Peter Evans
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4ef9e50792
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Really basic implementation of SDL2.
Plus a crappy rectangle to prove that our vm screen code is working in
principle. (It will be removed shortly.)
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2017-12-17 23:31:56 -06:00 |
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Peter Evans
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ad37d59b2d
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Remove references to OpenGL/GLFW/GLEW
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2017-12-17 20:20:11 -06:00 |
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Peter Evans
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83dcfaf646
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Add glew, defines for width/height
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2017-12-17 19:09:54 -06:00 |
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Peter Evans
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a73c15c37c
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Rename vm_screen_context to vm_screen
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2017-12-17 16:42:05 -06:00 |
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Peter Evans
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8beb761535
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Actually show a window.
This is also the beginning outline of how we want to abstract graphics
away in erc.
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2017-12-16 23:38:59 -06:00 |
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Peter Evans
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b646bfc511
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First stab at adding graphics.
This involves using glfw. This first commit creates a window but doesn't
do anything with it; it also just hangs until you can escape out
somehow.
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2017-12-16 22:45:39 -06:00 |
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Peter Evans
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dccf80be5d
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More documentation
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2017-12-06 21:37:14 -06:00 |
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Peter Evans
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3cebed2377
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Adding all of the instruction files
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2017-12-02 13:05:53 -06:00 |
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Peter Evans
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237d5e3cb6
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First commit
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2017-11-21 23:24:51 -06:00 |
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