1
0
mirror of https://github.com/pevans/erc-c.git synced 2024-06-25 12:29:34 +00:00
erc-c/include/vm_screen.h
2017-12-17 16:42:05 -06:00

38 lines
993 B
C

#ifndef _VM_SCREEN_H_
#define _VM_SCREEN_H_
#include <GLFW/glfw3.h>
#include <stdbool.h>
/*
* If you just want to plot a single pixel, you can use this macro to
* abstract away the need to indicate the x/y dimensions (as those must
* necessarily be 1x1).
*/
#define vm_screen_draw_pixel(screen, xpos, ypos) \
vm_screen_draw_rect(screen, xpos, ypos, 1, 1)
typedef struct {
GLFWwindow *window;
/*
* These form the components of an RGBA composite color.
*/
int color_red;
int color_green;
int color_blue;
int color_alpha;
} vm_screen;
extern int vm_screen_add_window(vm_screen *);
extern int vm_screen_init();
extern void vm_screen_finish();
extern void vm_screen_refresh(vm_screen *);
extern bool vm_screen_active(vm_screen *);
extern void vm_screen_draw_rect(vm_screen *, int, int, int, int);
extern void vm_screen_free(vm_screen *);
extern vm_screen *vm_screen_create();
extern void vm_screen_set_color(vm_screen *, int, int, int, int);
#endif