Fixing pointer array-indexing *((const struct Point*) points + (number) 0)
Fixing pointer array-indexing *((const struct Point*) points + (number) 0)
Fixing pointer array-indexing *((const struct Point*) points + (number) 1)
Fixing pointer array-indexing *((const struct Point*) points + (number) 1)
Fixing pointer array-indexing *((const struct Point*) points + (number) 0)
Fixing pointer array-indexing *((const struct Point*) points + (number) 0)
Fixing pointer array-indexing *((const struct Point*) points + (number) 1)
Fixing pointer array-indexing *((const struct Point*) points + (number) 1)
Replacing struct member reference *((const struct Point*) points + (number~) main::$0).x with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$0)
Replacing struct member reference *((const struct Point*) points + (number~) main::$1).y with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$1)
Replacing struct member reference *((const struct Point*) points + (number~) main::$2).x with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$2)
Replacing struct member reference *((const struct Point*) points + (number~) main::$3).y with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$3)
Replacing struct member reference *((const struct Point*) points + (number~) main::$4).x with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$4)
Replacing struct member reference *((const struct Point*) points + (number~) main::$5).y with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$5)
Replacing struct member reference *((const struct Point*) points + (number~) main::$6).x with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$6)
Replacing struct member reference *((const struct Point*) points + (number~) main::$7).y with member unwinding reference *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$7)

CONTROL FLOW GRAPH SSA
@begin: scope:[]  from
  to:@1

(void()) main()
main: scope:[main]  from @1
  (number~) main::$0 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
  *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$0) ← (number) 2
  (number~) main::$1 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
  *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$1) ← (number) 3
  (number~) main::$2 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
  *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$2) ← (number) 5
  (number~) main::$3 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
  *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$3) ← (number) 6
  (number~) main::$4 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
  *((const byte*) main::SCREEN + (number) 0) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$4)
  (number~) main::$5 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
  *((const byte*) main::SCREEN + (number) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$5)
  (number~) main::$6 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
  *((const byte*) main::SCREEN + (number) 3) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (number~) main::$6)
  (number~) main::$7 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
  *((const byte*) main::SCREEN + (number) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (number~) main::$7)
  to:main::@return
main::@return: scope:[main]  from main
  return 
  to:@return
@1: scope:[]  from @begin
  call main 
  to:@2
@2: scope:[]  from @1
  to:@end
@end: scope:[]  from @2

SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
(void()) main()
(number~) main::$0
(number~) main::$1
(number~) main::$2
(number~) main::$3
(number~) main::$4
(number~) main::$5
(number~) main::$6
(number~) main::$7
(label) main::@return
(const byte*) main::SCREEN = (byte*)(number) $400
(const struct Point*) points[(number) 2]  = { fill( 2, 0) }

Adding number conversion cast (unumber) 0 in (number~) main::$0 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$0 in (number~) main::$0 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 2 in *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (unumber~) main::$0) ← (number) 2
Adding number conversion cast (unumber) 0 in (number~) main::$1 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$1 in (number~) main::$1 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 3 in *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (unumber~) main::$1) ← (number) 3
Adding number conversion cast (unumber) 1 in (number~) main::$2 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$2 in (number~) main::$2 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 5 in *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (unumber~) main::$2) ← (number) 5
Adding number conversion cast (unumber) 1 in (number~) main::$3 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$3 in (number~) main::$3 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 6 in *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (unumber~) main::$3) ← (number) 6
Adding number conversion cast (unumber) 0 in (number~) main::$4 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$4 in (number~) main::$4 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 0 in *((const byte*) main::SCREEN + (number) 0) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (unumber~) main::$4)
Adding number conversion cast (unumber) 0 in (number~) main::$5 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$5 in (number~) main::$5 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 1 in *((const byte*) main::SCREEN + (number) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (unumber~) main::$5)
Adding number conversion cast (unumber) 1 in (number~) main::$6 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$6 in (number~) main::$6 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 3 in *((const byte*) main::SCREEN + (number) 3) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (unumber~) main::$6)
Adding number conversion cast (unumber) 1 in (number~) main::$7 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$7 in (number~) main::$7 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 4 in *((const byte*) main::SCREEN + (number) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (unumber~) main::$7)
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (unumber~) main::$0) ← (unumber)(number) 2
Inlining cast *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (unumber~) main::$1) ← (unumber)(number) 3
Inlining cast *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (unumber~) main::$2) ← (unumber)(number) 5
Inlining cast *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (unumber~) main::$3) ← (unumber)(number) 6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 2
Simplifying constant integer cast 0
Simplifying constant integer cast 3
Simplifying constant integer cast 1
Simplifying constant integer cast 5
Simplifying constant integer cast 1
Simplifying constant integer cast 6
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 1
Simplifying constant integer cast 3
Simplifying constant integer cast 1
Simplifying constant integer cast 4
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 2
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 3
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 5
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 6
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 3
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 4
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inferred type updated to byte in (unumber~) main::$0 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$1 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$2 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$3 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$4 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$5 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$6 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Inferred type updated to byte in (unumber~) main::$7 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [0] (byte~) main::$0 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [2] (byte~) main::$1 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [4] (byte~) main::$2 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [6] (byte~) main::$3 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [8] (byte~) main::$4 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [10] (byte~) main::$5 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [12] (byte~) main::$6 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Constant right-side identified [14] (byte~) main::$7 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte) main::$0 = 0*SIZEOF_STRUCT_POINT
Constant (const byte) main::$1 = 0*SIZEOF_STRUCT_POINT
Constant (const byte) main::$2 = 1*SIZEOF_STRUCT_POINT
Constant (const byte) main::$3 = 1*SIZEOF_STRUCT_POINT
Constant (const byte) main::$4 = 0*SIZEOF_STRUCT_POINT
Constant (const byte) main::$5 = 0*SIZEOF_STRUCT_POINT
Constant (const byte) main::$6 = 1*SIZEOF_STRUCT_POINT
Constant (const byte) main::$7 = 1*SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2ConstantIdentification
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in 
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in 
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in 
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in 
Successful SSA optimization PassNSimplifyConstantZero
Simplifying expression containing zero (byte*)points+OFFSET_STRUCT_POINT_X in [1] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (const byte) main::$0) ← (byte) 2
Simplifying expression containing zero (byte*)points in [1] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X) ← (byte) 2
Simplifying expression containing zero (byte*)points+OFFSET_STRUCT_POINT_Y in [3] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (const byte) main::$1) ← (byte) 3
Simplifying expression containing zero (byte*)points in [5] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (const byte) main::$2) ← (byte) 5
Simplifying expression containing zero (byte*)points+OFFSET_STRUCT_POINT_X in [9] *((const byte*) main::SCREEN + (byte) 0) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (const byte) main::$4)
Simplifying expression containing zero (byte*)points in [9] *((const byte*) main::SCREEN + (byte) 0) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X)
Simplifying expression containing zero main::SCREEN in [9] *((const byte*) main::SCREEN + (byte) 0) ← *((byte*)(const struct Point*) points)
Simplifying expression containing zero (byte*)points+OFFSET_STRUCT_POINT_Y in [11] *((const byte*) main::SCREEN + (byte) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y + (const byte) main::$5)
Simplifying expression containing zero (byte*)points in [13] *((const byte*) main::SCREEN + (byte) 3) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_X + (const byte) main::$6)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused constant (const byte) main::$0
Eliminating unused constant (const byte) main::$1
Eliminating unused constant (const byte) main::$4
Eliminating unused constant (const byte) main::$5
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
Successful SSA optimization PassNEliminateUnusedVars
Constant inlined main::$6 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
Constant inlined main::$3 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
Constant inlined main::$2 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
Constant inlined main::$7 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *((byte*)points+1*SIZEOF_STRUCT_POINT)
Consolidated array index constant in *((byte*)points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT)
Consolidated array index constant in *(main::SCREEN+1)
Consolidated array index constant in *((byte*)points+1*SIZEOF_STRUCT_POINT)
Consolidated array index constant in *(main::SCREEN+3)
Consolidated array index constant in *((byte*)points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT)
Consolidated array index constant in *(main::SCREEN+4)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2 

Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end

FINAL CONTROL FLOW GRAPH
@begin: scope:[]  from
  [0] phi()
  to:@1
@1: scope:[]  from @begin
  [1] phi()
  [2] call main 
  to:@end
@end: scope:[]  from @1
  [3] phi()

(void()) main()
main: scope:[main]  from @1
  [4] *((byte*)(const struct Point*) points) ← (byte) 2
  [5] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3
  [6] *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5
  [7] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6
  [8] *((const byte*) main::SCREEN) ← *((byte*)(const struct Point*) points)
  [9] *((const byte*) main::SCREEN+(byte) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y)
  [10] *((const byte*) main::SCREEN+(byte) 3) ← *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
  [11] *((const byte*) main::SCREEN+(byte) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
  to:main::@return
main::@return: scope:[main]  from main
  [12] return 
  to:@return


VARIABLE REGISTER WEIGHTS
(byte) Point::x
(byte) Point::y
(void()) main()

Initial phi equivalence classes
Complete equivalence classes

INITIAL ASM
Target platform is c64basic / MOS6502X
  // File Comments
// Minimal struct - direct (constant) array access
  // Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  .const SIZEOF_STRUCT_POINT = 2
  .const OFFSET_STRUCT_POINT_Y = 1
  // @begin
__bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
  jmp __b1
  // @1
__b1:
  // [2] call main 
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
  jmp __bend
  // @end
__bend:
  // main
main: {
    .label SCREEN = $400
    // [4] *((byte*)(const struct Point*) points) ← (byte) 2 -- _deref_pbuc1=vbuc2 
    lda #2
    sta points
    // [5] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2 
    lda #3
    sta points+OFFSET_STRUCT_POINT_Y
    // [6] *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 -- _deref_pbuc1=vbuc2 
    lda #5
    sta points+1*SIZEOF_STRUCT_POINT
    // [7] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 -- _deref_pbuc1=vbuc2 
    lda #6
    sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
    // [8] *((const byte*) main::SCREEN) ← *((byte*)(const struct Point*) points) -- _deref_pbuc1=_deref_pbuc2 
    lda points
    sta SCREEN
    // [9] *((const byte*) main::SCREEN+(byte) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2 
    lda points+OFFSET_STRUCT_POINT_Y
    sta SCREEN+1
    // [10] *((const byte*) main::SCREEN+(byte) 3) ← *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2 
    lda points+1*SIZEOF_STRUCT_POINT
    sta SCREEN+3
    // [11] *((const byte*) main::SCREEN+(byte) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2 
    lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
    sta SCREEN+4
    jmp __breturn
    // main::@return
  __breturn:
    // [12] return 
    rts
}
  // File Data
  points: .fill 2*2, 0

REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((byte*)(const struct Point*) points) ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [5] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [6] *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [7] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [8] *((const byte*) main::SCREEN) ← *((byte*)(const struct Point*) points) [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [9] *((const byte*) main::SCREEN+(byte) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [10] *((const byte*) main::SCREEN+(byte) 3) ← *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) [ ] ( main:2 [ ] ) always clobbers reg byte a 
Statement [11] *((const byte*) main::SCREEN+(byte) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) [ ] ( main:2 [ ] ) always clobbers reg byte a 

REGISTER UPLIFT SCOPES
Uplift Scope [Point] 
Uplift Scope [main] 
Uplift Scope [] 

Uplifting [Point] best 77 combination 
Uplifting [main] best 77 combination 
Uplifting [] best 77 combination 

ASSEMBLER BEFORE OPTIMIZATION
  // File Comments
// Minimal struct - direct (constant) array access
  // Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  .const SIZEOF_STRUCT_POINT = 2
  .const OFFSET_STRUCT_POINT_Y = 1
  // @begin
__bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
  jmp __b1
  // @1
__b1:
  // [2] call main 
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
  jmp __bend
  // @end
__bend:
  // main
main: {
    .label SCREEN = $400
    // [4] *((byte*)(const struct Point*) points) ← (byte) 2 -- _deref_pbuc1=vbuc2 
    lda #2
    sta points
    // [5] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2 
    lda #3
    sta points+OFFSET_STRUCT_POINT_Y
    // [6] *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 -- _deref_pbuc1=vbuc2 
    lda #5
    sta points+1*SIZEOF_STRUCT_POINT
    // [7] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 -- _deref_pbuc1=vbuc2 
    lda #6
    sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
    // [8] *((const byte*) main::SCREEN) ← *((byte*)(const struct Point*) points) -- _deref_pbuc1=_deref_pbuc2 
    lda points
    sta SCREEN
    // [9] *((const byte*) main::SCREEN+(byte) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2 
    lda points+OFFSET_STRUCT_POINT_Y
    sta SCREEN+1
    // [10] *((const byte*) main::SCREEN+(byte) 3) ← *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2 
    lda points+1*SIZEOF_STRUCT_POINT
    sta SCREEN+3
    // [11] *((const byte*) main::SCREEN+(byte) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2 
    lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
    sta SCREEN+4
    jmp __breturn
    // main::@return
  __breturn:
    // [12] return 
    rts
}
  // File Data
  points: .fill 2*2, 0

ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __bend
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label __bbegin with __b1
Removing instruction __bbegin:
Removing instruction __b1_from___bbegin:
Removing instruction __bend_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __bend:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction __b1:
Succesful ASM optimization Pass5UnusedLabelElimination

FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
(void()) main()
(label) main::@return
(const byte*) main::SCREEN = (byte*) 1024
(const struct Point*) points[(number) 2]  = { fill( 2, 0) }



FINAL ASSEMBLER
Score: 62

  // File Comments
// Minimal struct - direct (constant) array access
  // Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
  // Global Constants & labels
  .const SIZEOF_STRUCT_POINT = 2
  .const OFFSET_STRUCT_POINT_Y = 1
  // @begin
  // [1] phi from @begin to @1 [phi:@begin->@1]
  // @1
  // [2] call main 
  // [3] phi from @1 to @end [phi:@1->@end]
  // @end
  // main
main: {
    .label SCREEN = $400
    // points[0].x = 2
    // [4] *((byte*)(const struct Point*) points) ← (byte) 2 -- _deref_pbuc1=vbuc2 
    lda #2
    sta points
    // points[0].y = 3
    // [5] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2 
    lda #3
    sta points+OFFSET_STRUCT_POINT_Y
    // points[1].x = 5
    // [6] *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 -- _deref_pbuc1=vbuc2 
    lda #5
    sta points+1*SIZEOF_STRUCT_POINT
    // points[1].y = 6
    // [7] *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 -- _deref_pbuc1=vbuc2 
    lda #6
    sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
    // SCREEN[0] = points[0].x
    // [8] *((const byte*) main::SCREEN) ← *((byte*)(const struct Point*) points) -- _deref_pbuc1=_deref_pbuc2 
    lda points
    sta SCREEN
    // SCREEN[1] = points[0].y
    // [9] *((const byte*) main::SCREEN+(byte) 1) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2 
    lda points+OFFSET_STRUCT_POINT_Y
    sta SCREEN+1
    // SCREEN[3] = points[1].x
    // [10] *((const byte*) main::SCREEN+(byte) 3) ← *((byte*)(const struct Point*) points+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2 
    lda points+1*SIZEOF_STRUCT_POINT
    sta SCREEN+3
    // SCREEN[4] = points[1].y
    // [11] *((const byte*) main::SCREEN+(byte) 4) ← *((byte*)(const struct Point*) points+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2 
    lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
    sta SCREEN+4
    // main::@return
    // }
    // [12] return 
    rts
}
  // File Data
  points: .fill 2*2, 0

