(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
(void()) main()
(byte~) main::$2 reg byte x 16.5
(byte~) main::$3 reg byte a 22.0
(label) main::@1
(label) main::@2
(label) main::@return
(const struct Point*) main::SCREEN = (struct Point*) 1024
(byte) main::i
(byte) main::i#1 reg byte y 16.5
(byte) main::i#2 reg byte y 11.0
(byte) main::i1
(byte) main::i1#1 i1 zp[1]:2 16.5
(byte) main::i1#2 i1 zp[1]:2 11.0
(const struct Point*) points[(number) 2]  = { fill( 2, 0) }

reg byte y [ main::i#2 main::i#1 ]
zp[1]:2 [ main::i1#2 main::i1#1 ]
reg byte x [ main::$2 ]
reg byte a [ main::$3 ]
