(label) @1
(label) @begin
(label) @end
(byte) Point::x
(byte) Point::y
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) point1_x
(const byte) point1_x#1 point1_x = (byte) 2
(byte) point1_y
(const byte) point1_y#1 point1_y = (byte) 3
(byte) point2_x
(const byte) point2_x#2 point2_x = (byte) 4
(byte) point2_y

