Identified constant variable (byte*) main::screen
Culled Empty Block (label) main::@2

CONTROL FLOW GRAPH SSA
@begin: scope:[]  from
  to:@1
main: scope:[main]  from @1
  (byte*) main::screen#0 ← ((byte*)) (number) $400
  (byte) main::b#0 ← (byte) 0
  to:main::@1
main::@1: scope:[main]  from main main::@1
  (byte) main::b#2 ← phi( main/(byte) main::b#0 main::@1/(byte) main::b#1 )
  (number~) main::$0 ← (number) $55 << (byte) main::b#2
  *((byte*) main::screen#0 + (byte) main::b#2) ← (number~) main::$0
  (byte) main::b#1 ← (byte) main::b#2 + rangenext(0,7)
  (bool~) main::$1 ← (byte) main::b#1 != rangelast(0,7)
  if((bool~) main::$1) goto main::@1
  to:main::@return
main::@return: scope:[main]  from main::@1
  return 
  to:@return
@1: scope:[]  from @begin
  call main 
  to:@2
@2: scope:[]  from @1
  to:@end
@end: scope:[]  from @2

SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(void()) main()
(number~) main::$0
(bool~) main::$1
(label) main::@1
(label) main::@return
(byte) main::b
(byte) main::b#0
(byte) main::b#1
(byte) main::b#2
(byte*) main::screen
(byte*) main::screen#0

Adding number conversion cast (unumber) $55 in (number~) main::$0 ← (number) $55 << (byte) main::b#2
Adding number conversion cast (unumber) main::$0 in (number~) main::$0 ← (unumber)(number) $55 << (byte) main::b#2
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte*) main::screen#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast $55
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) $55
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inferred type updated to byte in (unumber~) main::$0 ← (byte) $55 << (byte) main::b#2
Simple Condition (bool~) main::$1 [7] if((byte) main::b#1!=rangelast(0,7)) goto main::@1
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant (const byte*) main::screen#0 = (byte*) 1024
Constant (const byte) main::b#0 = 0
Successful SSA optimization Pass2ConstantIdentification
Resolved ranged next value [5] main::b#1 ← ++ main::b#2 to ++
Resolved ranged comparison value [7] if(main::b#1!=rangelast(0,7)) goto main::@1 to (number) 8
Adding number conversion cast (unumber) 8 in if((byte) main::b#1!=(number) 8) goto main::@1
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant integer cast 8
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 8
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inlining constant with var siblings (const byte) main::b#0
Constant inlined main::b#0 = (byte) 0
Successful SSA optimization Pass2ConstantInlining
Added new block during phi lifting main::@3(between main::@1 and main::@1)
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
CALL GRAPH
Calls in [] to main:2 

Created 1 initial phi equivalence classes
Coalesced [12] main::b#3 ← main::b#1
Coalesced down to 1 phi equivalence classes
Culled Empty Block (label) @2
Culled Empty Block (label) main::@3
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
Adding NOP phi() at start of main

FINAL CONTROL FLOW GRAPH
@begin: scope:[]  from
  [0] phi()
  to:@1
@1: scope:[]  from @begin
  [1] phi()
  [2] call main 
  to:@end
@end: scope:[]  from @1
  [3] phi()
main: scope:[main]  from @1
  [4] phi()
  to:main::@1
main::@1: scope:[main]  from main main::@1
  [5] (byte) main::b#2 ← phi( main/(byte) 0 main::@1/(byte) main::b#1 )
  [6] (byte~) main::$0 ← (byte) $55 << (byte) main::b#2
  [7] *((const byte*) main::screen#0 + (byte) main::b#2) ← (byte~) main::$0
  [8] (byte) main::b#1 ← ++ (byte) main::b#2
  [9] if((byte) main::b#1!=(byte) 8) goto main::@1
  to:main::@return
main::@return: scope:[main]  from main::@1
  [10] return 
  to:@return


VARIABLE REGISTER WEIGHTS
(void()) main()
(byte~) main::$0 22.0
(byte) main::b
(byte) main::b#1 16.5
(byte) main::b#2 14.666666666666666
(byte*) main::screen

Initial phi equivalence classes
[ main::b#2 main::b#1 ]
Added variable main::$0 to zero page equivalence class [ main::$0 ]
Complete equivalence classes
[ main::b#2 main::b#1 ]
[ main::$0 ]
Allocated zp ZP_BYTE:2 [ main::b#2 main::b#1 ]
Allocated zp ZP_BYTE:3 [ main::$0 ]

INITIAL ASM
Target platform is c64basic
  // File Comments
// Rolling constants by a variable amount
  // Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  // @begin
bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
  jmp b1
  // @1
b1:
  // [2] call main 
  // [4] phi from @1 to main [phi:@1->main]
main_from_b1:
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
  jmp bend
  // @end
bend:
  // main
main: {
    .label screen = $400
    .label _0 = 3
    .label b = 2
    // [5] phi from main to main::@1 [phi:main->main::@1]
  b1_from_main:
    // [5] phi (byte) main::b#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1 
    lda #0
    sta.z b
    jmp b1
    // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
  b1_from_b1:
    // [5] phi (byte) main::b#2 = (byte) main::b#1 [phi:main::@1->main::@1#0] -- register_copy 
    jmp b1
    // main::@1
  b1:
    // [6] (byte~) main::$0 ← (byte) $55 << (byte) main::b#2 -- vbuz1=vbuc1_rol_vbuz2 
    lda #$55
    ldy.z b
    cpy #0
    beq !e+
  !:
    asl
    dey
    bne !-
  !e:
    sta.z _0
    // [7] *((const byte*) main::screen#0 + (byte) main::b#2) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuz2 
    lda.z _0
    ldy.z b
    sta screen,y
    // [8] (byte) main::b#1 ← ++ (byte) main::b#2 -- vbuz1=_inc_vbuz1 
    inc.z b
    // [9] if((byte) main::b#1!=(byte) 8) goto main::@1 -- vbuz1_neq_vbuc1_then_la1 
    lda #8
    cmp.z b
    bne b1_from_b1
    jmp breturn
    // main::@return
  breturn:
    // [10] return 
    rts
}
  // File Data

REGISTER UPLIFT POTENTIAL REGISTERS
Statement [6] (byte~) main::$0 ← (byte) $55 << (byte) main::b#2 [ main::b#2 main::$0 ] ( main:2 [ main::b#2 main::$0 ] ) always clobbers reg byte a 
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::b#2 main::b#1 ]
Statement [6] (byte~) main::$0 ← (byte) $55 << (byte) main::b#2 [ main::b#2 main::$0 ] ( main:2 [ main::b#2 main::$0 ] ) always clobbers reg byte a 
Potential registers zp ZP_BYTE:2 [ main::b#2 main::b#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y , 
Potential registers zp ZP_BYTE:3 [ main::$0 ] : zp ZP_BYTE:3 , reg byte a , reg byte x , reg byte y , 

REGISTER UPLIFT SCOPES
Uplift Scope [main] 31.17: zp ZP_BYTE:2 [ main::b#2 main::b#1 ] 22: zp ZP_BYTE:3 [ main::$0 ] 
Uplift Scope [] 

Uplifting [main] best 523 combination zp ZP_BYTE:2 [ main::b#2 main::b#1 ] reg byte a [ main::$0 ] 
Uplifting [] best 523 combination 
Attempting to uplift remaining variables inzp ZP_BYTE:2 [ main::b#2 main::b#1 ]
Uplifting [main] best 523 combination zp ZP_BYTE:2 [ main::b#2 main::b#1 ] 

ASSEMBLER BEFORE OPTIMIZATION
  // File Comments
// Rolling constants by a variable amount
  // Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
  // Global Constants & labels
  // @begin
bbegin:
  // [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
  jmp b1
  // @1
b1:
  // [2] call main 
  // [4] phi from @1 to main [phi:@1->main]
main_from_b1:
  jsr main
  // [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
  jmp bend
  // @end
bend:
  // main
main: {
    .label screen = $400
    .label b = 2
    // [5] phi from main to main::@1 [phi:main->main::@1]
  b1_from_main:
    // [5] phi (byte) main::b#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1 
    lda #0
    sta.z b
    jmp b1
    // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
  b1_from_b1:
    // [5] phi (byte) main::b#2 = (byte) main::b#1 [phi:main::@1->main::@1#0] -- register_copy 
    jmp b1
    // main::@1
  b1:
    // [6] (byte~) main::$0 ← (byte) $55 << (byte) main::b#2 -- vbuaa=vbuc1_rol_vbuz1 
    lda #$55
    ldy.z b
    cpy #0
    beq !e+
  !:
    asl
    dey
    bne !-
  !e:
    // [7] *((const byte*) main::screen#0 + (byte) main::b#2) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuaa 
    ldy.z b
    sta screen,y
    // [8] (byte) main::b#1 ← ++ (byte) main::b#2 -- vbuz1=_inc_vbuz1 
    inc.z b
    // [9] if((byte) main::b#1!=(byte) 8) goto main::@1 -- vbuz1_neq_vbuc1_then_la1 
    lda #8
    cmp.z b
    bne b1_from_b1
    jmp breturn
    // main::@return
  breturn:
    // [10] return 
    rts
}
  // File Data

ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp b1
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label b1_from_b1 with b1
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction main_from_b1:
Removing instruction bend_from_b1:
Removing instruction b1_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction b1_from_main:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction jmp b1
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination

FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(void()) main()
(byte~) main::$0 reg byte a 22.0
(label) main::@1
(label) main::@return
(byte) main::b
(byte) main::b#1 b zp ZP_BYTE:2 16.5
(byte) main::b#2 b zp ZP_BYTE:2 14.666666666666666
(byte*) main::screen
(const byte*) main::screen#0 screen = (byte*) 1024

zp ZP_BYTE:2 [ main::b#2 main::b#1 ]
reg byte a [ main::$0 ]


FINAL ASSEMBLER
Score: 421

  // File Comments
// Rolling constants by a variable amount
  // Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
  // Global Constants & labels
  // @begin
  // [1] phi from @begin to @1 [phi:@begin->@1]
  // @1
  // [2] call main 
  // [4] phi from @1 to main [phi:@1->main]
  // [3] phi from @1 to @end [phi:@1->@end]
  // @end
  // main
main: {
    .label screen = $400
    .label b = 2
    // [5] phi from main to main::@1 [phi:main->main::@1]
    // [5] phi (byte) main::b#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1 
    lda #0
    sta.z b
    // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
    // [5] phi (byte) main::b#2 = (byte) main::b#1 [phi:main::@1->main::@1#0] -- register_copy 
    // main::@1
  b1:
    // $55 << b
    // [6] (byte~) main::$0 ← (byte) $55 << (byte) main::b#2 -- vbuaa=vbuc1_rol_vbuz1 
    lda #$55
    ldy.z b
    cpy #0
    beq !e+
  !:
    asl
    dey
    bne !-
  !e:
    // screen[b] = $55 << b
    // [7] *((const byte*) main::screen#0 + (byte) main::b#2) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuaa 
    ldy.z b
    sta screen,y
    // for( byte b: 0..7)
    // [8] (byte) main::b#1 ← ++ (byte) main::b#2 -- vbuz1=_inc_vbuz1 
    inc.z b
    // [9] if((byte) main::b#1!=(byte) 8) goto main::@1 -- vbuz1_neq_vbuc1_then_la1 
    lda #8
    cmp.z b
    bne b1
    // main::@return
    // }
    // [10] return 
    rts
}
  // File Data

