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kickc/src/test/ref/volatile-0.log

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Inlined call call __init
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CONTROL FLOW GRAPH SSA
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void main()
main: scope:[main] from __start::@1
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to:main::@1
main::@1: scope:[main] from main main::@2
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main::$0 = i < 7
if(main::$0) goto main::@2
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to:main::@return
main::@2: scope:[main] from main::@1
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SCREEN[i] = i
i = ++ i
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to:main::@1
main::@return: scope:[main] from main::@1
return
to:@return
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void __start()
__start: scope:[__start] from
to:__start::__init1
__start::__init1: scope:[__start] from __start
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i = 3
to:__start::@1
__start::@1: scope:[__start] from __start::__init1
call main
to:__start::@2
__start::@2: scope:[__start] from __start::@1
to:__start::@return
__start::@return: scope:[__start] from __start::@2
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return
to:@return
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SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
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void __start()
__loadstore volatile char i
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void main()
bool main::$0
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Adding number conversion cast (unumber) 7 in main::$0 = i < 7
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Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant pointer cast (char *) 1024
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Simplifying constant integer cast 7
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Simple Condition main::$0 [1] if(i<7) goto main::@2
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Successful SSA optimization Pass2ConditionalJumpSimplification
Adding NOP phi() at start of __start
Adding NOP phi() at start of __start::@1
Adding NOP phi() at start of __start::@2
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Adding NOP phi() at start of main
CALL GRAPH
Calls in [__start] to main:3
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Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
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Culled Empty Block label __start::@2
Adding NOP phi() at start of __start
Adding NOP phi() at start of __start::@1
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Adding NOP phi() at start of main
FINAL CONTROL FLOW GRAPH
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void __start()
__start: scope:[__start] from
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[0] phi()
to:__start::__init1
__start::__init1: scope:[__start] from __start
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[1] i = 3
to:__start::@1
__start::@1: scope:[__start] from __start::__init1
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[2] phi()
[3] call main
to:__start::@return
__start::@return: scope:[__start] from __start::@1
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[4] return
to:@return
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void main()
main: scope:[main] from __start::@1
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[5] phi()
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to:main::@1
main::@1: scope:[main] from main main::@2
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[6] if(i<7) goto main::@2
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to:main::@return
main::@return: scope:[main] from main::@1
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[7] return
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to:@return
main::@2: scope:[main] from main::@1
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[8] SCREEN[i] = i
[9] i = ++ i
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to:main::@1
VARIABLE REGISTER WEIGHTS
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void __start()
__loadstore volatile char i // 84.49999999999999
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void main()
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Initial phi equivalence classes
Added variable i to live range equivalence class [ i ]
Complete equivalence classes
[ i ]
Allocated zp[1]:2 [ i ]
REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [1] i = 3 [ i ] ( [ i ] { } ) always clobbers reg byte a
Statement [6] if(i<7) goto main::@2 [ i ] ( main:3 [ i ] { } ) always clobbers reg byte a
Statement [8] SCREEN[i] = i [ i ] ( main:3 [ i ] { } ) always clobbers reg byte a reg byte y
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Potential registers zp[1]:2 [ i ] : zp[1]:2 ,
REGISTER UPLIFT SCOPES
Uplift Scope [] 84.5: zp[1]:2 [ i ]
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Uplift Scope [main]
Uplift Scope [__start]
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Uplifting [] best 374 combination zp[1]:2 [ i ]
Uplifting [main] best 374 combination
Uplifting [__start] best 374 combination
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Attempting to uplift remaining variables inzp[1]:2 [ i ]
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Uplifting [] best 374 combination zp[1]:2 [ i ]
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ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Test that volatile vars are turned into load/store
// Upstart
// Commodore 64 PRG executable file
.file [name="volatile-0.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(__start)
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// Global Constants & labels
.label SCREEN = $400
.label i = 2
.segment Code
// __start
__start: {
jmp __init1
// __start::__init1
__init1:
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// [1] i = 3 -- vbuz1=vbuc1
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lda #3
sta.z i
// [2] phi from __start::__init1 to __start::@1 [phi:__start::__init1->__start::@1]
__b1_from___init1:
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jmp __b1
// __start::@1
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__b1:
// [3] call main
// [5] phi from __start::@1 to main [phi:__start::@1->main]
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main_from___b1:
jsr main
jmp __breturn
// __start::@return
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__breturn:
// [4] return
rts
}
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// main
main: {
jmp __b1
// main::@1
__b1:
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// [6] if(i<7) goto main::@2 -- vbuz1_lt_vbuc1_then_la1
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lda.z i
cmp #7
bcc __b2
jmp __breturn
// main::@return
__breturn:
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// [7] return
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rts
// main::@2
__b2:
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// [8] SCREEN[i] = i -- pbuc1_derefidx_vbuz1=vbuz1
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ldy.z i
tya
sta SCREEN,y
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// [9] i = ++ i -- vbuz1=_inc_vbuz1
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inc.z i
jmp __b1
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __init1
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Removing instruction jmp __b1
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Removing instruction jmp __breturn
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Removing instruction jmp __b1
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __b1_from___init1:
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Removing instruction main_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __init1:
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Removing instruction __b1:
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Removing instruction __breturn:
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Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
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void __start()
__loadstore volatile char i // zp[1]:2 84.49999999999999
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void main()
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zp[1]:2 [ i ]
FINAL ASSEMBLER
Score: 278
// File Comments
// Test that volatile vars are turned into load/store
// Upstart
// Commodore 64 PRG executable file
.file [name="volatile-0.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(__start)
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// Global Constants & labels
.label SCREEN = $400
.label i = 2
.segment Code
// __start
__start: {
// __start::__init1
// volatile char i = 3
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// [1] i = 3 -- vbuz1=vbuc1
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lda #3
sta.z i
// [2] phi from __start::__init1 to __start::@1 [phi:__start::__init1->__start::@1]
// __start::@1
// [3] call main
// [5] phi from __start::@1 to main [phi:__start::@1->main]
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jsr main
// __start::@return
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// [4] return
rts
}
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// main
main: {
// main::@1
__b1:
// while(i<7)
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// [6] if(i<7) goto main::@2 -- vbuz1_lt_vbuc1_then_la1
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lda.z i
cmp #7
bcc __b2
// main::@return
// }
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// [7] return
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rts
// main::@2
__b2:
// SCREEN[i++] = i
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// [8] SCREEN[i] = i -- pbuc1_derefidx_vbuz1=vbuz1
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ldy.z i
tya
sta SCREEN,y
// SCREEN[i++] = i;
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// [9] i = ++ i -- vbuz1=_inc_vbuz1
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inc.z i
jmp __b1
}
// File Data