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kickc/src/test/ref/struct-ptr-12.log

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CONTROL FLOW GRAPH SSA
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void main()
main: scope:[main] from __start
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*(&main::p) = memcpy(*(&$0), struct Point, SIZEOF_STRUCT_POINT)
main::p = struct-unwound {*(&main::p)}
main::$2 = (byte*)main::q
main::$0 = main::$2 + OFFSET_STRUCT_POINT_X
main::SCREEN[0] = *main::$0
main::$3 = (byte*)main::q
main::$1 = main::$3 + OFFSET_STRUCT_POINT_Y
main::SCREEN[1] = *main::$1
to:main::@return
main::@return: scope:[main] from main
return
to:@return
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void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
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return
to:@return
SYMBOL TABLE SSA
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const struct Point $0 = { x: 2, y: 3 }
const byte OFFSET_STRUCT_POINT_X = 0
const byte OFFSET_STRUCT_POINT_Y = 1
const byte SIZEOF_STRUCT_POINT = 2
void __start()
void main()
byte*~ main::$0
byte*~ main::$1
byte*~ main::$2
byte*~ main::$3
const nomodify byte* main::SCREEN = (byte*)$400
volatile struct Point main::p loadstore
const struct Point* main::q = &main::p
Adding number conversion cast (unumber) 0 in main::SCREEN[0] = *main::$0
Adding number conversion cast (unumber) 1 in main::SCREEN[1] = *main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
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Removing C-classic struct-unwound assignment [1] main::p = struct-unwound {*(&main::p)}
Constant right-side identified [2] main::$2 = (byte*)main::q
Constant right-side identified [5] main::$3 = (byte*)main::q
Successful SSA optimization Pass2ConstantRValueConsolidation
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Constant main::$2 = (byte*)main::q
Constant main::$3 = (byte*)main::q
Successful SSA optimization Pass2ConstantIdentification
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Converting *(pointer+n) to pointer[n] [4] main::SCREEN[0] = *main::$0 -- main::$2[OFFSET_STRUCT_POINT_X]
Converting *(pointer+n) to pointer[n] [7] main::SCREEN[1] = *main::$1 -- main::$3[OFFSET_STRUCT_POINT_Y]
Successful SSA optimization Pass2InlineDerefIdx
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Simplifying expression containing zero main::$2 in [3] main::$0 = main::$2 + OFFSET_STRUCT_POINT_X
Simplifying expression containing zero main::$2 in [4] main::SCREEN[0] = main::$2[OFFSET_STRUCT_POINT_X]
Simplifying expression containing zero main::SCREEN in [4] main::SCREEN[0] = *main::$2
Successful SSA optimization PassNSimplifyExpressionWithZero
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Eliminating unused variable main::$0 and assignment [1] main::$0 = main::$2
Eliminating unused variable main::$1 and assignment [3] main::$1 = main::$3 + OFFSET_STRUCT_POINT_Y
Eliminating unused constant OFFSET_STRUCT_POINT_X
Successful SSA optimization PassNEliminateUnusedVars
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
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Successful SSA optimization PassNEliminateEmptyStart
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Constant inlined main::$2 = (byte*)main::q
Constant inlined main::$3 = (byte*)main::q
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *((byte*)main::q+OFFSET_STRUCT_POINT_Y)
Consolidated array index constant in *(main::SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
CALL GRAPH
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
FINAL CONTROL FLOW GRAPH
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void main()
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main: scope:[main] from
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[0] *(&main::p) = memcpy(*(&$0), struct Point, SIZEOF_STRUCT_POINT)
[1] *main::SCREEN = *((byte*)main::q)
[2] *(main::SCREEN+1) = *((byte*)main::q+OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
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[3] return
to:@return
VARIABLE REGISTER WEIGHTS
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void main()
volatile struct Point main::p loadstore
Initial phi equivalence classes
Added variable main::p to live range equivalence class [ main::p ]
Complete equivalence classes
[ main::p ]
Allocated zp[2]:2 [ main::p ]
REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [0] *(&main::p) = memcpy(*(&$0), struct Point, SIZEOF_STRUCT_POINT) [ ] ( [ ] { } ) always clobbers reg byte a reg byte y
Statement [1] *main::SCREEN = *((byte*)main::q) [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *(main::SCREEN+1) = *((byte*)main::q+OFFSET_STRUCT_POINT_Y) [ ] ( [ ] { } ) always clobbers reg byte a
Potential registers zp[2]:2 [ main::p ] : zp[2]:2 ,
REGISTER UPLIFT SCOPES
Uplift Scope [Point]
Uplift Scope [main] 0: zp[2]:2 [ main::p ]
Uplift Scope []
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Uplifting [Point] best 40 combination
Uplifting [main] best 40 combination zp[2]:2 [ main::p ]
Uplifting [] best 40 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct - using address-of
// Upstart
// Commodore 64 PRG executable file
.file [name="struct-ptr-12.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const SIZEOF_STRUCT_POINT = 2
.const OFFSET_STRUCT_POINT_Y = 1
.segment Code
// main
main: {
.label SCREEN = $400
.label q = p
.label p = 2
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// [0] *(&main::p) = memcpy(*(&$0), struct Point, SIZEOF_STRUCT_POINT) -- _deref_pssc1=_deref_pssc2_memcpy_vbuc3
ldy #SIZEOF_STRUCT_POINT
!:
lda __0-1,y
sta p-1,y
dey
bne !-
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// [1] *main::SCREEN = *((byte*)main::q) -- _deref_pbuc1=_deref_pbuc2
lda.z q
sta SCREEN
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// [2] *(main::SCREEN+1) = *((byte*)main::q+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda q+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
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// [3] return
rts
}
// File Data
.segment Data
__0: .byte 2, 3
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
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const struct Point $0 = { x: 2, y: 3 }
const byte OFFSET_STRUCT_POINT_Y = 1
const byte SIZEOF_STRUCT_POINT = 2
void main()
const nomodify byte* main::SCREEN = (byte*) 1024
volatile struct Point main::p loadstore zp[2]:2
const struct Point* main::q = &main::p
zp[2]:2 [ main::p ]
FINAL ASSEMBLER
Score: 37
// File Comments
// Minimal struct - using address-of
// Upstart
// Commodore 64 PRG executable file
.file [name="struct-ptr-12.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const SIZEOF_STRUCT_POINT = 2
.const OFFSET_STRUCT_POINT_Y = 1
.segment Code
// main
main: {
.label SCREEN = $400
.label q = p
.label p = 2
// p = { 2, 3 }
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// [0] *(&main::p) = memcpy(*(&$0), struct Point, SIZEOF_STRUCT_POINT) -- _deref_pssc1=_deref_pssc2_memcpy_vbuc3
ldy #SIZEOF_STRUCT_POINT
!:
lda __0-1,y
sta p-1,y
dey
bne !-
// SCREEN[0] = q->x
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// [1] *main::SCREEN = *((byte*)main::q) -- _deref_pbuc1=_deref_pbuc2
lda.z q
sta SCREEN
// SCREEN[1] = q->y
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// [2] *(main::SCREEN+1) = *((byte*)main::q+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda q+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
// main::@return
// }
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// [3] return
rts
}
// File Data
.segment Data
__0: .byte 2, 3