mirror of
https://gitlab.com/camelot/kickc.git
synced 2025-04-11 20:37:40 +00:00
Implemented support for nested struct values.
This commit is contained in:
parent
26698851ca
commit
1540e14067
src
main
fragment
java/dk/camelot64/kickc
test
java/dk/camelot64/kickc/test
kc
ref
bgblack.logc64dtv-8bppcharstretch.logc64dtv-8bppchunkystretch.logc64dtv-blitter-box.logc64dtv-blittermin.logc64dtv-color.logc64dtv-gfxexplorer.logc64dtv-gfxmodes.logcast-not-needed-2.logcast-not-needed-3.loggfxbank.loghelloworld2-inline.loginline-function-if.loginline-function-level2.loginline-function-min.loginline-function-print.loginline-function.logirq-hardware-clobber-jsr.logirq-idx-problem.logirq-kernel-minimal.logkeyboard-glitch.logline-anim.log
complex/tetris
deref-to-derefidx-2.asmderef-to-derefidx-2.logexamples
3d
bresenham
chargen
fire
irq
multiplexer
music
plasma
rasterbars
rotate
scrolllogo
showlogo
sinplotter
sinsprites
multiplexer-irq
roll-sprite-msb.logscan-desire-problem.logsemi-struct-1.logsemi-struct-2.logsigned-words.logstruct-2.logstruct-4.cfgstruct-4.logstruct-6.asmstruct-6.cfgstruct-6.logstruct-6.symtest-comparisons-sword.logtest-comparisons-word.logtest-keyboard-space.logtest-keyboard.logtest-multiply-16bit.logtest-multiply-8bit.log@ -1,5 +1,5 @@
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lda ({z1}),y
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sta {c1},y
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sta {c1},x
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iny
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lda ({z1}),y
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sta {c1}+1,y
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sta {c1}+1,x
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@ -6,6 +6,7 @@ import dk.camelot64.kickc.model.statements.StatementInfos;
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import dk.camelot64.kickc.model.symbols.ProgramScope;
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import dk.camelot64.kickc.model.values.LabelRef;
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import dk.camelot64.kickc.model.values.VariableRef;
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import dk.camelot64.kickc.passes.Pass1UnwindStructValues;
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import java.nio.file.Path;
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import java.util.ArrayList;
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@ -71,8 +72,10 @@ public class Program {
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private List<Number> reservedZps;
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/** Absolute start address of the code. Null to start ad 0x080d. */
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private Number programPc;
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/** Cached phi transisitons into each block. */
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Map<LabelRef, PhiTransitions> phiTransitions;
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/** Cached phi transitions into each block. */
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private Map<LabelRef, PhiTransitions> phiTransitions;
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/** Struct values unwound to individual variables. */
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private Pass1UnwindStructValues.StructUnwinding structUnwinding;
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public Program() {
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this.scope = new ProgramScope();
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@ -83,6 +86,14 @@ public class Program {
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this.reservedZps = new ArrayList<>();
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}
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public Pass1UnwindStructValues.StructUnwinding getStructUnwinding() {
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return structUnwinding;
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}
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public void setStructUnwinding(Pass1UnwindStructValues.StructUnwinding structUnwinding) {
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this.structUnwinding = structUnwinding;
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}
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public Map<LabelRef, PhiTransitions> getPhiTransitions() {
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return phiTransitions;
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}
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@ -11,6 +11,7 @@ import dk.camelot64.kickc.model.types.SymbolTypeStruct;
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import dk.camelot64.kickc.model.values.*;
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import java.util.*;
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import java.util.concurrent.atomic.AtomicBoolean;
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/** Convert all struct values that are not used as pointers (address-of used or declared volatile) into variables representing each member */
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public class Pass1UnwindStructValues extends Pass1Base {
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@ -22,23 +23,30 @@ public class Pass1UnwindStructValues extends Pass1Base {
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@Override
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public boolean step() {
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boolean modified = false;
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StructUnwinding structUnwinding = getProgram().getStructUnwinding();
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if(structUnwinding == null) {
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structUnwinding = new StructUnwinding();
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getProgram().setStructUnwinding(structUnwinding);
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}
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// Iterate through all scopes generating member-variables for each struct
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StructUnwinding structUnwinding = unwindAllStructVariables();
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modified |= unwindAllStructVariables(structUnwinding);
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// Unwind all procedure declaration parameters
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unwindProcedureParameters(structUnwinding);
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modified |= unwindProcedureParameters(structUnwinding);
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// Unwind all usages of struct values
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unwindStructReferences(structUnwinding);
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modified |= unwindStructReferences(structUnwinding);
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// Change all usages of members of struct values
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unwindMemberReferences(structUnwinding);
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modified |= unwindMemberReferences(structUnwinding);
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return modified;
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}
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/**
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* Unwins all usages of struct value references (in statements such as assignments.)
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* Unwinds all usages of struct value references (in statements such as assignments.)
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*
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* @param structUnwinding Information about all unwound struct variables
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*/
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private void unwindStructReferences(StructUnwinding structUnwinding) {
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private boolean unwindStructReferences(StructUnwinding structUnwinding) {
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boolean modified = false;
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for(ControlFlowBlock block : getGraph().getAllBlocks()) {
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ListIterator<Statement> stmtIt = block.getStatements().listIterator();
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while(stmtIt.hasNext()) {
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@ -48,14 +56,15 @@ public class Pass1UnwindStructValues extends Pass1Base {
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if(assignment.getlValue() instanceof VariableRef) {
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Variable assignedVar = getScope().getVariable((VariableRef) assignment.getlValue());
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if(assignedVar.getType() instanceof SymbolTypeStruct) {
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unwindAssignment(assignment, assignedVar, stmtIt, structUnwinding);
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modified |= unwindAssignment(assignment, assignedVar, stmtIt, structUnwinding);
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}
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}
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} else if(statement instanceof StatementCall) {
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unwindCall((StatementCall) statement, structUnwinding);
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modified |= unwindCall((StatementCall) statement, structUnwinding);
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}
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}
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}
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return modified;
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}
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/**
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@ -63,7 +72,8 @@ public class Pass1UnwindStructValues extends Pass1Base {
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*
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* @param structUnwinding Information about all unwound struct variables
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*/
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private void unwindMemberReferences(StructUnwinding structUnwinding) {
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private boolean unwindMemberReferences(StructUnwinding structUnwinding) {
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AtomicBoolean modified = new AtomicBoolean(false);
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ProgramValueIterator.execute(
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getProgram(), (programValue, currentStmt, stmtIt, currentBlock) ->
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{
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@ -76,10 +86,12 @@ public class Pass1UnwindStructValues extends Pass1Base {
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VariableRef structMemberVariable = memberVariables.getMemberUnwinding(structMemberRef.getMemberName());
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getLog().append("Replacing struct member reference " + structMemberRef.toString(getProgram()) + " with member variable reference " + structMemberVariable.toString(getProgram()));
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programValue.set(structMemberVariable);
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modified.set(true);
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}
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}
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}
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});
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return modified.get();
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}
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/**
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@ -88,7 +100,7 @@ public class Pass1UnwindStructValues extends Pass1Base {
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* @param statementCall The call to unwind
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* @param structUnwinding Information about all unwound struct variables
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*/
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private void unwindCall(StatementCall statementCall, StructUnwinding structUnwinding) {
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private boolean unwindCall(StatementCall statementCall, StructUnwinding structUnwinding) {
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//Procedure procedure = getScope().getProcedure(statementCall.getProcedure());
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ArrayList<RValue> unwoundParameters = new ArrayList<>();
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boolean anyUnwound = false;
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@ -117,6 +129,7 @@ public class Pass1UnwindStructValues extends Pass1Base {
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statementCall.setParameters(unwoundParameters);
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getLog().append("Converted procedure struct value parameter to member variables in call " + statementCall.toString(getProgram(), false));
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}
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return anyUnwound;
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}
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/**
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@ -124,7 +137,8 @@ public class Pass1UnwindStructValues extends Pass1Base {
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*
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* @param structUnwinding Information about all unwound struct variables (including procedure parameters)
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*/
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private void unwindProcedureParameters(StructUnwinding structUnwinding) {
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private boolean unwindProcedureParameters(StructUnwinding structUnwinding) {
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boolean modified = false;
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// Iterate through all procedures changing parameter lists by unwinding each struct value parameter
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for(Procedure procedure : getScope().getAllProcedures(true)) {
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ArrayList<String> unwoundParameterNames = new ArrayList<>();
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@ -143,8 +157,10 @@ public class Pass1UnwindStructValues extends Pass1Base {
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if(procedureUnwound) {
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procedure.setParameterNames(unwoundParameterNames);
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getLog().append("Converted procedure struct value parameter to member variables " + procedure.toString(getProgram()));
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modified = true;
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}
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}
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return modified;
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}
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/**
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@ -152,33 +168,37 @@ public class Pass1UnwindStructValues extends Pass1Base {
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*
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* @return Information about all unwound struct variables
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*/
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private StructUnwinding unwindAllStructVariables() {
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// Maps struct variable to map from member name to the variable
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StructUnwinding structUnwinding = new StructUnwinding();
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private boolean unwindAllStructVariables(StructUnwinding structUnwinding) {
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boolean modified = false;
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// Iterate through all scopes generating member-variables for each struct
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for(Variable variable : getScope().getAllVariables(true)) {
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if(variable.getType() instanceof SymbolTypeStruct) {
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if(!variable.isDeclaredVolatile() && !Pass2ConstantIdentification.isAddressOfUsed(variable.getRef(), getProgram())) {
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// A non-volatile struct variable
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Scope scope = variable.getScope();
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StructDefinition structDefinition = ((SymbolTypeStruct) variable.getType()).getStructDefinition(getProgram().getScope());
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StructUnwinding.VariableUnwinding variableUnwinding = structUnwinding.createVariableUnwinding(variable.getRef());
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for(Variable member : structDefinition.getAllVariables(false)) {
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Variable memberVariable;
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if(variable.getRef().isIntermediate()) {
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memberVariable = scope.add(new VariableIntermediate(variable.getLocalName() + "_" + member.getLocalName(), scope, member.getType()));
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} else {
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memberVariable = scope.addVariable(variable.getLocalName() + "_" + member.getLocalName(), member.getType());
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if(structUnwinding.getVariableUnwinding(variable.getRef()) == null) {
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if(!variable.isDeclaredVolatile() && !Pass2ConstantIdentification.isAddressOfUsed(variable.getRef(), getProgram())) {
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// A non-volatile struct variable
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Scope scope = variable.getScope();
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if(!(scope instanceof StructDefinition)) {
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// Not inside another struct
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StructDefinition structDefinition = ((SymbolTypeStruct) variable.getType()).getStructDefinition(getProgram().getScope());
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StructUnwinding.VariableUnwinding variableUnwinding = structUnwinding.createVariableUnwinding(variable.getRef());
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for(Variable member : structDefinition.getAllVariables(false)) {
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Variable memberVariable;
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if(variable.getRef().isIntermediate()) {
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memberVariable = scope.add(new VariableIntermediate(variable.getLocalName() + "_" + member.getLocalName(), scope, member.getType()));
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} else {
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memberVariable = scope.addVariable(variable.getLocalName() + "_" + member.getLocalName(), member.getType());
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}
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variableUnwinding.setMemberUnwinding(member.getLocalName(), memberVariable.getRef());
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getLog().append("Created struct value member variable " + memberVariable.toString(getProgram()));
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}
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getLog().append("Converted struct value to member variables " + variable.toString(getProgram()));
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modified = true;
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}
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variableUnwinding.setMemberUnwinding(member.getLocalName(), memberVariable.getRef());
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getLog().append("Created struct value member variable " + memberVariable.toString(getProgram()));
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}
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getLog().append("Converted struct value to member variables " + variable.toString(getProgram()));
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}
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}
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}
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return structUnwinding;
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return modified;
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}
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/**
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@ -189,7 +209,8 @@ public class Pass1UnwindStructValues extends Pass1Base {
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* @param stmtIt The statement iterator used for adding/removing statements
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* @param structUnwinding Information about unwound struct value variables
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*/
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private void unwindAssignment(StatementAssignment assignment, Variable assignedVar, ListIterator<Statement> stmtIt, StructUnwinding structUnwinding) {
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private boolean unwindAssignment(StatementAssignment assignment, Variable assignedVar, ListIterator<Statement> stmtIt, StructUnwinding structUnwinding) {
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boolean modified = false;
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// Assigning a struct!
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if(assignment.getOperator() == null && assignment.getrValue2() instanceof StructZero) {
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// Initializing a struct - unwind to assigning zero to each member!
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@ -205,6 +226,7 @@ public class Pass1UnwindStructValues extends Pass1Base {
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}
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stmtIt.next();
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stmtIt.remove();
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modified = true;
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}
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} else if(assignment.getOperator() == null && assignment.getrValue2() instanceof VariableRef) {
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Variable sourceVar = getScope().getVariable((VariableRef) assignment.getrValue2());
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@ -223,6 +245,7 @@ public class Pass1UnwindStructValues extends Pass1Base {
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}
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stmtIt.next();
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stmtIt.remove();
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modified = true;
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}
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} else {
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throw new CompileError("Incompatible struct assignment " + assignment.toString(getProgram(), false), assignment);
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@ -245,10 +268,12 @@ public class Pass1UnwindStructValues extends Pass1Base {
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}
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stmtIt.next();
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stmtIt.remove();
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modified = true;
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}
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} else {
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throw new CompileError("Incompatible struct assignment " + assignment.toString(getProgram(), false), assignment);
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}
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return modified;
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}
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/**
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@ -70,6 +70,11 @@ public class TestPrograms {
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assertError("struct-err-0", "Unknown struct type");
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}
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@Test
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public void testStruct6() throws IOException, URISyntaxException {
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compileAndCompare("struct-6");
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}
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//@Test
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//public void testStruct5() throws IOException, URISyntaxException {
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// compileAndCompare("struct-5", log().verboseParse().verboseCreateSsa());
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@ -2239,8 +2244,8 @@ public class TestPrograms {
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ReferenceHelper helper = new ReferenceHelperFolder(refPath);
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success &= helper.testOutput(fileName, ".asm", program.getAsm().toString(false));
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success &= helper.testOutput(fileName, ".sym", program.getScope().toString(program));
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//success &= helper.testOutput(fileName, ".cfg", program.getGraph().toString(program));
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//success &= helper.testOutput(fileName, ".log", program.getLog().toString());
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success &= helper.testOutput(fileName, ".cfg", program.getGraph().toString(program));
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success &= helper.testOutput(fileName, ".log", program.getLog().toString());
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if(!success) {
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//System.out.println("\nCOMPILE LOG");
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//System.out.println(program.getLog().toString());
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20
src/test/kc/struct-6.kc
Normal file
20
src/test/kc/struct-6.kc
Normal file
@ -0,0 +1,20 @@
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// Minimal struct - nesting structs
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struct Point {
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byte x;
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byte y;
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};
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struct Circle {
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struct Point center;
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byte radius;
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};
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void main() {
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struct Point p = { 10, 10 };
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struct Circle c = { p, 5 };
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const byte* SCREEN = 0x0400;
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SCREEN[0] = c.center.x;
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SCREEN[1] = c.center.y;
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SCREEN[2] = c.radius;
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}
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@ -42,7 +42,7 @@ Adding pointer type conversion cast (byte*) CIA2_PORT_B_DDR in (byte*) CIA2_PORT
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Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTERRUPT ← (number) $dd0d
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Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
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Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
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Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Culled Empty Block (label) @1
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Culled Empty Block (label) @2
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Culled Empty Block (label) @3
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@ -98,7 +98,7 @@ Adding pointer type conversion cast (byte*) CHARSET8 in (byte*) CHARSET8 ← (nu
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Adding pointer type conversion cast (byte*) gfx_init_plane_charset8::gfxa in (byte*) gfx_init_plane_charset8::gfxa ← (number~) gfx_init_plane_charset8::$5
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Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
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Identified constant variable (byte*) DTV_BLITTER_ALU
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Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Culled Empty Block (label) @1
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Culled Empty Block (label) @2
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Culled Empty Block (label) @3
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@ -98,7 +98,7 @@ Adding pointer type conversion cast (byte*) gfx_init_chunky::gfxb in (byte*) gfx
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Adding pointer type conversion cast (byte*) gfx_init_chunky::gfxb in (byte*) gfx_init_chunky::gfxb ← (number) $4000
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Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
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Identified constant variable (byte*) DTV_BLITTER_ALU
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Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Culled Empty Block (label) @1
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Culled Empty Block (label) @2
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Culled Empty Block (label) @3
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@ -96,7 +96,7 @@ Adding pointer type conversion cast (byte*) DTV_BLITTER_CONTROL2 in (byte*) DTV_
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Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
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Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
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Identified constant variable (byte*) DTV_BLITTER_ALU
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Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Culled Empty Block (label) @1
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Culled Empty Block (label) @2
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Culled Empty Block (label) @3
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@ -96,7 +96,7 @@ Adding pointer type conversion cast (byte*) DTV_BLITTER_CONTROL2 in (byte*) DTV_
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Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
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Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
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Identified constant variable (byte*) DTV_BLITTER_ALU
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Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Culled Empty Block (label) @1
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Culled Empty Block (label) @2
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Culled Empty Block (label) @3
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@ -95,7 +95,7 @@ Adding pointer type conversion cast (byte*) DTV_BLITTER_ALU in (byte*) DTV_BLITT
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Adding pointer type conversion cast (byte*) DTV_BLITTER_CONTROL2 in (byte*) DTV_BLITTER_CONTROL2 ← (number) $d33f
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Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
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Identified constant variable (byte*) DTV_BLITTER_ALU
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Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -118,7 +118,7 @@ Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
|
||||
Identified constant variable (byte*) DTV_BLITTER_ALU
|
||||
Identified constant variable (byte) form_fields_cnt
|
||||
Identified constant variable (byte) gfx_init_vic_bitmap::lines_cnt
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -138,7 +138,7 @@ Identified constant variable (byte*) dtvSetCpuBankSegment1::cpuBank
|
||||
Identified constant variable (byte*) DTV_BLITTER_ALU
|
||||
Identified constant variable (byte) mode_stdbitmap::lines_cnt
|
||||
Identified constant variable (byte*) mode_8bpppixelcell::CHARGEN
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -1,6 +1,6 @@
|
||||
Fixing pointer array-indexing *((byte*[]) screens + (byte) getScreen::id)
|
||||
Inlined call (byte*~) main::$0 ← call getScreen (number) 0
|
||||
Inlined call (byte*~) main::$1 ← call spritePtr (byte*) main::screen
|
||||
Inlined call [4] (byte*~) main::$0 ← call getScreen (number) 0
|
||||
Inlined call [6] (byte*~) main::$1 ← call spritePtr (byte*) main::screen
|
||||
Culled Empty Block (label) main::getScreen1_@1
|
||||
Culled Empty Block (label) main::spritePtr1_@1
|
||||
Culled Empty Block (label) @1
|
||||
|
@ -1,8 +1,8 @@
|
||||
Fixing pointer array-indexing *((byte*[]) screens + (byte) getScreen::id)
|
||||
Adding pointer type conversion cast (byte*) main::DSP in (byte*) main::DSP ← (number) $400
|
||||
Identified constant variable (byte*) main::DSP
|
||||
Inlined call (byte*~) main::$0 ← call getScreen (number) 0
|
||||
Inlined call (byte~) main::$1 ← call spritePtr (byte*~) main::$0
|
||||
Inlined call [4] (byte*~) main::$0 ← call getScreen (number) 0
|
||||
Inlined call [5] (byte~) main::$1 ← call spritePtr (byte*~) main::$0
|
||||
Culled Empty Block (label) main::getScreen1_@1
|
||||
Culled Empty Block (label) main::spritePtr1_@1
|
||||
Culled Empty Block (label) @1
|
||||
|
@ -64,12 +64,12 @@ Identified constant variable (byte) level
|
||||
Identified constant variable (byte) game_over
|
||||
Identified constant variable (byte*) SIN
|
||||
Identified constant variable (byte*) SIN_SPRITE
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) $5 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call (byte~) sprites_irq::$5 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call call vicSelectGfxBank (byte*) PLAYFIELD_SCREEN_1
|
||||
Inlined call (byte~) main::$1 ← call toD018 (byte*) PLAYFIELD_SCREEN_1 (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call (byte~) main::$7 ← call toSpritePtr (byte*) SIN_SPRITE
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [159] (byte~) $5 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call [206] (byte~) sprites_irq::$5 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call [225] call vicSelectGfxBank (byte*) PLAYFIELD_SCREEN_1
|
||||
Inlined call [226] (byte~) main::$1 ← call toD018 (byte*) PLAYFIELD_SCREEN_1 (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call [239] (byte~) main::$7 ← call toSpritePtr (byte*) SIN_SPRITE
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -81,13 +81,13 @@ Adding pointer type conversion cast (byte*) render_next::next_piece_gfx in (byte
|
||||
Adding pointer type conversion cast (byte*) current_piece in (byte*) current_piece ← (number) 0
|
||||
Adding pointer type conversion cast (byte*) current_piece in (byte*) current_piece ← *((word[]) PIECES + (byte~) play_spawn_current::$7)
|
||||
Identified constant variable (byte) render_screen_original::SPACE
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call vicSelectGfxBank (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call (byte~) render_show::$2 ← call toD018 (byte*) PLAYFIELD_SCREEN_1 (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call (byte~) render_show::$1 ← call toD018 (byte*) PLAYFIELD_SCREEN_2 (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call (byte~) $6 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call (byte~) sprites_irq::$5 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call (byte~) play_spawn_current::$5 ← call sid_rnd
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [341] call vicSelectGfxBank (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call [378] (byte~) render_show::$2 ← call toD018 (byte*) PLAYFIELD_SCREEN_1 (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call [380] (byte~) render_show::$1 ← call toD018 (byte*) PLAYFIELD_SCREEN_2 (byte*) PLAYFIELD_CHARSET
|
||||
Inlined call [572] (byte~) $6 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call [619] (byte~) sprites_irq::$5 ← call toSpritePtr (byte*) PLAYFIELD_SPRITES
|
||||
Inlined call [879] (byte~) play_spawn_current::$5 ← call sid_rnd
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -27,10 +27,10 @@ print: {
|
||||
ldy #2
|
||||
tax
|
||||
lda (m),y
|
||||
sta SCREEN,y
|
||||
sta SCREEN,x
|
||||
iny
|
||||
lda (m),y
|
||||
sta SCREEN+1,y
|
||||
sta SCREEN+1,x
|
||||
inc screen_idx
|
||||
rts
|
||||
}
|
||||
|
@ -306,10 +306,10 @@ print: {
|
||||
ldx _2
|
||||
ldy #2
|
||||
lda (m),y
|
||||
sta SCREEN,y
|
||||
sta SCREEN,x
|
||||
iny
|
||||
lda (m),y
|
||||
sta SCREEN+1,y
|
||||
sta SCREEN+1,x
|
||||
//SEG26 [12] (byte) screen_idx#11 ← ++ (byte) screen_idx#10 -- vbuz1=_inc_vbuz1
|
||||
inc screen_idx
|
||||
jmp breturn
|
||||
@ -415,10 +415,10 @@ print: {
|
||||
ldy #2
|
||||
tax
|
||||
lda (m),y
|
||||
sta SCREEN,y
|
||||
sta SCREEN,x
|
||||
iny
|
||||
lda (m),y
|
||||
sta SCREEN+1,y
|
||||
sta SCREEN+1,x
|
||||
//SEG26 [12] (byte) screen_idx#11 ← ++ (byte) screen_idx#10 -- vbuz1=_inc_vbuz1
|
||||
inc screen_idx
|
||||
jmp breturn
|
||||
@ -541,10 +541,10 @@ print: {
|
||||
ldy #2
|
||||
tax
|
||||
lda (m),y
|
||||
sta SCREEN,y
|
||||
sta SCREEN,x
|
||||
iny
|
||||
lda (m),y
|
||||
sta SCREEN+1,y
|
||||
sta SCREEN+1,x
|
||||
//SEG26 [12] (byte) screen_idx#11 ← ++ (byte) screen_idx#10 -- vbuz1=_inc_vbuz1
|
||||
inc screen_idx
|
||||
//SEG27 print::@return
|
||||
|
@ -177,19 +177,19 @@ Identified constant variable (byte*) SINH_LO
|
||||
Identified constant variable (byte*) SINH_HI
|
||||
Identified constant variable (byte*) SINQ_LO
|
||||
Identified constant variable (byte*) SINQ_HI
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call print_sbyte_pos (signed byte) sx (number) 0 (number) $25
|
||||
Inlined call call print_sbyte_pos (signed byte) sy (number) 1 (number) $25
|
||||
Inlined call call print_sbyte_pos (signed byte) sz (number) 2 (number) $25
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 0) (number) 4 (number) $1d
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 1) (number) 4 (number) $21
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 2) (number) 4 (number) $25
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 3) (number) 5 (number) $1d
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 4) (number) 5 (number) $21
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 5) (number) 5 (number) $25
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 6) (number) 6 (number) $1d
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 7) (number) 6 (number) $21
|
||||
Inlined call call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 8) (number) 6 (number) $25
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [415] call print_sbyte_pos (signed byte) sx (number) 0 (number) $25
|
||||
Inlined call [416] call print_sbyte_pos (signed byte) sy (number) 1 (number) $25
|
||||
Inlined call [417] call print_sbyte_pos (signed byte) sz (number) 2 (number) $25
|
||||
Inlined call [418] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 0) (number) 4 (number) $1d
|
||||
Inlined call [419] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 1) (number) 4 (number) $21
|
||||
Inlined call [420] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 2) (number) 4 (number) $25
|
||||
Inlined call [421] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 3) (number) 5 (number) $1d
|
||||
Inlined call [422] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 4) (number) 5 (number) $21
|
||||
Inlined call [423] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 5) (number) 5 (number) $25
|
||||
Inlined call [424] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 6) (number) 6 (number) $1d
|
||||
Inlined call [425] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 7) (number) 6 (number) $21
|
||||
Inlined call [426] call print_sbyte_pos *((signed byte[9]) rotation_matrix + (number) 8) (number) 6 (number) $25
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -58,7 +58,7 @@ Identified constant variable (signed byte*) zr
|
||||
Identified constant variable (word*) psp1
|
||||
Identified constant variable (word*) psp2
|
||||
Identified constant variable (signed byte*) PERSP_Z
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -49,7 +49,7 @@ Adding pointer type conversion cast (byte*) bitmap_plot::plotter in (byte*) bitm
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
|
||||
Adding pointer type conversion cast (byte*) BITMAP in (byte*) BITMAP ← (number) $2000
|
||||
Identified constant variable (byte) lines_cnt
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -44,7 +44,7 @@ Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_I
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -55,9 +55,9 @@ Identified constant variable (byte*) SCREEN1
|
||||
Identified constant variable (byte*) SCREEN2
|
||||
Identified constant variable (byte*) BUFFER
|
||||
Identified constant variable (byte*) CHARSET
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) main::$7 ← call toD018 (byte*) SCREEN1 (byte*) CHARSET
|
||||
Inlined call (byte~) main::$9 ← call toD018 (byte*) SCREEN2 (byte*) CHARSET
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [142] (byte~) main::$7 ← call toD018 (byte*) SCREEN1 (byte*) CHARSET
|
||||
Inlined call [145] (byte~) main::$9 ← call toD018 (byte*) SCREEN2 (byte*) CHARSET
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -45,7 +45,7 @@ Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTER
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) GHOST_BYTE in (byte*) GHOST_BYTE ← (number) $3fff
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -52,11 +52,11 @@ Adding pointer type conversion cast (byte*) YSIN in (byte*) YSIN ← (number) $2
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Identified constant variable (byte*) SPRITE
|
||||
Identified constant variable (byte*) YSIN
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call plexSetScreen (byte*) plexInit::screen
|
||||
Inlined call call plexFreePrepare
|
||||
Inlined call call plexFreeAdd (byte) plexShowSprite::ypos
|
||||
Inlined call (byte~) loop::$7 ← call plexFreeNextYpos
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [118] call plexSetScreen (byte*) plexInit::screen
|
||||
Inlined call [153] call plexFreePrepare
|
||||
Inlined call [159] call plexFreeAdd (byte) plexShowSprite::ypos
|
||||
Inlined call [258] (byte~) loop::$7 ← call plexFreeNextYpos
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -43,7 +43,7 @@ Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTER
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) MUSIC in (byte*) MUSIC ← (number) $1000
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -44,7 +44,7 @@ Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTER
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) MUSIC in (byte*) MUSIC ← (number) $1000
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -51,8 +51,8 @@ Adding pointer type conversion cast (byte*) SID_VOICE3_OSC in (byte*) SID_VOICE3
|
||||
Adding pointer type conversion cast (byte*) SCREEN1 in (byte*) SCREEN1 ← (number) $2800
|
||||
Adding pointer type conversion cast (byte*) CHARSET in (byte*) CHARSET ← (number) $2000
|
||||
Adding pointer type conversion cast (byte*) SINTABLE in (byte*) SINTABLE ← (number) $1f00
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) main::$1 ← call toD018 (byte*) SCREEN1 (byte*) CHARSET
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [265] (byte~) main::$1 ← call toD018 (byte*) SCREEN1 (byte*) CHARSET
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -52,9 +52,9 @@ Adding pointer type conversion cast (byte*) SCREEN1 in (byte*) SCREEN1 ← (numb
|
||||
Adding pointer type conversion cast (byte*) SCREEN2 in (byte*) SCREEN2 ← (number) $2c00
|
||||
Adding pointer type conversion cast (byte*) CHARSET in (byte*) CHARSET ← (number) $2000
|
||||
Adding pointer type conversion cast (byte*) SINTABLE in (byte*) SINTABLE ← (number) $1f00
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) main::$4 ← call toD018 (byte*) SCREEN1 (byte*) CHARSET
|
||||
Inlined call (byte~) main::$6 ← call toD018 (byte*) SCREEN2 (byte*) CHARSET
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [268] (byte~) main::$4 ← call toD018 (byte*) SCREEN1 (byte*) CHARSET
|
||||
Inlined call [271] (byte~) main::$6 ← call toD018 (byte*) SCREEN2 (byte*) CHARSET
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -42,7 +42,7 @@ Adding pointer type conversion cast (byte*) CIA2_PORT_B_DDR in (byte*) CIA2_PORT
|
||||
Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTERRUPT ← (number) $dd0d
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -57,10 +57,10 @@ Adding pointer type conversion cast (byte*) SPRITE in (byte*) SPRITE ← (number
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Identified constant variable (byte*) COS
|
||||
Identified constant variable (byte*) SPRITE
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call mulf8s_prepare (signed byte) mulf8s::a
|
||||
Inlined call call mulf8s_prepare (signed byte) anim::cos_a
|
||||
Inlined call call mulf8s_prepare (signed byte) anim::sin_a
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [205] call mulf8s_prepare (signed byte) mulf8s::a
|
||||
Inlined call [280] call mulf8s_prepare (signed byte) anim::cos_a
|
||||
Inlined call [287] call mulf8s_prepare (signed byte) anim::sin_a
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -50,8 +50,8 @@ Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number
|
||||
Adding pointer type conversion cast (byte*) LOGO in (byte*) LOGO ← (number) $2000
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Identified constant variable (byte*) LOGO
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) main::$0 ← call toD018 (byte*) SCREEN (byte*) LOGO
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [543] (byte~) main::$0 ← call toD018 (byte*) SCREEN (byte*) LOGO
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -46,8 +46,8 @@ Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number
|
||||
Adding pointer type conversion cast (byte*) LOGO in (byte*) LOGO ← (number) $2000
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Identified constant variable (byte*) LOGO
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) main::$0 ← call toD018 (byte*) SCREEN (byte*) LOGO
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [117] (byte~) main::$0 ← call toD018 (byte*) SCREEN (byte*) LOGO
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -53,9 +53,9 @@ Adding pointer type conversion cast (signed word*) sin2 in (signed word*) sin2
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Identified constant variable (byte*) BITMAP
|
||||
Identified constant variable (signed word*) sin2
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call vicSelectGfxBank (byte*) SCREEN
|
||||
Inlined call (byte~) main::$4 ← call toD018 (byte*) SCREEN (byte*) BITMAP
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [608] call vicSelectGfxBank (byte*) SCREEN
|
||||
Inlined call [610] (byte~) main::$4 ← call toD018 (byte*) SCREEN (byte*) BITMAP
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -50,7 +50,7 @@ Adding pointer type conversion cast (byte*) sprites in (byte*) sprites ← (numb
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
|
||||
Adding pointer type conversion cast (byte*) gen_sintab::f_2pi in (byte*) gen_sintab::f_2pi ← (number) $e2e5
|
||||
Identified constant variable (byte*) gen_sintab::f_2pi
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -43,8 +43,8 @@ Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTER
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) main::PLAYFIELD_CHARSET in (byte*) main::PLAYFIELD_CHARSET ← (number) $2800
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call vicSelectGfxBank (byte*) main::PLAYFIELD_CHARSET
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [109] call vicSelectGfxBank (byte*) main::PLAYFIELD_CHARSET
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -1,8 +1,8 @@
|
||||
Adding pointer type conversion cast (byte*) screen in (byte*) screen ← (number) $400
|
||||
Identified constant variable (byte*) screen
|
||||
Identified constant variable (byte*) main::hello
|
||||
Inlined call call print2 (byte*) screen (byte*) main::hello
|
||||
Inlined call call print2 (byte*~) main::$1 (byte*) main::hello
|
||||
Inlined call [2] call print2 (byte*) screen (byte*) main::hello
|
||||
Inlined call [4] call print2 (byte*~) main::$1 (byte*) main::hello
|
||||
Culled Empty Block (label) main::print21_@2
|
||||
Culled Empty Block (label) main::print21_@return
|
||||
Culled Empty Block (label) main::print22_@2
|
||||
|
@ -1,7 +1,7 @@
|
||||
Adding pointer type conversion cast (byte*) screen in (byte*) screen ← (number) $400
|
||||
Identified constant variable (byte*) screen
|
||||
Inlined call (byte~) main::$0 ← call toUpper (byte) 'c' true
|
||||
Inlined call (byte~) main::$1 ← call toUpper (byte) 'm' false
|
||||
Inlined call [1] (byte~) main::$0 ← call toUpper (byte) 'c' true
|
||||
Inlined call [3] (byte~) main::$1 ← call toUpper (byte) 'm' false
|
||||
Culled Empty Block (label) main::toUpper1_@3
|
||||
Culled Empty Block (label) main::toUpper2_@3
|
||||
Culled Empty Block (label) @1
|
||||
|
@ -2,11 +2,11 @@ Adding pointer type conversion cast (byte*) main::sc in (byte*) main::sc ← (nu
|
||||
Adding pointer type conversion cast (byte*) cur_line in (byte*) cur_line ← (number) $400
|
||||
Adding pointer type conversion cast (byte*) cur_line in (byte*) cur_line ← (number) $400
|
||||
Identified literal word (word) { line::xpos, 0 } in (word) line::pos ← { (byte) line::xpos, (number) 0 }
|
||||
Inlined call call line (number) 2 (number) $40 (number) $a (byte) '*'
|
||||
Inlined call [6] call line (number) 2 (number) $40 (number) $a (byte) '*'
|
||||
Inlined call call plot (byte~) main::line1_$0 (byte) main::line1_ch
|
||||
Inlined call call line (number) 4 (number) $80 (number) $f (byte) '.'
|
||||
Inlined call [7] call line (number) 4 (number) $80 (number) $f (byte) '.'
|
||||
Inlined call call plot (byte~) main::line2_$0 (byte) main::line2_ch
|
||||
Inlined call call plot (byte~) line::$0 (byte) line::ch
|
||||
Inlined call [14] call plot (byte~) line::$0 (byte) line::ch
|
||||
Culled Empty Block (label) main::plot1_@return
|
||||
Culled Empty Block (label) main::line1_@2
|
||||
Culled Empty Block (label) main::line1_@return
|
||||
|
@ -1,8 +1,8 @@
|
||||
Adding pointer type conversion cast (byte*) screen in (byte*) screen ← (number) $400
|
||||
Identified constant variable (byte*) screen
|
||||
Inlined call (byte~) main::$0 ← call sum (number) 2 (number) 1
|
||||
Inlined call (byte~) main::$1 ← call sum (number) $a (number) 3
|
||||
Inlined call (byte~) main::$2 ← call sum (number) 4 (number) 8
|
||||
Inlined call [1] (byte~) main::$0 ← call sum (number) 2 (number) 1
|
||||
Inlined call [3] (byte~) main::$1 ← call sum (number) $a (number) 3
|
||||
Inlined call [5] (byte~) main::$2 ← call sum (number) 4 (number) 8
|
||||
Culled Empty Block (label) main::sum1_@1
|
||||
Culled Empty Block (label) main::sum2_@1
|
||||
Culled Empty Block (label) main::sum3_@1
|
||||
|
@ -1,8 +1,8 @@
|
||||
Adding pointer type conversion cast (byte*) screen in (byte*) screen ← (number) $400
|
||||
Identified constant variable (byte*) screen
|
||||
Identified constant variable (byte*) main::hello
|
||||
Inlined call call print (byte*) screen (byte*) main::hello
|
||||
Inlined call call print (byte*~) main::$2 (byte*) main::hello
|
||||
Inlined call [2] call print (byte*) screen (byte*) main::hello
|
||||
Inlined call [5] call print (byte*~) main::$2 (byte*) main::hello
|
||||
Culled Empty Block (label) main::print1_@2
|
||||
Culled Empty Block (label) main::print1_@return
|
||||
Culled Empty Block (label) main::print2_@2
|
||||
|
@ -10,8 +10,8 @@ Identified constant variable (byte*) BGCOL
|
||||
Identified constant variable (byte*) screen
|
||||
Identified constant variable (byte*) charset1
|
||||
Identified constant variable (byte*) charset2
|
||||
Inlined call (byte~) main::$1 ← call toD018 (byte*) screen (byte*) charset1
|
||||
Inlined call (byte~) main::$3 ← call toD018 (byte*) screen (byte*) charset2
|
||||
Inlined call [10] (byte~) main::$1 ← call toD018 (byte*) screen (byte*) charset1
|
||||
Inlined call [15] (byte~) main::$3 ← call toD018 (byte*) screen (byte*) charset2
|
||||
Culled Empty Block (label) main::@2
|
||||
Culled Empty Block (label) main::@17
|
||||
Culled Empty Block (label) main::@3
|
||||
|
@ -43,7 +43,7 @@ Adding pointer type conversion cast (byte*) CIA2_PORT_B_DDR in (byte*) CIA2_PORT
|
||||
Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTERRUPT ← (number) $dd0d
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -45,7 +45,7 @@ Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_I
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
|
||||
Adding pointer type conversion cast (byte*) VIC_BASE in (byte*) VIC_BASE ← (number) $d000
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -43,7 +43,7 @@ Adding pointer type conversion cast (byte*) CIA2_PORT_B_DDR in (byte*) CIA2_PORT
|
||||
Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTERRUPT ← (number) $dd0d
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -44,7 +44,7 @@ Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_I
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -53,11 +53,11 @@ Adding pointer type conversion cast (byte*) BITMAP in (byte*) BITMAP ← (number
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $8800
|
||||
Identified constant variable (byte*) BITMAP
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call vicSelectGfxBank (byte*) SCREEN
|
||||
Inlined call (byte~) main::$4 ← call toD018 (byte*) SCREEN (byte*) BITMAP
|
||||
Inlined call (word~) point_init::$6 ← call abs16s (signed word) point_init::x_diff
|
||||
Inlined call (word~) point_init::$7 ← call abs16s (signed word) point_init::y_diff
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [290] call vicSelectGfxBank (byte*) SCREEN
|
||||
Inlined call [291] (byte~) main::$4 ← call toD018 (byte*) SCREEN (byte*) BITMAP
|
||||
Inlined call [319] (word~) point_init::$6 ← call abs16s (signed word) point_init::x_diff
|
||||
Inlined call [320] (word~) point_init::$7 ← call abs16s (signed word) point_init::y_diff
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -53,11 +53,11 @@ Adding pointer type conversion cast (byte*) YSIN in (byte*) YSIN ← (number) $2
|
||||
Identified constant variable (byte*) SCREEN
|
||||
Identified constant variable (byte*) SPRITE
|
||||
Identified constant variable (byte*) YSIN
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call call plexSetScreen (byte*) plexInit::screen
|
||||
Inlined call call plexFreePrepare
|
||||
Inlined call call plexFreeAdd (byte) plexShowSprite::ypos
|
||||
Inlined call (byte~) plex_irq::$2 ← call plexFreeNextYpos
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [118] call plexSetScreen (byte*) plexInit::screen
|
||||
Inlined call [153] call plexFreePrepare
|
||||
Inlined call [159] call plexFreeAdd (byte) plexShowSprite::ypos
|
||||
Inlined call [246] (byte~) plex_irq::$2 ← call plexFreeNextYpos
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -42,7 +42,7 @@ Adding pointer type conversion cast (byte*) CIA2_PORT_B_DDR in (byte*) CIA2_PORT
|
||||
Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTERRUPT ← (number) $dd0d
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -47,8 +47,8 @@ Adding pointer type conversion cast (byte*) charset in (byte*) charset ← (numb
|
||||
Adding pointer type conversion cast (byte*) tileset in (byte*) tileset ← (number) $2800
|
||||
Adding pointer type conversion cast (byte*) colors in (byte*) colors ← (number) $d800
|
||||
Adding pointer type conversion cast (byte*) level_address in (byte*) level_address ← (number) $3000
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte~) init::$3 ← call toD018 (byte*) screen (byte*) charset
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [409] (byte~) init::$3 ← call toD018 (byte*) screen (byte*) charset
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -1,10 +1,10 @@
|
||||
Adding pointer type conversion cast (byte*) print_screen in (byte*) print_screen ← (number) $400
|
||||
Inlined call (byte*~) init_points::$1 ← call getPoint (byte) init_points::i
|
||||
Inlined call (byte*~) init_points::$2 ← call pointXpos (byte*) init_points::point
|
||||
Inlined call (byte*~) init_points::$3 ← call pointYpos (byte*) init_points::point
|
||||
Inlined call (byte*~) print_points::$2 ← call getPoint (byte) print_points::i
|
||||
Inlined call (byte*~) print_points::$3 ← call pointXpos (byte*) print_points::point
|
||||
Inlined call (byte*~) print_points::$6 ← call pointYpos (byte*) print_points::point
|
||||
Inlined call [149] (byte*~) init_points::$1 ← call getPoint (byte) init_points::i
|
||||
Inlined call [151] (byte*~) init_points::$2 ← call pointXpos (byte*) init_points::point
|
||||
Inlined call [154] (byte*~) init_points::$3 ← call pointYpos (byte*) init_points::point
|
||||
Inlined call [164] (byte*~) print_points::$2 ← call getPoint (byte) print_points::i
|
||||
Inlined call [166] (byte*~) print_points::$3 ← call pointXpos (byte*) print_points::point
|
||||
Inlined call [169] (byte*~) print_points::$6 ← call pointYpos (byte*) print_points::point
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) print_str::@4
|
||||
|
@ -46,35 +46,35 @@ Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWA
|
||||
Adding pointer type conversion cast (byte*) *(initEntry::$0) in *((byte**~) initEntry::$0) ← (number~) initEntry::$1
|
||||
Adding pointer type conversion cast (byte*) *(initEntry::$2) in *((byte**~) initEntry::$2) ← (number~) initEntry::$3
|
||||
Adding pointer type conversion cast (word*) *(initEntry::$6) in *((word**~) initEntry::$6) ← (number~) initEntry::$7
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call (byte*~) main::$1 ← call fileEntry (number) 1
|
||||
Inlined call (byte*~) main::$2 ← call fileEntry (number) 2
|
||||
Inlined call (byte**~) initEntry::$0 ← call entryBufDisk (byte*) initEntry::entry
|
||||
Inlined call (byte**~) initEntry::$2 ← call entryBufEdit (byte*) initEntry::entry
|
||||
Inlined call (word*~) initEntry::$4 ← call entryTsLen (byte*) initEntry::entry
|
||||
Inlined call (word**~) initEntry::$6 ← call entryTsOrder (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$8 ← call entryTLastLink (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$10 ← call entrySLastLink (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$12 ← call entryBFlag (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$14 ← call entryBError (byte*) initEntry::entry
|
||||
Inlined call (word*~) initEntry::$16 ← call entryUCross (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$18 ← call entryBAddrLo (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$20 ← call entryBAddrHi (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$22 ← call entryTHi (byte*) initEntry::entry
|
||||
Inlined call (byte*~) initEntry::$24 ← call entryTLo (byte*) initEntry::entry
|
||||
Inlined call (byte**~) printEntry::$1 ← call entryBufDisk (byte*) printEntry::entry
|
||||
Inlined call (byte**~) printEntry::$6 ← call entryBufEdit (byte*) printEntry::entry
|
||||
Inlined call (word*~) printEntry::$11 ← call entryTsLen (byte*) printEntry::entry
|
||||
Inlined call (word**~) printEntry::$15 ← call entryTsOrder (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$20 ← call entryTLastLink (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$24 ← call entrySLastLink (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$28 ← call entryBFlag (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$32 ← call entryBError (byte*) printEntry::entry
|
||||
Inlined call (word*~) printEntry::$36 ← call entryUCross (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$40 ← call entryBAddrLo (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$44 ← call entryBAddrHi (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$48 ← call entryTHi (byte*) printEntry::entry
|
||||
Inlined call (byte*~) printEntry::$52 ← call entryTLo (byte*) printEntry::entry
|
||||
Inlined call [327] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [577] (byte*~) main::$1 ← call fileEntry (number) 1
|
||||
Inlined call [579] (byte*~) main::$2 ← call fileEntry (number) 2
|
||||
Inlined call [605] (byte**~) initEntry::$0 ← call entryBufDisk (byte*) initEntry::entry
|
||||
Inlined call [608] (byte**~) initEntry::$2 ← call entryBufEdit (byte*) initEntry::entry
|
||||
Inlined call [611] (word*~) initEntry::$4 ← call entryTsLen (byte*) initEntry::entry
|
||||
Inlined call [614] (word**~) initEntry::$6 ← call entryTsOrder (byte*) initEntry::entry
|
||||
Inlined call [617] (byte*~) initEntry::$8 ← call entryTLastLink (byte*) initEntry::entry
|
||||
Inlined call [620] (byte*~) initEntry::$10 ← call entrySLastLink (byte*) initEntry::entry
|
||||
Inlined call [623] (byte*~) initEntry::$12 ← call entryBFlag (byte*) initEntry::entry
|
||||
Inlined call [626] (byte*~) initEntry::$14 ← call entryBError (byte*) initEntry::entry
|
||||
Inlined call [629] (word*~) initEntry::$16 ← call entryUCross (byte*) initEntry::entry
|
||||
Inlined call [632] (byte*~) initEntry::$18 ← call entryBAddrLo (byte*) initEntry::entry
|
||||
Inlined call [635] (byte*~) initEntry::$20 ← call entryBAddrHi (byte*) initEntry::entry
|
||||
Inlined call [638] (byte*~) initEntry::$22 ← call entryTHi (byte*) initEntry::entry
|
||||
Inlined call [641] (byte*~) initEntry::$24 ← call entryTLo (byte*) initEntry::entry
|
||||
Inlined call [646] (byte**~) printEntry::$1 ← call entryBufDisk (byte*) printEntry::entry
|
||||
Inlined call [651] (byte**~) printEntry::$6 ← call entryBufEdit (byte*) printEntry::entry
|
||||
Inlined call [656] (word*~) printEntry::$11 ← call entryTsLen (byte*) printEntry::entry
|
||||
Inlined call [660] (word**~) printEntry::$15 ← call entryTsOrder (byte*) printEntry::entry
|
||||
Inlined call [665] (byte*~) printEntry::$20 ← call entryTLastLink (byte*) printEntry::entry
|
||||
Inlined call [669] (byte*~) printEntry::$24 ← call entrySLastLink (byte*) printEntry::entry
|
||||
Inlined call [673] (byte*~) printEntry::$28 ← call entryBFlag (byte*) printEntry::entry
|
||||
Inlined call [677] (byte*~) printEntry::$32 ← call entryBError (byte*) printEntry::entry
|
||||
Inlined call [681] (word*~) printEntry::$36 ← call entryUCross (byte*) printEntry::entry
|
||||
Inlined call [685] (byte*~) printEntry::$40 ← call entryBAddrLo (byte*) printEntry::entry
|
||||
Inlined call [689] (byte*~) printEntry::$44 ← call entryBAddrHi (byte*) printEntry::entry
|
||||
Inlined call [693] (byte*~) printEntry::$48 ← call entryTHi (byte*) printEntry::entry
|
||||
Inlined call [697] (byte*~) printEntry::$52 ← call entryTLo (byte*) printEntry::entry
|
||||
Culled Empty Block (label) mul8u::@5
|
||||
Culled Empty Block (label) mul8u::@6
|
||||
Culled Empty Block (label) mul8u::@8
|
||||
|
@ -44,7 +44,7 @@ Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_I
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) SCREEN in (byte*) SCREEN ← (number) $400
|
||||
Adding pointer type conversion cast (byte*) SPRITE in (byte*) SPRITE ← (number) $2000
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -234,7 +234,7 @@ Complete equivalence classes
|
||||
|
||||
INITIAL ASM
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - different instances and copying
|
||||
// Minimal struct - two instances being copied (using assignment)
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
@ -296,7 +296,7 @@ Uplifting [] best 45 combination
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - different instances and copying
|
||||
// Minimal struct - two instances being copied (using assignment)
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
@ -385,7 +385,7 @@ FINAL ASSEMBLER
|
||||
Score: 30
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - different instances and copying
|
||||
// Minimal struct - two instances being copied (using assignment)
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
|
@ -8,25 +8,9 @@
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] phi()
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
|
||||
[6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1
|
||||
[7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2
|
||||
[8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4
|
||||
[9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$6) ← (byte~) main::$8
|
||||
[10] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[11] if((byte) main::i#1!=(byte) 4) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1 main::@2
|
||||
[12] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
|
||||
[13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1
|
||||
[14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17)
|
||||
[15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17)
|
||||
[16] (byte) main::i1#1 ← ++ (byte) main::i1#2
|
||||
[17] if((byte) main::i1#1!=(byte) 4) goto main::@2
|
||||
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::x#0
|
||||
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@2
|
||||
[18] return
|
||||
main::@return: scope:[main] from main
|
||||
[6] return
|
||||
to:@return
|
||||
|
@ -1,55 +1,28 @@
|
||||
Created struct value member variable (byte) main::p_x
|
||||
Created struct value member variable (byte) main::p_y
|
||||
Converted struct value to member variables (struct Point) main::p
|
||||
Adding struct value list initializer (byte) main::p_x ← (byte) main::x
|
||||
Adding struct value list initializer (byte) main::p_y ← (number~) main::$0
|
||||
Replacing struct member reference (struct Point) main::p.x with member variable reference (byte) main::p_x
|
||||
Replacing struct member reference (struct Point) main::p.y with member variable reference (byte) main::p_y
|
||||
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
|
||||
Culled Empty Block (label) main::@4
|
||||
Identified constant variable (byte) main::x
|
||||
Identified constant variable (byte) main::y
|
||||
|
||||
CONTROL FLOW GRAPH SSA
|
||||
@begin: scope:[] from
|
||||
(struct Point[4]) points#0 ← { fill( 4, 0) }
|
||||
(byte) SIZEOF_POINT#0 ← (number) 2
|
||||
(byte) OFFS_X#0 ← (number) 0
|
||||
(byte) OFFS_Y#0 ← (number) 1
|
||||
to:@1
|
||||
main: scope:[main] from @1
|
||||
(byte) main::i#0 ← (byte) 0
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 )
|
||||
(byte*~) main::$0 ← ((byte*)) (struct Point[4]) points#0
|
||||
(byte*~) main::$1 ← (byte*~) main::$0 + (byte) OFFS_X#0
|
||||
(byte~) main::$2 ← (byte) main::i#2 * (byte) SIZEOF_POINT#0
|
||||
(byte*~) main::$3 ← (byte*~) main::$1 + (byte~) main::$2
|
||||
*((byte*~) main::$3) ← (byte) main::i#2
|
||||
(byte*~) main::$4 ← ((byte*)) (struct Point[4]) points#0
|
||||
(byte*~) main::$5 ← (byte*~) main::$4 + (byte) OFFS_Y#0
|
||||
(byte~) main::$6 ← (byte) main::i#2 * (byte) SIZEOF_POINT#0
|
||||
(byte*~) main::$7 ← (byte*~) main::$5 + (byte~) main::$6
|
||||
(number~) main::$8 ← (byte) main::i#2 + (number) 4
|
||||
*((byte*~) main::$7) ← (number~) main::$8
|
||||
(byte) main::i#1 ← (byte) main::i#2 + rangenext(0,3)
|
||||
(bool~) main::$9 ← (byte) main::i#1 != rangelast(0,3)
|
||||
if((bool~) main::$9) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1
|
||||
(byte) main::x#0 ← (number) 2
|
||||
(byte) main::y#0 ← (number) 3
|
||||
(number~) main::$0 ← (byte) main::y#0 + (number) 1
|
||||
(byte) main::p_x#0 ← (byte) main::x#0
|
||||
(byte) main::p_y#0 ← (number~) main::$0
|
||||
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
|
||||
(byte) main::i1#0 ← (byte) 0
|
||||
to:main::@3
|
||||
main::@3: scope:[main] from main::@2 main::@3
|
||||
(byte) main::i1#2 ← phi( main::@2/(byte) main::i1#0 main::@3/(byte) main::i1#1 )
|
||||
(byte*~) main::$10 ← ((byte*)) (struct Point[4]) points#0
|
||||
(byte*~) main::$11 ← (byte*~) main::$10 + (byte) OFFS_X#0
|
||||
(byte~) main::$12 ← (byte) main::i1#2 * (byte) SIZEOF_POINT#0
|
||||
(byte*~) main::$13 ← (byte*~) main::$11 + (byte~) main::$12
|
||||
*((byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*~) main::$13)
|
||||
(byte*~) main::$14 ← (byte*) main::SCREEN#0 + (number) $28
|
||||
(byte*~) main::$15 ← ((byte*)) (struct Point[4]) points#0
|
||||
(byte*~) main::$16 ← (byte*~) main::$15 + (byte) OFFS_Y#0
|
||||
(byte~) main::$17 ← (byte) main::i1#2 * (byte) SIZEOF_POINT#0
|
||||
(byte*~) main::$18 ← (byte*~) main::$16 + (byte~) main::$17
|
||||
*((byte*~) main::$14 + (byte) main::i1#2) ← *((byte*~) main::$18)
|
||||
(byte) main::i1#1 ← (byte) main::i1#2 + rangenext(0,3)
|
||||
(bool~) main::$19 ← (byte) main::i1#1 != rangelast(0,3)
|
||||
if((bool~) main::$19) goto main::@3
|
||||
*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::p_x#0
|
||||
*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::p_y#0
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@3
|
||||
main::@return: scope:[main] from main
|
||||
return
|
||||
to:@return
|
||||
@1: scope:[] from @begin
|
||||
@ -64,190 +37,76 @@ SYMBOL TABLE SSA
|
||||
(label) @2
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(byte) OFFS_X
|
||||
(byte) OFFS_X#0
|
||||
(byte) OFFS_Y
|
||||
(byte) OFFS_Y#0
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(byte) SIZEOF_POINT
|
||||
(byte) SIZEOF_POINT#0
|
||||
(void()) main()
|
||||
(byte*~) main::$0
|
||||
(byte*~) main::$1
|
||||
(byte*~) main::$10
|
||||
(byte*~) main::$11
|
||||
(byte~) main::$12
|
||||
(byte*~) main::$13
|
||||
(byte*~) main::$14
|
||||
(byte*~) main::$15
|
||||
(byte*~) main::$16
|
||||
(byte~) main::$17
|
||||
(byte*~) main::$18
|
||||
(bool~) main::$19
|
||||
(byte~) main::$2
|
||||
(byte*~) main::$3
|
||||
(byte*~) main::$4
|
||||
(byte*~) main::$5
|
||||
(byte~) main::$6
|
||||
(byte*~) main::$7
|
||||
(number~) main::$8
|
||||
(bool~) main::$9
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@3
|
||||
(number~) main::$0
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(byte*) main::SCREEN#0
|
||||
(byte) main::i
|
||||
(byte) main::i#0
|
||||
(byte) main::i#1
|
||||
(byte) main::i#2
|
||||
(byte) main::i1
|
||||
(byte) main::i1#0
|
||||
(byte) main::i1#1
|
||||
(byte) main::i1#2
|
||||
(struct Point[4]) points
|
||||
(struct Point[4]) points#0
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_x#0
|
||||
(byte) main::p_y
|
||||
(byte) main::p_y#0
|
||||
(byte) main::x
|
||||
(byte) main::x#0
|
||||
(byte) main::y
|
||||
(byte) main::y#0
|
||||
|
||||
Adding number conversion cast (unumber) 2 in (byte) SIZEOF_POINT#0 ← (number) 2
|
||||
Adding number conversion cast (unumber) 0 in (byte) OFFS_X#0 ← (number) 0
|
||||
Adding number conversion cast (unumber) 1 in (byte) OFFS_Y#0 ← (number) 1
|
||||
Adding number conversion cast (unumber) 4 in (number~) main::$8 ← (byte) main::i#2 + (number) 4
|
||||
Adding number conversion cast (unumber) main::$8 in (number~) main::$8 ← (byte) main::i#2 + (unumber)(number) 4
|
||||
Adding number conversion cast (unumber) $28 in (byte*~) main::$14 ← (byte*) main::SCREEN#0 + (number) $28
|
||||
Adding number conversion cast (unumber) 2 in (byte) main::x#0 ← (number) 2
|
||||
Adding number conversion cast (unumber) 3 in (byte) main::y#0 ← (number) 3
|
||||
Adding number conversion cast (unumber) 1 in (number~) main::$0 ← (byte) main::y#0 + (number) 1
|
||||
Adding number conversion cast (unumber) main::$0 in (number~) main::$0 ← (byte) main::y#0 + (unumber)(number) 1
|
||||
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::p_x#0
|
||||
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::p_y#0
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Inlining cast (byte) SIZEOF_POINT#0 ← (unumber)(number) 2
|
||||
Inlining cast (byte) OFFS_X#0 ← (unumber)(number) 0
|
||||
Inlining cast (byte) OFFS_Y#0 ← (unumber)(number) 1
|
||||
Inlining cast (byte*~) main::$0 ← (byte*)(struct Point[4]) points#0
|
||||
Inlining cast (byte*~) main::$4 ← (byte*)(struct Point[4]) points#0
|
||||
Inlining cast (byte) main::x#0 ← (unumber)(number) 2
|
||||
Inlining cast (byte) main::y#0 ← (unumber)(number) 3
|
||||
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
|
||||
Inlining cast (byte*~) main::$10 ← (byte*)(struct Point[4]) points#0
|
||||
Inlining cast (byte*~) main::$15 ← (byte*)(struct Point[4]) points#0
|
||||
Successful SSA optimization Pass2InlineCast
|
||||
Simplifying constant integer cast 2
|
||||
Simplifying constant integer cast 3
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant pointer cast (byte*) 1024
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 4
|
||||
Simplifying constant pointer cast (byte*) 1024
|
||||
Simplifying constant integer cast $28
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 2
|
||||
Finalized unsigned number type (byte) 3
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 4
|
||||
Finalized unsigned number type (byte) $28
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Inferred type updated to byte in (unumber~) main::$8 ← (byte) main::i#2 + (byte) 4
|
||||
Identified duplicate assignment right side [13] (byte~) main::$6 ← (byte) main::i#2 * (byte) SIZEOF_POINT#0
|
||||
Identified duplicate assignment right side [31] (byte~) main::$17 ← (byte) main::i1#2 * (byte) SIZEOF_POINT#0
|
||||
Successful SSA optimization Pass2DuplicateRValueIdentification
|
||||
Simple Condition (bool~) main::$9 [19] if((byte) main::i#1!=rangelast(0,3)) goto main::@1
|
||||
Simple Condition (bool~) main::$19 [36] if((byte) main::i1#1!=rangelast(0,3)) goto main::@3
|
||||
Successful SSA optimization Pass2ConditionalJumpSimplification
|
||||
Constant right-side identified [0] (struct Point[4]) points#0 ← { fill( 4, 0) }
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const struct Point[4]) points#0 = { fill( 4, 0) }
|
||||
Constant (const byte) SIZEOF_POINT#0 = 2
|
||||
Constant (const byte) OFFS_X#0 = 0
|
||||
Constant (const byte) OFFS_Y#0 = 1
|
||||
Constant (const byte) main::i#0 = 0
|
||||
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
|
||||
Constant (const byte) main::i1#0 = 0
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant value identified (byte*)points#0 in [6] (byte*~) main::$0 ← (byte*)(const struct Point[4]) points#0
|
||||
Constant value identified (byte*)points#0 in [11] (byte*~) main::$4 ← (byte*)(const struct Point[4]) points#0
|
||||
Constant value identified (byte*)points#0 in [23] (byte*~) main::$10 ← (byte*)(const struct Point[4]) points#0
|
||||
Constant value identified (byte*)points#0 in [29] (byte*~) main::$15 ← (byte*)(const struct Point[4]) points#0
|
||||
Successful SSA optimization Pass2ConstantValues
|
||||
Resolved ranged next value [17] main::i#1 ← ++ main::i#2 to ++
|
||||
Resolved ranged comparison value [19] if(main::i#1!=rangelast(0,3)) goto main::@1 to (number) 4
|
||||
Resolved ranged next value [34] main::i1#1 ← ++ main::i1#2 to ++
|
||||
Resolved ranged comparison value [36] if(main::i1#1!=rangelast(0,3)) goto main::@3 to (number) 4
|
||||
Converting *(pointer+n) to pointer[n] [10] *((byte*~) main::$3) ← (byte) main::i#2 -- *(main::$1 + main::$2)
|
||||
Converting *(pointer+n) to pointer[n] [16] *((byte*~) main::$7) ← (byte~) main::$8 -- *(main::$5 + main::$6)
|
||||
Converting *(pointer+n) to pointer[n] [27] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*~) main::$13) -- *(main::$11 + main::$12)
|
||||
Converting *(pointer+n) to pointer[n] [33] *((byte*~) main::$14 + (byte) main::i1#2) ← *((byte*~) main::$18) -- *(main::$16 + main::$17)
|
||||
Successful SSA optimization Pass2InlineDerefIdx
|
||||
Simplifying expression containing zero main::$0 in [7] (byte*~) main::$1 ← (byte*~) main::$0 + (const byte) OFFS_X#0
|
||||
Simplifying expression containing zero main::$10 in [24] (byte*~) main::$11 ← (byte*~) main::$10 + (const byte) OFFS_X#0
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Eliminating unused variable (byte*~) main::$3 and assignment [4] (byte*~) main::$3 ← (byte*~) main::$1 + (byte~) main::$2
|
||||
Eliminating unused variable (byte*~) main::$7 and assignment [9] (byte*~) main::$7 ← (byte*~) main::$5 + (byte~) main::$6
|
||||
Eliminating unused variable (byte*~) main::$13 and assignment [18] (byte*~) main::$13 ← (byte*~) main::$11 + (byte~) main::$12
|
||||
Eliminating unused variable (byte*~) main::$18 and assignment [24] (byte*~) main::$18 ← (byte*~) main::$16 + (byte~) main::$17
|
||||
Eliminating unused constant (const byte) OFFS_X#0
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Adding number conversion cast (unumber) 4 in if((byte) main::i#1!=(number) 4) goto main::@1
|
||||
Adding number conversion cast (unumber) 4 in if((byte) main::i1#1!=(number) 4) goto main::@3
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Simplifying constant integer cast 4
|
||||
Simplifying constant integer cast 4
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 4
|
||||
Finalized unsigned number type (byte) 4
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Alias (byte*~) main::$1 = (byte*~) main::$0
|
||||
Alias (byte~) main::$6 = (byte~) main::$2
|
||||
Alias (byte*~) main::$11 = (byte*~) main::$10
|
||||
Alias (byte~) main::$17 = (byte~) main::$12
|
||||
Inferred type updated to byte in (unumber~) main::$0 ← (byte) main::y#0 + (byte) 1
|
||||
Alias (byte) main::x#0 = (byte) main::p_x#0
|
||||
Alias (byte) main::p_y#0 = (byte~) main::$0
|
||||
Successful SSA optimization Pass2AliasElimination
|
||||
Constant right-side identified [17] (byte*~) main::$14 ← (const byte*) main::SCREEN#0 + (byte) $28
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$1 = (byte*)points#0
|
||||
Constant (const byte*) main::$4 = (byte*)points#0
|
||||
Constant (const byte*) main::$11 = (byte*)points#0
|
||||
Constant (const byte*) main::$14 = main::SCREEN#0+$28
|
||||
Constant (const byte*) main::$15 = (byte*)points#0
|
||||
Constant (const byte) main::x#0 = 2
|
||||
Constant (const byte) main::y#0 = 3
|
||||
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant right-side identified [3] (byte*~) main::$5 ← (const byte*) main::$4 + (const byte) OFFS_Y#0
|
||||
Constant right-side identified [11] (byte*~) main::$16 ← (const byte*) main::$15 + (const byte) OFFS_Y#0
|
||||
Simplifying expression containing zero main::SCREEN#0 in [6] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::x#0
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Constant right-side identified [0] (byte) main::p_y#0 ← (const byte) main::y#0 + (byte) 1
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$5 = main::$4+OFFS_Y#0
|
||||
Constant (const byte*) main::$16 = main::$15+OFFS_Y#0
|
||||
Constant (const byte) main::p_y#0 = main::y#0+1
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Rewriting multiplication to use shift [1] (byte~) main::$6 ← (byte) main::i#2 * (const byte) SIZEOF_POINT#0
|
||||
Rewriting multiplication to use shift [8] (byte~) main::$17 ← (byte) main::i1#2 * (const byte) SIZEOF_POINT#0
|
||||
Successful SSA optimization Pass2MultiplyToShiftRewriting
|
||||
Inlining constant with var siblings (const byte) main::i#0
|
||||
Inlining constant with var siblings (const byte) main::i1#0
|
||||
Constant inlined main::$1 = (byte*)(const struct Point[4]) points#0
|
||||
Constant inlined main::$16 = (byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0
|
||||
Constant inlined main::$5 = (byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0
|
||||
Constant inlined main::i#0 = (byte) 0
|
||||
Constant inlined main::i1#0 = (byte) 0
|
||||
Constant inlined main::$14 = (const byte*) main::SCREEN#0+(byte) $28
|
||||
Constant inlined main::$4 = (byte*)(const struct Point[4]) points#0
|
||||
Constant inlined main::$15 = (byte*)(const struct Point[4]) points#0
|
||||
Constant inlined main::$11 = (byte*)(const struct Point[4]) points#0
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Eliminating unused constant (const byte) SIZEOF_POINT#0
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Added new block during phi lifting main::@5(between main::@1 and main::@1)
|
||||
Added new block during phi lifting main::@6(between main::@3 and main::@3)
|
||||
Consolidated array index constant in *(main::SCREEN#0+1)
|
||||
Successful SSA optimization Pass2ConstantAdditionElimination
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @2
|
||||
Adding NOP phi() at start of @end
|
||||
Adding NOP phi() at start of main
|
||||
Adding NOP phi() at start of main::@2
|
||||
CALL GRAPH
|
||||
Calls in [] to main:2
|
||||
|
||||
Created 2 initial phi equivalence classes
|
||||
Coalesced [21] main::i1#3 ← main::i1#1
|
||||
Coalesced [22] main::i#3 ← main::i#1
|
||||
Coalesced down to 2 phi equivalence classes
|
||||
Created 0 initial phi equivalence classes
|
||||
Coalesced down to 0 phi equivalence classes
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) main::@2
|
||||
Culled Empty Block (label) main::@6
|
||||
Culled Empty Block (label) main::@5
|
||||
Renumbering block main::@3 to main::@2
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @end
|
||||
Adding NOP phi() at start of main
|
||||
|
||||
FINAL CONTROL FLOW GRAPH
|
||||
@begin: scope:[] from
|
||||
@ -260,76 +119,36 @@ FINAL CONTROL FLOW GRAPH
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] phi()
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
|
||||
[6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1
|
||||
[7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2
|
||||
[8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4
|
||||
[9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$6) ← (byte~) main::$8
|
||||
[10] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[11] if((byte) main::i#1!=(byte) 4) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1 main::@2
|
||||
[12] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
|
||||
[13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1
|
||||
[14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17)
|
||||
[15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17)
|
||||
[16] (byte) main::i1#1 ← ++ (byte) main::i1#2
|
||||
[17] if((byte) main::i1#1!=(byte) 4) goto main::@2
|
||||
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::x#0
|
||||
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@2
|
||||
[18] return
|
||||
main::@return: scope:[main] from main
|
||||
[6] return
|
||||
to:@return
|
||||
|
||||
|
||||
VARIABLE REGISTER WEIGHTS
|
||||
(byte) OFFS_X
|
||||
(byte) OFFS_Y
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(byte) SIZEOF_POINT
|
||||
(void()) main()
|
||||
(byte~) main::$17 16.5
|
||||
(byte~) main::$6 11.0
|
||||
(byte~) main::$8 22.0
|
||||
(byte*) main::SCREEN
|
||||
(byte) main::i
|
||||
(byte) main::i#1 16.5
|
||||
(byte) main::i#2 11.0
|
||||
(byte) main::i1
|
||||
(byte) main::i1#1 16.5
|
||||
(byte) main::i1#2 13.75
|
||||
(struct Point[4]) points
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_y
|
||||
(byte) main::x
|
||||
(byte) main::y
|
||||
|
||||
Initial phi equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ main::i1#2 main::i1#1 ]
|
||||
Added variable main::$6 to zero page equivalence class [ main::$6 ]
|
||||
Added variable main::$8 to zero page equivalence class [ main::$8 ]
|
||||
Added variable main::$17 to zero page equivalence class [ main::$17 ]
|
||||
Complete equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ main::i1#2 main::i1#1 ]
|
||||
[ main::$6 ]
|
||||
[ main::$8 ]
|
||||
[ main::$17 ]
|
||||
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Allocated zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Allocated zp ZP_BYTE:4 [ main::$6 ]
|
||||
Allocated zp ZP_BYTE:5 [ main::$8 ]
|
||||
Allocated zp ZP_BYTE:6 [ main::$17 ]
|
||||
|
||||
INITIAL ASM
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - array of struct - near pointer math indexing
|
||||
// Minimal struct - initializing using a value list
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFS_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
@ -338,142 +157,52 @@ b1_from_bbegin:
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [4] phi from @1 to main [phi:@1->main]
|
||||
main_from_b1:
|
||||
jsr main
|
||||
//SEG8 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG9 @end
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG10 main
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const x = 2
|
||||
.const y = 3
|
||||
.label SCREEN = $400
|
||||
.label _6 = 4
|
||||
.label _8 = 5
|
||||
.label _17 = 6
|
||||
.label i = 2
|
||||
.label i1 = 3
|
||||
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
b1_from_main:
|
||||
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i
|
||||
jmp b1
|
||||
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
b1_from_b1:
|
||||
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
jmp b1
|
||||
//SEG15 main::@1
|
||||
b1:
|
||||
//SEG16 [6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
||||
lda i
|
||||
asl
|
||||
sta _6
|
||||
//SEG17 [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda i
|
||||
ldy _6
|
||||
sta points,y
|
||||
//SEG18 [8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4 -- vbuz1=vbuz2_plus_vbuc1
|
||||
lax i
|
||||
axs #-[4]
|
||||
stx _8
|
||||
//SEG19 [9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$6) ← (byte~) main::$8 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
// points[i].x = i;
|
||||
lda _8
|
||||
ldy _6
|
||||
sta points+OFFS_Y,y
|
||||
//SEG20 [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
//SEG21 [11] if((byte) main::i#1!=(byte) 4) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #4
|
||||
cmp i
|
||||
bne b1_from_b1
|
||||
//SEG22 [12] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
|
||||
b2_from_b1:
|
||||
//SEG23 [12] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i1
|
||||
jmp b2
|
||||
//SEG24 [12] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
|
||||
b2_from_b2:
|
||||
//SEG25 [12] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#0] -- register_copy
|
||||
jmp b2
|
||||
//SEG26 main::@2
|
||||
b2:
|
||||
//SEG27 [13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
||||
lda i1
|
||||
asl
|
||||
sta _17
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
|
||||
ldy _17
|
||||
lda points,y
|
||||
ldy i1
|
||||
sta SCREEN,y
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
|
||||
// SCREEN[i] = points[i].x;
|
||||
ldy _17
|
||||
lda points+OFFS_Y,y
|
||||
ldy i1
|
||||
sta SCREEN+$28,y
|
||||
//SEG30 [16] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuz1=_inc_vbuz1
|
||||
inc i1
|
||||
//SEG31 [17] if((byte) main::i1#1!=(byte) 4) goto main::@2 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #4
|
||||
cmp i1
|
||||
bne b2_from_b2
|
||||
.const p_y = y+1
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
jmp breturn
|
||||
//SEG32 main::@return
|
||||
//SEG12 main::@return
|
||||
breturn:
|
||||
//SEG33 [18] return
|
||||
//SEG13 [6] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*4, 0
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$6 ] ( main:2 [ main::i#2 main::$6 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Statement [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2 [ main::i#2 main::$6 ] ( main:2 [ main::i#2 main::$6 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:4 [ main::$6 ]
|
||||
Statement [8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4 [ main::i#2 main::$6 main::$8 ] ( main:2 [ main::i#2 main::$6 main::$8 ] ) always clobbers reg byte a
|
||||
Statement [13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::$17 ] ( main:2 [ main::i1#2 main::$17 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Statement [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17) [ main::i1#2 main::$17 ] ( main:2 [ main::i1#2 main::$17 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:6 [ main::$17 ]
|
||||
Statement [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17) [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a
|
||||
Statement [6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$6 ] ( main:2 [ main::i#2 main::$6 ] ) always clobbers reg byte a
|
||||
Statement [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2 [ main::i#2 main::$6 ] ( main:2 [ main::i#2 main::$6 ] ) always clobbers reg byte a
|
||||
Statement [8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4 [ main::i#2 main::$6 main::$8 ] ( main:2 [ main::i#2 main::$6 main::$8 ] ) always clobbers reg byte a
|
||||
Statement [13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::$17 ] ( main:2 [ main::i1#2 main::$17 ] ) always clobbers reg byte a
|
||||
Statement [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17) [ main::i1#2 main::$17 ] ( main:2 [ main::i1#2 main::$17 ] ) always clobbers reg byte a
|
||||
Statement [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17) [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a
|
||||
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] : zp ZP_BYTE:3 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:4 [ main::$6 ] : zp ZP_BYTE:4 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:5 [ main::$8 ] : zp ZP_BYTE:5 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:6 [ main::$17 ] : zp ZP_BYTE:6 , reg byte x , reg byte y ,
|
||||
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) main::x#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [main] 30.25: zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] 27.5: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 22: zp ZP_BYTE:5 [ main::$8 ] 16.5: zp ZP_BYTE:6 [ main::$17 ] 11: zp ZP_BYTE:4 [ main::$6 ]
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope [main]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [main] best 898 combination reg byte y [ main::i1#2 main::i1#1 ] reg byte x [ main::i#2 main::i#1 ] reg byte a [ main::$8 ] reg byte x [ main::$17 ] zp ZP_BYTE:4 [ main::$6 ]
|
||||
Limited combination testing to 100 combinations of 324 possible.
|
||||
Uplifting [Point] best 898 combination
|
||||
Uplifting [] best 898 combination
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:4 [ main::$6 ]
|
||||
Uplifting [main] best 828 combination reg byte y [ main::$6 ]
|
||||
Uplifting [Point] best 33 combination
|
||||
Uplifting [main] best 33 combination
|
||||
Uplifting [] best 33 combination
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - array of struct - near pointer math indexing
|
||||
// Minimal struct - initializing using a value list
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFS_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
@ -482,109 +211,46 @@ b1_from_bbegin:
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [4] phi from @1 to main [phi:@1->main]
|
||||
main_from_b1:
|
||||
jsr main
|
||||
//SEG8 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG9 @end
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG10 main
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const x = 2
|
||||
.const y = 3
|
||||
.label SCREEN = $400
|
||||
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
b1_from_main:
|
||||
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1
|
||||
ldx #0
|
||||
jmp b1
|
||||
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
b1_from_b1:
|
||||
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
jmp b1
|
||||
//SEG15 main::@1
|
||||
b1:
|
||||
//SEG16 [6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
|
||||
txa
|
||||
asl
|
||||
tay
|
||||
//SEG17 [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2 -- pbuc1_derefidx_vbuyy=vbuxx
|
||||
txa
|
||||
sta points,y
|
||||
//SEG18 [8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4 -- vbuaa=vbuxx_plus_vbuc1
|
||||
txa
|
||||
clc
|
||||
adc #4
|
||||
//SEG19 [9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$6) ← (byte~) main::$8 -- pbuc1_derefidx_vbuyy=vbuaa
|
||||
// points[i].x = i;
|
||||
sta points+OFFS_Y,y
|
||||
//SEG20 [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG21 [11] if((byte) main::i#1!=(byte) 4) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
cpx #4
|
||||
bne b1_from_b1
|
||||
//SEG22 [12] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
|
||||
b2_from_b1:
|
||||
//SEG23 [12] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuyy=vbuc1
|
||||
ldy #0
|
||||
jmp b2
|
||||
//SEG24 [12] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
|
||||
b2_from_b2:
|
||||
//SEG25 [12] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#0] -- register_copy
|
||||
jmp b2
|
||||
//SEG26 main::@2
|
||||
b2:
|
||||
//SEG27 [13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1 -- vbuxx=vbuyy_rol_1
|
||||
tya
|
||||
asl
|
||||
tax
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
lda points,x
|
||||
sta SCREEN,y
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
// SCREEN[i] = points[i].x;
|
||||
lda points+OFFS_Y,x
|
||||
sta SCREEN+$28,y
|
||||
//SEG30 [16] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuyy=_inc_vbuyy
|
||||
iny
|
||||
//SEG31 [17] if((byte) main::i1#1!=(byte) 4) goto main::@2 -- vbuyy_neq_vbuc1_then_la1
|
||||
cpy #4
|
||||
bne b2_from_b2
|
||||
.const p_y = y+1
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
jmp breturn
|
||||
//SEG32 main::@return
|
||||
//SEG12 main::@return
|
||||
breturn:
|
||||
//SEG33 [18] return
|
||||
//SEG13 [6] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*4, 0
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp b2
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Replacing label b1_from_b1 with b1
|
||||
Replacing label b2_from_b2 with b2
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction main_from_b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Removing instruction b1_from_b1:
|
||||
Removing instruction b2_from_b2:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction b1_from_main:
|
||||
Removing instruction b2_from_b1:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp b2
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
@ -592,110 +258,53 @@ FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(byte) OFFS_X
|
||||
(byte) OFFS_Y
|
||||
(const byte) OFFS_Y#0 OFFS_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(byte) SIZEOF_POINT
|
||||
(void()) main()
|
||||
(byte~) main::$17 reg byte x 16.5
|
||||
(byte~) main::$6 reg byte y 11.0
|
||||
(byte~) main::$8 reg byte a 22.0
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte x 16.5
|
||||
(byte) main::i#2 reg byte x 11.0
|
||||
(byte) main::i1
|
||||
(byte) main::i1#1 reg byte y 16.5
|
||||
(byte) main::i1#2 reg byte y 13.75
|
||||
(struct Point[4]) points
|
||||
(const struct Point[4]) points#0 points = { fill( 4, 0) }
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_y
|
||||
(const byte) main::p_y#0 p_y = (const byte) main::y#0+(byte) 1
|
||||
(byte) main::x
|
||||
(const byte) main::x#0 x = (byte) 2
|
||||
(byte) main::y
|
||||
(const byte) main::y#0 y = (byte) 3
|
||||
|
||||
reg byte x [ main::i#2 main::i#1 ]
|
||||
reg byte y [ main::i1#2 main::i1#1 ]
|
||||
reg byte y [ main::$6 ]
|
||||
reg byte a [ main::$8 ]
|
||||
reg byte x [ main::$17 ]
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 666
|
||||
Score: 18
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - array of struct - near pointer math indexing
|
||||
// Minimal struct - initializing using a value list
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFS_Y = 1
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [4] phi from @1 to main [phi:@1->main]
|
||||
//SEG8 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG9 @end
|
||||
//SEG10 main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG8 @end
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const x = 2
|
||||
.const y = 3
|
||||
.label SCREEN = $400
|
||||
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1
|
||||
ldx #0
|
||||
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
//SEG15 main::@1
|
||||
b1:
|
||||
//SEG16 [6] (byte~) main::$6 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
|
||||
txa
|
||||
asl
|
||||
tay
|
||||
//SEG17 [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$6) ← (byte) main::i#2 -- pbuc1_derefidx_vbuyy=vbuxx
|
||||
txa
|
||||
sta points,y
|
||||
//SEG18 [8] (byte~) main::$8 ← (byte) main::i#2 + (byte) 4 -- vbuaa=vbuxx_plus_vbuc1
|
||||
txa
|
||||
clc
|
||||
adc #4
|
||||
//SEG19 [9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$6) ← (byte~) main::$8 -- pbuc1_derefidx_vbuyy=vbuaa
|
||||
// points[i].x = i;
|
||||
sta points+OFFS_Y,y
|
||||
//SEG20 [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG21 [11] if((byte) main::i#1!=(byte) 4) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
cpx #4
|
||||
bne b1
|
||||
//SEG22 [12] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
|
||||
//SEG23 [12] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuyy=vbuc1
|
||||
ldy #0
|
||||
//SEG24 [12] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
|
||||
//SEG25 [12] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#0] -- register_copy
|
||||
//SEG26 main::@2
|
||||
b2:
|
||||
//SEG27 [13] (byte~) main::$17 ← (byte) main::i1#2 << (byte) 1 -- vbuxx=vbuyy_rol_1
|
||||
tya
|
||||
asl
|
||||
tax
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$17) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
lda points,x
|
||||
sta SCREEN,y
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFS_Y#0 + (byte~) main::$17) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
// SCREEN[i] = points[i].x;
|
||||
lda points+OFFS_Y,x
|
||||
sta SCREEN+$28,y
|
||||
//SEG30 [16] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuyy=_inc_vbuyy
|
||||
iny
|
||||
//SEG31 [17] if((byte) main::i1#1!=(byte) 4) goto main::@2 -- vbuyy_neq_vbuc1_then_la1
|
||||
cpy #4
|
||||
bne b2
|
||||
//SEG32 main::@return
|
||||
//SEG33 [18] return
|
||||
.const p_y = y+1
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
//SEG12 main::@return
|
||||
//SEG13 [6] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*4, 0
|
||||
|
||||
|
17
src/test/ref/struct-6.asm
Normal file
17
src/test/ref/struct-6.asm
Normal file
@ -0,0 +1,17 @@
|
||||
// Minimal struct - nesting structs
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
main: {
|
||||
.const p_x = $a
|
||||
.const p_y = $a
|
||||
.const c_radius = 5
|
||||
.label SCREEN = $400
|
||||
lda #p_x
|
||||
sta SCREEN
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
lda #c_radius
|
||||
sta SCREEN+2
|
||||
rts
|
||||
}
|
17
src/test/ref/struct-6.cfg
Normal file
17
src/test/ref/struct-6.cfg
Normal file
@ -0,0 +1,17 @@
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::p_x#0
|
||||
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0
|
||||
[6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::c_radius#0
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main
|
||||
[7] return
|
||||
to:@return
|
353
src/test/ref/struct-6.log
Normal file
353
src/test/ref/struct-6.log
Normal file
@ -0,0 +1,353 @@
|
||||
Created struct value member variable (byte) main::p_x
|
||||
Created struct value member variable (byte) main::p_y
|
||||
Converted struct value to member variables (struct Point) main::p
|
||||
Created struct value member variable (struct Point) main::c_center
|
||||
Created struct value member variable (byte) main::c_radius
|
||||
Converted struct value to member variables (struct Circle) main::c
|
||||
Adding struct value list initializer (byte) main::p_x ← (number) $a
|
||||
Adding struct value list initializer (byte) main::p_y ← (number) $a
|
||||
Adding struct value list initializer (struct Point) main::c_center ← (struct Point) main::p
|
||||
Adding struct value list initializer (byte) main::c_radius ← (number) 5
|
||||
Replacing struct member reference (struct Circle) main::c.center with member variable reference (struct Point) main::c_center
|
||||
Replacing struct member reference (struct Circle) main::c.center with member variable reference (struct Point) main::c_center
|
||||
Replacing struct member reference (struct Circle) main::c.radius with member variable reference (byte) main::c_radius
|
||||
Created struct value member variable (byte) main::c_center_x
|
||||
Created struct value member variable (byte) main::c_center_y
|
||||
Converted struct value to member variables (struct Point) main::c_center
|
||||
Adding struct value member variable copy (byte) main::c_center_x ← (byte) main::p_x
|
||||
Adding struct value member variable copy (byte) main::c_center_y ← (byte) main::p_y
|
||||
Replacing struct member reference (struct Point) main::c_center.x with member variable reference (byte) main::c_center_x
|
||||
Replacing struct member reference (struct Point) main::c_center.y with member variable reference (byte) main::c_center_y
|
||||
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
|
||||
Identified constant variable (byte) main::p_x
|
||||
Identified constant variable (byte) main::p_y
|
||||
Identified constant variable (byte) main::c_radius
|
||||
|
||||
CONTROL FLOW GRAPH SSA
|
||||
@begin: scope:[] from
|
||||
to:@1
|
||||
main: scope:[main] from @1
|
||||
(byte) main::p_x#0 ← (number) $a
|
||||
(byte) main::p_y#0 ← (number) $a
|
||||
(byte) main::c_center_x#0 ← (byte) main::p_x#0
|
||||
(byte) main::c_center_y#0 ← (byte) main::p_y#0
|
||||
(byte) main::c_radius#0 ← (number) 5
|
||||
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
|
||||
*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::c_center_x#0
|
||||
*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::c_center_y#0
|
||||
*((byte*) main::SCREEN#0 + (number) 2) ← (byte) main::c_radius#0
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main
|
||||
return
|
||||
to:@return
|
||||
@1: scope:[] from @begin
|
||||
call main
|
||||
to:@2
|
||||
@2: scope:[] from @1
|
||||
to:@end
|
||||
@end: scope:[] from @2
|
||||
|
||||
SYMBOL TABLE SSA
|
||||
(label) @1
|
||||
(label) @2
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(struct Point) Circle::center
|
||||
(byte) Circle::radius
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(byte*) main::SCREEN#0
|
||||
(struct Circle) main::c
|
||||
(struct Point) main::c_center
|
||||
(byte) main::c_center_x
|
||||
(byte) main::c_center_x#0
|
||||
(byte) main::c_center_y
|
||||
(byte) main::c_center_y#0
|
||||
(byte) main::c_radius
|
||||
(byte) main::c_radius#0
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_x#0
|
||||
(byte) main::p_y
|
||||
(byte) main::p_y#0
|
||||
|
||||
Adding number conversion cast (unumber) $a in (byte) main::p_x#0 ← (number) $a
|
||||
Adding number conversion cast (unumber) $a in (byte) main::p_y#0 ← (number) $a
|
||||
Adding number conversion cast (unumber) 5 in (byte) main::c_radius#0 ← (number) 5
|
||||
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::c_center_x#0
|
||||
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::c_center_y#0
|
||||
Adding number conversion cast (unumber) 2 in *((byte*) main::SCREEN#0 + (number) 2) ← (byte) main::c_radius#0
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Inlining cast (byte) main::p_x#0 ← (unumber)(number) $a
|
||||
Inlining cast (byte) main::p_y#0 ← (unumber)(number) $a
|
||||
Inlining cast (byte) main::c_radius#0 ← (unumber)(number) 5
|
||||
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
|
||||
Successful SSA optimization Pass2InlineCast
|
||||
Simplifying constant integer cast $a
|
||||
Simplifying constant integer cast $a
|
||||
Simplifying constant integer cast 5
|
||||
Simplifying constant pointer cast (byte*) 1024
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 2
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) $a
|
||||
Finalized unsigned number type (byte) $a
|
||||
Finalized unsigned number type (byte) 5
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 2
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Alias (byte) main::p_x#0 = (byte) main::c_center_x#0
|
||||
Alias (byte) main::p_y#0 = (byte) main::c_center_y#0
|
||||
Successful SSA optimization Pass2AliasElimination
|
||||
Constant (const byte) main::p_x#0 = $a
|
||||
Constant (const byte) main::p_y#0 = $a
|
||||
Constant (const byte) main::c_radius#0 = 5
|
||||
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Simplifying expression containing zero main::SCREEN#0 in [6] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::p_x#0
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Consolidated array index constant in *(main::SCREEN#0+1)
|
||||
Consolidated array index constant in *(main::SCREEN#0+2)
|
||||
Successful SSA optimization Pass2ConstantAdditionElimination
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @2
|
||||
Adding NOP phi() at start of @end
|
||||
CALL GRAPH
|
||||
Calls in [] to main:2
|
||||
|
||||
Created 0 initial phi equivalence classes
|
||||
Coalesced down to 0 phi equivalence classes
|
||||
Culled Empty Block (label) @2
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @end
|
||||
|
||||
FINAL CONTROL FLOW GRAPH
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::p_x#0
|
||||
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0
|
||||
[6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::c_radius#0
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main
|
||||
[7] return
|
||||
to:@return
|
||||
|
||||
|
||||
VARIABLE REGISTER WEIGHTS
|
||||
(struct Point) Circle::center
|
||||
(byte) Circle::radius
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte*) main::SCREEN
|
||||
(struct Circle) main::c
|
||||
(struct Point) main::c_center
|
||||
(byte) main::c_center_x
|
||||
(byte) main::c_center_y
|
||||
(byte) main::c_radius
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(byte) main::p_y
|
||||
|
||||
Initial phi equivalence classes
|
||||
Complete equivalence classes
|
||||
|
||||
INITIAL ASM
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - nesting structs
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
jsr main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const p_x = $a
|
||||
.const p_y = $a
|
||||
.const c_radius = 5
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::p_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
//SEG12 [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::c_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #c_radius
|
||||
sta SCREEN+2
|
||||
jmp breturn
|
||||
//SEG13 main::@return
|
||||
breturn:
|
||||
//SEG14 [7] return
|
||||
rts
|
||||
}
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) main::p_x#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::c_radius#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope [Circle]
|
||||
Uplift Scope [main]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [Point] best 39 combination
|
||||
Uplifting [Circle] best 39 combination
|
||||
Uplifting [main] best 39 combination
|
||||
Uplifting [] best 39 combination
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - nesting structs
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
jsr main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const p_x = $a
|
||||
.const p_y = $a
|
||||
.const c_radius = 5
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::p_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
//SEG12 [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::c_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #c_radius
|
||||
sta SCREEN+2
|
||||
jmp breturn
|
||||
//SEG13 main::@return
|
||||
breturn:
|
||||
//SEG14 [7] return
|
||||
rts
|
||||
}
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(struct Point) Circle::center
|
||||
(byte) Circle::radius
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(struct Circle) main::c
|
||||
(struct Point) main::c_center
|
||||
(byte) main::c_center_x
|
||||
(byte) main::c_center_y
|
||||
(byte) main::c_radius
|
||||
(const byte) main::c_radius#0 c_radius = (byte) 5
|
||||
(struct Point) main::p
|
||||
(byte) main::p_x
|
||||
(const byte) main::p_x#0 p_x = (byte) $a
|
||||
(byte) main::p_y
|
||||
(const byte) main::p_y#0 p_y = (byte) $a
|
||||
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 24
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - nesting structs
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG8 @end
|
||||
//SEG9 main
|
||||
main: {
|
||||
.const p_x = $a
|
||||
.const p_y = $a
|
||||
.const c_radius = 5
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::p_x#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_x
|
||||
sta SCREEN
|
||||
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #p_y
|
||||
sta SCREEN+1
|
||||
//SEG12 [6] *((const byte*) main::SCREEN#0+(byte) 2) ← (const byte) main::c_radius#0 -- _deref_pbuc1=vbuc2
|
||||
lda #c_radius
|
||||
sta SCREEN+2
|
||||
//SEG13 main::@return
|
||||
//SEG14 [7] return
|
||||
rts
|
||||
}
|
||||
|
1
src/test/ref/struct-6.sym
Normal file
1
src/test/ref/struct-6.sym
Normal file
@ -0,0 +1 @@
|
||||
program
|
@ -45,7 +45,7 @@ Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTER
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) print_screen in (byte*) print_screen ← (number) $400
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -45,7 +45,7 @@ Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTER
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) print_screen in (byte*) print_screen ← (number) $400
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -42,7 +42,7 @@ Adding pointer type conversion cast (byte*) CIA2_PORT_B_DDR in (byte*) CIA2_PORT
|
||||
Adding pointer type conversion cast (byte*) CIA2_INTERRUPT in (byte*) CIA2_INTERRUPT ← (number) $dd0d
|
||||
Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_IRQ ← (number) $314
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -44,7 +44,7 @@ Adding pointer type conversion cast (void()**) KERNEL_IRQ in (void()**) KERNEL_I
|
||||
Adding pointer type conversion cast (void()**) HARDWARE_IRQ in (void()**) HARDWARE_IRQ ← (number) $fffe
|
||||
Adding pointer type conversion cast (byte*) main::sc in (byte*) main::sc ← (number) $400
|
||||
Adding pointer type conversion cast (byte*) main::screen in (byte*) main::screen ← (number) $400
|
||||
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Inlined call [105] (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) @3
|
||||
|
@ -9,7 +9,7 @@ Adding pointer type conversion cast (word*) mulf16u::memB in (word*) mulf16u::me
|
||||
Adding pointer type conversion cast (dword*) mulf16u::memR in (dword*) mulf16u::memR ← (number) $fc
|
||||
Adding pointer type conversion cast (byte*) BGCOL in (byte*) BGCOL ← (number) $d021
|
||||
Identified constant variable (byte*) BGCOL
|
||||
Inlined call call mulf8s_prepare (signed byte) mulf8s::a
|
||||
Inlined call [319] call mulf8s_prepare (signed byte) mulf8s::a
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) print_str::@4
|
||||
|
@ -11,7 +11,7 @@ Adding pointer type conversion cast (byte*) BGCOL in (byte*) BGCOL ← (number)
|
||||
Adding pointer type conversion cast (byte*) mulf_init_asm::mem in (byte*) mulf_init_asm::mem ← (number) $ff
|
||||
Identified constant variable (byte*) BGCOL
|
||||
Identified constant variable (byte*) mulf_init_asm::mem
|
||||
Inlined call call mulf8s_prepare (signed byte) mulf8s::a
|
||||
Inlined call [319] call mulf8s_prepare (signed byte) mulf8s::a
|
||||
Culled Empty Block (label) @1
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) print_str::@4
|
||||
|
Loading…
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Reference in New Issue
Block a user