1
0
mirror of https://gitlab.com/camelot/kickc.git synced 2024-09-08 17:54:40 +00:00

Added enum tests. Fixed inline enums inside structs.

This commit is contained in:
jespergravgaard 2019-06-19 01:45:07 +02:00
parent f3982063eb
commit 291c87621e
27 changed files with 1681 additions and 1 deletions

View File

@ -1221,8 +1221,10 @@ public class Pass0GenerateStatementSequence extends KickCBaseVisitor<Object> {
scopeStack.pop();
this.currentEnum = null;
// Copy all members to upper-level scope
Scope parentScope = getCurrentScope();
while(parentScope instanceof StructDefinition) parentScope = parentScope.getScope();
for(ConstantVar member : enumDefinition.getAllConstants(false)) {
getCurrentScope().add(new ConstantVar(member.getLocalName(), getCurrentScope(), SymbolType.BYTE, member.getValue()));
parentScope.add(new ConstantVar(member.getLocalName(), parentScope, SymbolType.BYTE, member.getValue()));
}
return SymbolType.BYTE;
}

View File

@ -35,6 +35,31 @@ public class TestPrograms {
public TestPrograms() {
}
@Test
public void testEnum8() throws IOException, URISyntaxException {
compileAndCompare("enum-8");
}
@Test
public void testEnum7() throws IOException, URISyntaxException {
compileAndCompare("enum-7");
}
@Test
public void testEnum6() throws IOException, URISyntaxException {
compileAndCompare("enum-6");
}
@Test
public void testEnum5() throws IOException, URISyntaxException {
compileAndCompare("enum-5");
}
@Test
public void testEnum4() throws IOException, URISyntaxException {
compileAndCompare("enum-4");
}
@Test
public void testEnum3() throws IOException, URISyntaxException {
compileAndCompare("enum-3");

8
src/test/kc/enum-4.kc Normal file
View File

@ -0,0 +1,8 @@
// Test of simple enum - inline enum definitions
void main() {
enum State { OFF, ON } state = ON;
const byte* SCREEN = 0x0400;
*SCREEN = state;
}

14
src/test/kc/enum-5.kc Normal file
View File

@ -0,0 +1,14 @@
// Test of simple enum - multiple inline enum definitions
void main() {
enum State { OFF, ON } state = ON;
const byte* SCREEN = 0x0400;
*SCREEN = state;
test();
}
void test() {
enum State { OFF=7, ON } state = ON;
const byte* SCREEN = 0x0428;
*SCREEN = state;
}

10
src/test/kc/enum-6.kc Normal file
View File

@ -0,0 +1,10 @@
// Test of simple enum - anonymous enum definition
void main() {
enum { OFF, ON } state = ON;
const byte* SCREEN = 0x0400;
SCREEN[0] = state;
state = OFF;
SCREEN[1] = state;
}

16
src/test/kc/enum-7.kc Normal file
View File

@ -0,0 +1,16 @@
// Test of simple enum - struct with enum
enum Color { RED, GREEN};
struct Button {
enum Color color;
byte size;
};
void main() {
struct Button button = { RED, 24};
const byte* SCREEN = 0x0400;
SCREEN[0] = button.color;
SCREEN[1] = button.size;
}

14
src/test/kc/enum-8.kc Normal file
View File

@ -0,0 +1,14 @@
// Test of simple enum - struct with inline anonymous enum
struct Button {
enum { RED=2, GREEN=5 } color;
byte size;
};
void main() {
struct Button button = { RED, 24 };
const byte* SCREEN = 0x0400;
SCREEN[0] = button.color;
SCREEN[1] = button.size;
}

11
src/test/ref/enum-4.asm Normal file
View File

@ -0,0 +1,11 @@
// Test of simple enum - inline enum definitions
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
main: {
.const ON = 1
.label SCREEN = $400
lda #ON
sta SCREEN
rts
}

15
src/test/ref/enum-4.cfg Normal file
View File

@ -0,0 +1,15 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON
to:main::@return
main::@return: scope:[main] from main
[5] return
to:@return

224
src/test/ref/enum-4.log Normal file
View File

@ -0,0 +1,224 @@
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
Identified constant variable (byte) main::state
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
main: scope:[main] from @1
(byte) main::state#0 ← (const byte) main::ON
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
*((byte*) main::SCREEN#0) ← (byte) main::state#0
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::ON = (byte) 1
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::state
(byte) main::state#0
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Successful SSA optimization PassNCastSimplification
Constant (const byte) main::state#0 = main::ON
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Successful SSA optimization Pass2ConstantIdentification
Constant inlined main::state#0 = (const byte) main::ON
Successful SSA optimization Pass2ConstantInlining
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON
to:main::@return
main::@return: scope:[main] from main
[5] return
to:@return
VARIABLE REGISTER WEIGHTS
(void()) main()
(byte*) main::SCREEN
(byte) main::state
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
//SEG0 File Comments
// Test of simple enum - inline enum definitions
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
jmp breturn
//SEG11 main::@return
breturn:
//SEG12 [5] return
rts
}
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope []
Uplifting [main] best 27 combination
Uplifting [] best 27 combination
ASSEMBLER BEFORE OPTIMIZATION
//SEG0 File Comments
// Test of simple enum - inline enum definitions
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
jmp breturn
//SEG11 main::@return
breturn:
//SEG12 [5] return
rts
}
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::ON ON = (byte) 1
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::state
FINAL ASSEMBLER
Score: 12
//SEG0 File Comments
// Test of simple enum - inline enum definitions
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
//SEG5 @1
//SEG6 [2] call main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
//SEG8 @end
//SEG9 main
main: {
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 main::@return
//SEG12 [5] return
rts
}

10
src/test/ref/enum-4.sym Normal file
View File

@ -0,0 +1,10 @@
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::ON ON = (byte) 1
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::state

19
src/test/ref/enum-5.asm Normal file
View File

@ -0,0 +1,19 @@
// Test of simple enum - multiple inline enum definitions
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
main: {
.const ON = 1
.label SCREEN = $400
lda #ON
sta SCREEN
jsr test
rts
}
test: {
.const ON = 8
.label SCREEN = $428
lda #ON
sta SCREEN
rts
}

22
src/test/ref/enum-5.cfg Normal file
View File

@ -0,0 +1,22 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON
[5] call test
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return
test: scope:[test] from main
[7] *((const byte*) test::SCREEN#0) ← (const byte) test::ON
to:test::@return
test::@return: scope:[test] from test
[8] return
to:@return

319
src/test/ref/enum-5.log Normal file
View File

@ -0,0 +1,319 @@
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
Adding pointer type conversion cast (byte*) test::SCREEN in (byte*) test::SCREEN ← (number) $428
Identified constant variable (byte) main::state
Identified constant variable (byte) test::state
Culled Empty Block (label) @1
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@2
main: scope:[main] from @2
(byte) main::state#0 ← (const byte) main::ON
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
*((byte*) main::SCREEN#0) ← (byte) main::state#0
call test
to:main::@1
main::@1: scope:[main] from main
to:main::@return
main::@return: scope:[main] from main::@1
return
to:@return
test: scope:[test] from main
(byte) test::state#0 ← (const byte) test::ON
(byte*) test::SCREEN#0 ← ((byte*)) (number) $428
*((byte*) test::SCREEN#0) ← (byte) test::state#0
to:test::@return
test::@return: scope:[test] from test
return
to:@return
@2: scope:[] from @begin
call main
to:@3
@3: scope:[] from @2
to:@end
@end: scope:[] from @3
SYMBOL TABLE SSA
(label) @2
(label) @3
(label) @begin
(label) @end
(void()) main()
(label) main::@1
(label) main::@return
(const byte) main::ON = (byte) 1
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::state
(byte) main::state#0
(void()) test()
(label) test::@return
(const byte) test::ON = (byte) 8
(byte*) test::SCREEN
(byte*) test::SCREEN#0
(byte) test::state
(byte) test::state#0
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Inlining cast (byte*) test::SCREEN#0 ← (byte*)(number) $428
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant pointer cast (byte*) 1064
Successful SSA optimization PassNCastSimplification
Constant (const byte) main::state#0 = main::ON
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Constant (const byte) test::state#0 = test::ON
Constant (const byte*) test::SCREEN#0 = (byte*) 1064
Successful SSA optimization Pass2ConstantIdentification
Constant inlined test::state#0 = (const byte) test::ON
Constant inlined main::state#0 = (const byte) main::ON
Successful SSA optimization Pass2ConstantInlining
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @2
Adding NOP phi() at start of @3
Adding NOP phi() at start of @end
Adding NOP phi() at start of main::@1
CALL GRAPH
Calls in [] to main:2
Calls in [main] to test:6
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @3
Culled Empty Block (label) main::@1
Renumbering block @2 to @1
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON
[5] call test
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return
test: scope:[test] from main
[7] *((const byte*) test::SCREEN#0) ← (const byte) test::ON
to:test::@return
test::@return: scope:[test] from test
[8] return
to:@return
VARIABLE REGISTER WEIGHTS
(void()) main()
(byte*) main::SCREEN
(byte) main::state
(void()) test()
(byte*) test::SCREEN
(byte) test::state
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
//SEG0 File Comments
// Test of simple enum - multiple inline enum definitions
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 [5] call test
jsr test
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
//SEG14 test
test: {
.const ON = 8
.label SCREEN = $428
//SEG15 [7] *((const byte*) test::SCREEN#0) ← (const byte) test::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
jmp breturn
//SEG16 test::@return
breturn:
//SEG17 [8] return
rts
}
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [7] *((const byte*) test::SCREEN#0) ← (const byte) test::ON [ ] ( main:2::test:5 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [test]
Uplift Scope []
Uplifting [main] best 48 combination
Uplifting [test] best 48 combination
Uplifting [] best 48 combination
ASSEMBLER BEFORE OPTIMIZATION
//SEG0 File Comments
// Test of simple enum - multiple inline enum definitions
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 [5] call test
jsr test
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
//SEG14 test
test: {
.const ON = 8
.label SCREEN = $428
//SEG15 [7] *((const byte*) test::SCREEN#0) ← (const byte) test::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
jmp breturn
//SEG16 test::@return
breturn:
//SEG17 [8] return
rts
}
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction breturn:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::ON ON = (byte) 1
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::state
(void()) test()
(label) test::@return
(const byte) test::ON ON = (byte) 8
(byte*) test::SCREEN
(const byte*) test::SCREEN#0 SCREEN = (byte*) 1064
(byte) test::state
FINAL ASSEMBLER
Score: 30
//SEG0 File Comments
// Test of simple enum - multiple inline enum definitions
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
//SEG5 @1
//SEG6 [2] call main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
//SEG8 @end
//SEG9 main
main: {
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 [5] call test
jsr test
//SEG12 main::@return
//SEG13 [6] return
rts
}
//SEG14 test
test: {
.const ON = 8
.label SCREEN = $428
//SEG15 [7] *((const byte*) test::SCREEN#0) ← (const byte) test::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG16 test::@return
//SEG17 [8] return
rts
}

16
src/test/ref/enum-5.sym Normal file
View File

@ -0,0 +1,16 @@
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::ON ON = (byte) 1
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::state
(void()) test()
(label) test::@return
(const byte) test::ON ON = (byte) 8
(byte*) test::SCREEN
(const byte*) test::SCREEN#0 SCREEN = (byte*) 1064
(byte) test::state

14
src/test/ref/enum-6.asm Normal file
View File

@ -0,0 +1,14 @@
// Test of simple enum - anonymous enum definition
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
main: {
.const OFF = 0
.const ON = 1
.label SCREEN = $400
lda #ON
sta SCREEN
lda #OFF
sta SCREEN+1
rts
}

16
src/test/ref/enum-6.cfg Normal file
View File

@ -0,0 +1,16 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::OFF
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return

256
src/test/ref/enum-6.log Normal file
View File

@ -0,0 +1,256 @@
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
main: scope:[main] from @1
(byte) main::state#0 ← (const byte) main::ON
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::state#0
(byte) main::state#1 ← (const byte) main::OFF
*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::state#1
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::OFF = (byte) 0
(const byte) main::ON = (byte) 1
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::state
(byte) main::state#0
(byte) main::state#1
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::state#0
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::state#1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant (const byte) main::state#0 = main::ON
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Constant (const byte) main::state#1 = main::OFF
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero main::SCREEN#0 in [2] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::state#0
Successful SSA optimization PassNSimplifyExpressionWithZero
Constant inlined main::state#1 = (const byte) main::OFF
Constant inlined main::state#0 = (const byte) main::ON
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(main::SCREEN#0+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::OFF
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return
VARIABLE REGISTER WEIGHTS
(void()) main()
(byte*) main::SCREEN
(byte) main::state
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
//SEG0 File Comments
// Test of simple enum - anonymous enum definition
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const OFF = 0
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::OFF -- _deref_pbuc1=vbuc2
lda #OFF
sta SCREEN+1
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::OFF [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope []
Uplifting [main] best 33 combination
Uplifting [] best 33 combination
ASSEMBLER BEFORE OPTIMIZATION
//SEG0 File Comments
// Test of simple enum - anonymous enum definition
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const OFF = 0
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::OFF -- _deref_pbuc1=vbuc2
lda #OFF
sta SCREEN+1
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::OFF OFF = (byte) 0
(const byte) main::ON ON = (byte) 1
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::state
FINAL ASSEMBLER
Score: 18
//SEG0 File Comments
// Test of simple enum - anonymous enum definition
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
//SEG2 Global Constants & labels
//SEG3 @begin
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
//SEG5 @1
//SEG6 [2] call main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
//SEG8 @end
//SEG9 main
main: {
.const OFF = 0
.const ON = 1
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) main::ON -- _deref_pbuc1=vbuc2
lda #ON
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::OFF -- _deref_pbuc1=vbuc2
lda #OFF
sta SCREEN+1
//SEG12 main::@return
//SEG13 [6] return
rts
}

11
src/test/ref/enum-6.sym Normal file
View File

@ -0,0 +1,11 @@
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@return
(const byte) main::OFF OFF = (byte) 0
(const byte) main::ON ON = (byte) 1
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::state

14
src/test/ref/enum-7.asm Normal file
View File

@ -0,0 +1,14 @@
// Test of simple enum - struct with enum
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
.const RED = 0
main: {
.const button_size = $18
.label SCREEN = $400
lda #RED
sta SCREEN
lda #button_size
sta SCREEN+1
rts
}

16
src/test/ref/enum-7.cfg Normal file
View File

@ -0,0 +1,16 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) RED
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return

284
src/test/ref/enum-7.log Normal file
View File

@ -0,0 +1,284 @@
Created struct value member variable (byte) main::button_color
Created struct value member variable (byte) main::button_size
Converted struct value to member variables (struct Button) main::button
Adding struct value list initializer (byte) main::button_color ← (const byte) RED
Adding struct value list initializer (byte) main::button_size ← (number) $18
Replacing struct member reference (struct Button) main::button.color with member variable reference (byte) main::button_color
Replacing struct member reference (struct Button) main::button.size with member variable reference (byte) main::button_size
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
Identified constant variable (byte) main::button_color
Identified constant variable (byte) main::button_size
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
main: scope:[main] from @1
(byte) main::button_color#0 ← (const byte) RED
(byte) main::button_size#0 ← (number) $18
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::button_color#0
*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::button_size#0
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(byte) Button::color
(byte) Button::size
(const byte) Color::GREEN = (byte) 1
(const byte) Color::RED = (byte) 0
(const byte) RED = (byte) 0
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::button_color
(byte) main::button_color#0
(byte) main::button_size
(byte) main::button_size#0
Adding number conversion cast (unumber) $18 in (byte) main::button_size#0 ← (number) $18
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::button_color#0
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::button_size#0
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte) main::button_size#0 ← (unumber)(number) $18
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant integer cast $18
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) $18
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant (const byte) main::button_color#0 = RED
Constant (const byte) main::button_size#0 = $18
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero main::SCREEN#0 in [3] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::button_color#0
Successful SSA optimization PassNSimplifyExpressionWithZero
Constant inlined main::button_color#0 = (const byte) RED
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(main::SCREEN#0+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) RED
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) Button::color
(byte) Button::size
(void()) main()
(byte*) main::SCREEN
(byte) main::button_color
(byte) main::button_size
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
//SEG0 File Comments
// Test of simple enum - struct with enum
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const RED = 0
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const button_size = $18
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) RED [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [Color]
Uplift Scope [Button]
Uplift Scope [main]
Uplift Scope []
Uplifting [Color] best 33 combination
Uplifting [Button] best 33 combination
Uplifting [main] best 33 combination
Uplifting [] best 33 combination
ASSEMBLER BEFORE OPTIMIZATION
//SEG0 File Comments
// Test of simple enum - struct with enum
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const RED = 0
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const button_size = $18
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(byte) Button::color
(byte) Button::size
(const byte) Color::GREEN GREEN = (byte) 1
(const byte) Color::RED RED = (byte) 0
(const byte) RED RED = (byte) 0
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::button_color
(byte) main::button_size
(const byte) main::button_size#0 button_size = (byte) $18
FINAL ASSEMBLER
Score: 18
//SEG0 File Comments
// Test of simple enum - struct with enum
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const RED = 0
//SEG3 @begin
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
//SEG5 @1
//SEG6 [2] call main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
//SEG8 @end
//SEG9 main
main: {
.const button_size = $18
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
//SEG12 main::@return
//SEG13 [6] return
rts
}

16
src/test/ref/enum-7.sym Normal file
View File

@ -0,0 +1,16 @@
(label) @1
(label) @begin
(label) @end
(byte) Button::color
(byte) Button::size
(const byte) Color::GREEN GREEN = (byte) 1
(const byte) Color::RED RED = (byte) 0
(const byte) RED RED = (byte) 0
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::button_color
(byte) main::button_size
(const byte) main::button_size#0 button_size = (byte) $18

14
src/test/ref/enum-8.asm Normal file
View File

@ -0,0 +1,14 @@
// Test of simple enum - struct with inline anonymous enum
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
.const RED = 2
main: {
.const button_size = $18
.label SCREEN = $400
lda #RED
sta SCREEN
lda #button_size
sta SCREEN+1
rts
}

16
src/test/ref/enum-8.cfg Normal file
View File

@ -0,0 +1,16 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) RED
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return

284
src/test/ref/enum-8.log Normal file
View File

@ -0,0 +1,284 @@
Created struct value member variable (byte) main::button_color
Created struct value member variable (byte) main::button_size
Converted struct value to member variables (struct Button) main::button
Adding struct value list initializer (byte) main::button_color ← (const byte) RED
Adding struct value list initializer (byte) main::button_size ← (number) $18
Replacing struct member reference (struct Button) main::button.color with member variable reference (byte) main::button_color
Replacing struct member reference (struct Button) main::button.size with member variable reference (byte) main::button_size
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
Identified constant variable (byte) main::button_color
Identified constant variable (byte) main::button_size
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
main: scope:[main] from @1
(byte) main::button_color#0 ← (const byte) RED
(byte) main::button_size#0 ← (number) $18
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::button_color#0
*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::button_size#0
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(const byte) Button::$0::GREEN = (number) 5
(const byte) Button::$0::RED = (number) 2
(byte) Button::color
(byte) Button::size
(const byte) RED = (number) 2
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::button_color
(byte) main::button_color#0
(byte) main::button_size
(byte) main::button_size#0
Adding number conversion cast (unumber) $18 in (byte) main::button_size#0 ← (number) $18
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::button_color#0
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::button_size#0
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte) main::button_size#0 ← (unumber)(number) $18
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant integer cast $18
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) $18
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant (const byte) main::button_color#0 = RED
Constant (const byte) main::button_size#0 = $18
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero main::SCREEN#0 in [3] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::button_color#0
Successful SSA optimization PassNSimplifyExpressionWithZero
Constant inlined Button::$0::RED = (number) 2
Constant inlined main::button_color#0 = (const byte) RED
Constant inlined Button::$0::GREEN = (number) 5
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(main::SCREEN#0+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN#0) ← (const byte) RED
[5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) Button::color
(byte) Button::size
(void()) main()
(byte*) main::SCREEN
(byte) main::button_color
(byte) main::button_size
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
//SEG0 File Comments
// Test of simple enum - struct with inline anonymous enum
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const RED = 2
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const button_size = $18
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) main::SCREEN#0) ← (const byte) RED [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [Button]
Uplift Scope [Button::$0]
Uplift Scope [main]
Uplift Scope []
Uplifting [Button] best 33 combination
Uplifting [Button::$0] best 33 combination
Uplifting [main] best 33 combination
Uplifting [] best 33 combination
ASSEMBLER BEFORE OPTIMIZATION
//SEG0 File Comments
// Test of simple enum - struct with inline anonymous enum
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const RED = 2
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
//SEG5 @1
b1:
//SEG6 [2] call main
jsr main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
//SEG8 @end
bend:
//SEG9 main
main: {
.const button_size = $18
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
jmp breturn
//SEG12 main::@return
breturn:
//SEG13 [6] return
rts
}
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(byte) Button::color
(byte) Button::size
(const byte) RED RED = (number) 2
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::button_color
(byte) main::button_size
(const byte) main::button_size#0 button_size = (byte) $18
FINAL ASSEMBLER
Score: 18
//SEG0 File Comments
// Test of simple enum - struct with inline anonymous enum
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const RED = 2
//SEG3 @begin
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
//SEG5 @1
//SEG6 [2] call main
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
//SEG8 @end
//SEG9 main
main: {
.const button_size = $18
.label SCREEN = $400
//SEG10 [4] *((const byte*) main::SCREEN#0) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
//SEG11 [5] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) main::button_size#0 -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
//SEG12 main::@return
//SEG13 [6] return
rts
}

14
src/test/ref/enum-8.sym Normal file
View File

@ -0,0 +1,14 @@
(label) @1
(label) @begin
(label) @end
(byte) Button::color
(byte) Button::size
(const byte) RED RED = (number) 2
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::button_color
(byte) main::button_size
(const byte) main::button_size#0 button_size = (byte) $18