Increased complexity of examples. Fixed A-clobber problems.

This commit is contained in:
jespergravgaard 2023-04-23 16:00:52 +02:00
parent 35b6395f02
commit 2b1bc3c11d
65 changed files with 4923 additions and 1965 deletions

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@ -1,7 +1,11 @@
sta $ff
lda $0
pha
lda #{c1}
sta $0
lda $ff
jsr {la1}
sta $ff
pla
sta $0
sta $0
lda $ff

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@ -1,7 +1,11 @@
sta $ff
lda $1
pha
lda #{c1}
sta $1
lda $ff
jsr {la1}
sta $ff
pla
sta $1
sta $1
lda $ff

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@ -767,6 +767,11 @@ public class TestProgramsFast extends TestPrograms {
compileAndCompare("examples/cx16/cx16-rasterbars.c");
}
//@Test
//public void testCx16Banking() throws IOException {
// compileAndCompare("examples/cx16/banking/cx16-banking.c");
//}
@Test
public void testMega65Camelot1536Dots() throws IOException {
compileAndCompare("examples/mega65/camelot-1536dots.c");

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@ -32,6 +32,7 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // near call
SCREEN[1] = plus('1', 6); // near call
}
#pragma code_seg(Code)

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@ -32,14 +32,15 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // near call
SCREEN[1] = plus('1', 6); // near call
}
#pragma code_seg(Code)
char plus(char a, char b) {
return min(a, b); // near call
return add(a, b); // near call
}
#pragma code_seg(Code)
char min(char a, char b) {
char add(char a, char b) {
return a+b;
}

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@ -33,10 +33,10 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
__bank(cx16_ram,1) char plus(char a, char b) {
return a+b;
}
}

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@ -28,21 +28,16 @@
#pragma link("call-banked-phi.ld")
char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
#pragma bank(cx16_ram, 1)
char plus(char a, char b) {
return a+b;
}
#pragma code_seg(Code)
#pragma nobank
}

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@ -33,15 +33,17 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
__bank(cx16_ram,1) char plus(char a, char b) {
return min(a, b); // near call
return add(a, b); // near call
}
#pragma code_seg(Code)
char min(char a, char b) {
#pragma nobank
char add(char a, char b) {
return a+b;
}

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@ -33,17 +33,18 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
#pragma bank(cx16_ram, 1)
char plus(char a, char b) {
return min(a, b); // near call
return add(a, b); // near call
}
#pragma code_seg(Code)
#pragma nobank
char min(char a, char b) {
char add(char a, char b) {
return a+b;
}

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@ -28,20 +28,20 @@
#pragma link("call-banked-phi.ld")
char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
char __bank(cx16_ram, 1) plus(char a, char b) {
return min(a, b); // near call
return add(a, b); // near call
}
#pragma code_seg(RAM_Bank1)
char __bank(cx16_ram, 1) min(char a, char b) {
char __bank(cx16_ram, 1) add(char a, char b) {
return a+b;
}

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@ -33,19 +33,17 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
#pragma bank(cx16_ram, 1)
char plus(char a, char b) {
return min(a, b); // near call
return add(a, b); // near call
}
#pragma code_seg(RAM_Bank1)
#pragma bank(cx16_ram, 1)
char min(char a, char b) {
char add(char a, char b) {
return a+b;
}
#pragma code_seg(Code)
#pragma nobank

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@ -33,14 +33,15 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
__bank(cx16_ram, 1) char plus(char a, char b) {
return min(a, b); // far call
return add(a, b); // far call
}
#pragma code_seg(RAM_Bank2)
__bank(cx16_ram, 2) char min(char a, char b) {
__bank(cx16_ram, 2) char add(char a, char b) {
return a+b;
}

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@ -33,19 +33,17 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
#pragma bank(cx16_ram, 1)
char plus(char a, char b) {
return min(a, b); // far call
return add(a, b); // far call
}
#pragma code_seg(RAM_Bank2)
#pragma bank(cx16_ram, 2)
char min(char a, char b) {
char add(char a, char b) {
return a+b;
}
#pragma code_seg(RAM_Bank2)
#pragma nobank

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@ -33,14 +33,15 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
__bank(cx16_ram, 1) char plus(char a, char b) {
return min(a, b); // close call
return add(a, b); // close call
}
#pragma code_seg(ROM_Bank1)
__bank(cx16_rom, 1) char min(char a, char b) {
__bank(cx16_rom, 1) char add(char a, char b) {
return a+b;
}

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@ -33,19 +33,17 @@ char* const SCREEN = (char*)0x0400;
#pragma code_seg(Code)
void main(void) {
SCREEN[0] = plus('0', 7); // close call
SCREEN[1] = plus('1', 6); // close call
}
#pragma code_seg(RAM_Bank1)
#pragma bank(cx16_ram, 1)
char plus(char a, char b) {
return min(a, b); // close call
return add(a, b); // close call
}
#pragma code_seg(ROM_Bank1)
#pragma bank(cx16_rom, 1)
char min(char a, char b) {
char add(char a, char b) {
return a+b;
}
#pragma code_seg(Code)
#pragma nobank

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@ -1,38 +0,0 @@
/**
* @file cx16-banking-1.c
* @author your name (you@domain.com)
* @brief This program demonstrates a simple example of a banked call.
* @version 0.1
* @date 2023-04-05
*
* @copyright Copyright (c) 2023
*
*/
// The linker specification of the different segments.
#pragma var_model(mem)
#include <cx16.h>
#include <conio.h>
#include <printf.h>
#include <kernal.h>
// The target computer platform is the Commander X16,
// which implements banking in ram between 0xA0000 and 0xBFFF,
// and in ram between 0xC000 and 0xFFFF.
#pragma target(cx16)
char __stackcall plus(char a, char b) {
if (a > 0) {
return a + plus(a - b, b);
} else {
return 0;
}
}
void main(void) {
char result = plus(4, 1);
printf("result = %u\n", result);
}

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@ -10,6 +10,7 @@
*/
// The linker specification of the different segments.
#pragma target(cx16)
#pragma link("cx16-banking.ld")
#pragma var_model(mem)

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@ -42,17 +42,29 @@
.segment Code
main: {
// plus('0', 7)
lda #7
ldx #'0'
jsr plus
// plus('0', 7)
// SCREEN[0] = plus('0', 7)
lda #plus.return
sta SCREEN
// plus('1', 6)
lda #6
ldx #'1'
jsr plus
// plus('1', 6)
// SCREEN[1] = plus('1', 6)
// near call
sta SCREEN+1
// }
rts
}
// char plus(char a, char b)
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// a+b
stx.z $ff
clc
adc.z $ff
// }
rts
}

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@ -3,18 +3,28 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = plus::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] plus::return#2 = plus::a#2 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[5] return
[12] return
to:@return

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@ -7,27 +7,36 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
plus::$0 = plus::a#1 + plus::b#1
plus::return#1 = plus::$0
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
plus::$0 = plus::a#2 + plus::b#2
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus
plus::return#4 = phi( plus/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
@ -46,41 +55,53 @@ __constant char * const SCREEN = (char *)$400
void __start()
void main()
char main::$0
char main::$1
char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -89,27 +110,24 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [5] plus::return#1 = plus::a#0 + plus::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant plus::return#1 = plus::a#0+plus::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings plus::return#0
Constant inlined plus::return#0 = plus::return#1
Constant inlined main::$0 = plus::return#1
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
CALL GRAPH
Calls in [main] to plus:1
Calls in [main] to plus:1 plus:5
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
FINAL CONTROL FLOW GRAPH
@ -117,43 +135,91 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = plus::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] plus::return#2 = plus::a#2 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[5] return
[12] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
char main::$0 // 4.0
char main::$1 // 4.0
char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 11.0
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ plus::return#2 ]
Allocated zp[1]:2 [ plus::a#2 ]
Allocated zp[1]:3 [ plus::b#2 ]
Allocated zp[1]:4 [ plus::return#0 ]
Allocated zp[1]:5 [ main::$0 ]
Allocated zp[1]:6 [ plus::return#1 ]
Allocated zp[1]:7 [ main::$1 ]
Allocated zp[1]:8 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [2] *SCREEN = plus::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [11] plus::return#2 = plus::a#2 + plus::b#2 [ plus::return#2 ] ( plus:1 [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } plus:5 [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Potential registers zp[1]:2 [ plus::a#2 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ plus::b#2 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ plus::return#0 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ main::$0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:6 [ plus::return#1 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ main::$1 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#2 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [plus] 11: zp[1]:2 [ plus::a#2 ] 11: zp[1]:3 [ plus::b#2 ] 4: zp[1]:4 [ plus::return#0 ] 4: zp[1]:6 [ plus::return#1 ] 3.75: zp[1]:8 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:5 [ main::$0 ] 4: zp[1]:7 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 60 combination
Uplifting [plus] best 60 combination
Uplifting [] best 60 combination
Uplifting [plus] best 81 combination reg byte x [ plus::a#2 ] reg byte a [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:8 [ plus::return#2 ]
Limited combination testing to 100 combinations of 1024 possible.
Uplifting [main] best 69 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 69 combination
Attempting to uplift remaining variables inzp[1]:8 [ plus::return#2 ]
Uplifting [plus] best 60 combination reg byte a [ plus::return#2 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -204,42 +270,67 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus]
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuaa=vbuc1
lda #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- vbuxx=vbuc1
ldx #'0'
jsr plus
// [2] plus::return#0 = plus::return#2
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = plus::return#1 -- _deref_pbuc1=vbuc2
lda #plus.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuaa=vbuc1
lda #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- vbuxx=vbuc1
ldx #'1'
jsr plus
// [6] plus::return#1 = plus::return#2
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// near call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
// plus
// char plus(char a, char b)
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// [11] plus::return#2 = plus::a#2 + plus::b#2 -- vbuaa=vbuxx_plus_vbuaa
stx.z $ff
clc
adc.z $ff
jmp __breturn
// plus::@return
__breturn:
// [5] return
// [12] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
@ -247,18 +338,29 @@ Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte x 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte a 11.0
char plus::return
__constant char plus::return#1 = plus::a#0+plus::b#0 // return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte a 3.75
reg byte x [ plus::a#2 ]
reg byte a [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
reg byte a [ plus::return#2 ]
FINAL ASSEMBLER
Score: 24
Score: 48
// File Comments
/**
@ -309,26 +411,51 @@ Score: 24
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus]
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuaa=vbuc1
lda #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- vbuxx=vbuc1
ldx #'0'
jsr plus
// plus('0', 7)
// [2] plus::return#0 = plus::return#2
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = plus::return#1 -- _deref_pbuc1=vbuc2
lda #plus.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuaa=vbuc1
lda #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- vbuxx=vbuc1
ldx #'1'
jsr plus
// plus('1', 6)
// [6] plus::return#1 = plus::return#2
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// near call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
// plus
// char plus(char a, char b)
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// a+b
// [11] plus::return#2 = plus::a#2 + plus::b#2 -- vbuaa=vbuxx_plus_vbuaa
stx.z $ff
clc
adc.z $ff
// plus::@return
// [5] return
// }
// [12] return
rts
}
// File Data

View File

@ -1,10 +1,21 @@
__constant char * const SCREEN = (char *) 1024
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte x 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte a 11.0
char plus::return
__constant char plus::return#1 = plus::a#0+plus::b#0 // return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte a 3.75
reg byte x [ plus::a#2 ]
reg byte a [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
reg byte a [ plus::return#2 ]

View File

@ -42,24 +42,37 @@
.segment Code
main: {
// plus('0', 7)
lda #7
ldx #'0'
jsr plus
// plus('0', 7)
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
lda #6
ldx #'1'
jsr plus
// plus('1', 6)
// SCREEN[1] = plus('1', 6)
// near call
sta SCREEN+1
// }
rts
}
// char plus(char a, char b)
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
jsr min
// add(a, b)
stx.z add.a
jsr add
// }
rts
}
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,58 +175,135 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 75 combination
Uplifting [plus] best 75 combination
Uplifting [min] best 75 combination
Uplifting [] best 75 combination
Uplifting [add] best 129 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 99 combination reg byte x [ plus::a#2 ] reg byte a [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 1024 possible.
Uplifting [main] best 87 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 87 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 87 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 78 combination reg byte a [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -273,81 +354,133 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus]
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuaa=vbuc1
lda #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- vbuxx=vbuc1
ldx #'0'
jsr plus
// [2] plus::return#0 = plus::return#2
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuaa=vbuc1
lda #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- vbuxx=vbuc1
ldx #'1'
jsr plus
// [6] plus::return#1 = plus::return#2
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// near call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
// plus
// char plus(char a, char b)
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min]
min_from_plus:
jsr min
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuxx
stx.z add.a
// [12] add::b#0 = plus::b#2
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
// min
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __breturn:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __breturn:
Removing instruction __b1:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte x 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte a 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte a 3.75
reg byte x [ plus::a#2 ]
reg byte a [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte a [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 36
Score: 60
// File Comments
/**
@ -398,38 +531,68 @@ Score: 36
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus]
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuaa=vbuc1
lda #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- vbuxx=vbuc1
ldx #'0'
jsr plus
// plus('0', 7)
// [2] plus::return#0 = plus::return#2
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuaa=vbuc1
lda #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- vbuxx=vbuc1
ldx #'1'
jsr plus
// plus('1', 6)
// [6] plus::return#1 = plus::return#2
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// near call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
// plus
// char plus(char a, char b)
// __register(A) char plus(__register(X) char a, __register(A) char b)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min]
jsr min
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuxx
stx.z add.a
// [12] add::b#0 = plus::b#2
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0
// plus::@return
// }
// [6] return
// [16] return
rts
}
// min
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte x 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte a 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte a 3.75
reg byte x [ plus::a#2 ]
reg byte a [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte a [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,25 +43,54 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #plus.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// a+b
stx.z $ff
clc
adc.z $ff
tax
// }
rts
}

View File

@ -3,18 +3,28 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = plus::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] plus::return#2 = plus::a#2 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[5] return
[12] return
to:@return

View File

@ -7,27 +7,36 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
plus::$0 = plus::a#1 + plus::b#1
plus::return#1 = plus::$0
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
plus::$0 = plus::a#2 + plus::b#2
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus
plus::return#4 = phi( plus/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
@ -46,41 +55,53 @@ __constant char * const SCREEN = (char *)$400
void __start()
void main()
char main::$0
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -89,27 +110,24 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [5] plus::return#1 = plus::a#0 + plus::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant plus::return#1 = plus::a#0+plus::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings plus::return#0
Constant inlined plus::return#0 = plus::return#1
Constant inlined main::$0 = plus::return#1
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
CALL GRAPH
Calls in [main] to plus:1
Calls in [main] to plus:1 plus:5
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
FINAL CONTROL FLOW GRAPH
@ -117,44 +135,97 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = plus::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] plus::return#2 = plus::a#2 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[5] return
[12] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 11.0
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ plus::return#2 ]
Allocated zp[1]:2 [ plus::a#2 ]
Allocated zp[1]:3 [ plus::b#2 ]
Allocated zp[1]:4 [ plus::return#0 ]
Allocated zp[1]:5 [ main::$0 ]
Allocated zp[1]:6 [ plus::return#1 ]
Allocated zp[1]:7 [ main::$1 ]
Allocated zp[1]:8 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = plus::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:8 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [11] plus::return#2 = plus::a#2 + plus::b#2 [ plus::return#2 ] ( plus:1 [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } plus:5 [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [11] plus::return#2 = plus::a#2 + plus::b#2 [ plus::return#2 ] ( plus:1 [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } plus:5 [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Potential registers zp[1]:2 [ plus::a#2 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ plus::b#2 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ plus::return#0 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ main::$0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:6 [ plus::return#1 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ main::$1 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#2 ] : zp[1]:8 , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [plus] 11: zp[1]:2 [ plus::a#2 ] 11: zp[1]:3 [ plus::b#2 ] 4: zp[1]:4 [ plus::return#0 ] 4: zp[1]:6 [ plus::return#1 ] 3.75: zp[1]:8 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:5 [ main::$0 ] 4: zp[1]:7 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 78 combination
Uplifting [plus] best 78 combination
Uplifting [] best 78 combination
Uplifting [plus] best 141 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:8 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 129 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 129 combination
Attempting to uplift remaining variables inzp[1]:8 [ plus::return#2 ]
Uplifting [plus] best 126 combination reg byte x [ plus::return#2 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -206,50 +277,92 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = plus::return#1 -- _deref_pbuc1=vbuc2
lda #plus.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// [11] plus::return#2 = plus::a#2 + plus::b#2 -- vbuxx=vbuaa_plus_vbuxx
stx.z $ff
clc
adc.z $ff
tax
jmp __breturn
// plus::@return
__breturn:
// [5] return
// [12] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
@ -257,18 +370,29 @@ Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 11.0
char plus::return
__constant char plus::return#1 = plus::a#0+plus::b#0 // return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
reg byte x [ plus::return#2 ]
FINAL ASSEMBLER
Score: 42
Score: 114
// File Comments
/**
@ -320,34 +444,76 @@ Score: 42
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = plus::return#1 -- _deref_pbuc1=vbuc2
lda #plus.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// a+b
// [11] plus::return#2 = plus::a#2 + plus::b#2 -- vbuxx=vbuaa_plus_vbuxx
stx.z $ff
clc
adc.z $ff
tax
// plus::@return
// [5] return
// }
// [12] return
rts
}
// File Data

View File

@ -1,10 +1,21 @@
__constant char * const SCREEN = (char *) 1024
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 11.0
char plus::return
__constant char plus::return#1 = plus::a#0+plus::b#0 // return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
reg byte x [ plus::return#2 ]

View File

@ -43,25 +43,54 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #plus.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// a+b
stx.z $ff
clc
adc.z $ff
tax
// }
rts
}

View File

@ -3,18 +3,28 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = plus::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] plus::return#2 = plus::a#2 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[5] return
[12] return
to:@return

View File

@ -7,27 +7,36 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
plus::$0 = plus::a#1 + plus::b#1
plus::return#1 = plus::$0
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
plus::$0 = plus::a#2 + plus::b#2
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus
plus::return#4 = phi( plus/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
@ -46,41 +55,53 @@ __constant char * const SCREEN = (char *)$400
void __start()
void main()
char main::$0
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -89,27 +110,24 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [5] plus::return#1 = plus::a#0 + plus::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant plus::return#1 = plus::a#0+plus::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings plus::return#0
Constant inlined plus::return#0 = plus::return#1
Constant inlined main::$0 = plus::return#1
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
CALL GRAPH
Calls in [main] to plus:1
Calls in [main] to plus:1 plus:5
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
FINAL CONTROL FLOW GRAPH
@ -117,44 +135,97 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = plus::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] plus::return#2 = plus::a#2 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[5] return
[12] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 11.0
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ plus::return#2 ]
Allocated zp[1]:2 [ plus::a#2 ]
Allocated zp[1]:3 [ plus::b#2 ]
Allocated zp[1]:4 [ plus::return#0 ]
Allocated zp[1]:5 [ main::$0 ]
Allocated zp[1]:6 [ plus::return#1 ]
Allocated zp[1]:7 [ main::$1 ]
Allocated zp[1]:8 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = plus::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:8 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [11] plus::return#2 = plus::a#2 + plus::b#2 [ plus::return#2 ] ( plus:1 [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } plus:5 [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [11] plus::return#2 = plus::a#2 + plus::b#2 [ plus::return#2 ] ( plus:1 [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } plus:5 [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Potential registers zp[1]:2 [ plus::a#2 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ plus::b#2 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ plus::return#0 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ main::$0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:6 [ plus::return#1 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ main::$1 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#2 ] : zp[1]:8 , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [plus] 11: zp[1]:2 [ plus::a#2 ] 11: zp[1]:3 [ plus::b#2 ] 4: zp[1]:4 [ plus::return#0 ] 4: zp[1]:6 [ plus::return#1 ] 3.75: zp[1]:8 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:5 [ main::$0 ] 4: zp[1]:7 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 78 combination
Uplifting [plus] best 78 combination
Uplifting [] best 78 combination
Uplifting [plus] best 141 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:8 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 129 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 129 combination
Attempting to uplift remaining variables inzp[1]:8 [ plus::return#2 ]
Uplifting [plus] best 126 combination reg byte x [ plus::return#2 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -206,50 +277,92 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = plus::return#1 -- _deref_pbuc1=vbuc2
lda #plus.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// [11] plus::return#2 = plus::a#2 + plus::b#2 -- vbuxx=vbuaa_plus_vbuxx
stx.z $ff
clc
adc.z $ff
tax
jmp __breturn
// plus::@return
__breturn:
// [5] return
// [12] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
@ -257,18 +370,29 @@ Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 11.0
char plus::return
__constant char plus::return#1 = plus::a#0+plus::b#0 // return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
reg byte x [ plus::return#2 ]
FINAL ASSEMBLER
Score: 42
Score: 114
// File Comments
/**
@ -320,34 +444,76 @@ Score: 42
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = plus::return#1 -- _deref_pbuc1=vbuc2
lda #plus.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.const a = '0'
.const b = 7
.label return = a+b
// a+b
// [11] plus::return#2 = plus::a#2 + plus::b#2 -- vbuxx=vbuaa_plus_vbuxx
stx.z $ff
clc
adc.z $ff
tax
// plus::@return
// [5] return
// }
// [12] return
rts
}
// File Data

View File

@ -1,10 +1,21 @@
__constant char * const SCREEN = (char *) 1024
void main()
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 11.0
char plus::return
__constant char plus::return#1 = plus::a#0+plus::b#0 // return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
reg byte x [ plus::return#2 ]

View File

@ -43,33 +43,64 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
jsr min
// add(a, b)
sta.z add.a
txa
jsr add
tax
// }
rts
}
.segment Code
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,59 +175,141 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 93 combination
Uplifting [plus] best 93 combination
Uplifting [min] best 93 combination
Uplifting [] best 93 combination
Uplifting [add] best 189 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 161 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 149 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 149 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 149 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 146 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -275,90 +361,159 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min]
min_from_plus:
jsr min
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
.segment Code
// min
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 54
Score: 128
// File Comments
/**
@ -410,47 +565,95 @@ Score: 54
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min]
jsr min
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
.segment Code
// min
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,33 +43,64 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
jsr min
// add(a, b)
sta.z add.a
txa
jsr add
tax
// }
rts
}
.segment Code
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,59 +175,141 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 93 combination
Uplifting [plus] best 93 combination
Uplifting [min] best 93 combination
Uplifting [] best 93 combination
Uplifting [add] best 189 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 161 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 149 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 149 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 149 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 146 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -275,90 +361,159 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min]
min_from_plus:
jsr min
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
.segment Code
// min
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 54
Score: 128
// File Comments
/**
@ -410,47 +565,95 @@ Score: 54
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min]
jsr min
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
.segment Code
// min
// char min(char a, char b)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,33 +43,64 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
jsr min
// add(a, b)
sta.z add.a
txa
jsr add
tax
// }
rts
}
// char min(char a, char b)
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
__bank(cx16_ram, 1) char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
__bank(cx16_ram, 1) char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
__bank(cx16_ram, 1) char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
__bank(cx16_ram, 1) char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,59 +175,141 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
__bank(cx16_ram, 1) char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
__bank(cx16_ram, 1) char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 93 combination
Uplifting [plus] best 93 combination
Uplifting [min] best 93 combination
Uplifting [] best 93 combination
Uplifting [add] best 189 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 161 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 149 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 149 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 149 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 146 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -275,90 +361,159 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min]
min_from_plus:
jsr min
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 54
Score: 128
// File Comments
/**
@ -410,47 +565,95 @@ Score: 54
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min]
jsr min
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 1)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,33 +43,64 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
jsr min
// add(a, b)
sta.z add.a
txa
jsr add
tax
// }
rts
}
// char min(char a, char b)
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
__bank(cx16_ram, 1) char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
__bank(cx16_ram, 1) char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
__bank(cx16_ram, 1) char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
__bank(cx16_ram, 1) char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,59 +175,141 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
__bank(cx16_ram, 1) char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
__bank(cx16_ram, 1) char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 93 combination
Uplifting [plus] best 93 combination
Uplifting [min] best 93 combination
Uplifting [] best 93 combination
Uplifting [add] best 189 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 161 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 149 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 149 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 149 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 146 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -275,90 +361,159 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min]
min_from_plus:
jsr min
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 54
Score: 128
// File Comments
/**
@ -410,47 +565,95 @@ Score: 54
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min]
jsr min
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add
jsr add
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 1)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,37 +43,68 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// add(a, b)
sta.z add.a
txa
jsr $ff6e
.byte <min
.byte >min
.byte <add
.byte >add
.byte 2
tax
// }
rts
}
.segment RAM_Bank2
// char min(char a, char b)
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 2)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 2) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 2) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
__bank(cx16_ram, 2) char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
__bank(cx16_ram, 2) char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
__bank(cx16_ram, 2) char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
__bank(cx16_ram, 2) char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,59 +175,141 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 2) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 2) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
__bank(cx16_ram, 2) char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
__bank(cx16_ram, 2) char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 93 combination
Uplifting [plus] best 93 combination
Uplifting [min] best 93 combination
Uplifting [] best 93 combination
Uplifting [add] best 189 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 161 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 149 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 149 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 149 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 146 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -275,94 +361,163 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_far_cx16_ram
min_from_plus:
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_far_cx16_ram
jsr $ff6e
.byte <min
.byte >min
.byte <add
.byte >add
.byte 2
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
.segment RAM_Bank2
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 2)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 2) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 2) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 54
Score: 128
// File Comments
/**
@ -414,51 +569,99 @@ Score: 54
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_far_cx16_ram
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_far_cx16_ram
jsr $ff6e
.byte <min
.byte >min
.byte <add
.byte >add
.byte 2
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
.segment RAM_Bank2
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 2)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 2) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 2) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,37 +43,68 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// add(a, b)
sta.z add.a
txa
jsr $ff6e
.byte <min
.byte >min
.byte <add
.byte >add
.byte 2
tax
// }
rts
}
.segment RAM_Bank2
// char min(char a, char b)
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 2)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// a+b
clc
adc.z a
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 2) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 2) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
__bank(cx16_ram, 2) char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
__bank(cx16_ram, 2) char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
__bank(cx16_ram, 2) char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
__bank(cx16_ram, 2) char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,59 +175,141 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_ram, 2) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_ram, 2) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
__bank(cx16_ram, 2) char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
__bank(cx16_ram, 2) char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 93 combination
Uplifting [plus] best 93 combination
Uplifting [min] best 93 combination
Uplifting [] best 93 combination
Uplifting [add] best 189 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte a [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 256 possible.
Uplifting [plus] best 161 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 149 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 149 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 149 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 146 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -275,94 +361,163 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_far_cx16_ram
min_from_plus:
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_far_cx16_ram
jsr $ff6e
.byte <min
.byte >min
.byte <add
.byte >add
.byte 2
// [14] add::return#0 = add::return#1
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
.segment RAM_Bank2
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 2)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 2) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 2) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]
FINAL ASSEMBLER
Score: 54
Score: 128
// File Comments
/**
@ -414,51 +569,99 @@ Score: 54
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_far_cx16_ram
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_far_cx16_ram
jsr $ff6e
.byte <min
.byte >min
.byte <add
.byte >add
.byte 2
// [14] add::return#0 = add::return#1
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
.segment RAM_Bank2
// min
// char min(char a, char b)
// add
// __register(A) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_ram, 2)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuaa=vbuz1_plus_vbuaa
clc
adc.z a
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
__bank(cx16_ram, 2) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte a 37.33333333333333
void main()
__bank(cx16_ram, 2) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte a [ add::return#1 ]

View File

@ -43,40 +43,77 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// add(a, b)
sta.z add.a
txa
sta.z $ff
lda.z 1
pha
lda #1
sta.z 1
jsr min
lda.z $ff
jsr add
sta.z $ff
pla
sta.z 1
lda.z $ff
txa
tax
// }
rts
}
.segment ROM_Bank1
// char min(char a, char b)
// __register(X) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_rom, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// a+b
clc
adc.z a
tax
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_rom, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_rom, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
__bank(cx16_rom, 1) char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
__bank(cx16_rom, 1) char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
__bank(cx16_rom, 1) char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
__bank(cx16_rom, 1) char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,60 +175,144 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_rom, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_rom, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
__bank(cx16_rom, 1) char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
__bank(cx16_rom, 1) char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [5] call min [ ] ( plus:1 [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [13] call add [ add::return#1 ] ( plus:1 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:4 [ add::return#1 ]
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [13] call add [ add::return#1 ] ( plus:1 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 111 combination
Uplifting [plus] best 111 combination
Uplifting [min] best 111 combination
Uplifting [] best 111 combination
Uplifting [add] best 223 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte x [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 192 possible.
Uplifting [plus] best 195 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 183 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 183 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 183 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 180 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -276,97 +364,172 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_close_cx16_rom
min_from_plus:
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_close_cx16_rom
sta.z $ff
lda.z 1
pha
lda #1
sta.z 1
jsr min
lda.z $ff
jsr add
sta.z $ff
pla
sta.z 1
lda.z $ff
// [14] add::return#0 = add::return#1 -- vbuaa=vbuxx
txa
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
.segment ROM_Bank1
// min
// char min(char a, char b)
// add
// __register(X) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_rom, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuxx=vbuz1_plus_vbuaa
clc
adc.z a
tax
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
__bank(cx16_rom, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte x 37.33333333333333
void main()
__bank(cx16_rom, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte x [ add::return#1 ]
FINAL ASSEMBLER
Score: 72
Score: 162
// File Comments
/**
@ -418,54 +581,108 @@ Score: 72
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_close_cx16_rom
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_close_cx16_rom
sta.z $ff
lda.z 1
pha
lda #1
sta.z 1
jsr min
lda.z $ff
jsr add
sta.z $ff
pla
sta.z 1
lda.z $ff
// [14] add::return#0 = add::return#1 -- vbuaa=vbuxx
txa
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
.segment ROM_Bank1
// min
// char min(char a, char b)
// add
// __register(X) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_rom, 1)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuxx=vbuz1_plus_vbuaa
clc
adc.z a
tax
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
__bank(cx16_rom, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte x 37.33333333333333
void main()
__bank(cx16_rom, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte x [ add::return#1 ]

View File

@ -43,40 +43,77 @@
.segment Code
main: {
// plus('0', 7)
ldx #7
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
txa
// SCREEN[0] = plus('0', 7)
lda #min.return
sta SCREEN
// plus('1', 6)
ldx #6
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
txa
// SCREEN[1] = plus('1', 6)
// close call
sta SCREEN+1
// }
rts
}
.segment RAM_Bank1
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// add(a, b)
sta.z add.a
txa
sta.z $ff
lda.z 1
pha
lda #1
sta.z 1
jsr min
lda.z $ff
jsr add
sta.z $ff
pla
sta.z 1
lda.z $ff
txa
tax
// }
rts
}
.segment ROM_Bank1
// char min(char a, char b)
// __register(X) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_rom, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// a+b
clc
adc.z a
tax
// }
rts
}

View File

@ -3,27 +3,42 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_rom, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_rom, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return

View File

@ -7,47 +7,56 @@ main: scope:[main] from __start
plus::a#0 = '0'
plus::b#0 = 7
call plus
plus::return#0 = plus::return#2
plus::return#0 = plus::return#3
to:main::@1
main::@1: scope:[main] from main
plus::return#3 = phi( main/plus::return#0 )
main::$0 = plus::return#3
plus::return#4 = phi( main/plus::return#0 )
main::$0 = plus::return#4
SCREEN[0] = main::$0
plus::a#1 = '1'
plus::b#1 = 6
call plus
plus::return#1 = plus::return#3
to:main::@2
main::@2: scope:[main] from main::@1
plus::return#5 = phi( main::@1/plus::return#1 )
main::$1 = plus::return#5
SCREEN[1] = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
main::@return: scope:[main] from main::@2
return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
plus::b#1 = phi( main/plus::b#0 )
plus::a#1 = phi( main/plus::a#0 )
min::a#0 = plus::a#1
min::b#0 = plus::b#1
call min
min::return#0 = min::return#2
plus: scope:[plus] from main main::@1
plus::b#2 = phi( main/plus::b#0, main::@1/plus::b#1 )
plus::a#2 = phi( main/plus::a#0, main::@1/plus::a#1 )
add::a#0 = plus::a#2
add::b#0 = plus::b#2
call add
add::return#0 = add::return#2
to:plus::@1
plus::@1: scope:[plus] from plus
min::return#3 = phi( plus/min::return#0 )
plus::$0 = min::return#3
plus::return#1 = plus::$0
add::return#3 = phi( plus/add::return#0 )
plus::$0 = add::return#3
plus::return#2 = plus::$0
to:plus::@return
plus::@return: scope:[plus] from plus::@1
plus::return#4 = phi( plus::@1/plus::return#1 )
plus::return#2 = plus::return#4
plus::return#6 = phi( plus::@1/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
__bank(cx16_rom, 1) char min(char a , char b)
min: scope:[min] from plus
min::b#1 = phi( plus/min::b#0 )
min::a#1 = phi( plus/min::a#0 )
min::$0 = min::a#1 + min::b#1
min::return#1 = min::$0
to:min::@return
min::@return: scope:[min] from min
min::return#4 = phi( min/min::return#1 )
min::return#2 = min::return#4
__bank(cx16_rom, 1) char add(char a , char b)
add: scope:[add] from plus
add::b#1 = phi( plus/add::b#0 )
add::a#1 = phi( plus/add::a#0 )
add::$0 = add::a#1 + add::b#1
add::return#1 = add::$0
to:add::@return
add::@return: scope:[add] from add
add::return#4 = phi( add/add::return#1 )
add::return#2 = add::return#4
return
to:@return
@ -64,64 +73,74 @@ __start::@return: scope:[__start] from __start::@1
SYMBOL TABLE SSA
__constant char * const SCREEN = (char *)$400
void __start()
__bank(cx16_rom, 1) char add(char a , char b)
char add::$0
char add::a
char add::a#0
char add::a#1
char add::b
char add::b#0
char add::b#1
char add::return
char add::return#0
char add::return#1
char add::return#2
char add::return#3
char add::return#4
void main()
char main::$0
__bank(cx16_rom, 1) char min(char a , char b)
char min::$0
char min::a
char min::a#0
char min::a#1
char min::b
char min::b#0
char min::b#1
char min::return
char min::return#0
char min::return#1
char min::return#2
char min::return#3
char min::return#4
char main::$1
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::$0
char plus::a
char plus::a#0
char plus::a#1
char plus::a#2
char plus::b
char plus::b#0
char plus::b#1
char plus::b#2
char plus::return
char plus::return#0
char plus::return#1
char plus::return#2
char plus::return#3
char plus::return#4
char plus::return#5
char plus::return#6
Adding number conversion cast (unumber) 7 in plus::b#0 = 7
Adding number conversion cast (unumber) 0 in SCREEN[0] = main::$0
Adding number conversion cast (unumber) 6 in plus::b#1 = 6
Adding number conversion cast (unumber) 1 in SCREEN[1] = main::$1
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::b#0 = (unumber)7
Inlining cast plus::b#1 = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 7
Simplifying constant integer cast 0
Simplifying constant integer cast 6
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 7
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias plus::return#0 = plus::return#3
Alias min::return#0 = min::return#3
Alias plus::return#1 = plus::$0 plus::return#4 plus::return#2
Alias min::return#1 = min::$0 min::return#4 min::return#2
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias add::return#0 = add::return#3
Alias plus::return#2 = plus::$0 plus::return#6 plus::return#3
Alias add::return#1 = add::$0 add::return#4 add::return#2
Successful SSA optimization Pass2AliasElimination
Identical Phi Values plus::a#1 plus::a#0
Identical Phi Values plus::b#1 plus::b#0
Identical Phi Values min::a#1 min::a#0
Identical Phi Values min::b#1 min::b#0
Identical Phi Values add::a#1 add::a#0
Identical Phi Values add::b#1 add::b#0
Successful SSA optimization Pass2IdenticalPhiElimination
Constant plus::a#0 = '0'
Constant plus::b#0 = 7
Successful SSA optimization Pass2ConstantIdentification
Constant min::a#0 = plus::a#0
Constant min::b#0 = plus::b#0
Constant plus::a#1 = '1'
Constant plus::b#1 = 6
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero SCREEN in [5] SCREEN[0] = main::$0
Successful SSA optimization PassNSimplifyExpressionWithZero
@ -130,40 +149,25 @@ Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [9] min::return#1 = min::a#0 + min::b#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant min::return#1 = min::a#0+min::b#0
Successful SSA optimization Pass2ConstantIdentification
Constant min::return#0 = min::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#1 = min::return#0
Successful SSA optimization Pass2ConstantIdentification
Constant plus::return#0 = plus::return#1
Successful SSA optimization Pass2ConstantIdentification
Constant main::$0 = plus::return#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings min::return#0
Constant inlined plus::return#0 = min::return#1
Constant inlined main::$0 = min::return#1
Constant inlined plus::return#1 = min::return#1
Constant inlined min::a#0 = plus::a#0
Constant inlined min::return#0 = min::return#1
Constant inlined min::b#0 = plus::b#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::b#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::b#1
Constant inlined plus::b#1 = 6
Constant inlined plus::b#0 = 7
Constant inlined plus::a#1 = '1'
Constant inlined plus::a#0 = '0'
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of plus::@1
Adding NOP phi() at start of min
CALL GRAPH
Calls in [main] to plus:1
Calls in [plus] to min:5
Calls in [main] to plus:1 plus:5
Calls in [plus] to add:13
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block label plus::@1
Created 2 initial phi equivalence classes
Coalesced down to 2 phi equivalence classes
Adding NOP phi() at start of main
Adding NOP phi() at start of plus
Adding NOP phi() at start of min
FINAL CONTROL FLOW GRAPH
@ -171,60 +175,144 @@ void main()
main: scope:[main] from
[0] phi()
[1] call plus
[2] plus::return#0 = plus::return#2
to:main::@1
main::@1: scope:[main] from main
[2] *SCREEN = min::return#1
[3] main::$0 = plus::return#0
[4] *SCREEN = main::$0
[5] call plus
[6] plus::return#1 = plus::return#2
to:main::@2
main::@2: scope:[main] from main::@1
[7] main::$1 = plus::return#1
[8] *(SCREEN+1) = main::$1
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
main::@return: scope:[main] from main::@2
[9] return
to:@return
__bank(cx16_ram, 1) char plus(char a , char b)
plus: scope:[plus] from main
[4] phi()
[5] call min
plus: scope:[plus] from main main::@1
[10] plus::b#2 = phi( main/7, main::@1/6 )
[10] plus::a#2 = phi( main/'0', main::@1/'1' )
[11] add::a#0 = plus::a#2
[12] add::b#0 = plus::b#2
[13] call add
[14] add::return#0 = add::return#1
to:plus::@1
plus::@1: scope:[plus] from plus
[15] plus::return#2 = add::return#0
to:plus::@return
plus::@return: scope:[plus] from plus
[6] return
plus::@return: scope:[plus] from plus::@1
[16] return
to:@return
__bank(cx16_rom, 1) char min(char a , char b)
min: scope:[min] from plus
[7] phi()
to:min::@return
min::@return: scope:[min] from min
[8] return
__bank(cx16_rom, 1) char add(char a , char b)
add: scope:[add] from plus
[17] add::return#1 = add::a#0 + add::b#0
to:add::@return
add::@return: scope:[add] from add
[18] return
to:@return
VARIABLE REGISTER WEIGHTS
__bank(cx16_rom, 1) char add(char a , char b)
char add::a
char add::a#0 // 56.0
char add::b
char add::b#0 // 112.0
char add::return
char add::return#0 // 22.0
char add::return#1 // 37.33333333333333
void main()
__bank(cx16_rom, 1) char min(char a , char b)
char min::a
char min::b
char min::return
char main::$0 // 4.0
char main::$1 // 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
char plus::a#2 // 11.0
char plus::b
char plus::b#2 // 5.5
char plus::return
char plus::return#0 // 4.0
char plus::return#1 // 4.0
char plus::return#2 // 3.75
Initial phi equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$0 to live range equivalence class [ main::$0 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable add::a#0 to live range equivalence class [ add::a#0 ]
Added variable add::b#0 to live range equivalence class [ add::b#0 ]
Added variable add::return#0 to live range equivalence class [ add::return#0 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Added variable add::return#1 to live range equivalence class [ add::return#1 ]
Complete equivalence classes
[ plus::a#2 ]
[ plus::b#2 ]
[ plus::return#0 ]
[ main::$0 ]
[ plus::return#1 ]
[ main::$1 ]
[ add::a#0 ]
[ add::b#0 ]
[ add::return#0 ]
[ plus::return#2 ]
[ add::return#1 ]
Allocated zp[1]:2 [ add::b#0 ]
Allocated zp[1]:3 [ add::a#0 ]
Allocated zp[1]:4 [ add::return#1 ]
Allocated zp[1]:5 [ add::return#0 ]
Allocated zp[1]:6 [ plus::a#2 ]
Allocated zp[1]:7 [ plus::b#2 ]
Allocated zp[1]:8 [ plus::return#0 ]
Allocated zp[1]:9 [ main::$0 ]
Allocated zp[1]:10 [ plus::return#1 ]
Allocated zp[1]:11 [ main::$1 ]
Allocated zp[1]:12 [ plus::return#2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [1] call plus [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *SCREEN = min::return#1 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [5] call min [ ] ( plus:1 [ ] { } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:12 [ plus::return#2 ]
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [13] call add [ add::return#1 ] ( plus:1 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:4 [ add::return#1 ]
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [1] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ plus::return#2 ] ( [ plus::return#2 ] { { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [13] call add [ add::return#1 ] ( plus:1 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Statement [17] add::return#1 = add::a#0 + add::b#0 [ add::return#1 ] ( plus:1::add:13 [ add::return#1 ] { { plus::return#0 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } plus:5::add:13 [ add::return#1 ] { { plus::return#1 = plus::return#2 } { add::a#0 = plus::a#2 } { add::b#0 = plus::b#2 } { add::return#0 = add::return#1 } } ) always clobbers reg byte a
Potential registers zp[1]:6 [ plus::a#2 ] : zp[1]:6 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:7 [ plus::b#2 ] : zp[1]:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:8 [ plus::return#0 ] : zp[1]:8 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:9 [ main::$0 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:10 [ plus::return#1 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:11 [ main::$1 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:3 [ add::a#0 ] : zp[1]:3 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ add::b#0 ] : zp[1]:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:5 [ add::return#0 ] : zp[1]:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp[1]:12 [ plus::return#2 ] : zp[1]:12 , reg byte x , reg byte y ,
Potential registers zp[1]:4 [ add::return#1 ] : zp[1]:4 , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope [plus]
Uplift Scope [min]
Uplift Scope [add] 112: zp[1]:2 [ add::b#0 ] 56: zp[1]:3 [ add::a#0 ] 37.33: zp[1]:4 [ add::return#1 ] 22: zp[1]:5 [ add::return#0 ]
Uplift Scope [plus] 11: zp[1]:6 [ plus::a#2 ] 5.5: zp[1]:7 [ plus::b#2 ] 4: zp[1]:8 [ plus::return#0 ] 4: zp[1]:10 [ plus::return#1 ] 3.75: zp[1]:12 [ plus::return#2 ]
Uplift Scope [main] 4: zp[1]:9 [ main::$0 ] 4: zp[1]:11 [ main::$1 ]
Uplift Scope []
Uplifting [main] best 111 combination
Uplifting [plus] best 111 combination
Uplifting [min] best 111 combination
Uplifting [] best 111 combination
Uplifting [add] best 223 combination reg byte a [ add::b#0 ] zp[1]:3 [ add::a#0 ] reg byte x [ add::return#1 ] reg byte a [ add::return#0 ]
Limited combination testing to 100 combinations of 192 possible.
Uplifting [plus] best 195 combination reg byte a [ plus::a#2 ] reg byte x [ plus::b#2 ] reg byte a [ plus::return#0 ] reg byte a [ plus::return#1 ] zp[1]:12 [ plus::return#2 ]
Limited combination testing to 100 combinations of 768 possible.
Uplifting [main] best 183 combination reg byte a [ main::$0 ] reg byte a [ main::$1 ]
Uplifting [] best 183 combination
Attempting to uplift remaining variables inzp[1]:3 [ add::a#0 ]
Uplifting [add] best 183 combination zp[1]:3 [ add::a#0 ]
Attempting to uplift remaining variables inzp[1]:12 [ plus::return#2 ]
Uplifting [plus] best 180 combination reg byte x [ plus::return#2 ]
Allocated (was zp[1]:3) zp[1]:2 [ add::a#0 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
@ -276,97 +364,172 @@ ASSEMBLER BEFORE OPTIMIZATION
// main
main: {
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
plus_from_main:
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b1
// main::@1
__b1:
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [3] main::$0 = plus::return#0
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
plus_from___b1:
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
jmp __b2
// main::@2
__b2:
// [7] main::$1 = plus::return#1
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_close_cx16_rom
min_from_plus:
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_close_cx16_rom
sta.z $ff
lda.z 1
pha
lda #1
sta.z 1
jsr min
lda.z $ff
jsr add
sta.z $ff
pla
sta.z 1
lda.z $ff
// [14] add::return#0 = add::return#1 -- vbuaa=vbuxx
txa
jmp __b1
// plus::@1
__b1:
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
jmp __breturn
// plus::@return
__breturn:
// [6] return
// [16] return
rts
}
.segment ROM_Bank1
// min
// char min(char a, char b)
// add
// __register(X) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_rom, 1)
min: {
.label return = plus.a+plus.b
add: {
.label a = 2
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuxx=vbuz1_plus_vbuaa
clc
adc.z a
tax
jmp __breturn
// min::@return
// add::@return
__breturn:
// [8] return
// [18] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b2
Removing instruction jmp __breturn
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction plus_from_main:
Removing instruction __b1:
Removing instruction plus_from___b1:
Removing instruction __b2:
Removing instruction __breturn:
Removing instruction min_from_plus:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char * const SCREEN = (char *) 1024
__bank(cx16_rom, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte x 37.33333333333333
void main()
__bank(cx16_rom, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte x [ add::return#1 ]
FINAL ASSEMBLER
Score: 72
Score: 162
// File Comments
/**
@ -418,54 +581,108 @@ Score: 72
main: {
// plus('0', 7)
// [1] call plus
// [4] phi from main to plus [phi:main->plus] -- call_phi_close_cx16_ram
// [10] phi from main to plus [phi:main->plus]
// [10] phi plus::b#2 = 7 [phi:main->plus#0] -- vbuxx=vbuc1
ldx #7
// [10] phi plus::a#2 = '0' [phi:main->plus#1] -- call_phi_close_cx16_ram
lda #'0'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('0', 7)
// [2] plus::return#0 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@1
// [3] main::$0 = plus::return#0
// SCREEN[0] = plus('0', 7)
// [2] *SCREEN = min::return#1 -- _deref_pbuc1=vbuc2
lda #min.return
// [4] *SCREEN = main::$0 -- _deref_pbuc1=vbuaa
sta SCREEN
// plus('1', 6)
// [5] call plus
// [10] phi from main::@1 to plus [phi:main::@1->plus]
// [10] phi plus::b#2 = 6 [phi:main::@1->plus#0] -- vbuxx=vbuc1
ldx #6
// [10] phi plus::a#2 = '1' [phi:main::@1->plus#1] -- call_phi_close_cx16_ram
lda #'1'
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus('1', 6)
// [6] plus::return#1 = plus::return#2 -- vbuaa=vbuxx
txa
// main::@2
// [7] main::$1 = plus::return#1
// SCREEN[1] = plus('1', 6)
// [8] *(SCREEN+1) = main::$1 -- _deref_pbuc1=vbuaa
// close call
sta SCREEN+1
// main::@return
// }
// [3] return
// [9] return
rts
}
.segment RAM_Bank1
// plus
// char plus(char a, char b)
// __register(X) char plus(__register(A) char a, __register(X) char b)
// __bank(cx16_ram, 1)
plus: {
.label a = '0'
.label b = 7
// min(a, b)
// [5] call min
// [7] phi from plus to min [phi:plus->min] -- call_phi_close_cx16_rom
// add(a, b)
// [11] add::a#0 = plus::a#2 -- vbuz1=vbuaa
sta.z add.a
// [12] add::b#0 = plus::b#2 -- vbuaa=vbuxx
txa
// [13] call add -- call_phi_close_cx16_rom
sta.z $ff
lda.z 1
pha
lda #1
sta.z 1
jsr min
lda.z $ff
jsr add
sta.z $ff
pla
sta.z 1
lda.z $ff
// [14] add::return#0 = add::return#1 -- vbuaa=vbuxx
txa
// plus::@1
// [15] plus::return#2 = add::return#0 -- vbuxx=vbuaa
tax
// plus::@return
// }
// [6] return
// [16] return
rts
}
.segment ROM_Bank1
// min
// char min(char a, char b)
// add
// __register(X) char add(__zp(2) char a, __register(A) char b)
// __bank(cx16_rom, 1)
min: {
.label return = plus.a+plus.b
// min::@return
// [8] return
add: {
.label a = 2
// a+b
// [17] add::return#1 = add::a#0 + add::b#0 -- vbuxx=vbuz1_plus_vbuaa
clc
adc.z a
tax
// add::@return
// }
// [18] return
rts
}
// File Data

View File

@ -1,14 +1,33 @@
__constant char * const SCREEN = (char *) 1024
__bank(cx16_rom, 1) char add(char a , char b)
char add::a
char add::a#0 // a zp[1]:2 56.0
char add::b
char add::b#0 // reg byte a 112.0
char add::return
char add::return#0 // reg byte a 22.0
char add::return#1 // reg byte x 37.33333333333333
void main()
__bank(cx16_rom, 1) char min(char a , char b)
char min::a
char min::b
char min::return
__constant char min::return#1 = plus::a#0+plus::b#0 // return
char main::$0 // reg byte a 4.0
char main::$1 // reg byte a 4.0
__bank(cx16_ram, 1) char plus(char a , char b)
char plus::a
__constant char plus::a#0 = '0' // a
char plus::a#2 // reg byte a 11.0
char plus::b
__constant char plus::b#0 = 7 // b
char plus::b#2 // reg byte x 5.5
char plus::return
char plus::return#0 // reg byte a 4.0
char plus::return#1 // reg byte a 4.0
char plus::return#2 // reg byte x 3.75
reg byte a [ plus::a#2 ]
reg byte x [ plus::b#2 ]
reg byte a [ plus::return#0 ]
reg byte a [ main::$0 ]
reg byte a [ plus::return#1 ]
reg byte a [ main::$1 ]
zp[1]:2 [ add::a#0 ]
reg byte a [ add::b#0 ]
reg byte a [ add::return#0 ]
reg byte x [ plus::return#2 ]
reg byte x [ add::return#1 ]