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mirror of https://gitlab.com/camelot/kickc.git synced 2024-10-21 02:24:34 +00:00

Fixed encoding for literal chars through work-around. Closes #245

This commit is contained in:
Jesper Gravgaard 2019-08-07 14:58:57 +02:00
parent 7ba7af9d55
commit 62b03bcefb
9 changed files with 666 additions and 5 deletions

View File

@ -9,6 +9,7 @@ import dk.camelot64.kickc.model.symbols.Symbol;
import dk.camelot64.kickc.model.symbols.Variable;
import dk.camelot64.kickc.model.types.*;
import dk.camelot64.kickc.model.values.*;
import kickass.nonasm.c64.CharToPetsciiConverter;
/** Formatting of numbers, constants, names and more for KickAssembler */
public class AsmFormat {
@ -31,7 +32,15 @@ public class AsmFormat {
} else if(value instanceof ConstantBool) {
return getAsmBool(((ConstantBool) value).getBool());
} else if(value instanceof ConstantChar) {
return "'" + ((ConstantChar) value).getValue() + "'";
ConstantChar constantChar = (ConstantChar) value;
if(!ConstantString.Encoding.SCREENCODE_MIXED.equals(constantChar.getEncoding())) {
// Manually convert literal chars in non-standard encodings
CharToPetsciiConverter.setCurrentEncoding(constantChar.getEncoding().name);
byte converted = CharToPetsciiConverter.convertOrChar(constantChar.getChar(), true);
return getAsmNumber(new Long(converted));
} else {
return "'" + constantChar.getValue() + "'";
}
} else if(value instanceof ConstantString) {
return "\"" + ((ConstantString) value).getValue() + "\"";
} else if(value instanceof ConstantUnary) {

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@ -36,6 +36,11 @@ public class TestPrograms {
public TestPrograms() {
}
@Test
public void testEncodingLiteralChar() throws IOException, URISyntaxException {
compileAndCompare("encoding-literal-char");
}
@Test
public void testKcKaStringEncoding() throws IOException, URISyntaxException {
compileAndCompare("kc-ka-string-encoding");

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@ -0,0 +1,31 @@
// Tests encoding of literal chars
#encoding(petscii_mixed)
const char cpm = 'A';
const char[] spm = "A";
#encoding(petscii_upper)
const char cpu = 'A';
const char[] spu = "A";
#encoding(screencode_mixed)
const char csm = 'A';
const char[] ssm = "A";
#encoding(screencode_upper)
const char csu = 'A';
const char[] ssu = "A";
const char* screen = 0x0400;
void main() {
char idx = 0;
screen[idx++] = cpm;
screen[idx++] = cpu;
screen[idx++] = csm;
screen[idx++] = csu;
idx = 0x28;
screen[idx++] = spm[0];
screen[idx++] = spu[0];
screen[idx++] = ssm[0];
screen[idx++] = ssu[0];
}

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@ -0,0 +1,40 @@
// Tests encoding of literal chars
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
.encoding "petscii_mixed"
.const cpm = -$3f
.encoding "petscii_upper"
.const cpu = $41
.encoding "screencode_mixed"
.const csm = 'A'
.encoding "screencode_upper"
.const csu = 1
.label screen = $400
main: {
lda #cpm
sta screen
lda #cpu
sta screen+1
lda #csm
sta screen+2
lda #csu
sta screen+3
lda spm
sta screen+$28
lda spu
sta screen+$29
lda ssm
sta screen+$2a
lda ssu
sta screen+$2b
rts
}
.encoding "petscii_mixed"
spm: .text "A@"
.encoding "petscii_upper"
spu: .text "A@"
.encoding "screencode_mixed"
ssm: .text "A@"
.encoding "screencode_upper"
ssu: .text "A@"

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@ -0,0 +1,22 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) screen#0) ← (const byte) cpm#0
[5] *((const byte*) screen#0+(byte) 1) ← (const byte) cpu#0
[6] *((const byte*) screen#0+(byte) 2) ← (const byte) csm#0
[7] *((const byte*) screen#0+(byte) 3) ← (const byte) csu#0
[8] *((const byte*) screen#0+(byte) $28) ← *((const byte[]) spm#0)
[9] *((const byte*) screen#0+(byte) $29) ← *((const byte[]) spu#0)
[10] *((const byte*) screen#0+(byte) $2a) ← *((const byte[]) ssm#0)
[11] *((const byte*) screen#0+(byte) $2b) ← *((const byte[]) ssu#0)
to:main::@return
main::@return: scope:[main] from main
[12] return
to:@return

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@ -0,0 +1,529 @@
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
(byte) cpm#0 ← (byte) 'A'pm
(byte[]) spm#0 ← (const string) $0
(byte) cpu#0 ← (byte) 'A'pu
(byte[]) spu#0 ← (const string) $1
(byte) csm#0 ← (byte) 'A'
(byte[]) ssm#0 ← (const string) $2
(byte) csu#0 ← (byte) 'A'su
(byte[]) ssu#0 ← (const string) $3
(byte*) screen#0 ← ((byte*)) (number) $400
to:@1
main: scope:[main] from @1
(byte) main::idx#0 ← (number) 0
*((byte*) screen#0 + (byte) main::idx#0) ← (byte) cpm#0
(byte) main::idx#1 ← ++ (byte) main::idx#0
*((byte*) screen#0 + (byte) main::idx#1) ← (byte) cpu#0
(byte) main::idx#2 ← ++ (byte) main::idx#1
*((byte*) screen#0 + (byte) main::idx#2) ← (byte) csm#0
(byte) main::idx#3 ← ++ (byte) main::idx#2
*((byte*) screen#0 + (byte) main::idx#3) ← (byte) csu#0
(byte) main::idx#4 ← ++ (byte) main::idx#3
(byte) main::idx#5 ← (number) $28
*((byte*) screen#0 + (byte) main::idx#5) ← *((byte[]) spm#0 + (number) 0)
(byte) main::idx#6 ← ++ (byte) main::idx#5
*((byte*) screen#0 + (byte) main::idx#6) ← *((byte[]) spu#0 + (number) 0)
(byte) main::idx#7 ← ++ (byte) main::idx#6
*((byte*) screen#0 + (byte) main::idx#7) ← *((byte[]) ssm#0 + (number) 0)
(byte) main::idx#8 ← ++ (byte) main::idx#7
*((byte*) screen#0 + (byte) main::idx#8) ← *((byte[]) ssu#0 + (number) 0)
(byte) main::idx#9 ← ++ (byte) main::idx#8
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(const string) $0 = (string) "A@"pm
(const string) $1 = (string) "A@"pu
(const string) $2 = (string) "A@"
(const string) $3 = (string) "A@"su
(label) @1
(label) @2
(label) @begin
(label) @end
(byte) cpm
(byte) cpm#0
(byte) cpu
(byte) cpu#0
(byte) csm
(byte) csm#0
(byte) csu
(byte) csu#0
(void()) main()
(label) main::@return
(byte) main::idx
(byte) main::idx#0
(byte) main::idx#1
(byte) main::idx#2
(byte) main::idx#3
(byte) main::idx#4
(byte) main::idx#5
(byte) main::idx#6
(byte) main::idx#7
(byte) main::idx#8
(byte) main::idx#9
(byte*) screen
(byte*) screen#0
(byte[]) spm
(byte[]) spm#0
(byte[]) spu
(byte[]) spu#0
(byte[]) ssm
(byte[]) ssm#0
(byte[]) ssu
(byte[]) ssu#0
Adding number conversion cast (unumber) 0 in (byte) main::idx#0 ← (number) 0
Adding number conversion cast (unumber) $28 in (byte) main::idx#5 ← (number) $28
Adding number conversion cast (unumber) 0 in *((byte*) screen#0 + (byte) main::idx#5) ← *((byte[]) spm#0 + (number) 0)
Adding number conversion cast (unumber) 0 in *((byte*) screen#0 + (byte) main::idx#6) ← *((byte[]) spu#0 + (number) 0)
Adding number conversion cast (unumber) 0 in *((byte*) screen#0 + (byte) main::idx#7) ← *((byte[]) ssm#0 + (number) 0)
Adding number conversion cast (unumber) 0 in *((byte*) screen#0 + (byte) main::idx#8) ← *((byte[]) ssu#0 + (number) 0)
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte*) screen#0 ← (byte*)(number) $400
Inlining cast (byte) main::idx#0 ← (unumber)(number) 0
Inlining cast (byte) main::idx#5 ← (unumber)(number) $28
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast $28
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) $28
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant (const byte) cpm#0 = 'A'pm
Constant (const byte[]) spm#0 = $0
Constant (const byte) cpu#0 = 'A'pu
Constant (const byte[]) spu#0 = $1
Constant (const byte) csm#0 = 'A'
Constant (const byte[]) ssm#0 = $2
Constant (const byte) csu#0 = 'A'su
Constant (const byte[]) ssu#0 = $3
Constant (const byte*) screen#0 = (byte*) 1024
Constant (const byte) main::idx#0 = 0
Constant (const byte) main::idx#5 = $28
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero screen#0 in [10] *((const byte*) screen#0 + (const byte) main::idx#0) ← (const byte) cpm#0
Simplifying expression containing zero spm#0 in [19] *((const byte*) screen#0 + (const byte) main::idx#5) ← *((const byte[]) spm#0 + (byte) 0)
Simplifying expression containing zero spu#0 in [21] *((const byte*) screen#0 + (byte) main::idx#6) ← *((const byte[]) spu#0 + (byte) 0)
Simplifying expression containing zero ssm#0 in [23] *((const byte*) screen#0 + (byte) main::idx#7) ← *((const byte[]) ssm#0 + (byte) 0)
Simplifying expression containing zero ssu#0 in [25] *((const byte*) screen#0 + (byte) main::idx#8) ← *((const byte[]) ssu#0 + (byte) 0)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused variable (byte) main::idx#4 and assignment [7] (byte) main::idx#4 ← ++ (byte) main::idx#3
Eliminating unused variable (byte) main::idx#9 and assignment [15] (byte) main::idx#9 ← ++ (byte) main::idx#8
Successful SSA optimization PassNEliminateUnusedVars
Constant right-side identified [1] (byte) main::idx#1 ← ++ (const byte) main::idx#0
Constant right-side identified [8] (byte) main::idx#6 ← ++ (const byte) main::idx#5
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte) main::idx#1 = ++main::idx#0
Constant (const byte) main::idx#6 = ++main::idx#5
Successful SSA optimization Pass2ConstantIdentification
Constant right-side identified [2] (byte) main::idx#2 ← ++ (const byte) main::idx#1
Constant right-side identified [8] (byte) main::idx#7 ← ++ (const byte) main::idx#6
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte) main::idx#2 = ++main::idx#1
Constant (const byte) main::idx#7 = ++main::idx#6
Successful SSA optimization Pass2ConstantIdentification
Constant right-side identified [3] (byte) main::idx#3 ← ++ (const byte) main::idx#2
Constant right-side identified [8] (byte) main::idx#8 ← ++ (const byte) main::idx#7
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte) main::idx#3 = ++main::idx#2
Constant (const byte) main::idx#8 = ++main::idx#7
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings (const byte) main::idx#0
Inlining constant with different constant siblings (const byte) main::idx#5
Inlining constant with different constant siblings (const byte) main::idx#1
Inlining constant with different constant siblings (const byte) main::idx#6
Inlining constant with different constant siblings (const byte) main::idx#2
Inlining constant with different constant siblings (const byte) main::idx#7
Inlining constant with different constant siblings (const byte) main::idx#3
Inlining constant with different constant siblings (const byte) main::idx#8
Constant inlined main::idx#0 = (byte) 0
Constant inlined main::idx#1 = ++(byte) 0
Constant inlined main::idx#2 = ++++(byte) 0
Constant inlined main::idx#3 = ++++++(byte) 0
Constant inlined main::idx#5 = (byte) $28
Constant inlined main::idx#6 = ++(byte) $28
Constant inlined main::idx#7 = ++++(byte) $28
Constant inlined main::idx#8 = ++++++(byte) $28
Constant inlined $0 = (const byte[]) spm#0
Constant inlined $1 = (const byte[]) spu#0
Constant inlined $2 = (const byte[]) ssm#0
Constant inlined $3 = (const byte[]) ssu#0
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(screen#0+++0)
Consolidated array index constant in *(screen#0+++++0)
Consolidated array index constant in *(screen#0+++++++0)
Consolidated array index constant in *(screen#0+$28)
Consolidated array index constant in *(screen#0+++$28)
Consolidated array index constant in *(screen#0+++++$28)
Consolidated array index constant in *(screen#0+++++++$28)
Successful SSA optimization Pass2ConstantAdditionElimination
Simplifying constant integer increment ++0
Simplifying constant integer increment ++0
Simplifying constant integer increment ++1
Simplifying constant integer increment ++$28
Simplifying constant integer increment ++$28
Simplifying constant integer increment ++$29
Successful SSA optimization Pass2ConstantSimplification
Simplifying constant integer increment ++1
Simplifying constant integer increment ++2
Simplifying constant integer increment ++$29
Simplifying constant integer increment ++$2a
Successful SSA optimization Pass2ConstantSimplification
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] *((const byte*) screen#0) ← (const byte) cpm#0
[5] *((const byte*) screen#0+(byte) 1) ← (const byte) cpu#0
[6] *((const byte*) screen#0+(byte) 2) ← (const byte) csm#0
[7] *((const byte*) screen#0+(byte) 3) ← (const byte) csu#0
[8] *((const byte*) screen#0+(byte) $28) ← *((const byte[]) spm#0)
[9] *((const byte*) screen#0+(byte) $29) ← *((const byte[]) spu#0)
[10] *((const byte*) screen#0+(byte) $2a) ← *((const byte[]) ssm#0)
[11] *((const byte*) screen#0+(byte) $2b) ← *((const byte[]) ssu#0)
to:main::@return
main::@return: scope:[main] from main
[12] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) cpm
(byte) cpu
(byte) csm
(byte) csu
(void()) main()
(byte) main::idx
(byte*) screen
(byte[]) spm
(byte[]) spu
(byte[]) ssm
(byte[]) ssu
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
Target platform is c64basic
// File Comments
// Tests encoding of literal chars
// Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
// Global Constants & labels
.encoding "petscii_mixed"
.const cpm = -$3f
.encoding "petscii_upper"
.const cpu = $41
.encoding "screencode_mixed"
.const csm = 'A'
.encoding "screencode_upper"
.const csu = 1
.label screen = $400
// @begin
bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
// @1
b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
// @end
bend:
// main
main: {
// [4] *((const byte*) screen#0) ← (const byte) cpm#0 -- _deref_pbuc1=vbuc2
lda #cpm
sta screen
// [5] *((const byte*) screen#0+(byte) 1) ← (const byte) cpu#0 -- _deref_pbuc1=vbuc2
lda #cpu
sta screen+1
// [6] *((const byte*) screen#0+(byte) 2) ← (const byte) csm#0 -- _deref_pbuc1=vbuc2
lda #csm
sta screen+2
// [7] *((const byte*) screen#0+(byte) 3) ← (const byte) csu#0 -- _deref_pbuc1=vbuc2
lda #csu
sta screen+3
// [8] *((const byte*) screen#0+(byte) $28) ← *((const byte[]) spm#0) -- _deref_pbuc1=_deref_pbuc2
lda spm
sta screen+$28
// [9] *((const byte*) screen#0+(byte) $29) ← *((const byte[]) spu#0) -- _deref_pbuc1=_deref_pbuc2
lda spu
sta screen+$29
// [10] *((const byte*) screen#0+(byte) $2a) ← *((const byte[]) ssm#0) -- _deref_pbuc1=_deref_pbuc2
lda ssm
sta screen+$2a
// [11] *((const byte*) screen#0+(byte) $2b) ← *((const byte[]) ssu#0) -- _deref_pbuc1=_deref_pbuc2
lda ssu
sta screen+$2b
jmp breturn
// main::@return
breturn:
// [12] return
rts
}
// File Data
.encoding "petscii_mixed"
spm: .text "A@"
.encoding "petscii_upper"
spu: .text "A@"
.encoding "screencode_mixed"
ssm: .text "A@"
.encoding "screencode_upper"
ssu: .text "A@"
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) screen#0) ← (const byte) cpm#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [5] *((const byte*) screen#0+(byte) 1) ← (const byte) cpu#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [6] *((const byte*) screen#0+(byte) 2) ← (const byte) csm#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [7] *((const byte*) screen#0+(byte) 3) ← (const byte) csu#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [8] *((const byte*) screen#0+(byte) $28) ← *((const byte[]) spm#0) [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [9] *((const byte*) screen#0+(byte) $29) ← *((const byte[]) spu#0) [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [10] *((const byte*) screen#0+(byte) $2a) ← *((const byte[]) ssm#0) [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [11] *((const byte*) screen#0+(byte) $2b) ← *((const byte[]) ssu#0) [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [main]
Uplift Scope []
Uplifting [main] best 77 combination
Uplifting [] best 77 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Tests encoding of literal chars
// Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
// Global Constants & labels
.encoding "petscii_mixed"
.const cpm = -$3f
.encoding "petscii_upper"
.const cpu = $41
.encoding "screencode_mixed"
.const csm = 'A'
.encoding "screencode_upper"
.const csu = 1
.label screen = $400
// @begin
bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
// @1
b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
// @end
bend:
// main
main: {
// [4] *((const byte*) screen#0) ← (const byte) cpm#0 -- _deref_pbuc1=vbuc2
lda #cpm
sta screen
// [5] *((const byte*) screen#0+(byte) 1) ← (const byte) cpu#0 -- _deref_pbuc1=vbuc2
lda #cpu
sta screen+1
// [6] *((const byte*) screen#0+(byte) 2) ← (const byte) csm#0 -- _deref_pbuc1=vbuc2
lda #csm
sta screen+2
// [7] *((const byte*) screen#0+(byte) 3) ← (const byte) csu#0 -- _deref_pbuc1=vbuc2
lda #csu
sta screen+3
// [8] *((const byte*) screen#0+(byte) $28) ← *((const byte[]) spm#0) -- _deref_pbuc1=_deref_pbuc2
lda spm
sta screen+$28
// [9] *((const byte*) screen#0+(byte) $29) ← *((const byte[]) spu#0) -- _deref_pbuc1=_deref_pbuc2
lda spu
sta screen+$29
// [10] *((const byte*) screen#0+(byte) $2a) ← *((const byte[]) ssm#0) -- _deref_pbuc1=_deref_pbuc2
lda ssm
sta screen+$2a
// [11] *((const byte*) screen#0+(byte) $2b) ← *((const byte[]) ssu#0) -- _deref_pbuc1=_deref_pbuc2
lda ssu
sta screen+$2b
jmp breturn
// main::@return
breturn:
// [12] return
rts
}
// File Data
.encoding "petscii_mixed"
spm: .text "A@"
.encoding "petscii_upper"
spu: .text "A@"
.encoding "screencode_mixed"
ssm: .text "A@"
.encoding "screencode_upper"
ssu: .text "A@"
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(byte) cpm
(const byte) cpm#0 cpm = (byte) 'A'pm
(byte) cpu
(const byte) cpu#0 cpu = (byte) 'A'pu
(byte) csm
(const byte) csm#0 csm = (byte) 'A'
(byte) csu
(const byte) csu#0 csu = (byte) 'A'su
(void()) main()
(label) main::@return
(byte) main::idx
(byte*) screen
(const byte*) screen#0 screen = (byte*) 1024
(byte[]) spm
(const byte[]) spm#0 spm = (string) "A@"pm
(byte[]) spu
(const byte[]) spu#0 spu = (string) "A@"pu
(byte[]) ssm
(const byte[]) ssm#0 ssm = (string) "A@"
(byte[]) ssu
(const byte[]) ssu#0 ssu = (string) "A@"su
FINAL ASSEMBLER
Score: 62
// File Comments
// Tests encoding of literal chars
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
.encoding "petscii_mixed"
.const cpm = -$3f
.encoding "petscii_upper"
.const cpu = $41
.encoding "screencode_mixed"
.const csm = 'A'
.encoding "screencode_upper"
.const csu = 1
.label screen = $400
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
// screen[idx++] = cpm
// [4] *((const byte*) screen#0) ← (const byte) cpm#0 -- _deref_pbuc1=vbuc2
lda #cpm
sta screen
// screen[idx++] = cpu
// [5] *((const byte*) screen#0+(byte) 1) ← (const byte) cpu#0 -- _deref_pbuc1=vbuc2
lda #cpu
sta screen+1
// screen[idx++] = csm
// [6] *((const byte*) screen#0+(byte) 2) ← (const byte) csm#0 -- _deref_pbuc1=vbuc2
lda #csm
sta screen+2
// screen[idx++] = csu
// [7] *((const byte*) screen#0+(byte) 3) ← (const byte) csu#0 -- _deref_pbuc1=vbuc2
lda #csu
sta screen+3
// screen[idx++] = spm[0]
// [8] *((const byte*) screen#0+(byte) $28) ← *((const byte[]) spm#0) -- _deref_pbuc1=_deref_pbuc2
lda spm
sta screen+$28
// screen[idx++] = spu[0]
// [9] *((const byte*) screen#0+(byte) $29) ← *((const byte[]) spu#0) -- _deref_pbuc1=_deref_pbuc2
lda spu
sta screen+$29
// screen[idx++] = ssm[0]
// [10] *((const byte*) screen#0+(byte) $2a) ← *((const byte[]) ssm#0) -- _deref_pbuc1=_deref_pbuc2
lda ssm
sta screen+$2a
// screen[idx++] = ssu[0]
// [11] *((const byte*) screen#0+(byte) $2b) ← *((const byte[]) ssu#0) -- _deref_pbuc1=_deref_pbuc2
lda ssu
sta screen+$2b
// main::@return
// }
// [12] return
rts
}
// File Data
.encoding "petscii_mixed"
spm: .text "A@"
.encoding "petscii_upper"
spu: .text "A@"
.encoding "screencode_mixed"
ssm: .text "A@"
.encoding "screencode_upper"
ssu: .text "A@"

View File

@ -0,0 +1,25 @@
(label) @1
(label) @begin
(label) @end
(byte) cpm
(const byte) cpm#0 cpm = (byte) 'A'pm
(byte) cpu
(const byte) cpu#0 cpu = (byte) 'A'pu
(byte) csm
(const byte) csm#0 csm = (byte) 'A'
(byte) csu
(const byte) csu#0 csu = (byte) 'A'su
(void()) main()
(label) main::@return
(byte) main::idx
(byte*) screen
(const byte*) screen#0 screen = (byte*) 1024
(byte[]) spm
(const byte[]) spm#0 spm = (string) "A@"pm
(byte[]) spu
(const byte[]) spu#0 spu = (string) "A@"pu
(byte[]) ssm
(const byte[]) ssm#0 ssm = (string) "A@"
(byte[]) ssu
(const byte[]) ssu#0 ssu = (string) "A@"su

View File

@ -3,7 +3,7 @@
.pc = $80d "Program"
main: {
.encoding "petscii_mixed"
lda #'e'
lda #$45
sta strTemp+2
lda #0
sta strTemp+3

View File

@ -141,7 +141,7 @@ bend:
main: {
// [4] *((const byte[]) strTemp#0+(byte) 2) ← (byte) 'e'pm -- _deref_pbuc1=vbuc2
.encoding "petscii_mixed"
lda #'e'
lda #$45
sta strTemp+2
// [5] *((const byte[]) strTemp#0+(byte) 3) ← (byte) 0 -- _deref_pbuc1=vbuc2
lda #0
@ -201,7 +201,7 @@ bend:
main: {
// [4] *((const byte[]) strTemp#0+(byte) 2) ← (byte) 'e'pm -- _deref_pbuc1=vbuc2
.encoding "petscii_mixed"
lda #'e'
lda #$45
sta strTemp+2
// [5] *((const byte[]) strTemp#0+(byte) 3) ← (byte) 0 -- _deref_pbuc1=vbuc2
lda #0
@ -275,7 +275,7 @@ main: {
// strTemp[2] = 'e'
// [4] *((const byte[]) strTemp#0+(byte) 2) ← (byte) 'e'pm -- _deref_pbuc1=vbuc2
.encoding "petscii_mixed"
lda #'e'
lda #$45
sta strTemp+2
// strTemp[3] = 0
// [5] *((const byte[]) strTemp#0+(byte) 3) ← (byte) 0 -- _deref_pbuc1=vbuc2