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Added better rounding after division.
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@ -18,6 +18,9 @@ char * const MATH_BUSY = 0xd70f;
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// $D768-$D76F DIVOUT 64-bit output of MULTINA ÷ MULTINB
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// $D768-$D76B DIVOUT FRAC 32-bit output of MULTINA ÷ MULTINB
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signed char volatile * const MATH_DIVOUT_FRAC_CHAR0 = 0xd768;
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signed char volatile * const MATH_DIVOUT_FRAC_CHAR1 = 0xd769;
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signed char volatile * const MATH_DIVOUT_FRAC_CHAR2 = 0xd76a;
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signed char volatile * const MATH_DIVOUT_FRAC_CHAR3 = 0xd76b;
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signed int volatile * const MATH_DIVOUT_FRAC_INT0 = 0xd768;
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signed int volatile * const MATH_DIVOUT_FRAC_INT1 = 0xd76a;
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signed long volatile * const MATH_DIVOUT_FRAC_LONG0 = 0xd768;
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@ -216,9 +216,9 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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y2 = temp;
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}
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// Use hardware divider to get the slope (add 1/2 to get better rounding )
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*MATH_MULTINA_INT0 = dx*2+1;
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*MATH_MULTINB_INT0 = dy*2;
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// Use hardware divider to get the slope
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*MATH_MULTINA_INT0 = dx;
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*MATH_MULTINB_INT0 = dy;
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*MATH_MULTINA_INT1 = 0;
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*MATH_MULTINB_INT1 = 0;
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@ -229,9 +229,9 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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lda MATH_DIVOUT_FRAC_INT1 @nooptimize
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lda MATH_DIVOUT_FRAC_INT1 @nooptimize
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}
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// Slope is the most significant bytes of the fractional part
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// of the division result
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unsigned int slope = (unsigned int)*MATH_DIVOUT_FRAC_INT1;
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// Slope is the most significant bytes of the fractional part of the division result
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// Perform rounding by examining the next bit also
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unsigned int slope = (unsigned int)*MATH_DIVOUT_FRAC_INT1 + (((char)*MATH_DIVOUT_FRAC_CHAR1&0x80)?1:0);
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unsigned int slope_init = 32768;
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unsigned long addr = GRAPHICS + (unsigned int)(x1/8) * 64 * 25 + (unsigned int)(y1*8) + (unsigned char)(x1&7);
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unsigned int count = (unsigned int)dy;
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@ -249,9 +249,9 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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y2 = temp;
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}
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// Use hardware divider to get the slope (add 1/2 to get better rounding )
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*MATH_MULTINA_INT0 = dy*2+1;
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*MATH_MULTINB_INT0 = dx*2;
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// Use hardware divider to get the slope
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*MATH_MULTINA_INT0 = dy;
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*MATH_MULTINB_INT0 = dx;
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*MATH_MULTINA_INT1 = 0;
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*MATH_MULTINB_INT1 = 0;
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@ -264,7 +264,8 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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}
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// Slope is the most significant bytes of the fractional part of the division result
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unsigned int slope = (unsigned int)*MATH_DIVOUT_FRAC_INT1;
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// Perform rounding by examining the next bit also
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unsigned int slope = (unsigned int)*MATH_DIVOUT_FRAC_INT1 + (((char)*MATH_DIVOUT_FRAC_CHAR1&0x80)?1:0);
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unsigned long addr = GRAPHICS + (unsigned int)(x1/8) * 64 * 25 + (unsigned int)(y1*8) + (unsigned char)(x1&7);
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unsigned int count = (unsigned int)dx;
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char is_slope_negative = ((y2 - y1) < 0) ? 1 : 0;
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