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Optimized readability.
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fa53ba3dce
commit
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@ -97,7 +97,7 @@ void main() {
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// Address of the screen
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unsigned char * const SCREEN = 0xc000;
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// // Absolute address of the graphics
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const long GRAPHICS = 0x40000;
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const unsigned long GRAPHICS = 0x40000;
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void graphics_mode(void) {
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// 16-bit text mode, full-colour text for high chars
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@ -143,13 +143,13 @@ void graphics_mode(void) {
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}
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void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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void draw_line(unsigned int x1, unsigned int y1, unsigned int x2, unsigned int y2, unsigned char colour) {
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// Ignore if we choose to draw a point
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if (x2 == x1 && y2 == y1)
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return;
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int dx = x2 - x1;
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int dy = y2 - y1;
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int dx = (int)x2 - (int)x1;
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int dy = (int)y2 - (int)y1;
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if (dx < 0)
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dx = -dx;
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if (dy < 0)
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@ -160,7 +160,7 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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// Y is major axis
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if (y2 < y1) {
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int temp = x1;
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unsigned int temp = x1;
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x1 = x2;
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x2 = temp;
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temp = y1;
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@ -182,14 +182,14 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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// Slope is the most significant bytes of the fractional part
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// of the division result
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int slope = *MATH_DIVOUT_FRAC_INT1;
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unsigned int slope = (unsigned int )*MATH_DIVOUT_FRAC_INT1;
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// Put slope into DMA options
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line_dma_command[LINE_DMA_COMMAND_SLOPE_OFFSET] = LOBYTE(slope);
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line_dma_command[LINE_DMA_COMMAND_SLOPE_OFFSET + 2] = HIBYTE(slope);
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// Load DMA dest address with the address of the first pixel
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long addr = GRAPHICS + (x1/8) * 64 * 25 + (y1*8) + (x1&7);
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unsigned long addr = GRAPHICS + (x1/8) * 64 * 25 + (y1*8) + (x1&7);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 0] = BYTE0(addr);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 1] = BYTE1(addr);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 2] = BYTE2(addr);
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@ -215,7 +215,7 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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// X is major axis
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if (x2 < x1) {
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int temp = x1;
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unsigned int temp = x1;
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x1 = x2;
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x2 = temp;
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temp = y1;
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@ -236,14 +236,14 @@ void draw_line(int x1, int y1, int x2, int y2, unsigned char colour) {
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VICIV->BORDER_COLOR = 0;
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// Slope is the most significant bytes of the fractional part of the division result
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int slope = *MATH_DIVOUT_FRAC_INT1;
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unsigned int slope = (unsigned int)*MATH_DIVOUT_FRAC_INT1;
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// Put slope into DMA options
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line_dma_command[LINE_DMA_COMMAND_SLOPE_OFFSET] = LOBYTE(slope);
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line_dma_command[LINE_DMA_COMMAND_SLOPE_OFFSET + 2] = HIBYTE(slope);
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// Load DMA dest address with the address of the first pixel
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long addr = GRAPHICS + (x1/8) * 64 * 25 + (y1*8) + (x1&7);
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unsigned long addr = GRAPHICS + (x1/8) * 64 * 25 + (y1*8) + (x1&7);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 0] = BYTE0(addr);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 1] = BYTE1(addr);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 2] = BYTE2(addr);
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