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Working on Vogel Sunflower Bobs.

This commit is contained in:
jespergravgaard 2019-11-30 23:57:23 +01:00
parent 4a273bd2dd
commit 7aff220a6e
5 changed files with 7891 additions and 4091 deletions

View File

@ -1,9 +1,10 @@
// Pre-calculated bobs inside a charset (pre-mpved to all x/y-combinations)
// Pre-calculated bobs inside a charset (pre-moved to all x/y-combinations)
import "c64"
import "string"
import "keyboard"
import "time"
import "print"
import "fastmultiply"
// The prototype BOB (a 3x3 char image with a bob image in the upper 2x2 chars)
// The chars are layout as follows with data in chars 0, 1, 3, 4 initially
@ -17,19 +18,34 @@ const char[3*3*8] PROTO_BOB = kickasm(resource "smiley.png") {{
.byte pic.getSinglecolorByte(x,y)
}};
// Sine used for the X-coordinate
const char[0x200] SIN_X_TAB = kickasm {{ .fill $200, 75.5+75.5*sin(i*2*PI/256) }};
// Sine used for the Y-coordinate
const char[0x200] SIN_Y_TAB = kickasm {{ .fill $200, 91.5+91.5*sin(i*2*PI/256) }};
// Sine and Cosine tables
// Angles: $00=0, $80=PI,$100=2*PI
// Sine/Cosine: signed fixed [-$7f,$7f]
signed char[0x140] align(0x40) SIN = kickasm {{
.for(var i=0;i<$140;i++)
.byte >round($7fff*sin(i*2*PI/256))
}};
signed char* COS = SIN+$40; // sin(x) = cos(x+PI/2)
// Constants for KickAsm Vogel Sunflower
kickasm {{
.const PHI = (1+sqrt(5))/2
}}
// Vogel Sunflower polar coordinates
align(0x100) const char[] VOGEL_THETA = kickasm {{ .fill 100, round(mod(256*i/(PHI*PHI),256)) }};
align(0x100) const char[] VOGEL_R = kickasm {{ .fill 100, round(sqrt(i)*15) }};
// The BASIC screen
const char* SCREEN_BASIC = 0x0400;
// The BASIC charset
const char* CHARSET_BASIC = 0x1000;
// The screen
const char* BOB_SCREEN = 0x4800;
// The charset that will receive the shifted bobs
const char* BOB_CHARSET = 0x4000;
// The BOB screen
const char* BOB_SCREEN = 0x2800;
// The BOB charset
const char* BOB_CHARSET = 0x2000;
// Tables containing the char to use for a specific cell of a shifted BOB.
// char_id = BOB_TABLES[cell*BOB_SUBTABLE_SIZE + shift_y*BOB_SHIFTS_X + shift_x];
@ -42,50 +58,71 @@ const char BOB_SHIFTS_Y = 8;
const char BOB_SUBTABLE_SIZE = BOB_SHIFTS_X*BOB_SHIFTS_Y;
void main() {
mulf_init();
prepareBobs();
renderBobInit();
vicSelectGfxBank(BOB_SCREEN);
*D018 = toD018(BOB_SCREEN, BOB_CHARSET);
/*
// Clear screen
memset(BOB_SCREEN, 0x00, 1000);
// Display a BOB grid
for( char x: 0..7)
for(char x: 0..7)
for(char y: 0..3)
renderBob(x*12+y, y*24+x);
// Wait for space
while(!keyboard_key_pressed(KEY_SPACE)) {}
while(keyboard_key_pressed(KEY_SPACE)) {}
*/
// Clear screen
memset(BOB_SCREEN, 0x00, 1000);
// Render sine BOBs
char sin_x_idx = 0;
char sin_y_idx = 73;
// Render Rotated BOBs
char angle = 0;
while(true) {
do { } while (*RASTER<$f8);
(*BORDERCOL)++;
renderBob((SIN_X_TAB+21*4)[sin_x_idx], (SIN_Y_TAB+13*0)[sin_y_idx]);
renderBob((SIN_X_TAB+19*3)[sin_x_idx], (SIN_Y_TAB+15*1)[sin_y_idx]);
renderBob((SIN_X_TAB+17*2)[sin_x_idx], (SIN_Y_TAB+17*2)[sin_y_idx]);
renderBob((SIN_X_TAB+15*1)[sin_x_idx], (SIN_Y_TAB+19*3)[sin_y_idx]);
renderBob((SIN_X_TAB+13*0)[sin_x_idx], (SIN_Y_TAB+21*4)[sin_y_idx]);
sin_x_idx++;
sin_y_idx++;
(*BORDERCOL)--;
signed char r = 30;
char a = angle;
for(char i: 0..25) {
//kickasm {{ .break }}
*BORDERCOL = 1;
int x = mulf8s(r, COS[a]) + 75*0x100;
int y = mulf8s(r, SIN[a])*2 + 90*0x100;
*BORDERCOL = 2;
a += 98;
r += 3;
renderBob(>x, >y);
}
angle += 3;
*BORDERCOL = 0;
if(keyboard_key_pressed(KEY_SPACE)) {
break;
}
}
// Wait for space release
while(keyboard_key_pressed(KEY_SPACE)) {}
// Return to BASIC
vicSelectGfxBank(SCREEN_BASIC);
*D018 = toD018(SCREEN_BASIC, CHARSET_BASIC);
}
// Table for getting BOB screen offset from the BOB Y-position
unsigned int[0x20] RENDERBOB_YOFFSET;
// Initialize the tables used by renderBob()
void renderBobInit() {
for(char y: 0..0x1f)
RENDERBOB_YOFFSET[y] = ((unsigned int)y)*40;
}
// Render a single BOB at a given x/y-position
// X-position is 0-151. Each x-position is 2 pixels wide.
// Y-position is 0-183. Each y-position is 1 pixel high.
void renderBob(char xpos, char ypos) {
char x_char_offset = xpos/BOB_SHIFTS_X;
char y_char_offset = ypos/BOB_SHIFTS_Y;
unsigned int y_offset = (unsigned int)y_char_offset*40;
//unsigned int y_offset = (unsigned int)y_char_offset*40;
unsigned int y_offset = RENDERBOB_YOFFSET[y_char_offset];
char* screen = BOB_SCREEN+y_offset+x_char_offset;
char bob_table_idx = (ypos&7)*BOB_SHIFTS_X+(xpos&3);
screen[0] = (BOB_TABLES+0*BOB_SUBTABLE_SIZE)[bob_table_idx];
@ -102,8 +139,9 @@ void renderBob(char xpos, char ypos) {
// Creates the pre-shifted bobs into BOB_CHARSET and populates the BOB_TABLES
// Modifies PROTO_BOB by shifting it around
void prepareBobs() {
progress_init(SCREEN_BASIC);
bob_charset_next_id = 0;
// Ensure the first glyph is empty
// Ensure that glyph #0 is empty
bobCharsetFindOrAddGlyph(PROTO_BOB+48);
char bob_table_idx = 0;
for(char shift_y=0;shift_y<BOB_SHIFTS_Y;shift_y++) {
@ -118,27 +156,29 @@ void prepareBobs() {
bob_glyph+=8;
// Move to the next sub-table
bob_table += BOB_SHIFTS_X*BOB_SHIFTS_Y;
progress_inc();
}
// Move to the next bob table idx
bob_table_idx++;
// Shift PROTO_BOB right twice
shiftProtoBobRight();
shiftProtoBobRight();
}
}
// Shift PROTO_BOB down and 8px left
shiftProtoBobDown();
}
}
// Shift PROTO_BOB right one X pixel
void shiftProtoBobRight() {
char carry = 0;
char j = 0;
for(char i=0;i<3*3*8;i++) {
// Get the new carry
// Get the new carry (0x80 / 0x00)
char new_carry = (PROTO_BOB[j]&1)?0x80ub:0ub;
// Shift value and add old carry
PROTO_BOB[j] = PROTO_BOB[j]>>1 | carry;
PROTO_BOB[j] = carry | PROTO_BOB[j]>>1;
// Update carry
carry = new_carry;
// Increment j to iterate over the PROTO_BOB left-to-right, top-to-bottom (0, 24, 48, 1, 25, 49, ...)
@ -161,7 +201,6 @@ void shiftProtoBobDown() {
PROTO_BOB[0] = 0;
PROTO_BOB[24] = 0;
PROTO_BOB[48] = 0;
}
// BOB charset ID of the next glyph to be added
@ -172,9 +211,9 @@ char bob_charset_next_id;
// Returns the glyph ID
char bobCharsetFindOrAddGlyph(char* bob_glyph) {
char* glyph_cursor = BOB_CHARSET;
byte glyph_id = 0;
char glyph_id = 0;
while(glyph_id!=bob_charset_next_id) {
byte found = 1;
char found = 1;
for(char i=0;i<8;i++) {
if(glyph_cursor[i]!=bob_glyph[i]) {
found = 0;
@ -191,3 +230,28 @@ char bobCharsetFindOrAddGlyph(char* bob_glyph) {
bob_charset_next_id++;
return glyph_id;
}
// Current position of the progress cursor
char* progress_cursor;
// Current index within the progress cursor (0-7)
char progress_idx;
// Initialize the PETSCII progress bar
void progress_init(char* line) {
progress_cursor = line;
progress_idx = 0;
}
// Increase PETSCII progress one bit
// Done by increasing the character until the idx is 8 and then moving to the next char
void progress_inc() {
// Progress characters
const char[] progress_chars = { 0x20, 0x65, 0x74, 0x75, 0x61, 0xf6, 0xe7, 0xea, 0xe0 };
if(++progress_idx==8) {
*progress_cursor = progress_chars[8];
progress_cursor++;
progress_idx = 0;
}
*progress_cursor = progress_chars[progress_idx];
}

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@ -1,4 +1,4 @@
// Pre-calculated bobs inside a charset (pre-mpved to all x/y-combinations)
// Pre-calculated bobs inside a charset (pre-moved to all x/y-combinations)
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
@ -18,128 +18,123 @@
.label SCREEN_BASIC = $400
// The BASIC charset
.label CHARSET_BASIC = $1000
// The screen
.label BOB_SCREEN = $4800
// The charset that will receive the shifted bobs
.label BOB_CHARSET = $4000
// The BOB screen
.label BOB_SCREEN = $2800
// The BOB charset
.label BOB_CHARSET = $2000
// The number of different X-shifts
.const BOB_SHIFTS_X = 4
// The number of different Y-shifts
.const BOB_SHIFTS_Y = 8
// The size of a sub-table of BOB_TABLES
.const BOB_SUBTABLE_SIZE = BOB_SHIFTS_X*BOB_SHIFTS_Y
.label COS = SIN+$40
// BOB charset ID of the next glyph to be added
.label bob_charset_next_id = 9
.label bob_charset_next_id = $f
// Current index within the progress cursor (0-7)
.label progress_idx = 3
// Current position of the progress cursor
.label progress_cursor = 6
// Constants for KickAsm Vogel Sunflower
.const PHI = (1+sqrt(5))/2
main: {
.const vicSelectGfxBank1_toDd001_return = 3^(>BOB_SCREEN)/$40
.const vicSelectGfxBank1_toDd001_return = 3
.const vicSelectGfxBank2_toDd001_return = 3
.const toD0181_return = >(BOB_SCREEN&$3fff)*4
.const toD0181_return = (>(BOB_SCREEN&$3fff)*4)|(>BOB_CHARSET)/4&$f
.const toD0182_return = (>(SCREEN_BASIC&$3fff)*4)|(>CHARSET_BASIC)/4&$f
.label x = 2
// Render sine BOBs
.label sin_x_idx = 3
.label __9 = 6
.label __11 = 6
.label __12 = 6
.label x = $b
.label y = 6
.label a = 4
.label r = 3
.label i = 5
// Render Rotated BOBs
.label angle = 2
jsr mulf_init
jsr prepareBobs
jsr renderBobInit
lda #3
sta CIA2_PORT_A_DDR
lda #vicSelectGfxBank1_toDd001_return
sta CIA2_PORT_A
lda #toD0181_return
sta D018
lda #<BOB_SCREEN
sta.z memset.str
lda #>BOB_SCREEN
sta.z memset.str+1
jsr memset
lda #0
sta.z x
// Display a BOB grid
__b1:
ldx #0
sta.z angle
__b2:
lda.z x
asl
clc
adc.z x
asl
asl
stx.z $ff
clc
adc.z $ff
sta.z renderBob.xpos
txa
asl
stx.z $ff
clc
adc.z $ff
asl
asl
asl
clc
adc.z x
tay
jsr renderBob
inx
cpx #4
bne __b2
inc.z x
lda #8
cmp.z x
bne __b1
b1:
// Wait for space
jsr keyboard_key_pressed
cmp #0
beq b1
__b5:
jsr keyboard_key_pressed
cmp #0
bne __b5
lda #<BOB_SCREEN
sta.z memset.str
lda #>BOB_SCREEN
sta.z memset.str+1
jsr memset
ldx #$49
lda #0
sta.z sin_x_idx
__b8:
lda RASTER
cmp #$f8
bcc __b8
inc BORDERCOL
ldy.z sin_x_idx
lda SIN_X_TAB+$15*4,y
bcc __b2
lda.z angle
sta.z a
lda #0
sta.z i
lda #$1e
sta.z r
__b4:
//kickasm {{ .break }}
lda #1
sta BORDERCOL
lda.z r
ldy.z a
ldx COS,y
jsr mulf8s
lda.z __9
clc
adc #<$4b*$100
sta.z x
lda.z __9+1
adc #>$4b*$100
sta.z x+1
lda.z r
ldy.z a
ldx SIN,y
jsr mulf8s
asl.z __12
rol.z __12+1
clc
lda.z y
adc #<$5a*$100
sta.z y
lda.z y+1
adc #>$5a*$100
sta.z y+1
lda #2
sta BORDERCOL
lax.z a
axs #-[$62]
stx.z a
lax.z r
axs #-[3]
stx.z r
lda.z x+1
sta.z renderBob.xpos
ldy SIN_Y_TAB,x
lda.z y+1
tax
jsr renderBob
ldy.z sin_x_idx
lda SIN_X_TAB+$13*3,y
sta.z renderBob.xpos
ldy SIN_Y_TAB+$f*1,x
jsr renderBob
ldy.z sin_x_idx
lda SIN_X_TAB+$11*2,y
sta.z renderBob.xpos
ldy SIN_Y_TAB+$11*2,x
jsr renderBob
ldy.z sin_x_idx
lda SIN_X_TAB+$f*1,y
sta.z renderBob.xpos
ldy SIN_Y_TAB+$13*3,x
jsr renderBob
ldy.z sin_x_idx
lda SIN_X_TAB,y
sta.z renderBob.xpos
ldy SIN_Y_TAB+$15*4,x
jsr renderBob
inc.z sin_x_idx
inx
dec BORDERCOL
inc.z i
lda #$1a
cmp.z i
bne __b4
lax.z angle
axs #-[3]
stx.z angle
lda #0
sta BORDERCOL
jsr keyboard_key_pressed
cmp #0
bne vicSelectGfxBank2
jmp __b8
vicSelectGfxBank2:
bne __b6
jmp __b2
// Wait for space release
__b6:
jsr keyboard_key_pressed
cmp #0
bne __b6
lda #3
sta CIA2_PORT_A_DDR
lda #vicSelectGfxBank2_toDd001_return
@ -174,57 +169,36 @@ keyboard_matrix_read: {
// Render a single BOB at a given x/y-position
// X-position is 0-151. Each x-position is 2 pixels wide.
// Y-position is 0-183. Each y-position is 1 pixel high.
// renderBob(byte zeropage(4) xpos, byte register(Y) ypos)
// renderBob(byte zeropage($f) xpos, byte register(X) ypos)
renderBob: {
.label __2 = $d
.label __4 = $d
.label __7 = $c
.label xpos = 4
.label x_char_offset = 9
.label y_offset = $d
.label screen = $d
.label bob_table_idx = $c
.label __10 = $a
.label __11 = $d
.label __2 = $10
.label __5 = $e
.label xpos = $f
.label x_char_offset = $d
.label y_offset = $10
.label screen = $10
lda.z xpos
lsr
lsr
sta.z x_char_offset
tya
txa
lsr
lsr
lsr
sta.z __2
lda #0
sta.z __2+1
lda.z __2
asl
sta.z __10
lda.z __2+1
rol
sta.z __10+1
asl.z __10
rol.z __10+1
lda.z __11
//unsigned int y_offset = (unsigned int)y_char_offset*40;
tay
lda RENDERBOB_YOFFSET,y
sta.z y_offset
lda RENDERBOB_YOFFSET+1,y
sta.z y_offset+1
clc
adc.z __10
sta.z __11
lda.z __11+1
adc.z __10+1
sta.z __11+1
asl.z y_offset
rol.z y_offset+1
asl.z y_offset
rol.z y_offset+1
asl.z y_offset
rol.z y_offset+1
clc
lda.z __4
lda.z __2
adc #<BOB_SCREEN
sta.z __4
lda.z __4+1
sta.z __2
lda.z __2+1
adc #>BOB_SCREEN
sta.z __4+1
sta.z __2+1
lda.z x_char_offset
clc
adc.z screen
@ -232,95 +206,204 @@ renderBob: {
bcc !+
inc.z screen+1
!:
tya
txa
and #7
asl
asl
sta.z __7
sta.z __5
lda #3
and.z xpos
clc
adc.z bob_table_idx
sta.z bob_table_idx
tay
lda BOB_TABLES,y
adc.z __5
tax
lda BOB_TABLES,x
ldy #0
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+1*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+1*BOB_SUBTABLE_SIZE,x
ldy #$28
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+2*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+2*BOB_SUBTABLE_SIZE,x
ldy #$50
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+3*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+3*BOB_SUBTABLE_SIZE,x
ldy #1
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+4*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+4*BOB_SUBTABLE_SIZE,x
ldy #$29
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+5*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+5*BOB_SUBTABLE_SIZE,x
ldy #$51
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+6*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+6*BOB_SUBTABLE_SIZE,x
ldy #2
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+7*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+7*BOB_SUBTABLE_SIZE,x
ldy #$2a
sta (screen),y
ldy.z bob_table_idx
lda BOB_TABLES+8*BOB_SUBTABLE_SIZE,y
lda BOB_TABLES+8*BOB_SUBTABLE_SIZE,x
ldy #$52
sta (screen),y
rts
}
// Copies the character c (an unsigned char) to the first num characters of the object pointed to by the argument str.
// memset(void* zeropage(5) str)
memset: {
.label end = $d
.label dst = 5
.label str = 5
lda.z str
clc
adc #<$3e8
sta.z end
lda.z str+1
adc #>$3e8
sta.z end+1
__b2:
lda.z dst+1
cmp.z end+1
bne __b3
lda.z dst
cmp.z end
bne __b3
// Fast multiply two signed bytes to a word result
// mulf8s(signed byte register(A) a, signed byte register(X) b)
mulf8s: {
.label return = 6
jsr mulf8u_prepare
stx.z mulf8s_prepared.b
jsr mulf8s_prepared
rts
__b3:
lda #0
tay
}
// Calculate fast multiply with a prepared unsigned byte to a word result
// The prepared number is set by calling mulf8s_prepare(byte a)
// mulf8s_prepared(signed byte zeropage($f) b)
mulf8s_prepared: {
.label memA = $fd
.label m = 6
.label b = $f
lda.z b
jsr mulf8u_prepared
lda memA
cmp #0
bpl __b1
lda.z m+1
sec
sbc.z b
sta.z m+1
__b1:
lda.z b
cmp #0
bpl __b2
lda.z m+1
sec
sbc memA
sta.z m+1
__b2:
rts
}
// Calculate fast multiply with a prepared unsigned byte to a word result
// The prepared number is set by calling mulf8u_prepare(byte a)
// mulf8u_prepared(byte register(A) b)
mulf8u_prepared: {
.label resL = $fe
.label memB = $ff
.label return = 6
sta memB
tax
sec
sm1:
lda mulf_sqr1_lo,x
sm2:
sbc mulf_sqr2_lo,x
sta resL
sm3:
lda mulf_sqr1_hi,x
sm4:
sbc mulf_sqr2_hi,x
sta memB
lda resL
sta.z return
lda memB
sta.z return+1
rts
}
// Prepare for fast multiply with an unsigned byte to a word result
// mulf8u_prepare(byte register(A) a)
mulf8u_prepare: {
.label memA = $fd
sta memA
sta mulf8u_prepared.sm1+1
sta mulf8u_prepared.sm3+1
eor #$ff
sta mulf8u_prepared.sm2+1
sta mulf8u_prepared.sm4+1
rts
}
// Copies the character c (an unsigned char) to the first num characters of the object pointed to by the argument str.
memset: {
.label str = BOB_SCREEN
.const c = 0
.const num = $3e8
.label end = str+num
.label dst = 6
lda #<str
sta.z dst
lda #>str
sta.z dst+1
__b1:
lda.z dst+1
cmp #>end
bne __b2
lda.z dst
cmp #<end
bne __b2
rts
__b2:
lda #c
ldy #0
sta (dst),y
inc.z dst
bne !+
inc.z dst+1
!:
jmp __b2
jmp __b1
}
// Initialize the tables used by renderBob()
renderBobInit: {
.label __0 = $10
.label __1 = $10
.label __4 = $12
.label __5 = $10
ldx #0
__b1:
txa
sta.z __0
lda #0
sta.z __0+1
lda.z __0
asl
sta.z __4
lda.z __0+1
rol
sta.z __4+1
asl.z __4
rol.z __4+1
lda.z __5
clc
adc.z __4
sta.z __5
lda.z __5+1
adc.z __4+1
sta.z __5+1
asl.z __1
rol.z __1+1
asl.z __1
rol.z __1+1
asl.z __1
rol.z __1+1
txa
asl
tay
lda.z __1
sta RENDERBOB_YOFFSET,y
lda.z __1+1
sta RENDERBOB_YOFFSET+1,y
inx
cpx #$20
bne __b1
rts
}
// Creates the pre-shifted bobs into BOB_CHARSET and populates the BOB_TABLES
// Modifies PROTO_BOB by shifting it around
prepareBobs: {
.label bob_table = $d
.label bob_table = $12
.label shift_y = 2
// Populate charset and tables
.label bob_glyph = 5
.label cell = 7
.label bob_table_idx = 3
.label shift_x = 4
.label bob_glyph = $10
.label cell = $d
.label bob_table_idx = 4
.label shift_x = 5
jsr progress_init
lda #<PROTO_BOB+$30
sta.z bobCharsetFindOrAddGlyph.bob_glyph
lda #>PROTO_BOB+$30
@ -330,6 +413,12 @@ prepareBobs: {
jsr bobCharsetFindOrAddGlyph
lda #0
sta.z bob_table_idx
sta.z progress_idx
lda #<SCREEN_BASIC
sta.z progress_cursor
lda #>SCREEN_BASIC
sta.z progress_cursor+1
lda #0
sta.z shift_y
__b1:
lda.z shift_y
@ -391,18 +480,44 @@ prepareBobs: {
bcc !+
inc.z bob_table+1
!:
jsr progress_inc
inc.z cell
jmp __b5
}
// Increase PETSCII progress one bit
// Done by increasing the character until the idx is 8 and then moving to the next char
progress_inc: {
inc.z progress_idx
lda #8
cmp.z progress_idx
bne __b1
lda progress_chars+8
ldy #0
sta (progress_cursor),y
inc.z progress_cursor
bne !+
inc.z progress_cursor+1
!:
lda #0
sta.z progress_idx
__b1:
ldy.z progress_idx
lda progress_chars,y
ldy #0
sta (progress_cursor),y
rts
// Progress characters
progress_chars: .byte $20, $65, $74, $75, $61, $f6, $e7, $ea, $e0
}
// Looks through BOB_CHARSET to find the passed bob glyph if present.
// If not present it is added
// Returns the glyph ID
// bobCharsetFindOrAddGlyph(byte* zeropage(5) bob_glyph)
// bobCharsetFindOrAddGlyph(byte* zeropage($10) bob_glyph)
bobCharsetFindOrAddGlyph: {
.label bob_glyph = 5
.label i = $c
.label glyph_id = 8
.label glyph_cursor = $a
.label bob_glyph = $10
.label i = $a
.label glyph_id = $e
.label glyph_cursor = 8
lda #<BOB_CHARSET
sta.z glyph_cursor
lda #>BOB_CHARSET
@ -464,8 +579,8 @@ bobCharsetFindOrAddGlyph: {
}
// Shift PROTO_BOB right one X pixel
shiftProtoBobRight: {
.label carry = 8
.label i = 7
.label carry = $e
.label i = $d
ldy #0
ldx #0
txa
@ -528,11 +643,144 @@ shiftProtoBobDown: {
sta PROTO_BOB+$30,x
dex
jmp __b1
}
// Initialize the PETSCII progress bar
progress_init: {
rts
}
// Initialize the mulf_sqr multiplication tables with f(x)=int(x*x/4)
mulf_init: {
// x/2
.label c = $f
// Counter used for determining x%2==0
.label sqr1_hi = $10
// Fill mulf_sqr1 = f(x) = int(x*x/4): If f(x) = x*x/4 then f(x+1) = f(x) + x/2 + 1/4
.label sqr = $b
.label sqr1_lo = 6
// Decrease or increase x_255 - initially we decrease
.label sqr2_hi = 8
.label sqr2_lo = $12
//Start with g(0)=f(255)
.label dir = $a
ldx #0
lda #<mulf_sqr1_hi+1
sta.z sqr1_hi
lda #>mulf_sqr1_hi+1
sta.z sqr1_hi+1
txa
sta.z sqr
sta.z sqr+1
sta.z c
lda #<mulf_sqr1_lo+1
sta.z sqr1_lo
lda #>mulf_sqr1_lo+1
sta.z sqr1_lo+1
__b1:
lda.z sqr1_lo+1
cmp #>mulf_sqr1_lo+$200
bne __b2
lda.z sqr1_lo
cmp #<mulf_sqr1_lo+$200
bne __b2
lda #$ff
sta.z dir
lda #<mulf_sqr2_hi
sta.z sqr2_hi
lda #>mulf_sqr2_hi
sta.z sqr2_hi+1
ldx #-1
lda #<mulf_sqr2_lo
sta.z sqr2_lo
lda #>mulf_sqr2_lo
sta.z sqr2_lo+1
__b5:
lda.z sqr2_lo+1
cmp #>mulf_sqr2_lo+$1ff
bne __b6
lda.z sqr2_lo
cmp #<mulf_sqr2_lo+$1ff
bne __b6
// Set the very last value g(511) = f(256)
lda mulf_sqr1_lo+$100
sta mulf_sqr2_lo+$1ff
lda mulf_sqr1_hi+$100
sta mulf_sqr2_hi+$1ff
rts
__b6:
lda mulf_sqr1_lo,x
ldy #0
sta (sqr2_lo),y
lda mulf_sqr1_hi,x
sta (sqr2_hi),y
inc.z sqr2_hi
bne !+
inc.z sqr2_hi+1
!:
txa
clc
adc.z dir
tax
cpx #0
bne __b8
lda #1
sta.z dir
__b8:
inc.z sqr2_lo
bne !+
inc.z sqr2_lo+1
!:
jmp __b5
__b2:
inc.z c
lda #1
and.z c
cmp #0
bne __b3
inx
inc.z sqr
bne !+
inc.z sqr+1
!:
__b3:
lda.z sqr
ldy #0
sta (sqr1_lo),y
lda.z sqr+1
sta (sqr1_hi),y
inc.z sqr1_hi
bne !+
inc.z sqr1_hi+1
!:
txa
clc
adc.z sqr
sta.z sqr
bcc !+
inc.z sqr+1
!:
inc.z sqr1_lo
bne !+
inc.z sqr1_lo+1
!:
jmp __b1
}
// Keyboard row bitmask as expected by CIA#1 Port A when reading a specific keyboard matrix row (rows are numbered 0-7)
keyboard_matrix_row_bitmask: .byte $fe, $fd, $fb, $f7, $ef, $df, $bf, $7f
// Keyboard matrix column bitmasks for a specific keybooard matrix column when reading the keyboard. (columns are numbered 0-7)
keyboard_matrix_col_bitmask: .byte 1, 2, 4, 8, $10, $20, $40, $80
// mulf_sqr tables will contain f(x)=int(x*x/4) and g(x) = f(x-255).
// <f(x) = <(( x * x )/4)
.align $100
mulf_sqr1_lo: .fill $200, 0
// >f(x) = >(( x * x )/4)
.align $100
mulf_sqr1_hi: .fill $200, 0
// <g(x) = <((( x - 255) * ( x - 255 ))/4)
.align $100
mulf_sqr2_lo: .fill $200, 0
// >g(x) = >((( x - 255) * ( x - 255 ))/4)
.align $100
mulf_sqr2_hi: .fill $200, 0
// The prototype BOB (a 3x3 char image with a bob image in the upper 2x2 chars)
// The chars are layout as follows with data in chars 0, 1, 3, 4 initially
// 0 3 6
@ -544,12 +792,16 @@ PROTO_BOB:
.for (var y=0; y<24; y++)
.byte pic.getSinglecolorByte(x,y)
// Sine used for the X-coordinate
SIN_X_TAB:
.fill $200, 75.5+75.5*sin(i*2*PI/256)
// Sine used for the Y-coordinate
SIN_Y_TAB:
.fill $200, 91.5+91.5*sin(i*2*PI/256)
// Sine and Cosine tables
// Angles: $00=0, $80=PI,$100=2*PI
// Sine/Cosine: signed fixed [-$7f,$7f]
.align $40
SIN:
.for(var i=0;i<$140;i++)
.byte >round($7fff*sin(i*2*PI/256))
// Tables containing the char to use for a specific cell of a shifted BOB.
// char_id = BOB_TABLES[cell*BOB_SUBTABLE_SIZE + shift_y*BOB_SHIFTS_X + shift_x];
BOB_TABLES: .fill 9*8*4, 0
// Table for getting BOB screen offset from the BOB Y-position
RENDERBOB_YOFFSET: .fill 2*$20, 0

View File

@ -2,377 +2,543 @@
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
kickasm() {{ .const PHI = (1+sqrt(5))/2
}}
to:@2
@2: scope:[] from @1
[2] phi()
[3] call main
to:@end
@end: scope:[] from @1
[3] phi()
@end: scope:[] from @2
[4] phi()
(void()) main()
main: scope:[main] from @1
[4] phi()
[5] call prepareBobs
main: scope:[main] from @2
[5] phi()
[6] call mulf_init
to:main::@9
main::@9: scope:[main] from main
[7] phi()
[8] call prepareBobs
to:main::@10
main::@10: scope:[main] from main::@9
[9] phi()
[10] call renderBobInit
to:main::vicSelectGfxBank1
main::vicSelectGfxBank1: scope:[main] from main
[6] *((const byte*) CIA2_PORT_A_DDR) ← (byte) 3
main::vicSelectGfxBank1: scope:[main] from main::@10
[11] *((const byte*) CIA2_PORT_A_DDR) ← (byte) 3
to:main::vicSelectGfxBank1_toDd001
main::vicSelectGfxBank1_toDd001: scope:[main] from main::vicSelectGfxBank1
[7] phi()
[12] phi()
to:main::vicSelectGfxBank1_@1
main::vicSelectGfxBank1_@1: scope:[main] from main::vicSelectGfxBank1_toDd001
[8] *((const byte*) CIA2_PORT_A) ← (const byte) main::vicSelectGfxBank1_toDd001_return#0
[13] *((const byte*) CIA2_PORT_A) ← (const byte) main::vicSelectGfxBank1_toDd001_return#0
to:main::toD0181
main::toD0181: scope:[main] from main::vicSelectGfxBank1_@1
[9] phi()
to:main::@10
main::@10: scope:[main] from main::toD0181
[10] *((const byte*) D018) ← (const byte) main::toD0181_return#0
[11] call memset
[14] phi()
to:main::@7
main::@7: scope:[main] from main::toD0181
[15] *((const byte*) D018) ← (const byte) main::toD0181_return#0
[16] call memset
to:main::@1
main::@1: scope:[main] from main::@10 main::@3
[12] (byte) main::x#4 ← phi( main::@3/(byte) main::x#1 main::@10/(byte) 0 )
main::@1: scope:[main] from main::@14 main::@7
[17] (byte) main::angle#6 ← phi( main::@7/(byte) 0 main::@14/(byte) main::angle#1 )
to:main::@2
main::@2: scope:[main] from main::@1 main::@12
[13] (byte) main::y#2 ← phi( main::@1/(byte) 0 main::@12/(byte) main::y#1 )
[14] (byte~) main::$30 ← (byte) main::x#4 << (byte) 1
[15] (byte~) main::$31 ← (byte~) main::$30 + (byte) main::x#4
[16] (byte~) main::$7 ← (byte~) main::$31 << (byte) 2
[17] (byte) renderBob::xpos#0 ← (byte~) main::$7 + (byte) main::y#2
[18] (byte~) main::$33 ← (byte) main::y#2 << (byte) 1
[19] (byte~) main::$34 ← (byte~) main::$33 + (byte) main::y#2
[20] (byte~) main::$9 ← (byte~) main::$34 << (byte) 3
[21] (byte) renderBob::ypos#0 ← (byte~) main::$9 + (byte) main::x#4
[22] call renderBob
to:main::@12
main::@12: scope:[main] from main::@2
[23] (byte) main::y#1 ← ++ (byte) main::y#2
[24] if((byte) main::y#1!=(byte) 4) goto main::@2
main::@2: scope:[main] from main::@1 main::@2
[18] if(*((const byte*) RASTER)<(byte) $f8) goto main::@2
to:main::@3
main::@3: scope:[main] from main::@12
[25] (byte) main::x#1 ← ++ (byte) main::x#4
[26] if((byte) main::x#1!=(byte) 8) goto main::@1
main::@3: scope:[main] from main::@2
[19] (byte) main::a#7 ← (byte) main::angle#6
to:main::@4
main::@4: scope:[main] from main::@13 main::@3
[27] phi()
[28] call keyboard_key_pressed
[29] (byte) keyboard_key_pressed::return#2 ← (byte) keyboard_key_pressed::return#0
[20] (byte) main::i#2 ← phi( main::@13/(byte) main::i#1 main::@3/(byte) 0 )
[20] (byte) main::a#2 ← phi( main::@13/(byte) main::a#1 main::@3/(byte) main::a#7 )
[20] (signed byte) main::r#2 ← phi( main::@13/(signed byte) main::r#1 main::@3/(signed byte) $1e )
[21] *((const byte*) BORDERCOL) ← (byte) 1
[22] (signed byte) mulf8s::a#0 ← (signed byte) main::r#2
[23] (signed byte) mulf8s::b#0 ← *((const signed byte*) COS + (byte) main::a#2)
[24] call mulf8s
[25] (signed word) mulf8s::return#2 ← (signed word) mulf8s::return#0
to:main::@11
main::@11: scope:[main] from main::@4
[26] (signed word~) main::$9 ← (signed word) mulf8s::return#2
[27] (signed word) main::x#0 ← (signed word~) main::$9 + (signed word)(number) $4b*(number) $100
[28] (signed byte) mulf8s::a#1 ← (signed byte) main::r#2
[29] (signed byte) mulf8s::b#1 ← *((const signed byte*) SIN + (byte) main::a#2)
[30] call mulf8s
[31] (signed word) mulf8s::return#3 ← (signed word) mulf8s::return#0
to:main::@12
main::@12: scope:[main] from main::@11
[32] (signed word~) main::$11 ← (signed word) mulf8s::return#3
[33] (signed word~) main::$12 ← (signed word~) main::$11 << (byte) 1
[34] (signed word) main::y#0 ← (signed word~) main::$12 + (signed word)(number) $5a*(number) $100
[35] *((const byte*) BORDERCOL) ← (byte) 2
[36] (byte) main::a#1 ← (byte) main::a#2 + (byte) $62
[37] (signed byte) main::r#1 ← (signed byte) main::r#2 + (signed byte) 3
[38] (byte) renderBob::xpos#0 ← > (signed word) main::x#0
[39] (byte) renderBob::ypos#0 ← > (signed word) main::y#0
[40] call renderBob
to:main::@13
main::@13: scope:[main] from main::@4
[30] (byte~) main::$14 ← (byte) keyboard_key_pressed::return#2
[31] if((byte) 0==(byte~) main::$14) goto main::@4
main::@13: scope:[main] from main::@12
[41] (byte) main::i#1 ← ++ (byte) main::i#2
[42] if((byte) main::i#1!=(byte) $1a) goto main::@4
to:main::@5
main::@5: scope:[main] from main::@13 main::@14
[32] phi()
[33] call keyboard_key_pressed
[34] (byte) keyboard_key_pressed::return#3 ← (byte) keyboard_key_pressed::return#0
main::@5: scope:[main] from main::@13
[43] (byte) main::angle#1 ← (byte) main::angle#6 + (byte) 3
[44] *((const byte*) BORDERCOL) ← (byte) 0
[45] call keyboard_key_pressed
[46] (byte) keyboard_key_pressed::return#2 ← (byte) keyboard_key_pressed::return#0
to:main::@14
main::@14: scope:[main] from main::@5
[35] (byte~) main::$16 ← (byte) keyboard_key_pressed::return#3
[36] if((byte) 0!=(byte~) main::$16) goto main::@5
to:main::@6
main::@6: scope:[main] from main::@14
[37] phi()
[38] call memset
to:main::@7
main::@7: scope:[main] from main::@20 main::@6
[39] (byte) main::sin_y_idx#9 ← phi( main::@6/(byte) $49 main::@20/(byte) main::sin_y_idx#1 )
[39] (byte) main::sin_x_idx#9 ← phi( main::@6/(byte) 0 main::@20/(byte) main::sin_x_idx#1 )
to:main::@8
main::@8: scope:[main] from main::@7 main::@8
[40] if(*((const byte*) RASTER)<(byte) $f8) goto main::@8
to:main::@9
main::@9: scope:[main] from main::@8
[41] *((const byte*) BORDERCOL) ← ++ *((const byte*) BORDERCOL)
[42] (byte) renderBob::xpos#1 ← *((const byte*) SIN_X_TAB+(byte)(number) $15*(number) 4 + (byte) main::sin_x_idx#9)
[43] (byte) renderBob::ypos#1 ← *((const byte*) SIN_Y_TAB + (byte) main::sin_y_idx#9)
[44] call renderBob
[47] (byte~) main::$18 ← (byte) keyboard_key_pressed::return#2
[48] if((byte) 0!=(byte~) main::$18) goto main::@6
to:main::@1
main::@6: scope:[main] from main::@14 main::@15
[49] phi()
[50] call keyboard_key_pressed
[51] (byte) keyboard_key_pressed::return#3 ← (byte) keyboard_key_pressed::return#0
to:main::@15
main::@15: scope:[main] from main::@9
[45] (byte) renderBob::xpos#2 ← *((const byte*) SIN_X_TAB+(byte)(number) $13*(number) 3 + (byte) main::sin_x_idx#9)
[46] (byte) renderBob::ypos#2 ← *((const byte*) SIN_Y_TAB+(byte)(number) $f*(number) 1 + (byte) main::sin_y_idx#9)
[47] call renderBob
to:main::@16
main::@16: scope:[main] from main::@15
[48] (byte) renderBob::xpos#3 ← *((const byte*) SIN_X_TAB+(byte)(number) $11*(number) 2 + (byte) main::sin_x_idx#9)
[49] (byte) renderBob::ypos#3 ← *((const byte*) SIN_Y_TAB+(byte)(number) $11*(number) 2 + (byte) main::sin_y_idx#9)
[50] call renderBob
to:main::@17
main::@17: scope:[main] from main::@16
[51] (byte) renderBob::xpos#4 ← *((const byte*) SIN_X_TAB+(byte)(number) $f*(number) 1 + (byte) main::sin_x_idx#9)
[52] (byte) renderBob::ypos#4 ← *((const byte*) SIN_Y_TAB+(byte)(number) $13*(number) 3 + (byte) main::sin_y_idx#9)
[53] call renderBob
to:main::@18
main::@18: scope:[main] from main::@17
[54] (byte) renderBob::xpos#5 ← *((const byte*) SIN_X_TAB + (byte) main::sin_x_idx#9)
[55] (byte) renderBob::ypos#5 ← *((const byte*) SIN_Y_TAB+(byte)(number) $15*(number) 4 + (byte) main::sin_y_idx#9)
[56] call renderBob
to:main::@19
main::@19: scope:[main] from main::@18
[57] (byte) main::sin_x_idx#1 ← ++ (byte) main::sin_x_idx#9
[58] (byte) main::sin_y_idx#1 ← ++ (byte) main::sin_y_idx#9
[59] *((const byte*) BORDERCOL) ← -- *((const byte*) BORDERCOL)
[60] call keyboard_key_pressed
[61] (byte) keyboard_key_pressed::return#4 ← (byte) keyboard_key_pressed::return#0
to:main::@20
main::@20: scope:[main] from main::@19
[62] (byte~) main::$25 ← (byte) keyboard_key_pressed::return#4
[63] if((byte) 0!=(byte~) main::$25) goto main::vicSelectGfxBank2
to:main::@7
main::vicSelectGfxBank2: scope:[main] from main::@20
[64] *((const byte*) CIA2_PORT_A_DDR) ← (byte) 3
main::@15: scope:[main] from main::@6
[52] (byte~) main::$20 ← (byte) keyboard_key_pressed::return#3
[53] if((byte) 0!=(byte~) main::$20) goto main::@6
to:main::vicSelectGfxBank2
main::vicSelectGfxBank2: scope:[main] from main::@15
[54] *((const byte*) CIA2_PORT_A_DDR) ← (byte) 3
to:main::vicSelectGfxBank2_toDd001
main::vicSelectGfxBank2_toDd001: scope:[main] from main::vicSelectGfxBank2
[65] phi()
[55] phi()
to:main::vicSelectGfxBank2_@1
main::vicSelectGfxBank2_@1: scope:[main] from main::vicSelectGfxBank2_toDd001
[66] *((const byte*) CIA2_PORT_A) ← (const byte) main::vicSelectGfxBank2_toDd001_return#0
[56] *((const byte*) CIA2_PORT_A) ← (const byte) main::vicSelectGfxBank2_toDd001_return#0
to:main::toD0182
main::toD0182: scope:[main] from main::vicSelectGfxBank2_@1
[67] phi()
to:main::@11
main::@11: scope:[main] from main::toD0182
[68] *((const byte*) D018) ← (const byte) main::toD0182_return#0
[57] phi()
to:main::@8
main::@8: scope:[main] from main::toD0182
[58] *((const byte*) D018) ← (const byte) main::toD0182_return#0
to:main::@return
main::@return: scope:[main] from main::@11
[69] return
main::@return: scope:[main] from main::@8
[59] return
to:@return
(byte()) keyboard_key_pressed((byte) keyboard_key_pressed::key)
keyboard_key_pressed: scope:[keyboard_key_pressed] from main::@19 main::@4 main::@5
[70] phi()
[71] call keyboard_matrix_read
[72] (byte) keyboard_matrix_read::return#2 ← (byte) keyboard_matrix_read::return#0
keyboard_key_pressed: scope:[keyboard_key_pressed] from main::@5 main::@6
[60] phi()
[61] call keyboard_matrix_read
[62] (byte) keyboard_matrix_read::return#2 ← (byte) keyboard_matrix_read::return#0
to:keyboard_key_pressed::@1
keyboard_key_pressed::@1: scope:[keyboard_key_pressed] from keyboard_key_pressed
[73] (byte~) keyboard_key_pressed::$2 ← (byte) keyboard_matrix_read::return#2
[74] (byte) keyboard_key_pressed::return#0 ← (byte~) keyboard_key_pressed::$2 & *((const byte*) keyboard_matrix_col_bitmask+(const byte) keyboard_key_pressed::colidx#0)
[63] (byte~) keyboard_key_pressed::$2 ← (byte) keyboard_matrix_read::return#2
[64] (byte) keyboard_key_pressed::return#0 ← (byte~) keyboard_key_pressed::$2 & *((const byte*) keyboard_matrix_col_bitmask+(const byte) keyboard_key_pressed::colidx#0)
to:keyboard_key_pressed::@return
keyboard_key_pressed::@return: scope:[keyboard_key_pressed] from keyboard_key_pressed::@1
[75] return
[65] return
to:@return
(byte()) keyboard_matrix_read((byte) keyboard_matrix_read::rowid)
keyboard_matrix_read: scope:[keyboard_matrix_read] from keyboard_key_pressed
[76] *((const byte*) CIA1_PORT_A) ← *((const byte*) keyboard_matrix_row_bitmask+(const byte) keyboard_key_pressed::rowidx#0)
[77] (byte) keyboard_matrix_read::return#0 ← ~ *((const byte*) CIA1_PORT_B)
[66] *((const byte*) CIA1_PORT_A) ← *((const byte*) keyboard_matrix_row_bitmask+(const byte) keyboard_key_pressed::rowidx#0)
[67] (byte) keyboard_matrix_read::return#0 ← ~ *((const byte*) CIA1_PORT_B)
to:keyboard_matrix_read::@return
keyboard_matrix_read::@return: scope:[keyboard_matrix_read] from keyboard_matrix_read
[78] return
[68] return
to:@return
(void()) renderBob((byte) renderBob::xpos , (byte) renderBob::ypos)
renderBob: scope:[renderBob] from main::@15 main::@16 main::@17 main::@18 main::@2 main::@9
[79] (byte) renderBob::ypos#6 ← phi( main::@2/(byte) renderBob::ypos#0 main::@9/(byte) renderBob::ypos#1 main::@15/(byte) renderBob::ypos#2 main::@16/(byte) renderBob::ypos#3 main::@17/(byte) renderBob::ypos#4 main::@18/(byte) renderBob::ypos#5 )
[79] (byte) renderBob::xpos#6 ← phi( main::@2/(byte) renderBob::xpos#0 main::@9/(byte) renderBob::xpos#1 main::@15/(byte) renderBob::xpos#2 main::@16/(byte) renderBob::xpos#3 main::@17/(byte) renderBob::xpos#4 main::@18/(byte) renderBob::xpos#5 )
[80] (byte) renderBob::x_char_offset#0 ← (byte) renderBob::xpos#6 >> (byte) 2
[81] (byte) renderBob::y_char_offset#0 ← (byte) renderBob::ypos#6 >> (byte) 3
[82] (word~) renderBob::$2 ← (word)(byte) renderBob::y_char_offset#0
[83] (word~) renderBob::$10 ← (word~) renderBob::$2 << (byte) 2
[84] (word~) renderBob::$11 ← (word~) renderBob::$10 + (word~) renderBob::$2
[85] (word) renderBob::y_offset#0 ← (word~) renderBob::$11 << (byte) 3
[86] (byte*~) renderBob::$4 ← (const byte*) BOB_SCREEN + (word) renderBob::y_offset#0
[87] (byte*) renderBob::screen#0 ← (byte*~) renderBob::$4 + (byte) renderBob::x_char_offset#0
[88] (byte~) renderBob::$6 ← (byte) renderBob::ypos#6 & (byte) 7
[89] (byte~) renderBob::$7 ← (byte~) renderBob::$6 << (byte) 2
[90] (byte~) renderBob::$8 ← (byte) renderBob::xpos#6 & (byte) 3
[91] (byte) renderBob::bob_table_idx#0 ← (byte~) renderBob::$7 + (byte~) renderBob::$8
[92] *((byte*) renderBob::screen#0) ← *((const byte*) BOB_TABLES + (byte) renderBob::bob_table_idx#0)
[93] *((byte*) renderBob::screen#0 + (byte) $28) ← *((const byte*) BOB_TABLES+(byte) 1*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[94] *((byte*) renderBob::screen#0 + (byte) $50) ← *((const byte*) BOB_TABLES+(byte) 2*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[95] *((byte*) renderBob::screen#0 + (byte) 1) ← *((const byte*) BOB_TABLES+(byte) 3*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[96] *((byte*) renderBob::screen#0 + (byte) $29) ← *((const byte*) BOB_TABLES+(byte) 4*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[97] *((byte*) renderBob::screen#0 + (byte) $51) ← *((const byte*) BOB_TABLES+(byte) 5*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[98] *((byte*) renderBob::screen#0 + (byte) 2) ← *((const byte*) BOB_TABLES+(byte) 6*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[99] *((byte*) renderBob::screen#0 + (byte) $2a) ← *((const byte*) BOB_TABLES+(byte) 7*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[100] *((byte*) renderBob::screen#0 + (byte) $52) ← *((const byte*) BOB_TABLES+(byte) 8*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
renderBob: scope:[renderBob] from main::@12
[69] (byte) renderBob::x_char_offset#0 ← (byte) renderBob::xpos#0 >> (byte) 2
[70] (byte) renderBob::y_char_offset#0 ← (byte) renderBob::ypos#0 >> (byte) 3
[71] (byte~) renderBob::$8 ← (byte) renderBob::y_char_offset#0 << (byte) 1
[72] (word) renderBob::y_offset#0 ← *((const word*) RENDERBOB_YOFFSET + (byte~) renderBob::$8)
[73] (byte*~) renderBob::$2 ← (const byte*) BOB_SCREEN + (word) renderBob::y_offset#0
[74] (byte*) renderBob::screen#0 ← (byte*~) renderBob::$2 + (byte) renderBob::x_char_offset#0
[75] (byte~) renderBob::$4 ← (byte) renderBob::ypos#0 & (byte) 7
[76] (byte~) renderBob::$5 ← (byte~) renderBob::$4 << (byte) 2
[77] (byte~) renderBob::$6 ← (byte) renderBob::xpos#0 & (byte) 3
[78] (byte) renderBob::bob_table_idx#0 ← (byte~) renderBob::$5 + (byte~) renderBob::$6
[79] *((byte*) renderBob::screen#0) ← *((const byte*) BOB_TABLES + (byte) renderBob::bob_table_idx#0)
[80] *((byte*) renderBob::screen#0 + (byte) $28) ← *((const byte*) BOB_TABLES+(byte) 1*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[81] *((byte*) renderBob::screen#0 + (byte) $50) ← *((const byte*) BOB_TABLES+(byte) 2*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[82] *((byte*) renderBob::screen#0 + (byte) 1) ← *((const byte*) BOB_TABLES+(byte) 3*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[83] *((byte*) renderBob::screen#0 + (byte) $29) ← *((const byte*) BOB_TABLES+(byte) 4*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[84] *((byte*) renderBob::screen#0 + (byte) $51) ← *((const byte*) BOB_TABLES+(byte) 5*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[85] *((byte*) renderBob::screen#0 + (byte) 2) ← *((const byte*) BOB_TABLES+(byte) 6*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[86] *((byte*) renderBob::screen#0 + (byte) $2a) ← *((const byte*) BOB_TABLES+(byte) 7*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
[87] *((byte*) renderBob::screen#0 + (byte) $52) ← *((const byte*) BOB_TABLES+(byte) 8*(const byte) BOB_SUBTABLE_SIZE + (byte) renderBob::bob_table_idx#0)
to:renderBob::@return
renderBob::@return: scope:[renderBob] from renderBob
[101] return
[88] return
to:@return
(signed word()) mulf8s((signed byte) mulf8s::a , (signed byte) mulf8s::b)
mulf8s: scope:[mulf8s] from main::@11 main::@4
[89] (signed byte) mulf8s::b#2 ← phi( main::@11/(signed byte) mulf8s::b#1 main::@4/(signed byte) mulf8s::b#0 )
[89] (signed byte) mulf8s::mulf8s_prepare1_a#0 ← phi( main::@11/(signed byte) mulf8s::a#1 main::@4/(signed byte) mulf8s::a#0 )
to:mulf8s::mulf8s_prepare1
mulf8s::mulf8s_prepare1: scope:[mulf8s] from mulf8s
[90] (byte) mulf8u_prepare::a#0 ← (byte)(signed byte) mulf8s::mulf8s_prepare1_a#0
[91] call mulf8u_prepare
to:mulf8s::@1
mulf8s::@1: scope:[mulf8s] from mulf8s::mulf8s_prepare1
[92] (signed byte) mulf8s_prepared::b#0 ← (signed byte) mulf8s::b#2
[93] call mulf8s_prepared
to:mulf8s::@2
mulf8s::@2: scope:[mulf8s] from mulf8s::@1
[94] (signed word) mulf8s::return#0 ← (signed word)(word) mulf8s_prepared::m#4
to:mulf8s::@return
mulf8s::@return: scope:[mulf8s] from mulf8s::@2
[95] return
to:@return
(signed word()) mulf8s_prepared((signed byte) mulf8s_prepared::b)
mulf8s_prepared: scope:[mulf8s_prepared] from mulf8s::@1
[96] (byte) mulf8u_prepared::b#0 ← (byte)(signed byte) mulf8s_prepared::b#0
[97] call mulf8u_prepared
[98] (word) mulf8u_prepared::return#2 ← (word) mulf8u_prepared::return#0
to:mulf8s_prepared::@5
mulf8s_prepared::@5: scope:[mulf8s_prepared] from mulf8s_prepared
[99] (word) mulf8s_prepared::m#0 ← (word) mulf8u_prepared::return#2
[100] if(*((const signed byte*) mulf8s_prepared::memA)>=(signed byte) 0) goto mulf8s_prepared::@1
to:mulf8s_prepared::@3
mulf8s_prepared::@3: scope:[mulf8s_prepared] from mulf8s_prepared::@5
[101] (byte~) mulf8s_prepared::$8 ← > (word) mulf8s_prepared::m#0
[102] (byte~) mulf8s_prepared::$15 ← (byte~) mulf8s_prepared::$8 - (byte)(signed byte) mulf8s_prepared::b#0
[103] (word) mulf8s_prepared::m#1 ← (word) mulf8s_prepared::m#0 hi= (byte~) mulf8s_prepared::$15
to:mulf8s_prepared::@1
mulf8s_prepared::@1: scope:[mulf8s_prepared] from mulf8s_prepared::@3 mulf8s_prepared::@5
[104] (word) mulf8s_prepared::m#5 ← phi( mulf8s_prepared::@3/(word) mulf8s_prepared::m#1 mulf8s_prepared::@5/(word) mulf8s_prepared::m#0 )
[105] if((signed byte) mulf8s_prepared::b#0>=(signed byte) 0) goto mulf8s_prepared::@2
to:mulf8s_prepared::@4
mulf8s_prepared::@4: scope:[mulf8s_prepared] from mulf8s_prepared::@1
[106] (byte~) mulf8s_prepared::$12 ← > (word) mulf8s_prepared::m#5
[107] (byte~) mulf8s_prepared::$16 ← (byte~) mulf8s_prepared::$12 - (byte)*((const signed byte*) mulf8s_prepared::memA)
[108] (word) mulf8s_prepared::m#2 ← (word) mulf8s_prepared::m#5 hi= (byte~) mulf8s_prepared::$16
to:mulf8s_prepared::@2
mulf8s_prepared::@2: scope:[mulf8s_prepared] from mulf8s_prepared::@1 mulf8s_prepared::@4
[109] (word) mulf8s_prepared::m#4 ← phi( mulf8s_prepared::@1/(word) mulf8s_prepared::m#5 mulf8s_prepared::@4/(word) mulf8s_prepared::m#2 )
to:mulf8s_prepared::@return
mulf8s_prepared::@return: scope:[mulf8s_prepared] from mulf8s_prepared::@2
[110] return
to:@return
(word()) mulf8u_prepared((byte) mulf8u_prepared::b)
mulf8u_prepared: scope:[mulf8u_prepared] from mulf8s_prepared
[111] *((const byte*) mulf8u_prepared::memB) ← (byte) mulf8u_prepared::b#0
asm { ldxmemB sec sm1: ldamulf_sqr1_lo,x sm2: sbcmulf_sqr2_lo,x staresL sm3: ldamulf_sqr1_hi,x sm4: sbcmulf_sqr2_hi,x stamemB }
[113] (word) mulf8u_prepared::return#0 ← *((const byte*) mulf8u_prepared::memB) w= *((const byte*) mulf8u_prepared::resL)
to:mulf8u_prepared::@return
mulf8u_prepared::@return: scope:[mulf8u_prepared] from mulf8u_prepared
[114] return
to:@return
(void()) mulf8u_prepare((byte) mulf8u_prepare::a)
mulf8u_prepare: scope:[mulf8u_prepare] from mulf8s::mulf8s_prepare1
[115] *((const byte*) mulf8u_prepare::memA) ← (byte) mulf8u_prepare::a#0
asm { ldamemA stamulf8u_prepared.sm1+1 stamulf8u_prepared.sm3+1 eor#$ff stamulf8u_prepared.sm2+1 stamulf8u_prepared.sm4+1 }
to:mulf8u_prepare::@return
mulf8u_prepare::@return: scope:[mulf8u_prepare] from mulf8u_prepare
[117] return
to:@return
(void*()) memset((void*) memset::str , (byte) memset::c , (word) memset::num)
memset: scope:[memset] from main::@10 main::@6
[102] (void*) memset::str#3 ← phi( main::@6/(void*)(const byte*) BOB_SCREEN main::@10/(void*)(const byte*) BOB_SCREEN )
memset: scope:[memset] from main::@7
[118] phi()
to:memset::@1
memset::@1: scope:[memset] from memset
[103] (byte*) memset::end#0 ← (byte*)(void*) memset::str#3 + (word) $3e8
[104] (byte*) memset::dst#4 ← (byte*)(void*) memset::str#3
to:memset::@2
memset::@2: scope:[memset] from memset::@1 memset::@3
[105] (byte*) memset::dst#2 ← phi( memset::@1/(byte*) memset::dst#4 memset::@3/(byte*) memset::dst#1 )
[106] if((byte*) memset::dst#2!=(byte*) memset::end#0) goto memset::@3
memset::@1: scope:[memset] from memset memset::@2
[119] (byte*) memset::dst#2 ← phi( memset/(byte*)(const void*) memset::str#0 memset::@2/(byte*) memset::dst#1 )
[120] if((byte*) memset::dst#2!=(const byte*) memset::end#0) goto memset::@2
to:memset::@return
memset::@return: scope:[memset] from memset::@2
[107] return
memset::@return: scope:[memset] from memset::@1
[121] return
to:@return
memset::@2: scope:[memset] from memset::@1
[122] *((byte*) memset::dst#2) ← (const byte) memset::c#0
[123] (byte*) memset::dst#1 ← ++ (byte*) memset::dst#2
to:memset::@1
(void()) renderBobInit()
renderBobInit: scope:[renderBobInit] from main::@10
[124] phi()
to:renderBobInit::@1
renderBobInit::@1: scope:[renderBobInit] from renderBobInit renderBobInit::@1
[125] (byte) renderBobInit::y#2 ← phi( renderBobInit/(byte) 0 renderBobInit::@1/(byte) renderBobInit::y#1 )
[126] (word~) renderBobInit::$0 ← (word)(byte) renderBobInit::y#2
[127] (word~) renderBobInit::$4 ← (word~) renderBobInit::$0 << (byte) 2
[128] (word~) renderBobInit::$5 ← (word~) renderBobInit::$4 + (word~) renderBobInit::$0
[129] (word~) renderBobInit::$1 ← (word~) renderBobInit::$5 << (byte) 3
[130] (byte~) renderBobInit::$3 ← (byte) renderBobInit::y#2 << (byte) 1
[131] *((const word*) RENDERBOB_YOFFSET + (byte~) renderBobInit::$3) ← (word~) renderBobInit::$1
[132] (byte) renderBobInit::y#1 ← ++ (byte) renderBobInit::y#2
[133] if((byte) renderBobInit::y#1!=(byte) $20) goto renderBobInit::@1
to:renderBobInit::@return
renderBobInit::@return: scope:[renderBobInit] from renderBobInit::@1
[134] return
to:@return
memset::@3: scope:[memset] from memset::@2
[108] *((byte*) memset::dst#2) ← (byte) 0
[109] (byte*) memset::dst#1 ← ++ (byte*) memset::dst#2
to:memset::@2
(void()) prepareBobs()
prepareBobs: scope:[prepareBobs] from main
[110] phi()
[111] call bobCharsetFindOrAddGlyph
prepareBobs: scope:[prepareBobs] from main::@9
[135] phi()
[136] call progress_init
to:prepareBobs::@8
prepareBobs::@8: scope:[prepareBobs] from prepareBobs
[137] phi()
[138] call bobCharsetFindOrAddGlyph
to:prepareBobs::@1
prepareBobs::@1: scope:[prepareBobs] from prepareBobs prepareBobs::@8
[112] (byte) prepareBobs::bob_table_idx#6 ← phi( prepareBobs/(byte) 0 prepareBobs::@8/(byte) prepareBobs::bob_table_idx#12 )
[112] (byte) bob_charset_next_id#14 ← phi( prepareBobs/(byte) bob_charset_next_id#16 prepareBobs::@8/(byte) bob_charset_next_id#29 )
[112] (byte) prepareBobs::shift_y#2 ← phi( prepareBobs/(byte) 0 prepareBobs::@8/(byte) prepareBobs::shift_y#1 )
[113] if((byte) prepareBobs::shift_y#2<(const byte) BOB_SHIFTS_Y) goto prepareBobs::@2
prepareBobs::@1: scope:[prepareBobs] from prepareBobs::@8 prepareBobs::@9
[139] (byte) prepareBobs::bob_table_idx#6 ← phi( prepareBobs::@8/(byte) 0 prepareBobs::@9/(byte) prepareBobs::bob_table_idx#12 )
[139] (byte) bob_charset_next_id#14 ← phi( prepareBobs::@8/(byte) bob_charset_next_id#16 prepareBobs::@9/(byte) bob_charset_next_id#30 )
[139] (byte) progress_idx#16 ← phi( prepareBobs::@8/(byte) 0 prepareBobs::@9/(byte) progress_idx#31 )
[139] (byte*) progress_cursor#15 ← phi( prepareBobs::@8/(const byte*) SCREEN_BASIC prepareBobs::@9/(byte*) progress_cursor#31 )
[139] (byte) prepareBobs::shift_y#2 ← phi( prepareBobs::@8/(byte) 0 prepareBobs::@9/(byte) prepareBobs::shift_y#1 )
[140] if((byte) prepareBobs::shift_y#2<(const byte) BOB_SHIFTS_Y) goto prepareBobs::@2
to:prepareBobs::@return
prepareBobs::@return: scope:[prepareBobs] from prepareBobs::@1
[114] return
[141] return
to:@return
prepareBobs::@2: scope:[prepareBobs] from prepareBobs::@1 prepareBobs::@11
[115] (byte) bob_charset_next_id#29 ← phi( prepareBobs::@1/(byte) bob_charset_next_id#14 prepareBobs::@11/(byte) bob_charset_next_id#21 )
[115] (byte) prepareBobs::bob_table_idx#12 ← phi( prepareBobs::@1/(byte) prepareBobs::bob_table_idx#6 prepareBobs::@11/(byte) prepareBobs::bob_table_idx#1 )
[115] (byte) prepareBobs::shift_x#2 ← phi( prepareBobs::@1/(byte) 0 prepareBobs::@11/(byte) prepareBobs::shift_x#1 )
[116] if((byte) prepareBobs::shift_x#2<(const byte) BOB_SHIFTS_X) goto prepareBobs::@3
prepareBobs::@2: scope:[prepareBobs] from prepareBobs::@1 prepareBobs::@13
[142] (byte) progress_idx#31 ← phi( prepareBobs::@1/(byte) progress_idx#16 prepareBobs::@13/(byte) progress_idx#25 )
[142] (byte*) progress_cursor#31 ← phi( prepareBobs::@1/(byte*) progress_cursor#15 prepareBobs::@13/(byte*) progress_cursor#24 )
[142] (byte) bob_charset_next_id#30 ← phi( prepareBobs::@1/(byte) bob_charset_next_id#14 prepareBobs::@13/(byte) bob_charset_next_id#21 )
[142] (byte) prepareBobs::bob_table_idx#12 ← phi( prepareBobs::@1/(byte) prepareBobs::bob_table_idx#6 prepareBobs::@13/(byte) prepareBobs::bob_table_idx#1 )
[142] (byte) prepareBobs::shift_x#2 ← phi( prepareBobs::@1/(byte) 0 prepareBobs::@13/(byte) prepareBobs::shift_x#1 )
[143] if((byte) prepareBobs::shift_x#2<(const byte) BOB_SHIFTS_X) goto prepareBobs::@3
to:prepareBobs::@4
prepareBobs::@4: scope:[prepareBobs] from prepareBobs::@2
[117] phi()
[118] call shiftProtoBobDown
to:prepareBobs::@8
prepareBobs::@8: scope:[prepareBobs] from prepareBobs::@4
[119] (byte) prepareBobs::shift_y#1 ← ++ (byte) prepareBobs::shift_y#2
[144] phi()
[145] call shiftProtoBobDown
to:prepareBobs::@9
prepareBobs::@9: scope:[prepareBobs] from prepareBobs::@4
[146] (byte) prepareBobs::shift_y#1 ← ++ (byte) prepareBobs::shift_y#2
to:prepareBobs::@1
prepareBobs::@3: scope:[prepareBobs] from prepareBobs::@2
[120] (byte*) prepareBobs::bob_table#0 ← (const byte*) BOB_TABLES + (byte) prepareBobs::bob_table_idx#12
[147] (byte*) prepareBobs::bob_table#0 ← (const byte*) BOB_TABLES + (byte) prepareBobs::bob_table_idx#12
to:prepareBobs::@5
prepareBobs::@5: scope:[prepareBobs] from prepareBobs::@3 prepareBobs::@9
[121] (byte*) prepareBobs::bob_table#2 ← phi( prepareBobs::@9/(byte*) prepareBobs::bob_table#1 prepareBobs::@3/(byte*) prepareBobs::bob_table#0 )
[121] (byte) bob_charset_next_id#21 ← phi( prepareBobs::@9/(byte) bob_charset_next_id#16 prepareBobs::@3/(byte) bob_charset_next_id#29 )
[121] (byte*) prepareBobs::bob_glyph#2 ← phi( prepareBobs::@9/(byte*) prepareBobs::bob_glyph#1 prepareBobs::@3/(const byte*) PROTO_BOB )
[121] (byte) prepareBobs::cell#2 ← phi( prepareBobs::@9/(byte) prepareBobs::cell#1 prepareBobs::@3/(byte) 0 )
[122] if((byte) prepareBobs::cell#2<(byte) 9) goto prepareBobs::@6
prepareBobs::@5: scope:[prepareBobs] from prepareBobs::@11 prepareBobs::@3
[148] (byte*) progress_cursor#24 ← phi( prepareBobs::@11/(byte*) progress_cursor#17 prepareBobs::@3/(byte*) progress_cursor#31 )
[148] (byte) progress_idx#25 ← phi( prepareBobs::@11/(byte) progress_idx#10 prepareBobs::@3/(byte) progress_idx#31 )
[148] (byte*) prepareBobs::bob_table#2 ← phi( prepareBobs::@11/(byte*) prepareBobs::bob_table#1 prepareBobs::@3/(byte*) prepareBobs::bob_table#0 )
[148] (byte) bob_charset_next_id#21 ← phi( prepareBobs::@11/(byte) bob_charset_next_id#16 prepareBobs::@3/(byte) bob_charset_next_id#30 )
[148] (byte*) prepareBobs::bob_glyph#2 ← phi( prepareBobs::@11/(byte*) prepareBobs::bob_glyph#1 prepareBobs::@3/(const byte*) PROTO_BOB )
[148] (byte) prepareBobs::cell#2 ← phi( prepareBobs::@11/(byte) prepareBobs::cell#1 prepareBobs::@3/(byte) 0 )
[149] if((byte) prepareBobs::cell#2<(byte) 9) goto prepareBobs::@6
to:prepareBobs::@7
prepareBobs::@7: scope:[prepareBobs] from prepareBobs::@5
[123] (byte) prepareBobs::bob_table_idx#1 ← ++ (byte) prepareBobs::bob_table_idx#12
[124] call shiftProtoBobRight
to:prepareBobs::@10
prepareBobs::@10: scope:[prepareBobs] from prepareBobs::@7
[125] phi()
[126] call shiftProtoBobRight
to:prepareBobs::@11
prepareBobs::@11: scope:[prepareBobs] from prepareBobs::@10
[127] (byte) prepareBobs::shift_x#1 ← ++ (byte) prepareBobs::shift_x#2
[150] (byte) prepareBobs::bob_table_idx#1 ← ++ (byte) prepareBobs::bob_table_idx#12
[151] call shiftProtoBobRight
to:prepareBobs::@12
prepareBobs::@12: scope:[prepareBobs] from prepareBobs::@7
[152] phi()
[153] call shiftProtoBobRight
to:prepareBobs::@13
prepareBobs::@13: scope:[prepareBobs] from prepareBobs::@12
[154] (byte) prepareBobs::shift_x#1 ← ++ (byte) prepareBobs::shift_x#2
to:prepareBobs::@2
prepareBobs::@6: scope:[prepareBobs] from prepareBobs::@5
[128] (byte*) bobCharsetFindOrAddGlyph::bob_glyph#1 ← (byte*) prepareBobs::bob_glyph#2
[129] call bobCharsetFindOrAddGlyph
[130] (byte) bobCharsetFindOrAddGlyph::return#1 ← (byte) bobCharsetFindOrAddGlyph::glyph_id#11
to:prepareBobs::@9
prepareBobs::@9: scope:[prepareBobs] from prepareBobs::@6
[131] (byte~) prepareBobs::$5 ← (byte) bobCharsetFindOrAddGlyph::return#1
[132] *((byte*) prepareBobs::bob_table#2) ← (byte~) prepareBobs::$5
[133] (byte*) prepareBobs::bob_glyph#1 ← (byte*) prepareBobs::bob_glyph#2 + (byte) 8
[134] (byte*) prepareBobs::bob_table#1 ← (byte*) prepareBobs::bob_table#2 + (const byte) BOB_SHIFTS_X*(const byte) BOB_SHIFTS_Y
[135] (byte) prepareBobs::cell#1 ← ++ (byte) prepareBobs::cell#2
[155] (byte*) bobCharsetFindOrAddGlyph::bob_glyph#1 ← (byte*) prepareBobs::bob_glyph#2
[156] call bobCharsetFindOrAddGlyph
[157] (byte) bobCharsetFindOrAddGlyph::return#1 ← (byte) bobCharsetFindOrAddGlyph::glyph_id#11
to:prepareBobs::@10
prepareBobs::@10: scope:[prepareBobs] from prepareBobs::@6
[158] (byte~) prepareBobs::$6 ← (byte) bobCharsetFindOrAddGlyph::return#1
[159] *((byte*) prepareBobs::bob_table#2) ← (byte~) prepareBobs::$6
[160] (byte*) prepareBobs::bob_glyph#1 ← (byte*) prepareBobs::bob_glyph#2 + (byte) 8
[161] (byte*) prepareBobs::bob_table#1 ← (byte*) prepareBobs::bob_table#2 + (const byte) BOB_SHIFTS_X*(const byte) BOB_SHIFTS_Y
[162] call progress_inc
to:prepareBobs::@11
prepareBobs::@11: scope:[prepareBobs] from prepareBobs::@10
[163] (byte) prepareBobs::cell#1 ← ++ (byte) prepareBobs::cell#2
to:prepareBobs::@5
(void()) progress_inc()
progress_inc: scope:[progress_inc] from prepareBobs::@10
[164] (byte) progress_idx#8 ← ++ (byte) progress_idx#25
[165] if((byte) progress_idx#8!=(byte) 8) goto progress_inc::@1
to:progress_inc::@2
progress_inc::@2: scope:[progress_inc] from progress_inc
[166] *((byte*) progress_cursor#24) ← *((const byte*) progress_inc::progress_chars+(byte) 8)
[167] (byte*) progress_cursor#8 ← ++ (byte*) progress_cursor#24
to:progress_inc::@1
progress_inc::@1: scope:[progress_inc] from progress_inc progress_inc::@2
[168] (byte*) progress_cursor#17 ← phi( progress_inc/(byte*) progress_cursor#24 progress_inc::@2/(byte*) progress_cursor#8 )
[168] (byte) progress_idx#10 ← phi( progress_inc/(byte) progress_idx#8 progress_inc::@2/(byte) 0 )
[169] *((byte*) progress_cursor#17) ← *((const byte*) progress_inc::progress_chars + (byte) progress_idx#10)
to:progress_inc::@return
progress_inc::@return: scope:[progress_inc] from progress_inc::@1
[170] return
to:@return
(byte()) bobCharsetFindOrAddGlyph((byte*) bobCharsetFindOrAddGlyph::bob_glyph)
bobCharsetFindOrAddGlyph: scope:[bobCharsetFindOrAddGlyph] from prepareBobs prepareBobs::@6
[136] (byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 ← phi( prepareBobs/(const byte*) PROTO_BOB+(byte) $30 prepareBobs::@6/(byte*) bobCharsetFindOrAddGlyph::bob_glyph#1 )
[136] (byte) bob_charset_next_id#23 ← phi( prepareBobs/(byte) 0 prepareBobs::@6/(byte) bob_charset_next_id#21 )
bobCharsetFindOrAddGlyph: scope:[bobCharsetFindOrAddGlyph] from prepareBobs::@6 prepareBobs::@8
[171] (byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 ← phi( prepareBobs::@8/(const byte*) PROTO_BOB+(byte) $30 prepareBobs::@6/(byte*) bobCharsetFindOrAddGlyph::bob_glyph#1 )
[171] (byte) bob_charset_next_id#23 ← phi( prepareBobs::@8/(byte) 0 prepareBobs::@6/(byte) bob_charset_next_id#21 )
to:bobCharsetFindOrAddGlyph::@1
bobCharsetFindOrAddGlyph::@1: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph bobCharsetFindOrAddGlyph::@6
[137] (byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 ← phi( bobCharsetFindOrAddGlyph/(const byte*) BOB_CHARSET bobCharsetFindOrAddGlyph::@6/(byte*) bobCharsetFindOrAddGlyph::glyph_cursor#1 )
[137] (byte) bobCharsetFindOrAddGlyph::glyph_id#11 ← phi( bobCharsetFindOrAddGlyph/(byte) 0 bobCharsetFindOrAddGlyph::@6/(byte) bobCharsetFindOrAddGlyph::glyph_id#1 )
[138] if((byte) bobCharsetFindOrAddGlyph::glyph_id#11!=(byte) bob_charset_next_id#23) goto bobCharsetFindOrAddGlyph::@2
[172] (byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 ← phi( bobCharsetFindOrAddGlyph/(const byte*) BOB_CHARSET bobCharsetFindOrAddGlyph::@6/(byte*) bobCharsetFindOrAddGlyph::glyph_cursor#1 )
[172] (byte) bobCharsetFindOrAddGlyph::glyph_id#11 ← phi( bobCharsetFindOrAddGlyph/(byte) 0 bobCharsetFindOrAddGlyph::@6/(byte) bobCharsetFindOrAddGlyph::glyph_id#1 )
[173] if((byte) bobCharsetFindOrAddGlyph::glyph_id#11!=(byte) bob_charset_next_id#23) goto bobCharsetFindOrAddGlyph::@2
to:bobCharsetFindOrAddGlyph::@7
bobCharsetFindOrAddGlyph::@7: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@1 bobCharsetFindOrAddGlyph::@8
[139] (byte) bobCharsetFindOrAddGlyph::i1#2 ← phi( bobCharsetFindOrAddGlyph::@8/(byte) bobCharsetFindOrAddGlyph::i1#1 bobCharsetFindOrAddGlyph::@1/(byte) 0 )
[140] if((byte) bobCharsetFindOrAddGlyph::i1#2<(byte) 8) goto bobCharsetFindOrAddGlyph::@8
[174] (byte) bobCharsetFindOrAddGlyph::i1#2 ← phi( bobCharsetFindOrAddGlyph::@8/(byte) bobCharsetFindOrAddGlyph::i1#1 bobCharsetFindOrAddGlyph::@1/(byte) 0 )
[175] if((byte) bobCharsetFindOrAddGlyph::i1#2<(byte) 8) goto bobCharsetFindOrAddGlyph::@8
to:bobCharsetFindOrAddGlyph::@9
bobCharsetFindOrAddGlyph::@9: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@7
[141] (byte) bob_charset_next_id#8 ← ++ (byte) bob_charset_next_id#23
[176] (byte) bob_charset_next_id#8 ← ++ (byte) bob_charset_next_id#23
to:bobCharsetFindOrAddGlyph::@return
bobCharsetFindOrAddGlyph::@return: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@5 bobCharsetFindOrAddGlyph::@9
[142] (byte) bob_charset_next_id#16 ← phi( bobCharsetFindOrAddGlyph::@5/(byte) bob_charset_next_id#23 bobCharsetFindOrAddGlyph::@9/(byte) bob_charset_next_id#8 )
[143] return
[177] (byte) bob_charset_next_id#16 ← phi( bobCharsetFindOrAddGlyph::@5/(byte) bob_charset_next_id#23 bobCharsetFindOrAddGlyph::@9/(byte) bob_charset_next_id#8 )
[178] return
to:@return
bobCharsetFindOrAddGlyph::@8: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@7
[144] *((byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 + (byte) bobCharsetFindOrAddGlyph::i1#2) ← *((byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 + (byte) bobCharsetFindOrAddGlyph::i1#2)
[145] (byte) bobCharsetFindOrAddGlyph::i1#1 ← ++ (byte) bobCharsetFindOrAddGlyph::i1#2
[179] *((byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 + (byte) bobCharsetFindOrAddGlyph::i1#2) ← *((byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 + (byte) bobCharsetFindOrAddGlyph::i1#2)
[180] (byte) bobCharsetFindOrAddGlyph::i1#1 ← ++ (byte) bobCharsetFindOrAddGlyph::i1#2
to:bobCharsetFindOrAddGlyph::@7
bobCharsetFindOrAddGlyph::@2: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@1 bobCharsetFindOrAddGlyph::@4
[146] (byte) bobCharsetFindOrAddGlyph::i#2 ← phi( bobCharsetFindOrAddGlyph::@1/(byte) 0 bobCharsetFindOrAddGlyph::@4/(byte) bobCharsetFindOrAddGlyph::i#1 )
[147] if((byte) bobCharsetFindOrAddGlyph::i#2<(byte) 8) goto bobCharsetFindOrAddGlyph::@3
[181] (byte) bobCharsetFindOrAddGlyph::i#2 ← phi( bobCharsetFindOrAddGlyph::@1/(byte) 0 bobCharsetFindOrAddGlyph::@4/(byte) bobCharsetFindOrAddGlyph::i#1 )
[182] if((byte) bobCharsetFindOrAddGlyph::i#2<(byte) 8) goto bobCharsetFindOrAddGlyph::@3
to:bobCharsetFindOrAddGlyph::@5
bobCharsetFindOrAddGlyph::@3: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@2
[148] if(*((byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 + (byte) bobCharsetFindOrAddGlyph::i#2)==*((byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 + (byte) bobCharsetFindOrAddGlyph::i#2)) goto bobCharsetFindOrAddGlyph::@4
[183] if(*((byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 + (byte) bobCharsetFindOrAddGlyph::i#2)==*((byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 + (byte) bobCharsetFindOrAddGlyph::i#2)) goto bobCharsetFindOrAddGlyph::@4
to:bobCharsetFindOrAddGlyph::@5
bobCharsetFindOrAddGlyph::@5: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@2 bobCharsetFindOrAddGlyph::@3
[149] (byte) bobCharsetFindOrAddGlyph::found#2 ← phi( bobCharsetFindOrAddGlyph::@3/(byte) 0 bobCharsetFindOrAddGlyph::@2/(byte) 1 )
[150] if((byte) 0==(byte) bobCharsetFindOrAddGlyph::found#2) goto bobCharsetFindOrAddGlyph::@6
[184] (byte) bobCharsetFindOrAddGlyph::found#2 ← phi( bobCharsetFindOrAddGlyph::@3/(byte) 0 bobCharsetFindOrAddGlyph::@2/(byte) 1 )
[185] if((byte) 0==(byte) bobCharsetFindOrAddGlyph::found#2) goto bobCharsetFindOrAddGlyph::@6
to:bobCharsetFindOrAddGlyph::@return
bobCharsetFindOrAddGlyph::@6: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@5
[151] (byte) bobCharsetFindOrAddGlyph::glyph_id#1 ← ++ (byte) bobCharsetFindOrAddGlyph::glyph_id#11
[152] (byte*) bobCharsetFindOrAddGlyph::glyph_cursor#1 ← (byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 + (byte) 8
[186] (byte) bobCharsetFindOrAddGlyph::glyph_id#1 ← ++ (byte) bobCharsetFindOrAddGlyph::glyph_id#11
[187] (byte*) bobCharsetFindOrAddGlyph::glyph_cursor#1 ← (byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 + (byte) 8
to:bobCharsetFindOrAddGlyph::@1
bobCharsetFindOrAddGlyph::@4: scope:[bobCharsetFindOrAddGlyph] from bobCharsetFindOrAddGlyph::@3
[153] (byte) bobCharsetFindOrAddGlyph::i#1 ← ++ (byte) bobCharsetFindOrAddGlyph::i#2
[188] (byte) bobCharsetFindOrAddGlyph::i#1 ← ++ (byte) bobCharsetFindOrAddGlyph::i#2
to:bobCharsetFindOrAddGlyph::@2
(void()) shiftProtoBobRight()
shiftProtoBobRight: scope:[shiftProtoBobRight] from prepareBobs::@10 prepareBobs::@7
[154] phi()
shiftProtoBobRight: scope:[shiftProtoBobRight] from prepareBobs::@12 prepareBobs::@7
[189] phi()
to:shiftProtoBobRight::@1
shiftProtoBobRight::@1: scope:[shiftProtoBobRight] from shiftProtoBobRight shiftProtoBobRight::@6
[155] (byte) shiftProtoBobRight::carry#2 ← phi( shiftProtoBobRight/(byte) 0 shiftProtoBobRight::@6/(byte) shiftProtoBobRight::carry#10 )
[155] (byte) shiftProtoBobRight::j#3 ← phi( shiftProtoBobRight/(byte) 0 shiftProtoBobRight::@6/(byte) shiftProtoBobRight::j#10 )
[155] (byte) shiftProtoBobRight::i#2 ← phi( shiftProtoBobRight/(byte) 0 shiftProtoBobRight::@6/(byte) shiftProtoBobRight::i#1 )
[156] if((byte) shiftProtoBobRight::i#2<(byte)(number) 3*(number) 3*(number) 8) goto shiftProtoBobRight::@2
[190] (byte) shiftProtoBobRight::carry#2 ← phi( shiftProtoBobRight/(byte) 0 shiftProtoBobRight::@6/(byte) shiftProtoBobRight::carry#10 )
[190] (byte) shiftProtoBobRight::j#3 ← phi( shiftProtoBobRight/(byte) 0 shiftProtoBobRight::@6/(byte) shiftProtoBobRight::j#10 )
[190] (byte) shiftProtoBobRight::i#2 ← phi( shiftProtoBobRight/(byte) 0 shiftProtoBobRight::@6/(byte) shiftProtoBobRight::i#1 )
[191] if((byte) shiftProtoBobRight::i#2<(byte)(number) 3*(number) 3*(number) 8) goto shiftProtoBobRight::@2
to:shiftProtoBobRight::@return
shiftProtoBobRight::@return: scope:[shiftProtoBobRight] from shiftProtoBobRight::@1
[157] return
[192] return
to:@return
shiftProtoBobRight::@2: scope:[shiftProtoBobRight] from shiftProtoBobRight::@1
[158] (byte~) shiftProtoBobRight::$1 ← *((const byte*) PROTO_BOB + (byte) shiftProtoBobRight::j#3) & (byte) 1
[159] if((byte) 0!=(byte~) shiftProtoBobRight::$1) goto shiftProtoBobRight::@3
[193] (byte~) shiftProtoBobRight::$1 ← *((const byte*) PROTO_BOB + (byte) shiftProtoBobRight::j#3) & (byte) 1
[194] if((byte) 0!=(byte~) shiftProtoBobRight::$1) goto shiftProtoBobRight::@3
to:shiftProtoBobRight::@4
shiftProtoBobRight::@3: scope:[shiftProtoBobRight] from shiftProtoBobRight::@2
[160] phi()
[195] phi()
to:shiftProtoBobRight::@4
shiftProtoBobRight::@4: scope:[shiftProtoBobRight] from shiftProtoBobRight::@2 shiftProtoBobRight::@3
[161] (byte) shiftProtoBobRight::carry#1 ← phi( shiftProtoBobRight::@3/(byte) $80 shiftProtoBobRight::@2/(byte) 0 )
[162] (byte~) shiftProtoBobRight::$5 ← *((const byte*) PROTO_BOB + (byte) shiftProtoBobRight::j#3) >> (byte) 1
[163] (byte~) shiftProtoBobRight::$6 ← (byte~) shiftProtoBobRight::$5 | (byte) shiftProtoBobRight::carry#2
[164] *((const byte*) PROTO_BOB + (byte) shiftProtoBobRight::j#3) ← (byte~) shiftProtoBobRight::$6
[165] if((byte) shiftProtoBobRight::j#3>=(byte) $30) goto shiftProtoBobRight::@5
[196] (byte) shiftProtoBobRight::carry#1 ← phi( shiftProtoBobRight::@3/(byte) $80 shiftProtoBobRight::@2/(byte) 0 )
[197] (byte~) shiftProtoBobRight::$5 ← *((const byte*) PROTO_BOB + (byte) shiftProtoBobRight::j#3) >> (byte) 1
[198] (byte~) shiftProtoBobRight::$6 ← (byte) shiftProtoBobRight::carry#2 | (byte~) shiftProtoBobRight::$5
[199] *((const byte*) PROTO_BOB + (byte) shiftProtoBobRight::j#3) ← (byte~) shiftProtoBobRight::$6
[200] if((byte) shiftProtoBobRight::j#3>=(byte) $30) goto shiftProtoBobRight::@5
to:shiftProtoBobRight::@7
shiftProtoBobRight::@7: scope:[shiftProtoBobRight] from shiftProtoBobRight::@4
[166] (byte) shiftProtoBobRight::j#2 ← (byte) shiftProtoBobRight::j#3 + (byte) $18
[201] (byte) shiftProtoBobRight::j#2 ← (byte) shiftProtoBobRight::j#3 + (byte) $18
to:shiftProtoBobRight::@6
shiftProtoBobRight::@6: scope:[shiftProtoBobRight] from shiftProtoBobRight::@5 shiftProtoBobRight::@7
[167] (byte) shiftProtoBobRight::j#10 ← phi( shiftProtoBobRight::@7/(byte) shiftProtoBobRight::j#2 shiftProtoBobRight::@5/(byte) shiftProtoBobRight::j#1 )
[168] (byte) shiftProtoBobRight::i#1 ← ++ (byte) shiftProtoBobRight::i#2
[169] (byte) shiftProtoBobRight::carry#10 ← (byte) shiftProtoBobRight::carry#1
[202] (byte) shiftProtoBobRight::j#10 ← phi( shiftProtoBobRight::@7/(byte) shiftProtoBobRight::j#2 shiftProtoBobRight::@5/(byte) shiftProtoBobRight::j#1 )
[203] (byte) shiftProtoBobRight::i#1 ← ++ (byte) shiftProtoBobRight::i#2
[204] (byte) shiftProtoBobRight::carry#10 ← (byte) shiftProtoBobRight::carry#1
to:shiftProtoBobRight::@1
shiftProtoBobRight::@5: scope:[shiftProtoBobRight] from shiftProtoBobRight::@4
[170] (byte) shiftProtoBobRight::j#1 ← (byte) shiftProtoBobRight::j#3 - (byte) $2f
[205] (byte) shiftProtoBobRight::j#1 ← (byte) shiftProtoBobRight::j#3 - (byte) $2f
to:shiftProtoBobRight::@6
(void()) shiftProtoBobDown()
shiftProtoBobDown: scope:[shiftProtoBobDown] from prepareBobs::@4
[171] phi()
[206] phi()
to:shiftProtoBobDown::@1
shiftProtoBobDown::@1: scope:[shiftProtoBobDown] from shiftProtoBobDown shiftProtoBobDown::@2
[172] (byte) shiftProtoBobDown::i#2 ← phi( shiftProtoBobDown/(byte) $17 shiftProtoBobDown::@2/(byte) shiftProtoBobDown::i#1 )
[173] if((byte) shiftProtoBobDown::i#2>(byte) 0) goto shiftProtoBobDown::@2
[207] (byte) shiftProtoBobDown::i#2 ← phi( shiftProtoBobDown/(byte) $17 shiftProtoBobDown::@2/(byte) shiftProtoBobDown::i#1 )
[208] if((byte) shiftProtoBobDown::i#2>(byte) 0) goto shiftProtoBobDown::@2
to:shiftProtoBobDown::@3
shiftProtoBobDown::@3: scope:[shiftProtoBobDown] from shiftProtoBobDown::@1
[174] *((const byte*) PROTO_BOB) ← (byte) 0
[175] *((const byte*) PROTO_BOB+(byte) $18) ← (byte) 0
[176] *((const byte*) PROTO_BOB+(byte) $30) ← (byte) 0
[209] *((const byte*) PROTO_BOB) ← (byte) 0
[210] *((const byte*) PROTO_BOB+(byte) $18) ← (byte) 0
[211] *((const byte*) PROTO_BOB+(byte) $30) ← (byte) 0
to:shiftProtoBobDown::@return
shiftProtoBobDown::@return: scope:[shiftProtoBobDown] from shiftProtoBobDown::@3
[177] return
[212] return
to:@return
shiftProtoBobDown::@2: scope:[shiftProtoBobDown] from shiftProtoBobDown::@1
[178] *((const byte*) PROTO_BOB + (byte) shiftProtoBobDown::i#2) ← *((const byte*) PROTO_BOB+(byte) $17 + (byte) shiftProtoBobDown::i#2)
[179] *((const byte*) PROTO_BOB+(byte) $18 + (byte) shiftProtoBobDown::i#2) ← *((const byte*) PROTO_BOB+(byte) $2f + (byte) shiftProtoBobDown::i#2)
[180] *((const byte*) PROTO_BOB+(byte) $30 + (byte) shiftProtoBobDown::i#2) ← (byte) 0
[181] (byte) shiftProtoBobDown::i#1 ← -- (byte) shiftProtoBobDown::i#2
[213] *((const byte*) PROTO_BOB + (byte) shiftProtoBobDown::i#2) ← *((const byte*) PROTO_BOB+(byte) $17 + (byte) shiftProtoBobDown::i#2)
[214] *((const byte*) PROTO_BOB+(byte) $18 + (byte) shiftProtoBobDown::i#2) ← *((const byte*) PROTO_BOB+(byte) $2f + (byte) shiftProtoBobDown::i#2)
[215] *((const byte*) PROTO_BOB+(byte) $30 + (byte) shiftProtoBobDown::i#2) ← (byte) 0
[216] (byte) shiftProtoBobDown::i#1 ← -- (byte) shiftProtoBobDown::i#2
to:shiftProtoBobDown::@1
(void()) progress_init((byte*) progress_init::line)
progress_init: scope:[progress_init] from prepareBobs
[217] phi()
to:progress_init::@return
progress_init::@return: scope:[progress_init] from progress_init
[218] return
to:@return
(void()) mulf_init()
mulf_init: scope:[mulf_init] from main
[219] phi()
to:mulf_init::@1
mulf_init::@1: scope:[mulf_init] from mulf_init mulf_init::@3
[220] (byte) mulf_init::x_2#3 ← phi( mulf_init/(byte) 0 mulf_init::@3/(byte) mulf_init::x_2#2 )
[220] (byte*) mulf_init::sqr1_hi#2 ← phi( mulf_init/(const byte*) mulf_sqr1_hi+(byte) 1 mulf_init::@3/(byte*) mulf_init::sqr1_hi#1 )
[220] (word) mulf_init::sqr#4 ← phi( mulf_init/(byte) 0 mulf_init::@3/(word) mulf_init::sqr#1 )
[220] (byte) mulf_init::c#2 ← phi( mulf_init/(byte) 0 mulf_init::@3/(byte) mulf_init::c#1 )
[220] (byte*) mulf_init::sqr1_lo#2 ← phi( mulf_init/(const byte*) mulf_sqr1_lo+(byte) 1 mulf_init::@3/(byte*) mulf_init::sqr1_lo#1 )
[221] if((byte*) mulf_init::sqr1_lo#2!=(const byte*) mulf_sqr1_lo+(word) $200) goto mulf_init::@2
to:mulf_init::@5
mulf_init::@5: scope:[mulf_init] from mulf_init::@1 mulf_init::@8
[222] (byte) mulf_init::dir#2 ← phi( mulf_init::@8/(byte) mulf_init::dir#4 mulf_init::@1/(byte) $ff )
[222] (byte*) mulf_init::sqr2_hi#2 ← phi( mulf_init::@8/(byte*) mulf_init::sqr2_hi#1 mulf_init::@1/(const byte*) mulf_sqr2_hi )
[222] (byte) mulf_init::x_255#2 ← phi( mulf_init::@8/(byte) mulf_init::x_255#1 mulf_init::@1/(byte) -1 )
[222] (byte*) mulf_init::sqr2_lo#2 ← phi( mulf_init::@8/(byte*) mulf_init::sqr2_lo#1 mulf_init::@1/(const byte*) mulf_sqr2_lo )
[223] if((byte*) mulf_init::sqr2_lo#2!=(const byte*) mulf_sqr2_lo+(word) $1ff) goto mulf_init::@6
to:mulf_init::@7
mulf_init::@7: scope:[mulf_init] from mulf_init::@5
[224] *((const byte*) mulf_sqr2_lo+(word) $1ff) ← *((const byte*) mulf_sqr1_lo+(word) $100)
[225] *((const byte*) mulf_sqr2_hi+(word) $1ff) ← *((const byte*) mulf_sqr1_hi+(word) $100)
to:mulf_init::@return
mulf_init::@return: scope:[mulf_init] from mulf_init::@7
[226] return
to:@return
mulf_init::@6: scope:[mulf_init] from mulf_init::@5
[227] *((byte*) mulf_init::sqr2_lo#2) ← *((const byte*) mulf_sqr1_lo + (byte) mulf_init::x_255#2)
[228] *((byte*) mulf_init::sqr2_hi#2) ← *((const byte*) mulf_sqr1_hi + (byte) mulf_init::x_255#2)
[229] (byte*) mulf_init::sqr2_hi#1 ← ++ (byte*) mulf_init::sqr2_hi#2
[230] (byte) mulf_init::x_255#1 ← (byte) mulf_init::x_255#2 + (byte) mulf_init::dir#2
[231] if((byte) mulf_init::x_255#1!=(byte) 0) goto mulf_init::@9
to:mulf_init::@8
mulf_init::@9: scope:[mulf_init] from mulf_init::@6
[232] phi()
to:mulf_init::@8
mulf_init::@8: scope:[mulf_init] from mulf_init::@6 mulf_init::@9
[233] (byte) mulf_init::dir#4 ← phi( mulf_init::@9/(byte) mulf_init::dir#2 mulf_init::@6/(byte) 1 )
[234] (byte*) mulf_init::sqr2_lo#1 ← ++ (byte*) mulf_init::sqr2_lo#2
to:mulf_init::@5
mulf_init::@2: scope:[mulf_init] from mulf_init::@1
[235] (byte) mulf_init::c#1 ← ++ (byte) mulf_init::c#2
[236] (byte~) mulf_init::$1 ← (byte) mulf_init::c#1 & (byte) 1
[237] if((byte~) mulf_init::$1!=(byte) 0) goto mulf_init::@3
to:mulf_init::@4
mulf_init::@4: scope:[mulf_init] from mulf_init::@2
[238] (byte) mulf_init::x_2#1 ← ++ (byte) mulf_init::x_2#3
[239] (word) mulf_init::sqr#2 ← ++ (word) mulf_init::sqr#4
to:mulf_init::@3
mulf_init::@3: scope:[mulf_init] from mulf_init::@2 mulf_init::@4
[240] (byte) mulf_init::x_2#2 ← phi( mulf_init::@2/(byte) mulf_init::x_2#3 mulf_init::@4/(byte) mulf_init::x_2#1 )
[240] (word) mulf_init::sqr#3 ← phi( mulf_init::@2/(word) mulf_init::sqr#4 mulf_init::@4/(word) mulf_init::sqr#2 )
[241] (byte~) mulf_init::$4 ← < (word) mulf_init::sqr#3
[242] *((byte*) mulf_init::sqr1_lo#2) ← (byte~) mulf_init::$4
[243] (byte~) mulf_init::$5 ← > (word) mulf_init::sqr#3
[244] *((byte*) mulf_init::sqr1_hi#2) ← (byte~) mulf_init::$5
[245] (byte*) mulf_init::sqr1_hi#1 ← ++ (byte*) mulf_init::sqr1_hi#2
[246] (word) mulf_init::sqr#1 ← (word) mulf_init::sqr#3 + (byte) mulf_init::x_2#2
[247] (byte*) mulf_init::sqr1_lo#1 ← ++ (byte*) mulf_init::sqr1_lo#2
to:mulf_init::@1

File diff suppressed because it is too large Load Diff

View File

@ -1,8 +1,9 @@
(label) @1
(label) @2
(label) @begin
(label) @end
(const byte*) BOB_CHARSET = (byte*) 16384
(const byte*) BOB_SCREEN = (byte*) 18432
(const byte*) BOB_CHARSET = (byte*) 8192
(const byte*) BOB_SCREEN = (byte*) 10240
(const byte) BOB_SHIFTS_X = (number) 4
(const byte) BOB_SHIFTS_Y = (number) 8
(const byte) BOB_SUBTABLE_SIZE = (const byte) BOB_SHIFTS_X*(const byte) BOB_SHIFTS_Y
@ -13,6 +14,7 @@
(const byte*) CIA1_PORT_B = (byte*) 56321
(const byte*) CIA2_PORT_A = (byte*) 56576
(const byte*) CIA2_PORT_A_DDR = (byte*) 56578
(const signed byte*) COS = (const signed byte*) SIN+(byte) $40
(const byte*) D018 = (byte*) 53272
(const byte) KEY_SPACE = (number) $3c
(const byte*) PROTO_BOB = kickasm {{ .var pic = LoadPicture("smiley.png", List().add($000000, $ffffff))
@ -25,9 +27,11 @@
(const byte) RADIX::HEXADECIMAL = (number) $10
(const byte) RADIX::OCTAL = (number) 8
(const byte*) RASTER = (byte*) 53266
(const word*) RENDERBOB_YOFFSET = { fill( $20, 0) }
(const byte*) SCREEN_BASIC = (byte*) 1024
(const byte*) SIN_X_TAB = kickasm {{ .fill $200, 75.5+75.5*sin(i*2*PI/256) }}
(const byte*) SIN_Y_TAB = kickasm {{ .fill $200, 91.5+91.5*sin(i*2*PI/256) }}
(const signed byte*) SIN = kickasm {{ .for(var i=0;i<$140;i++)
.byte >round($7fff*sin(i*2*PI/256))
}}
(byte()) bobCharsetFindOrAddGlyph((byte*) bobCharsetFindOrAddGlyph::bob_glyph)
(label) bobCharsetFindOrAddGlyph::@1
(label) bobCharsetFindOrAddGlyph::@2
@ -40,31 +44,31 @@
(label) bobCharsetFindOrAddGlyph::@9
(label) bobCharsetFindOrAddGlyph::@return
(byte*) bobCharsetFindOrAddGlyph::bob_glyph
(byte*) bobCharsetFindOrAddGlyph::bob_glyph#1 bob_glyph zp[2]:5 2002.0
(byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 bob_glyph zp[2]:5 7400.200000000001
(byte*) bobCharsetFindOrAddGlyph::bob_glyph#1 bob_glyph zp[2]:16 2002.0
(byte*) bobCharsetFindOrAddGlyph::bob_glyph#10 bob_glyph zp[2]:16 7400.200000000001
(byte) bobCharsetFindOrAddGlyph::found
(byte) bobCharsetFindOrAddGlyph::found#2 reg byte a 10001.0
(byte*) bobCharsetFindOrAddGlyph::glyph_cursor
(byte*) bobCharsetFindOrAddGlyph::glyph_cursor#1 glyph_cursor zp[2]:10 20002.0
(byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 glyph_cursor zp[2]:10 10000.307692307691
(byte*) bobCharsetFindOrAddGlyph::glyph_cursor#1 glyph_cursor zp[2]:8 20002.0
(byte*) bobCharsetFindOrAddGlyph::glyph_cursor#11 glyph_cursor zp[2]:8 10000.307692307691
(byte) bobCharsetFindOrAddGlyph::glyph_id
(byte) bobCharsetFindOrAddGlyph::glyph_id#1 glyph_id zp[1]:8 10001.0
(byte) bobCharsetFindOrAddGlyph::glyph_id#11 glyph_id zp[1]:8 1937.75
(byte) bobCharsetFindOrAddGlyph::glyph_id#1 glyph_id zp[1]:14 10001.0
(byte) bobCharsetFindOrAddGlyph::glyph_id#11 glyph_id zp[1]:14 1937.75
(byte) bobCharsetFindOrAddGlyph::i
(byte) bobCharsetFindOrAddGlyph::i#1 i zp[1]:12 200002.0
(byte) bobCharsetFindOrAddGlyph::i#2 i zp[1]:12 166668.3333333333
(byte) bobCharsetFindOrAddGlyph::i#1 i zp[1]:10 200002.0
(byte) bobCharsetFindOrAddGlyph::i#2 i zp[1]:10 166668.3333333333
(byte) bobCharsetFindOrAddGlyph::i1
(byte) bobCharsetFindOrAddGlyph::i1#1 reg byte y 20002.0
(byte) bobCharsetFindOrAddGlyph::i1#2 reg byte y 16668.333333333332
(byte) bobCharsetFindOrAddGlyph::return
(byte) bobCharsetFindOrAddGlyph::return#1 reg byte a 2002.0
(byte) bob_charset_next_id
(byte) bob_charset_next_id#14 bob_charset_next_id zp[1]:9 12.0
(byte) bob_charset_next_id#16 bob_charset_next_id zp[1]:9 1100.6000000000001
(byte) bob_charset_next_id#21 bob_charset_next_id zp[1]:9 275.5
(byte) bob_charset_next_id#23 bob_charset_next_id zp[1]:9 1400.3333333333335
(byte) bob_charset_next_id#29 bob_charset_next_id zp[1]:9 37.33333333333333
(byte) bob_charset_next_id#8 bob_charset_next_id zp[1]:9 4.0
(byte) bob_charset_next_id#14 bob_charset_next_id zp[1]:15 12.0
(byte) bob_charset_next_id#16 bob_charset_next_id zp[1]:15 1000.5454545454544
(byte) bob_charset_next_id#21 bob_charset_next_id zp[1]:15 275.5
(byte) bob_charset_next_id#23 bob_charset_next_id zp[1]:15 1400.3333333333335
(byte) bob_charset_next_id#30 bob_charset_next_id zp[1]:15 37.33333333333333
(byte) bob_charset_next_id#8 bob_charset_next_id zp[1]:15 4.0
(byte()) keyboard_key_pressed((byte) keyboard_key_pressed::key)
(byte~) keyboard_key_pressed::$2 reg byte a 4.0
(label) keyboard_key_pressed::@1
@ -73,10 +77,9 @@
(const byte) keyboard_key_pressed::colidx#0 colidx = (const byte) KEY_SPACE&(byte) 7
(byte) keyboard_key_pressed::key
(byte) keyboard_key_pressed::return
(byte) keyboard_key_pressed::return#0 reg byte a 7.000000000000001
(byte) keyboard_key_pressed::return#0 reg byte a 6.0
(byte) keyboard_key_pressed::return#2 reg byte a 22.0
(byte) keyboard_key_pressed::return#3 reg byte a 22.0
(byte) keyboard_key_pressed::return#4 reg byte a 22.0
(byte) keyboard_key_pressed::rowidx
(const byte) keyboard_key_pressed::rowidx#0 rowidx = (const byte) KEY_SPACE>>(byte) 3
(const byte*) keyboard_matrix_col_bitmask = { (byte) 1, (byte) 2, (byte) 4, (byte) 8, (byte) $10, (byte) $20, (byte) $40, (byte) $80 }
@ -89,15 +92,11 @@
(byte) keyboard_matrix_read::rowid
(const byte*) keyboard_matrix_row_bitmask = { (byte) $fe, (byte) $fd, (byte) $fb, (byte) $f7, (byte) $ef, (byte) $df, (byte) $bf, (byte) $7f }
(void()) main()
(byte~) main::$14 reg byte a 22.0
(byte~) main::$16 reg byte a 22.0
(byte~) main::$25 reg byte a 22.0
(byte~) main::$30 reg byte a 202.0
(byte~) main::$31 reg byte a 202.0
(byte~) main::$33 reg byte a 202.0
(byte~) main::$34 reg byte a 202.0
(byte~) main::$7 reg byte a 202.0
(byte~) main::$9 reg byte a 202.0
(signed word~) main::$11 zp[2]:6 202.0
(signed word~) main::$12 zp[2]:6 202.0
(byte~) main::$18 reg byte a 22.0
(byte~) main::$20 reg byte a 22.0
(signed word~) main::$9 zp[2]:6 202.0
(label) main::@1
(label) main::@10
(label) main::@11
@ -105,12 +104,7 @@
(label) main::@13
(label) main::@14
(label) main::@15
(label) main::@16
(label) main::@17
(label) main::@18
(label) main::@19
(label) main::@2
(label) main::@20
(label) main::@3
(label) main::@4
(label) main::@5
@ -119,16 +113,23 @@
(label) main::@8
(label) main::@9
(label) main::@return
(byte) main::sin_x_idx
(byte) main::sin_x_idx#1 sin_x_idx zp[1]:3 3.142857142857143
(byte) main::sin_x_idx#9 sin_x_idx zp[1]:3 4.277777777777779
(byte) main::sin_y_idx
(byte) main::sin_y_idx#1 reg byte x 3.6666666666666665
(byte) main::sin_y_idx#9 reg byte x 4.052631578947368
(byte) main::a
(byte) main::a#1 a zp[1]:4 28.857142857142858
(byte) main::a#2 a zp[1]:4 25.9375
(byte) main::a#7 a zp[1]:4 22.0
(byte) main::angle
(byte) main::angle#1 angle zp[1]:2 3.6666666666666665
(byte) main::angle#6 angle zp[1]:2 1.2692307692307692
(byte) main::i
(byte) main::i#1 i zp[1]:5 151.5
(byte) main::i#2 i zp[1]:5 9.619047619047619
(signed byte) main::r
(signed byte) main::r#1 r zp[1]:3 33.666666666666664
(signed byte) main::r#2 r zp[1]:3 23.764705882352942
(label) main::toD0181
(byte*) main::toD0181_gfx
(byte) main::toD0181_return
(const byte) main::toD0181_return#0 toD0181_return = >(word)(const byte*) BOB_SCREEN&(word) $3fff*(byte) 4
(const byte) main::toD0181_return#0 toD0181_return = >(word)(const byte*) BOB_SCREEN&(word) $3fff*(byte) 4|>(word)(const byte*) BOB_CHARSET/(byte) 4&(byte) $f
(byte*) main::toD0181_screen
(label) main::toD0182
(byte*) main::toD0182_gfx
@ -141,7 +142,7 @@
(label) main::vicSelectGfxBank1_toDd001
(byte*) main::vicSelectGfxBank1_toDd001_gfx
(byte) main::vicSelectGfxBank1_toDd001_return
(const byte) main::vicSelectGfxBank1_toDd001_return#0 vicSelectGfxBank1_toDd001_return = (byte) 3^>(word)(const byte*) BOB_SCREEN/(byte) $40
(const byte) main::vicSelectGfxBank1_toDd001_return#0 vicSelectGfxBank1_toDd001_return = (byte) 3
(label) main::vicSelectGfxBank2
(label) main::vicSelectGfxBank2_@1
(byte*) main::vicSelectGfxBank2_gfx
@ -149,33 +150,134 @@
(byte*) main::vicSelectGfxBank2_toDd001_gfx
(byte) main::vicSelectGfxBank2_toDd001_return
(const byte) main::vicSelectGfxBank2_toDd001_return#0 vicSelectGfxBank2_toDd001_return = (byte) 3
(byte) main::x
(byte) main::x#1 x zp[1]:2 16.5
(byte) main::x#4 x zp[1]:2 25.0
(byte) main::y
(byte) main::y#1 reg byte x 151.5
(byte) main::y#2 reg byte x 50.5
(signed word) main::x
(signed word) main::x#0 x zp[2]:11 18.363636363636363
(signed word) main::y
(signed word) main::y#0 y zp[2]:6 40.4
(void*()) memset((void*) memset::str , (byte) memset::c , (word) memset::num)
(label) memset::@1
(label) memset::@2
(label) memset::@3
(label) memset::@return
(byte) memset::c
(const byte) memset::c#0 c = (byte) 0
(byte*) memset::dst
(byte*) memset::dst#1 dst zp[2]:5 22.0
(byte*) memset::dst#2 dst zp[2]:5 15.333333333333332
(byte*) memset::dst#4 dst zp[2]:5 4.0
(byte*) memset::dst#1 dst zp[2]:6 22.0
(byte*) memset::dst#2 dst zp[2]:6 14.666666666666666
(byte*) memset::end
(byte*) memset::end#0 end zp[2]:13 2.1666666666666665
(const byte*) memset::end#0 end = (byte*)(const void*) memset::str#0+(const word) memset::num#0
(word) memset::num
(const word) memset::num#0 num = (word) $3e8
(void*) memset::return
(void*) memset::str
(void*) memset::str#3 str zp[2]:5
(const void*) memset::str#0 str = (void*)(const byte*) BOB_SCREEN
(signed word()) mulf8s((signed byte) mulf8s::a , (signed byte) mulf8s::b)
(label) mulf8s::@1
(label) mulf8s::@2
(label) mulf8s::@return
(signed byte) mulf8s::a
(signed byte) mulf8s::a#0 reg byte a 101.0
(signed byte) mulf8s::a#1 reg byte a 101.0
(signed byte) mulf8s::b
(signed byte) mulf8s::b#0 reg byte x 202.0
(signed byte) mulf8s::b#1 reg byte x 202.0
(signed byte) mulf8s::b#2 reg byte x 68.0
(label) mulf8s::mulf8s_prepare1
(signed byte) mulf8s::mulf8s_prepare1_a
(signed byte) mulf8s::mulf8s_prepare1_a#0 reg byte a 202.0
(signed word) mulf8s::return
(signed word) mulf8s::return#0 return zp[2]:6 51.0
(signed word) mulf8s::return#2 return zp[2]:6 202.0
(signed word) mulf8s::return#3 return zp[2]:6 202.0
(signed word()) mulf8s_prepared((signed byte) mulf8s_prepared::b)
(byte~) mulf8s_prepared::$12 reg byte a 4.0
(byte~) mulf8s_prepared::$15 reg byte a 4.0
(byte~) mulf8s_prepared::$16 reg byte a 4.0
(byte~) mulf8s_prepared::$8 reg byte a 4.0
(label) mulf8s_prepared::@1
(label) mulf8s_prepared::@2
(label) mulf8s_prepared::@3
(label) mulf8s_prepared::@4
(label) mulf8s_prepared::@5
(label) mulf8s_prepared::@return
(signed byte) mulf8s_prepared::b
(signed byte) mulf8s_prepared::b#0 b zp[1]:15 0.4
(word) mulf8s_prepared::m
(word) mulf8s_prepared::m#0 m zp[2]:6 2.0
(word) mulf8s_prepared::m#1 m zp[2]:6 4.0
(word) mulf8s_prepared::m#2 m zp[2]:6 4.0
(word) mulf8s_prepared::m#4 m zp[2]:6 1.3333333333333333
(word) mulf8s_prepared::m#5 m zp[2]:6 2.5
(const signed byte*) mulf8s_prepared::memA = (signed byte*) 253
(signed word) mulf8s_prepared::return
(void()) mulf8u_prepare((byte) mulf8u_prepare::a)
(label) mulf8u_prepare::@return
(byte) mulf8u_prepare::a
(byte) mulf8u_prepare::a#0 reg byte a 4.0
(const byte*) mulf8u_prepare::memA = (byte*) 253
(word()) mulf8u_prepared((byte) mulf8u_prepared::b)
(label) mulf8u_prepared::@return
(byte) mulf8u_prepared::b
(byte) mulf8u_prepared::b#0 reg byte a 4.0
(const byte*) mulf8u_prepared::memB = (byte*) 255
(const byte*) mulf8u_prepared::resL = (byte*) 254
(word) mulf8u_prepared::return
(word) mulf8u_prepared::return#0 return zp[2]:6 1.3333333333333333
(word) mulf8u_prepared::return#2 return zp[2]:6 4.0
(void()) mulf_init()
(byte~) mulf_init::$1 reg byte a 22.0
(byte~) mulf_init::$4 reg byte a 22.0
(byte~) mulf_init::$5 reg byte a 22.0
(label) mulf_init::@1
(label) mulf_init::@2
(label) mulf_init::@3
(label) mulf_init::@4
(label) mulf_init::@5
(label) mulf_init::@6
(label) mulf_init::@7
(label) mulf_init::@8
(label) mulf_init::@9
(label) mulf_init::@return
(byte) mulf_init::c
(byte) mulf_init::c#1 c zp[1]:15 2.5384615384615383
(byte) mulf_init::c#2 c zp[1]:15 11.0
(byte) mulf_init::dir
(byte) mulf_init::dir#2 dir zp[1]:10 4.125
(byte) mulf_init::dir#4 dir zp[1]:10 11.0
(word) mulf_init::sqr
(word) mulf_init::sqr#1 sqr zp[2]:11 11.0
(word) mulf_init::sqr#2 sqr zp[2]:11 22.0
(word) mulf_init::sqr#3 sqr zp[2]:11 9.166666666666666
(word) mulf_init::sqr#4 sqr zp[2]:11 5.5
(byte*) mulf_init::sqr1_hi
(byte*) mulf_init::sqr1_hi#1 sqr1_hi zp[2]:16 7.333333333333333
(byte*) mulf_init::sqr1_hi#2 sqr1_hi zp[2]:16 2.75
(byte*) mulf_init::sqr1_lo
(byte*) mulf_init::sqr1_lo#1 sqr1_lo zp[2]:6 22.0
(byte*) mulf_init::sqr1_lo#2 sqr1_lo zp[2]:6 3.142857142857143
(byte*) mulf_init::sqr2_hi
(byte*) mulf_init::sqr2_hi#1 sqr2_hi zp[2]:8 3.6666666666666665
(byte*) mulf_init::sqr2_hi#2 sqr2_hi zp[2]:8 8.25
(byte*) mulf_init::sqr2_lo
(byte*) mulf_init::sqr2_lo#1 sqr2_lo zp[2]:18 22.0
(byte*) mulf_init::sqr2_lo#2 sqr2_lo zp[2]:18 4.888888888888889
(byte) mulf_init::x_2
(byte) mulf_init::x_2#1 reg byte x 11.0
(byte) mulf_init::x_2#2 reg byte x 5.5
(byte) mulf_init::x_2#3 reg byte x 6.6000000000000005
(byte) mulf_init::x_255
(byte) mulf_init::x_255#1 reg byte x 6.6000000000000005
(byte) mulf_init::x_255#2 reg byte x 8.8
(const byte*) mulf_sqr1_hi = { fill( $200, 0) }
(const byte*) mulf_sqr1_lo = { fill( $200, 0) }
(const byte*) mulf_sqr2_hi = { fill( $200, 0) }
(const byte*) mulf_sqr2_lo = { fill( $200, 0) }
(void()) prepareBobs()
(byte~) prepareBobs::$5 reg byte a 2002.0
(byte~) prepareBobs::$6 reg byte a 2002.0
(label) prepareBobs::@1
(label) prepareBobs::@10
(label) prepareBobs::@11
(label) prepareBobs::@12
(label) prepareBobs::@13
(label) prepareBobs::@2
(label) prepareBobs::@3
(label) prepareBobs::@4
@ -186,60 +288,77 @@
(label) prepareBobs::@9
(label) prepareBobs::@return
(byte*) prepareBobs::bob_glyph
(byte*) prepareBobs::bob_glyph#1 bob_glyph zp[2]:5 667.3333333333334
(byte*) prepareBobs::bob_glyph#2 bob_glyph zp[2]:5 429.0
(byte*) prepareBobs::bob_glyph#1 bob_glyph zp[2]:16 500.5
(byte*) prepareBobs::bob_glyph#2 bob_glyph zp[2]:16 429.0
(byte*) prepareBobs::bob_table
(byte*) prepareBobs::bob_table#0 bob_table zp[2]:13 202.0
(byte*) prepareBobs::bob_table#1 bob_table zp[2]:13 1001.0
(byte*) prepareBobs::bob_table#2 bob_table zp[2]:13 388.0
(byte*) prepareBobs::bob_table#0 bob_table zp[2]:18 202.0
(byte*) prepareBobs::bob_table#1 bob_table zp[2]:18 667.3333333333334
(byte*) prepareBobs::bob_table#2 bob_table zp[2]:18 388.0
(byte) prepareBobs::bob_table_idx
(byte) prepareBobs::bob_table_idx#1 bob_table_idx zp[1]:3 40.4
(byte) prepareBobs::bob_table_idx#12 bob_table_idx zp[1]:3 20.3125
(byte) prepareBobs::bob_table_idx#6 bob_table_idx zp[1]:3 11.0
(byte) prepareBobs::bob_table_idx#1 bob_table_idx zp[1]:4 40.4
(byte) prepareBobs::bob_table_idx#12 bob_table_idx zp[1]:4 19.11764705882353
(byte) prepareBobs::bob_table_idx#6 bob_table_idx zp[1]:4 11.0
(byte) prepareBobs::cell
(byte) prepareBobs::cell#1 cell zp[1]:7 2002.0
(byte) prepareBobs::cell#2 cell zp[1]:7 333.6666666666667
(byte) prepareBobs::cell#1 cell zp[1]:13 2002.0
(byte) prepareBobs::cell#2 cell zp[1]:13 300.29999999999995
(byte) prepareBobs::shift_x
(byte) prepareBobs::shift_x#1 shift_x zp[1]:4 202.0
(byte) prepareBobs::shift_x#2 shift_x zp[1]:4 17.823529411764707
(byte) prepareBobs::shift_x#1 shift_x zp[1]:5 202.0
(byte) prepareBobs::shift_x#2 shift_x zp[1]:5 16.833333333333332
(byte) prepareBobs::shift_y
(byte) prepareBobs::shift_y#1 shift_y zp[1]:2 22.0
(byte) prepareBobs::shift_y#2 shift_y zp[1]:2 1.5
(byte) prepareBobs::shift_y#2 shift_y zp[1]:2 1.4347826086956523
(byte*) progress_cursor
(byte*) progress_cursor#15 progress_cursor zp[2]:6 11.0
(byte*) progress_cursor#17 progress_cursor zp[2]:6 201.4
(byte*) progress_cursor#24 progress_cursor zp[2]:6 71.11764705882355
(byte*) progress_cursor#31 progress_cursor zp[2]:6 37.33333333333333
(byte*) progress_cursor#8 progress_cursor zp[2]:6 4.0
(byte) progress_idx
(byte) progress_idx#10 progress_idx zp[1]:3 201.0
(byte) progress_idx#16 progress_idx zp[1]:3 11.0
(byte) progress_idx#25 progress_idx zp[1]:3 86.07142857142856
(byte) progress_idx#31 progress_idx zp[1]:3 37.33333333333333
(byte) progress_idx#8 progress_idx zp[1]:3 3.0
(void()) progress_inc()
(label) progress_inc::@1
(label) progress_inc::@2
(label) progress_inc::@return
(const byte*) progress_inc::progress_chars = { (byte) $20, (byte) $65, (byte) $74, (byte) $75, (byte) $61, (byte) $f6, (byte) $e7, (byte) $ea, (byte) $e0 }
(void()) progress_init((byte*) progress_init::line)
(label) progress_init::@return
(byte*) progress_init::line
(void()) renderBob((byte) renderBob::xpos , (byte) renderBob::ypos)
(word~) renderBob::$10 zp[2]:10 4.0
(word~) renderBob::$11 zp[2]:13 4.0
(word~) renderBob::$2 zp[2]:13 3.0
(byte*~) renderBob::$4 zp[2]:13 4.0
(byte*~) renderBob::$2 zp[2]:16 4.0
(byte~) renderBob::$4 reg byte a 4.0
(byte~) renderBob::$5 zp[1]:14 2.0
(byte~) renderBob::$6 reg byte a 4.0
(byte~) renderBob::$7 zp[1]:12 2.0
(byte~) renderBob::$8 reg byte a 4.0
(label) renderBob::@return
(byte) renderBob::bob_table_idx
(byte) renderBob::bob_table_idx#0 bob_table_idx zp[1]:12 2.2222222222222228
(byte) renderBob::bob_table_idx#0 reg byte x 2.2222222222222228
(byte*) renderBob::screen
(byte*) renderBob::screen#0 screen zp[2]:13 1.5384615384615383
(byte*) renderBob::screen#0 screen zp[2]:16 1.5384615384615383
(byte) renderBob::x_char_offset
(byte) renderBob::x_char_offset#0 x_char_offset zp[1]:9 0.5714285714285714
(byte) renderBob::x_char_offset#0 x_char_offset zp[1]:13 0.8
(byte) renderBob::xpos
(byte) renderBob::xpos#0 xpos zp[1]:4 40.4
(byte) renderBob::xpos#1 xpos zp[1]:4 11.0
(byte) renderBob::xpos#2 xpos zp[1]:4 11.0
(byte) renderBob::xpos#3 xpos zp[1]:4 11.0
(byte) renderBob::xpos#4 xpos zp[1]:4 11.0
(byte) renderBob::xpos#5 xpos zp[1]:4 11.0
(byte) renderBob::xpos#6 xpos zp[1]:4 14.545454545454545
(byte) renderBob::xpos#0 xpos zp[1]:15 10.499999999999998
(byte) renderBob::y_char_offset
(byte) renderBob::y_char_offset#0 reg byte a 2.0
(byte) renderBob::y_char_offset#0 reg byte a 4.0
(word) renderBob::y_offset
(word) renderBob::y_offset#0 y_offset zp[2]:13 4.0
(word) renderBob::y_offset#0 y_offset zp[2]:16 4.0
(byte) renderBob::ypos
(byte) renderBob::ypos#0 reg byte y 202.0
(byte) renderBob::ypos#1 reg byte y 22.0
(byte) renderBob::ypos#2 reg byte y 22.0
(byte) renderBob::ypos#3 reg byte y 22.0
(byte) renderBob::ypos#4 reg byte y 22.0
(byte) renderBob::ypos#5 reg byte y 22.0
(byte) renderBob::ypos#6 reg byte y 17.77777777777777
(byte) renderBob::ypos#0 reg byte x 15.000000000000002
(void()) renderBobInit()
(word~) renderBobInit::$0 zp[2]:16 16.5
(word~) renderBobInit::$1 zp[2]:16 11.0
(byte~) renderBobInit::$3 reg byte a 22.0
(word~) renderBobInit::$4 zp[2]:18 22.0
(word~) renderBobInit::$5 zp[2]:16 22.0
(label) renderBobInit::@1
(label) renderBobInit::@return
(byte) renderBobInit::y
(byte) renderBobInit::y#1 reg byte x 16.5
(byte) renderBobInit::y#2 reg byte x 4.714285714285714
(void()) shiftProtoBobDown()
(label) shiftProtoBobDown::@1
(label) shiftProtoBobDown::@2
@ -261,12 +380,12 @@
(label) shiftProtoBobRight::@7
(label) shiftProtoBobRight::@return
(byte) shiftProtoBobRight::carry
(byte) shiftProtoBobRight::carry#1 carry zp[1]:8 111.22222222222223
(byte) shiftProtoBobRight::carry#1 carry zp[1]:14 111.22222222222223
(byte) shiftProtoBobRight::carry#10 reg byte y 2002.0
(byte) shiftProtoBobRight::carry#2 reg byte y 286.0
(byte) shiftProtoBobRight::i
(byte) shiftProtoBobRight::i#1 i zp[1]:7 1001.0
(byte) shiftProtoBobRight::i#2 i zp[1]:7 231.0
(byte) shiftProtoBobRight::i#1 i zp[1]:13 1001.0
(byte) shiftProtoBobRight::i#2 i zp[1]:13 231.0
(byte) shiftProtoBobRight::j
(byte) shiftProtoBobRight::j#1 reg byte x 2002.0
(byte) shiftProtoBobRight::j#10 reg byte x 1001.0
@ -274,45 +393,55 @@
(byte) shiftProtoBobRight::j#3 reg byte x 700.7
(byte) shiftProtoBobRight::new_carry
reg byte x [ main::y#2 main::y#1 ]
reg byte x [ main::sin_y_idx#9 main::sin_y_idx#1 ]
reg byte y [ renderBob::ypos#6 renderBob::ypos#0 renderBob::ypos#1 renderBob::ypos#2 renderBob::ypos#3 renderBob::ypos#4 renderBob::ypos#5 ]
zp[1]:2 [ prepareBobs::shift_y#2 prepareBobs::shift_y#1 main::x#4 main::x#1 ]
zp[1]:3 [ prepareBobs::bob_table_idx#6 prepareBobs::bob_table_idx#12 prepareBobs::bob_table_idx#1 main::sin_x_idx#9 main::sin_x_idx#1 ]
zp[1]:4 [ prepareBobs::shift_x#2 prepareBobs::shift_x#1 renderBob::xpos#6 renderBob::xpos#0 renderBob::xpos#1 renderBob::xpos#2 renderBob::xpos#3 renderBob::xpos#4 renderBob::xpos#5 ]
zp[2]:5 [ prepareBobs::bob_glyph#2 prepareBobs::bob_glyph#1 bobCharsetFindOrAddGlyph::bob_glyph#10 bobCharsetFindOrAddGlyph::bob_glyph#1 memset::str#3 memset::dst#2 memset::dst#4 memset::dst#1 ]
reg byte a [ mulf8s::mulf8s_prepare1_a#0 mulf8s::a#1 mulf8s::a#0 ]
reg byte x [ mulf8s::b#2 mulf8s::b#1 mulf8s::b#0 ]
reg byte x [ renderBobInit::y#2 renderBobInit::y#1 ]
zp[1]:2 [ prepareBobs::shift_y#2 prepareBobs::shift_y#1 main::angle#6 main::angle#1 ]
zp[1]:3 [ progress_idx#16 progress_idx#31 progress_idx#25 progress_idx#10 progress_idx#8 main::r#2 main::r#1 ]
zp[1]:4 [ prepareBobs::bob_table_idx#6 prepareBobs::bob_table_idx#12 prepareBobs::bob_table_idx#1 main::a#2 main::a#1 main::a#7 ]
zp[1]:5 [ prepareBobs::shift_x#2 prepareBobs::shift_x#1 main::i#2 main::i#1 ]
reg byte y [ bobCharsetFindOrAddGlyph::i1#2 bobCharsetFindOrAddGlyph::i1#1 ]
reg byte a [ bobCharsetFindOrAddGlyph::found#2 ]
zp[1]:7 [ shiftProtoBobRight::i#2 shiftProtoBobRight::i#1 prepareBobs::cell#2 prepareBobs::cell#1 ]
reg byte x [ shiftProtoBobRight::j#3 shiftProtoBobRight::j#10 shiftProtoBobRight::j#2 shiftProtoBobRight::j#1 ]
reg byte y [ shiftProtoBobRight::carry#2 shiftProtoBobRight::carry#10 ]
zp[1]:8 [ shiftProtoBobRight::carry#1 bobCharsetFindOrAddGlyph::glyph_id#11 bobCharsetFindOrAddGlyph::glyph_id#1 ]
reg byte x [ shiftProtoBobDown::i#2 shiftProtoBobDown::i#1 ]
reg byte a [ main::$30 ]
reg byte a [ main::$31 ]
reg byte a [ main::$7 ]
reg byte a [ main::$33 ]
reg byte a [ main::$34 ]
reg byte a [ main::$9 ]
zp[2]:6 [ mulf_init::sqr1_lo#2 mulf_init::sqr1_lo#1 progress_cursor#15 progress_cursor#31 progress_cursor#24 progress_cursor#17 progress_cursor#8 memset::dst#2 memset::dst#1 mulf8s_prepared::m#4 mulf8s_prepared::m#5 mulf8s_prepared::m#1 mulf8s_prepared::m#0 mulf8s_prepared::m#2 mulf8s::return#0 mulf8u_prepared::return#2 mulf8s::return#2 main::$9 mulf8s::return#3 main::$11 mulf8u_prepared::return#0 main::$12 main::y#0 ]
reg byte x [ mulf_init::x_2#3 mulf_init::x_2#2 mulf_init::x_2#1 ]
reg byte x [ mulf_init::x_255#2 mulf_init::x_255#1 ]
zp[2]:8 [ mulf_init::sqr2_hi#2 mulf_init::sqr2_hi#1 bobCharsetFindOrAddGlyph::glyph_cursor#11 bobCharsetFindOrAddGlyph::glyph_cursor#1 ]
zp[1]:10 [ mulf_init::dir#2 mulf_init::dir#4 bobCharsetFindOrAddGlyph::i#2 bobCharsetFindOrAddGlyph::i#1 ]
zp[2]:11 [ main::x#0 mulf_init::sqr#3 mulf_init::sqr#4 mulf_init::sqr#1 mulf_init::sqr#2 ]
reg byte x [ renderBob::ypos#0 ]
reg byte a [ keyboard_key_pressed::return#2 ]
reg byte a [ main::$14 ]
reg byte a [ main::$18 ]
reg byte a [ keyboard_key_pressed::return#3 ]
reg byte a [ main::$16 ]
reg byte a [ keyboard_key_pressed::return#4 ]
reg byte a [ main::$25 ]
reg byte a [ main::$20 ]
reg byte a [ keyboard_matrix_read::return#2 ]
reg byte a [ keyboard_key_pressed::$2 ]
reg byte a [ keyboard_key_pressed::return#0 ]
reg byte a [ keyboard_matrix_read::return#0 ]
zp[1]:9 [ renderBob::x_char_offset#0 bob_charset_next_id#23 bob_charset_next_id#14 bob_charset_next_id#16 bob_charset_next_id#29 bob_charset_next_id#21 bob_charset_next_id#8 ]
zp[1]:13 [ renderBob::x_char_offset#0 shiftProtoBobRight::i#2 shiftProtoBobRight::i#1 prepareBobs::cell#2 prepareBobs::cell#1 ]
reg byte a [ renderBob::y_char_offset#0 ]
zp[2]:10 [ renderBob::$10 bobCharsetFindOrAddGlyph::glyph_cursor#11 bobCharsetFindOrAddGlyph::glyph_cursor#1 ]
reg byte a [ renderBob::$6 ]
zp[1]:12 [ renderBob::$7 renderBob::bob_table_idx#0 bobCharsetFindOrAddGlyph::i#2 bobCharsetFindOrAddGlyph::i#1 ]
reg byte a [ renderBob::$8 ]
zp[2]:13 [ memset::end#0 renderBob::$2 renderBob::$11 renderBob::y_offset#0 renderBob::$4 renderBob::screen#0 prepareBobs::bob_table#2 prepareBobs::bob_table#1 prepareBobs::bob_table#0 ]
reg byte a [ renderBob::$4 ]
zp[1]:14 [ renderBob::$5 shiftProtoBobRight::carry#1 bobCharsetFindOrAddGlyph::glyph_id#11 bobCharsetFindOrAddGlyph::glyph_id#1 ]
reg byte a [ renderBob::$6 ]
reg byte x [ renderBob::bob_table_idx#0 ]
reg byte a [ mulf8u_prepare::a#0 ]
zp[1]:15 [ mulf8s_prepared::b#0 renderBob::xpos#0 mulf_init::c#2 mulf_init::c#1 bob_charset_next_id#23 bob_charset_next_id#14 bob_charset_next_id#16 bob_charset_next_id#30 bob_charset_next_id#21 bob_charset_next_id#8 ]
reg byte a [ mulf8u_prepared::b#0 ]
reg byte a [ mulf8s_prepared::$8 ]
reg byte a [ mulf8s_prepared::$15 ]
reg byte a [ mulf8s_prepared::$12 ]
reg byte a [ mulf8s_prepared::$16 ]
zp[2]:16 [ renderBobInit::$0 renderBobInit::$5 renderBobInit::$1 renderBob::y_offset#0 renderBob::$2 renderBob::screen#0 mulf_init::sqr1_hi#2 mulf_init::sqr1_hi#1 prepareBobs::bob_glyph#2 prepareBobs::bob_glyph#1 bobCharsetFindOrAddGlyph::bob_glyph#10 bobCharsetFindOrAddGlyph::bob_glyph#1 ]
zp[2]:18 [ renderBobInit::$4 mulf_init::sqr2_lo#2 mulf_init::sqr2_lo#1 prepareBobs::bob_table#2 prepareBobs::bob_table#1 prepareBobs::bob_table#0 ]
reg byte a [ renderBobInit::$3 ]
reg byte a [ bobCharsetFindOrAddGlyph::return#1 ]
reg byte a [ prepareBobs::$5 ]
reg byte a [ prepareBobs::$6 ]
reg byte a [ shiftProtoBobRight::$1 ]
reg byte a [ shiftProtoBobRight::$5 ]
reg byte a [ shiftProtoBobRight::$6 ]
reg byte a [ mulf_init::$1 ]
reg byte a [ mulf_init::$4 ]
reg byte a [ mulf_init::$5 ]