added test refs

This commit is contained in:
jespergravgaard 2023-04-23 23:26:26 +02:00
parent 11c86793d3
commit 8193688eec
4 changed files with 1023 additions and 0 deletions

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/**
* Test banked calls with memory variables.
* The parameters & return should end up in the shared/common bank.
*/
.file [name="call-banked-phi-memvars.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segmentdef RAM_Bank1 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef RAM_Bank2 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef ROM_Bank1 [start=$C000, min=$C000, max=$FFFF, align=$100]
.segment Basic
:BasicUpstart(main)
.segment Code
.segment Data
.label SCREEN = $400
.segment Code
main: {
ldy #0
__b1:
// for(char i=0;i<5; i++)
cpy #5
bcc __b2
// }
rts
__b2:
// plus(100, (int)i)
tya
sta plus.b
lda #0
sta plus.b+1
lda #<$64
sta plus.a
lda #>$64
sta plus.a+1
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus(100, (int)i)
// SCREEN[i] = plus(100, (int)i)
tya
asl
tax
lda __1
sta SCREEN,x
lda __1+1
sta SCREEN+1,x
// 10+i
tya
tax
axs #-[$a]
// plus(200, (int)i)
tya
sta plus.b
lda #0
sta plus.b+1
lda #<$c8
sta plus.a
lda #>$c8
sta plus.a+1
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus(200, (int)i)
// SCREEN[10+i] = plus(200, (int)i)
txa
asl
tax
lda __3
sta SCREEN,x
lda __3+1
sta SCREEN+1,x
// for(char i=0;i<5; i++)
iny
jmp __b1
.segment Data
.label __1 = plus.return
.label __3 = plus.return
}
.segment RAM_Bank1
// __mem() int plus(__mem() int a, __mem() int b)
// __bank(cx16_ram, 1)
plus: {
// r += a
clc
lda a
adc #<2
sta r
lda a+1
adc #>2
sta r+1
// r += b
clc
lda r
adc b
sta r
lda r+1
adc b+1
sta r+1
// r += a
clc
lda r
adc a
sta r
lda r+1
adc a+1
sta r+1
// r += b
lda r
clc
adc b
sta return
lda r+1
adc b+1
sta return+1
// }
rts
.segment Data
b: .word 0
return: .word 0
.segment RAM_Bank1
r: .word 0
.segment Data
a: .word 0
}

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void main()
main: scope:[main] from
[0] phi()
to:main::@1
main::@1: scope:[main] from main main::@4
[1] main::i#2 = phi( main/0, main::@4/main::i#1 )
[2] if(main::i#2<5) goto main::@2
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
to:@return
main::@2: scope:[main] from main::@1
[4] plus::b#0 = (int)main::i#2
[5] call plus
[6] plus::return#0 = plus::return#2
to:main::@3
main::@3: scope:[main] from main::@2
[7] main::$1 = plus::return#0
[8] main::$4 = main::i#2 << 1
[9] SCREEN[main::$4] = main::$1
[10] main::$2 = $a + main::i#2
[11] plus::b#1 = (int)main::i#2
[12] call plus
[13] plus::return#1 = plus::return#2
to:main::@4
main::@4: scope:[main] from main::@3
[14] main::$3 = plus::return#1
[15] main::$5 = main::$2 << 1
[16] SCREEN[main::$5] = main::$3
[17] main::i#1 = ++ main::i#2
to:main::@1
__bank(cx16_ram, 1) int plus(int a , int b)
plus: scope:[plus] from main::@2 main::@3
[18] plus::b#2 = phi( main::@2/plus::b#0, main::@3/plus::b#1 )
[18] plus::a#2 = phi( main::@2/$64, main::@3/$c8 )
[19] plus::r#1 = 2 + plus::a#2
[20] plus::r#2 = plus::r#1 + plus::b#2
[21] plus::r#3 = plus::r#2 + plus::a#2
[22] plus::return#2 = plus::r#3 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[23] return
to:@return

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Loading link script "call-banked-phi.ld"
Updating intermediate variable memory area to MAIN_MEMORY main::$0
Updating intermediate variable memory area to MAIN_MEMORY main::$1
Updating intermediate variable memory area to MAIN_MEMORY main::$2
Updating intermediate variable memory area to MAIN_MEMORY main::$3
CONTROL FLOW GRAPH SSA
void main()
main: scope:[main] from __start
main::i#0 = 0
to:main::@1
main::@1: scope:[main] from main main::@4
main::i#2 = phi( main/main::i#0, main::@4/main::i#1 )
main::$0 = main::i#2 < 5
if(main::$0) goto main::@2
to:main::@return
main::@2: scope:[main] from main::@1
main::i#3 = phi( main::@1/main::i#2 )
plus::a#0 = $64
plus::b#0 = (int)main::i#3
call plus
plus::return#0 = plus::return#3
to:main::@3
main::@3: scope:[main] from main::@2
main::i#4 = phi( main::@2/main::i#3 )
plus::return#4 = phi( main::@2/plus::return#0 )
main::$1 = plus::return#4
main::$4 = main::i#4 * SIZEOF_INT
SCREEN[main::$4] = main::$1
main::$2 = $a + main::i#4
plus::a#1 = $c8
plus::b#1 = (int)main::i#4
call plus
plus::return#1 = plus::return#3
to:main::@4
main::@4: scope:[main] from main::@3
main::i#5 = phi( main::@3/main::i#4 )
plus::return#5 = phi( main::@3/plus::return#1 )
main::$3 = plus::return#5
main::$5 = main::$2 * SIZEOF_INT
SCREEN[main::$5] = main::$3
main::i#1 = ++ main::i#5
to:main::@1
main::@return: scope:[main] from main::@1
return
to:@return
__bank(cx16_ram, 1) int plus(int a , int b)
plus: scope:[plus] from main::@2 main::@3
plus::b#2 = phi( main::@2/plus::b#0, main::@3/plus::b#1 )
plus::a#2 = phi( main::@2/plus::a#0, main::@3/plus::a#1 )
plus::r#0 = 2
plus::r#1 = plus::r#0 + plus::a#2
plus::r#2 = plus::r#1 + plus::b#2
plus::r#3 = plus::r#2 + plus::a#2
plus::r#4 = plus::r#3 + plus::b#2
plus::return#2 = plus::r#4
to:plus::@return
plus::@return: scope:[plus] from plus
plus::return#6 = phi( plus/plus::return#2 )
plus::return#3 = plus::return#6
return
to:@return
void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
return
to:@return
SYMBOL TABLE SSA
__constant int * const SCREEN = (int *)$400
__constant char SIZEOF_INT = 2
void __start()
void main()
bool main::$0
int main::$1
number main::$2
int main::$3
char main::$4
number main::$5
char main::i
char main::i#0
char main::i#1
char main::i#2
char main::i#3
char main::i#4
char main::i#5
__bank(cx16_ram, 1) int plus(int a , int b)
int plus::a
int plus::a#0
int plus::a#1
int plus::a#2
int plus::b
int plus::b#0
int plus::b#1
int plus::b#2
int plus::r
int plus::r#0
int plus::r#1
int plus::r#2
int plus::r#3
int plus::r#4
int plus::return
int plus::return#0
int plus::return#1
int plus::return#2
int plus::return#3
int plus::return#4
int plus::return#5
int plus::return#6
Adding number conversion cast (unumber) 5 in main::$0 = main::i#2 < 5
Adding number conversion cast (snumber) $64 in plus::a#0 = $64
Adding number conversion cast (unumber) $a in main::$2 = $a + main::i#4
Adding number conversion cast (unumber) main::$2 in main::$2 = (unumber)$a + main::i#4
Adding number conversion cast (snumber) $c8 in plus::a#1 = $c8
Adding number conversion cast (unumber) main::$5 in main::$5 = main::$2 * SIZEOF_INT
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast plus::a#0 = (snumber)$64
Inlining cast plus::a#1 = (snumber)$c8
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (int *) 1024
Simplifying constant integer cast 5
Simplifying constant integer cast $64
Simplifying constant integer cast $a
Simplifying constant integer cast $c8
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 5
Finalized signed number type (signed char) $64
Finalized unsigned number type (char) $a
Finalized signed number type (int) $c8
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inferred type updated to char in main::$2 = $a + main::i#4
Inferred type updated to char in main::$5 = main::$2 * SIZEOF_INT
Alias main::i#2 = main::i#3 main::i#4 main::i#5
Alias plus::return#0 = plus::return#4
Alias plus::return#1 = plus::return#5
Alias plus::return#2 = plus::r#4 plus::return#6 plus::return#3
Successful SSA optimization Pass2AliasElimination
Simple Condition main::$0 [3] if(main::i#2<5) goto main::@2
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant main::i#0 = 0
Constant plus::a#0 = $64
Constant plus::a#1 = $c8
Constant plus::r#0 = 2
Successful SSA optimization Pass2ConstantIdentification
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Rewriting multiplication to use shift [6] main::$4 = main::i#2 * SIZEOF_INT
Rewriting multiplication to use shift [13] main::$5 = main::$2 * SIZEOF_INT
Successful SSA optimization Pass2MultiplyToShiftRewriting
Inlining constant with var siblings main::i#0
Inlining constant with var siblings plus::a#0
Inlining constant with var siblings plus::a#1
Inlining constant with var siblings plus::r#0
Constant inlined main::i#0 = 0
Constant inlined plus::a#1 = $c8
Constant inlined plus::r#0 = 2
Constant inlined plus::a#0 = $64
Successful SSA optimization Pass2ConstantInlining
Eliminating unused constant SIZEOF_INT
Successful SSA optimization PassNEliminateUnusedVars
Adding NOP phi() at start of main
CALL GRAPH
Calls in [main] to plus:6 plus:14
Created 3 initial phi equivalence classes
Coalesced [5] plus::b#3 = plus::b#0
Coalesced [13] plus::b#4 = plus::b#1
Coalesced [20] main::i#6 = main::i#1
Coalesced down to 3 phi equivalence classes
Adding NOP phi() at start of main
FINAL CONTROL FLOW GRAPH
void main()
main: scope:[main] from
[0] phi()
to:main::@1
main::@1: scope:[main] from main main::@4
[1] main::i#2 = phi( main/0, main::@4/main::i#1 )
[2] if(main::i#2<5) goto main::@2
to:main::@return
main::@return: scope:[main] from main::@1
[3] return
to:@return
main::@2: scope:[main] from main::@1
[4] plus::b#0 = (int)main::i#2
[5] call plus
[6] plus::return#0 = plus::return#2
to:main::@3
main::@3: scope:[main] from main::@2
[7] main::$1 = plus::return#0
[8] main::$4 = main::i#2 << 1
[9] SCREEN[main::$4] = main::$1
[10] main::$2 = $a + main::i#2
[11] plus::b#1 = (int)main::i#2
[12] call plus
[13] plus::return#1 = plus::return#2
to:main::@4
main::@4: scope:[main] from main::@3
[14] main::$3 = plus::return#1
[15] main::$5 = main::$2 << 1
[16] SCREEN[main::$5] = main::$3
[17] main::i#1 = ++ main::i#2
to:main::@1
__bank(cx16_ram, 1) int plus(int a , int b)
plus: scope:[plus] from main::@2 main::@3
[18] plus::b#2 = phi( main::@2/plus::b#0, main::@3/plus::b#1 )
[18] plus::a#2 = phi( main::@2/$64, main::@3/$c8 )
[19] plus::r#1 = 2 + plus::a#2
[20] plus::r#2 = plus::r#1 + plus::b#2
[21] plus::r#3 = plus::r#2 + plus::a#2
[22] plus::return#2 = plus::r#3 + plus::b#2
to:plus::@return
plus::@return: scope:[plus] from plus
[23] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
int main::$1 // 11.0
char main::$2 // 4.4
int main::$3 // 11.0
char main::$4 // 22.0
char main::$5 // 22.0
char main::i
char main::i#1 // 22.0
char main::i#2 // 3.6666666666666665
__bank(cx16_ram, 1) int plus(int a , int b)
int plus::a
int plus::a#2 // 67.33333333333333
int plus::b
int plus::b#0 // 22.0
int plus::b#1 // 22.0
int plus::b#2 // 56.0
int plus::r
int plus::r#1 // 202.0
int plus::r#2 // 202.0
int plus::r#3 // 202.0
int plus::return
int plus::return#0 // 22.0
int plus::return#1 // 22.0
int plus::return#2 // 30.75
Initial phi equivalence classes
[ main::i#2 main::i#1 ]
[ plus::a#2 ]
[ plus::b#2 plus::b#0 plus::b#1 ]
Added variable plus::return#0 to live range equivalence class [ plus::return#0 ]
Added variable main::$1 to live range equivalence class [ main::$1 ]
Added variable main::$4 to live range equivalence class [ main::$4 ]
Added variable main::$2 to live range equivalence class [ main::$2 ]
Added variable plus::return#1 to live range equivalence class [ plus::return#1 ]
Added variable main::$3 to live range equivalence class [ main::$3 ]
Added variable main::$5 to live range equivalence class [ main::$5 ]
Added variable plus::r#1 to live range equivalence class [ plus::r#1 ]
Added variable plus::r#2 to live range equivalence class [ plus::r#2 ]
Added variable plus::r#3 to live range equivalence class [ plus::r#3 ]
Added variable plus::return#2 to live range equivalence class [ plus::return#2 ]
Complete equivalence classes
[ main::i#2 main::i#1 ]
[ plus::a#2 ]
[ plus::b#2 plus::b#0 plus::b#1 ]
[ plus::return#0 ]
[ main::$1 ]
[ main::$4 ]
[ main::$2 ]
[ plus::return#1 ]
[ main::$3 ]
[ main::$5 ]
[ plus::r#1 ]
[ plus::r#2 ]
[ plus::r#3 ]
[ plus::return#2 ]
Allocated mem[2] [ plus::r#1 ]
Allocated mem[2] [ plus::r#2 ]
Allocated mem[2] [ plus::r#3 ]
Allocated mem[2] [ plus::b#2 plus::b#0 plus::b#1 ]
Allocated mem[2] [ plus::a#2 ]
Allocated mem[2] [ plus::return#2 ]
Allocated mem[1] [ main::i#2 main::i#1 ]
Allocated mem[2] [ plus::return#0 ]
Allocated mem[1] [ main::$4 ]
Allocated mem[2] [ plus::return#1 ]
Allocated mem[1] [ main::$5 ]
Allocated mem[2] [ main::$1 ]
Allocated mem[2] [ main::$3 ]
Allocated mem[1] [ main::$2 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] plus::b#0 = (int)main::i#2 [ main::i#2 plus::b#0 ] ( [ main::i#2 plus::b#0 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for mem[1] [ main::i#2 main::i#1 ]
Statement [5] call plus [ main::i#2 plus::return#2 ] ( [ main::i#2 plus::return#2 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [6] plus::return#0 = plus::return#2 [ main::i#2 plus::return#0 ] ( [ main::i#2 plus::return#0 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [7] main::$1 = plus::return#0 [ main::i#2 main::$1 ] ( [ main::i#2 main::$1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [8] main::$4 = main::i#2 << 1 [ main::i#2 main::$1 main::$4 ] ( [ main::i#2 main::$1 main::$4 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [9] SCREEN[main::$4] = main::$1 [ main::i#2 ] ( [ main::i#2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [10] main::$2 = $a + main::i#2 [ main::i#2 main::$2 ] ( [ main::i#2 main::$2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [11] plus::b#1 = (int)main::i#2 [ main::i#2 main::$2 plus::b#1 ] ( [ main::i#2 main::$2 plus::b#1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for mem[1] [ main::$2 ]
Statement [12] call plus [ main::i#2 plus::return#2 main::$2 ] ( [ main::i#2 plus::return#2 main::$2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [13] plus::return#1 = plus::return#2 [ main::i#2 main::$2 plus::return#1 ] ( [ main::i#2 main::$2 plus::return#1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [14] main::$3 = plus::return#1 [ main::i#2 main::$2 main::$3 ] ( [ main::i#2 main::$2 main::$3 ] { } ) always clobbers reg byte a
Statement [15] main::$5 = main::$2 << 1 [ main::i#2 main::$3 main::$5 ] ( [ main::i#2 main::$3 main::$5 ] { } ) always clobbers reg byte a
Statement [16] SCREEN[main::$5] = main::$3 [ main::i#2 ] ( [ main::i#2 ] { } ) always clobbers reg byte a
Statement [19] plus::r#1 = 2 + plus::a#2 [ plus::a#2 plus::b#2 plus::r#1 ] ( plus:5 [ main::i#2 plus::a#2 plus::b#2 plus::r#1 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::a#2 plus::b#2 plus::r#1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [20] plus::r#2 = plus::r#1 + plus::b#2 [ plus::a#2 plus::b#2 plus::r#2 ] ( plus:5 [ main::i#2 plus::a#2 plus::b#2 plus::r#2 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::a#2 plus::b#2 plus::r#2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [21] plus::r#3 = plus::r#2 + plus::a#2 [ plus::b#2 plus::r#3 ] ( plus:5 [ main::i#2 plus::b#2 plus::r#3 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::b#2 plus::r#3 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [22] plus::return#2 = plus::r#3 + plus::b#2 [ plus::return#2 ] ( plus:5 [ main::i#2 plus::return#2 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::return#2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [4] plus::b#0 = (int)main::i#2 [ main::i#2 plus::b#0 ] ( [ main::i#2 plus::b#0 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [5] call plus [ main::i#2 plus::return#2 ] ( [ main::i#2 plus::return#2 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [6] plus::return#0 = plus::return#2 [ main::i#2 plus::return#0 ] ( [ main::i#2 plus::return#0 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } ) always clobbers reg byte a
Statement [7] main::$1 = plus::return#0 [ main::i#2 main::$1 ] ( [ main::i#2 main::$1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [8] main::$4 = main::i#2 << 1 [ main::i#2 main::$1 main::$4 ] ( [ main::i#2 main::$1 main::$4 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [9] SCREEN[main::$4] = main::$1 [ main::i#2 ] ( [ main::i#2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [10] main::$2 = $a + main::i#2 [ main::i#2 main::$2 ] ( [ main::i#2 main::$2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [11] plus::b#1 = (int)main::i#2 [ main::i#2 main::$2 plus::b#1 ] ( [ main::i#2 main::$2 plus::b#1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [12] call plus [ main::i#2 plus::return#2 main::$2 ] ( [ main::i#2 plus::return#2 main::$2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [13] plus::return#1 = plus::return#2 [ main::i#2 main::$2 plus::return#1 ] ( [ main::i#2 main::$2 plus::return#1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [14] main::$3 = plus::return#1 [ main::i#2 main::$2 main::$3 ] ( [ main::i#2 main::$2 main::$3 ] { } ) always clobbers reg byte a
Statement [15] main::$5 = main::$2 << 1 [ main::i#2 main::$3 main::$5 ] ( [ main::i#2 main::$3 main::$5 ] { } ) always clobbers reg byte a
Statement [16] SCREEN[main::$5] = main::$3 [ main::i#2 ] ( [ main::i#2 ] { } ) always clobbers reg byte a
Statement [19] plus::r#1 = 2 + plus::a#2 [ plus::a#2 plus::b#2 plus::r#1 ] ( plus:5 [ main::i#2 plus::a#2 plus::b#2 plus::r#1 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::a#2 plus::b#2 plus::r#1 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [20] plus::r#2 = plus::r#1 + plus::b#2 [ plus::a#2 plus::b#2 plus::r#2 ] ( plus:5 [ main::i#2 plus::a#2 plus::b#2 plus::r#2 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::a#2 plus::b#2 plus::r#2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [21] plus::r#3 = plus::r#2 + plus::a#2 [ plus::b#2 plus::r#3 ] ( plus:5 [ main::i#2 plus::b#2 plus::r#3 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::b#2 plus::r#3 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Statement [22] plus::return#2 = plus::r#3 + plus::b#2 [ plus::return#2 ] ( plus:5 [ main::i#2 plus::return#2 ] { { plus::b#0 = plus::b#2 } { plus::return#0 = plus::return#2 } } plus:12 [ main::i#2 main::$2 plus::return#2 ] { { plus::b#1 = plus::b#2 } { plus::return#1 = plus::return#2 } } ) always clobbers reg byte a
Potential registers mem[1] [ main::i#2 main::i#1 ] : mem[1] , reg byte x , reg byte y ,
Potential registers mem[2] [ plus::a#2 ] : mem[2] ,
Potential registers mem[2] [ plus::b#2 plus::b#0 plus::b#1 ] : mem[2] ,
Potential registers mem[2] [ plus::return#0 ] : mem[2] ,
Potential registers mem[2] [ main::$1 ] : mem[2] ,
Potential registers mem[1] [ main::$4 ] : mem[1] , reg byte a , reg byte x , reg byte y ,
Potential registers mem[1] [ main::$2 ] : mem[1] , reg byte x , reg byte y ,
Potential registers mem[2] [ plus::return#1 ] : mem[2] ,
Potential registers mem[2] [ main::$3 ] : mem[2] ,
Potential registers mem[1] [ main::$5 ] : mem[1] , reg byte a , reg byte x , reg byte y ,
Potential registers mem[2] [ plus::r#1 ] : mem[2] ,
Potential registers mem[2] [ plus::r#2 ] : mem[2] ,
Potential registers mem[2] [ plus::r#3 ] : mem[2] ,
Potential registers mem[2] [ plus::return#2 ] : mem[2] ,
REGISTER UPLIFT SCOPES
Uplift Scope [plus] 202: mem[2] [ plus::r#1 ] 202: mem[2] [ plus::r#2 ] 202: mem[2] [ plus::r#3 ] 100: mem[2] [ plus::b#2 plus::b#0 plus::b#1 ] 67.33: mem[2] [ plus::a#2 ] 30.75: mem[2] [ plus::return#2 ] 22: mem[2] [ plus::return#0 ] 22: mem[2] [ plus::return#1 ]
Uplift Scope [main] 25.67: mem[1] [ main::i#2 main::i#1 ] 22: mem[1] [ main::$4 ] 22: mem[1] [ main::$5 ] 11: mem[2] [ main::$1 ] 11: mem[2] [ main::$3 ] 4.4: mem[1] [ main::$2 ]
Uplift Scope []
Uplifting [plus] best 2226 combination mem[2] [ plus::r#1 ] mem[2] [ plus::r#2 ] mem[2] [ plus::r#3 ] mem[2] [ plus::b#2 plus::b#0 plus::b#1 ] mem[2] [ plus::a#2 ] mem[2] [ plus::return#2 ] mem[2] [ plus::return#0 ] mem[2] [ plus::return#1 ]
Uplifting [main] best 1866 combination reg byte y [ main::i#2 main::i#1 ] reg byte x [ main::$4 ] reg byte x [ main::$5 ] mem[2] [ main::$1 ] mem[2] [ main::$3 ] reg byte x [ main::$2 ]
Limited combination testing to 100 combinations of 144 possible.
Uplifting [] best 1866 combination
Coalescing zero page register [ mem[2] [ plus::return#0 ] ] with [ mem[2] [ main::$1 ] ] - score: 1
Coalescing zero page register [ mem[2] [ plus::return#0 main::$1 ] ] with [ mem[2] [ plus::return#2 ] ] - score: 1
Coalescing zero page register [ mem[2] [ plus::return#1 ] ] with [ mem[2] [ main::$3 ] ] - score: 1
Coalescing zero page register [ mem[2] [ plus::r#1 ] ] with [ mem[2] [ plus::r#2 ] ] - score: 1
Coalescing zero page register [ mem[2] [ plus::return#0 main::$1 plus::return#2 ] ] with [ mem[2] [ plus::return#1 main::$3 ] ] - score: 1
Coalescing zero page register [ mem[2] [ plus::r#1 plus::r#2 ] ] with [ mem[2] [ plus::r#3 ] ] - score: 1
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
/**
* Test banked calls with memory variables.
* The parameters & return should end up in the shared/common bank.
*/
// Upstart
.file [name="call-banked-phi-memvars.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segmentdef RAM_Bank1 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef RAM_Bank2 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef ROM_Bank1 [start=$C000, min=$C000, max=$FFFF, align=$100]
.segment Basic
:BasicUpstart(main)
.segment Code
.segment Data
// Global Constants & labels
.label SCREEN = $400
.segment Code
// main
main: {
// [1] phi from main to main::@1 [phi:main->main::@1]
__b1_from_main:
// [1] phi main::i#2 = 0 [phi:main->main::@1#0] -- vbuyy=vbuc1
ldy #0
jmp __b1
// main::@1
__b1:
// [2] if(main::i#2<5) goto main::@2 -- vbuyy_lt_vbuc1_then_la1
cpy #5
bcc __b2
jmp __breturn
// main::@return
__breturn:
// [3] return
rts
// main::@2
__b2:
// [4] plus::b#0 = (int)main::i#2 -- vwsm1=_sword_vbuyy
tya
sta plus.b
lda #0
sta plus.b+1
// [5] call plus
// [18] phi from main::@2 to plus [phi:main::@2->plus]
plus_from___b2:
// [18] phi plus::b#2 = plus::b#0 [phi:main::@2->plus#0] -- register_copy
// [18] phi plus::a#2 = $64 [phi:main::@2->plus#1] -- call_phi_close_cx16_ram
lda #<$64
sta plus.a
lda #>$64
sta plus.a+1
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [6] plus::return#0 = plus::return#2
jmp __b3
// main::@3
__b3:
// [7] main::$1 = plus::return#0
// [8] main::$4 = main::i#2 << 1 -- vbuxx=vbuyy_rol_1
tya
asl
tax
// [9] SCREEN[main::$4] = main::$1 -- pwsc1_derefidx_vbuxx=vwsm1
lda __1
sta SCREEN,x
lda __1+1
sta SCREEN+1,x
// [10] main::$2 = $a + main::i#2 -- vbuxx=vbuc1_plus_vbuyy
tya
tax
axs #-[$a]
// [11] plus::b#1 = (int)main::i#2 -- vwsm1=_sword_vbuyy
tya
sta plus.b
lda #0
sta plus.b+1
// [12] call plus
// [18] phi from main::@3 to plus [phi:main::@3->plus]
plus_from___b3:
// [18] phi plus::b#2 = plus::b#1 [phi:main::@3->plus#0] -- register_copy
// [18] phi plus::a#2 = $c8 [phi:main::@3->plus#1] -- call_phi_close_cx16_ram
lda #<$c8
sta plus.a
lda #>$c8
sta plus.a+1
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// [13] plus::return#1 = plus::return#2
jmp __b4
// main::@4
__b4:
// [14] main::$3 = plus::return#1
// [15] main::$5 = main::$2 << 1 -- vbuxx=vbuxx_rol_1
txa
asl
tax
// [16] SCREEN[main::$5] = main::$3 -- pwsc1_derefidx_vbuxx=vwsm1
lda __3
sta SCREEN,x
lda __3+1
sta SCREEN+1,x
// [17] main::i#1 = ++ main::i#2 -- vbuyy=_inc_vbuyy
iny
// [1] phi from main::@4 to main::@1 [phi:main::@4->main::@1]
__b1_from___b4:
// [1] phi main::i#2 = main::i#1 [phi:main::@4->main::@1#0] -- register_copy
jmp __b1
.segment Data
.label __1 = plus.return
.label __3 = plus.return
}
.segment RAM_Bank1
// plus
// __mem() int plus(__mem() int a, __mem() int b)
// __bank(cx16_ram, 1)
plus: {
// [19] plus::r#1 = 2 + plus::a#2 -- vwsm1=vwsc1_plus_vwsm2
clc
lda a
adc #<2
sta r
lda a+1
adc #>2
sta r+1
// [20] plus::r#2 = plus::r#1 + plus::b#2 -- vwsm1=vwsm1_plus_vwsm2
clc
lda r
adc b
sta r
lda r+1
adc b+1
sta r+1
// [21] plus::r#3 = plus::r#2 + plus::a#2 -- vwsm1=vwsm1_plus_vwsm2
clc
lda r
adc a
sta r
lda r+1
adc a+1
sta r+1
// [22] plus::return#2 = plus::r#3 + plus::b#2 -- vwsm1=vwsm2_plus_vwsm3
lda r
clc
adc b
sta return
lda r+1
adc b+1
sta return+1
jmp __breturn
// plus::@return
__breturn:
// [23] return
rts
.segment Data
b: .word 0
return: .word 0
.segment RAM_Bank1
r: .word 0
.segment Data
a: .word 0
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __b3
Removing instruction jmp __b4
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __b1_from_main:
Removing instruction __breturn:
Removing instruction plus_from___b2:
Removing instruction __b3:
Removing instruction plus_from___b3:
Removing instruction __b4:
Removing instruction __b1_from___b4:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant int * const SCREEN = (int *) 1024
void main()
int main::$1 // mem[2] 11.0
char main::$2 // reg byte x 4.4
int main::$3 // mem[2] 11.0
char main::$4 // reg byte x 22.0
char main::$5 // reg byte x 22.0
char main::i
char main::i#1 // reg byte y 22.0
char main::i#2 // reg byte y 3.6666666666666665
__bank(cx16_ram, 1) int plus(int a , int b)
int plus::a
int plus::a#2 // a mem[2] 67.33333333333333
int plus::b
int plus::b#0 // b mem[2] 22.0
int plus::b#1 // b mem[2] 22.0
int plus::b#2 // b mem[2] 56.0
int plus::r
int plus::r#1 // r mem[2] 202.0
int plus::r#2 // r mem[2] 202.0
int plus::r#3 // r mem[2] 202.0
int plus::return
int plus::return#0 // return mem[2] 22.0
int plus::return#1 // return mem[2] 22.0
int plus::return#2 // return mem[2] 30.75
reg byte y [ main::i#2 main::i#1 ]
mem[2] [ plus::a#2 ]
mem[2] [ plus::b#2 plus::b#0 plus::b#1 ]
mem[2] [ plus::return#0 main::$1 plus::return#2 plus::return#1 main::$3 ]
reg byte x [ main::$4 ]
reg byte x [ main::$2 ]
reg byte x [ main::$5 ]
mem[2] [ plus::r#1 plus::r#2 plus::r#3 ]
FINAL ASSEMBLER
Score: 1103
// File Comments
/**
* Test banked calls with memory variables.
* The parameters & return should end up in the shared/common bank.
*/
// Upstart
.file [name="call-banked-phi-memvars.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segmentdef RAM_Bank1 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef RAM_Bank2 [start=$A000, min=$A000, max=$BFFF, align=$100]
.segmentdef ROM_Bank1 [start=$C000, min=$C000, max=$FFFF, align=$100]
.segment Basic
:BasicUpstart(main)
.segment Code
.segment Data
// Global Constants & labels
.label SCREEN = $400
.segment Code
// main
main: {
// [1] phi from main to main::@1 [phi:main->main::@1]
// [1] phi main::i#2 = 0 [phi:main->main::@1#0] -- vbuyy=vbuc1
ldy #0
// main::@1
__b1:
// for(char i=0;i<5; i++)
// [2] if(main::i#2<5) goto main::@2 -- vbuyy_lt_vbuc1_then_la1
cpy #5
bcc __b2
// main::@return
// }
// [3] return
rts
// main::@2
__b2:
// plus(100, (int)i)
// [4] plus::b#0 = (int)main::i#2 -- vwsm1=_sword_vbuyy
tya
sta plus.b
lda #0
sta plus.b+1
// [5] call plus
// [18] phi from main::@2 to plus [phi:main::@2->plus]
// [18] phi plus::b#2 = plus::b#0 [phi:main::@2->plus#0] -- register_copy
// [18] phi plus::a#2 = $64 [phi:main::@2->plus#1] -- call_phi_close_cx16_ram
lda #<$64
sta plus.a
lda #>$64
sta plus.a+1
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus(100, (int)i)
// [6] plus::return#0 = plus::return#2
// main::@3
// [7] main::$1 = plus::return#0
// SCREEN[i] = plus(100, (int)i)
// [8] main::$4 = main::i#2 << 1 -- vbuxx=vbuyy_rol_1
tya
asl
tax
// [9] SCREEN[main::$4] = main::$1 -- pwsc1_derefidx_vbuxx=vwsm1
lda __1
sta SCREEN,x
lda __1+1
sta SCREEN+1,x
// 10+i
// [10] main::$2 = $a + main::i#2 -- vbuxx=vbuc1_plus_vbuyy
tya
tax
axs #-[$a]
// plus(200, (int)i)
// [11] plus::b#1 = (int)main::i#2 -- vwsm1=_sword_vbuyy
tya
sta plus.b
lda #0
sta plus.b+1
// [12] call plus
// [18] phi from main::@3 to plus [phi:main::@3->plus]
// [18] phi plus::b#2 = plus::b#1 [phi:main::@3->plus#0] -- register_copy
// [18] phi plus::a#2 = $c8 [phi:main::@3->plus#1] -- call_phi_close_cx16_ram
lda #<$c8
sta plus.a
lda #>$c8
sta plus.a+1
sta.z $ff
lda.z 0
pha
lda #1
sta.z 0
lda.z $ff
jsr plus
sta.z $ff
pla
sta.z 0
lda.z $ff
// plus(200, (int)i)
// [13] plus::return#1 = plus::return#2
// main::@4
// [14] main::$3 = plus::return#1
// SCREEN[10+i] = plus(200, (int)i)
// [15] main::$5 = main::$2 << 1 -- vbuxx=vbuxx_rol_1
txa
asl
tax
// [16] SCREEN[main::$5] = main::$3 -- pwsc1_derefidx_vbuxx=vwsm1
lda __3
sta SCREEN,x
lda __3+1
sta SCREEN+1,x
// for(char i=0;i<5; i++)
// [17] main::i#1 = ++ main::i#2 -- vbuyy=_inc_vbuyy
iny
// [1] phi from main::@4 to main::@1 [phi:main::@4->main::@1]
// [1] phi main::i#2 = main::i#1 [phi:main::@4->main::@1#0] -- register_copy
jmp __b1
.segment Data
.label __1 = plus.return
.label __3 = plus.return
}
.segment RAM_Bank1
// plus
// __mem() int plus(__mem() int a, __mem() int b)
// __bank(cx16_ram, 1)
plus: {
// r += a
// [19] plus::r#1 = 2 + plus::a#2 -- vwsm1=vwsc1_plus_vwsm2
clc
lda a
adc #<2
sta r
lda a+1
adc #>2
sta r+1
// r += b
// [20] plus::r#2 = plus::r#1 + plus::b#2 -- vwsm1=vwsm1_plus_vwsm2
clc
lda r
adc b
sta r
lda r+1
adc b+1
sta r+1
// r += a
// [21] plus::r#3 = plus::r#2 + plus::a#2 -- vwsm1=vwsm1_plus_vwsm2
clc
lda r
adc a
sta r
lda r+1
adc a+1
sta r+1
// r += b
// [22] plus::return#2 = plus::r#3 + plus::b#2 -- vwsm1=vwsm2_plus_vwsm3
lda r
clc
adc b
sta return
lda r+1
adc b+1
sta return+1
// plus::@return
// }
// [23] return
rts
.segment Data
b: .word 0
return: .word 0
.segment RAM_Bank1
r: .word 0
.segment Data
a: .word 0
}
// File Data

View File

@ -0,0 +1,34 @@
__constant int * const SCREEN = (int *) 1024
void main()
int main::$1 // mem[2] 11.0
char main::$2 // reg byte x 4.4
int main::$3 // mem[2] 11.0
char main::$4 // reg byte x 22.0
char main::$5 // reg byte x 22.0
char main::i
char main::i#1 // reg byte y 22.0
char main::i#2 // reg byte y 3.6666666666666665
__bank(cx16_ram, 1) int plus(int a , int b)
int plus::a
int plus::a#2 // a mem[2] 67.33333333333333
int plus::b
int plus::b#0 // b mem[2] 22.0
int plus::b#1 // b mem[2] 22.0
int plus::b#2 // b mem[2] 56.0
int plus::r
int plus::r#1 // r mem[2] 202.0
int plus::r#2 // r mem[2] 202.0
int plus::r#3 // r mem[2] 202.0
int plus::return
int plus::return#0 // return mem[2] 22.0
int plus::return#1 // return mem[2] 22.0
int plus::return#2 // return mem[2] 30.75
reg byte y [ main::i#2 main::i#1 ]
mem[2] [ plus::a#2 ]
mem[2] [ plus::b#2 plus::b#0 plus::b#1 ]
mem[2] [ plus::return#0 main::$1 plus::return#2 plus::return#1 main::$3 ]
reg byte x [ main::$4 ]
reg byte x [ main::$2 ]
reg byte x [ main::$5 ]
mem[2] [ plus::r#1 plus::r#2 plus::r#3 ]