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mirror of https://gitlab.com/camelot/kickc.git synced 2024-09-08 17:54:40 +00:00

Struct return values working!

This commit is contained in:
jespergravgaard 2019-06-10 01:01:36 +02:00
parent a411a57688
commit 869ce161be
7 changed files with 320 additions and 646 deletions

View File

@ -218,6 +218,7 @@ public class Compiler {
//getLog().append(program.getGraph().toString(program));
program.setGraph(new Pass1ProcedureCallsReturnValue(program).generate());
new PassNUnwindLValueLists(program).execute();
getLog().append("\nCONTROL FLOW GRAPH SSA");
getLog().append(program.getGraph().toString(program));

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@ -35,9 +35,9 @@ public class Pass1GenerateSingleStaticAssignmentForm extends Pass1Base {
do {
if(getLog().isVerbosePass1CreateSsa()) {
getLog().append("Completing Phi functions...");
//getLog().append(getGraph().toString(getProgram()));
}
done = completePhiFunctions();
//log.append(this.controlFlowGraph.toString(symbols));
} while(!done);
return false;
}
@ -110,15 +110,17 @@ public class Pass1GenerateSingleStaticAssignmentForm extends Pass1Base {
programValue.set(version.getRef());
}
// Update map of versions encountered in the block
if(currentStmt instanceof StatementAssignment && programValue instanceof ProgramValue.ProgramValueLValue) {
StatementAssignment assignment = (StatementAssignment) currentStmt;
LValue lValue = assignment.getlValue();
if(currentStmt instanceof StatementLValue && programValue instanceof ProgramValue.ProgramValueLValue) {
StatementLValue statementLValue = (StatementLValue) currentStmt;
LValue lValue = statementLValue.getlValue();
if(lValue instanceof VariableRef) {
VariableRef lValueRef = (VariableRef) lValue;
Variable variable = Pass1GenerateSingleStaticAssignmentForm.this.getScope().getVariable(lValueRef);
if(variable instanceof VariableVersion) {
VariableVersion versioned = (VariableVersion) variable;
blockVersions.put(versioned.getVersionOf(), versioned);
updateBlockVersions((VariableRef) lValue, blockVersions);
} else if(lValue instanceof ValueList) {
List<RValue> lValueList = ((ValueList) lValue).getList();
for(RValue lValueElement : lValueList) {
if(lValueElement instanceof VariableRef) {
updateBlockVersions((VariableRef) lValueElement, blockVersions);
}
}
}
}
@ -146,6 +148,15 @@ public class Pass1GenerateSingleStaticAssignmentForm extends Pass1Base {
}
}
private void updateBlockVersions(VariableRef lValue, Map<VariableUnversioned, VariableVersion> blockVersions) {
VariableRef lValueRef = lValue;
Variable variable = Pass1GenerateSingleStaticAssignmentForm.this.getScope().getVariable(lValueRef);
if(variable instanceof VariableVersion) {
VariableVersion versioned = (VariableVersion) variable;
blockVersions.put(versioned.getVersionOf(), versioned);
}
}
/**
* Find and return the latest version of an rValue (if it is a non-versioned symbol).
* If a version is needed and no version is found a new version is created as a phi-function.
@ -289,11 +300,11 @@ public class Pass1GenerateSingleStaticAssignmentForm extends Pass1Base {
for(Statement statement : block.getStatements()) {
if(statement instanceof StatementLValue) {
StatementLValue assignment = (StatementLValue) statement;
addSymbolToMap(symbolMap, block, assignment.getlValue());
addSymbolToMap(assignment.getlValue(), block, symbolMap);
} else if(statement instanceof StatementPhiBlock) {
StatementPhiBlock phiBlock = (StatementPhiBlock) statement;
for(StatementPhiBlock.PhiVariable phiVariable : phiBlock.getPhiVariables()) {
addSymbolToMap(symbolMap, block, phiVariable.getVariable());
addSymbolToMap(phiVariable.getVariable(), block, symbolMap);
}
}
}
@ -301,7 +312,7 @@ public class Pass1GenerateSingleStaticAssignmentForm extends Pass1Base {
return symbolMap;
}
private void addSymbolToMap(Map<LabelRef, Map<VariableUnversioned, VariableVersion>> symbolMap, ControlFlowBlock block, dk.camelot64.kickc.model.values.LValue lValue) {
private void addSymbolToMap(LValue lValue, ControlFlowBlock block, Map<LabelRef, Map<VariableUnversioned, VariableVersion>> symbolMap) {
if(lValue instanceof VariableRef) {
Variable lValueVar = getScope().getVariable((VariableRef) lValue);
if(lValueVar instanceof VariableVersion) {
@ -315,6 +326,11 @@ public class Pass1GenerateSingleStaticAssignmentForm extends Pass1Base {
}
blockMap.put(unversioned, versioned);
}
} else if(lValue instanceof ValueList) {
for(RValue lValueElement : ((ValueList) lValue).getList()) {
addSymbolToMap((LValue) lValueElement, block, symbolMap);
}
}
}
}

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@ -6,6 +6,7 @@ import dk.camelot64.kickc.model.symbols.ConstantVar;
import dk.camelot64.kickc.model.symbols.StructDefinition;
import dk.camelot64.kickc.model.symbols.Symbol;
import dk.camelot64.kickc.model.symbols.VariableUnversioned;
import dk.camelot64.kickc.model.types.SymbolTypeStruct;
import dk.camelot64.kickc.model.values.SymbolRef;
import java.util.Collection;
@ -44,6 +45,7 @@ public class Pass2AssertSymbols extends Pass2SsaAssertion {
if(tableSymbol instanceof VariableUnversioned) continue;
if(tableSymbol instanceof ConstantVar) continue;
if(tableSymbol instanceof StructDefinition) continue;
if(tableSymbol.getType() instanceof SymbolTypeStruct) continue;
Symbol codeSymbol = null;
String codeSymbolFullName = tableSymbol.getFullName();
for(Symbol symbol : codeSymbols) {
@ -53,7 +55,11 @@ public class Pass2AssertSymbols extends Pass2SsaAssertion {
}
}
if(codeSymbol == null) {
throw new AssertionFailed("Compile process error. Symbol found in symbol table, but not in code. " + codeSymbolFullName);
if(tableSymbol.getType() instanceof SymbolTypeStruct) {
getLog().append("Struct no longer used in code "+codeSymbolFullName);
} else {
throw new AssertionFailed("Compile process error. Symbol found in symbol table, but not in code. " + codeSymbolFullName);
}
}
}
}

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@ -82,7 +82,7 @@ public class TestPrograms {
@Test
public void testStruct5() throws IOException, URISyntaxException {
compileAndCompare("struct-5", log().verboseParse().verboseCreateSsa());
compileAndCompare("struct-5");
}
@Test

View File

@ -1,56 +1,18 @@
// Minimal struct - array of struct - far pointer math indexing
// Minimal struct - struct return value
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
.const OFFS_Y = 1
main: {
.label SCREEN = $400
.label point_i = 2
.label point_i1 = 4
ldx #0
b1:
txa
asl
tay
tya
clc
adc #<points
sta point_i
lda #>points
adc #0
sta point_i+1
txa
sta points,y
txa
clc
adc #4
// points[i].x = i;
ldy #OFFS_Y
sta (point_i),y
inx
cpx #4
bne b1
ldx #0
b2:
txa
asl
tay
tya
clc
adc #<points
sta point_i1
lda #>points
adc #0
sta point_i1+1
lda points,y
sta SCREEN,x
// SCREEN[i] = points[i].x;
ldy #OFFS_Y
lda (point_i1),y
sta SCREEN+$28,x
inx
cpx #4
bne b2
jsr point
lda #point.p_x
sta SCREEN
lda #point.p_y
sta SCREEN+1
rts
}
point: {
.label p_x = 2
.label p_y = 3
rts
}
points: .fill 2*4, 0

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@ -9,26 +9,18 @@
[3] phi()
main: scope:[main] from @1
[4] phi()
[5] call point
to:main::@1
main::@1: scope:[main] from main main::@1
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
[6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1
[7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14
[8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2
[9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4
[10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5
[11] (byte) main::i#1 ← ++ (byte) main::i#2
[12] if((byte) main::i#1!=(byte) 4) goto main::@1
to:main::@2
main::@2: scope:[main] from main::@1 main::@2
[13] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
[14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1
[15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15
[16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15)
[17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0)
[18] (byte) main::i1#1 ← ++ (byte) main::i1#2
[19] if((byte) main::i1#1!=(byte) 4) goto main::@2
main::@1: scope:[main] from main
[6] *((const byte*) main::SCREEN#0) ← (const byte) point::p_x#0
[7] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) point::p_y#0
to:main::@return
main::@return: scope:[main] from main::@2
[20] return
main::@return: scope:[main] from main::@1
[8] return
to:@return
point: scope:[point] from main
[9] phi()
to:point::@return
point::@return: scope:[point] from point
[10] return
to:@return

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@ -1,234 +1,194 @@
Fixing pointer addition (struct Point*~) main::$0 ← (struct Point[4]) points + (byte) main::i
Fixing pointer addition (struct Point*~) main::$7 ← (struct Point[4]) points + (byte) main::i1
Created struct value member variable (byte) main::q_x
Created struct value member variable (byte) main::q_y
Converted struct value to member variables (struct Point) main::q
Created struct value member variable (byte) main::$0_x
Created struct value member variable (byte) main::$0_y
Converted struct value to member variables (struct Point~) main::$0
Created struct value member variable (byte) point::return_x
Created struct value member variable (byte) point::return_y
Converted struct value to member variables (struct Point) point::return
Created struct value member variable (byte) point::p_x
Created struct value member variable (byte) point::p_y
Converted struct value to member variables (struct Point) point::p
Adding struct value member variable default initializer (byte) main::q_x ← (byte) 0
Adding struct value member variable default initializer (byte) main::q_y ← (byte) 0
Converted procedure call LValue to member variables { (byte) main::$0_x, (byte) main::$0_y } ← call point
Adding struct value member variable copy (byte) main::q_x ← (byte) main::$0_x
Adding struct value member variable copy (byte) main::q_y ← (byte) main::$0_y
Adding struct value list initializer (byte) point::p_x ← (number) 2
Adding struct value list initializer (byte) point::p_y ← (number) 3
Adding struct value member variable copy (byte) point::return_x ← (byte) point::p_x
Adding struct value member variable copy (byte) point::return_y ← (byte) point::p_y
Adding struct value member variable copy (byte) point::return_x ← (byte) point::return_x
Adding struct value member variable copy (byte) point::return_y ← (byte) point::return_y
Converted procedure struct return value to member variables return { (byte) point::return_x, (byte) point::return_y }
Replacing struct member reference (struct Point) main::q.x with member variable reference (byte) main::q_x
Replacing struct member reference (struct Point) main::q.y with member variable reference (byte) main::q_y
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
Culled Empty Block (label) main::@4
Identified constant variable (byte) point::p_x
Identified constant variable (byte) point::p_y
Culled Empty Block (label) @1
Culled Empty Block (label) point::@1
Unwinding list assignment { (byte) main::$0_x, (byte) main::$0_y } ← { (byte) point::return_x, (byte) point::return_y }
Unwinding list assignment { (byte) point::return_x#0, (byte) point::return_y#0 } ← { (byte) point::return_x#2, (byte) point::return_y#2 }
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
(struct Point[4]) points#0 ← { fill( 4, 0) }
(byte) OFFS_X#0 ← (number) 0
(byte) OFFS_Y#0 ← (number) 1
to:@1
main: scope:[main] from @1
(byte) main::i#0 ← (byte) 0
to:@2
main: scope:[main] from @2
(byte) main::q_x#0 ← (byte) 0
(byte) main::q_y#0 ← (byte) 0
call point
(byte) point::return_x#0 ← (byte) point::return_x#2
(byte) point::return_y#0 ← (byte) point::return_y#2
to:main::@1
main::@1: scope:[main] from main main::@1
(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 )
(byte~) main::$14 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
(struct Point*~) main::$0 ← (struct Point[4]) points#0 + (byte~) main::$14
(struct Point*) main::point_i#0 ← (struct Point*~) main::$0
(byte*~) main::$1 ← ((byte*)) (struct Point*) main::point_i#0
(byte*~) main::$2 ← (byte*~) main::$1 + (byte) OFFS_X#0
*((byte*~) main::$2) ← (byte) main::i#2
(byte*~) main::$3 ← ((byte*)) (struct Point*) main::point_i#0
(byte*~) main::$4 ← (byte*~) main::$3 + (byte) OFFS_Y#0
(number~) main::$5 ← (byte) main::i#2 + (number) 4
*((byte*~) main::$4) ← (number~) main::$5
(byte) main::i#1 ← (byte) main::i#2 + rangenext(0,3)
(bool~) main::$6 ← (byte) main::i#1 != rangelast(0,3)
if((bool~) main::$6) goto main::@1
to:main::@2
main::@2: scope:[main] from main::@1
main::@1: scope:[main] from main
(byte) point::return_y#3 ← phi( main/(byte) point::return_y#0 )
(byte) point::return_x#3 ← phi( main/(byte) point::return_x#0 )
(byte) main::$0_x ← (byte) point::return_x#3
(byte) main::$0_y ← (byte) point::return_y#3
(byte) main::q_x#1 ← (byte) main::$0_x
(byte) main::q_y#1 ← (byte) main::$0_y
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
(byte) main::i1#0 ← (byte) 0
to:main::@3
main::@3: scope:[main] from main::@2 main::@3
(byte) main::i1#2 ← phi( main::@2/(byte) main::i1#0 main::@3/(byte) main::i1#1 )
(byte~) main::$15 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
(struct Point*~) main::$7 ← (struct Point[4]) points#0 + (byte~) main::$15
(struct Point*) main::point_i1#0 ← (struct Point*~) main::$7
(byte*~) main::$8 ← ((byte*)) (struct Point*) main::point_i1#0
(byte*~) main::$9 ← (byte*~) main::$8 + (byte) OFFS_X#0
*((byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*~) main::$9)
(byte*~) main::$10 ← (byte*) main::SCREEN#0 + (number) $28
(byte*~) main::$11 ← ((byte*)) (struct Point*) main::point_i1#0
(byte*~) main::$12 ← (byte*~) main::$11 + (byte) OFFS_Y#0
*((byte*~) main::$10 + (byte) main::i1#2) ← *((byte*~) main::$12)
(byte) main::i1#1 ← (byte) main::i1#2 + rangenext(0,3)
(bool~) main::$13 ← (byte) main::i1#1 != rangelast(0,3)
if((bool~) main::$13) goto main::@3
*((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::q_x#1
*((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::q_y#1
to:main::@return
main::@return: scope:[main] from main::@3
main::@return: scope:[main] from main::@1
return
to:@return
@1: scope:[] from @begin
point: scope:[point] from main
(byte) point::p_x#0 ← (number) 2
(byte) point::p_y#0 ← (number) 3
(byte) point::return_x#1 ← (byte) point::p_x#0
(byte) point::return_y#1 ← (byte) point::p_y#0
to:point::@return
point::@return: scope:[point] from point
(byte) point::return_y#4 ← phi( point/(byte) point::return_y#1 )
(byte) point::return_x#4 ← phi( point/(byte) point::return_x#1 )
(byte) point::return_x#2 ← (byte) point::return_x#4
(byte) point::return_y#2 ← (byte) point::return_y#4
return
to:@return
@2: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@3
@3: scope:[] from @2
to:@end
@end: scope:[] from @2
@end: scope:[] from @3
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @3
(label) @begin
(label) @end
(byte) OFFS_X
(byte) OFFS_X#0
(byte) OFFS_Y
(byte) OFFS_Y#0
(byte) Point::x
(byte) Point::y
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
(void()) main()
(struct Point*~) main::$0
(byte*~) main::$1
(byte*~) main::$10
(byte*~) main::$11
(byte*~) main::$12
(bool~) main::$13
(byte~) main::$14
(byte~) main::$15
(byte*~) main::$2
(byte*~) main::$3
(byte*~) main::$4
(number~) main::$5
(bool~) main::$6
(struct Point*~) main::$7
(byte*~) main::$8
(byte*~) main::$9
(struct Point~) main::$0
(byte) main::$0_x
(byte) main::$0_y
(label) main::@1
(label) main::@2
(label) main::@3
(label) main::@return
(byte*) main::SCREEN
(byte*) main::SCREEN#0
(byte) main::i
(byte) main::i#0
(byte) main::i#1
(byte) main::i#2
(byte) main::i1
(byte) main::i1#0
(byte) main::i1#1
(byte) main::i1#2
(struct Point*) main::point_i
(struct Point*) main::point_i#0
(struct Point*) main::point_i1
(struct Point*) main::point_i1#0
(struct Point[4]) points
(struct Point[4]) points#0
(struct Point) main::q
(byte) main::q_x
(byte) main::q_x#0
(byte) main::q_x#1
(byte) main::q_y
(byte) main::q_y#0
(byte) main::q_y#1
(struct Point()) point()
(label) point::@return
(struct Point) point::p
(byte) point::p_x
(byte) point::p_x#0
(byte) point::p_y
(byte) point::p_y#0
(struct Point) point::return
(byte) point::return_x
(byte) point::return_x#0
(byte) point::return_x#1
(byte) point::return_x#2
(byte) point::return_x#3
(byte) point::return_x#4
(byte) point::return_y
(byte) point::return_y#0
(byte) point::return_y#1
(byte) point::return_y#2
(byte) point::return_y#3
(byte) point::return_y#4
Adding number conversion cast (unumber) 0 in (byte) OFFS_X#0 ← (number) 0
Adding number conversion cast (unumber) 1 in (byte) OFFS_Y#0 ← (number) 1
Adding number conversion cast (unumber) 4 in (number~) main::$5 ← (byte) main::i#2 + (number) 4
Adding number conversion cast (unumber) main::$5 in (number~) main::$5 ← (byte) main::i#2 + (unumber)(number) 4
Adding number conversion cast (unumber) $28 in (byte*~) main::$10 ← (byte*) main::SCREEN#0 + (number) $28
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← (byte) main::q_x#1
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← (byte) main::q_y#1
Adding number conversion cast (unumber) 2 in (byte) point::p_x#0 ← (number) 2
Adding number conversion cast (unumber) 3 in (byte) point::p_y#0 ← (number) 3
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte) OFFS_X#0 ← (unumber)(number) 0
Inlining cast (byte) OFFS_Y#0 ← (unumber)(number) 1
Inlining cast (byte*~) main::$1 ← (byte*)(struct Point*) main::point_i#0
Inlining cast (byte*~) main::$3 ← (byte*)(struct Point*) main::point_i#0
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
Inlining cast (byte*~) main::$8 ← (byte*)(struct Point*) main::point_i1#0
Inlining cast (byte*~) main::$11 ← (byte*)(struct Point*) main::point_i1#0
Inlining cast (byte) point::p_x#0 ← (unumber)(number) 2
Inlining cast (byte) point::p_y#0 ← (unumber)(number) 3
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 4
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast $28
Simplifying constant integer cast 2
Simplifying constant integer cast 3
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 4
Finalized unsigned number type (byte) $28
Finalized unsigned number type (byte) 2
Finalized unsigned number type (byte) 3
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inferred type updated to byte in (unumber~) main::$5 ← (byte) main::i#2 + (byte) 4
Alias (struct Point*) main::point_i#0 = (struct Point*~) main::$0
Alias (struct Point*) main::point_i1#0 = (struct Point*~) main::$7
Alias (byte) point::return_x#0 = (byte) point::return_x#3
Alias (byte) point::return_y#0 = (byte) point::return_y#3
Alias (byte) main::q_x#1 = (byte) main::$0_x
Alias (byte) main::q_y#1 = (byte) main::$0_y
Alias (byte) point::p_x#0 = (byte) point::return_x#1 (byte) point::return_x#4 (byte) point::return_x#2
Alias (byte) point::p_y#0 = (byte) point::return_y#1 (byte) point::return_y#4 (byte) point::return_y#2
Successful SSA optimization Pass2AliasElimination
Simple Condition (bool~) main::$6 [17] if((byte) main::i#1!=rangelast(0,3)) goto main::@1
Simple Condition (bool~) main::$13 [33] if((byte) main::i1#1!=rangelast(0,3)) goto main::@3
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant right-side identified [0] (struct Point[4]) points#0 ← { fill( 4, 0) }
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const struct Point[4]) points#0 = { fill( 4, 0) }
Constant (const byte) OFFS_X#0 = 0
Constant (const byte) OFFS_Y#0 = 1
Constant (const byte) main::i#0 = 0
Constant (const byte) main::q_x#0 = 0
Constant (const byte) main::q_y#0 = 0
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
Constant (const byte) main::i1#0 = 0
Constant (const byte) point::p_x#0 = 2
Constant (const byte) point::p_y#0 = 3
Successful SSA optimization Pass2ConstantIdentification
Resolved ranged next value [15] main::i#1 ← ++ main::i#2 to ++
Resolved ranged comparison value [17] if(main::i#1!=rangelast(0,3)) goto main::@1 to (number) 4
Resolved ranged next value [31] main::i1#1 ← ++ main::i1#2 to ++
Resolved ranged comparison value [33] if(main::i1#1!=rangelast(0,3)) goto main::@3 to (number) 4
Converting *(pointer+n) to pointer[n] [10] *((byte*~) main::$2) ← (byte) main::i#2 -- *(main::$1 + OFFS_X#0)
Converting *(pointer+n) to pointer[n] [14] *((byte*~) main::$4) ← (byte~) main::$5 -- *(main::$3 + OFFS_Y#0)
Converting *(pointer+n) to pointer[n] [26] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*~) main::$9) -- *(main::$8 + OFFS_X#0)
Converting *(pointer+n) to pointer[n] [30] *((byte*~) main::$10 + (byte) main::i1#2) ← *((byte*~) main::$12) -- *(main::$11 + OFFS_Y#0)
Successful SSA optimization Pass2InlineDerefIdx
Simplifying expression containing zero main::$1 in [9] (byte*~) main::$2 ← (byte*~) main::$1 + (const byte) OFFS_X#0
Simplifying expression containing zero main::$1 in [10] *((byte*~) main::$1 + (const byte) OFFS_X#0) ← (byte) main::i#2
Simplifying expression containing zero main::$8 in [25] (byte*~) main::$9 ← (byte*~) main::$8 + (const byte) OFFS_X#0
Simplifying expression containing zero main::$8 in [26] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*~) main::$8 + (const byte) OFFS_X#0)
Constant (const byte) point::return_x#0 = point::p_x#0
Constant (const byte) point::return_y#0 = point::p_y#0
Successful SSA optimization Pass2ConstantIdentification
Constant (const byte) main::q_x#1 = point::return_x#0
Constant (const byte) main::q_y#1 = point::return_y#0
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero main::SCREEN#0 in [11] *((const byte*) main::SCREEN#0 + (byte) 0) ← (const byte) main::q_x#1
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused variable (byte*~) main::$2 and assignment [4] (byte*~) main::$2 ← (byte*~) main::$1
Eliminating unused variable (byte*~) main::$4 and assignment [7] (byte*~) main::$4 ← (byte*~) main::$3 + (const byte) OFFS_Y#0
Eliminating unused variable (byte*~) main::$9 and assignment [16] (byte*~) main::$9 ← (byte*~) main::$8
Eliminating unused variable (byte*~) main::$12 and assignment [20] (byte*~) main::$12 ← (byte*~) main::$11 + (const byte) OFFS_Y#0
Eliminating unused constant (const byte) OFFS_X#0
Eliminating unused constant (const byte) main::q_x#0
Eliminating unused constant (const byte) main::q_y#0
Successful SSA optimization PassNEliminateUnusedVars
Adding number conversion cast (unumber) 4 in if((byte) main::i#1!=(number) 4) goto main::@1
Adding number conversion cast (unumber) 4 in if((byte) main::i1#1!=(number) 4) goto main::@3
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant integer cast 4
Simplifying constant integer cast 4
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 4
Finalized unsigned number type (byte) 4
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant right-side identified [15] (byte*~) main::$10 ← (const byte*) main::SCREEN#0 + (byte) $28
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte*) main::$10 = main::SCREEN#0+$28
Successful SSA optimization Pass2ConstantIdentification
Converting *(pointer+n) to pointer[n] [4] *((byte*~) main::$1) ← (byte) main::i#2 -- *((byte*)points#0 + main::$14)
Converting *(pointer+n) to pointer[n] [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*~) main::$8) -- *((byte*)points#0 + main::$15)
Successful SSA optimization Pass2InlineDerefIdx
Eliminating unused variable (byte*~) main::$1 and assignment [3] (byte*~) main::$1 ← (byte*)(struct Point*) main::point_i#0
Eliminating unused variable (byte*~) main::$8 and assignment [13] (byte*~) main::$8 ← (byte*)(struct Point*) main::point_i1#0
Successful SSA optimization PassNEliminateUnusedVars
Constant value identified (byte*)points#0 in [3] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2
Constant value identified (byte*)points#0 in [12] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15)
Successful SSA optimization Pass2ConstantValues
Inlining Noop Cast [4] (byte*~) main::$3 ← (byte*)(struct Point*) main::point_i#0 keeping main::point_i#0
Inlining Noop Cast [13] (byte*~) main::$11 ← (byte*)(struct Point*) main::point_i1#0 keeping main::point_i1#0
Successful SSA optimization Pass2NopCastInlining
Rewriting multiplication to use shift [1] (byte~) main::$14 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
Rewriting multiplication to use shift [10] (byte~) main::$15 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2MultiplyToShiftRewriting
Inlining constant with var siblings (const byte) main::i#0
Inlining constant with var siblings (const byte) main::i1#0
Constant inlined main::i#0 = (byte) 0
Constant inlined main::i1#0 = (byte) 0
Constant inlined main::$10 = (const byte*) main::SCREEN#0+(byte) $28
Constant inlined main::q_x#1 = (const byte) point::p_x#0
Constant inlined point::return_y#0 = (const byte) point::p_y#0
Constant inlined point::return_x#0 = (const byte) point::p_x#0
Constant inlined main::q_y#1 = (const byte) point::p_y#0
Successful SSA optimization Pass2ConstantInlining
Eliminating unused constant (const byte) SIZEOF_STRUCT_POINT
Successful SSA optimization PassNEliminateUnusedVars
Added new block during phi lifting main::@5(between main::@1 and main::@1)
Added new block during phi lifting main::@6(between main::@3 and main::@3)
Consolidated array index constant in *(main::SCREEN#0+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @3
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
Adding NOP phi() at start of main::@2
Adding NOP phi() at start of point
CALL GRAPH
Calls in [] to main:2
Calls in [main] to point:6
Created 2 initial phi equivalence classes
Coalesced [23] main::i1#3 ← main::i1#1
Coalesced [24] main::i#3 ← main::i#1
Coalesced down to 2 phi equivalence classes
Culled Empty Block (label) @2
Culled Empty Block (label) main::@2
Culled Empty Block (label) main::@6
Culled Empty Block (label) main::@5
Renumbering block main::@3 to main::@2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @3
Renumbering block @2 to @1
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
Adding NOP phi() at start of point
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
@ -242,86 +202,51 @@ FINAL CONTROL FLOW GRAPH
[3] phi()
main: scope:[main] from @1
[4] phi()
[5] call point
to:main::@1
main::@1: scope:[main] from main main::@1
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
[6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1
[7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14
[8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2
[9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4
[10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5
[11] (byte) main::i#1 ← ++ (byte) main::i#2
[12] if((byte) main::i#1!=(byte) 4) goto main::@1
to:main::@2
main::@2: scope:[main] from main::@1 main::@2
[13] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
[14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1
[15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15
[16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15)
[17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0)
[18] (byte) main::i1#1 ← ++ (byte) main::i1#2
[19] if((byte) main::i1#1!=(byte) 4) goto main::@2
main::@1: scope:[main] from main
[6] *((const byte*) main::SCREEN#0) ← (const byte) point::p_x#0
[7] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) point::p_y#0
to:main::@return
main::@return: scope:[main] from main::@2
[20] return
main::@return: scope:[main] from main::@1
[8] return
to:@return
point: scope:[point] from main
[9] phi()
to:point::@return
point::@return: scope:[point] from point
[10] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) OFFS_X
(byte) OFFS_Y
(byte) Point::x
(byte) Point::y
(void()) main()
(byte~) main::$14 16.5
(byte~) main::$15 16.5
(byte~) main::$5 22.0
(struct Point~) main::$0
(byte*) main::SCREEN
(byte) main::i
(byte) main::i#1 16.5
(byte) main::i#2 9.166666666666666
(byte) main::i1
(byte) main::i1#1 16.5
(byte) main::i1#2 11.0
(struct Point*) main::point_i
(struct Point*) main::point_i#0 3.6666666666666665
(struct Point*) main::point_i1
(struct Point*) main::point_i1#0 5.5
(struct Point[4]) points
(struct Point) main::q
(byte) main::q_x
(byte) main::q_y
(struct Point()) point()
(struct Point) point::p
(byte) point::p_x
(byte) point::p_y
(struct Point) point::return
(byte) point::return_x
(byte) point::return_y
Initial phi equivalence classes
[ main::i#2 main::i#1 ]
[ main::i1#2 main::i1#1 ]
Added variable main::$14 to zero page equivalence class [ main::$14 ]
Added variable main::point_i#0 to zero page equivalence class [ main::point_i#0 ]
Added variable main::$5 to zero page equivalence class [ main::$5 ]
Added variable main::$15 to zero page equivalence class [ main::$15 ]
Added variable main::point_i1#0 to zero page equivalence class [ main::point_i1#0 ]
Complete equivalence classes
[ main::i#2 main::i#1 ]
[ main::i1#2 main::i1#1 ]
[ main::$14 ]
[ main::point_i#0 ]
[ main::$5 ]
[ main::$15 ]
[ main::point_i1#0 ]
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
Allocated zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
Allocated zp ZP_BYTE:4 [ main::$14 ]
Allocated zp ZP_WORD:5 [ main::point_i#0 ]
Allocated zp ZP_BYTE:7 [ main::$5 ]
Allocated zp ZP_BYTE:8 [ main::$15 ]
Allocated zp ZP_WORD:9 [ main::point_i1#0 ]
INITIAL ASM
//SEG0 File Comments
// Minimal struct - array of struct - far pointer math indexing
// Minimal struct - struct return value
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const OFFS_Y = 1
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
@ -341,161 +266,59 @@ bend:
//SEG10 main
main: {
.label SCREEN = $400
.label _5 = 7
.label _14 = 4
.label _15 = 8
.label point_i = 5
.label i = 2
.label point_i1 = 9
.label i1 = 3
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
b1_from_main:
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
lda #0
sta i
//SEG11 [5] call point
//SEG12 [9] phi from main to point [phi:main->point]
point_from_main:
jsr point
jmp b1
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
b1_from_b1:
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
jmp b1
//SEG15 main::@1
//SEG13 main::@1
b1:
//SEG16 [6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
lda i
asl
sta _14
//SEG17 [7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14 -- pssz1=pssc1_plus_vbuz2
lda _14
clc
adc #<points
sta point_i
lda #>points
adc #0
sta point_i+1
//SEG18 [8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2 -- pbuc1_derefidx_vbuz1=vbuz2
lda i
ldy _14
sta points,y
//SEG19 [9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4 -- vbuz1=vbuz2_plus_vbuc1
lax i
axs #-[4]
stx _5
//SEG20 [10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5 -- pbuz1_derefidx_vbuc1=vbuz2
// points[i].x = i;
lda _5
ldy #OFFS_Y
sta (point_i),y
//SEG21 [11] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
inc i
//SEG22 [12] if((byte) main::i#1!=(byte) 4) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
lda #4
cmp i
bne b1_from_b1
//SEG23 [13] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
b2_from_b1:
//SEG24 [13] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuz1=vbuc1
lda #0
sta i1
jmp b2
//SEG25 [13] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
b2_from_b2:
//SEG26 [13] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#0] -- register_copy
jmp b2
//SEG27 main::@2
b2:
//SEG28 [14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
lda i1
asl
sta _15
//SEG29 [15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15 -- pssz1=pssc1_plus_vbuz2
lda _15
clc
adc #<points
sta point_i1
lda #>points
adc #0
sta point_i1+1
//SEG30 [16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
ldy _15
lda points,y
ldy i1
sta SCREEN,y
//SEG31 [17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0) -- pbuc1_derefidx_vbuz1=pbuz2_derefidx_vbuc2
// SCREEN[i] = points[i].x;
ldx i1
ldy #OFFS_Y
lda (point_i1),y
sta SCREEN+$28,x
//SEG32 [18] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuz1=_inc_vbuz1
inc i1
//SEG33 [19] if((byte) main::i1#1!=(byte) 4) goto main::@2 -- vbuz1_neq_vbuc1_then_la1
lda #4
cmp i1
bne b2_from_b2
//SEG14 [6] *((const byte*) main::SCREEN#0) ← (const byte) point::p_x#0 -- _deref_pbuc1=vbuc2
lda #point.p_x
sta SCREEN
//SEG15 [7] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) point::p_y#0 -- _deref_pbuc1=vbuc2
lda #point.p_y
sta SCREEN+1
jmp breturn
//SEG34 main::@return
//SEG16 main::@return
breturn:
//SEG35 [20] return
//SEG17 [8] return
rts
}
//SEG18 point
point: {
.label p_x = 2
.label p_y = 3
jmp breturn
//SEG19 point::@return
breturn:
//SEG20 [10] return
rts
}
points: .fill 2*4, 0
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$14 ] ( main:2 [ main::i#2 main::$14 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
Statement [7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14 [ main::i#2 main::$14 main::point_i#0 ] ( main:2 [ main::i#2 main::$14 main::point_i#0 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:4 [ main::$14 ]
Statement [8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2 [ main::i#2 main::point_i#0 ] ( main:2 [ main::i#2 main::point_i#0 ] ) always clobbers reg byte a
Statement [9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4 [ main::i#2 main::point_i#0 main::$5 ] ( main:2 [ main::i#2 main::point_i#0 main::$5 ] ) always clobbers reg byte a
Statement [10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5 [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte y
Removing always clobbered register reg byte y as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
Statement [14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::$15 ] ( main:2 [ main::i1#2 main::$15 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
Statement [15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15 [ main::i1#2 main::$15 main::point_i1#0 ] ( main:2 [ main::i1#2 main::$15 main::point_i1#0 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:8 [ main::$15 ]
Statement [16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15) [ main::i1#2 main::point_i1#0 ] ( main:2 [ main::i1#2 main::point_i1#0 ] ) always clobbers reg byte a
Statement [17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0) [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a reg byte y
Removing always clobbered register reg byte y as potential for zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
Statement [6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$14 ] ( main:2 [ main::i#2 main::$14 ] ) always clobbers reg byte a
Statement [7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14 [ main::i#2 main::$14 main::point_i#0 ] ( main:2 [ main::i#2 main::$14 main::point_i#0 ] ) always clobbers reg byte a
Statement [8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2 [ main::i#2 main::point_i#0 ] ( main:2 [ main::i#2 main::point_i#0 ] ) always clobbers reg byte a
Statement [9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4 [ main::i#2 main::point_i#0 main::$5 ] ( main:2 [ main::i#2 main::point_i#0 main::$5 ] ) always clobbers reg byte a
Statement [10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5 [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte y
Statement [14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::$15 ] ( main:2 [ main::i1#2 main::$15 ] ) always clobbers reg byte a
Statement [15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15 [ main::i1#2 main::$15 main::point_i1#0 ] ( main:2 [ main::i1#2 main::$15 main::point_i1#0 ] ) always clobbers reg byte a
Statement [16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15) [ main::i1#2 main::point_i1#0 ] ( main:2 [ main::i1#2 main::point_i1#0 ] ) always clobbers reg byte a
Statement [17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0) [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a reg byte y
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x ,
Potential registers zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] : zp ZP_BYTE:3 , reg byte x ,
Potential registers zp ZP_BYTE:4 [ main::$14 ] : zp ZP_BYTE:4 , reg byte x , reg byte y ,
Potential registers zp ZP_WORD:5 [ main::point_i#0 ] : zp ZP_WORD:5 ,
Potential registers zp ZP_BYTE:7 [ main::$5 ] : zp ZP_BYTE:7 , reg byte a , reg byte x , reg byte y ,
Potential registers zp ZP_BYTE:8 [ main::$15 ] : zp ZP_BYTE:8 , reg byte x , reg byte y ,
Potential registers zp ZP_WORD:9 [ main::point_i1#0 ] : zp ZP_WORD:9 ,
Statement [6] *((const byte*) main::SCREEN#0) ← (const byte) point::p_x#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [7] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) point::p_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [main] 27.5: zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] 25.67: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 22: zp ZP_BYTE:7 [ main::$5 ] 16.5: zp ZP_BYTE:4 [ main::$14 ] 16.5: zp ZP_BYTE:8 [ main::$15 ] 5.5: zp ZP_WORD:9 [ main::point_i1#0 ] 3.67: zp ZP_WORD:5 [ main::point_i#0 ]
Uplift Scope [Point]
Uplift Scope [main]
Uplift Scope [point]
Uplift Scope []
Uplifting [main] best 1258 combination reg byte x [ main::i1#2 main::i1#1 ] reg byte x [ main::i#2 main::i#1 ] reg byte a [ main::$5 ] reg byte y [ main::$14 ] zp ZP_BYTE:8 [ main::$15 ] zp ZP_WORD:9 [ main::point_i1#0 ] zp ZP_WORD:5 [ main::point_i#0 ]
Limited combination testing to 100 combinations of 144 possible.
Uplifting [Point] best 1258 combination
Uplifting [] best 1258 combination
Attempting to uplift remaining variables inzp ZP_BYTE:8 [ main::$15 ]
Uplifting [main] best 1208 combination reg byte y [ main::$15 ]
Allocated (was zp ZP_WORD:5) zp ZP_WORD:2 [ main::point_i#0 ]
Allocated (was zp ZP_WORD:9) zp ZP_WORD:4 [ main::point_i1#0 ]
Uplifting [Point] best 78 combination
Uplifting [main] best 78 combination
Uplifting [point] best 78 combination
Uplifting [] best 78 combination
ASSEMBLER BEFORE OPTIMIZATION
//SEG0 File Comments
// Minimal struct - array of struct - far pointer math indexing
// Minimal struct - struct return value
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const OFFS_Y = 1
//SEG3 @begin
bbegin:
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
@ -515,118 +338,57 @@ bend:
//SEG10 main
main: {
.label SCREEN = $400
.label point_i = 2
.label point_i1 = 4
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
b1_from_main:
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1
ldx #0
//SEG11 [5] call point
//SEG12 [9] phi from main to point [phi:main->point]
point_from_main:
jsr point
jmp b1
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
b1_from_b1:
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
jmp b1
//SEG15 main::@1
//SEG13 main::@1
b1:
//SEG16 [6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
txa
asl
tay
//SEG17 [7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14 -- pssz1=pssc1_plus_vbuyy
tya
clc
adc #<points
sta point_i
lda #>points
adc #0
sta point_i+1
//SEG18 [8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2 -- pbuc1_derefidx_vbuyy=vbuxx
txa
sta points,y
//SEG19 [9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4 -- vbuaa=vbuxx_plus_vbuc1
txa
clc
adc #4
//SEG20 [10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5 -- pbuz1_derefidx_vbuc1=vbuaa
// points[i].x = i;
ldy #OFFS_Y
sta (point_i),y
//SEG21 [11] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
inx
//SEG22 [12] if((byte) main::i#1!=(byte) 4) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
cpx #4
bne b1_from_b1
//SEG23 [13] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
b2_from_b1:
//SEG24 [13] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuxx=vbuc1
ldx #0
jmp b2
//SEG25 [13] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
b2_from_b2:
//SEG26 [13] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#0] -- register_copy
jmp b2
//SEG27 main::@2
b2:
//SEG28 [14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
txa
asl
tay
//SEG29 [15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15 -- pssz1=pssc1_plus_vbuyy
tya
clc
adc #<points
sta point_i1
lda #>points
adc #0
sta point_i1+1
//SEG30 [16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
lda points,y
sta SCREEN,x
//SEG31 [17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
// SCREEN[i] = points[i].x;
ldy #OFFS_Y
lda (point_i1),y
sta SCREEN+$28,x
//SEG32 [18] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuxx=_inc_vbuxx
inx
//SEG33 [19] if((byte) main::i1#1!=(byte) 4) goto main::@2 -- vbuxx_neq_vbuc1_then_la1
cpx #4
bne b2_from_b2
//SEG14 [6] *((const byte*) main::SCREEN#0) ← (const byte) point::p_x#0 -- _deref_pbuc1=vbuc2
lda #point.p_x
sta SCREEN
//SEG15 [7] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) point::p_y#0 -- _deref_pbuc1=vbuc2
lda #point.p_y
sta SCREEN+1
jmp breturn
//SEG34 main::@return
//SEG16 main::@return
breturn:
//SEG35 [20] return
//SEG17 [8] return
rts
}
//SEG18 point
point: {
.label p_x = 2
.label p_y = 3
jmp breturn
//SEG19 point::@return
breturn:
//SEG20 [10] return
rts
}
points: .fill 2*4, 0
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp b1
Removing instruction jmp b2
Removing instruction jmp breturn
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label b1_from_b1 with b1
Replacing label b2_from_b2 with b2
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction main_from_b1:
Removing instruction bend_from_b1:
Removing instruction b1_from_b1:
Removing instruction b2_from_b2:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction b1_from_main:
Removing instruction b2_from_b1:
Removing instruction point_from_main:
Removing instruction b1:
Removing instruction breturn:
Removing instruction breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction jmp b1
Removing instruction jmp b2
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
@ -634,53 +396,40 @@ FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(byte) OFFS_X
(byte) OFFS_Y
(const byte) OFFS_Y#0 OFFS_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(void()) main()
(byte~) main::$14 reg byte y 16.5
(byte~) main::$15 reg byte y 16.5
(byte~) main::$5 reg byte a 22.0
(struct Point~) main::$0
(label) main::@1
(label) main::@2
(label) main::@return
(byte*) main::SCREEN
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::i
(byte) main::i#1 reg byte x 16.5
(byte) main::i#2 reg byte x 9.166666666666666
(byte) main::i1
(byte) main::i1#1 reg byte x 16.5
(byte) main::i1#2 reg byte x 11.0
(struct Point*) main::point_i
(struct Point*) main::point_i#0 point_i zp ZP_WORD:2 3.6666666666666665
(struct Point*) main::point_i1
(struct Point*) main::point_i1#0 point_i1 zp ZP_WORD:4 5.5
(struct Point[4]) points
(const struct Point[4]) points#0 points = { fill( 4, 0) }
(struct Point) main::q
(byte) main::q_x
(byte) main::q_y
(struct Point()) point()
(label) point::@return
(struct Point) point::p
(byte) point::p_x
(const byte) point::p_x#0 p_x = (byte) 2
(byte) point::p_y
(const byte) point::p_y#0 p_y = (byte) 3
(struct Point) point::return
(byte) point::return_x
(byte) point::return_y
reg byte x [ main::i#2 main::i#1 ]
reg byte x [ main::i1#2 main::i1#1 ]
reg byte y [ main::$14 ]
zp ZP_WORD:2 [ main::point_i#0 ]
reg byte a [ main::$5 ]
reg byte y [ main::$15 ]
zp ZP_WORD:4 [ main::point_i1#0 ]
FINAL ASSEMBLER
Score: 1046
Score: 30
//SEG0 File Comments
// Minimal struct - array of struct - far pointer math indexing
// Minimal struct - struct return value
//SEG1 Basic Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
//SEG2 Global Constants & labels
.const OFFS_Y = 1
//SEG3 @begin
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
//SEG5 @1
@ -691,78 +440,26 @@ Score: 1046
//SEG10 main
main: {
.label SCREEN = $400
.label point_i = 2
.label point_i1 = 4
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1
ldx #0
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
//SEG15 main::@1
b1:
//SEG16 [6] (byte~) main::$14 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
txa
asl
tay
//SEG17 [7] (struct Point*) main::point_i#0 ← (const struct Point[4]) points#0 + (byte~) main::$14 -- pssz1=pssc1_plus_vbuyy
tya
clc
adc #<points
sta point_i
lda #>points
adc #0
sta point_i+1
//SEG18 [8] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$14) ← (byte) main::i#2 -- pbuc1_derefidx_vbuyy=vbuxx
txa
sta points,y
//SEG19 [9] (byte~) main::$5 ← (byte) main::i#2 + (byte) 4 -- vbuaa=vbuxx_plus_vbuc1
txa
clc
adc #4
//SEG20 [10] *((byte*)(struct Point*) main::point_i#0 + (const byte) OFFS_Y#0) ← (byte~) main::$5 -- pbuz1_derefidx_vbuc1=vbuaa
// points[i].x = i;
ldy #OFFS_Y
sta (point_i),y
//SEG21 [11] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
inx
//SEG22 [12] if((byte) main::i#1!=(byte) 4) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
cpx #4
bne b1
//SEG23 [13] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
//SEG24 [13] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuxx=vbuc1
ldx #0
//SEG25 [13] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
//SEG26 [13] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#0] -- register_copy
//SEG27 main::@2
b2:
//SEG28 [14] (byte~) main::$15 ← (byte) main::i1#2 << (byte) 1 -- vbuyy=vbuxx_rol_1
txa
asl
tay
//SEG29 [15] (struct Point*) main::point_i1#0 ← (const struct Point[4]) points#0 + (byte~) main::$15 -- pssz1=pssc1_plus_vbuyy
tya
clc
adc #<points
sta point_i1
lda #>points
adc #0
sta point_i1+1
//SEG30 [16] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$15) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
lda points,y
sta SCREEN,x
//SEG31 [17] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(struct Point*) main::point_i1#0 + (const byte) OFFS_Y#0) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
// SCREEN[i] = points[i].x;
ldy #OFFS_Y
lda (point_i1),y
sta SCREEN+$28,x
//SEG32 [18] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuxx=_inc_vbuxx
inx
//SEG33 [19] if((byte) main::i1#1!=(byte) 4) goto main::@2 -- vbuxx_neq_vbuc1_then_la1
cpx #4
bne b2
//SEG34 main::@return
//SEG35 [20] return
//SEG11 [5] call point
//SEG12 [9] phi from main to point [phi:main->point]
jsr point
//SEG13 main::@1
//SEG14 [6] *((const byte*) main::SCREEN#0) ← (const byte) point::p_x#0 -- _deref_pbuc1=vbuc2
lda #point.p_x
sta SCREEN
//SEG15 [7] *((const byte*) main::SCREEN#0+(byte) 1) ← (const byte) point::p_y#0 -- _deref_pbuc1=vbuc2
lda #point.p_y
sta SCREEN+1
//SEG16 main::@return
//SEG17 [8] return
rts
}
//SEG18 point
point: {
.label p_x = 2
.label p_y = 3
//SEG19 point::@return
//SEG20 [10] return
rts
}
points: .fill 2*4, 0