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mirror of https://gitlab.com/camelot/kickc.git synced 2024-09-08 17:54:40 +00:00

Working on font 2x2 to sprite converter.

This commit is contained in:
jespergravgaard 2020-03-31 09:55:49 +02:00
parent 91da76e087
commit 90fccdebef
18 changed files with 10172 additions and 801 deletions

View File

@ -15,42 +15,42 @@
import "c64"
// The number of sprites in the multiplexer
const byte PLEX_COUNT = 32;
const char PLEX_COUNT = 32;
// The x-positions of the multiplexer sprites ($000-$1ff)
word PLEX_XPOS[PLEX_COUNT];
unsigned int PLEX_XPOS[PLEX_COUNT];
// The y-positions of the multiplexer sprites.
byte PLEX_YPOS[PLEX_COUNT];
char PLEX_YPOS[PLEX_COUNT];
// The sprite pointers for the multiplexed sprites
byte PLEX_PTR[PLEX_COUNT];
char PLEX_PTR[PLEX_COUNT];
// The address of the sprite pointers on the current screen (screen+$3f8).
byte* PLEX_SCREEN_PTR = $400+$3f8;
char* PLEX_SCREEN_PTR = $400+$3f8;
// Indexes of the plex-sprites sorted by sprite y-position. Each call to plexSort() will fix the sorting if changes to the Y-positions have ruined it.
byte PLEX_SORTED_IDX[PLEX_COUNT];
char PLEX_SORTED_IDX[PLEX_COUNT];
// Variables controlling the showing of sprites
// The index in the PLEX tables of the next sprite to show
byte plex_show_idx=0;
char plex_show_idx=0;
// The index the next sprite to use for showing (sprites are used round-robin)
byte plex_sprite_idx=0;
char plex_sprite_idx=0;
// The MSB bit of the next sprite to use for showing
byte plex_sprite_msb=1;
char plex_sprite_msb=1;
// Initialize the multiplexer data structures
void plexInit(byte* screen) {
void plexInit(char* screen) {
plexSetScreen(screen);
for(byte i: 0..PLEX_COUNT-1) {
for(char i: 0..PLEX_COUNT-1) {
PLEX_SORTED_IDX[i] = i;
}
}
// Set the address of the current screen used for setting sprite pointers (at screen+$3f8)
inline void plexSetScreen(byte* screen) {
inline void plexSetScreen(char* screen) {
PLEX_SCREEN_PTR = screen+$3f8;
}
@ -64,12 +64,12 @@ inline void plexSetScreen(byte* screen) {
// elements before the marker are shifted right one at a time until encountering one smaller than the current one.
// It is then inserted at the spot. Now the marker can move forward.
void plexSort() {
for(byte m: 0..PLEX_COUNT-2) {
byte nxt_idx = PLEX_SORTED_IDX[m+1];
byte nxt_y = PLEX_YPOS[nxt_idx];
for(char m: 0..PLEX_COUNT-2) {
char nxt_idx = PLEX_SORTED_IDX[m+1];
char nxt_y = PLEX_YPOS[nxt_idx];
if(nxt_y<PLEX_YPOS[PLEX_SORTED_IDX[m]]) {
// Shift values until we encounter a value smaller than nxt_y
byte s = m;
char s = m;
do {
PLEX_SORTED_IDX[s+1] = PLEX_SORTED_IDX[s];
s--;
@ -89,12 +89,12 @@ void plexSort() {
// Show the next sprite.
// plexSort() prepares showing the sprites
void plexShowSprite() {
byte plex_sprite_idx2 = plex_sprite_idx*2;
byte ypos = PLEX_YPOS[PLEX_SORTED_IDX[plex_show_idx]];
char plex_sprite_idx2 = plex_sprite_idx*2;
char ypos = PLEX_YPOS[PLEX_SORTED_IDX[plex_show_idx]];
SPRITES_YPOS[plex_sprite_idx2] = ypos;
plexFreeAdd(ypos);
PLEX_SCREEN_PTR[plex_sprite_idx] = PLEX_PTR[PLEX_SORTED_IDX[plex_show_idx]];
byte xpos_idx = PLEX_SORTED_IDX[plex_show_idx];
char xpos_idx = PLEX_SORTED_IDX[plex_show_idx];
SPRITES_XPOS[plex_sprite_idx2] = <PLEX_XPOS[xpos_idx];
if(>PLEX_XPOS[xpos_idx]!=0) {
*SPRITES_XMSB |= plex_sprite_msb;
@ -110,31 +110,31 @@ void plexShowSprite() {
}
// Get the y-position of the next sprite to show
inline byte plexShowNextYpos() {
inline char plexShowNextYpos() {
return PLEX_YPOS[PLEX_SORTED_IDX[plex_show_idx]];
}
// Contains the Y-position where each sprite is free again. PLEX_FREE_YPOS[s] holds the Y-position where sprite s is free to use again.
byte PLEX_FREE_YPOS[8];
char PLEX_FREE_YPOS[8];
// The index of the sprite that is free next. Since sprites are used round-robin this moves forward each time a sprite is shown.
byte plex_free_next = 0;
char plex_free_next = 0;
// Prepare for a new frame. Initialize free to zero for all sprites.
inline void plexFreePrepare() {
for( byte s: 0..7) {
for( char s: 0..7) {
PLEX_FREE_YPOS[s] = 0;
}
plex_free_next = 0;
}
// Get the Y-position where the next sprite to be shown is free to use.
inline byte plexFreeNextYpos() {
inline char plexFreeNextYpos() {
return PLEX_FREE_YPOS[plex_free_next];
}
// Update the data structure to reflect that a sprite has been shown. This sprite will be free again after 21 lines.
inline void plexFreeAdd(byte ypos) {
inline void plexFreeAdd(char ypos) {
PLEX_FREE_YPOS[plex_free_next] = ypos+21;
plex_free_next = (plex_free_next+1)&7;
}

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@ -198,10 +198,10 @@ public class TestPrograms {
assertError("constant-prepost", "Constant value contains a pre/post-modifier");
}
//@Test
//public void testElefont() throws IOException, URISyntaxException {
// compileAndCompare("complex/elefont/elefont-sprites", log());
//}
@Test
public void testSpriteScroller() throws IOException, URISyntaxException {
compileAndCompare("complex/spritescroller/spritescroller");
}
@Test
public void testGridBobs() throws IOException, URISyntaxException {

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@ -1,55 +0,0 @@
// Put a 2x2 font into sprites and show on screen
import "c64"
char * const CHARSET_DEFAULT = 0x1000;
char * const ELEFONT = 0x2000;
char * const SPRITES = 0x3000;
char * const SCREEN = 0x0400;
char * const SCREEN_SPRITES = SCREEN + SPRITE_PTRS;
kickasm(pc ELEFONT, resource "elefont.bin") {{
.import binary "elefont.bin"
}}
void main() {
*D018 = toD018(SCREEN, CHARSET_DEFAULT);
font_2x2_to_sprites(ELEFONT, SPRITES, 64);
*SPRITES_ENABLE = 1;
SPRITES_XPOS[0] = 100;
SPRITES_YPOS[0] = 100;
SPRITES_COLS[0] = WHITE;
SCREEN_SPRITES[0] = toSpritePtr(SPRITES)+1;
}
// Convert a 2x2-font to sprites
// - font_2x2 The source 2x2-font
// - sprites The destination sprites
// - num_chars The number of chars to convert
void font_2x2_to_sprites(char* font_2x2, char* sprites, char num_chars) {
char * char_current = font_2x2;
char * sprite = sprites;
for(char c=0;c<num_chars;c++) {
// Upper char
char * char_left = char_current;
char * char_right = char_current + 0x40*8;
char sprite_idx = 0;
for(char i: 0..20) {
sprite[sprite_idx++] = char_left[i&7];
sprite[sprite_idx++] = char_right[i&7];
sprite[sprite_idx++] = 0x00;
if(i==7) {
// Lower char
char_left = char_current + 0x80*8;
char_right = char_current + 0xc0*8;
} else if(i==15) {
// Empty char
char_left = font_2x2+' '*8;
char_right = font_2x2+' '*8;
}
}
char_current += 8;
sprite += 0x40;
}
}

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@ -0,0 +1,140 @@
// A flexible sprite multiplexer routine for 32 sprites.
// Usage:
// - Once:
// - plexInit(screen): Initialize the data structures and set the screen address
// Each frame:
// - Set x-pos, y-pos and pointer in PLEX_XPOS[id], PLEX_YPOS[id], PLEX_PTR[id]
// - plexSort() Sorts the sprites according to y-positions and prepares for showing them. This uses an insertion sort that is quite fast when the relative order of the sprites does not change very much.
// - plexShowSprite() Shows the next sprite by copying values from PLEX_XXX[] to an actual sprite. Actual sprites are used round-robin. This should be called once for each of the 24 virtual sprites.
// - plexFreeNextYpos() Returns the Y-position where the next sprite is available to be shown (ie. the next pos where the next sprite is no longer in use showing something else).
// - plexShowNextYpos() Returns the Y-position of the next sprite to show.
//
// In practice a good method is to wait until the raster is beyond plexFreeNextYpos() and then call plexShowSprite(). Repeat until all 32 sprites have been shown.
// TODO: Let the caller specify the number of sprites to use (or add PLEX_ENABLE[PLEX_COUNT])
import "c64"
// The number of sprites in the multiplexer
const char PLEX_COUNT = 32;
// The x-positions of the multiplexer sprites (0x000-0x1ff)
unsigned int PLEX_XPOS[PLEX_COUNT];
// The y-positions of the multiplexer sprites.
char PLEX_YPOS[PLEX_COUNT];
// The sprite pointers for the multiplexed sprites
char PLEX_PTR[PLEX_COUNT];
// The address of the sprite pointers on the current screen (screen+0x3f8).
char* PLEX_SCREEN_PTR = 0x400+0x3f8;
// Indexes of the plex-sprites sorted by sprite y-position. Each call to plexSort() will fix the sorting if changes to the Y-positions have ruined it.
char PLEX_SORTED_IDX[PLEX_COUNT];
// Variables controlling the showing of sprites
// The index in the PLEX tables of the next sprite to show
volatile char plex_show_idx=0;
// The index the next sprite to use for showing (sprites are used round-robin)
volatile char plex_sprite_idx=0;
// The MSB bit of the next sprite to use for showing
volatile char plex_sprite_msb=1;
// Initialize the multiplexer data structures
void plexInit(char* screen) {
plexSetScreen(screen);
for(char i: 0..PLEX_COUNT-1) {
PLEX_SORTED_IDX[i] = i;
}
}
// Set the address of the current screen used for setting sprite pointers (at screen+0x3f8)
inline void plexSetScreen(char* screen) {
PLEX_SCREEN_PTR = screen+0x3f8;
}
// Ensure that the indices in PLEX_SORTED_IDX is sorted based on the y-positions in PLEX_YPOS
// Assumes that the positions are nearly sorted already (as each sprite just moves a bit)
// Uses an insertion sort:
// 1. Moves a marker (m) from the start to end of the array. Every time the marker moves forward all elements before the marker are sorted correctly.
// 2a. If the next element after the marker is larger that the current element
// the marker can be moved forwards (as the sorting is correct).
// 2b. If the next element after the marker is smaller than the current element:
// elements before the marker are shifted right one at a time until encountering one smaller than the current one.
// It is then inserted at the spot. Now the marker can move forward.
void plexSort() {
for(char m: 0..PLEX_COUNT-2) {
char nxt_idx = PLEX_SORTED_IDX[m+1];
char nxt_y = PLEX_YPOS[nxt_idx];
if(nxt_y<PLEX_YPOS[PLEX_SORTED_IDX[m]]) {
// Shift values until we encounter a value smaller than nxt_y
char s = m;
do {
PLEX_SORTED_IDX[s+1] = PLEX_SORTED_IDX[s];
s--;
} while((s!=0xff) && (nxt_y<PLEX_YPOS[PLEX_SORTED_IDX[s]]));
// store the mark at the found position
s++;
PLEX_SORTED_IDX[s] = nxt_idx;
}
}
// Prepare for showing the sprites
plex_show_idx = 0;
plex_sprite_idx = 0;
plex_sprite_msb = 1;
plexFreePrepare();
}
// Show the next sprite.
// plexSort() prepares showing the sprites
void plexShowSprite() {
char plex_sprite_idx2 = plex_sprite_idx*2;
char ypos = PLEX_YPOS[PLEX_SORTED_IDX[plex_show_idx]];
SPRITES_YPOS[plex_sprite_idx2] = ypos;
plexFreeAdd(ypos);
PLEX_SCREEN_PTR[plex_sprite_idx] = PLEX_PTR[PLEX_SORTED_IDX[plex_show_idx]];
char xpos_idx = PLEX_SORTED_IDX[plex_show_idx];
SPRITES_XPOS[plex_sprite_idx2] = <PLEX_XPOS[xpos_idx];
if(>PLEX_XPOS[xpos_idx]!=0) {
*SPRITES_XMSB |= plex_sprite_msb;
} else {
*SPRITES_XMSB &= (0xff^plex_sprite_msb);
}
plex_sprite_idx = (plex_sprite_idx+1)&7;
plex_show_idx++;
plex_sprite_msb <<=1;
if(plex_sprite_msb==0) {
plex_sprite_msb = 1;
}
}
// Get the y-position of the next sprite to show
inline char plexShowNextYpos() {
return PLEX_YPOS[PLEX_SORTED_IDX[plex_show_idx]];
}
// Contains the Y-position where each sprite is free again. PLEX_FREE_YPOS[s] holds the Y-position where sprite s is free to use again.
char PLEX_FREE_YPOS[8];
// The index of the sprite that is free next. Since sprites are used round-robin this moves forward each time a sprite is shown.
volatile char plex_free_next = 0;
// Prepare for a new frame. Initialize free to zero for all sprites.
inline void plexFreePrepare() {
for( char s: 0..7) {
PLEX_FREE_YPOS[s] = 0;
}
plex_free_next = 0;
}
// Get the Y-position where the next sprite to be shown is free to use.
inline char plexFreeNextYpos() {
return PLEX_FREE_YPOS[plex_free_next];
}
// Update the data structure to reflect that a sprite has been shown. This sprite will be free again after 21 lines.
inline void plexFreeAdd(char ypos) {
PLEX_FREE_YPOS[plex_free_next] = ypos+21;
plex_free_next = (plex_free_next+1)&7;
}

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@ -0,0 +1,201 @@
// Put a 2x2 font into sprites and show it on screen
import "c64"
import "multiplexer-irq"
char * const CHARSET_DEFAULT = 0x1000;
char * const FONT = 0x2000;
char * const SPRITES = 0x3000;
char * const SCREEN = 0x0400;
char * const SCREEN_SPRITES = SCREEN + SPRITE_PTRS;
// Show raster time used
const char DEBUG = 0;
//kickasm(pc FONT, resource "elefont.bin") {{
// .import binary "elefont.bin"
//}}
char align(0x100) YSIN[0x100] = kickasm {{
.fill $100, round(142+89.5*sin(toRadians(360*i/256)))
}};
void main() {
// Create 2x2 font from CHARGEN
asm { sei }
*PROCPORT = PROCPORT_RAM_CHARROM;
font_2x2(CHARGEN, FONT);
*PROCPORT = PROCPORT_BASIC_KERNEL_IO;
asm { cli }
// Convert font to sprites
font_2x2_to_sprites(FONT, SPRITES, 64);
// Initialize the multiplexer
plexInit(SCREEN);
// Show screen
*D018 = toD018(SCREEN, CHARSET_DEFAULT);
// Set the x-positions & pointers
unsigned int xp = 24;
char sprite = toSpritePtr(SPRITES);
for(char s: 0..PLEX_COUNT-1) {
PLEX_PTR[s] = sprite++;
PLEX_XPOS[s] = xp;
xp += 10;
}
// Enable & initialize sprites
*SPRITES_ENABLE = 0xff;
for(char s: 0..7) {
SPRITES_COLS[s] = WHITE;
}
// Move the sprites
plexSine();
// Sort the sprites by y-position
plexSort();
// Enable the plex IRQ
asm { sei }
// Disable CIA 1 Timer IRQ
*CIA1_INTERRUPT = CIA_INTERRUPT_CLEAR;
// Set raster line to 0x00
*VIC_CONTROL &=0x7f;
*RASTER = 0x28;
// Enable Raster Interrupt
*IRQ_ENABLE = IRQ_RASTER;
// Acknowledge any IRQ
*IRQ_STATUS = IRQ_RASTER;
// Set the IRQ routine
*KERNEL_IRQ = &plex_irq;
asm { cli }
// Move & Sort - when needed!
while(true) {
while(!framedone) {
}
//*BORDERCOL = RED;
// Move the sprites
plexSine();
// Sort the sprites by y-position
plexSort();
//*BORDERCOL = GREEN;
framedone = false;
}
}
// Y-sine index
char sin_idx = 0;
// Move the plex sprites in an Y-sine
void plexSine() {
// Assign sinus positions
char y_idx = sin_idx;
for(char sy: 0..PLEX_COUNT-1) {
PLEX_YPOS[sy] = YSIN[y_idx];
y_idx += 8;
}
sin_idx +=1;
}
volatile bool framedone = false;
// Show sprites from the multiplexer, rescheduling the IRQ as many times as needed
interrupt(kernel_min) void plex_irq() {
asm { sei }
//*BORDERCOL = WHITE;
// Show sprites until finding one that should not be shown until a few raster lines later
char rasterY;
do {
plexShowSprite();
rasterY = plexFreeNextYpos();
} while (plex_show_idx < PLEX_COUNT && rasterY < *RASTER+3);
if (plex_show_idx<PLEX_COUNT) {
// Set raster IRQ line to the next sprite Y-position
*RASTER = rasterY;
} else {
// Reset the raster IRQ to the top of the screen
*RASTER = 0x28;
framedone = true;
}
// Acknowledge the IRQ
*IRQ_STATUS = IRQ_RASTER;
//*BORDERCOL = 0;
asm { cli }
}
// Convert a 2x2-font to sprites
// - font_2x2 The source 2x2-font
// - sprites The destination sprites
// - num_chars The number of chars to convert
void font_2x2_to_sprites(char* font_2x2, char* sprites, char num_chars) {
char * char_current = font_2x2;
char * sprite = sprites;
for(char c=0;c<num_chars;c++) {
// Upper char
char * char_left = char_current;
char * char_right = char_current + 0x40*8;
char sprite_idx = 0;
for(char i: 0..20) {
sprite[sprite_idx++] = char_left[i&7];
sprite[sprite_idx++] = char_right[i&7];
sprite[sprite_idx++] = 0x00;
if(i==7) {
// Lower char
char_left = char_current + 0x80*8;
char_right = char_current + 0xc0*8;
} else if(i==15) {
// Empty char
char_left = font_2x2+' '*8;
char_right = font_2x2+' '*8;
}
}
char_current += 8;
sprite += 0x40;
}
}
// Create a 2x2-font by doubling all pixels of the 64 first chars
// The font layout is:
// - 0x00 - 0x3f Upper left glyphs
// - 0x40 - 0x7f Upper right glyphs
// - 0x80 - 0xbf Lower left glyphs
// - 0xc0 - 0xff Lower right glyphs
void font_2x2(char* font_original, char* font_2x2) {
char* next_original = font_original;
char* next_2x2 = font_2x2;
for(char c: 0..0x3f) {
char* next_2x2_left = next_2x2;
char* next_2x2_right = next_2x2 + 0x40*8;
char l2 = 0;
for(char l: 0..7) {
char glyph_bits = next_original[l];
unsigned int glyph_bits_2x2 = 0;
for(char b: 0..7) {
// Find the bit
char glyph_bit = (glyph_bits&0x80)?1uc:0uc;
// Roll the bit into the current char twice
glyph_bits_2x2 = glyph_bits_2x2<<1|glyph_bit;
glyph_bits_2x2 = glyph_bits_2x2<<1|glyph_bit;
// Move to next bit
glyph_bits <<= 1;
}
// Put the generated 2x2-line into the 2x2-font twice
next_2x2_left[l2] = >glyph_bits_2x2;
next_2x2_left[l2+1] = >glyph_bits_2x2;
next_2x2_right[l2] = <glyph_bits_2x2;
next_2x2_right[l2+1] = <glyph_bits_2x2;
l2 += 2;
if(l2==8) {
// Move to bottom chars
next_2x2_left = next_2x2 + 0x80*8;
next_2x2_right = next_2x2 + 0xc0*8;
l2 = 0;
}
}
next_2x2 += 8;
next_original += 8;
}
}

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@ -44,14 +44,17 @@ void init() {
*IRQ_ENABLE = IRQ_RASTER;
*IRQ_STATUS = IRQ_RASTER;
*KERNEL_IRQ = &plex_irq;
*VIC_CONTROL &=0x7f;
*RASTER = 0x0;
asm { cli }
}
volatile bool framedone = true;
interrupt(kernel_min) void plex_irq() {
char rasterY;
asm { sei }
*BORDERCOL = WHITE;
char rasterY;
do {
plexShowSprite();
rasterY = plexFreeNextYpos();
@ -60,9 +63,11 @@ interrupt(kernel_min) void plex_irq() {
if (plex_show_idx<PLEX_COUNT) {
*RASTER = rasterY;
} else {
*RASTER = 0;
framedone = true;
}
*BORDERCOL = 0;
asm { cli }
}
// The raster loop
@ -84,7 +89,6 @@ void loop() {
plexSort();
*BORDERCOL = GREEN;
framedone = false;
*VIC_CONTROL &=0x7f;
*RASTER = 0x0;
}
}

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@ -386,7 +386,7 @@ plexSort: {
lda.z nxt_idx
sta PLEX_SORTED_IDX,x
__b2:
// for(byte m: 0..PLEX_COUNT-2)
// for(char m: 0..PLEX_COUNT-2)
inc.z m
lda #PLEX_COUNT-2+1
cmp.z m
@ -396,7 +396,7 @@ plexSort: {
// PLEX_FREE_YPOS[s] = 0
lda #0
sta PLEX_FREE_YPOS,x
// for( byte s: 0..7)
// for( char s: 0..7)
inx
cpx #8
bne plexFreePrepare1___b1
@ -744,7 +744,7 @@ plexInit: {
// PLEX_SORTED_IDX[i] = i
txa
sta PLEX_SORTED_IDX,x
// for(byte i: 0..PLEX_COUNT-1)
// for(char i: 0..PLEX_COUNT-1)
inx
cpx #PLEX_COUNT-1+1
bne __b1

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@ -7973,7 +7973,7 @@ plexSort: {
sta PLEX_SORTED_IDX,x
// plexSort::@2
__b2:
// for(byte m: 0..PLEX_COUNT-2)
// for(char m: 0..PLEX_COUNT-2)
// [116] (byte) plexSort::m#1 ← ++ (byte) plexSort::m#2 -- vbuz1=_inc_vbuz1
inc.z m
// [117] if((byte) plexSort::m#1!=(const nomodify byte) PLEX_COUNT-(byte) 2+(byte) 1) goto plexSort::@1 -- vbuz1_neq_vbuc1_then_la1
@ -7993,7 +7993,7 @@ plexSort: {
// [120] *((const byte*) PLEX_FREE_YPOS + (byte) plexSort::plexFreePrepare1_s#2) ← (byte) 0 -- pbuc1_derefidx_vbuxx=vbuc2
lda #0
sta PLEX_FREE_YPOS,x
// for( byte s: 0..7)
// for( char s: 0..7)
// [121] (byte) plexSort::plexFreePrepare1_s#1 ← ++ (byte) plexSort::plexFreePrepare1_s#2 -- vbuxx=_inc_vbuxx
inx
// [122] if((byte) plexSort::plexFreePrepare1_s#1!=(byte) 8) goto plexSort::plexFreePrepare1_@1 -- vbuxx_neq_vbuc1_then_la1
@ -8516,7 +8516,7 @@ plexInit: {
// [215] *((const byte*) PLEX_SORTED_IDX + (byte) plexInit::i#2) ← (byte) plexInit::i#2 -- pbuc1_derefidx_vbuxx=vbuxx
txa
sta PLEX_SORTED_IDX,x
// for(byte i: 0..PLEX_COUNT-1)
// for(char i: 0..PLEX_COUNT-1)
// [216] (byte) plexInit::i#1 ← ++ (byte) plexInit::i#2 -- vbuxx=_inc_vbuxx
inx
// [217] if((byte) plexInit::i#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto plexInit::@1 -- vbuxx_neq_vbuc1_then_la1

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@ -0,0 +1,758 @@
// Put a 2x2 font into sprites and show it on screen
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Processor Port Register controlling RAM/ROM configuration and the datasette
.label PROCPORT = 1
// RAM in $A000, $E000 CHAR ROM in $D000
.const PROCPORT_RAM_CHARROM = 1
// BASIC in $A000, I/O in $D000, KERNEL in $E000
.const PROCPORT_BASIC_KERNEL_IO = 7
// The address of the CHARGEN character set
.label CHARGEN = $d000
.label SPRITES_XPOS = $d000
.label SPRITES_YPOS = $d001
.label SPRITES_XMSB = $d010
.label RASTER = $d012
.label SPRITES_ENABLE = $d015
.label SPRITES_COLS = $d027
.label VIC_CONTROL = $d011
.label D018 = $d018
// VIC II IRQ Status Register
.label IRQ_STATUS = $d019
// VIC II IRQ Enable Register
.label IRQ_ENABLE = $d01a
// Bits for the IRQ Status/Enable Registers
.const IRQ_RASTER = 1
// CIA#1 Interrupt Status & Control Register
.label CIA1_INTERRUPT = $dc0d
// Value that disables all CIA interrupts when stored to the CIA Interrupt registers
.const CIA_INTERRUPT_CLEAR = $7f
// The vector used when the KERNAL serves IRQ interrupts
.label KERNEL_IRQ = $314
.const WHITE = 1
// The number of sprites in the multiplexer
.const PLEX_COUNT = $20
.label CHARSET_DEFAULT = $1000
.label FONT = $2000
.label SPRITES = $3000
.label SCREEN = $400
// The address of the sprite pointers on the current screen (screen+0x3f8).
.label PLEX_SCREEN_PTR = $400+$3f8
.label plex_show_idx = $11
.label plex_sprite_idx = $12
.label plex_sprite_msb = $13
.label plex_free_next = $14
.label framedone = $15
// Y-sine index
.label sin_idx = 4
__bbegin:
// plex_show_idx=0
// The index in the PLEX tables of the next sprite to show
lda #0
sta.z plex_show_idx
// plex_sprite_idx=0
// The index the next sprite to use for showing (sprites are used round-robin)
sta.z plex_sprite_idx
// plex_sprite_msb=1
// The MSB bit of the next sprite to use for showing
lda #1
sta.z plex_sprite_msb
// plex_free_next = 0
// The index of the sprite that is free next. Since sprites are used round-robin this moves forward each time a sprite is shown.
lda #0
sta.z plex_free_next
// framedone = false
sta.z framedone
jsr main
rts
main: {
.const toSpritePtr1_return = SPRITES/$40
.const toD0181_return = (>(SCREEN&$3fff)*4)|(>CHARSET_DEFAULT)/4&$f
.label sprite = 4
// Set the x-positions & pointers
.label xp = 2
// asm
// Create 2x2 font from CHARGEN
sei
// *PROCPORT = PROCPORT_RAM_CHARROM
lda #PROCPORT_RAM_CHARROM
sta PROCPORT
// font_2x2(CHARGEN, FONT)
jsr font_2x2
// *PROCPORT = PROCPORT_BASIC_KERNEL_IO
lda #PROCPORT_BASIC_KERNEL_IO
sta PROCPORT
// asm
cli
// font_2x2_to_sprites(FONT, SPRITES, 64)
// Convert font to sprites
jsr font_2x2_to_sprites
// plexInit(SCREEN)
// Initialize the multiplexer
jsr plexInit
// *D018 = toD018(SCREEN, CHARSET_DEFAULT)
// Show screen
lda #toD0181_return
sta D018
lda #<$18
sta.z xp
lda #>$18
sta.z xp+1
ldx #0
lda #toSpritePtr1_return
sta.z sprite
__b1:
// PLEX_PTR[s] = sprite++
lda.z sprite
sta PLEX_PTR,x
// PLEX_PTR[s] = sprite++;
inc.z sprite
// PLEX_XPOS[s] = xp
txa
asl
tay
lda.z xp
sta PLEX_XPOS,y
lda.z xp+1
sta PLEX_XPOS+1,y
// xp += 10
lda #$a
clc
adc.z xp
sta.z xp
bcc !+
inc.z xp+1
!:
// for(char s: 0..PLEX_COUNT-1)
inx
cpx #PLEX_COUNT-1+1
bne __b1
// *SPRITES_ENABLE = 0xff
// Enable & initialize sprites
lda #$ff
sta SPRITES_ENABLE
ldx #0
__b3:
// SPRITES_COLS[s] = WHITE
lda #WHITE
sta SPRITES_COLS,x
// for(char s: 0..7)
inx
cpx #8
bne __b3
// plexSine()
// Move the sprites
lda #0
sta.z sin_idx
jsr plexSine
// plexSort()
// Sort the sprites by y-position
jsr plexSort
// asm
// Enable the plex IRQ
sei
// *CIA1_INTERRUPT = CIA_INTERRUPT_CLEAR
// Disable CIA 1 Timer IRQ
lda #CIA_INTERRUPT_CLEAR
sta CIA1_INTERRUPT
// *VIC_CONTROL &=0x7f
// Set raster line to 0x00
lda #$7f
and VIC_CONTROL
sta VIC_CONTROL
// *RASTER = 0x28
lda #$28
sta RASTER
// *IRQ_ENABLE = IRQ_RASTER
// Enable Raster Interrupt
lda #IRQ_RASTER
sta IRQ_ENABLE
// *IRQ_STATUS = IRQ_RASTER
// Acknowledge any IRQ
sta IRQ_STATUS
// *KERNEL_IRQ = &plex_irq
// Set the IRQ routine
lda #<plex_irq
sta KERNEL_IRQ
lda #>plex_irq
sta KERNEL_IRQ+1
// asm
cli
__b5:
// while(!framedone)
lda.z framedone
cmp #0
bne __b6
jmp __b5
__b6:
// plexSine()
//*BORDERCOL = RED;
// Move the sprites
jsr plexSine
// plexSort()
// Sort the sprites by y-position
jsr plexSort
// framedone = false
//*BORDERCOL = GREEN;
lda #0
sta.z framedone
jmp __b5
}
// Ensure that the indices in PLEX_SORTED_IDX is sorted based on the y-positions in PLEX_YPOS
// Assumes that the positions are nearly sorted already (as each sprite just moves a bit)
// Uses an insertion sort:
// 1. Moves a marker (m) from the start to end of the array. Every time the marker moves forward all elements before the marker are sorted correctly.
// 2a. If the next element after the marker is larger that the current element
// the marker can be moved forwards (as the sorting is correct).
// 2b. If the next element after the marker is smaller than the current element:
// elements before the marker are shifted right one at a time until encountering one smaller than the current one.
// It is then inserted at the spot. Now the marker can move forward.
plexSort: {
.label nxt_idx = $16
.label nxt_y = $17
.label m = 5
lda #0
sta.z m
__b1:
// nxt_idx = PLEX_SORTED_IDX[m+1]
ldy.z m
lda PLEX_SORTED_IDX+1,y
sta.z nxt_idx
// nxt_y = PLEX_YPOS[nxt_idx]
tay
lda PLEX_YPOS,y
sta.z nxt_y
// if(nxt_y<PLEX_YPOS[PLEX_SORTED_IDX[m]])
ldx.z m
ldy PLEX_SORTED_IDX,x
cmp PLEX_YPOS,y
bcs __b2
__b3:
// PLEX_SORTED_IDX[s+1] = PLEX_SORTED_IDX[s]
lda PLEX_SORTED_IDX,x
sta PLEX_SORTED_IDX+1,x
// s--;
dex
// while((s!=0xff) && (nxt_y<PLEX_YPOS[PLEX_SORTED_IDX[s]]))
cpx #$ff
beq __b4
lda.z nxt_y
ldy PLEX_SORTED_IDX,x
cmp PLEX_YPOS,y
bcc __b3
__b4:
// s++;
inx
// PLEX_SORTED_IDX[s] = nxt_idx
lda.z nxt_idx
sta PLEX_SORTED_IDX,x
__b2:
// for(char m: 0..PLEX_COUNT-2)
inc.z m
lda #PLEX_COUNT-2+1
cmp.z m
bne __b1
// plex_show_idx = 0
// Prepare for showing the sprites
lda #0
sta.z plex_show_idx
// plex_sprite_idx = 0
sta.z plex_sprite_idx
// plex_sprite_msb = 1
lda #1
sta.z plex_sprite_msb
ldx #0
plexFreePrepare1___b1:
// PLEX_FREE_YPOS[s] = 0
lda #0
sta PLEX_FREE_YPOS,x
// for( char s: 0..7)
inx
cpx #8
bne plexFreePrepare1___b1
// plex_free_next = 0
sta.z plex_free_next
// }
rts
}
// Move the plex sprites in an Y-sine
plexSine: {
// y_idx = sin_idx
// Assign sinus positions
ldx.z sin_idx
ldy #0
__b1:
// PLEX_YPOS[sy] = YSIN[y_idx]
lda YSIN,x
sta PLEX_YPOS,y
// y_idx += 8
txa
axs #-[8]
// for(char sy: 0..PLEX_COUNT-1)
iny
cpy #PLEX_COUNT-1+1
bne __b1
// sin_idx +=1
inc.z sin_idx
// }
rts
}
// Initialize the multiplexer data structures
plexInit: {
ldx #0
__b1:
// PLEX_SORTED_IDX[i] = i
txa
sta PLEX_SORTED_IDX,x
// for(char i: 0..PLEX_COUNT-1)
inx
cpx #PLEX_COUNT-1+1
bne __b1
// }
rts
}
// Convert a 2x2-font to sprites
// - font_2x2 The source 2x2-font
// - sprites The destination sprites
// - num_chars The number of chars to convert
font_2x2_to_sprites: {
.const num_chars = $40
.label __3 = $18
.label char_right = $d
.label sprite_idx = $a
.label char_left = $b
.label char_current = 6
.label sprite = 8
.label c = 5
lda #<SPRITES
sta.z sprite
lda #>SPRITES
sta.z sprite+1
lda #<FONT
sta.z char_current
lda #>FONT
sta.z char_current+1
lda #0
sta.z c
__b1:
// for(char c=0;c<num_chars;c++)
lda.z c
cmp #num_chars
bcc __b2
// }
rts
__b2:
// char_right = char_current + 0x40*8
lda.z char_current
clc
adc #<$40*8
sta.z char_right
lda.z char_current+1
adc #>$40*8
sta.z char_right+1
lda.z char_current
sta.z char_left
lda.z char_current+1
sta.z char_left+1
lda #0
sta.z sprite_idx
tax
__b3:
// i&7
lda #7
sax.z __3
// sprite[sprite_idx++] = char_left[i&7]
ldy.z __3
lda (char_left),y
ldy.z sprite_idx
sta (sprite),y
// sprite[sprite_idx++] = char_left[i&7];
inc.z sprite_idx
// sprite[sprite_idx++] = char_right[i&7]
ldy.z __3
lda (char_right),y
ldy.z sprite_idx
sta (sprite),y
// sprite[sprite_idx++] = char_right[i&7];
iny
// sprite[sprite_idx++] = 0x00
lda #0
sta (sprite),y
// sprite[sprite_idx++] = 0x00;
iny
sty.z sprite_idx
// if(i==7)
cpx #7
beq __b4
// if(i==15)
cpx #$f
bne __b5
lda #<FONT+' '*8
sta.z char_right
lda #>FONT+' '*8
sta.z char_right+1
lda #<FONT+' '*8
sta.z char_left
lda #>FONT+' '*8
sta.z char_left+1
__b5:
// for(char i: 0..20)
inx
cpx #$15
bne __b3
// char_current += 8
lda #8
clc
adc.z char_current
sta.z char_current
bcc !+
inc.z char_current+1
!:
// sprite += 0x40
lda #$40
clc
adc.z sprite
sta.z sprite
bcc !+
inc.z sprite+1
!:
// for(char c=0;c<num_chars;c++)
inc.z c
jmp __b1
__b4:
// char_left = char_current + 0x80*8
lda.z char_current
clc
adc #<$80*8
sta.z char_left
lda.z char_current+1
adc #>$80*8
sta.z char_left+1
// char_right = char_current + 0xc0*8
lda.z char_current
clc
adc #<$c0*8
sta.z char_right
lda.z char_current+1
adc #>$c0*8
sta.z char_right+1
jmp __b5
}
// Create a 2x2-font by doubling all pixels of the 64 first chars
// The font layout is:
// - 0x00 - 0x3f Upper left glyphs
// - 0x40 - 0x7f Upper right glyphs
// - 0x80 - 0xbf Lower left glyphs
// - 0xc0 - 0xff Lower right glyphs
font_2x2: {
.label __5 = $f
.label __7 = $f
.label next_2x2_left = 6
.label next_2x2_right = $d
.label glyph_bits = $18
.label glyph_bits_2x2 = $f
.label l2 = $17
.label l = $16
.label next_2x2_left_1 = $b
.label next_2x2 = 6
.label next_original = 8
.label c = $a
lda #0
sta.z c
lda #<CHARGEN
sta.z next_original
lda #>CHARGEN
sta.z next_original+1
lda #<FONT
sta.z next_2x2_left
lda #>FONT
sta.z next_2x2_left+1
__b1:
// next_2x2_right = next_2x2 + 0x40*8
lda.z next_2x2_left
clc
adc #<$40*8
sta.z next_2x2_right
lda.z next_2x2_left+1
adc #>$40*8
sta.z next_2x2_right+1
lda.z next_2x2_left
sta.z next_2x2_left_1
lda.z next_2x2_left+1
sta.z next_2x2_left_1+1
lda #0
sta.z l2
sta.z l
__b2:
// glyph_bits = next_original[l]
ldy.z l
lda (next_original),y
sta.z glyph_bits
ldy #0
tya
sta.z glyph_bits_2x2
sta.z glyph_bits_2x2+1
__b3:
// glyph_bits&0x80
lda #$80
and.z glyph_bits
// (glyph_bits&0x80)?1uc:0uc
cmp #0
bne __b4
ldx #0
jmp __b5
__b4:
// (glyph_bits&0x80)?1uc:0uc
ldx #1
__b5:
// glyph_bits_2x2<<1
asl.z __5
rol.z __5+1
// glyph_bits_2x2 = glyph_bits_2x2<<1|glyph_bit
txa
ora.z glyph_bits_2x2
sta.z glyph_bits_2x2
// glyph_bits_2x2<<1
asl.z __7
rol.z __7+1
// glyph_bits_2x2 = glyph_bits_2x2<<1|glyph_bit
txa
ora.z glyph_bits_2x2
sta.z glyph_bits_2x2
// glyph_bits <<= 1
// Move to next bit
asl.z glyph_bits
// for(char b: 0..7)
iny
cpy #8
bne __b3
// >glyph_bits_2x2
lda.z glyph_bits_2x2+1
// next_2x2_left[l2] = >glyph_bits_2x2
// Put the generated 2x2-line into the 2x2-font twice
ldy.z l2
sta (next_2x2_left_1),y
// l2+1
iny
// next_2x2_left[l2+1] = >glyph_bits_2x2
sta (next_2x2_left_1),y
// <glyph_bits_2x2
lda.z glyph_bits_2x2
// next_2x2_right[l2] = <glyph_bits_2x2
ldy.z l2
sta (next_2x2_right),y
// l2+1
iny
// next_2x2_right[l2+1] = <glyph_bits_2x2
sta (next_2x2_right),y
// l2 += 2
lda.z l2
clc
adc #2
sta.z l2
// if(l2==8)
lda #8
cmp.z l2
bne __b8
// next_2x2_left = next_2x2 + 0x80*8
lda.z next_2x2_left
clc
adc #<$80*8
sta.z next_2x2_left_1
lda.z next_2x2_left+1
adc #>$80*8
sta.z next_2x2_left_1+1
// next_2x2_right = next_2x2 + 0xc0*8
lda.z next_2x2_left
clc
adc #<$c0*8
sta.z next_2x2_right
lda.z next_2x2_left+1
adc #>$c0*8
sta.z next_2x2_right+1
lda #0
sta.z l2
__b8:
// for(char l: 0..7)
inc.z l
lda #8
cmp.z l
bne __b2
// next_2x2 += 8
clc
adc.z next_2x2
sta.z next_2x2
bcc !+
inc.z next_2x2+1
!:
// next_original += 8
lda #8
clc
adc.z next_original
sta.z next_original
bcc !+
inc.z next_original+1
!:
// for(char c: 0..0x3f)
inc.z c
lda #$40
cmp.z c
beq !__b1+
jmp __b1
!__b1:
// }
rts
}
// Show sprites from the multiplexer, rescheduling the IRQ as many times as needed
plex_irq: {
.label __4 = $19
// asm
sei
__b3:
// plexShowSprite()
jsr plexShowSprite
// return PLEX_FREE_YPOS[plex_free_next];
ldy.z plex_free_next
ldx PLEX_FREE_YPOS,y
// *RASTER+3
lda #3
clc
adc RASTER
sta.z __4
// while (plex_show_idx < PLEX_COUNT && rasterY < *RASTER+3)
lda.z plex_show_idx
cmp #PLEX_COUNT
bcs __b4
cpx.z __4
bcc __b3
__b4:
// if (plex_show_idx<PLEX_COUNT)
lda.z plex_show_idx
cmp #PLEX_COUNT
bcc __b1
// *RASTER = 0x28
// Reset the raster IRQ to the top of the screen
lda #$28
sta RASTER
// framedone = true
lda #1
sta.z framedone
__b2:
// *IRQ_STATUS = IRQ_RASTER
// Acknowledge the IRQ
lda #IRQ_RASTER
sta IRQ_STATUS
// asm
//*BORDERCOL = 0;
cli
// }
jmp $ea81
__b1:
// *RASTER = rasterY
// Set raster IRQ line to the next sprite Y-position
stx RASTER
jmp __b2
}
// Show the next sprite.
// plexSort() prepares showing the sprites
plexShowSprite: {
.label plex_sprite_idx2 = $1a
// plex_sprite_idx2 = plex_sprite_idx*2
lda.z plex_sprite_idx
asl
sta.z plex_sprite_idx2
// ypos = PLEX_YPOS[PLEX_SORTED_IDX[plex_show_idx]]
ldx.z plex_show_idx
ldy PLEX_SORTED_IDX,x
lda PLEX_YPOS,y
// SPRITES_YPOS[plex_sprite_idx2] = ypos
ldy.z plex_sprite_idx2
sta SPRITES_YPOS,y
// ypos+21
clc
adc #$15
// PLEX_FREE_YPOS[plex_free_next] = ypos+21
ldy.z plex_free_next
sta PLEX_FREE_YPOS,y
// plex_free_next+1
tya
clc
adc #1
// (plex_free_next+1)&7
and #7
// plex_free_next = (plex_free_next+1)&7
sta.z plex_free_next
// PLEX_SCREEN_PTR[plex_sprite_idx] = PLEX_PTR[PLEX_SORTED_IDX[plex_show_idx]]
ldy PLEX_SORTED_IDX,x
lda PLEX_PTR,y
ldx.z plex_sprite_idx
sta PLEX_SCREEN_PTR,x
// xpos_idx = PLEX_SORTED_IDX[plex_show_idx]
ldy.z plex_show_idx
lda PLEX_SORTED_IDX,y
// <PLEX_XPOS[xpos_idx]
asl
tax
lda PLEX_XPOS,x
// SPRITES_XPOS[plex_sprite_idx2] = <PLEX_XPOS[xpos_idx]
ldy.z plex_sprite_idx2
sta SPRITES_XPOS,y
// >PLEX_XPOS[xpos_idx]
lda PLEX_XPOS+1,x
// if(>PLEX_XPOS[xpos_idx]!=0)
cmp #0
bne __b1
// 0xff^plex_sprite_msb
lda #$ff
eor.z plex_sprite_msb
// *SPRITES_XMSB &= (0xff^plex_sprite_msb)
and SPRITES_XMSB
sta SPRITES_XMSB
__b2:
// plex_sprite_idx+1
ldx.z plex_sprite_idx
inx
// (plex_sprite_idx+1)&7
txa
and #7
// plex_sprite_idx = (plex_sprite_idx+1)&7
sta.z plex_sprite_idx
// plex_show_idx++;
inc.z plex_show_idx
// plex_sprite_msb <<=1
asl.z plex_sprite_msb
// if(plex_sprite_msb==0)
lda.z plex_sprite_msb
cmp #0
bne __breturn
// plex_sprite_msb = 1
lda #1
sta.z plex_sprite_msb
__breturn:
// }
rts
__b1:
// *SPRITES_XMSB |= plex_sprite_msb
lda SPRITES_XMSB
ora.z plex_sprite_msb
sta SPRITES_XMSB
jmp __b2
}
// The x-positions of the multiplexer sprites (0x000-0x1ff)
PLEX_XPOS: .fill 2*PLEX_COUNT, 0
// The y-positions of the multiplexer sprites.
PLEX_YPOS: .fill PLEX_COUNT, 0
// The sprite pointers for the multiplexed sprites
PLEX_PTR: .fill PLEX_COUNT, 0
// Indexes of the plex-sprites sorted by sprite y-position. Each call to plexSort() will fix the sorting if changes to the Y-positions have ruined it.
PLEX_SORTED_IDX: .fill PLEX_COUNT, 0
// Contains the Y-position where each sprite is free again. PLEX_FREE_YPOS[s] holds the Y-position where sprite s is free to use again.
PLEX_FREE_YPOS: .fill 8, 0
//kickasm(pc FONT, resource "elefont.bin") {{
// .import binary "elefont.bin"
//}}
.align $100
YSIN:
.fill $100, round(142+89.5*sin(toRadians(360*i/256)))

View File

@ -0,0 +1,390 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] (volatile byte) plex_show_idx ← (byte) 0
[2] (volatile byte) plex_sprite_idx ← (byte) 0
[3] (volatile byte) plex_sprite_msb ← (byte) 1
to:@2
@2: scope:[] from @1
[4] (volatile byte) plex_free_next ← (byte) 0
to:@3
@3: scope:[] from @2
[5] (volatile bool) framedone ← false
to:@4
@4: scope:[] from @3
[6] phi()
[7] call main
to:@end
@end: scope:[] from @4
[8] phi()
(void()) main()
main: scope:[main] from @4
asm { sei }
[10] *((const nomodify byte*) PROCPORT) ← (const nomodify byte) PROCPORT_RAM_CHARROM
[11] call font_2x2
to:main::@8
main::@8: scope:[main] from main
[12] *((const nomodify byte*) PROCPORT) ← (const nomodify byte) PROCPORT_BASIC_KERNEL_IO
asm { cli }
[14] call font_2x2_to_sprites
to:main::@9
main::@9: scope:[main] from main::@8
[15] phi()
[16] call plexInit
to:main::toD0181
main::toD0181: scope:[main] from main::@9
[17] phi()
to:main::@7
main::@7: scope:[main] from main::toD0181
[18] *((const nomodify byte*) D018) ← (const byte) main::toD0181_return#0
to:main::toSpritePtr1
main::toSpritePtr1: scope:[main] from main::@7
[19] phi()
to:main::@1
main::@1: scope:[main] from main::@1 main::toSpritePtr1
[20] (word) main::xp#2 ← phi( main::@1/(word) main::xp#1 main::toSpritePtr1/(word) $18 )
[20] (byte) main::s#2 ← phi( main::@1/(byte) main::s#1 main::toSpritePtr1/(byte) 0 )
[20] (byte) main::sprite#2 ← phi( main::@1/(byte) main::sprite#1 main::toSpritePtr1/(const byte) main::toSpritePtr1_return#0 )
[21] *((const byte*) PLEX_PTR + (byte) main::s#2) ← (byte) main::sprite#2
[22] (byte) main::sprite#1 ← ++ (byte) main::sprite#2
[23] (byte~) main::$12 ← (byte) main::s#2 << (byte) 1
[24] *((const word*) PLEX_XPOS + (byte~) main::$12) ← (word) main::xp#2
[25] (word) main::xp#1 ← (word) main::xp#2 + (byte) $a
[26] (byte) main::s#1 ← ++ (byte) main::s#2
[27] if((byte) main::s#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto main::@1
to:main::@2
main::@2: scope:[main] from main::@1
[28] *((const nomodify byte*) SPRITES_ENABLE) ← (byte) $ff
to:main::@3
main::@3: scope:[main] from main::@2 main::@3
[29] (byte) main::s1#2 ← phi( main::@2/(byte) 0 main::@3/(byte) main::s1#1 )
[30] *((const nomodify byte*) SPRITES_COLS + (byte) main::s1#2) ← (const nomodify byte) WHITE
[31] (byte) main::s1#1 ← ++ (byte) main::s1#2
[32] if((byte) main::s1#1!=(byte) 8) goto main::@3
to:main::@4
main::@4: scope:[main] from main::@3
[33] phi()
[34] call plexSine
to:main::@10
main::@10: scope:[main] from main::@4
[35] phi()
[36] call plexSort
to:main::@11
main::@11: scope:[main] from main::@10
asm { sei }
[38] *((const nomodify byte*) CIA1_INTERRUPT) ← (const nomodify byte) CIA_INTERRUPT_CLEAR
[39] *((const nomodify byte*) VIC_CONTROL) ← *((const nomodify byte*) VIC_CONTROL) & (byte) $7f
[40] *((const nomodify byte*) RASTER) ← (byte) $28
[41] *((const nomodify byte*) IRQ_ENABLE) ← (const nomodify byte) IRQ_RASTER
[42] *((const nomodify byte*) IRQ_STATUS) ← (const nomodify byte) IRQ_RASTER
[43] *((const nomodify void()**) KERNEL_IRQ) ← &interrupt(KERNEL_MIN)(void()) plex_irq()
asm { cli }
to:main::@5
main::@5: scope:[main] from main::@11 main::@13 main::@5
[45] if((volatile bool) framedone) goto main::@6
to:main::@5
main::@6: scope:[main] from main::@5
[46] phi()
[47] call plexSine
to:main::@12
main::@12: scope:[main] from main::@6
[48] phi()
[49] call plexSort
to:main::@13
main::@13: scope:[main] from main::@12
[50] (volatile bool) framedone ← false
to:main::@5
(void()) plexSort()
plexSort: scope:[plexSort] from main::@10 main::@12
[51] phi()
to:plexSort::@1
plexSort::@1: scope:[plexSort] from plexSort plexSort::@2
[52] (byte) plexSort::m#2 ← phi( plexSort/(byte) 0 plexSort::@2/(byte) plexSort::m#1 )
[53] (byte) plexSort::nxt_idx#0 ← *((const byte*) PLEX_SORTED_IDX+(byte) 1 + (byte) plexSort::m#2)
[54] (byte) plexSort::nxt_y#0 ← *((const byte*) PLEX_YPOS + (byte) plexSort::nxt_idx#0)
[55] if((byte) plexSort::nxt_y#0>=*((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::m#2))) goto plexSort::@2
to:plexSort::@5
plexSort::@5: scope:[plexSort] from plexSort::@1
[56] (byte) plexSort::s#6 ← (byte) plexSort::m#2
to:plexSort::@3
plexSort::@3: scope:[plexSort] from plexSort::@5 plexSort::@7
[57] (byte) plexSort::s#3 ← phi( plexSort::@7/(byte) plexSort::s#1 plexSort::@5/(byte) plexSort::s#6 )
[58] *((const byte*) PLEX_SORTED_IDX+(byte) 1 + (byte) plexSort::s#3) ← *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#3)
[59] (byte) plexSort::s#1 ← -- (byte) plexSort::s#3
[60] if((byte) plexSort::s#1==(byte) $ff) goto plexSort::@4
to:plexSort::@7
plexSort::@7: scope:[plexSort] from plexSort::@3
[61] if((byte) plexSort::nxt_y#0<*((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#1))) goto plexSort::@3
to:plexSort::@4
plexSort::@4: scope:[plexSort] from plexSort::@3 plexSort::@7
[62] (byte) plexSort::s#2 ← ++ (byte) plexSort::s#1
[63] *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#2) ← (byte) plexSort::nxt_idx#0
to:plexSort::@2
plexSort::@2: scope:[plexSort] from plexSort::@1 plexSort::@4
[64] (byte) plexSort::m#1 ← ++ (byte) plexSort::m#2
[65] if((byte) plexSort::m#1!=(const nomodify byte) PLEX_COUNT-(byte) 2+(byte) 1) goto plexSort::@1
to:plexSort::@6
plexSort::@6: scope:[plexSort] from plexSort::@2
[66] (volatile byte) plex_show_idx ← (byte) 0
[67] (volatile byte) plex_sprite_idx ← (byte) 0
[68] (volatile byte) plex_sprite_msb ← (byte) 1
to:plexSort::plexFreePrepare1
plexSort::plexFreePrepare1: scope:[plexSort] from plexSort::@6
[69] phi()
to:plexSort::plexFreePrepare1_@1
plexSort::plexFreePrepare1_@1: scope:[plexSort] from plexSort::plexFreePrepare1 plexSort::plexFreePrepare1_@1
[70] (byte) plexSort::plexFreePrepare1_s#2 ← phi( plexSort::plexFreePrepare1/(byte) 0 plexSort::plexFreePrepare1_@1/(byte) plexSort::plexFreePrepare1_s#1 )
[71] *((const byte*) PLEX_FREE_YPOS + (byte) plexSort::plexFreePrepare1_s#2) ← (byte) 0
[72] (byte) plexSort::plexFreePrepare1_s#1 ← ++ (byte) plexSort::plexFreePrepare1_s#2
[73] if((byte) plexSort::plexFreePrepare1_s#1!=(byte) 8) goto plexSort::plexFreePrepare1_@1
to:plexSort::plexFreePrepare1_@2
plexSort::plexFreePrepare1_@2: scope:[plexSort] from plexSort::plexFreePrepare1_@1
[74] (volatile byte) plex_free_next ← (byte) 0
to:plexSort::@return
plexSort::@return: scope:[plexSort] from plexSort::plexFreePrepare1_@2
[75] return
to:@return
(void()) plexSine()
plexSine: scope:[plexSine] from main::@4 main::@6
[76] (byte) sin_idx#10 ← phi( main::@6/(byte) sin_idx#12 main::@4/(byte) 0 )
[77] (byte) plexSine::y_idx#0 ← (byte) sin_idx#10
to:plexSine::@1
plexSine::@1: scope:[plexSine] from plexSine plexSine::@1
[78] (byte) plexSine::sy#2 ← phi( plexSine/(byte) 0 plexSine::@1/(byte) plexSine::sy#1 )
[78] (byte) plexSine::y_idx#2 ← phi( plexSine/(byte) plexSine::y_idx#0 plexSine::@1/(byte) plexSine::y_idx#1 )
[79] *((const byte*) PLEX_YPOS + (byte) plexSine::sy#2) ← *((const byte*) YSIN + (byte) plexSine::y_idx#2)
[80] (byte) plexSine::y_idx#1 ← (byte) plexSine::y_idx#2 + (byte) 8
[81] (byte) plexSine::sy#1 ← ++ (byte) plexSine::sy#2
[82] if((byte) plexSine::sy#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto plexSine::@1
to:plexSine::@2
plexSine::@2: scope:[plexSine] from plexSine::@1
[83] (byte) sin_idx#12 ← (byte) sin_idx#10 + (byte) 1
to:plexSine::@return
plexSine::@return: scope:[plexSine] from plexSine::@2
[84] return
to:@return
(void()) plexInit((byte*) plexInit::screen)
plexInit: scope:[plexInit] from main::@9
[85] phi()
to:plexInit::plexSetScreen1
plexInit::plexSetScreen1: scope:[plexInit] from plexInit
[86] phi()
to:plexInit::@1
plexInit::@1: scope:[plexInit] from plexInit::@1 plexInit::plexSetScreen1
[87] (byte) plexInit::i#2 ← phi( plexInit::@1/(byte) plexInit::i#1 plexInit::plexSetScreen1/(byte) 0 )
[88] *((const byte*) PLEX_SORTED_IDX + (byte) plexInit::i#2) ← (byte) plexInit::i#2
[89] (byte) plexInit::i#1 ← ++ (byte) plexInit::i#2
[90] if((byte) plexInit::i#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto plexInit::@1
to:plexInit::@return
plexInit::@return: scope:[plexInit] from plexInit::@1
[91] return
to:@return
(void()) font_2x2_to_sprites((byte*) font_2x2_to_sprites::font_2x2 , (byte*) font_2x2_to_sprites::sprites , (byte) font_2x2_to_sprites::num_chars)
font_2x2_to_sprites: scope:[font_2x2_to_sprites] from main::@8
[92] phi()
to:font_2x2_to_sprites::@1
font_2x2_to_sprites::@1: scope:[font_2x2_to_sprites] from font_2x2_to_sprites font_2x2_to_sprites::@7
[93] (byte*) font_2x2_to_sprites::sprite#4 ← phi( font_2x2_to_sprites/(const nomodify byte*) SPRITES font_2x2_to_sprites::@7/(byte*) font_2x2_to_sprites::sprite#1 )
[93] (byte*) font_2x2_to_sprites::char_current#2 ← phi( font_2x2_to_sprites/(const nomodify byte*) FONT font_2x2_to_sprites::@7/(byte*) font_2x2_to_sprites::char_current#1 )
[93] (byte) font_2x2_to_sprites::c#2 ← phi( font_2x2_to_sprites/(byte) 0 font_2x2_to_sprites::@7/(byte) font_2x2_to_sprites::c#1 )
[94] if((byte) font_2x2_to_sprites::c#2<(const byte) font_2x2_to_sprites::num_chars#0) goto font_2x2_to_sprites::@2
to:font_2x2_to_sprites::@return
font_2x2_to_sprites::@return: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@1
[95] return
to:@return
font_2x2_to_sprites::@2: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@1
[96] (byte*) font_2x2_to_sprites::char_right#0 ← (byte*) font_2x2_to_sprites::char_current#2 + (word)(number) $40*(number) 8
[97] (byte*) font_2x2_to_sprites::char_left#6 ← (byte*) font_2x2_to_sprites::char_current#2
to:font_2x2_to_sprites::@3
font_2x2_to_sprites::@3: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@2 font_2x2_to_sprites::@5
[98] (byte*) font_2x2_to_sprites::char_right#3 ← phi( font_2x2_to_sprites::@2/(byte*) font_2x2_to_sprites::char_right#0 font_2x2_to_sprites::@5/(byte*) font_2x2_to_sprites::char_right#4 )
[98] (byte) font_2x2_to_sprites::sprite_idx#4 ← phi( font_2x2_to_sprites::@2/(byte) 0 font_2x2_to_sprites::@5/(byte) font_2x2_to_sprites::sprite_idx#3 )
[98] (byte*) font_2x2_to_sprites::char_left#3 ← phi( font_2x2_to_sprites::@2/(byte*) font_2x2_to_sprites::char_left#6 font_2x2_to_sprites::@5/(byte*) font_2x2_to_sprites::char_left#4 )
[98] (byte) font_2x2_to_sprites::i#2 ← phi( font_2x2_to_sprites::@2/(byte) 0 font_2x2_to_sprites::@5/(byte) font_2x2_to_sprites::i#1 )
[99] (byte~) font_2x2_to_sprites::$3 ← (byte) font_2x2_to_sprites::i#2 & (byte) 7
[100] *((byte*) font_2x2_to_sprites::sprite#4 + (byte) font_2x2_to_sprites::sprite_idx#4) ← *((byte*) font_2x2_to_sprites::char_left#3 + (byte~) font_2x2_to_sprites::$3)
[101] (byte) font_2x2_to_sprites::sprite_idx#1 ← ++ (byte) font_2x2_to_sprites::sprite_idx#4
[102] *((byte*) font_2x2_to_sprites::sprite#4 + (byte) font_2x2_to_sprites::sprite_idx#1) ← *((byte*) font_2x2_to_sprites::char_right#3 + (byte~) font_2x2_to_sprites::$3)
[103] (byte) font_2x2_to_sprites::sprite_idx#2 ← ++ (byte) font_2x2_to_sprites::sprite_idx#1
[104] *((byte*) font_2x2_to_sprites::sprite#4 + (byte) font_2x2_to_sprites::sprite_idx#2) ← (byte) 0
[105] (byte) font_2x2_to_sprites::sprite_idx#3 ← ++ (byte) font_2x2_to_sprites::sprite_idx#2
[106] if((byte) font_2x2_to_sprites::i#2==(byte) 7) goto font_2x2_to_sprites::@4
to:font_2x2_to_sprites::@6
font_2x2_to_sprites::@6: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@3
[107] if((byte) font_2x2_to_sprites::i#2!=(byte) $f) goto font_2x2_to_sprites::@8
to:font_2x2_to_sprites::@5
font_2x2_to_sprites::@8: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@6
[108] phi()
to:font_2x2_to_sprites::@5
font_2x2_to_sprites::@5: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@4 font_2x2_to_sprites::@6 font_2x2_to_sprites::@8
[109] (byte*) font_2x2_to_sprites::char_right#4 ← phi( font_2x2_to_sprites::@4/(byte*) font_2x2_to_sprites::char_right#1 font_2x2_to_sprites::@8/(byte*) font_2x2_to_sprites::char_right#3 font_2x2_to_sprites::@6/(const nomodify byte*) FONT+(byte) ' '*(byte) 8 )
[109] (byte*) font_2x2_to_sprites::char_left#4 ← phi( font_2x2_to_sprites::@4/(byte*) font_2x2_to_sprites::char_left#1 font_2x2_to_sprites::@8/(byte*) font_2x2_to_sprites::char_left#3 font_2x2_to_sprites::@6/(const nomodify byte*) FONT+(byte) ' '*(byte) 8 )
[110] (byte) font_2x2_to_sprites::i#1 ← ++ (byte) font_2x2_to_sprites::i#2
[111] if((byte) font_2x2_to_sprites::i#1!=(byte) $15) goto font_2x2_to_sprites::@3
to:font_2x2_to_sprites::@7
font_2x2_to_sprites::@7: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@5
[112] (byte*) font_2x2_to_sprites::char_current#1 ← (byte*) font_2x2_to_sprites::char_current#2 + (byte) 8
[113] (byte*) font_2x2_to_sprites::sprite#1 ← (byte*) font_2x2_to_sprites::sprite#4 + (byte) $40
[114] (byte) font_2x2_to_sprites::c#1 ← ++ (byte) font_2x2_to_sprites::c#2
to:font_2x2_to_sprites::@1
font_2x2_to_sprites::@4: scope:[font_2x2_to_sprites] from font_2x2_to_sprites::@3
[115] (byte*) font_2x2_to_sprites::char_left#1 ← (byte*) font_2x2_to_sprites::char_current#2 + (word)(number) $80*(number) 8
[116] (byte*) font_2x2_to_sprites::char_right#1 ← (byte*) font_2x2_to_sprites::char_current#2 + (word)(number) $c0*(number) 8
to:font_2x2_to_sprites::@5
(void()) font_2x2((byte*) font_2x2::font_original , (byte*) font_2x2::font_2x2)
font_2x2: scope:[font_2x2] from main
[117] phi()
to:font_2x2::@1
font_2x2::@1: scope:[font_2x2] from font_2x2 font_2x2::@9
[118] (byte) font_2x2::c#11 ← phi( font_2x2/(byte) 0 font_2x2::@9/(byte) font_2x2::c#1 )
[118] (byte*) font_2x2::next_original#4 ← phi( font_2x2/(const nomodify byte*) CHARGEN font_2x2::@9/(byte*) font_2x2::next_original#1 )
[118] (byte*) font_2x2::next_2x2_left#0 ← phi( font_2x2/(const nomodify byte*) FONT font_2x2::@9/(byte*) font_2x2::next_2x2#1 )
[119] (byte*) font_2x2::next_2x2_right#0 ← (byte*) font_2x2::next_2x2_left#0 + (word)(number) $40*(number) 8
[120] (byte*) font_2x2::next_2x2_left#10 ← (byte*) font_2x2::next_2x2_left#0
to:font_2x2::@2
font_2x2::@2: scope:[font_2x2] from font_2x2::@1 font_2x2::@8
[121] (byte*) font_2x2::next_2x2_right#7 ← phi( font_2x2::@1/(byte*) font_2x2::next_2x2_right#0 font_2x2::@8/(byte*) font_2x2::next_2x2_right#8 )
[121] (byte) font_2x2::l2#8 ← phi( font_2x2::@1/(byte) 0 font_2x2::@8/(byte) font_2x2::l2#9 )
[121] (byte*) font_2x2::next_2x2_left#7 ← phi( font_2x2::@1/(byte*) font_2x2::next_2x2_left#10 font_2x2::@8/(byte*) font_2x2::next_2x2_left#8 )
[121] (byte) font_2x2::l#2 ← phi( font_2x2::@1/(byte) 0 font_2x2::@8/(byte) font_2x2::l#1 )
[122] (byte) font_2x2::glyph_bits#0 ← *((byte*) font_2x2::next_original#4 + (byte) font_2x2::l#2)
to:font_2x2::@3
font_2x2::@3: scope:[font_2x2] from font_2x2::@2 font_2x2::@5
[123] (byte) font_2x2::b#2 ← phi( font_2x2::@2/(byte) 0 font_2x2::@5/(byte) font_2x2::b#1 )
[123] (word) font_2x2::glyph_bits_2x2#3 ← phi( font_2x2::@2/(word) 0 font_2x2::@5/(word) font_2x2::glyph_bits_2x2#2 )
[123] (byte) font_2x2::glyph_bits#2 ← phi( font_2x2::@2/(byte) font_2x2::glyph_bits#0 font_2x2::@5/(byte) font_2x2::glyph_bits#1 )
[124] (byte~) font_2x2::$1 ← (byte) font_2x2::glyph_bits#2 & (byte) $80
[125] if((byte) 0!=(byte~) font_2x2::$1) goto font_2x2::@4
to:font_2x2::@5
font_2x2::@4: scope:[font_2x2] from font_2x2::@3
[126] phi()
to:font_2x2::@5
font_2x2::@5: scope:[font_2x2] from font_2x2::@3 font_2x2::@4
[127] (byte) font_2x2::glyph_bit#0 ← phi( font_2x2::@4/(byte) 1 font_2x2::@3/(byte) 0 )
[128] (word~) font_2x2::$5 ← (word) font_2x2::glyph_bits_2x2#3 << (byte) 1
[129] (word) font_2x2::glyph_bits_2x2#1 ← (word~) font_2x2::$5 | (byte) font_2x2::glyph_bit#0
[130] (word~) font_2x2::$7 ← (word) font_2x2::glyph_bits_2x2#1 << (byte) 1
[131] (word) font_2x2::glyph_bits_2x2#2 ← (word~) font_2x2::$7 | (byte) font_2x2::glyph_bit#0
[132] (byte) font_2x2::glyph_bits#1 ← (byte) font_2x2::glyph_bits#2 << (byte) 1
[133] (byte) font_2x2::b#1 ← ++ (byte) font_2x2::b#2
[134] if((byte) font_2x2::b#1!=(byte) 8) goto font_2x2::@3
to:font_2x2::@6
font_2x2::@6: scope:[font_2x2] from font_2x2::@5
[135] (byte~) font_2x2::$12 ← > (word) font_2x2::glyph_bits_2x2#2
[136] *((byte*) font_2x2::next_2x2_left#7 + (byte) font_2x2::l2#8) ← (byte~) font_2x2::$12
[137] (byte~) font_2x2::$11 ← (byte) font_2x2::l2#8 + (byte) 1
[138] *((byte*) font_2x2::next_2x2_left#7 + (byte~) font_2x2::$11) ← (byte~) font_2x2::$12
[139] (byte~) font_2x2::$15 ← < (word) font_2x2::glyph_bits_2x2#2
[140] *((byte*) font_2x2::next_2x2_right#7 + (byte) font_2x2::l2#8) ← (byte~) font_2x2::$15
[141] (byte~) font_2x2::$14 ← (byte) font_2x2::l2#8 + (byte) 1
[142] *((byte*) font_2x2::next_2x2_right#7 + (byte~) font_2x2::$14) ← (byte~) font_2x2::$15
[143] (byte) font_2x2::l2#1 ← (byte) font_2x2::l2#8 + (byte) 2
[144] if((byte) font_2x2::l2#1!=(byte) 8) goto font_2x2::@8
to:font_2x2::@7
font_2x2::@7: scope:[font_2x2] from font_2x2::@6
[145] (byte*) font_2x2::next_2x2_left#1 ← (byte*) font_2x2::next_2x2_left#0 + (word)(number) $80*(number) 8
[146] (byte*) font_2x2::next_2x2_right#1 ← (byte*) font_2x2::next_2x2_left#0 + (word)(number) $c0*(number) 8
to:font_2x2::@8
font_2x2::@8: scope:[font_2x2] from font_2x2::@6 font_2x2::@7
[147] (byte*) font_2x2::next_2x2_right#8 ← phi( font_2x2::@7/(byte*) font_2x2::next_2x2_right#1 font_2x2::@6/(byte*) font_2x2::next_2x2_right#7 )
[147] (byte) font_2x2::l2#9 ← phi( font_2x2::@7/(byte) 0 font_2x2::@6/(byte) font_2x2::l2#1 )
[147] (byte*) font_2x2::next_2x2_left#8 ← phi( font_2x2::@7/(byte*) font_2x2::next_2x2_left#1 font_2x2::@6/(byte*) font_2x2::next_2x2_left#7 )
[148] (byte) font_2x2::l#1 ← ++ (byte) font_2x2::l#2
[149] if((byte) font_2x2::l#1!=(byte) 8) goto font_2x2::@2
to:font_2x2::@9
font_2x2::@9: scope:[font_2x2] from font_2x2::@8
[150] (byte*) font_2x2::next_2x2#1 ← (byte*) font_2x2::next_2x2_left#0 + (byte) 8
[151] (byte*) font_2x2::next_original#1 ← (byte*) font_2x2::next_original#4 + (byte) 8
[152] (byte) font_2x2::c#1 ← ++ (byte) font_2x2::c#11
[153] if((byte) font_2x2::c#1!=(byte) $40) goto font_2x2::@1
to:font_2x2::@return
font_2x2::@return: scope:[font_2x2] from font_2x2::@9
[154] return
to:@return
interrupt(KERNEL_MIN)(void()) plex_irq()
plex_irq: scope:[plex_irq] from
asm { sei }
to:plex_irq::@3
plex_irq::@3: scope:[plex_irq] from plex_irq plex_irq::@7
[156] phi()
[157] call plexShowSprite
to:plex_irq::plexFreeNextYpos1
plex_irq::plexFreeNextYpos1: scope:[plex_irq] from plex_irq::@3
[158] (byte) plex_irq::plexFreeNextYpos1_return#0 ← *((const byte*) PLEX_FREE_YPOS + (volatile byte) plex_free_next)
to:plex_irq::@6
plex_irq::@6: scope:[plex_irq] from plex_irq::plexFreeNextYpos1
[159] (byte~) plex_irq::$4 ← *((const nomodify byte*) RASTER) + (byte) 3
[160] if((volatile byte) plex_show_idx>=(const nomodify byte) PLEX_COUNT) goto plex_irq::@4
to:plex_irq::@7
plex_irq::@7: scope:[plex_irq] from plex_irq::@6
[161] if((byte) plex_irq::plexFreeNextYpos1_return#0<(byte~) plex_irq::$4) goto plex_irq::@3
to:plex_irq::@4
plex_irq::@4: scope:[plex_irq] from plex_irq::@6 plex_irq::@7
[162] if((volatile byte) plex_show_idx<(const nomodify byte) PLEX_COUNT) goto plex_irq::@1
to:plex_irq::@5
plex_irq::@5: scope:[plex_irq] from plex_irq::@4
[163] *((const nomodify byte*) RASTER) ← (byte) $28
[164] (volatile bool) framedone ← true
to:plex_irq::@2
plex_irq::@2: scope:[plex_irq] from plex_irq::@1 plex_irq::@5
[165] *((const nomodify byte*) IRQ_STATUS) ← (const nomodify byte) IRQ_RASTER
asm { cli }
to:plex_irq::@return
plex_irq::@return: scope:[plex_irq] from plex_irq::@2
[167] return
to:@return
plex_irq::@1: scope:[plex_irq] from plex_irq::@4
[168] *((const nomodify byte*) RASTER) ← (byte) plex_irq::plexFreeNextYpos1_return#0
to:plex_irq::@2
(void()) plexShowSprite()
plexShowSprite: scope:[plexShowSprite] from plex_irq::@3
[169] (byte) plexShowSprite::plex_sprite_idx2#0 ← (volatile byte) plex_sprite_idx << (byte) 1
[170] (byte) plexShowSprite::plexFreeAdd1_ypos#0 ← *((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx))
[171] *((const nomodify byte*) SPRITES_YPOS + (byte) plexShowSprite::plex_sprite_idx2#0) ← (byte) plexShowSprite::plexFreeAdd1_ypos#0
to:plexShowSprite::plexFreeAdd1
plexShowSprite::plexFreeAdd1: scope:[plexShowSprite] from plexShowSprite
[172] (byte~) plexShowSprite::plexFreeAdd1_$0 ← (byte) plexShowSprite::plexFreeAdd1_ypos#0 + (byte) $15
[173] *((const byte*) PLEX_FREE_YPOS + (volatile byte) plex_free_next) ← (byte~) plexShowSprite::plexFreeAdd1_$0
[174] (byte~) plexShowSprite::plexFreeAdd1_$1 ← (volatile byte) plex_free_next + (byte) 1
[175] (byte~) plexShowSprite::plexFreeAdd1_$2 ← (byte~) plexShowSprite::plexFreeAdd1_$1 & (byte) 7
[176] (volatile byte) plex_free_next ← (byte~) plexShowSprite::plexFreeAdd1_$2
to:plexShowSprite::@5
plexShowSprite::@5: scope:[plexShowSprite] from plexShowSprite::plexFreeAdd1
[177] *((const byte*) PLEX_SCREEN_PTR#0 + (volatile byte) plex_sprite_idx) ← *((const byte*) PLEX_PTR + *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx))
[178] (byte) plexShowSprite::xpos_idx#0 ← *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx)
[179] (byte~) plexShowSprite::$11 ← (byte) plexShowSprite::xpos_idx#0 << (byte) 1
[180] (byte~) plexShowSprite::$2 ← < *((const word*) PLEX_XPOS + (byte~) plexShowSprite::$11)
[181] *((const nomodify byte*) SPRITES_XPOS + (byte) plexShowSprite::plex_sprite_idx2#0) ← (byte~) plexShowSprite::$2
[182] (byte~) plexShowSprite::$3 ← > *((const word*) PLEX_XPOS + (byte~) plexShowSprite::$11)
[183] if((byte~) plexShowSprite::$3!=(byte) 0) goto plexShowSprite::@1
to:plexShowSprite::@3
plexShowSprite::@3: scope:[plexShowSprite] from plexShowSprite::@5
[184] (byte~) plexShowSprite::$9 ← (byte) $ff ^ (volatile byte) plex_sprite_msb
[185] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) plexShowSprite::$9
to:plexShowSprite::@2
plexShowSprite::@2: scope:[plexShowSprite] from plexShowSprite::@1 plexShowSprite::@3
[186] (byte~) plexShowSprite::$5 ← (volatile byte) plex_sprite_idx + (byte) 1
[187] (byte~) plexShowSprite::$6 ← (byte~) plexShowSprite::$5 & (byte) 7
[188] (volatile byte) plex_sprite_idx ← (byte~) plexShowSprite::$6
[189] (volatile byte) plex_show_idx ← ++ (volatile byte) plex_show_idx
[190] (volatile byte) plex_sprite_msb ← (volatile byte) plex_sprite_msb << (byte) 1
[191] if((volatile byte) plex_sprite_msb!=(byte) 0) goto plexShowSprite::@return
to:plexShowSprite::@4
plexShowSprite::@4: scope:[plexShowSprite] from plexShowSprite::@2
[192] (volatile byte) plex_sprite_msb ← (byte) 1
to:plexShowSprite::@return
plexShowSprite::@return: scope:[plexShowSprite] from plexShowSprite::@2 plexShowSprite::@4
[193] return
to:@return
plexShowSprite::@1: scope:[plexShowSprite] from plexShowSprite::@5
[194] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (volatile byte) plex_sprite_msb
to:plexShowSprite::@2

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@ -0,0 +1,319 @@
(label) @1
(label) @2
(label) @3
(label) @4
(label) @begin
(label) @end
(const nomodify byte*) CHARGEN = (byte*) 53248
(const nomodify byte*) CHARSET_DEFAULT = (byte*) 4096
(const nomodify byte*) CIA1_INTERRUPT = (byte*) 56333
(const nomodify byte) CIA_INTERRUPT_CLEAR = (byte) $7f
(const nomodify byte*) D018 = (byte*) 53272
(const nomodify byte*) FONT = (byte*) 8192
(const nomodify byte*) IRQ_ENABLE = (byte*) 53274
(const nomodify byte) IRQ_RASTER = (byte) 1
(const nomodify byte*) IRQ_STATUS = (byte*) 53273
(const nomodify void()**) KERNEL_IRQ = (void()**) 788
(const nomodify byte) PLEX_COUNT = (byte) $20
(const byte*) PLEX_FREE_YPOS[(number) 8] = { fill( 8, 0) }
(const byte*) PLEX_PTR[(const nomodify byte) PLEX_COUNT] = { fill( PLEX_COUNT, 0) }
(byte*) PLEX_SCREEN_PTR
(const byte*) PLEX_SCREEN_PTR#0 PLEX_SCREEN_PTR = (byte*)(number) $400+(number) $3f8
(const byte*) PLEX_SORTED_IDX[(const nomodify byte) PLEX_COUNT] = { fill( PLEX_COUNT, 0) }
(const word*) PLEX_XPOS[(const nomodify byte) PLEX_COUNT] = { fill( PLEX_COUNT, 0) }
(const byte*) PLEX_YPOS[(const nomodify byte) PLEX_COUNT] = { fill( PLEX_COUNT, 0) }
(const nomodify byte*) PROCPORT = (byte*) 1
(const nomodify byte) PROCPORT_BASIC_KERNEL_IO = (byte) 7
(const nomodify byte) PROCPORT_RAM_CHARROM = (byte) 1
(const nomodify byte*) RASTER = (byte*) 53266
(const nomodify byte*) SCREEN = (byte*) 1024
(const nomodify byte*) SPRITES = (byte*) 12288
(const nomodify byte*) SPRITES_COLS = (byte*) 53287
(const nomodify byte*) SPRITES_ENABLE = (byte*) 53269
(const nomodify byte*) SPRITES_XMSB = (byte*) 53264
(const nomodify byte*) SPRITES_XPOS = (byte*) 53248
(const nomodify byte*) SPRITES_YPOS = (byte*) 53249
(const nomodify byte*) VIC_CONTROL = (byte*) 53265
(const nomodify byte) WHITE = (byte) 1
(const byte*) YSIN[(number) $100] = kickasm {{ .fill $100, round(142+89.5*sin(toRadians(360*i/256)))
}}
(void()) font_2x2((byte*) font_2x2::font_original , (byte*) font_2x2::font_2x2)
(byte~) font_2x2::$1 reg byte a 200002.0
(byte~) font_2x2::$11 reg byte y 20002.0
(byte~) font_2x2::$12 reg byte a 10001.0
(byte~) font_2x2::$14 reg byte y 20002.0
(byte~) font_2x2::$15 reg byte a 10001.0
(word~) font_2x2::$5 zp[2]:15 200002.0
(word~) font_2x2::$7 zp[2]:15 200002.0
(label) font_2x2::@1
(label) font_2x2::@2
(label) font_2x2::@3
(label) font_2x2::@4
(label) font_2x2::@5
(label) font_2x2::@6
(label) font_2x2::@7
(label) font_2x2::@8
(label) font_2x2::@9
(label) font_2x2::@return
(byte) font_2x2::b
(byte) font_2x2::b#1 reg byte y 150001.5
(byte) font_2x2::b#2 reg byte y 20000.2
(byte) font_2x2::c
(byte) font_2x2::c#1 c zp[1]:10 1501.5
(byte) font_2x2::c#11 c zp[1]:10 58.88235294117647
(byte*) font_2x2::font_2x2
(byte*) font_2x2::font_original
(byte) font_2x2::glyph_bit
(byte) font_2x2::glyph_bit#0 reg byte x 50000.5
(byte) font_2x2::glyph_bits
(byte) font_2x2::glyph_bits#0 glyph_bits zp[1]:24 20002.0
(byte) font_2x2::glyph_bits#1 glyph_bits zp[1]:24 66667.33333333333
(byte) font_2x2::glyph_bits#2 glyph_bits zp[1]:24 34444.88888888889
(word) font_2x2::glyph_bits_2x2
(word) font_2x2::glyph_bits_2x2#1 glyph_bits_2x2 zp[2]:15 200002.0
(word) font_2x2::glyph_bits_2x2#2 glyph_bits_2x2 zp[2]:15 27500.5
(word) font_2x2::glyph_bits_2x2#3 glyph_bits_2x2 zp[2]:15 40000.4
(byte) font_2x2::l
(byte) font_2x2::l#1 l zp[1]:22 15001.5
(byte) font_2x2::l#2 l zp[1]:22 1111.2222222222222
(byte) font_2x2::l2
(byte) font_2x2::l2#1 l2 zp[1]:23 15001.5
(byte) font_2x2::l2#8 l2 zp[1]:23 2727.5454545454545
(byte) font_2x2::l2#9 l2 zp[1]:23 6667.333333333333
(byte*) font_2x2::next_2x2
(byte*) font_2x2::next_2x2#1 next_2x2 zp[2]:6 500.5
(byte*) font_2x2::next_2x2_left
(byte*) font_2x2::next_2x2_left#0 next_2x2_left zp[2]:6 750.1875
(byte*) font_2x2::next_2x2_left#1 next_2x2_left_1 zp[2]:11 10001.0
(byte*) font_2x2::next_2x2_left#10 next_2x2_left_1 zp[2]:11 2002.0
(byte*) font_2x2::next_2x2_left#7 next_2x2_left_1 zp[2]:11 1708.5416666666665
(byte*) font_2x2::next_2x2_left#8 next_2x2_left_1 zp[2]:11 10001.0
(byte*) font_2x2::next_2x2_right
(byte*) font_2x2::next_2x2_right#0 next_2x2_right zp[2]:13 1001.0
(byte*) font_2x2::next_2x2_right#1 next_2x2_right zp[2]:13 20002.0
(byte*) font_2x2::next_2x2_right#7 next_2x2_right zp[2]:13 1708.5416666666665
(byte*) font_2x2::next_2x2_right#8 next_2x2_right zp[2]:13 10001.0
(byte*) font_2x2::next_original
(byte*) font_2x2::next_original#1 next_original zp[2]:8 667.3333333333334
(byte*) font_2x2::next_original#4 next_original zp[2]:8 363.7272727272727
(void()) font_2x2_to_sprites((byte*) font_2x2_to_sprites::font_2x2 , (byte*) font_2x2_to_sprites::sprites , (byte) font_2x2_to_sprites::num_chars)
(byte~) font_2x2_to_sprites::$3 zp[1]:24 10001.0
(label) font_2x2_to_sprites::@1
(label) font_2x2_to_sprites::@2
(label) font_2x2_to_sprites::@3
(label) font_2x2_to_sprites::@4
(label) font_2x2_to_sprites::@5
(label) font_2x2_to_sprites::@6
(label) font_2x2_to_sprites::@7
(label) font_2x2_to_sprites::@8
(label) font_2x2_to_sprites::@return
(byte) font_2x2_to_sprites::c
(byte) font_2x2_to_sprites::c#1 c zp[1]:5 2002.0
(byte) font_2x2_to_sprites::c#2 c zp[1]:5 136.5
(byte*) font_2x2_to_sprites::char_current
(byte*) font_2x2_to_sprites::char_current#1 char_current zp[2]:6 667.3333333333334
(byte*) font_2x2_to_sprites::char_current#2 char_current zp[2]:6 1200.3
(byte*) font_2x2_to_sprites::char_left
(byte*) font_2x2_to_sprites::char_left#1 char_left zp[2]:11 10001.0
(byte*) font_2x2_to_sprites::char_left#3 char_left zp[2]:11 2818.5454545454545
(byte*) font_2x2_to_sprites::char_left#4 char_left zp[2]:11 10001.0
(byte*) font_2x2_to_sprites::char_left#6 char_left zp[2]:11 2002.0
(byte*) font_2x2_to_sprites::char_right
(byte*) font_2x2_to_sprites::char_right#0 char_right zp[2]:13 1001.0
(byte*) font_2x2_to_sprites::char_right#1 char_right zp[2]:13 20002.0
(byte*) font_2x2_to_sprites::char_right#3 char_right zp[2]:13 2818.5454545454545
(byte*) font_2x2_to_sprites::char_right#4 char_right zp[2]:13 10001.0
(byte*) font_2x2_to_sprites::font_2x2
(byte) font_2x2_to_sprites::i
(byte) font_2x2_to_sprites::i#1 reg byte x 15001.5
(byte) font_2x2_to_sprites::i#2 reg byte x 3571.7857142857147
(byte) font_2x2_to_sprites::num_chars
(const byte) font_2x2_to_sprites::num_chars#0 num_chars = (byte) $40
(byte*) font_2x2_to_sprites::sprite
(byte*) font_2x2_to_sprites::sprite#1 sprite zp[2]:8 1001.0
(byte*) font_2x2_to_sprites::sprite#4 sprite zp[2]:8 1524.047619047619
(byte) font_2x2_to_sprites::sprite_idx
(byte) font_2x2_to_sprites::sprite_idx#1 sprite_idx zp[1]:10 15001.5
(byte) font_2x2_to_sprites::sprite_idx#2 reg byte y 15001.5
(byte) font_2x2_to_sprites::sprite_idx#3 sprite_idx zp[1]:10 2222.4444444444443
(byte) font_2x2_to_sprites::sprite_idx#4 sprite_idx zp[1]:10 10001.0
(byte*) font_2x2_to_sprites::sprites
(volatile bool) framedone loadstore zp[1]:21 27.65
(void()) main()
(byte~) main::$12 reg byte a 202.0
(label) main::@1
(label) main::@10
(label) main::@11
(label) main::@12
(label) main::@13
(label) main::@2
(label) main::@3
(label) main::@4
(label) main::@5
(label) main::@6
(label) main::@7
(label) main::@8
(label) main::@9
(byte) main::s
(byte) main::s#1 reg byte x 151.5
(byte) main::s#2 reg byte x 67.33333333333333
(byte) main::s1
(byte) main::s1#1 reg byte x 151.5
(byte) main::s1#2 reg byte x 151.5
(byte) main::sprite
(byte) main::sprite#1 sprite zp[1]:4 33.666666666666664
(byte) main::sprite#2 sprite zp[1]:4 151.5
(label) main::toD0181
(byte*) main::toD0181_gfx
(byte) main::toD0181_return
(const byte) main::toD0181_return#0 toD0181_return = >(word)(const nomodify byte*) SCREEN&(word) $3fff*(byte) 4|>(word)(const nomodify byte*) CHARSET_DEFAULT/(byte) 4&(byte) $f
(byte*) main::toD0181_screen
(label) main::toSpritePtr1
(byte) main::toSpritePtr1_return
(const byte) main::toSpritePtr1_return#0 toSpritePtr1_return = (byte)(word)(const nomodify byte*) SPRITES/(byte) $40
(byte*) main::toSpritePtr1_sprite
(word) main::xp
(word) main::xp#1 xp zp[2]:2 67.33333333333333
(word) main::xp#2 xp zp[2]:2 60.599999999999994
(void()) plexInit((byte*) plexInit::screen)
(label) plexInit::@1
(label) plexInit::@return
(byte) plexInit::i
(byte) plexInit::i#1 reg byte x 1501.5
(byte) plexInit::i#2 reg byte x 2002.0
(label) plexInit::plexSetScreen1
(byte*) plexInit::plexSetScreen1_screen
(byte*) plexInit::screen
(void()) plexShowSprite()
(byte~) plexShowSprite::$11 reg byte x 101.0
(byte~) plexShowSprite::$2 reg byte a 202.0
(byte~) plexShowSprite::$3 reg byte a 202.0
(byte~) plexShowSprite::$5 reg byte x 202.0
(byte~) plexShowSprite::$6 reg byte a 202.0
(byte~) plexShowSprite::$9 reg byte a 202.0
(label) plexShowSprite::@1
(label) plexShowSprite::@2
(label) plexShowSprite::@3
(label) plexShowSprite::@4
(label) plexShowSprite::@5
(label) plexShowSprite::@return
(label) plexShowSprite::plexFreeAdd1
(byte~) plexShowSprite::plexFreeAdd1_$0 reg byte a 202.0
(byte~) plexShowSprite::plexFreeAdd1_$1 reg byte a 202.0
(byte~) plexShowSprite::plexFreeAdd1_$2 reg byte a 202.0
(byte) plexShowSprite::plexFreeAdd1_ypos
(byte) plexShowSprite::plexFreeAdd1_ypos#0 reg byte a 151.5
(byte) plexShowSprite::plex_sprite_idx2
(byte) plexShowSprite::plex_sprite_idx2#0 plex_sprite_idx2 zp[1]:26 25.25
(byte) plexShowSprite::xpos_idx
(byte) plexShowSprite::xpos_idx#0 reg byte a 202.0
(byte) plexShowSprite::ypos
(void()) plexSine()
(label) plexSine::@1
(label) plexSine::@2
(label) plexSine::@return
(byte) plexSine::sy
(byte) plexSine::sy#1 reg byte y 150001.5
(byte) plexSine::sy#2 reg byte y 100001.0
(byte) plexSine::y_idx
(byte) plexSine::y_idx#0 reg byte x 2002.0
(byte) plexSine::y_idx#1 reg byte x 66667.33333333333
(byte) plexSine::y_idx#2 reg byte x 150502.0
(void()) plexSort()
(label) plexSort::@1
(label) plexSort::@2
(label) plexSort::@3
(label) plexSort::@4
(label) plexSort::@5
(label) plexSort::@6
(label) plexSort::@7
(label) plexSort::@return
(byte) plexSort::m
(byte) plexSort::m#1 m zp[1]:5 150001.5
(byte) plexSort::m#2 m zp[1]:5 41667.08333333333
(byte) plexSort::nxt_idx
(byte) plexSort::nxt_idx#0 nxt_idx zp[1]:22 30000.300000000003
(byte) plexSort::nxt_y
(byte) plexSort::nxt_y#0 nxt_y zp[1]:23 150000.375
(label) plexSort::plexFreePrepare1
(label) plexSort::plexFreePrepare1_@1
(label) plexSort::plexFreePrepare1_@2
(byte) plexSort::plexFreePrepare1_s
(byte) plexSort::plexFreePrepare1_s#1 reg byte x 150001.5
(byte) plexSort::plexFreePrepare1_s#2 reg byte x 150001.5
(byte) plexSort::s
(byte) plexSort::s#1 reg byte x 1366668.3333333335
(byte) plexSort::s#2 reg byte x 200002.0
(byte) plexSort::s#3 reg byte x 2050002.5
(byte) plexSort::s#6 reg byte x 200002.0
(volatile byte) plex_free_next loadstore zp[1]:20 42.48387096774193
interrupt(KERNEL_MIN)(void()) plex_irq()
(byte~) plex_irq::$4 zp[1]:25 11.0
(label) plex_irq::@1
(label) plex_irq::@2
(label) plex_irq::@3
(label) plex_irq::@4
(label) plex_irq::@5
(label) plex_irq::@6
(label) plex_irq::@7
(label) plex_irq::@return
(label) plex_irq::plexFreeNextYpos1
(byte) plex_irq::plexFreeNextYpos1_return
(byte) plex_irq::plexFreeNextYpos1_return#0 reg byte x 4.800000000000001
(byte) plex_irq::rasterY
(volatile byte) plex_show_idx loadstore zp[1]:17 46.0909090909091
(volatile byte) plex_sprite_idx loadstore zp[1]:18 45.387096774193544
(volatile byte) plex_sprite_msb loadstore zp[1]:19 48.757575757575765
(byte) sin_idx
(byte) sin_idx#10 sin_idx zp[1]:4 300.42857142857144
(byte) sin_idx#12 sin_idx zp[1]:4 58.0
reg byte x [ main::s#2 main::s#1 ]
zp[2]:2 [ main::xp#2 main::xp#1 ]
reg byte x [ main::s1#2 main::s1#1 ]
reg byte x [ plexSort::s#3 plexSort::s#1 plexSort::s#6 ]
reg byte x [ plexSort::plexFreePrepare1_s#2 plexSort::plexFreePrepare1_s#1 ]
zp[1]:4 [ sin_idx#10 sin_idx#12 main::sprite#2 main::sprite#1 ]
reg byte x [ plexSine::y_idx#2 plexSine::y_idx#0 plexSine::y_idx#1 ]
reg byte y [ plexSine::sy#2 plexSine::sy#1 ]
reg byte x [ plexInit::i#2 plexInit::i#1 ]
zp[1]:5 [ font_2x2_to_sprites::c#2 font_2x2_to_sprites::c#1 plexSort::m#2 plexSort::m#1 ]
reg byte x [ font_2x2_to_sprites::i#2 font_2x2_to_sprites::i#1 ]
zp[2]:6 [ font_2x2::next_2x2_left#0 font_2x2::next_2x2#1 font_2x2_to_sprites::char_current#2 font_2x2_to_sprites::char_current#1 ]
zp[2]:8 [ font_2x2::next_original#4 font_2x2::next_original#1 font_2x2_to_sprites::sprite#4 font_2x2_to_sprites::sprite#1 ]
zp[1]:10 [ font_2x2::c#11 font_2x2::c#1 font_2x2_to_sprites::sprite_idx#4 font_2x2_to_sprites::sprite_idx#3 font_2x2_to_sprites::sprite_idx#1 ]
zp[2]:11 [ font_2x2::next_2x2_left#7 font_2x2::next_2x2_left#10 font_2x2::next_2x2_left#8 font_2x2::next_2x2_left#1 font_2x2_to_sprites::char_left#3 font_2x2_to_sprites::char_left#6 font_2x2_to_sprites::char_left#4 font_2x2_to_sprites::char_left#1 ]
zp[2]:13 [ font_2x2::next_2x2_right#7 font_2x2::next_2x2_right#0 font_2x2::next_2x2_right#8 font_2x2::next_2x2_right#1 font_2x2_to_sprites::char_right#3 font_2x2_to_sprites::char_right#0 font_2x2_to_sprites::char_right#4 font_2x2_to_sprites::char_right#1 ]
zp[2]:15 [ font_2x2::glyph_bits_2x2#3 font_2x2::glyph_bits_2x2#2 font_2x2::$5 font_2x2::$7 font_2x2::glyph_bits_2x2#1 ]
reg byte y [ font_2x2::b#2 font_2x2::b#1 ]
reg byte x [ font_2x2::glyph_bit#0 ]
zp[1]:17 [ plex_show_idx ]
zp[1]:18 [ plex_sprite_idx ]
zp[1]:19 [ plex_sprite_msb ]
zp[1]:20 [ plex_free_next ]
zp[1]:21 [ framedone ]
reg byte a [ main::$12 ]
zp[1]:22 [ plexSort::nxt_idx#0 font_2x2::l#2 font_2x2::l#1 ]
zp[1]:23 [ plexSort::nxt_y#0 font_2x2::l2#8 font_2x2::l2#9 font_2x2::l2#1 ]
reg byte x [ plexSort::s#2 ]
zp[1]:24 [ font_2x2_to_sprites::$3 font_2x2::glyph_bits#2 font_2x2::glyph_bits#0 font_2x2::glyph_bits#1 ]
reg byte y [ font_2x2_to_sprites::sprite_idx#2 ]
reg byte a [ font_2x2::$1 ]
reg byte a [ font_2x2::$12 ]
reg byte y [ font_2x2::$11 ]
reg byte a [ font_2x2::$15 ]
reg byte y [ font_2x2::$14 ]
reg byte x [ plex_irq::plexFreeNextYpos1_return#0 ]
zp[1]:25 [ plex_irq::$4 ]
zp[1]:26 [ plexShowSprite::plex_sprite_idx2#0 ]
reg byte a [ plexShowSprite::plexFreeAdd1_ypos#0 ]
reg byte a [ plexShowSprite::plexFreeAdd1_$0 ]
reg byte a [ plexShowSprite::plexFreeAdd1_$1 ]
reg byte a [ plexShowSprite::plexFreeAdd1_$2 ]
reg byte a [ plexShowSprite::xpos_idx#0 ]
reg byte x [ plexShowSprite::$11 ]
reg byte a [ plexShowSprite::$2 ]
reg byte a [ plexShowSprite::$3 ]
reg byte a [ plexShowSprite::$9 ]
reg byte x [ plexShowSprite::$5 ]
reg byte a [ plexShowSprite::$6 ]

View File

@ -254,7 +254,7 @@ plexSort: {
lda.z nxt_idx
sta PLEX_SORTED_IDX,x
__b2:
// for(byte m: 0..PLEX_COUNT-2)
// for(char m: 0..PLEX_COUNT-2)
inc.z m
lda #PLEX_COUNT-2+1
cmp.z m
@ -264,7 +264,7 @@ plexSort: {
// PLEX_FREE_YPOS[s] = 0
lda #0
sta PLEX_FREE_YPOS,x
// for( byte s: 0..7)
// for( char s: 0..7)
inx
cpx #8
bne plexFreePrepare1___b1
@ -333,7 +333,7 @@ plexInit: {
// PLEX_SORTED_IDX[i] = i
txa
sta PLEX_SORTED_IDX,x
// for(byte i: 0..PLEX_COUNT-1)
// for(char i: 0..PLEX_COUNT-1)
inx
cpx #PLEX_COUNT-1+1
bne __b1

View File

@ -4218,7 +4218,7 @@ plexSort: {
sta PLEX_SORTED_IDX,x
// plexSort::@2
__b2:
// for(byte m: 0..PLEX_COUNT-2)
// for(char m: 0..PLEX_COUNT-2)
// [73] (byte) plexSort::m#1 ← ++ (byte) plexSort::m#2 -- vbuz1=_inc_vbuz1
inc.z m
// [74] if((byte) plexSort::m#1!=(const nomodify byte) PLEX_COUNT-(byte) 2+(byte) 1) goto plexSort::@1 -- vbuz1_neq_vbuc1_then_la1
@ -4238,7 +4238,7 @@ plexSort: {
// [77] *((const byte*) PLEX_FREE_YPOS + (byte) plexSort::plexFreePrepare1_s#2) ← (byte) 0 -- pbuc1_derefidx_vbuxx=vbuc2
lda #0
sta PLEX_FREE_YPOS,x
// for( byte s: 0..7)
// for( char s: 0..7)
// [78] (byte) plexSort::plexFreePrepare1_s#1 ← ++ (byte) plexSort::plexFreePrepare1_s#2 -- vbuxx=_inc_vbuxx
inx
// [79] if((byte) plexSort::plexFreePrepare1_s#1!=(byte) 8) goto plexSort::plexFreePrepare1_@1 -- vbuxx_neq_vbuc1_then_la1
@ -4349,7 +4349,7 @@ plexInit: {
// [99] *((const byte*) PLEX_SORTED_IDX + (byte) plexInit::i#2) ← (byte) plexInit::i#2 -- pbuc1_derefidx_vbuxx=vbuxx
txa
sta PLEX_SORTED_IDX,x
// for(byte i: 0..PLEX_COUNT-1)
// for(char i: 0..PLEX_COUNT-1)
// [100] (byte) plexInit::i#1 ← ++ (byte) plexInit::i#2 -- vbuxx=_inc_vbuxx
inx
// [101] if((byte) plexInit::i#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto plexInit::@1 -- vbuxx_neq_vbuc1_then_la1

View File

@ -109,13 +109,6 @@ loop: {
// framedone = false
lda #0
sta.z framedone
// *VIC_CONTROL &=0x7f
lda #$7f
and VIC_CONTROL
sta VIC_CONTROL
// *RASTER = 0x0
lda #0
sta RASTER
jmp __b2
}
// Ensure that the indices in PLEX_SORTED_IDX is sorted based on the y-positions in PLEX_YPOS
@ -263,6 +256,13 @@ init: {
sta KERNEL_IRQ
lda #>plex_irq
sta KERNEL_IRQ+1
// *VIC_CONTROL &=0x7f
lda #$7f
and VIC_CONTROL
sta VIC_CONTROL
// *RASTER = 0x0
lda #0
sta RASTER
// asm
cli
// }
@ -284,6 +284,8 @@ plexInit: {
}
plex_irq: {
.label __4 = $d
// asm
sei
// *BORDERCOL = WHITE
lda #WHITE
sta BORDERCOL
@ -312,6 +314,9 @@ plex_irq: {
lda.z plex_show_idx
cmp #PLEX_COUNT
bcc __b1
// *RASTER = 0
lda #0
sta RASTER
// framedone = true
lda #1
sta.z framedone
@ -319,6 +324,8 @@ plex_irq: {
// *BORDERCOL = 0
lda #0
sta BORDERCOL
// asm
cli
// }
jmp $ea81
__b1:

View File

@ -62,91 +62,91 @@ loop::@5: scope:[loop] from loop::@4
loop::@6: scope:[loop] from loop::@5
[27] *((const nomodify byte*) BORDERCOL) ← (const nomodify byte) GREEN
[28] (volatile bool) framedone ← false
[29] *((const nomodify byte*) VIC_CONTROL) ← *((const nomodify byte*) VIC_CONTROL) & (byte) $7f
[30] *((const nomodify byte*) RASTER) ← (byte) 0
to:loop::@1
(void()) plexSort()
plexSort: scope:[plexSort] from loop::@5
[31] phi()
[29] phi()
to:plexSort::@1
plexSort::@1: scope:[plexSort] from plexSort plexSort::@2
[32] (byte) plexSort::m#2 ← phi( plexSort/(byte) 0 plexSort::@2/(byte) plexSort::m#1 )
[33] (byte) plexSort::nxt_idx#0 ← *((const byte*) PLEX_SORTED_IDX+(byte) 1 + (byte) plexSort::m#2)
[34] (byte) plexSort::nxt_y#0 ← *((const byte*) PLEX_YPOS + (byte) plexSort::nxt_idx#0)
[35] if((byte) plexSort::nxt_y#0>=*((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::m#2))) goto plexSort::@2
[30] (byte) plexSort::m#2 ← phi( plexSort/(byte) 0 plexSort::@2/(byte) plexSort::m#1 )
[31] (byte) plexSort::nxt_idx#0 ← *((const byte*) PLEX_SORTED_IDX+(byte) 1 + (byte) plexSort::m#2)
[32] (byte) plexSort::nxt_y#0 ← *((const byte*) PLEX_YPOS + (byte) plexSort::nxt_idx#0)
[33] if((byte) plexSort::nxt_y#0>=*((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::m#2))) goto plexSort::@2
to:plexSort::@5
plexSort::@5: scope:[plexSort] from plexSort::@1
[36] (byte) plexSort::s#6 ← (byte) plexSort::m#2
[34] (byte) plexSort::s#6 ← (byte) plexSort::m#2
to:plexSort::@3
plexSort::@3: scope:[plexSort] from plexSort::@5 plexSort::@7
[37] (byte) plexSort::s#3 ← phi( plexSort::@7/(byte) plexSort::s#1 plexSort::@5/(byte) plexSort::s#6 )
[38] *((const byte*) PLEX_SORTED_IDX+(byte) 1 + (byte) plexSort::s#3) ← *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#3)
[39] (byte) plexSort::s#1 ← -- (byte) plexSort::s#3
[40] if((byte) plexSort::s#1==(byte) $ff) goto plexSort::@4
[35] (byte) plexSort::s#3 ← phi( plexSort::@7/(byte) plexSort::s#1 plexSort::@5/(byte) plexSort::s#6 )
[36] *((const byte*) PLEX_SORTED_IDX+(byte) 1 + (byte) plexSort::s#3) ← *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#3)
[37] (byte) plexSort::s#1 ← -- (byte) plexSort::s#3
[38] if((byte) plexSort::s#1==(byte) $ff) goto plexSort::@4
to:plexSort::@7
plexSort::@7: scope:[plexSort] from plexSort::@3
[41] if((byte) plexSort::nxt_y#0<*((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#1))) goto plexSort::@3
[39] if((byte) plexSort::nxt_y#0<*((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#1))) goto plexSort::@3
to:plexSort::@4
plexSort::@4: scope:[plexSort] from plexSort::@3 plexSort::@7
[42] (byte) plexSort::s#2 ← ++ (byte) plexSort::s#1
[43] *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#2) ← (byte) plexSort::nxt_idx#0
[40] (byte) plexSort::s#2 ← ++ (byte) plexSort::s#1
[41] *((const byte*) PLEX_SORTED_IDX + (byte) plexSort::s#2) ← (byte) plexSort::nxt_idx#0
to:plexSort::@2
plexSort::@2: scope:[plexSort] from plexSort::@1 plexSort::@4
[44] (byte) plexSort::m#1 ← ++ (byte) plexSort::m#2
[45] if((byte) plexSort::m#1!=(const nomodify byte) PLEX_COUNT-(byte) 2+(byte) 1) goto plexSort::@1
[42] (byte) plexSort::m#1 ← ++ (byte) plexSort::m#2
[43] if((byte) plexSort::m#1!=(const nomodify byte) PLEX_COUNT-(byte) 2+(byte) 1) goto plexSort::@1
to:plexSort::@6
plexSort::@6: scope:[plexSort] from plexSort::@2
[46] (volatile byte) plex_show_idx ← (byte) 0
[47] (volatile byte) plex_sprite_idx ← (byte) 0
[48] (volatile byte) plex_sprite_msb ← (byte) 1
[44] (volatile byte) plex_show_idx ← (byte) 0
[45] (volatile byte) plex_sprite_idx ← (byte) 0
[46] (volatile byte) plex_sprite_msb ← (byte) 1
to:plexSort::plexFreePrepare1
plexSort::plexFreePrepare1: scope:[plexSort] from plexSort::@6
[49] phi()
[47] phi()
to:plexSort::plexFreePrepare1_@1
plexSort::plexFreePrepare1_@1: scope:[plexSort] from plexSort::plexFreePrepare1 plexSort::plexFreePrepare1_@1
[50] (byte) plexSort::plexFreePrepare1_s#2 ← phi( plexSort::plexFreePrepare1/(byte) 0 plexSort::plexFreePrepare1_@1/(byte) plexSort::plexFreePrepare1_s#1 )
[51] *((const byte*) PLEX_FREE_YPOS + (byte) plexSort::plexFreePrepare1_s#2) ← (byte) 0
[52] (byte) plexSort::plexFreePrepare1_s#1 ← ++ (byte) plexSort::plexFreePrepare1_s#2
[53] if((byte) plexSort::plexFreePrepare1_s#1!=(byte) 8) goto plexSort::plexFreePrepare1_@1
[48] (byte) plexSort::plexFreePrepare1_s#2 ← phi( plexSort::plexFreePrepare1/(byte) 0 plexSort::plexFreePrepare1_@1/(byte) plexSort::plexFreePrepare1_s#1 )
[49] *((const byte*) PLEX_FREE_YPOS + (byte) plexSort::plexFreePrepare1_s#2) ← (byte) 0
[50] (byte) plexSort::plexFreePrepare1_s#1 ← ++ (byte) plexSort::plexFreePrepare1_s#2
[51] if((byte) plexSort::plexFreePrepare1_s#1!=(byte) 8) goto plexSort::plexFreePrepare1_@1
to:plexSort::plexFreePrepare1_@2
plexSort::plexFreePrepare1_@2: scope:[plexSort] from plexSort::plexFreePrepare1_@1
[54] (volatile byte) plex_free_next ← (byte) 0
[52] (volatile byte) plex_free_next ← (byte) 0
to:plexSort::@return
plexSort::@return: scope:[plexSort] from plexSort::plexFreePrepare1_@2
[55] return
[53] return
to:@return
(void()) init()
init: scope:[init] from main
[56] *((const nomodify byte*) D011) ← (const nomodify byte) VIC_DEN|(const nomodify byte) VIC_RSEL|(byte) 3
[57] call plexInit
[54] *((const nomodify byte*) D011) ← (const nomodify byte) VIC_DEN|(const nomodify byte) VIC_RSEL|(byte) 3
[55] call plexInit
to:init::@1
init::@1: scope:[init] from init init::@1
[58] (word) init::xp#2 ← phi( init::@1/(word) init::xp#1 init/(word) $20 )
[58] (byte) init::sx#2 ← phi( init::@1/(byte) init::sx#1 init/(byte) 0 )
[59] *((const byte*) PLEX_PTR + (byte) init::sx#2) ← (byte)(const byte*) SPRITE/(byte) $40
[60] (byte~) init::$3 ← (byte) init::sx#2 << (byte) 1
[61] *((const word*) PLEX_XPOS + (byte~) init::$3) ← (word) init::xp#2
[62] (word) init::xp#1 ← (word) init::xp#2 + (byte) 9
[63] (byte) init::sx#1 ← ++ (byte) init::sx#2
[64] if((byte) init::sx#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto init::@1
[56] (word) init::xp#2 ← phi( init::@1/(word) init::xp#1 init/(word) $20 )
[56] (byte) init::sx#2 ← phi( init::@1/(byte) init::sx#1 init/(byte) 0 )
[57] *((const byte*) PLEX_PTR + (byte) init::sx#2) ← (byte)(const byte*) SPRITE/(byte) $40
[58] (byte~) init::$3 ← (byte) init::sx#2 << (byte) 1
[59] *((const word*) PLEX_XPOS + (byte~) init::$3) ← (word) init::xp#2
[60] (word) init::xp#1 ← (word) init::xp#2 + (byte) 9
[61] (byte) init::sx#1 ← ++ (byte) init::sx#2
[62] if((byte) init::sx#1!=(const nomodify byte) PLEX_COUNT-(byte) 1+(byte) 1) goto init::@1
to:init::@2
init::@2: scope:[init] from init::@1
[65] *((const nomodify byte*) SPRITES_ENABLE) ← (byte) $ff
[63] *((const nomodify byte*) SPRITES_ENABLE) ← (byte) $ff
to:init::@3
init::@3: scope:[init] from init::@2 init::@3
[66] (byte) init::ss#2 ← phi( init::@2/(byte) 0 init::@3/(byte) init::ss#1 )
[67] *((const nomodify byte*) SPRITES_COLS + (byte) init::ss#2) ← (const nomodify byte) GREEN
[68] (byte) init::ss#1 ← ++ (byte) init::ss#2
[69] if((byte) init::ss#1!=(byte) 8) goto init::@3
[64] (byte) init::ss#2 ← phi( init::@2/(byte) 0 init::@3/(byte) init::ss#1 )
[65] *((const nomodify byte*) SPRITES_COLS + (byte) init::ss#2) ← (const nomodify byte) GREEN
[66] (byte) init::ss#1 ← ++ (byte) init::ss#2
[67] if((byte) init::ss#1!=(byte) 8) goto init::@3
to:init::@4
init::@4: scope:[init] from init::@3
asm { sei }
[71] *((const nomodify byte*) CIA1_INTERRUPT) ← (const nomodify byte) CIA_INTERRUPT_CLEAR
[72] *((const nomodify byte*) IRQ_ENABLE) ← (const nomodify byte) IRQ_RASTER
[73] *((const nomodify byte*) IRQ_STATUS) ← (const nomodify byte) IRQ_RASTER
[74] *((const nomodify void()**) KERNEL_IRQ) ← &interrupt(KERNEL_MIN)(void()) plex_irq()
[69] *((const nomodify byte*) CIA1_INTERRUPT) ← (const nomodify byte) CIA_INTERRUPT_CLEAR
[70] *((const nomodify byte*) IRQ_ENABLE) ← (const nomodify byte) IRQ_RASTER
[71] *((const nomodify byte*) IRQ_STATUS) ← (const nomodify byte) IRQ_RASTER
[72] *((const nomodify void()**) KERNEL_IRQ) ← &interrupt(KERNEL_MIN)(void()) plex_irq()
[73] *((const nomodify byte*) VIC_CONTROL) ← *((const nomodify byte*) VIC_CONTROL) & (byte) $7f
[74] *((const nomodify byte*) RASTER) ← (byte) 0
asm { cli }
to:init::@return
init::@return: scope:[init] from init::@4
@ -172,79 +172,82 @@ plexInit::@return: scope:[plexInit] from plexInit::@1
interrupt(KERNEL_MIN)(void()) plex_irq()
plex_irq: scope:[plex_irq] from
[84] *((const nomodify byte*) BORDERCOL) ← (const nomodify byte) WHITE
asm { sei }
[85] *((const nomodify byte*) BORDERCOL) ← (const nomodify byte) WHITE
to:plex_irq::@3
plex_irq::@3: scope:[plex_irq] from plex_irq plex_irq::@7
[85] phi()
[86] call plexShowSprite
[86] phi()
[87] call plexShowSprite
to:plex_irq::plexFreeNextYpos1
plex_irq::plexFreeNextYpos1: scope:[plex_irq] from plex_irq::@3
[87] (byte) plex_irq::plexFreeNextYpos1_return#0 ← *((const byte*) PLEX_FREE_YPOS + (volatile byte) plex_free_next)
[88] (byte) plex_irq::plexFreeNextYpos1_return#0 ← *((const byte*) PLEX_FREE_YPOS + (volatile byte) plex_free_next)
to:plex_irq::@6
plex_irq::@6: scope:[plex_irq] from plex_irq::plexFreeNextYpos1
[88] (byte~) plex_irq::$4 ← *((const nomodify byte*) RASTER) + (byte) 2
[89] if((volatile byte) plex_show_idx>=(const nomodify byte) PLEX_COUNT) goto plex_irq::@4
[89] (byte~) plex_irq::$4 ← *((const nomodify byte*) RASTER) + (byte) 2
[90] if((volatile byte) plex_show_idx>=(const nomodify byte) PLEX_COUNT) goto plex_irq::@4
to:plex_irq::@7
plex_irq::@7: scope:[plex_irq] from plex_irq::@6
[90] if((byte) plex_irq::plexFreeNextYpos1_return#0<(byte~) plex_irq::$4) goto plex_irq::@3
[91] if((byte) plex_irq::plexFreeNextYpos1_return#0<(byte~) plex_irq::$4) goto plex_irq::@3
to:plex_irq::@4
plex_irq::@4: scope:[plex_irq] from plex_irq::@6 plex_irq::@7
[91] *((const nomodify byte*) IRQ_STATUS) ← (const nomodify byte) IRQ_RASTER
[92] if((volatile byte) plex_show_idx<(const nomodify byte) PLEX_COUNT) goto plex_irq::@1
[92] *((const nomodify byte*) IRQ_STATUS) ← (const nomodify byte) IRQ_RASTER
[93] if((volatile byte) plex_show_idx<(const nomodify byte) PLEX_COUNT) goto plex_irq::@1
to:plex_irq::@5
plex_irq::@5: scope:[plex_irq] from plex_irq::@4
[93] (volatile bool) framedone ← true
[94] *((const nomodify byte*) RASTER) ← (byte) 0
[95] (volatile bool) framedone ← true
to:plex_irq::@2
plex_irq::@2: scope:[plex_irq] from plex_irq::@1 plex_irq::@5
[94] *((const nomodify byte*) BORDERCOL) ← (byte) 0
[96] *((const nomodify byte*) BORDERCOL) ← (byte) 0
asm { cli }
to:plex_irq::@return
plex_irq::@return: scope:[plex_irq] from plex_irq::@2
[95] return
[98] return
to:@return
plex_irq::@1: scope:[plex_irq] from plex_irq::@4
[96] *((const nomodify byte*) RASTER) ← (byte) plex_irq::plexFreeNextYpos1_return#0
[99] *((const nomodify byte*) RASTER) ← (byte) plex_irq::plexFreeNextYpos1_return#0
to:plex_irq::@2
(void()) plexShowSprite()
plexShowSprite: scope:[plexShowSprite] from plex_irq::@3
[97] (byte) plexShowSprite::plex_sprite_idx2#0 ← (volatile byte) plex_sprite_idx << (byte) 1
[98] (byte) plexShowSprite::plexFreeAdd1_ypos#0 ← *((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx))
[99] *((const nomodify byte*) SPRITES_YPOS + (byte) plexShowSprite::plex_sprite_idx2#0) ← (byte) plexShowSprite::plexFreeAdd1_ypos#0
[100] (byte) plexShowSprite::plex_sprite_idx2#0 ← (volatile byte) plex_sprite_idx << (byte) 1
[101] (byte) plexShowSprite::plexFreeAdd1_ypos#0 ← *((const byte*) PLEX_YPOS + *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx))
[102] *((const nomodify byte*) SPRITES_YPOS + (byte) plexShowSprite::plex_sprite_idx2#0) ← (byte) plexShowSprite::plexFreeAdd1_ypos#0
to:plexShowSprite::plexFreeAdd1
plexShowSprite::plexFreeAdd1: scope:[plexShowSprite] from plexShowSprite
[100] (byte~) plexShowSprite::plexFreeAdd1_$0 ← (byte) plexShowSprite::plexFreeAdd1_ypos#0 + (byte) $15
[101] *((const byte*) PLEX_FREE_YPOS + (volatile byte) plex_free_next) ← (byte~) plexShowSprite::plexFreeAdd1_$0
[102] (byte~) plexShowSprite::plexFreeAdd1_$1 ← (volatile byte) plex_free_next + (byte) 1
[103] (byte~) plexShowSprite::plexFreeAdd1_$2 ← (byte~) plexShowSprite::plexFreeAdd1_$1 & (byte) 7
[104] (volatile byte) plex_free_next ← (byte~) plexShowSprite::plexFreeAdd1_$2
[103] (byte~) plexShowSprite::plexFreeAdd1_$0 ← (byte) plexShowSprite::plexFreeAdd1_ypos#0 + (byte) $15
[104] *((const byte*) PLEX_FREE_YPOS + (volatile byte) plex_free_next) ← (byte~) plexShowSprite::plexFreeAdd1_$0
[105] (byte~) plexShowSprite::plexFreeAdd1_$1 ← (volatile byte) plex_free_next + (byte) 1
[106] (byte~) plexShowSprite::plexFreeAdd1_$2 ← (byte~) plexShowSprite::plexFreeAdd1_$1 & (byte) 7
[107] (volatile byte) plex_free_next ← (byte~) plexShowSprite::plexFreeAdd1_$2
to:plexShowSprite::@5
plexShowSprite::@5: scope:[plexShowSprite] from plexShowSprite::plexFreeAdd1
[105] *((const byte*) PLEX_SCREEN_PTR#0 + (volatile byte) plex_sprite_idx) ← *((const byte*) PLEX_PTR + *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx))
[106] (byte) plexShowSprite::xpos_idx#0 ← *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx)
[107] (byte~) plexShowSprite::$11 ← (byte) plexShowSprite::xpos_idx#0 << (byte) 1
[108] (byte~) plexShowSprite::$2 ← < *((const word*) PLEX_XPOS + (byte~) plexShowSprite::$11)
[109] *((const nomodify byte*) SPRITES_XPOS + (byte) plexShowSprite::plex_sprite_idx2#0) ← (byte~) plexShowSprite::$2
[110] (byte~) plexShowSprite::$3 ← > *((const word*) PLEX_XPOS + (byte~) plexShowSprite::$11)
[111] if((byte~) plexShowSprite::$3!=(byte) 0) goto plexShowSprite::@1
[108] *((const byte*) PLEX_SCREEN_PTR#0 + (volatile byte) plex_sprite_idx) ← *((const byte*) PLEX_PTR + *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx))
[109] (byte) plexShowSprite::xpos_idx#0 ← *((const byte*) PLEX_SORTED_IDX + (volatile byte) plex_show_idx)
[110] (byte~) plexShowSprite::$11 ← (byte) plexShowSprite::xpos_idx#0 << (byte) 1
[111] (byte~) plexShowSprite::$2 ← < *((const word*) PLEX_XPOS + (byte~) plexShowSprite::$11)
[112] *((const nomodify byte*) SPRITES_XPOS + (byte) plexShowSprite::plex_sprite_idx2#0) ← (byte~) plexShowSprite::$2
[113] (byte~) plexShowSprite::$3 ← > *((const word*) PLEX_XPOS + (byte~) plexShowSprite::$11)
[114] if((byte~) plexShowSprite::$3!=(byte) 0) goto plexShowSprite::@1
to:plexShowSprite::@3
plexShowSprite::@3: scope:[plexShowSprite] from plexShowSprite::@5
[112] (byte~) plexShowSprite::$9 ← (byte) $ff ^ (volatile byte) plex_sprite_msb
[113] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) plexShowSprite::$9
[115] (byte~) plexShowSprite::$9 ← (byte) $ff ^ (volatile byte) plex_sprite_msb
[116] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) plexShowSprite::$9
to:plexShowSprite::@2
plexShowSprite::@2: scope:[plexShowSprite] from plexShowSprite::@1 plexShowSprite::@3
[114] (byte~) plexShowSprite::$5 ← (volatile byte) plex_sprite_idx + (byte) 1
[115] (byte~) plexShowSprite::$6 ← (byte~) plexShowSprite::$5 & (byte) 7
[116] (volatile byte) plex_sprite_idx ← (byte~) plexShowSprite::$6
[117] (volatile byte) plex_show_idx ← ++ (volatile byte) plex_show_idx
[118] (volatile byte) plex_sprite_msb ← (volatile byte) plex_sprite_msb << (byte) 1
[119] if((volatile byte) plex_sprite_msb!=(byte) 0) goto plexShowSprite::@return
[117] (byte~) plexShowSprite::$5 ← (volatile byte) plex_sprite_idx + (byte) 1
[118] (byte~) plexShowSprite::$6 ← (byte~) plexShowSprite::$5 & (byte) 7
[119] (volatile byte) plex_sprite_idx ← (byte~) plexShowSprite::$6
[120] (volatile byte) plex_show_idx ← ++ (volatile byte) plex_show_idx
[121] (volatile byte) plex_sprite_msb ← (volatile byte) plex_sprite_msb << (byte) 1
[122] if((volatile byte) plex_sprite_msb!=(byte) 0) goto plexShowSprite::@return
to:plexShowSprite::@4
plexShowSprite::@4: scope:[plexShowSprite] from plexShowSprite::@2
[120] (volatile byte) plex_sprite_msb ← (byte) 1
[123] (volatile byte) plex_sprite_msb ← (byte) 1
to:plexShowSprite::@return
plexShowSprite::@return: scope:[plexShowSprite] from plexShowSprite::@2 plexShowSprite::@4
[121] return
[124] return
to:@return
plexShowSprite::@1: scope:[plexShowSprite] from plexShowSprite::@5
[122] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (volatile byte) plex_sprite_msb
[125] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (volatile byte) plex_sprite_msb
to:plexShowSprite::@2

File diff suppressed because it is too large Load Diff

View File

@ -39,7 +39,7 @@
(const nomodify byte) WHITE = (byte) 1
(const byte*) YSIN[(number) $100] = kickasm {{ .fill $100, round(139.5+89.5*sin(toRadians(360*i/256)))
}}
(volatile bool) framedone loadstore zp[1]:10 1000.5454545454544
(volatile bool) framedone loadstore zp[1]:10 1222.8888888888887
(void()) init()
(byte~) init::$3 reg byte a 2002.0
(label) init::@1
@ -64,7 +64,7 @@
(label) loop::@5
(label) loop::@6
(byte) loop::sin_idx
(byte) loop::sin_idx#1 sin_idx zp[1]:2 286.0
(byte) loop::sin_idx#1 sin_idx zp[1]:2 400.4
(byte) loop::sin_idx#6 sin_idx zp[1]:2 333.6666666666667
(byte) loop::sy
(byte) loop::sy#1 reg byte y 15001.5
@ -136,7 +136,7 @@
(byte) plexSort::s#2 reg byte x 2000002.0
(byte) plexSort::s#3 reg byte x 2.05000025E7
(byte) plexSort::s#6 reg byte x 2000002.0
(volatile byte) plex_free_next loadstore zp[1]:9 332.80645161290323
(volatile byte) plex_free_next loadstore zp[1]:9 322.40625
interrupt(KERNEL_MIN)(void()) plex_irq()
(byte~) plex_irq::$4 zp[1]:13 11.0
(label) plex_irq::@1
@ -151,9 +151,9 @@ interrupt(KERNEL_MIN)(void()) plex_irq()
(byte) plex_irq::plexFreeNextYpos1_return
(byte) plex_irq::plexFreeNextYpos1_return#0 reg byte x 4.0
(byte) plex_irq::rasterY
(volatile byte) plex_show_idx loadstore zp[1]:6 309.44117647058835
(volatile byte) plex_sprite_idx loadstore zp[1]:7 335.7096774193548
(volatile byte) plex_sprite_msb loadstore zp[1]:8 321.4848484848485
(volatile byte) plex_show_idx loadstore zp[1]:6 300.6000000000001
(volatile byte) plex_sprite_idx loadstore zp[1]:7 325.21875
(volatile byte) plex_sprite_msb loadstore zp[1]:8 312.029411764706
zp[1]:2 [ loop::sin_idx#6 loop::sin_idx#1 ]
reg byte x [ loop::y_idx#2 loop::y_idx#1 loop::y_idx#4 ]