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mirror of https://gitlab.com/camelot/kickc.git synced 2025-01-13 18:30:21 +00:00

Added another struct test.

This commit is contained in:
jespergravgaard 2020-02-02 09:47:51 +01:00
parent d60a31f188
commit 98ee476b5b
9 changed files with 376 additions and 5 deletions

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@ -1153,6 +1153,11 @@ public class TestPrograms {
assertError("struct-err-0", "Unknown struct type");
}
@Test
public void testStruct36() throws IOException, URISyntaxException {
compileAndCompare("struct-36");
}
@Test
public void testStruct35() throws IOException, URISyntaxException {
compileAndCompare("struct-35");

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@ -1,4 +1,4 @@
// Minimal struct with C-Standard behavior - member is array, copy assignment
// Minimal struct with C-Standard behavior - copy assignment
struct Point {
char x;

16
src/test/kc/struct-36.kc Normal file
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@ -0,0 +1,16 @@
// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
struct Point {
char x;
char[2] initials;
};
__mem __ma struct Point point1 = { 2, "jg" };
const char* SCREEN = 0x0400;
void main() {
SCREEN[0] = point1.x;
SCREEN[1] = point1.initials[0];
SCREEN[2] = point1.initials[1];
}

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@ -1,4 +1,4 @@
// Minimal struct with C-Standard behavior - member is array, copy assignment
// Minimal struct with C-Standard behavior - copy assignment
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"

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@ -129,7 +129,7 @@ Allocated zp[2]:4 [ main::point2 ]
INITIAL ASM
Target platform is c64basic / MOS6502X
// File Comments
// Minimal struct with C-Standard behavior - member is array, copy assignment
// Minimal struct with C-Standard behavior - copy assignment
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
@ -211,7 +211,7 @@ Uplifting [] best 76 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct with C-Standard behavior - member is array, copy assignment
// Minimal struct with C-Standard behavior - copy assignment
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
@ -313,7 +313,7 @@ FINAL ASSEMBLER
Score: 61
// File Comments
// Minimal struct with C-Standard behavior - member is array, copy assignment
// Minimal struct with C-Standard behavior - copy assignment
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)

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@ -0,0 +1,18 @@
// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_INITIALS = 1
main: {
lda point1
sta SCREEN
lda point1+OFFSET_STRUCT_POINT_INITIALS
sta SCREEN+1
lda point1+OFFSET_STRUCT_POINT_INITIALS+1
sta SCREEN+2
rts
}
point1: .byte 2
.text "jg"
.byte 0

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@ -0,0 +1,19 @@
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1)
[5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS)
[6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1)
to:main::@return
main::@return: scope:[main] from main
[7] return
to:@return

301
src/test/ref/struct-36.log Normal file
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@ -0,0 +1,301 @@
Fixing struct type size struct Point to 3
Fixing struct type SIZE_OF struct Point to 3
Fixing struct type SIZE_OF struct Point to 3
Replacing struct member reference (struct Point) point1.x with member unwinding reference *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
Replacing struct member reference (struct Point) point1.initials with member unwinding reference (byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS
Replacing struct member reference (struct Point) point1.initials with member unwinding reference (byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
(void()) main()
main: scope:[main] from @1
*((const byte*) SCREEN + (number) 0) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
*((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 0)
*((const byte*) SCREEN + (number) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 1)
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_INITIALS = (byte) 1
(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
(const byte*) Point::initials[(number) 2] = { fill( 2, 0) }
(byte) Point::x
(const byte*) SCREEN = (byte*)(number) $400
(void()) main()
(label) main::@return
(struct Point) point1 loadstore = { x: (byte) 2, initials: (string) "jg" }
Adding number conversion cast (unumber) 0 in *((const byte*) SCREEN + (number) 0) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
Adding number conversion cast (unumber) 0 in *((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 0)
Adding number conversion cast (unumber) 1 in *((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (unumber)(number) 0)
Adding number conversion cast (unumber) 1 in *((const byte*) SCREEN + (number) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 1)
Adding number conversion cast (unumber) 2 in *((const byte*) SCREEN + (number) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (unumber)(number) 1)
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 1
Simplifying constant integer cast 2
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 2
Successful SSA optimization PassNFinalizeNumberTypeConversions
Simplifying expression containing zero (byte*)&point1 in [0] *((const byte*) SCREEN + (byte) 0) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
Simplifying expression containing zero SCREEN in [0] *((const byte*) SCREEN + (byte) 0) ← *((byte*)&(struct Point) point1)
Simplifying expression containing zero (byte*)&point1+OFFSET_STRUCT_POINT_INITIALS in [1] *((const byte*) SCREEN + (byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (byte) 0)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
Successful SSA optimization PassNEliminateUnusedVars
Consolidated array index constant in *(SCREEN+1)
Consolidated array index constant in *((byte*)&point1+OFFSET_STRUCT_POINT_INITIALS+1)
Consolidated array index constant in *(SCREEN+2)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1)
[5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS)
[6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1)
to:main::@return
main::@return: scope:[main] from main
[7] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) Point::x
(void()) main()
(struct Point) point1 loadstore = { x: (byte) 2, initials: (string) "jg" }
Initial phi equivalence classes
Added variable point1 to live range equivalence class [ point1 ]
Complete equivalence classes
[ point1 ]
Allocated mem[3] [ point1 ]
INITIAL ASM
Target platform is c64basic / MOS6502X
// File Comments
// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_INITIALS = 1
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
// [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) -- _deref_pbuc1=_deref_pbuc2
lda point1
sta SCREEN
// [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
lda point1+OFFSET_STRUCT_POINT_INITIALS
sta SCREEN+1
// [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) -- _deref_pbuc1=_deref_pbuc2
lda point1+OFFSET_STRUCT_POINT_INITIALS+1
sta SCREEN+2
jmp __breturn
// main::@return
__breturn:
// [7] return
rts
}
// File Data
point1: .byte 2
.text "jg"
.byte 0
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) [ point1 ] ( main:2 [ point1 ] ) always clobbers reg byte a
Statement [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) [ point1 ] ( main:2 [ point1 ] ) always clobbers reg byte a
Statement [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) [ ] ( main:2 [ ] ) always clobbers reg byte a
Potential registers mem[3] [ point1 ] : mem[3] ,
REGISTER UPLIFT SCOPES
Uplift Scope [Point]
Uplift Scope [main]
Uplift Scope [] 0: mem[3] [ point1 ]
Uplifting [Point] best 45 combination
Uplifting [main] best 45 combination
Uplifting [] best 45 combination mem[3] [ point1 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_INITIALS = 1
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
// [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) -- _deref_pbuc1=_deref_pbuc2
lda point1
sta SCREEN
// [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
lda point1+OFFSET_STRUCT_POINT_INITIALS
sta SCREEN+1
// [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) -- _deref_pbuc1=_deref_pbuc2
lda point1+OFFSET_STRUCT_POINT_INITIALS+1
sta SCREEN+2
jmp __breturn
// main::@return
__breturn:
// [7] return
rts
}
// File Data
point1: .byte 2
.text "jg"
.byte 0
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __bend
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label __bbegin with __b1
Removing instruction __bbegin:
Removing instruction __b1_from___bbegin:
Removing instruction __bend_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __bend:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction __b1:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_INITIALS = (byte) 1
(const byte*) Point::initials[(number) 2] = { fill( 2, 0) }
(byte) Point::x
(const byte*) SCREEN = (byte*) 1024
(void()) main()
(label) main::@return
(struct Point) point1 loadstore mem[3] = { x: (byte) 2, initials: (string) "jg" }
mem[3] [ point1 ]
FINAL ASSEMBLER
Score: 30
// File Comments
// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_INITIALS = 1
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
// SCREEN[0] = point1.x
// [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) -- _deref_pbuc1=_deref_pbuc2
lda point1
sta SCREEN
// SCREEN[1] = point1.initials[0]
// [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
lda point1+OFFSET_STRUCT_POINT_INITIALS
sta SCREEN+1
// SCREEN[2] = point1.initials[1]
// [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) -- _deref_pbuc1=_deref_pbuc2
lda point1+OFFSET_STRUCT_POINT_INITIALS+1
sta SCREEN+2
// main::@return
// }
// [7] return
rts
}
// File Data
point1: .byte 2
.text "jg"
.byte 0

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@ -0,0 +1,12 @@
(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_INITIALS = (byte) 1
(const byte*) Point::initials[(number) 2] = { fill( 2, 0) }
(byte) Point::x
(const byte*) SCREEN = (byte*) 1024
(void()) main()
(label) main::@return
(struct Point) point1 loadstore mem[3] = { x: (byte) 2, initials: (string) "jg" }
mem[3] [ point1 ]