mirror of
https://gitlab.com/camelot/kickc.git
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Added another struct test.
This commit is contained in:
parent
d60a31f188
commit
98ee476b5b
@ -1153,6 +1153,11 @@ public class TestPrograms {
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assertError("struct-err-0", "Unknown struct type");
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}
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@Test
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public void testStruct36() throws IOException, URISyntaxException {
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compileAndCompare("struct-36");
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}
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@Test
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public void testStruct35() throws IOException, URISyntaxException {
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compileAndCompare("struct-35");
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@ -1,4 +1,4 @@
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// Minimal struct with C-Standard behavior - member is array, copy assignment
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// Minimal struct with C-Standard behavior - copy assignment
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struct Point {
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char x;
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16
src/test/kc/struct-36.kc
Normal file
16
src/test/kc/struct-36.kc
Normal file
@ -0,0 +1,16 @@
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// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
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struct Point {
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char x;
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char[2] initials;
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};
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__mem __ma struct Point point1 = { 2, "jg" };
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const char* SCREEN = 0x0400;
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void main() {
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SCREEN[0] = point1.x;
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SCREEN[1] = point1.initials[0];
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SCREEN[2] = point1.initials[1];
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}
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@ -1,4 +1,4 @@
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// Minimal struct with C-Standard behavior - member is array, copy assignment
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// Minimal struct with C-Standard behavior - copy assignment
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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@ -129,7 +129,7 @@ Allocated zp[2]:4 [ main::point2 ]
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INITIAL ASM
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Target platform is c64basic / MOS6502X
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// File Comments
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// Minimal struct with C-Standard behavior - member is array, copy assignment
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// Minimal struct with C-Standard behavior - copy assignment
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(__bbegin)
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@ -211,7 +211,7 @@ Uplifting [] best 76 combination
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ASSEMBLER BEFORE OPTIMIZATION
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// File Comments
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// Minimal struct with C-Standard behavior - member is array, copy assignment
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// Minimal struct with C-Standard behavior - copy assignment
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(__bbegin)
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@ -313,7 +313,7 @@ FINAL ASSEMBLER
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Score: 61
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// File Comments
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// Minimal struct with C-Standard behavior - member is array, copy assignment
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// Minimal struct with C-Standard behavior - copy assignment
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(main)
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18
src/test/ref/struct-36.asm
Normal file
18
src/test/ref/struct-36.asm
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@ -0,0 +1,18 @@
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// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.label SCREEN = $400
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.const OFFSET_STRUCT_POINT_INITIALS = 1
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main: {
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lda point1
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sta SCREEN
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lda point1+OFFSET_STRUCT_POINT_INITIALS
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sta SCREEN+1
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lda point1+OFFSET_STRUCT_POINT_INITIALS+1
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sta SCREEN+2
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rts
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}
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point1: .byte 2
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.text "jg"
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.byte 0
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19
src/test/ref/struct-36.cfg
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19
src/test/ref/struct-36.cfg
Normal file
@ -0,0 +1,19 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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(void()) main()
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main: scope:[main] from @1
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[4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1)
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[5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS)
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[6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1)
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to:main::@return
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main::@return: scope:[main] from main
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[7] return
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to:@return
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301
src/test/ref/struct-36.log
Normal file
301
src/test/ref/struct-36.log
Normal file
@ -0,0 +1,301 @@
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Fixing struct type size struct Point to 3
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Fixing struct type SIZE_OF struct Point to 3
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Fixing struct type SIZE_OF struct Point to 3
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Replacing struct member reference (struct Point) point1.x with member unwinding reference *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
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Replacing struct member reference (struct Point) point1.initials with member unwinding reference (byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS
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Replacing struct member reference (struct Point) point1.initials with member unwinding reference (byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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to:@1
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(void()) main()
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main: scope:[main] from @1
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*((const byte*) SCREEN + (number) 0) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
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*((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 0)
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*((const byte*) SCREEN + (number) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 1)
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to:main::@return
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main::@return: scope:[main] from main
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return
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to:@return
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@1: scope:[] from @begin
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call main
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to:@2
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@2: scope:[] from @1
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to:@end
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@end: scope:[] from @2
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SYMBOL TABLE SSA
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(label) @1
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(label) @2
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(label) @begin
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(label) @end
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(const byte) OFFSET_STRUCT_POINT_INITIALS = (byte) 1
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(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
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(const byte*) Point::initials[(number) 2] = { fill( 2, 0) }
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(byte) Point::x
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(const byte*) SCREEN = (byte*)(number) $400
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(void()) main()
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(label) main::@return
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(struct Point) point1 loadstore = { x: (byte) 2, initials: (string) "jg" }
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Adding number conversion cast (unumber) 0 in *((const byte*) SCREEN + (number) 0) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
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Adding number conversion cast (unumber) 0 in *((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 0)
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Adding number conversion cast (unumber) 1 in *((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (unumber)(number) 0)
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Adding number conversion cast (unumber) 1 in *((const byte*) SCREEN + (number) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (number) 1)
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Adding number conversion cast (unumber) 2 in *((const byte*) SCREEN + (number) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (unumber)(number) 1)
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Successful SSA optimization PassNAddNumberTypeConversions
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant integer cast 0
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 1
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Simplifying constant integer cast 2
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 2
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Simplifying expression containing zero (byte*)&point1 in [0] *((const byte*) SCREEN + (byte) 0) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_X)
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Simplifying expression containing zero SCREEN in [0] *((const byte*) SCREEN + (byte) 0) ← *((byte*)&(struct Point) point1)
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Simplifying expression containing zero (byte*)&point1+OFFSET_STRUCT_POINT_INITIALS in [1] *((const byte*) SCREEN + (byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS + (byte) 0)
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Successful SSA optimization PassNSimplifyExpressionWithZero
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Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
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Successful SSA optimization PassNEliminateUnusedVars
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Consolidated array index constant in *(SCREEN+1)
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Consolidated array index constant in *((byte*)&point1+OFFSET_STRUCT_POINT_INITIALS+1)
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Consolidated array index constant in *(SCREEN+2)
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Successful SSA optimization Pass2ConstantAdditionElimination
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @2
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Adding NOP phi() at start of @end
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CALL GRAPH
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Calls in [] to main:2
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Created 0 initial phi equivalence classes
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Coalesced down to 0 phi equivalence classes
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Culled Empty Block (label) @2
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @end
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FINAL CONTROL FLOW GRAPH
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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(void()) main()
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main: scope:[main] from @1
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[4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1)
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[5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS)
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[6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1)
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to:main::@return
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main::@return: scope:[main] from main
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[7] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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(byte) Point::x
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(void()) main()
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(struct Point) point1 loadstore = { x: (byte) 2, initials: (string) "jg" }
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Initial phi equivalence classes
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Added variable point1 to live range equivalence class [ point1 ]
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Complete equivalence classes
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[ point1 ]
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Allocated mem[3] [ point1 ]
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INITIAL ASM
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Target platform is c64basic / MOS6502X
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// File Comments
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// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(__bbegin)
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.pc = $80d "Program"
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// Global Constants & labels
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.label SCREEN = $400
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.const OFFSET_STRUCT_POINT_INITIALS = 1
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// @begin
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__bbegin:
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// [1] phi from @begin to @1 [phi:@begin->@1]
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__b1_from___bbegin:
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jmp __b1
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// @1
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__b1:
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// [2] call main
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jsr main
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// [3] phi from @1 to @end [phi:@1->@end]
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__bend_from___b1:
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jmp __bend
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// @end
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__bend:
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// main
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main: {
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// [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) -- _deref_pbuc1=_deref_pbuc2
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lda point1
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sta SCREEN
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// [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS
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sta SCREEN+1
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// [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS+1
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sta SCREEN+2
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jmp __breturn
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// main::@return
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__breturn:
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// [7] return
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rts
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}
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// File Data
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point1: .byte 2
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.text "jg"
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.byte 0
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REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) [ point1 ] ( main:2 [ point1 ] ) always clobbers reg byte a
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Statement [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) [ point1 ] ( main:2 [ point1 ] ) always clobbers reg byte a
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Statement [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) [ ] ( main:2 [ ] ) always clobbers reg byte a
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Potential registers mem[3] [ point1 ] : mem[3] ,
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REGISTER UPLIFT SCOPES
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Uplift Scope [Point]
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Uplift Scope [main]
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Uplift Scope [] 0: mem[3] [ point1 ]
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Uplifting [Point] best 45 combination
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Uplifting [main] best 45 combination
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Uplifting [] best 45 combination mem[3] [ point1 ]
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ASSEMBLER BEFORE OPTIMIZATION
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// File Comments
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// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(__bbegin)
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.pc = $80d "Program"
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// Global Constants & labels
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.label SCREEN = $400
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.const OFFSET_STRUCT_POINT_INITIALS = 1
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// @begin
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__bbegin:
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// [1] phi from @begin to @1 [phi:@begin->@1]
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__b1_from___bbegin:
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jmp __b1
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// @1
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__b1:
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// [2] call main
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jsr main
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// [3] phi from @1 to @end [phi:@1->@end]
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__bend_from___b1:
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jmp __bend
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// @end
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__bend:
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// main
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main: {
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// [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) -- _deref_pbuc1=_deref_pbuc2
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lda point1
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sta SCREEN
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// [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS
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sta SCREEN+1
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// [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS+1
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sta SCREEN+2
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jmp __breturn
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// main::@return
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__breturn:
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// [7] return
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rts
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}
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// File Data
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point1: .byte 2
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.text "jg"
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.byte 0
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ASSEMBLER OPTIMIZATIONS
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Removing instruction jmp __b1
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Removing instruction jmp __bend
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Removing instruction jmp __breturn
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Succesful ASM optimization Pass5NextJumpElimination
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Replacing label __bbegin with __b1
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Removing instruction __bbegin:
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Removing instruction __b1_from___bbegin:
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Removing instruction __bend_from___b1:
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Succesful ASM optimization Pass5RedundantLabelElimination
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Removing instruction __bend:
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Removing instruction __breturn:
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Succesful ASM optimization Pass5UnusedLabelElimination
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Updating BasicUpstart to call main directly
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Removing instruction jsr main
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Succesful ASM optimization Pass5SkipBegin
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Removing instruction __b1:
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Succesful ASM optimization Pass5UnusedLabelElimination
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FINAL SYMBOL TABLE
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(label) @1
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(label) @begin
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(label) @end
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(const byte) OFFSET_STRUCT_POINT_INITIALS = (byte) 1
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(const byte*) Point::initials[(number) 2] = { fill( 2, 0) }
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(byte) Point::x
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(const byte*) SCREEN = (byte*) 1024
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(void()) main()
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(label) main::@return
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(struct Point) point1 loadstore mem[3] = { x: (byte) 2, initials: (string) "jg" }
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mem[3] [ point1 ]
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FINAL ASSEMBLER
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Score: 30
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// File Comments
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// Minimal struct with C-Standard behavior - global main-mem struct should be initialized in data, not code
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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// Global Constants & labels
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.label SCREEN = $400
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.const OFFSET_STRUCT_POINT_INITIALS = 1
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// @begin
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// [1] phi from @begin to @1 [phi:@begin->@1]
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// @1
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// [2] call main
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// [3] phi from @1 to @end [phi:@1->@end]
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// @end
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// main
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main: {
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// SCREEN[0] = point1.x
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// [4] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point1) -- _deref_pbuc1=_deref_pbuc2
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lda point1
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sta SCREEN
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// SCREEN[1] = point1.initials[0]
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// [5] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS
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sta SCREEN+1
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// SCREEN[2] = point1.initials[1]
|
||||
// [6] *((const byte*) SCREEN+(byte) 2) ← *((byte*)&(struct Point) point1+(const byte) OFFSET_STRUCT_POINT_INITIALS+(byte) 1) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda point1+OFFSET_STRUCT_POINT_INITIALS+1
|
||||
sta SCREEN+2
|
||||
// main::@return
|
||||
// }
|
||||
// [7] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
point1: .byte 2
|
||||
.text "jg"
|
||||
.byte 0
|
||||
|
12
src/test/ref/struct-36.sym
Normal file
12
src/test/ref/struct-36.sym
Normal file
@ -0,0 +1,12 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_INITIALS = (byte) 1
|
||||
(const byte*) Point::initials[(number) 2] = { fill( 2, 0) }
|
||||
(byte) Point::x
|
||||
(const byte*) SCREEN = (byte*) 1024
|
||||
(void()) main()
|
||||
(label) main::@return
|
||||
(struct Point) point1 loadstore mem[3] = { x: (byte) 2, initials: (string) "jg" }
|
||||
|
||||
mem[3] [ point1 ]
|
Loading…
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Reference in New Issue
Block a user