mirror of
https://gitlab.com/camelot/kickc.git
synced 2025-01-13 18:30:21 +00:00
Added more gfx to the tester
This commit is contained in:
parent
706734360f
commit
a49e61f747
@ -0,0 +1,13 @@
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clc
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adc {z2}
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sta {z1}
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lda {z2}+1
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adc #0
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sta {z1}+1
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lda {z2}+2
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adc #0
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sta {z1}+2
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lda {z2}+3
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adc #0
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sta {z1}+3
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@ -0,0 +1,6 @@
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ldy #6
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!:
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lsr {z1}+1
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ror {z1}
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dey
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bne !-
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@ -0,0 +1,6 @@
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lda {z2}
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and #<{c1}
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sta {z1}
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lda {z2}+1
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and #>{c1}
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sta {z1}+1
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@ -0,0 +1,10 @@
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lda {z2}+1
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sta {z1}+1
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lda {z2}
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sta {z1}
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ldy #6
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!:
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lsr {z1}+1
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ror {z1}
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dey
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bne !-
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@ -5,11 +5,14 @@ import "keyboard.kc"
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import "bitmap-draw.kc"
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void main() {
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asm { sei } // Disable normal interrupt (prevent keyboard reading glitches)
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asm { sei } // Disable normal interrupt (prevent keyboard reading glitches and allows to hide basic/kernal)
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// Disable kernal & basic
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*PROCPORT_DDR = PROCPORT_DDR_MEMORY_MASK;
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*PROCPORT = PROCPORT_RAM_IO;
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// Enable DTV extended modes
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*DTV_FEATURE = DTV_FEATURE_ENABLE;
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keyboard_init();
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gfx_init();
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form_init();
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while(true) {
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// Let the user change the GFX configuration
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form_mode();
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@ -18,25 +21,88 @@ void main() {
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}
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}
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// VIC Screen: standard charset screen
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const byte* VIC_SCREEN_STDCHAR = $8400;
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const byte* VIC_SCREEN_BITMAP = $8800;
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// VIC Screens
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const byte* VIC_SCREEN0 = $8000;
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const byte* VIC_SCREEN1 = $8400;
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const byte* VIC_SCREEN2 = $8800;
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const byte* VIC_SCREEN3 = $8c00;
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// VIC Charset from ROM
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const byte* VIC_CHARSET_ROM = $9800;
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// VIC Bitmap
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const byte* VIC_BITMAP = $a000;
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// 8BPP Chunky Bitmap (contains 8bpp pixels)
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const dword PLANE_8BPP_CHUNKY = $20000;
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// Plane with horisontal stripes
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const dword PLANE_HORISONTAL = $30000;
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// Plane with vertical stripes
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const dword PLANE_VERTICAL = $32000;
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// Plane with horisontal stripes every 2 pixels
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const dword PLANE_HORISONTAL2 = $34000;
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// Plane with vertical stripes every 2 pixels
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const dword PLANE_VERTICAL2 = $36000;
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// Get plane address from a plane index (from the form)
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dword get_plane(byte idx) {
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if(idx==0) {
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return (dword)VIC_SCREEN0;
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} else if(idx==1) {
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return (dword)VIC_SCREEN1;
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} else if(idx==2) {
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return (dword)VIC_SCREEN2;
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} else if(idx==3) {
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return (dword)VIC_SCREEN3;
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} else if(idx==4) {
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return (dword)VIC_BITMAP;
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} else if(idx==5) {
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return (dword)VIC_CHARSET_ROM;
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} else if(idx==6) {
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return (dword)PLANE_8BPP_CHUNKY;
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} else if(idx==7) {
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return (dword)PLANE_HORISONTAL;
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} else if(idx==8) {
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return (dword)PLANE_VERTICAL;
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} else if(idx==9) {
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return (dword)PLANE_HORISONTAL2;
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} else if(idx==10) {
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return (dword)PLANE_VERTICAL2;
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}
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return (dword)VIC_SCREEN0;
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}
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// Get the VIC screen address from the screen index
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byte* get_vic_screen(byte idx) {
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if(idx==0) {
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return VIC_SCREEN0;
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} else if(idx==1) {
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return VIC_SCREEN1;
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} else if(idx==2) {
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return VIC_SCREEN2;
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} else if(idx==3) {
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return VIC_SCREEN3;
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}
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return VIC_SCREEN0;
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}
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// Get the VIC charset/bitmap address from the index
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byte* get_vic_charset(byte idx) {
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if(idx==0) {
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return VIC_CHARSET_ROM;
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} else if(idx==1) {
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return VIC_BITMAP;
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}
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return VIC_CHARSET_ROM;
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}
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// Screen containing the FORM
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const byte* FORM_SCREEN = $8000;
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const byte* FORM_SCREEN = $0400;
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// Charset used for the FORM
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const byte* FORM_CHARSET = $9800; // Charset ROM
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const byte* FORM_CHARSET = $1800; // Charset ROM
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byte[] FORM_COLS =
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa@" +
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"aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa@" +
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" nnnnnnn mmmmmmmm mmmmmmmm ooooooooo @" +
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" nnnnnnn mmmmmmmm mmmmmmmm ooooooooo @" +
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@ -44,30 +110,35 @@ byte[] FORM_COLS =
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" nnnnnnn mmmmmmmm mmmmmmmm ooooooooo @" +
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" nnnnnnn mmmmmmmm mmmmmmmm ooooooooo @" +
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" nnnnnnn ooooooooo @" +
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" nnnnnnn nnnnnnnn ooooooooo @" +
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" nnnnnnn nnnnnnnn ooooooooo @" +
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" nnnnnnn ooooooooo @" +
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" nnnnnnn ooooooooo @" +
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" nnnnnnn ooooooooo @" +
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" nnnnnnn bbbbbbbbb @" +
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"@" ;
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byte[] FORM_TEXT =
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" DTV GfxExplorer MODE 0 8bpp pixel cell @" +
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" @" +
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" CONTROL PLANE A PLANE B VIC II @" +
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" bmm 0 patt p0 patt p0 screen s0 @" +
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" mcm 0 start 00 start 00 gfx g0 @" +
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" ecm 0 step 00 step 00 colors c0 @" +
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" hicol 0 mod 00 mod 00 bgcol0 00 @" +
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" line 0 bgcol1 00 @" +
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" colof 0 borof 0 bgcol2 00 @" +
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" chunk 0 overs 0 bgcol3 00 @" +
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" colof 0 bgcol2 00 @" +
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" chunk 0 bgcol3 00 @" +
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" borof 0 @" +
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" overs 0 palet 0 @" +
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"@" ;
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// Number of form fields
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byte form_fields_cnt = 35;
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byte form_fields_cnt = 36;
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// Form fields x/y-positions
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byte[] form_fields_x = { 22, 7, 7, 7, 7, 7, 7, 7, 17, 17, 17, 16, 17, 16, 17, 16, 17, 27, 26, 27, 26, 27, 26, 27, 38, 38, 38, 37, 38, 37, 38, 37, 38, 37, 38 };
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byte[] form_fields_y = { 0, 2, 3, 4, 5, 6, 7, 8, 7, 8, 2, 3, 3, 4, 4, 5, 5, 2, 3, 3, 4, 4, 5, 5, 2, 3, 4, 5, 5, 6, 6, 7, 7, 8, 8 };
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byte[] form_fields_x = { 22, 7, 7, 7, 7, 7, 7, 7, 7, 7, 17, 16, 17, 16, 17, 16, 17, 27, 26, 27, 26, 27, 26, 27, 38, 38, 38, 37, 38, 37, 38, 37, 38, 37, 38, 38 };
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byte[] form_fields_y = { 0, 3, 4, 5, 6, 7, 8, 9, 10, 11, 3, 4, 4, 5, 5, 6, 6, 3, 4, 4, 5, 5, 6, 6, 3, 4, 5, 6, 6, 7, 7, 8, 8, 9, 9, 11 };
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// Form field max values (all values are in the interval 0..max)
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byte[] form_fields_max = { $d, 1, 1, 1, 1, 1, 1, 1, 1, 1, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f, $f };
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byte[] form_fields_max = { $d, 1, 1, 1, 1, 1, 1, 1, 1, 1, $a, $f, $f, $f, $f, $f, $f, $a, $f, $f, $f, $f, $f, $f, $3, $1, $3, $f, $f, $f, $f, $f, $f, $f, $f, $1 };
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// Form fields values
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byte[] form_fields_val = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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byte[] form_fields_val = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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// Form fields direct addressing
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const byte* form_ctrl_mode = form_fields_val+0;
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@ -105,6 +176,7 @@ const byte* form_vic_bg2_hi = form_fields_val+31;
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const byte* form_vic_bg2_lo = form_fields_val+32;
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const byte* form_vic_bg3_hi = form_fields_val+33;
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const byte* form_vic_bg3_lo = form_fields_val+34;
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const byte* form_dtv_palet = form_fields_val+35;
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// Change graphics mode to show the selected graphics mode
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void gfx_mode() {
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@ -148,7 +220,7 @@ void gfx_mode() {
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// Linear Graphics Plane A Counter
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byte plane_a_offs = *form_a_start_hi<<4|*form_a_start_lo;
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dword plane_a = (dword)FORM_SCREEN + plane_a_offs;
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dword plane_a = get_plane(*form_a_pattern) + plane_a_offs;
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*DTV_PLANEA_START_LO = < < plane_a;
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*DTV_PLANEA_START_MI = > < plane_a;
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*DTV_PLANEA_START_HI = < > plane_a;
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@ -158,7 +230,7 @@ void gfx_mode() {
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// Linear Graphics Plane B Counter
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byte plane_b_offs = *form_b_start_hi<<4|*form_b_start_lo;
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dword plane_b = PLANE_8BPP_CHUNKY + plane_b_offs;
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dword plane_b = get_plane(*form_b_pattern) + plane_b_offs;
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*DTV_PLANEB_START_LO = < < plane_b;
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*DTV_PLANEB_START_MI = > < plane_b;
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*DTV_PLANEB_START_HI = < > plane_b;
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@ -166,16 +238,39 @@ void gfx_mode() {
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*DTV_PLANEB_MODULO_LO = *form_b_mod_hi<<4|*form_b_mod_lo;
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*DTV_PLANEB_MODULO_HI = 0;
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// Bakground colors
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// VIC Graphics Bank
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*CIA2_PORT_A_DDR = %00000011; // Set VIC Bank bits to output - all others to input
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*CIA2_PORT_A = %00000011 ^ (byte)((word)VIC_SCREEN0/$4000); // Set VIC Bank
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// VIC memory
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*VIC_MEMORY = (byte)(((word)get_vic_screen(*form_vic_screen)&$3fff)>>6) | ((>((word)get_vic_charset(*form_vic_gfx)&$3fff))>>2);
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// VIC Colors
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byte* vic_colors = get_vic_screen(*form_vic_cols);
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byte* col=COLS;
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for(byte cy: 0..24 ) {
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for(byte cx: 0..39) {
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*col++ = *vic_colors++;
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}
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}
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// Background colors
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*BORDERCOL = 0;
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*BGCOL1 = *form_vic_bg0_hi<<4|*form_vic_bg0_lo;
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*BGCOL2 = *form_vic_bg1_hi<<4|*form_vic_bg1_lo;
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*BGCOL3 = *form_vic_bg2_hi<<4|*form_vic_bg2_lo;
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*BGCOL4 = *form_vic_bg3_hi<<4|*form_vic_bg3_lo;
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// DTV Palette - Grey Tones
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for(byte i : 0..$f) {
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DTV_PALETTE[i] = i;
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// DTV Palette
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if(*form_dtv_palet==0) {
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// DTV Palette - default
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for(byte i : 0..$f) {
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DTV_PALETTE[i] = DTV_PALETTE_DEFAULT[i];
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}
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} else {
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// DTV Palette - Grey Tones
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for(byte j : 0..$f) {
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DTV_PALETTE[j] = j;
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}
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}
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// Wait for the user to press space
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@ -191,23 +286,23 @@ void gfx_mode() {
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}
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// Initialize the different graphics in the memory
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void gfx_init() {
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(*BGCOL)++;
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gfx_init_vic_screen_stdchar();
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(*BGCOL)++;
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gfx_init_vic_screen_bitmap();
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(*BGCOL)++;
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gfx_init_screen0();
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gfx_init_screen1();
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gfx_init_screen2();
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gfx_init_screen3();
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gfx_init_vic_bitmap();
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(*BGCOL)++;
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gfx_init_plane_8bppchunky();
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(*BGCOL)++;
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gfx_init_plane_horisontal();
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gfx_init_plane_vertical();
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gfx_init_plane_horisontal2();
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gfx_init_plane_vertical2();
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}
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// Initialize VIC std char screen
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void gfx_init_vic_screen_stdchar() {
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byte* ch=VIC_SCREEN_STDCHAR;
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// Initialize VIC screen 0 ( value is %yyyyxxxx where yyyy is ypos and xxxx is xpos)
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void gfx_init_screen0() {
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byte* ch=VIC_SCREEN0;
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for(byte cy: 0..24 ) {
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for(byte cx: 0..39) {
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*ch++ = (cy&$f)<<4|(cx&$f);
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@ -215,9 +310,19 @@ void gfx_init_vic_screen_stdchar() {
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}
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}
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// Initialize VIC bitmap screen
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void gfx_init_vic_screen_bitmap() {
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byte* ch=VIC_SCREEN_BITMAP;
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// Initialize VIC screen 1 ( value is %0000cccc where cccc is (x+y mod $f))
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void gfx_init_screen1() {
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byte* ch=VIC_SCREEN1;
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for(byte cy: 0..24 ) {
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for(byte cx: 0..39) {
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*ch++ = (cx+cy)&$f;
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}
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}
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}
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// Initialize VIC screen 2 ( value is %ccccrrrr where cccc is (x+y mod $f) and rrrr is %1111-%cccc)
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void gfx_init_screen2() {
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byte* ch=VIC_SCREEN2;
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for(byte cy: 0..24 ) {
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for(byte cx: 0..39) {
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byte col = (cx+cy)&$f;
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@ -227,6 +332,16 @@ void gfx_init_vic_screen_bitmap() {
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}
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}
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// Initialize VIC screen 3 ( value is %00xx00yy where xx is xpos and yy is ypos
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void gfx_init_screen3() {
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byte* ch=VIC_SCREEN3;
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for(byte cy: 0..24 ) {
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for(byte cx: 0..39) {
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*ch++ = (cx&3)<<4|(cy&3);
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}
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}
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}
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// Initialize VIC bitmap
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void gfx_init_vic_bitmap() {
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// Draw some lines on the bitmap
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@ -260,8 +375,73 @@ void gfx_init_plane_8bppchunky() {
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// Reset CPU BANK segment to $4000
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dtvSetCpuBankSegment1((byte)($4000/$4000));
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}
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// Initialize the form colors, screen & form
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void form_init() {
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// Initialize Plane with Horizontal Stripes
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void gfx_init_plane_horisontal() {
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byte gfxbCpuBank = (byte)(PLANE_HORISONTAL/$4000);
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dtvSetCpuBankSegment1(gfxbCpuBank++);
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byte* gfxa = $4000 + (PLANE_HORISONTAL & $3fff);
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for(byte ay : 0..199) {
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for (byte ax : 0..39) {
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if((ay&4)==0) {
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*gfxa++ = %00000000;
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} else {
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*gfxa++ = %11111111;
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}
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}
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}
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// Reset CPU BANK segment to $4000
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dtvSetCpuBankSegment1((byte)($4000/$4000));
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}
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// Initialize Plane with Horizontal Stripes every 2 pixels
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void gfx_init_plane_horisontal2() {
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byte gfxbCpuBank = (byte)(PLANE_HORISONTAL2/$4000);
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dtvSetCpuBankSegment1(gfxbCpuBank++);
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byte* gfxa = $4000 + (PLANE_HORISONTAL2 & $3fff);
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byte[] row_bitmask = { %00000000, %01010101, %10101010, %11111111 };
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for(byte ay : 0..199) {
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for (byte ax : 0..39) {
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byte row = (ay>>1) & 3;
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*gfxa++ = row_bitmask[row];
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}
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}
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// Reset CPU BANK segment to $4000
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dtvSetCpuBankSegment1((byte)($4000/$4000));
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}
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// Initialize Plane with Vertical Stripes
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void gfx_init_plane_vertical() {
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byte gfxbCpuBank = (byte)(PLANE_VERTICAL/$4000);
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dtvSetCpuBankSegment1(gfxbCpuBank++);
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byte* gfxb = $4000 + (PLANE_VERTICAL & $3fff);
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for(byte by : 0..199) {
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for ( byte bx : 0..39) {
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*gfxb++ = %00001111;
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}
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}
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// Reset CPU BANK segment to $4000
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dtvSetCpuBankSegment1((byte)($4000/$4000));
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}
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// Initialize Plane with Vertical Stripes every 2 pixels
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void gfx_init_plane_vertical2() {
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byte gfxbCpuBank = (byte)(PLANE_VERTICAL2/$4000);
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dtvSetCpuBankSegment1(gfxbCpuBank++);
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byte* gfxb = $4000 + (PLANE_VERTICAL2 & $3fff);
|
||||
for(byte by : 0..199) {
|
||||
for ( byte bx : 0..39) {
|
||||
*gfxb++ = %00011011;
|
||||
}
|
||||
}
|
||||
// Reset CPU BANK segment to $4000
|
||||
dtvSetCpuBankSegment1((byte)($4000/$4000));
|
||||
}
|
||||
|
||||
// Show the form - and let the user change values
|
||||
void form_mode() {
|
||||
// Show the form
|
||||
|
||||
// Form Colors
|
||||
print_set_screen(COLS);
|
||||
print_cls();
|
||||
@ -273,17 +453,12 @@ void form_init() {
|
||||
// Form Fields
|
||||
form_set_screen(FORM_SCREEN);
|
||||
form_render_values();
|
||||
}
|
||||
|
||||
// Show the form - and let the user change values
|
||||
void form_mode() {
|
||||
// Show the form
|
||||
|
||||
// DTV Graphics Bank
|
||||
*DTV_GRAPHICS_VIC_BANK = (byte)((dword)FORM_CHARSET/$10000);
|
||||
// DTV Color Bank
|
||||
*DTV_COLOR_BANK_LO = <((word)(DTV_COLOR_BANK_DEFAULT/$400));
|
||||
*DTV_COLOR_BANK_HI = >((word)(DTV_COLOR_BANK_DEFAULT/$400));
|
||||
*DTV_COLOR_BANK_LO = <((word)(DTV_COLOR_BANK_DEFAULT/$400));
|
||||
*DTV_COLOR_BANK_HI = >((word)(DTV_COLOR_BANK_DEFAULT/$400));
|
||||
// VIC Graphics Bank
|
||||
*CIA2_PORT_A_DDR = %00000011; // Set VIC Bank bits to output - all others to input
|
||||
*CIA2_PORT_A = %00000011 ^ (byte)((word)FORM_CHARSET/$4000); // Set VIC Bank
|
||||
@ -294,6 +469,10 @@ void form_mode() {
|
||||
*VIC_CONTROL2 = VIC_CSEL;
|
||||
// VIC Memory Pointers
|
||||
*VIC_MEMORY = (byte)((((word)FORM_SCREEN&$3fff)/$40)|(((word)FORM_CHARSET&$3fff)/$400));
|
||||
// DTV Plane A to FORM_SCREEN also
|
||||
*DTV_PLANEA_START_LO = < FORM_SCREEN;
|
||||
*DTV_PLANEA_START_MI = > FORM_SCREEN;
|
||||
*DTV_PLANEA_START_HI = 0;
|
||||
// DTV Palette - default
|
||||
for(byte i : 0..$f) {
|
||||
DTV_PALETTE[i] = DTV_PALETTE_DEFAULT[i];
|
||||
|
@ -387,8 +387,6 @@ void mode_stdbitmap() {
|
||||
mode_ctrl();
|
||||
}
|
||||
|
||||
|
||||
|
||||
// High Color Standard Character Mode (LINEAR/CHUNK/COLDIS/ECM/MCM/BMM = 0, HICOL = 1)
|
||||
// Resolution: 320x200
|
||||
// Normal VIC Adressing:
|
||||
|
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@ -388,8 +388,6 @@ void mode_stdbitmap() {
|
||||
mode_ctrl();
|
||||
}
|
||||
|
||||
|
||||
|
||||
// High Color Standard Character Mode (LINEAR/CHUNK/COLDIS/ECM/MCM/BMM = 0, HICOL = 1)
|
||||
// Resolution: 320x200
|
||||
// Normal VIC Adressing:
|
||||
|
Loading…
x
Reference in New Issue
Block a user