mirror of
https://gitlab.com/camelot/kickc.git
synced 2025-01-07 07:29:49 +00:00
Implemented struct array access rewriting code. Removed "old" struct asm instance code.
This commit is contained in:
parent
5e0b33f2ca
commit
c8178378b2
@ -1,2 +0,0 @@
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sta {c1},x
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@ -1,2 +0,0 @@
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sta {c1}+1,x
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@ -1,2 +0,0 @@
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sta {c1},y
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@ -1,2 +0,0 @@
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sta {c1}+1,y
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@ -1 +0,0 @@
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lda {c1}
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@ -1 +0,0 @@
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lda {c1}+1
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@ -1 +0,0 @@
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lda {c1},x
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@ -1 +0,0 @@
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lda {c1}+1,x
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@ -1 +0,0 @@
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lda {c1},y
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@ -1 +0,0 @@
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lda {c1}+1,y
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@ -1,3 +0,0 @@
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lda #0
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sta {z1}
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sta {z1}+1
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@ -254,7 +254,6 @@ public class Compiler {
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private List<Pass2SsaOptimization> getPass2Optimizations() {
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List<Pass2SsaOptimization> optimizations = new ArrayList<>();
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optimizations.add(new Pass2FixInlineConstructorsNew(program));
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optimizations.add(new PassNAddNumberTypeConversions(program));
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optimizations.add(new PassNAddArrayNumberTypeConversions(program));
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optimizations.add(new Pass2InlineCast(program));
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@ -262,7 +261,6 @@ public class Compiler {
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optimizations.add(new PassNFinalizeNumberTypeConversions(program));
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optimizations.add(new PassNTypeInference(program));
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optimizations.add(new PassNAddTypeConversionAssignment(program));
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optimizations.add(new PassNTypeIdSimplification(program));
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optimizations.add(new PassNSizeOfSimplification(program));
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optimizations.add(new PassNStatementIndices(program));
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@ -275,7 +273,7 @@ public class Compiler {
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optimizations.add(new Pass2ConditionalJumpSimplification(program));
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optimizations.add(new Pass2ConditionalAndOrRewriting(program));
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optimizations.add(new PassNAddBooleanCasts(program));
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optimizations.add(new PassNStructPointerRewriting(program));
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optimizations.add(new Pass2ConditionalJumpSequenceImprovement(program));
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optimizations.add(new Pass2ConstantRValueConsolidation(program));
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optimizations.add(new Pass2ConstantIdentification(program));
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@ -95,16 +95,6 @@ public class AsmFragmentInstance {
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} else if(boundValue instanceof Label) {
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String param = ((Label) boundValue).getLocalName().replace('@', 'b').replace(':', '_').replace("$", "_");
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return new AsmParameter(param, false);
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} else if(boundValue instanceof StructMemberRef) {
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StructMemberRef structMemberRef = (StructMemberRef) boundValue;
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StructDefinition structDefinition = program.getScope().getStructDefinition(structMemberRef);
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Variable structMember = structDefinition.getMember(structMemberRef.getMemberName());
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long memberByteOffset = structDefinition.getMemberByteOffset(structMember);
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VariableRef struct = (VariableRef) structMemberRef.getStruct();
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Variable structVar = program.getScope().getVariable( struct);
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Registers.RegisterZpStruct structRegister = (Registers.RegisterZpStruct) structVar.getAllocation();
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// TODO Use STRUCT_OFFSET constants instead of hardcoded constants
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return new AsmParameter(AsmFormat.getAsmParamName(structVar, codeScopeRef)+"+"+memberByteOffset,true);
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} else {
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throw new RuntimeException("Bound Value Type not implemented " + boundValue);
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}
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@ -303,27 +303,6 @@ public class AsmFragmentInstanceSpecFactory {
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String name = "la" + nextLabelIdx++;
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bind(name, value);
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return name;
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} else if(value instanceof StructZero) {
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return "vssf" + ((StructZero) value).getTypeStruct().getSizeBytes();
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} else if(value instanceof StructMemberRef) {
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StructMemberRef structMemberRef = (StructMemberRef) value;
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StructDefinition structDefinition = program.getScope().getStructDefinition(structMemberRef);
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Variable structMember = structDefinition.getMember(structMemberRef.getMemberName());
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long memberByteOffset = structDefinition.getMemberByteOffset(structMember);
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RValue struct = structMemberRef.getStruct();
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if(struct instanceof VariableRef) {
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Variable structVar = program.getScope().getVariable((VariableRef) struct);
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if(structVar.getAllocation() instanceof Registers.RegisterZpStruct) {
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Registers.RegisterZpStruct structRegister = (Registers.RegisterZpStruct) structVar.getAllocation();
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Registers.RegisterZpStructMember memberRegister = structRegister.getMemberRegister(memberByteOffset);
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String name = getTypePrefix(structMember.getType()) + getRegisterName(memberRegister);
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bind(name, structMemberRef);
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return name;
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}
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} else {
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return bind(struct) + "_mbr_" + memberByteOffset;
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}
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}
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throw new RuntimeException("Binding of value type not supported " + value);
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}
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@ -54,6 +54,30 @@ public class PassNStructPointerRewriting extends Pass2SsaOptimization {
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// Replace (*ptr_struct).x with *($1)
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programValue.set(new PointerDereferenceSimple(memberAddress.getRef()));
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modified.set(true);
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} else if(struct instanceof PointerDereferenceIndexed) {
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RValue structPointer = ((PointerDereferenceIndexed) struct).getPointer();
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// We have a match for ptr_struct[idx].x
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SymbolType structType = SymbolTypeInference.inferType(getScope(), struct);
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if(!(structType instanceof SymbolTypeStruct)) {
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throw new CompileError("Accessing member of a non-struct ", currentStmt.getSource());
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}
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StructDefinition structDefinition = ((SymbolTypeStruct) structType).getStructDefinition(getScope());
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ConstantRef memberOffsetConstant = getMemberOffsetConstant(getScope(), structDefinition, structMemberRef.getMemberName());
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SymbolType memberType = SymbolTypeInference.inferType(getScope(), structMemberRef);
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getLog().append("Rewriting struct pointer member access " + programValue.get().toString(getProgram()));
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// Cast struct pointer to the type of the member
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CastValue structTypedPointer = new CastValue(new SymbolTypePointer(memberType), structPointer);
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// Create temporary variable to hold pointer to member ($1)
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Scope scope = getScope().getScope(currentBlock.getScope());
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VariableIntermediate memberAddress = scope.addVariableIntermediate();
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memberAddress.setType(new SymbolTypePointer(memberType));
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// Add statement $1 = ptr_struct + OFFSET_STRUCT_NAME_MEMBER
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stmtIt.previous();
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stmtIt.add(new StatementAssignment(memberAddress.getRef(), structTypedPointer, Operators.PLUS, memberOffsetConstant, currentStmt.getSource(), currentStmt.getComments()));
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stmtIt.next();
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// Replace ptr_struct[idx].x with ($1)[idx]
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programValue.set(new PointerDereferenceIndexed(memberAddress.getRef(), ((PointerDereferenceIndexed) struct).getIndex()));
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modified.set(true);
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}
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}
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});
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@ -35,6 +35,16 @@ public class TestPrograms {
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public TestPrograms() {
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}
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@Test
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public void testStructPtr8() throws IOException, URISyntaxException {
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compileAndCompare("struct-ptr-8");
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}
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@Test
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public void testStructPtr7() throws IOException, URISyntaxException {
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compileAndCompare("struct-ptr-7");
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}
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@Test
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public void testStructPtr6() throws IOException, URISyntaxException {
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compileAndCompare("struct-ptr-6");
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@ -67,7 +77,7 @@ public class TestPrograms {
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@Test
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public void testStructPtr0() throws IOException, URISyntaxException {
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compileAndCompare("struct-ptr-0", log());
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compileAndCompare("struct-ptr-0");
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}
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@Test
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21
src/test/kc/struct-ptr-7.kc
Normal file
21
src/test/kc/struct-ptr-7.kc
Normal file
@ -0,0 +1,21 @@
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// Minimal struct - direct (constant) array access
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struct Point {
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byte x;
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byte y;
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};
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struct Point[2] points;
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void main() {
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points[0].x = 2;
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points[0].y = 3;
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points[1].x = 5;
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points[1].y = 6;
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const byte* SCREEN = 0x0400;
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SCREEN[0] = points[0].x;
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SCREEN[1] = points[0].y;
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SCREEN[3] = points[1].x;
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SCREEN[4] = points[1].y;
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}
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23
src/test/kc/struct-ptr-8.kc
Normal file
23
src/test/kc/struct-ptr-8.kc
Normal file
@ -0,0 +1,23 @@
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// Minimal struct - variable array access
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struct Point {
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byte x;
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byte y;
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};
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struct Point[2] points;
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void main() {
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for( byte i: 0..1) {
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points[i].x = 2+i;
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points[i].y = 3+i;
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}
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const byte* SCREEN = 0x0400;
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byte idx = 0;
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for( byte i: 0..1) {
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SCREEN[idx++] = points[i].x;
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SCREEN[idx++] = points[i].y;
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SCREEN[idx++] = ' ';
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}
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}
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@ -2,6 +2,7 @@
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.const OFFSET_STRUCT_POINT_Y = 1
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main: {
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.label SCREEN = $400
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.label _5 = 2
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@ -18,7 +19,7 @@ main: {
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iny
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tya
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ldy _5
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sta points+1,y
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sta points+OFFSET_STRUCT_POINT_Y,y
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inx
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cpx #5
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bne b1
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@ -29,7 +30,7 @@ main: {
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tax
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lda points,x
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sta SCREEN,y
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lda points+1,x
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lda points+OFFSET_STRUCT_POINT_Y,x
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sta SCREEN+$28,y
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iny
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cpy #5
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@ -13,17 +13,17 @@ main: scope:[main] from @1
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main::@1: scope:[main] from main main::@1
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[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
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[6] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1
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[7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2
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[7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2
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[8] (byte~) main::$0 ← (byte) main::i#2 + (byte) 1
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[9] *((const struct Point[4]) points#0 + (byte~) main::$5).y ← (byte~) main::$0
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[9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$0
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[10] (byte) main::i#1 ← ++ (byte) main::i#2
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[11] if((byte) main::i#1!=(byte) 5) goto main::@1
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to:main::@2
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main::@2: scope:[main] from main::@1 main::@2
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[12] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
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[13] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1
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[14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x
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[15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y
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[14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7)
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[15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7)
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[16] (byte) main::i1#1 ← ++ (byte) main::i1#2
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[17] if((byte) main::i1#1!=(byte) 5) goto main::@2
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to:main::@return
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@ -2,6 +2,10 @@ Fixing pointer array-indexing *((struct Point[4]) points + (byte) main::i)
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Fixing pointer array-indexing *((struct Point[4]) points + (byte) main::i)
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Fixing pointer array-indexing *((struct Point[4]) points + (byte) main::i1)
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Fixing pointer array-indexing *((struct Point[4]) points + (byte) main::i1)
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Rewriting struct pointer member access *((struct Point[4]) points + (byte~) main::$4).x
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Rewriting struct pointer member access *((struct Point[4]) points + (byte~) main::$5).y
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Rewriting struct pointer member access *((struct Point[4]) points + (byte~) main::$6).x
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Rewriting struct pointer member access *((struct Point[4]) points + (byte~) main::$7).y
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Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
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Culled Empty Block (label) main::@4
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@ -15,10 +19,12 @@ main: scope:[main] from @1
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main::@1: scope:[main] from main main::@1
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(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 )
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(byte~) main::$4 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
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*((struct Point[4]) points#0 + (byte~) main::$4).x ← (byte) main::i#2
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(byte*) main::$8 ← (byte*)(struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) main::$8 + (byte~) main::$4) ← (byte) main::i#2
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(number~) main::$0 ← (byte) main::i#2 + (number) 1
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(byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
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*((struct Point[4]) points#0 + (byte~) main::$5).y ← (number~) main::$0
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(byte*) main::$9 ← (byte*)(struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*) main::$9 + (byte~) main::$5) ← (number~) main::$0
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(byte) main::i#1 ← (byte) main::i#2 + rangenext(0,4)
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(bool~) main::$1 ← (byte) main::i#1 != rangelast(0,4)
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if((bool~) main::$1) goto main::@1
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@ -30,10 +36,12 @@ main::@2: scope:[main] from main::@1
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main::@3: scope:[main] from main::@2 main::@3
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(byte) main::i1#2 ← phi( main::@2/(byte) main::i1#0 main::@3/(byte) main::i1#1 )
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(byte~) main::$6 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
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*((byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((struct Point[4]) points#0 + (byte~) main::$6).x
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(byte*) main::$10 ← (byte*)(struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*) main::$10 + (byte~) main::$6)
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(byte*~) main::$2 ← (byte*) main::SCREEN#0 + (number) $28
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(byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
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*((byte*~) main::$2 + (byte) main::i1#2) ← *((struct Point[4]) points#0 + (byte~) main::$7).y
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(byte*) main::$11 ← (byte*)(struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*~) main::$2 + (byte) main::i1#2) ← *((byte*) main::$11 + (byte~) main::$7)
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(byte) main::i1#1 ← (byte) main::i1#2 + rangenext(0,4)
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(bool~) main::$3 ← (byte) main::i1#1 != rangelast(0,4)
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if((bool~) main::$3) goto main::@3
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@ -53,18 +61,24 @@ SYMBOL TABLE SSA
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(label) @2
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(label) @begin
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(label) @end
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(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
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(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
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(byte) Point::x
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(byte) Point::y
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(const byte) SIZEOF_STRUCT_POINT = (byte) 2
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(void()) main()
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(number~) main::$0
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(bool~) main::$1
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(byte*) main::$10
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(byte*) main::$11
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(byte*~) main::$2
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(bool~) main::$3
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(byte~) main::$4
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(byte~) main::$5
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(byte~) main::$6
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(byte~) main::$7
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(byte*) main::$8
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(byte*) main::$9
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(label) main::@1
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(label) main::@2
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(label) main::@3
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@ -96,11 +110,11 @@ Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) $28
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Inferred type updated to byte in (unumber~) main::$0 ← (byte) main::i#2 + (byte) 1
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Identified duplicate assignment right side [6] (byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
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Identified duplicate assignment right side [17] (byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
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Identified duplicate assignment right side [7] (byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
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Identified duplicate assignment right side [20] (byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
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Successful SSA optimization Pass2DuplicateRValueIdentification
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Simple Condition (bool~) main::$1 [10] if((byte) main::i#1!=rangelast(0,4)) goto main::@1
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Simple Condition (bool~) main::$3 [21] if((byte) main::i1#1!=rangelast(0,4)) goto main::@3
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Simple Condition (bool~) main::$1 [12] if((byte) main::i#1!=rangelast(0,4)) goto main::@1
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Simple Condition (bool~) main::$3 [25] if((byte) main::i1#1!=rangelast(0,4)) goto main::@3
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Successful SSA optimization Pass2ConditionalJumpSimplification
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Constant right-side identified [0] (struct Point[4]) points#0 ← { fill( 4, 0) }
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Successful SSA optimization Pass2ConstantRValueConsolidation
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@ -109,10 +123,20 @@ Constant (const byte) main::i#0 = 0
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Constant (const byte*) main::SCREEN#0 = (byte*) 1024
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Constant (const byte) main::i1#0 = 0
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Successful SSA optimization Pass2ConstantIdentification
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Resolved ranged next value [8] main::i#1 ← ++ main::i#2 to ++
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Resolved ranged comparison value [10] if(main::i#1!=rangelast(0,4)) goto main::@1 to (number) 5
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Resolved ranged next value [19] main::i1#1 ← ++ main::i1#2 to ++
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Resolved ranged comparison value [21] if(main::i1#1!=rangelast(0,4)) goto main::@3 to (number) 5
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Constant value identified (byte*)points#0 in [4] (byte*) main::$8 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
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Constant value identified (byte*)points#0 in [8] (byte*) main::$9 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
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Constant value identified (byte*)points#0 in [17] (byte*) main::$10 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [21] (byte*) main::$11 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantValues
|
||||
Resolved ranged next value [10] main::i#1 ← ++ main::i#2 to ++
|
||||
Resolved ranged comparison value [12] if(main::i#1!=rangelast(0,4)) goto main::@1 to (number) 5
|
||||
Resolved ranged next value [23] main::i1#1 ← ++ main::i1#2 to ++
|
||||
Resolved ranged comparison value [25] if(main::i1#1!=rangelast(0,4)) goto main::@3 to (number) 5
|
||||
Simplifying expression containing zero (byte*)points#0 in [4] (byte*) main::$8 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Simplifying expression containing zero (byte*)points#0 in [17] (byte*) main::$10 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Adding number conversion cast (unumber) 5 in if((byte) main::i#1!=(number) 5) goto main::@1
|
||||
Adding number conversion cast (unumber) 5 in if((byte) main::i1#1!=(number) 5) goto main::@3
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
@ -125,18 +149,28 @@ Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Alias (byte~) main::$5 = (byte~) main::$4
|
||||
Alias (byte~) main::$7 = (byte~) main::$6
|
||||
Successful SSA optimization Pass2AliasElimination
|
||||
Constant right-side identified [11] (byte*~) main::$2 ← (const byte*) main::SCREEN#0 + (byte) $28
|
||||
Constant right-side identified [6] (byte*) main::$9 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [14] (byte*~) main::$2 ← (const byte*) main::SCREEN#0 + (byte) $28
|
||||
Constant right-side identified [16] (byte*) main::$11 ← (byte*)(const struct Point[4]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$8 = (byte*)points#0
|
||||
Constant (const byte*) main::$9 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$10 = (byte*)points#0
|
||||
Constant (const byte*) main::$2 = main::SCREEN#0+$28
|
||||
Constant (const byte*) main::$11 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Rewriting multiplication to use shift [1] (byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Rewriting multiplication to use shift [8] (byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2MultiplyToShiftRewriting
|
||||
Inlining constant with var siblings (const byte) main::i#0
|
||||
Inlining constant with var siblings (const byte) main::i1#0
|
||||
Constant inlined main::$2 = (const byte*) main::SCREEN#0+(byte) $28
|
||||
Constant inlined main::i#0 = (byte) 0
|
||||
Constant inlined main::i1#0 = (byte) 0
|
||||
Constant inlined main::$2 = (const byte*) main::SCREEN#0+(byte) $28
|
||||
Constant inlined main::$9 = (byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$10 = (byte*)(const struct Point[4]) points#0
|
||||
Constant inlined main::$8 = (byte*)(const struct Point[4]) points#0
|
||||
Constant inlined main::$11 = (byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Eliminating unused constant (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
@ -181,17 +215,17 @@ main: scope:[main] from @1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
|
||||
[6] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1
|
||||
[7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2
|
||||
[7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2
|
||||
[8] (byte~) main::$0 ← (byte) main::i#2 + (byte) 1
|
||||
[9] *((const struct Point[4]) points#0 + (byte~) main::$5).y ← (byte~) main::$0
|
||||
[9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$0
|
||||
[10] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[11] if((byte) main::i#1!=(byte) 5) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1 main::@2
|
||||
[12] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
|
||||
[13] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1
|
||||
[14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x
|
||||
[15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y
|
||||
[14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7)
|
||||
[15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7)
|
||||
[16] (byte) main::i1#1 ← ++ (byte) main::i1#2
|
||||
[17] if((byte) main::i1#1!=(byte) 5) goto main::@2
|
||||
to:main::@return
|
||||
@ -205,8 +239,8 @@ VARIABLE REGISTER WEIGHTS
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte~) main::$0 22.0
|
||||
(byte~) main::$5 3.6666666666666665
|
||||
(byte~) main::$7 5.5
|
||||
(byte~) main::$5 11.0
|
||||
(byte~) main::$7 16.5
|
||||
(byte*) main::SCREEN
|
||||
(byte) main::i
|
||||
(byte) main::i#1 16.5
|
||||
@ -242,6 +276,7 @@ INITIAL ASM
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
@ -282,7 +317,7 @@ main: {
|
||||
lda i
|
||||
asl
|
||||
sta _5
|
||||
//SEG17 [7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2 -- pssc1_derefidx_vbuz1_mbr_0=vbuz2
|
||||
//SEG17 [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda i
|
||||
ldy _5
|
||||
sta points,y
|
||||
@ -290,10 +325,10 @@ main: {
|
||||
ldy i
|
||||
iny
|
||||
sty _0
|
||||
//SEG19 [9] *((const struct Point[4]) points#0 + (byte~) main::$5).y ← (byte~) main::$0 -- pssc1_derefidx_vbuz1_mbr_1=vbuz2
|
||||
//SEG19 [9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda _0
|
||||
ldy _5
|
||||
sta points+1,y
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
//SEG20 [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
//SEG21 [11] if((byte) main::i#1!=(byte) 5) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
@ -316,16 +351,16 @@ main: {
|
||||
lda i1
|
||||
asl
|
||||
sta _7
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x -- pbuc1_derefidx_vbuz1=pssc2_derefidx_vbuz2_mbr_0
|
||||
ldx _7
|
||||
lda points,x
|
||||
ldx i1
|
||||
sta SCREEN,x
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y -- pbuc1_derefidx_vbuz1=pssc2_derefidx_vbuz2_mbr_1
|
||||
ldx _7
|
||||
lda points+1,x
|
||||
ldx i1
|
||||
sta SCREEN+$28,x
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
|
||||
ldy _7
|
||||
lda points,y
|
||||
ldy i1
|
||||
sta SCREEN,y
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
|
||||
ldy _7
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
ldy i1
|
||||
sta SCREEN+$28,y
|
||||
//SEG30 [16] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuz1=_inc_vbuz1
|
||||
inc i1
|
||||
//SEG31 [17] if((byte) main::i1#1!=(byte) 5) goto main::@2 -- vbuz1_neq_vbuc1_then_la1
|
||||
@ -343,18 +378,18 @@ main: {
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [6] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Statement [7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Statement [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:4 [ main::$5 ]
|
||||
Statement [13] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::$7 ] ( main:2 [ main::i1#2 main::$7 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Statement [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x [ main::i1#2 main::$7 ] ( main:2 [ main::i1#2 main::$7 ] ) always clobbers reg byte a
|
||||
Statement [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7) [ main::i1#2 main::$7 ] ( main:2 [ main::i1#2 main::$7 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:6 [ main::$7 ]
|
||||
Statement [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a
|
||||
Statement [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a
|
||||
Statement [6] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Statement [7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Statement [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Statement [13] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::$7 ] ( main:2 [ main::i1#2 main::$7 ] ) always clobbers reg byte a
|
||||
Statement [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x [ main::i1#2 main::$7 ] ( main:2 [ main::i1#2 main::$7 ] ) always clobbers reg byte a
|
||||
Statement [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a
|
||||
Statement [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7) [ main::i1#2 main::$7 ] ( main:2 [ main::i1#2 main::$7 ] ) always clobbers reg byte a
|
||||
Statement [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) [ main::i1#2 ] ( main:2 [ main::i1#2 ] ) always clobbers reg byte a
|
||||
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] : zp ZP_BYTE:3 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:4 [ main::$5 ] : zp ZP_BYTE:4 , reg byte x , reg byte y ,
|
||||
@ -362,7 +397,7 @@ Potential registers zp ZP_BYTE:5 [ main::$0 ] : zp ZP_BYTE:5 , reg byte a , reg
|
||||
Potential registers zp ZP_BYTE:6 [ main::$7 ] : zp ZP_BYTE:6 , reg byte x , reg byte y ,
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [main] 30.25: zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] 27.5: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 22: zp ZP_BYTE:5 [ main::$0 ] 5.5: zp ZP_BYTE:6 [ main::$7 ] 3.67: zp ZP_BYTE:4 [ main::$5 ]
|
||||
Uplift Scope [main] 30.25: zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] 27.5: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 22: zp ZP_BYTE:5 [ main::$0 ] 16.5: zp ZP_BYTE:6 [ main::$7 ] 11: zp ZP_BYTE:4 [ main::$5 ]
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope []
|
||||
|
||||
@ -382,6 +417,7 @@ ASSEMBLER BEFORE OPTIMIZATION
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
@ -417,7 +453,7 @@ main: {
|
||||
txa
|
||||
asl
|
||||
sta _5
|
||||
//SEG17 [7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2 -- pssc1_derefidx_vbuz1_mbr_0=vbuxx
|
||||
//SEG17 [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2 -- pbuc1_derefidx_vbuz1=vbuxx
|
||||
ldy _5
|
||||
txa
|
||||
sta points,y
|
||||
@ -425,10 +461,10 @@ main: {
|
||||
txa
|
||||
tay
|
||||
iny
|
||||
//SEG19 [9] *((const struct Point[4]) points#0 + (byte~) main::$5).y ← (byte~) main::$0 -- pssc1_derefidx_vbuz1_mbr_1=vbuyy
|
||||
//SEG19 [9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuyy
|
||||
tya
|
||||
ldy _5
|
||||
sta points+1,y
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
//SEG20 [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG21 [11] if((byte) main::i#1!=(byte) 5) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
@ -449,11 +485,11 @@ main: {
|
||||
tya
|
||||
asl
|
||||
tax
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x -- pbuc1_derefidx_vbuyy=pssc2_derefidx_vbuxx_mbr_0
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
lda points,x
|
||||
sta SCREEN,y
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y -- pbuc1_derefidx_vbuyy=pssc2_derefidx_vbuxx_mbr_1
|
||||
lda points+1,x
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
lda points+OFFSET_STRUCT_POINT_Y,x
|
||||
sta SCREEN+$28,y
|
||||
//SEG30 [16] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuyy=_inc_vbuyy
|
||||
iny
|
||||
@ -503,12 +539,13 @@ FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte~) main::$0 reg byte y 22.0
|
||||
(byte~) main::$5 $5 zp ZP_BYTE:2 3.6666666666666665
|
||||
(byte~) main::$7 reg byte x 5.5
|
||||
(byte~) main::$5 $5 zp ZP_BYTE:2 11.0
|
||||
(byte~) main::$7 reg byte x 16.5
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
@ -540,6 +577,7 @@ Score: 746
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
@ -562,7 +600,7 @@ main: {
|
||||
txa
|
||||
asl
|
||||
sta _5
|
||||
//SEG17 [7] *((const struct Point[4]) points#0 + (byte~) main::$5).x ← (byte) main::i#2 -- pssc1_derefidx_vbuz1_mbr_0=vbuxx
|
||||
//SEG17 [7] *((byte*)(const struct Point[4]) points#0 + (byte~) main::$5) ← (byte) main::i#2 -- pbuc1_derefidx_vbuz1=vbuxx
|
||||
tay
|
||||
txa
|
||||
sta points,y
|
||||
@ -570,10 +608,10 @@ main: {
|
||||
txa
|
||||
tay
|
||||
iny
|
||||
//SEG19 [9] *((const struct Point[4]) points#0 + (byte~) main::$5).y ← (byte~) main::$0 -- pssc1_derefidx_vbuz1_mbr_1=vbuyy
|
||||
//SEG19 [9] *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuyy
|
||||
tya
|
||||
ldy _5
|
||||
sta points+1,y
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
//SEG20 [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG21 [11] if((byte) main::i#1!=(byte) 5) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
||||
@ -590,11 +628,11 @@ main: {
|
||||
tya
|
||||
asl
|
||||
tax
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).x -- pbuc1_derefidx_vbuyy=pssc2_derefidx_vbuxx_mbr_0
|
||||
//SEG28 [14] *((const byte*) main::SCREEN#0 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0 + (byte~) main::$7) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
lda points,x
|
||||
sta SCREEN,y
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((const struct Point[4]) points#0 + (byte~) main::$7).y -- pbuc1_derefidx_vbuyy=pssc2_derefidx_vbuxx_mbr_1
|
||||
lda points+1,x
|
||||
//SEG29 [15] *((const byte*) main::SCREEN#0+(byte) $28 + (byte) main::i1#2) ← *((byte*)(const struct Point[4]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) -- pbuc1_derefidx_vbuyy=pbuc2_derefidx_vbuxx
|
||||
lda points+OFFSET_STRUCT_POINT_Y,x
|
||||
sta SCREEN+$28,y
|
||||
//SEG30 [16] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuyy=_inc_vbuyy
|
||||
iny
|
||||
|
@ -1,12 +1,13 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte~) main::$0 reg byte y 22.0
|
||||
(byte~) main::$5 $5 zp ZP_BYTE:2 3.6666666666666665
|
||||
(byte~) main::$7 reg byte x 5.5
|
||||
(byte~) main::$5 $5 zp ZP_BYTE:2 11.0
|
||||
(byte~) main::$7 reg byte x 16.5
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
|
27
src/test/ref/struct-ptr-7.asm
Normal file
27
src/test/ref/struct-ptr-7.asm
Normal file
@ -0,0 +1,27 @@
|
||||
// Minimal struct - direct (constant) array access
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
lda #2
|
||||
sta points
|
||||
lda #3
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
lda #5
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
lda #6
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
lda points
|
||||
sta SCREEN
|
||||
lda points+OFFSET_STRUCT_POINT_Y
|
||||
sta SCREEN+1
|
||||
lda points+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+3
|
||||
lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+4
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
22
src/test/ref/struct-ptr-7.cfg
Normal file
22
src/test/ref/struct-ptr-7.cfg
Normal file
@ -0,0 +1,22 @@
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2
|
||||
[5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3
|
||||
[6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5
|
||||
[7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6
|
||||
[8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0)
|
||||
[9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y)
|
||||
[10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
|
||||
[11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main
|
||||
[12] return
|
||||
to:@return
|
524
src/test/ref/struct-ptr-7.log
Normal file
524
src/test/ref/struct-ptr-7.log
Normal file
@ -0,0 +1,524 @@
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 0)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 0)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 1)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 1)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 0)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 0)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 1)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (number) 1)
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$0).x
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$1).y
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$2).x
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$3).y
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$4).x
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$5).y
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$6).x
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (number~) main::$7).y
|
||||
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
|
||||
|
||||
CONTROL FLOW GRAPH SSA
|
||||
@begin: scope:[] from
|
||||
(struct Point[2]) points#0 ← { fill( 2, 0) }
|
||||
to:@1
|
||||
main: scope:[main] from @1
|
||||
(number~) main::$0 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$8 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::$8 + (number~) main::$0) ← (number) 2
|
||||
(number~) main::$1 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$9 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::$9 + (number~) main::$1) ← (number) 3
|
||||
(number~) main::$2 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$10 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::$10 + (number~) main::$2) ← (number) 5
|
||||
(number~) main::$3 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$11 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::$11 + (number~) main::$3) ← (number) 6
|
||||
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
|
||||
(number~) main::$4 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$12 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::SCREEN#0 + (number) 0) ← *((byte*) main::$12 + (number~) main::$4)
|
||||
(number~) main::$5 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$13 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::SCREEN#0 + (number) 1) ← *((byte*) main::$13 + (number~) main::$5)
|
||||
(number~) main::$6 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$14 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::SCREEN#0 + (number) 3) ← *((byte*) main::$14 + (number~) main::$6)
|
||||
(number~) main::$7 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$15 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::SCREEN#0 + (number) 4) ← *((byte*) main::$15 + (number~) main::$7)
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main
|
||||
return
|
||||
to:@return
|
||||
@1: scope:[] from @begin
|
||||
call main
|
||||
to:@2
|
||||
@2: scope:[] from @1
|
||||
to:@end
|
||||
@end: scope:[] from @2
|
||||
|
||||
SYMBOL TABLE SSA
|
||||
(label) @1
|
||||
(label) @2
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
|
||||
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(void()) main()
|
||||
(number~) main::$0
|
||||
(number~) main::$1
|
||||
(byte*) main::$10
|
||||
(byte*) main::$11
|
||||
(byte*) main::$12
|
||||
(byte*) main::$13
|
||||
(byte*) main::$14
|
||||
(byte*) main::$15
|
||||
(number~) main::$2
|
||||
(number~) main::$3
|
||||
(number~) main::$4
|
||||
(number~) main::$5
|
||||
(number~) main::$6
|
||||
(number~) main::$7
|
||||
(byte*) main::$8
|
||||
(byte*) main::$9
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(byte*) main::SCREEN#0
|
||||
(struct Point[2]) points
|
||||
(struct Point[2]) points#0
|
||||
|
||||
Adding number conversion cast (unumber) 0 in (number~) main::$0 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$0 in (number~) main::$0 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 2 in *((byte*) main::$8 + (unumber~) main::$0) ← (number) 2
|
||||
Adding number conversion cast (unumber) 0 in (number~) main::$1 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$1 in (number~) main::$1 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 3 in *((byte*) main::$9 + (unumber~) main::$1) ← (number) 3
|
||||
Adding number conversion cast (unumber) 1 in (number~) main::$2 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$2 in (number~) main::$2 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 5 in *((byte*) main::$10 + (unumber~) main::$2) ← (number) 5
|
||||
Adding number conversion cast (unumber) 1 in (number~) main::$3 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$3 in (number~) main::$3 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 6 in *((byte*) main::$11 + (unumber~) main::$3) ← (number) 6
|
||||
Adding number conversion cast (unumber) 0 in (number~) main::$4 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$4 in (number~) main::$4 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN#0 + (number) 0) ← *((byte*) main::$12 + (unumber~) main::$4)
|
||||
Adding number conversion cast (unumber) 0 in (number~) main::$5 ← (number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$5 in (number~) main::$5 ← (unumber)(number) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN#0 + (number) 1) ← *((byte*) main::$13 + (unumber~) main::$5)
|
||||
Adding number conversion cast (unumber) 1 in (number~) main::$6 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$6 in (number~) main::$6 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 3 in *((byte*) main::SCREEN#0 + (number) 3) ← *((byte*) main::$14 + (unumber~) main::$6)
|
||||
Adding number conversion cast (unumber) 1 in (number~) main::$7 ← (number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) main::$7 in (number~) main::$7 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Adding number conversion cast (unumber) 4 in *((byte*) main::SCREEN#0 + (number) 4) ← *((byte*) main::$15 + (unumber~) main::$7)
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Inlining cast *((byte*) main::$8 + (unumber~) main::$0) ← (unumber)(number) 2
|
||||
Inlining cast *((byte*) main::$9 + (unumber~) main::$1) ← (unumber)(number) 3
|
||||
Inlining cast *((byte*) main::$10 + (unumber~) main::$2) ← (unumber)(number) 5
|
||||
Inlining cast *((byte*) main::$11 + (unumber~) main::$3) ← (unumber)(number) 6
|
||||
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
|
||||
Successful SSA optimization Pass2InlineCast
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 2
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 3
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 5
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 6
|
||||
Simplifying constant pointer cast (byte*) 1024
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 3
|
||||
Simplifying constant integer cast 1
|
||||
Simplifying constant integer cast 4
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 2
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 3
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 5
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 6
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 3
|
||||
Finalized unsigned number type (byte) 1
|
||||
Finalized unsigned number type (byte) 4
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Inferred type updated to byte in (unumber~) main::$0 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$1 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$2 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$3 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$4 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$5 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$6 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Inferred type updated to byte in (unumber~) main::$7 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [0] (struct Point[2]) points#0 ← { fill( 2, 0) }
|
||||
Constant right-side identified [1] (byte~) main::$0 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [4] (byte~) main::$1 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [7] (byte~) main::$2 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [10] (byte~) main::$3 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [14] (byte~) main::$4 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [17] (byte~) main::$5 ← (byte) 0 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [20] (byte~) main::$6 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Constant right-side identified [23] (byte~) main::$7 ← (byte) 1 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const struct Point[2]) points#0 = { fill( 2, 0) }
|
||||
Constant (const byte) main::$0 = 0*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte) main::$1 = 0*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte) main::$2 = 1*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte) main::$3 = 1*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
|
||||
Constant (const byte) main::$4 = 0*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte) main::$5 = 0*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte) main::$6 = 1*SIZEOF_STRUCT_POINT
|
||||
Constant (const byte) main::$7 = 1*SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant value identified (byte*)points#0 in [2] (byte*) main::$8 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [5] (byte*) main::$9 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant value identified (byte*)points#0 in [8] (byte*) main::$10 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [11] (byte*) main::$11 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant value identified (byte*)points#0 in [15] (byte*) main::$12 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [18] (byte*) main::$13 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant value identified (byte*)points#0 in [21] (byte*) main::$14 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [24] (byte*) main::$15 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantValues
|
||||
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in
|
||||
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in
|
||||
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in
|
||||
Simplifying constant evaluating to zero (byte) 0*(const byte) SIZEOF_STRUCT_POINT in
|
||||
Successful SSA optimization PassNSimplifyConstantZero
|
||||
Simplifying expression containing zero (byte*)points#0 in [2] (byte*) main::$8 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Simplifying expression containing zero main::$8 in [3] *((byte*) main::$8 + (const byte) main::$0) ← (byte) 2
|
||||
Simplifying expression containing zero main::$9 in [6] *((byte*) main::$9 + (const byte) main::$1) ← (byte) 3
|
||||
Simplifying expression containing zero (byte*)points#0 in [8] (byte*) main::$10 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Simplifying expression containing zero (byte*)points#0 in [15] (byte*) main::$12 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Simplifying expression containing zero main::$12 in [16] *((const byte*) main::SCREEN#0 + (byte) 0) ← *((byte*) main::$12 + (const byte) main::$4)
|
||||
Simplifying expression containing zero main::SCREEN#0 in [16] *((const byte*) main::SCREEN#0 + (byte) 0) ← *((byte*) main::$12)
|
||||
Simplifying expression containing zero main::$13 in [19] *((const byte*) main::SCREEN#0 + (byte) 1) ← *((byte*) main::$13 + (const byte) main::$5)
|
||||
Simplifying expression containing zero (byte*)points#0 in [21] (byte*) main::$14 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Eliminating unused constant (const byte) main::$0
|
||||
Eliminating unused constant (const byte) main::$1
|
||||
Eliminating unused constant (const byte) main::$4
|
||||
Eliminating unused constant (const byte) main::$5
|
||||
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Constant right-side identified [2] (byte*) main::$9 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [6] (byte*) main::$11 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [10] (byte*) main::$13 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [14] (byte*) main::$15 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$8 = (byte*)points#0
|
||||
Constant (const byte*) main::$9 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$10 = (byte*)points#0
|
||||
Constant (const byte*) main::$11 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$12 = (byte*)points#0
|
||||
Constant (const byte*) main::$13 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$14 = (byte*)points#0
|
||||
Constant (const byte*) main::$15 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant inlined main::$12 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::$13 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$14 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::$15 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$10 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::$11 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$2 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
|
||||
Constant inlined main::$6 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
|
||||
Constant inlined main::$3 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
|
||||
Constant inlined main::$9 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$7 = (byte) 1*(const byte) SIZEOF_STRUCT_POINT
|
||||
Constant inlined main::$8 = (byte*)(const struct Point[2]) points#0
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Consolidated array index constant in *((byte*)points#0+1*SIZEOF_STRUCT_POINT)
|
||||
Consolidated array index constant in *((byte*)points#0+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT)
|
||||
Consolidated array index constant in *(main::SCREEN#0+1)
|
||||
Consolidated array index constant in *((byte*)points#0+1*SIZEOF_STRUCT_POINT)
|
||||
Consolidated array index constant in *(main::SCREEN#0+3)
|
||||
Consolidated array index constant in *((byte*)points#0+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT)
|
||||
Consolidated array index constant in *(main::SCREEN#0+4)
|
||||
Successful SSA optimization Pass2ConstantAdditionElimination
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @2
|
||||
Adding NOP phi() at start of @end
|
||||
CALL GRAPH
|
||||
Calls in [] to main:2
|
||||
|
||||
Created 0 initial phi equivalence classes
|
||||
Coalesced down to 0 phi equivalence classes
|
||||
Culled Empty Block (label) @2
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @end
|
||||
|
||||
FINAL CONTROL FLOW GRAPH
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2
|
||||
[5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3
|
||||
[6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5
|
||||
[7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6
|
||||
[8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0)
|
||||
[9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y)
|
||||
[10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
|
||||
[11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT)
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main
|
||||
[12] return
|
||||
to:@return
|
||||
|
||||
|
||||
VARIABLE REGISTER WEIGHTS
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte*) main::SCREEN
|
||||
(struct Point[2]) points
|
||||
|
||||
Initial phi equivalence classes
|
||||
Complete equivalence classes
|
||||
|
||||
INITIAL ASM
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - direct (constant) array access
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
jsr main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG9 main
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2 -- _deref_pbuc1=vbuc2
|
||||
lda #2
|
||||
sta points
|
||||
//SEG11 [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2
|
||||
lda #3
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
//SEG12 [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 -- _deref_pbuc1=vbuc2
|
||||
lda #5
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
//SEG13 [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 -- _deref_pbuc1=vbuc2
|
||||
lda #6
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
//SEG14 [8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points
|
||||
sta SCREEN
|
||||
//SEG15 [9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+OFFSET_STRUCT_POINT_Y
|
||||
sta SCREEN+1
|
||||
//SEG16 [10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+3
|
||||
//SEG17 [11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+4
|
||||
jmp breturn
|
||||
//SEG18 main::@return
|
||||
breturn:
|
||||
//SEG19 [12] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0) [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope [main]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [Point] best 77 combination
|
||||
Uplifting [main] best 77 combination
|
||||
Uplifting [] best 77 combination
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - direct (constant) array access
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
jsr main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG8 @end
|
||||
bend:
|
||||
//SEG9 main
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2 -- _deref_pbuc1=vbuc2
|
||||
lda #2
|
||||
sta points
|
||||
//SEG11 [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2
|
||||
lda #3
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
//SEG12 [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 -- _deref_pbuc1=vbuc2
|
||||
lda #5
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
//SEG13 [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 -- _deref_pbuc1=vbuc2
|
||||
lda #6
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
//SEG14 [8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points
|
||||
sta SCREEN
|
||||
//SEG15 [9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+OFFSET_STRUCT_POINT_Y
|
||||
sta SCREEN+1
|
||||
//SEG16 [10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+3
|
||||
//SEG17 [11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+4
|
||||
jmp breturn
|
||||
//SEG18 main::@return
|
||||
breturn:
|
||||
//SEG19 [12] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(const byte) SIZEOF_STRUCT_POINT SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(void()) main()
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(struct Point[2]) points
|
||||
(const struct Point[2]) points#0 points = { fill( 2, 0) }
|
||||
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 62
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - direct (constant) array access
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const SIZEOF_STRUCT_POINT = 2
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG8 @end
|
||||
//SEG9 main
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
//SEG10 [4] *((byte*)(const struct Point[2]) points#0) ← (byte) 2 -- _deref_pbuc1=vbuc2
|
||||
lda #2
|
||||
sta points
|
||||
//SEG11 [5] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2
|
||||
lda #3
|
||||
sta points+OFFSET_STRUCT_POINT_Y
|
||||
//SEG12 [6] *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 5 -- _deref_pbuc1=vbuc2
|
||||
lda #5
|
||||
sta points+1*SIZEOF_STRUCT_POINT
|
||||
//SEG13 [7] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) ← (byte) 6 -- _deref_pbuc1=vbuc2
|
||||
lda #6
|
||||
sta points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
//SEG14 [8] *((const byte*) main::SCREEN#0) ← *((byte*)(const struct Point[2]) points#0) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points
|
||||
sta SCREEN
|
||||
//SEG15 [9] *((const byte*) main::SCREEN#0+(byte) 1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+OFFSET_STRUCT_POINT_Y
|
||||
sta SCREEN+1
|
||||
//SEG16 [10] *((const byte*) main::SCREEN#0+(byte) 3) ← *((byte*)(const struct Point[2]) points#0+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+3
|
||||
//SEG17 [11] *((const byte*) main::SCREEN#0+(byte) 4) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y+(byte) 1*(const byte) SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
|
||||
lda points+OFFSET_STRUCT_POINT_Y+1*SIZEOF_STRUCT_POINT
|
||||
sta SCREEN+4
|
||||
//SEG18 main::@return
|
||||
//SEG19 [12] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
||||
|
14
src/test/ref/struct-ptr-7.sym
Normal file
14
src/test/ref/struct-ptr-7.sym
Normal file
@ -0,0 +1,14 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(const byte) SIZEOF_STRUCT_POINT SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(void()) main()
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(struct Point[2]) points
|
||||
(const struct Point[2]) points#0 points = { fill( 2, 0) }
|
||||
|
50
src/test/ref/struct-ptr-8.asm
Normal file
50
src/test/ref/struct-ptr-8.asm
Normal file
@ -0,0 +1,50 @@
|
||||
// Minimal struct - variable array access
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
.label i = 2
|
||||
.label i1 = 3
|
||||
lda #0
|
||||
sta i
|
||||
b1:
|
||||
lax i
|
||||
axs #-[2]
|
||||
lda i
|
||||
asl
|
||||
tay
|
||||
txa
|
||||
sta points,y
|
||||
lda #3
|
||||
clc
|
||||
adc i
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
inc i
|
||||
lda #2
|
||||
cmp i
|
||||
bne b1
|
||||
ldx #0
|
||||
txa
|
||||
sta i1
|
||||
b2:
|
||||
lda i1
|
||||
asl
|
||||
tay
|
||||
lda points,y
|
||||
sta SCREEN,x
|
||||
inx
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
sta SCREEN,x
|
||||
inx
|
||||
lda #' '
|
||||
sta SCREEN,x
|
||||
inx
|
||||
inc i1
|
||||
lda #2
|
||||
cmp i1
|
||||
bne b2
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
38
src/test/ref/struct-ptr-8.cfg
Normal file
38
src/test/ref/struct-ptr-8.cfg
Normal file
@ -0,0 +1,38 @@
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] phi()
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
|
||||
[6] (byte~) main::$0 ← (byte) 2 + (byte) main::i#2
|
||||
[7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1
|
||||
[8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0
|
||||
[9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2
|
||||
[10] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$1
|
||||
[11] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[12] if((byte) main::i#1!=(byte) 2) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1 main::@2
|
||||
[13] (byte) main::idx#4 ← phi( main::@1/(byte) 0 main::@2/(byte) main::idx#3 )
|
||||
[13] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
|
||||
[14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1
|
||||
[15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7)
|
||||
[16] (byte) main::idx#1 ← ++ (byte) main::idx#4
|
||||
[17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7)
|
||||
[18] (byte) main::idx#2 ← ++ (byte) main::idx#1
|
||||
[19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' '
|
||||
[20] (byte) main::idx#3 ← ++ (byte) main::idx#2
|
||||
[21] (byte) main::i1#1 ← ++ (byte) main::i1#2
|
||||
[22] if((byte) main::i1#1!=(byte) 2) goto main::@2
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@2
|
||||
[23] return
|
||||
to:@return
|
787
src/test/ref/struct-ptr-8.log
Normal file
787
src/test/ref/struct-ptr-8.log
Normal file
@ -0,0 +1,787 @@
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (byte) main::i)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (byte) main::i)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (byte) main::i1)
|
||||
Fixing pointer array-indexing *((struct Point[2]) points + (byte) main::i1)
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (byte~) main::$4).x
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (byte~) main::$5).y
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (byte~) main::$6).x
|
||||
Rewriting struct pointer member access *((struct Point[2]) points + (byte~) main::$7).y
|
||||
Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400
|
||||
Culled Empty Block (label) main::@4
|
||||
|
||||
CONTROL FLOW GRAPH SSA
|
||||
@begin: scope:[] from
|
||||
(struct Point[2]) points#0 ← { fill( 2, 0) }
|
||||
to:@1
|
||||
main: scope:[main] from @1
|
||||
(byte) main::i#0 ← (byte) 0
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 )
|
||||
(number~) main::$0 ← (number) 2 + (byte) main::i#2
|
||||
(byte~) main::$4 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$8 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::$8 + (byte~) main::$4) ← (number~) main::$0
|
||||
(number~) main::$1 ← (number) 3 + (byte) main::i#2
|
||||
(byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$9 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::$9 + (byte~) main::$5) ← (number~) main::$1
|
||||
(byte) main::i#1 ← (byte) main::i#2 + rangenext(0,1)
|
||||
(bool~) main::$2 ← (byte) main::i#1 != rangelast(0,1)
|
||||
if((bool~) main::$2) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1
|
||||
(byte*) main::SCREEN#0 ← ((byte*)) (number) $400
|
||||
(byte) main::idx#0 ← (number) 0
|
||||
(byte) main::i1#0 ← (byte) 0
|
||||
to:main::@3
|
||||
main::@3: scope:[main] from main::@2 main::@3
|
||||
(byte) main::idx#4 ← phi( main::@2/(byte) main::idx#0 main::@3/(byte) main::idx#3 )
|
||||
(byte) main::i1#2 ← phi( main::@2/(byte) main::i1#0 main::@3/(byte) main::i1#1 )
|
||||
(byte~) main::$6 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$10 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*) main::$10 + (byte~) main::$6)
|
||||
(byte) main::idx#1 ← ++ (byte) main::idx#4
|
||||
(byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$11 ← (byte*)(struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*) main::$11 + (byte~) main::$7)
|
||||
(byte) main::idx#2 ← ++ (byte) main::idx#1
|
||||
*((byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' '
|
||||
(byte) main::idx#3 ← ++ (byte) main::idx#2
|
||||
(byte) main::i1#1 ← (byte) main::i1#2 + rangenext(0,1)
|
||||
(bool~) main::$3 ← (byte) main::i1#1 != rangelast(0,1)
|
||||
if((bool~) main::$3) goto main::@3
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@3
|
||||
return
|
||||
to:@return
|
||||
@1: scope:[] from @begin
|
||||
call main
|
||||
to:@2
|
||||
@2: scope:[] from @1
|
||||
to:@end
|
||||
@end: scope:[] from @2
|
||||
|
||||
SYMBOL TABLE SSA
|
||||
(label) @1
|
||||
(label) @2
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
|
||||
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(void()) main()
|
||||
(number~) main::$0
|
||||
(number~) main::$1
|
||||
(byte*) main::$10
|
||||
(byte*) main::$11
|
||||
(bool~) main::$2
|
||||
(bool~) main::$3
|
||||
(byte~) main::$4
|
||||
(byte~) main::$5
|
||||
(byte~) main::$6
|
||||
(byte~) main::$7
|
||||
(byte*) main::$8
|
||||
(byte*) main::$9
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@3
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(byte*) main::SCREEN#0
|
||||
(byte) main::i
|
||||
(byte) main::i#0
|
||||
(byte) main::i#1
|
||||
(byte) main::i#2
|
||||
(byte) main::i1
|
||||
(byte) main::i1#0
|
||||
(byte) main::i1#1
|
||||
(byte) main::i1#2
|
||||
(byte) main::idx
|
||||
(byte) main::idx#0
|
||||
(byte) main::idx#1
|
||||
(byte) main::idx#2
|
||||
(byte) main::idx#3
|
||||
(byte) main::idx#4
|
||||
(struct Point[2]) points
|
||||
(struct Point[2]) points#0
|
||||
|
||||
Adding number conversion cast (unumber) 2 in (number~) main::$0 ← (number) 2 + (byte) main::i#2
|
||||
Adding number conversion cast (unumber) main::$0 in (number~) main::$0 ← (unumber)(number) 2 + (byte) main::i#2
|
||||
Adding number conversion cast (unumber) 3 in (number~) main::$1 ← (number) 3 + (byte) main::i#2
|
||||
Adding number conversion cast (unumber) main::$1 in (number~) main::$1 ← (unumber)(number) 3 + (byte) main::i#2
|
||||
Adding number conversion cast (unumber) 0 in (byte) main::idx#0 ← (number) 0
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400
|
||||
Inlining cast (byte) main::idx#0 ← (unumber)(number) 0
|
||||
Successful SSA optimization Pass2InlineCast
|
||||
Simplifying constant integer cast 2
|
||||
Simplifying constant integer cast 3
|
||||
Simplifying constant pointer cast (byte*) 1024
|
||||
Simplifying constant integer cast 0
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 2
|
||||
Finalized unsigned number type (byte) 3
|
||||
Finalized unsigned number type (byte) 0
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Inferred type updated to byte in (unumber~) main::$0 ← (byte) 2 + (byte) main::i#2
|
||||
Inferred type updated to byte in (unumber~) main::$1 ← (byte) 3 + (byte) main::i#2
|
||||
Identified duplicate assignment right side [8] (byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Identified duplicate assignment right side [22] (byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2DuplicateRValueIdentification
|
||||
Simple Condition (bool~) main::$2 [13] if((byte) main::i#1!=rangelast(0,1)) goto main::@1
|
||||
Simple Condition (bool~) main::$3 [30] if((byte) main::i1#1!=rangelast(0,1)) goto main::@3
|
||||
Successful SSA optimization Pass2ConditionalJumpSimplification
|
||||
Constant right-side identified [0] (struct Point[2]) points#0 ← { fill( 2, 0) }
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const struct Point[2]) points#0 = { fill( 2, 0) }
|
||||
Constant (const byte) main::i#0 = 0
|
||||
Constant (const byte*) main::SCREEN#0 = (byte*) 1024
|
||||
Constant (const byte) main::idx#0 = 0
|
||||
Constant (const byte) main::i1#0 = 0
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant value identified (byte*)points#0 in [5] (byte*) main::$8 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [9] (byte*) main::$9 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant value identified (byte*)points#0 in [19] (byte*) main::$10 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)points#0 in [23] (byte*) main::$11 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantValues
|
||||
Resolved ranged next value [11] main::i#1 ← ++ main::i#2 to ++
|
||||
Resolved ranged comparison value [13] if(main::i#1!=rangelast(0,1)) goto main::@1 to (number) 2
|
||||
Resolved ranged next value [28] main::i1#1 ← ++ main::i1#2 to ++
|
||||
Resolved ranged comparison value [30] if(main::i1#1!=rangelast(0,1)) goto main::@3 to (number) 2
|
||||
Simplifying expression containing zero (byte*)points#0 in [5] (byte*) main::$8 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Simplifying expression containing zero (byte*)points#0 in [19] (byte*) main::$10 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Adding number conversion cast (unumber) 2 in if((byte) main::i#1!=(number) 2) goto main::@1
|
||||
Adding number conversion cast (unumber) 2 in if((byte) main::i1#1!=(number) 2) goto main::@3
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Simplifying constant integer cast 2
|
||||
Simplifying constant integer cast 2
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 2
|
||||
Finalized unsigned number type (byte) 2
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Alias (byte~) main::$5 = (byte~) main::$4
|
||||
Alias (byte~) main::$7 = (byte~) main::$6
|
||||
Successful SSA optimization Pass2AliasElimination
|
||||
Constant right-side identified [7] (byte*) main::$9 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant right-side identified [17] (byte*) main::$11 ← (byte*)(const struct Point[2]) points#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$8 = (byte*)points#0
|
||||
Constant (const byte*) main::$9 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Constant (const byte*) main::$10 = (byte*)points#0
|
||||
Constant (const byte*) main::$11 = (byte*)points#0+OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Rewriting multiplication to use shift [2] (byte~) main::$5 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Rewriting multiplication to use shift [9] (byte~) main::$7 ← (byte) main::i1#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2MultiplyToShiftRewriting
|
||||
Inlining constant with var siblings (const byte) main::i#0
|
||||
Inlining constant with var siblings (const byte) main::idx#0
|
||||
Inlining constant with var siblings (const byte) main::i1#0
|
||||
Constant inlined main::idx#0 = (byte) 0
|
||||
Constant inlined main::i#0 = (byte) 0
|
||||
Constant inlined main::i1#0 = (byte) 0
|
||||
Constant inlined main::$9 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant inlined main::$10 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::$8 = (byte*)(const struct Point[2]) points#0
|
||||
Constant inlined main::$11 = (byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Eliminating unused constant (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Added new block during phi lifting main::@5(between main::@1 and main::@1)
|
||||
Added new block during phi lifting main::@6(between main::@3 and main::@3)
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @2
|
||||
Adding NOP phi() at start of @end
|
||||
Adding NOP phi() at start of main
|
||||
Adding NOP phi() at start of main::@2
|
||||
CALL GRAPH
|
||||
Calls in [] to main:2
|
||||
|
||||
Created 3 initial phi equivalence classes
|
||||
Coalesced [26] main::i1#3 ← main::i1#1
|
||||
Coalesced [27] main::idx#5 ← main::idx#3
|
||||
Coalesced [28] main::i#3 ← main::i#1
|
||||
Coalesced down to 3 phi equivalence classes
|
||||
Culled Empty Block (label) @2
|
||||
Culled Empty Block (label) main::@2
|
||||
Culled Empty Block (label) main::@6
|
||||
Culled Empty Block (label) main::@5
|
||||
Renumbering block main::@3 to main::@2
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @end
|
||||
Adding NOP phi() at start of main
|
||||
|
||||
FINAL CONTROL FLOW GRAPH
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] phi()
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main main::@1
|
||||
[5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 )
|
||||
[6] (byte~) main::$0 ← (byte) 2 + (byte) main::i#2
|
||||
[7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1
|
||||
[8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0
|
||||
[9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2
|
||||
[10] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$1
|
||||
[11] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[12] if((byte) main::i#1!=(byte) 2) goto main::@1
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main::@1 main::@2
|
||||
[13] (byte) main::idx#4 ← phi( main::@1/(byte) 0 main::@2/(byte) main::idx#3 )
|
||||
[13] (byte) main::i1#2 ← phi( main::@1/(byte) 0 main::@2/(byte) main::i1#1 )
|
||||
[14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1
|
||||
[15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7)
|
||||
[16] (byte) main::idx#1 ← ++ (byte) main::idx#4
|
||||
[17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7)
|
||||
[18] (byte) main::idx#2 ← ++ (byte) main::idx#1
|
||||
[19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' '
|
||||
[20] (byte) main::idx#3 ← ++ (byte) main::idx#2
|
||||
[21] (byte) main::i1#1 ← ++ (byte) main::i1#2
|
||||
[22] if((byte) main::i1#1!=(byte) 2) goto main::@2
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@2
|
||||
[23] return
|
||||
to:@return
|
||||
|
||||
|
||||
VARIABLE REGISTER WEIGHTS
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte~) main::$0 11.0
|
||||
(byte~) main::$1 22.0
|
||||
(byte~) main::$5 11.0
|
||||
(byte~) main::$7 11.0
|
||||
(byte*) main::SCREEN
|
||||
(byte) main::i
|
||||
(byte) main::i#1 16.5
|
||||
(byte) main::i#2 9.166666666666666
|
||||
(byte) main::i1
|
||||
(byte) main::i1#1 16.5
|
||||
(byte) main::i1#2 4.125
|
||||
(byte) main::idx
|
||||
(byte) main::idx#1 16.5
|
||||
(byte) main::idx#2 16.5
|
||||
(byte) main::idx#3 7.333333333333333
|
||||
(byte) main::idx#4 11.0
|
||||
(struct Point[2]) points
|
||||
|
||||
Initial phi equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ main::i1#2 main::i1#1 ]
|
||||
[ main::idx#4 main::idx#3 ]
|
||||
Added variable main::$0 to zero page equivalence class [ main::$0 ]
|
||||
Added variable main::$5 to zero page equivalence class [ main::$5 ]
|
||||
Added variable main::$1 to zero page equivalence class [ main::$1 ]
|
||||
Added variable main::$7 to zero page equivalence class [ main::$7 ]
|
||||
Added variable main::idx#1 to zero page equivalence class [ main::idx#1 ]
|
||||
Added variable main::idx#2 to zero page equivalence class [ main::idx#2 ]
|
||||
Complete equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ main::i1#2 main::i1#1 ]
|
||||
[ main::idx#4 main::idx#3 ]
|
||||
[ main::$0 ]
|
||||
[ main::$5 ]
|
||||
[ main::$1 ]
|
||||
[ main::$7 ]
|
||||
[ main::idx#1 ]
|
||||
[ main::idx#2 ]
|
||||
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Allocated zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Allocated zp ZP_BYTE:4 [ main::idx#4 main::idx#3 ]
|
||||
Allocated zp ZP_BYTE:5 [ main::$0 ]
|
||||
Allocated zp ZP_BYTE:6 [ main::$5 ]
|
||||
Allocated zp ZP_BYTE:7 [ main::$1 ]
|
||||
Allocated zp ZP_BYTE:8 [ main::$7 ]
|
||||
Allocated zp ZP_BYTE:9 [ main::idx#1 ]
|
||||
Allocated zp ZP_BYTE:10 [ main::idx#2 ]
|
||||
|
||||
INITIAL ASM
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - variable array access
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [4] phi from @1 to main [phi:@1->main]
|
||||
main_from_b1:
|
||||
jsr main
|
||||
//SEG8 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG9 @end
|
||||
bend:
|
||||
//SEG10 main
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
.label _0 = 5
|
||||
.label _1 = 7
|
||||
.label _5 = 6
|
||||
.label _7 = 8
|
||||
.label i = 2
|
||||
.label idx = 9
|
||||
.label idx_2 = $a
|
||||
.label idx_3 = 4
|
||||
.label i1 = 3
|
||||
.label idx_4 = 4
|
||||
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
b1_from_main:
|
||||
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i
|
||||
jmp b1
|
||||
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
b1_from_b1:
|
||||
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
jmp b1
|
||||
//SEG15 main::@1
|
||||
b1:
|
||||
//SEG16 [6] (byte~) main::$0 ← (byte) 2 + (byte) main::i#2 -- vbuz1=vbuc1_plus_vbuz2
|
||||
lax i
|
||||
axs #-[2]
|
||||
stx _0
|
||||
//SEG17 [7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
||||
lda i
|
||||
asl
|
||||
sta _5
|
||||
//SEG18 [8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda _0
|
||||
ldy _5
|
||||
sta points,y
|
||||
//SEG19 [9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2 -- vbuz1=vbuc1_plus_vbuz2
|
||||
lax i
|
||||
axs #-[3]
|
||||
stx _1
|
||||
//SEG20 [10] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$1 -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda _1
|
||||
ldy _5
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
//SEG21 [11] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
//SEG22 [12] if((byte) main::i#1!=(byte) 2) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i
|
||||
bne b1_from_b1
|
||||
//SEG23 [13] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
|
||||
b2_from_b1:
|
||||
//SEG24 [13] phi (byte) main::idx#4 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta idx_4
|
||||
//SEG25 [13] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#1] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i1
|
||||
jmp b2
|
||||
//SEG26 [13] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
|
||||
b2_from_b2:
|
||||
//SEG27 [13] phi (byte) main::idx#4 = (byte) main::idx#3 [phi:main::@2->main::@2#0] -- register_copy
|
||||
//SEG28 [13] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#1] -- register_copy
|
||||
jmp b2
|
||||
//SEG29 main::@2
|
||||
b2:
|
||||
//SEG30 [14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
||||
lda i1
|
||||
asl
|
||||
sta _7
|
||||
//SEG31 [15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
|
||||
ldy _7
|
||||
lda points,y
|
||||
ldy idx_4
|
||||
sta SCREEN,y
|
||||
//SEG32 [16] (byte) main::idx#1 ← ++ (byte) main::idx#4 -- vbuz1=_inc_vbuz2
|
||||
ldy idx_4
|
||||
iny
|
||||
sty idx
|
||||
//SEG33 [17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) -- pbuc1_derefidx_vbuz1=pbuc2_derefidx_vbuz2
|
||||
ldy _7
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
ldy idx
|
||||
sta SCREEN,y
|
||||
//SEG34 [18] (byte) main::idx#2 ← ++ (byte) main::idx#1 -- vbuz1=_inc_vbuz2
|
||||
ldy idx
|
||||
iny
|
||||
sty idx_2
|
||||
//SEG35 [19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' ' -- pbuc1_derefidx_vbuz1=vbuc2
|
||||
lda #' '
|
||||
ldy idx_2
|
||||
sta SCREEN,y
|
||||
//SEG36 [20] (byte) main::idx#3 ← ++ (byte) main::idx#2 -- vbuz1=_inc_vbuz2
|
||||
ldy idx_2
|
||||
iny
|
||||
sty idx_3
|
||||
//SEG37 [21] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuz1=_inc_vbuz1
|
||||
inc i1
|
||||
//SEG38 [22] if((byte) main::i1#1!=(byte) 2) goto main::@2 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i1
|
||||
bne b2_from_b2
|
||||
jmp breturn
|
||||
//SEG39 main::@return
|
||||
breturn:
|
||||
//SEG40 [23] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$0 main::$5 ] ( main:2 [ main::i#2 main::$0 main::$5 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:5 [ main::$0 ]
|
||||
Statement [8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:6 [ main::$5 ]
|
||||
Statement [9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2 [ main::i#2 main::$5 main::$1 ] ( main:2 [ main::i#2 main::$5 main::$1 ] ) always clobbers reg byte a
|
||||
Statement [14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::idx#4 main::$7 ] ( main:2 [ main::i1#2 main::idx#4 main::$7 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:4 [ main::idx#4 main::idx#3 ]
|
||||
Statement [15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7) [ main::i1#2 main::idx#4 main::$7 ] ( main:2 [ main::i1#2 main::idx#4 main::$7 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:8 [ main::$7 ]
|
||||
Statement [17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) [ main::i1#2 main::idx#1 ] ( main:2 [ main::i1#2 main::idx#1 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:9 [ main::idx#1 ]
|
||||
Statement [19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' ' [ main::i1#2 main::idx#2 ] ( main:2 [ main::i1#2 main::idx#2 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:10 [ main::idx#2 ]
|
||||
Statement [6] (byte~) main::$0 ← (byte) 2 + (byte) main::i#2 [ main::i#2 main::$0 ] ( main:2 [ main::i#2 main::$0 ] ) always clobbers reg byte a
|
||||
Statement [7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$0 main::$5 ] ( main:2 [ main::i#2 main::$0 main::$5 ] ) always clobbers reg byte a
|
||||
Statement [8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0 [ main::i#2 main::$5 ] ( main:2 [ main::i#2 main::$5 ] ) always clobbers reg byte a
|
||||
Statement [9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2 [ main::i#2 main::$5 main::$1 ] ( main:2 [ main::i#2 main::$5 main::$1 ] ) always clobbers reg byte a
|
||||
Statement [14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 [ main::i1#2 main::idx#4 main::$7 ] ( main:2 [ main::i1#2 main::idx#4 main::$7 ] ) always clobbers reg byte a
|
||||
Statement [15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7) [ main::i1#2 main::idx#4 main::$7 ] ( main:2 [ main::i1#2 main::idx#4 main::$7 ] ) always clobbers reg byte a
|
||||
Statement [17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) [ main::i1#2 main::idx#1 ] ( main:2 [ main::i1#2 main::idx#1 ] ) always clobbers reg byte a
|
||||
Statement [19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' ' [ main::i1#2 main::idx#2 ] ( main:2 [ main::i1#2 main::idx#2 ] ) always clobbers reg byte a
|
||||
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] : zp ZP_BYTE:3 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:4 [ main::idx#4 main::idx#3 ] : zp ZP_BYTE:4 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:5 [ main::$0 ] : zp ZP_BYTE:5 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:6 [ main::$5 ] : zp ZP_BYTE:6 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:7 [ main::$1 ] : zp ZP_BYTE:7 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:8 [ main::$7 ] : zp ZP_BYTE:8 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:9 [ main::idx#1 ] : zp ZP_BYTE:9 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:10 [ main::idx#2 ] : zp ZP_BYTE:10 , reg byte x , reg byte y ,
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [main] 25.67: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 22: zp ZP_BYTE:7 [ main::$1 ] 20.62: zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] 18.33: zp ZP_BYTE:4 [ main::idx#4 main::idx#3 ] 16.5: zp ZP_BYTE:9 [ main::idx#1 ] 16.5: zp ZP_BYTE:10 [ main::idx#2 ] 11: zp ZP_BYTE:5 [ main::$0 ] 11: zp ZP_BYTE:6 [ main::$5 ] 11: zp ZP_BYTE:8 [ main::$7 ]
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [main] best 1598 combination zp ZP_BYTE:2 [ main::i#2 main::i#1 ] reg byte a [ main::$1 ] zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ] reg byte x [ main::idx#4 main::idx#3 ] zp ZP_BYTE:9 [ main::idx#1 ] zp ZP_BYTE:10 [ main::idx#2 ] zp ZP_BYTE:5 [ main::$0 ] zp ZP_BYTE:6 [ main::$5 ] zp ZP_BYTE:8 [ main::$7 ]
|
||||
Limited combination testing to 100 combinations of 26244 possible.
|
||||
Uplifting [Point] best 1598 combination
|
||||
Uplifting [] best 1598 combination
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Uplifting [main] best 1598 combination zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Uplifting [main] best 1598 combination zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:9 [ main::idx#1 ]
|
||||
Uplifting [main] best 1508 combination reg byte x [ main::idx#1 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:10 [ main::idx#2 ]
|
||||
Uplifting [main] best 1418 combination reg byte x [ main::idx#2 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:5 [ main::$0 ]
|
||||
Uplifting [main] best 1378 combination reg byte x [ main::$0 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:6 [ main::$5 ]
|
||||
Uplifting [main] best 1308 combination reg byte y [ main::$5 ]
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:8 [ main::$7 ]
|
||||
Uplifting [main] best 1238 combination reg byte y [ main::$7 ]
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - variable array access
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
bbegin:
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
//SEG5 @1
|
||||
b1:
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [4] phi from @1 to main [phi:@1->main]
|
||||
main_from_b1:
|
||||
jsr main
|
||||
//SEG8 [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
//SEG9 @end
|
||||
bend:
|
||||
//SEG10 main
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
.label i = 2
|
||||
.label i1 = 3
|
||||
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
b1_from_main:
|
||||
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i
|
||||
jmp b1
|
||||
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
b1_from_b1:
|
||||
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
jmp b1
|
||||
//SEG15 main::@1
|
||||
b1:
|
||||
//SEG16 [6] (byte~) main::$0 ← (byte) 2 + (byte) main::i#2 -- vbuxx=vbuc1_plus_vbuz1
|
||||
lax i
|
||||
axs #-[2]
|
||||
//SEG17 [7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuz1_rol_1
|
||||
lda i
|
||||
asl
|
||||
tay
|
||||
//SEG18 [8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0 -- pbuc1_derefidx_vbuyy=vbuxx
|
||||
txa
|
||||
sta points,y
|
||||
//SEG19 [9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2 -- vbuaa=vbuc1_plus_vbuz1
|
||||
lda #3
|
||||
clc
|
||||
adc i
|
||||
//SEG20 [10] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$1 -- pbuc1_derefidx_vbuyy=vbuaa
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
//SEG21 [11] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
//SEG22 [12] if((byte) main::i#1!=(byte) 2) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i
|
||||
bne b1_from_b1
|
||||
//SEG23 [13] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
|
||||
b2_from_b1:
|
||||
//SEG24 [13] phi (byte) main::idx#4 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuxx=vbuc1
|
||||
ldx #0
|
||||
//SEG25 [13] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#1] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i1
|
||||
jmp b2
|
||||
//SEG26 [13] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
|
||||
b2_from_b2:
|
||||
//SEG27 [13] phi (byte) main::idx#4 = (byte) main::idx#3 [phi:main::@2->main::@2#0] -- register_copy
|
||||
//SEG28 [13] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#1] -- register_copy
|
||||
jmp b2
|
||||
//SEG29 main::@2
|
||||
b2:
|
||||
//SEG30 [14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 -- vbuyy=vbuz1_rol_1
|
||||
lda i1
|
||||
asl
|
||||
tay
|
||||
//SEG31 [15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
|
||||
lda points,y
|
||||
sta SCREEN,x
|
||||
//SEG32 [16] (byte) main::idx#1 ← ++ (byte) main::idx#4 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG33 [17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
sta SCREEN,x
|
||||
//SEG34 [18] (byte) main::idx#2 ← ++ (byte) main::idx#1 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG35 [19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2
|
||||
lda #' '
|
||||
sta SCREEN,x
|
||||
//SEG36 [20] (byte) main::idx#3 ← ++ (byte) main::idx#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG37 [21] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuz1=_inc_vbuz1
|
||||
inc i1
|
||||
//SEG38 [22] if((byte) main::i1#1!=(byte) 2) goto main::@2 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i1
|
||||
bne b2_from_b2
|
||||
jmp breturn
|
||||
//SEG39 main::@return
|
||||
breturn:
|
||||
//SEG40 [23] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp b2
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Replacing instruction lda #0 with TXA
|
||||
Replacing label b1_from_b1 with b1
|
||||
Replacing label b2_from_b2 with b2
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction main_from_b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Removing instruction b1_from_b1:
|
||||
Removing instruction b2_from_b2:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction b1_from_main:
|
||||
Removing instruction b2_from_b1:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp b2
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte~) main::$0 reg byte x 11.0
|
||||
(byte~) main::$1 reg byte a 22.0
|
||||
(byte~) main::$5 reg byte y 11.0
|
||||
(byte~) main::$7 reg byte y 11.0
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(byte) main::i
|
||||
(byte) main::i#1 i zp ZP_BYTE:2 16.5
|
||||
(byte) main::i#2 i zp ZP_BYTE:2 9.166666666666666
|
||||
(byte) main::i1
|
||||
(byte) main::i1#1 i1 zp ZP_BYTE:3 16.5
|
||||
(byte) main::i1#2 i1 zp ZP_BYTE:3 4.125
|
||||
(byte) main::idx
|
||||
(byte) main::idx#1 reg byte x 16.5
|
||||
(byte) main::idx#2 reg byte x 16.5
|
||||
(byte) main::idx#3 reg byte x 7.333333333333333
|
||||
(byte) main::idx#4 reg byte x 11.0
|
||||
(struct Point[2]) points
|
||||
(const struct Point[2]) points#0 points = { fill( 2, 0) }
|
||||
|
||||
zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
reg byte x [ main::idx#4 main::idx#3 ]
|
||||
reg byte x [ main::$0 ]
|
||||
reg byte y [ main::$5 ]
|
||||
reg byte a [ main::$1 ]
|
||||
reg byte y [ main::$7 ]
|
||||
reg byte x [ main::idx#1 ]
|
||||
reg byte x [ main::idx#2 ]
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 1076
|
||||
|
||||
//SEG0 File Comments
|
||||
// Minimal struct - variable array access
|
||||
//SEG1 Basic Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
//SEG2 Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
//SEG3 @begin
|
||||
//SEG4 [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
//SEG5 @1
|
||||
//SEG6 [2] call main
|
||||
//SEG7 [4] phi from @1 to main [phi:@1->main]
|
||||
//SEG8 [3] phi from @1 to @end [phi:@1->@end]
|
||||
//SEG9 @end
|
||||
//SEG10 main
|
||||
main: {
|
||||
.label SCREEN = $400
|
||||
.label i = 2
|
||||
.label i1 = 3
|
||||
//SEG11 [5] phi from main to main::@1 [phi:main->main::@1]
|
||||
//SEG12 [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta i
|
||||
//SEG13 [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1]
|
||||
//SEG14 [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy
|
||||
//SEG15 main::@1
|
||||
b1:
|
||||
//SEG16 [6] (byte~) main::$0 ← (byte) 2 + (byte) main::i#2 -- vbuxx=vbuc1_plus_vbuz1
|
||||
lax i
|
||||
axs #-[2]
|
||||
//SEG17 [7] (byte~) main::$5 ← (byte) main::i#2 << (byte) 1 -- vbuyy=vbuz1_rol_1
|
||||
lda i
|
||||
asl
|
||||
tay
|
||||
//SEG18 [8] *((byte*)(const struct Point[2]) points#0 + (byte~) main::$5) ← (byte~) main::$0 -- pbuc1_derefidx_vbuyy=vbuxx
|
||||
txa
|
||||
sta points,y
|
||||
//SEG19 [9] (byte~) main::$1 ← (byte) 3 + (byte) main::i#2 -- vbuaa=vbuc1_plus_vbuz1
|
||||
lda #3
|
||||
clc
|
||||
adc i
|
||||
//SEG20 [10] *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$5) ← (byte~) main::$1 -- pbuc1_derefidx_vbuyy=vbuaa
|
||||
sta points+OFFSET_STRUCT_POINT_Y,y
|
||||
//SEG21 [11] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
//SEG22 [12] if((byte) main::i#1!=(byte) 2) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i
|
||||
bne b1
|
||||
//SEG23 [13] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
|
||||
//SEG24 [13] phi (byte) main::idx#4 = (byte) 0 [phi:main::@1->main::@2#0] -- vbuxx=vbuc1
|
||||
ldx #0
|
||||
//SEG25 [13] phi (byte) main::i1#2 = (byte) 0 [phi:main::@1->main::@2#1] -- vbuz1=vbuc1
|
||||
txa
|
||||
sta i1
|
||||
//SEG26 [13] phi from main::@2 to main::@2 [phi:main::@2->main::@2]
|
||||
//SEG27 [13] phi (byte) main::idx#4 = (byte) main::idx#3 [phi:main::@2->main::@2#0] -- register_copy
|
||||
//SEG28 [13] phi (byte) main::i1#2 = (byte) main::i1#1 [phi:main::@2->main::@2#1] -- register_copy
|
||||
//SEG29 main::@2
|
||||
b2:
|
||||
//SEG30 [14] (byte~) main::$7 ← (byte) main::i1#2 << (byte) 1 -- vbuyy=vbuz1_rol_1
|
||||
lda i1
|
||||
asl
|
||||
tay
|
||||
//SEG31 [15] *((const byte*) main::SCREEN#0 + (byte) main::idx#4) ← *((byte*)(const struct Point[2]) points#0 + (byte~) main::$7) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
|
||||
lda points,y
|
||||
sta SCREEN,x
|
||||
//SEG32 [16] (byte) main::idx#1 ← ++ (byte) main::idx#4 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG33 [17] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← *((byte*)(const struct Point[2]) points#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$7) -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
|
||||
lda points+OFFSET_STRUCT_POINT_Y,y
|
||||
sta SCREEN,x
|
||||
//SEG34 [18] (byte) main::idx#2 ← ++ (byte) main::idx#1 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG35 [19] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2
|
||||
lda #' '
|
||||
sta SCREEN,x
|
||||
//SEG36 [20] (byte) main::idx#3 ← ++ (byte) main::idx#2 -- vbuxx=_inc_vbuxx
|
||||
inx
|
||||
//SEG37 [21] (byte) main::i1#1 ← ++ (byte) main::i1#2 -- vbuz1=_inc_vbuz1
|
||||
inc i1
|
||||
//SEG38 [22] if((byte) main::i1#1!=(byte) 2) goto main::@2 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #2
|
||||
cmp i1
|
||||
bne b2
|
||||
//SEG39 main::@return
|
||||
//SEG40 [23] return
|
||||
rts
|
||||
}
|
||||
points: .fill 2*2, 0
|
||||
|
39
src/test/ref/struct-ptr-8.sym
Normal file
39
src/test/ref/struct-ptr-8.sym
Normal file
@ -0,0 +1,39 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(void()) main()
|
||||
(byte~) main::$0 reg byte x 11.0
|
||||
(byte~) main::$1 reg byte a 22.0
|
||||
(byte~) main::$5 reg byte y 11.0
|
||||
(byte~) main::$7 reg byte y 11.0
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@return
|
||||
(byte*) main::SCREEN
|
||||
(const byte*) main::SCREEN#0 SCREEN = (byte*) 1024
|
||||
(byte) main::i
|
||||
(byte) main::i#1 i zp ZP_BYTE:2 16.5
|
||||
(byte) main::i#2 i zp ZP_BYTE:2 9.166666666666666
|
||||
(byte) main::i1
|
||||
(byte) main::i1#1 i1 zp ZP_BYTE:3 16.5
|
||||
(byte) main::i1#2 i1 zp ZP_BYTE:3 4.125
|
||||
(byte) main::idx
|
||||
(byte) main::idx#1 reg byte x 16.5
|
||||
(byte) main::idx#2 reg byte x 16.5
|
||||
(byte) main::idx#3 reg byte x 7.333333333333333
|
||||
(byte) main::idx#4 reg byte x 11.0
|
||||
(struct Point[2]) points
|
||||
(const struct Point[2]) points#0 points = { fill( 2, 0) }
|
||||
|
||||
zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
zp ZP_BYTE:3 [ main::i1#2 main::i1#1 ]
|
||||
reg byte x [ main::idx#4 main::idx#3 ]
|
||||
reg byte x [ main::$0 ]
|
||||
reg byte y [ main::$5 ]
|
||||
reg byte a [ main::$1 ]
|
||||
reg byte y [ main::$7 ]
|
||||
reg byte x [ main::idx#1 ]
|
||||
reg byte x [ main::idx#2 ]
|
Loading…
Reference in New Issue
Block a user