mirror of
https://gitlab.com/camelot/kickc.git
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Added test refs.
This commit is contained in:
parent
a30939e72c
commit
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58
src/test/ref/problem-struct-return-pointer-deref.asm
Normal file
58
src/test/ref/problem-struct-return-pointer-deref.asm
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@ -0,0 +1,58 @@
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// Demonstrates problem with returning a dereferenced pointer to a struct
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.const OFFSET_STRUCT_POINT_Y = 1
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.label SCREEN = $400
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.label p0 = $a000
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.label p1 = $b000
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.label p2 = $e000
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main: {
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.label _1_x = 3
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.label _1_y = 4
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lda #0
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jsr get
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lda get.return_y
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stx SCREEN
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sta SCREEN+OFFSET_STRUCT_POINT_Y
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ldy #1
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b1:
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tya
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jsr get
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lda get.return_y
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stx _1_x
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sta _1_y
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tya
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asl
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tax
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lda _1_x
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sta SCREEN,x
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lda _1_y
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sta SCREEN+OFFSET_STRUCT_POINT_Y,x
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iny
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cpy #3
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bne b1
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rts
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}
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// get(byte register(A) i)
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get: {
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.label return_y = 2
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cmp #0
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beq b1
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cmp #1
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beq b2
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ldx p2
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lda p2+OFFSET_STRUCT_POINT_Y
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sta return_y
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rts
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b2:
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ldx p1
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lda p1+OFFSET_STRUCT_POINT_Y
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sta return_y
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rts
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b1:
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ldx p0
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lda p0+OFFSET_STRUCT_POINT_Y
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sta return_y
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rts
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}
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64
src/test/ref/problem-struct-return-pointer-deref.cfg
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64
src/test/ref/problem-struct-return-pointer-deref.cfg
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@ -0,0 +1,64 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] phi()
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[5] call get
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[6] (byte) get::return_x#0 ← (byte) get::return_x#5
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[7] (byte) get::return_y#0 ← (byte) get::return_y#5
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to:main::@2
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main::@2: scope:[main] from main
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[8] (byte) main::$0_x ← (byte) get::return_x#0
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[9] (byte) main::$0_y ← (byte) get::return_y#0
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[10] *((byte*)(const struct Point*) SCREEN#0) ← (byte) main::$0_x
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[11] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) main::$0_y
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to:main::@1
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main::@1: scope:[main] from main::@2 main::@3
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[12] (byte) main::i#2 ← phi( main::@2/(byte) 1 main::@3/(byte) main::i#1 )
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[13] (byte) get::i#1 ← (byte) main::i#2
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[14] call get
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[15] (byte) get::return_x#1 ← (byte) get::return_x#5
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[16] (byte) get::return_y#1 ← (byte) get::return_y#5
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to:main::@3
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main::@3: scope:[main] from main::@1
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[17] (byte) main::$1_x ← (byte) get::return_x#1
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[18] (byte) main::$1_y ← (byte) get::return_y#1
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[19] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1
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[20] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x
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[21] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (byte) main::$1_y
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[22] (byte) main::i#1 ← ++ (byte) main::i#2
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[23] if((byte) main::i#1!=(byte) 3) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@3
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[24] return
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to:@return
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get: scope:[get] from main main::@1
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[25] (byte) get::i#2 ← phi( main/(byte) 0 main::@1/(byte) get::i#1 )
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[26] if((byte) get::i#2==(byte) 0) goto get::@1
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to:get::@3
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get::@3: scope:[get] from get
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[27] if((byte) get::i#2==(byte) 1) goto get::@2
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to:get::@4
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get::@4: scope:[get] from get::@3
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[28] (byte) get::return_x#4 ← *((byte*)(const struct Point*) p2#0)
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[29] (byte) get::return_y#4 ← *((byte*)(const struct Point*) p2#0+(const byte) OFFSET_STRUCT_POINT_Y)
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to:get::@return
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get::@return: scope:[get] from get::@1 get::@2 get::@4
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[30] (byte) get::return_y#5 ← phi( get::@1/(byte) get::return_y#2 get::@2/(byte) get::return_y#3 get::@4/(byte) get::return_y#4 )
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[30] (byte) get::return_x#5 ← phi( get::@1/(byte) get::return_x#2 get::@2/(byte) get::return_x#3 get::@4/(byte) get::return_x#4 )
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[31] return
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to:@return
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get::@2: scope:[get] from get::@3
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[32] (byte) get::return_x#3 ← *((byte*)(const struct Point*) p1#0)
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[33] (byte) get::return_y#3 ← *((byte*)(const struct Point*) p1#0+(const byte) OFFSET_STRUCT_POINT_Y)
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to:get::@return
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get::@1: scope:[get] from get
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[34] (byte) get::return_x#2 ← *((byte*)(const struct Point*) p0#0)
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[35] (byte) get::return_y#2 ← *((byte*)(const struct Point*) p0#0+(const byte) OFFSET_STRUCT_POINT_Y)
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to:get::@return
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1178
src/test/ref/problem-struct-return-pointer-deref.log
Normal file
1178
src/test/ref/problem-struct-return-pointer-deref.log
Normal file
File diff suppressed because it is too large
Load Diff
67
src/test/ref/problem-struct-return-pointer-deref.sym
Normal file
67
src/test/ref/problem-struct-return-pointer-deref.sym
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@ -0,0 +1,67 @@
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(label) @1
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(label) @begin
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(label) @end
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(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
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(byte) Point::x
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(byte) Point::y
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(struct Point*) SCREEN
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(const struct Point*) SCREEN#0 SCREEN = (struct Point*) 1024
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(struct Point()) get((byte) get::i)
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(label) get::@1
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(label) get::@2
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(label) get::@3
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(label) get::@4
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(label) get::@return
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(byte) get::i
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(byte) get::i#1 reg byte a 22.0
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(byte) get::i#2 reg byte a 7.5
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(struct Point) get::return
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(byte) get::return_x
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(byte) get::return_x#0 reg byte x 2.0
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(byte) get::return_x#1 reg byte x 11.0
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(byte) get::return_x#2 reg byte x 2.0
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(byte) get::return_x#3 reg byte x 2.0
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(byte) get::return_x#4 reg byte x 2.0
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(byte) get::return_x#5 reg byte x 4.75
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(byte) get::return_y
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(byte) get::return_y#0 reg byte a 2.0
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(byte) get::return_y#1 reg byte a 11.0
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(byte) get::return_y#2 return_y zp ZP_BYTE:2 4.0
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(byte) get::return_y#3 return_y zp ZP_BYTE:2 4.0
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(byte) get::return_y#4 return_y zp ZP_BYTE:2 4.0
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(byte) get::return_y#5 return_y zp ZP_BYTE:2 3.166666666666667
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(void()) main()
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(struct Point~) main::$0
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(byte) main::$0_x reg byte x 2.0
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(byte) main::$0_y reg byte a 2.0
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(struct Point~) main::$1
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(byte) main::$1_x $1_x zp ZP_BYTE:3 7.333333333333333
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(byte) main::$1_y $1_y zp ZP_BYTE:4 7.333333333333333
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(byte~) main::$3 reg byte x 16.5
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(label) main::@1
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(label) main::@2
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(label) main::@3
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(label) main::@return
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(byte) main::i
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(byte) main::i#1 reg byte y 16.5
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(byte) main::i#2 reg byte y 4.4
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(struct Point*) p0
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(const struct Point*) p0#0 p0 = (struct Point*) 40960
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(struct Point*) p1
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(const struct Point*) p1#0 p1 = (struct Point*) 45056
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(struct Point*) p2
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(const struct Point*) p2#0 p2 = (struct Point*) 57344
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reg byte y [ main::i#2 main::i#1 ]
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reg byte a [ get::i#2 get::i#1 ]
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reg byte x [ get::return_x#5 get::return_x#2 get::return_x#3 get::return_x#4 ]
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zp ZP_BYTE:2 [ get::return_y#5 get::return_y#2 get::return_y#3 get::return_y#4 ]
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reg byte x [ get::return_x#0 ]
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reg byte a [ get::return_y#0 ]
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reg byte x [ main::$0_x ]
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reg byte a [ main::$0_y ]
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reg byte x [ get::return_x#1 ]
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reg byte a [ get::return_y#1 ]
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zp ZP_BYTE:3 [ main::$1_x ]
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zp ZP_BYTE:4 [ main::$1_y ]
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reg byte x [ main::$3 ]
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35
src/test/ref/problem-struct-return-to-pointer.asm
Normal file
35
src/test/ref/problem-struct-return-to-pointer.asm
Normal file
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// Demonstrates problem with returning a struct into a dereferenced pointer to a struct
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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.const OFFSET_STRUCT_POINT_Y = 1
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.label SCREEN = $400
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main: {
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.label _1_x = 2
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lda #0
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jsr get
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sta SCREEN
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lda #get.p_y
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sta SCREEN+OFFSET_STRUCT_POINT_Y
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ldy #1
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b1:
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tya
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jsr get
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sta _1_x
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tya
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asl
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tax
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lda _1_x
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sta SCREEN,x
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lda #get.p_y
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sta SCREEN+OFFSET_STRUCT_POINT_Y,x
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iny
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cpy #3
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bne b1
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rts
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}
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// get(byte register(A) i)
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get: {
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.label p_y = 7
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rts
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}
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42
src/test/ref/problem-struct-return-to-pointer.cfg
Normal file
42
src/test/ref/problem-struct-return-to-pointer.cfg
Normal file
@ -0,0 +1,42 @@
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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main: scope:[main] from @1
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[4] phi()
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[5] call get
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[6] (byte) get::return_x#0 ← (byte) get::return_x#2
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to:main::@2
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main::@2: scope:[main] from main
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[7] (byte) main::$0_x ← (byte) get::return_x#0
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[8] *((byte*)(const struct Point*) SCREEN#0) ← (byte) main::$0_x
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[9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0
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to:main::@1
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main::@1: scope:[main] from main::@2 main::@3
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[10] (byte) main::i#2 ← phi( main::@2/(byte) 1 main::@3/(byte) main::i#1 )
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[11] (byte) get::i#1 ← (byte) main::i#2
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[12] call get
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[13] (byte) get::return_x#1 ← (byte) get::return_x#2
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to:main::@3
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main::@3: scope:[main] from main::@1
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[14] (byte) main::$1_x ← (byte) get::return_x#1
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[15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1
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[16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x
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[17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0
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[18] (byte) main::i#1 ← ++ (byte) main::i#2
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[19] if((byte) main::i#1!=(byte) 3) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@3
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[20] return
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to:@return
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get: scope:[get] from main main::@1
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[21] (byte) get::return_x#2 ← phi( main/(byte) 0 main::@1/(byte) get::i#1 )
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to:get::@return
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get::@return: scope:[get] from get
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[22] return
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to:@return
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800
src/test/ref/problem-struct-return-to-pointer.log
Normal file
800
src/test/ref/problem-struct-return-to-pointer.log
Normal file
@ -0,0 +1,800 @@
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Fixing pointer array-indexing *((struct Point*) SCREEN + (byte) main::i)
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Created struct value member variable (byte) main::$0_x
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Created struct value member variable (byte) main::$0_y
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Converted struct value to member variables (struct Point~) main::$0
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Created struct value member variable (byte) main::$1_x
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Created struct value member variable (byte) main::$1_y
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Converted struct value to member variables (struct Point~) main::$1
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Created struct value member variable (byte) get::return_x
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Created struct value member variable (byte) get::return_y
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Converted struct value to member variables (struct Point) get::return
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Created struct value member variable (byte) get::p_x
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Created struct value member variable (byte) get::p_y
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Converted struct value to member variables (struct Point) get::p
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Converted procedure call LValue to member unwinding { (byte) main::$0_x, (byte) main::$0_y } ← call get (number) 0
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Adding struct value member variable copy *((byte*) main::$4) ← (byte) main::$0_x
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Adding struct value member variable copy *((byte*) main::$5) ← (byte) main::$0_y
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Converted procedure call LValue to member unwinding { (byte) main::$1_x, (byte) main::$1_y } ← call get (byte) main::i
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Adding struct value member variable copy *((byte*) main::$6 + (byte~) main::$3) ← (byte) main::$1_x
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Adding struct value member variable copy *((byte*) main::$7 + (byte~) main::$3) ← (byte) main::$1_y
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Adding struct value list initializer (byte) get::p_x ← (byte) get::i
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Adding struct value list initializer (byte) get::p_y ← (number) 7
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Adding struct value member variable copy (byte) get::return_x ← (byte) get::p_x
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Adding struct value member variable copy (byte) get::return_y ← (byte) get::p_y
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Adding struct value member variable copy (byte) get::return_x ← (byte) get::return_x
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Adding struct value member variable copy (byte) get::return_y ← (byte) get::return_y
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Converted procedure struct return value to member unwinding return { (byte) get::return_x, (byte) get::return_y }
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Identified constant variable (byte) idx
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Identified constant variable (byte) get::p_y
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Culled Empty Block (label) main::@2
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Culled Empty Block (label) @1
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Culled Empty Block (label) get::@1
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Unwinding list assignment { (byte) main::$0_x, (byte) main::$0_y } ← { (byte) get::return_x, (byte) get::return_y }
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Unwinding list assignment { (byte) main::$1_x, (byte) main::$1_y } ← { (byte) get::return_x, (byte) get::return_y }
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Unwinding list assignment { (byte) get::return_x#0, (byte) get::return_y#0 } ← { (byte) get::return_x#3, (byte) get::return_y#3 }
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Unwinding list assignment { (byte) get::return_x#1, (byte) get::return_y#1 } ← { (byte) get::return_x#3, (byte) get::return_y#3 }
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Adding versioned struct unwinding for (struct Point) get::return#0
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Adding versioned struct unwinding for (struct Point) get::return#1
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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(struct Point*) SCREEN#0 ← ((struct Point*)) (number) $400
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to:@2
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main: scope:[main] from @2
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(byte) get::i#0 ← (number) 0
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call get
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(byte) get::return_x#0 ← (byte) get::return_x#3
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(byte) get::return_y#0 ← (byte) get::return_y#3
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to:main::@3
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main::@3: scope:[main] from main
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(byte) get::return_y#4 ← phi( main/(byte) get::return_y#0 )
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(byte) get::return_x#4 ← phi( main/(byte) get::return_x#0 )
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(byte) main::$0_x ← (byte) get::return_x#4
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(byte) main::$0_y ← (byte) get::return_y#4
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(byte*) main::$4 ← (byte*)(struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X
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*((byte*) main::$4) ← (byte) main::$0_x
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(byte*) main::$5 ← (byte*)(struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_Y
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*((byte*) main::$5) ← (byte) main::$0_y
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(byte) main::i#0 ← (byte) 1
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to:main::@1
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main::@1: scope:[main] from main::@3 main::@4
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(byte) main::i#2 ← phi( main::@3/(byte) main::i#0 main::@4/(byte) main::i#1 )
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(byte) get::i#1 ← (byte) main::i#2
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call get
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(byte) get::return_x#1 ← (byte) get::return_x#3
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(byte) get::return_y#1 ← (byte) get::return_y#3
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to:main::@4
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main::@4: scope:[main] from main::@1
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(byte) main::i#3 ← phi( main::@1/(byte) main::i#2 )
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(byte) get::return_y#5 ← phi( main::@1/(byte) get::return_y#1 )
|
||||
(byte) get::return_x#5 ← phi( main::@1/(byte) get::return_x#1 )
|
||||
(byte) main::$1_x ← (byte) get::return_x#5
|
||||
(byte) main::$1_y ← (byte) get::return_y#5
|
||||
(byte~) main::$3 ← (byte) main::i#3 * (const byte) SIZEOF_STRUCT_POINT
|
||||
(byte*) main::$6 ← (byte*)(struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
*((byte*) main::$6 + (byte~) main::$3) ← (byte) main::$1_x
|
||||
(byte*) main::$7 ← (byte*)(struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
*((byte*) main::$7 + (byte~) main::$3) ← (byte) main::$1_y
|
||||
(byte) main::i#1 ← (byte) main::i#3 + rangenext(1,2)
|
||||
(bool~) main::$2 ← (byte) main::i#1 != rangelast(1,2)
|
||||
if((bool~) main::$2) goto main::@1
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@4
|
||||
return
|
||||
to:@return
|
||||
get: scope:[get] from main main::@1
|
||||
(byte) get::i#2 ← phi( main/(byte) get::i#0 main::@1/(byte) get::i#1 )
|
||||
(byte) get::p_x#0 ← (byte) get::i#2
|
||||
(byte) get::p_y#0 ← (number) 7
|
||||
(byte) get::return_x#2 ← (byte) get::p_x#0
|
||||
(byte) get::return_y#2 ← (byte) get::p_y#0
|
||||
(struct Point) get::return#0 ← struct-unwound {(byte) get::return_x#2, (byte) get::return_y#2}
|
||||
to:get::@return
|
||||
get::@return: scope:[get] from get
|
||||
(byte) get::return_y#6 ← phi( get/(byte) get::return_y#2 )
|
||||
(byte) get::return_x#6 ← phi( get/(byte) get::return_x#2 )
|
||||
(byte) get::return_x#3 ← (byte) get::return_x#6
|
||||
(byte) get::return_y#3 ← (byte) get::return_y#6
|
||||
(struct Point) get::return#1 ← struct-unwound {(byte) get::return_x#3, (byte) get::return_y#3}
|
||||
return
|
||||
to:@return
|
||||
@2: scope:[] from @begin
|
||||
call main
|
||||
to:@3
|
||||
@3: scope:[] from @2
|
||||
to:@end
|
||||
@end: scope:[] from @3
|
||||
|
||||
SYMBOL TABLE SSA
|
||||
(label) @2
|
||||
(label) @3
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
|
||||
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(struct Point*) SCREEN
|
||||
(struct Point*) SCREEN#0
|
||||
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
|
||||
(struct Point()) get((byte) get::i)
|
||||
(label) get::@return
|
||||
(byte) get::i
|
||||
(byte) get::i#0
|
||||
(byte) get::i#1
|
||||
(byte) get::i#2
|
||||
(byte) get::p_x
|
||||
(byte) get::p_x#0
|
||||
(byte) get::p_y
|
||||
(byte) get::p_y#0
|
||||
(struct Point) get::return
|
||||
(struct Point) get::return#0
|
||||
(struct Point) get::return#1
|
||||
(byte) get::return_x
|
||||
(byte) get::return_x#0
|
||||
(byte) get::return_x#1
|
||||
(byte) get::return_x#2
|
||||
(byte) get::return_x#3
|
||||
(byte) get::return_x#4
|
||||
(byte) get::return_x#5
|
||||
(byte) get::return_x#6
|
||||
(byte) get::return_y
|
||||
(byte) get::return_y#0
|
||||
(byte) get::return_y#1
|
||||
(byte) get::return_y#2
|
||||
(byte) get::return_y#3
|
||||
(byte) get::return_y#4
|
||||
(byte) get::return_y#5
|
||||
(byte) get::return_y#6
|
||||
(void()) main()
|
||||
(struct Point~) main::$0
|
||||
(byte) main::$0_x
|
||||
(byte) main::$0_y
|
||||
(struct Point~) main::$1
|
||||
(byte) main::$1_x
|
||||
(byte) main::$1_y
|
||||
(bool~) main::$2
|
||||
(byte~) main::$3
|
||||
(byte*) main::$4
|
||||
(byte*) main::$5
|
||||
(byte*) main::$6
|
||||
(byte*) main::$7
|
||||
(label) main::@1
|
||||
(label) main::@3
|
||||
(label) main::@4
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#0
|
||||
(byte) main::i#1
|
||||
(byte) main::i#2
|
||||
(byte) main::i#3
|
||||
|
||||
Adding number conversion cast (unumber) 0 in (byte) get::i#0 ← (number) 0
|
||||
Adding number conversion cast (unumber) 7 in (byte) get::p_y#0 ← (number) 7
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Inlining cast (struct Point*) SCREEN#0 ← (struct Point*)(number) $400
|
||||
Inlining cast (byte) get::i#0 ← (unumber)(number) 0
|
||||
Inlining cast (byte) get::p_y#0 ← (unumber)(number) 7
|
||||
Successful SSA optimization Pass2InlineCast
|
||||
Simplifying constant pointer cast (struct Point*) 1024
|
||||
Simplifying constant integer cast 0
|
||||
Simplifying constant integer cast 7
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 0
|
||||
Finalized unsigned number type (byte) 7
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Alias (byte) get::return_x#0 = (byte) get::return_x#4
|
||||
Alias (byte) get::return_y#0 = (byte) get::return_y#4
|
||||
Alias (byte) get::return_x#1 = (byte) get::return_x#5
|
||||
Alias (byte) get::return_y#1 = (byte) get::return_y#5
|
||||
Alias (byte) main::i#2 = (byte) main::i#3
|
||||
Alias (byte) get::return_x#2 = (byte) get::p_x#0 (byte) get::i#2 (byte) get::return_x#6 (byte) get::return_x#3
|
||||
Alias (byte) get::p_y#0 = (byte) get::return_y#2 (byte) get::return_y#6 (byte) get::return_y#3
|
||||
Successful SSA optimization Pass2AliasElimination
|
||||
Simple Condition (bool~) main::$2 [28] if((byte) main::i#1!=rangelast(1,2)) goto main::@1
|
||||
Successful SSA optimization Pass2ConditionalJumpSimplification
|
||||
Constant (const struct Point*) SCREEN#0 = (struct Point*) 1024
|
||||
Constant (const byte) get::i#0 = 0
|
||||
Constant (const byte) main::i#0 = 1
|
||||
Constant (const byte) get::p_y#0 = 7
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant (const byte) get::return_y#0 = get::p_y#0
|
||||
Constant (const byte) get::return_y#1 = get::p_y#0
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant (const byte) main::$0_y = get::return_y#0
|
||||
Constant (const byte) main::$1_y = get::return_y#1
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Constant value identified (byte*)SCREEN#0 in [8] (byte*) main::$4 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)SCREEN#0 in [10] (byte*) main::$5 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Constant value identified (byte*)SCREEN#0 in [22] (byte*) main::$6 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Constant value identified (byte*)SCREEN#0 in [24] (byte*) main::$7 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantValues
|
||||
Resolved ranged next value [26] main::i#1 ← ++ main::i#2 to ++
|
||||
Resolved ranged comparison value [28] if(main::i#1!=rangelast(1,2)) goto main::@1 to (number) 3
|
||||
Converting *(pointer+n) to pointer[n] [9] *((byte*) main::$4) ← (byte) main::$0_x -- *((byte*)SCREEN#0 + OFFSET_STRUCT_POINT_X)
|
||||
Converting *(pointer+n) to pointer[n] [11] *((byte*) main::$5) ← (const byte) main::$0_y -- *((byte*)SCREEN#0 + OFFSET_STRUCT_POINT_Y)
|
||||
Successful SSA optimization Pass2InlineDerefIdx
|
||||
Simplifying expression containing zero (byte*)SCREEN#0 in [8] (byte*) main::$4 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Simplifying expression containing zero (byte*)SCREEN#0 in [9] *((byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X) ← (byte) main::$0_x
|
||||
Simplifying expression containing zero (byte*)SCREEN#0 in [22] (byte*) main::$6 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNSimplifyExpressionWithZero
|
||||
Eliminating unused variable (byte*) main::$4 and assignment [3] (byte*) main::$4 ← (byte*)(const struct Point*) SCREEN#0
|
||||
Eliminating unused variable (byte*) main::$5 and assignment [5] (byte*) main::$5 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Eliminating unused variable (struct Point) get::return#0 and assignment [21] (struct Point) get::return#0 ← struct-unwound {(byte) get::return_x#2, (const byte) get::p_y#0}
|
||||
Eliminating unused variable (struct Point) get::return#1 and assignment [22] (struct Point) get::return#1 ← struct-unwound {(byte) get::return_x#2, (const byte) get::p_y#0}
|
||||
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Adding number conversion cast (unumber) 3 in if((byte) main::i#1!=(number) 3) goto main::@1
|
||||
Successful SSA optimization PassNAddNumberTypeConversions
|
||||
Simplifying constant integer cast 3
|
||||
Successful SSA optimization PassNCastSimplification
|
||||
Finalized unsigned number type (byte) 3
|
||||
Successful SSA optimization PassNFinalizeNumberTypeConversions
|
||||
Constant right-side identified [13] (byte*) main::$7 ← (byte*)(const struct Point*) SCREEN#0 + (const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantRValueConsolidation
|
||||
Constant (const byte*) main::$6 = (byte*)SCREEN#0
|
||||
Constant (const byte*) main::$7 = (byte*)SCREEN#0+OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantIdentification
|
||||
Rewriting multiplication to use shift [10] (byte~) main::$3 ← (byte) main::i#2 * (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization Pass2MultiplyToShiftRewriting
|
||||
Inlining constant with var siblings (const byte) main::i#0
|
||||
Inlining constant with var siblings (const byte) get::i#0
|
||||
Constant inlined main::$1_y = (const byte) get::p_y#0
|
||||
Constant inlined main::$0_y = (const byte) get::p_y#0
|
||||
Constant inlined main::i#0 = (byte) 1
|
||||
Constant inlined main::$6 = (byte*)(const struct Point*) SCREEN#0
|
||||
Constant inlined get::return_y#0 = (const byte) get::p_y#0
|
||||
Constant inlined get::i#0 = (byte) 0
|
||||
Constant inlined get::return_y#1 = (const byte) get::p_y#0
|
||||
Constant inlined main::$7 = (byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y
|
||||
Successful SSA optimization Pass2ConstantInlining
|
||||
Consolidated array index constant in *((byte*)SCREEN#0+OFFSET_STRUCT_POINT_Y)
|
||||
Successful SSA optimization Pass2ConstantAdditionElimination
|
||||
Eliminating unused constant (const byte) SIZEOF_STRUCT_POINT
|
||||
Successful SSA optimization PassNEliminateUnusedVars
|
||||
Added new block during phi lifting main::@5(between main::@4 and main::@1)
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @2
|
||||
Adding NOP phi() at start of @3
|
||||
Adding NOP phi() at start of @end
|
||||
Adding NOP phi() at start of main
|
||||
CALL GRAPH
|
||||
Calls in [] to main:2
|
||||
Calls in [main] to get:6 get:14
|
||||
|
||||
Created 2 initial phi equivalence classes
|
||||
Coalesced [13] get::return_x#7 ← get::i#1
|
||||
Coalesced [23] main::i#4 ← main::i#1
|
||||
Coalesced down to 2 phi equivalence classes
|
||||
Culled Empty Block (label) @3
|
||||
Culled Empty Block (label) main::@5
|
||||
Renumbering block @2 to @1
|
||||
Renumbering block main::@3 to main::@2
|
||||
Renumbering block main::@4 to main::@3
|
||||
Adding NOP phi() at start of @begin
|
||||
Adding NOP phi() at start of @1
|
||||
Adding NOP phi() at start of @end
|
||||
Adding NOP phi() at start of main
|
||||
|
||||
FINAL CONTROL FLOW GRAPH
|
||||
@begin: scope:[] from
|
||||
[0] phi()
|
||||
to:@1
|
||||
@1: scope:[] from @begin
|
||||
[1] phi()
|
||||
[2] call main
|
||||
to:@end
|
||||
@end: scope:[] from @1
|
||||
[3] phi()
|
||||
main: scope:[main] from @1
|
||||
[4] phi()
|
||||
[5] call get
|
||||
[6] (byte) get::return_x#0 ← (byte) get::return_x#2
|
||||
to:main::@2
|
||||
main::@2: scope:[main] from main
|
||||
[7] (byte) main::$0_x ← (byte) get::return_x#0
|
||||
[8] *((byte*)(const struct Point*) SCREEN#0) ← (byte) main::$0_x
|
||||
[9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0
|
||||
to:main::@1
|
||||
main::@1: scope:[main] from main::@2 main::@3
|
||||
[10] (byte) main::i#2 ← phi( main::@2/(byte) 1 main::@3/(byte) main::i#1 )
|
||||
[11] (byte) get::i#1 ← (byte) main::i#2
|
||||
[12] call get
|
||||
[13] (byte) get::return_x#1 ← (byte) get::return_x#2
|
||||
to:main::@3
|
||||
main::@3: scope:[main] from main::@1
|
||||
[14] (byte) main::$1_x ← (byte) get::return_x#1
|
||||
[15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1
|
||||
[16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x
|
||||
[17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0
|
||||
[18] (byte) main::i#1 ← ++ (byte) main::i#2
|
||||
[19] if((byte) main::i#1!=(byte) 3) goto main::@1
|
||||
to:main::@return
|
||||
main::@return: scope:[main] from main::@3
|
||||
[20] return
|
||||
to:@return
|
||||
get: scope:[get] from main main::@1
|
||||
[21] (byte) get::return_x#2 ← phi( main/(byte) 0 main::@1/(byte) get::i#1 )
|
||||
to:get::@return
|
||||
get::@return: scope:[get] from get
|
||||
[22] return
|
||||
to:@return
|
||||
|
||||
|
||||
VARIABLE REGISTER WEIGHTS
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(struct Point*) SCREEN
|
||||
(struct Point()) get((byte) get::i)
|
||||
(byte) get::i
|
||||
(byte) get::i#1 22.0
|
||||
(byte) get::p_x
|
||||
(byte) get::p_y
|
||||
(struct Point) get::return
|
||||
(byte) get::return_x
|
||||
(byte) get::return_x#0 4.0
|
||||
(byte) get::return_x#1 22.0
|
||||
(byte) get::return_x#2 6.0
|
||||
(byte) get::return_y
|
||||
(void()) main()
|
||||
(struct Point~) main::$0
|
||||
(byte) main::$0_x 4.0
|
||||
(struct Point~) main::$1
|
||||
(byte) main::$1_x 11.0
|
||||
(byte~) main::$3 16.5
|
||||
(byte) main::i
|
||||
(byte) main::i#1 16.5
|
||||
(byte) main::i#2 5.5
|
||||
|
||||
Initial phi equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ get::return_x#2 get::i#1 ]
|
||||
Added variable get::return_x#0 to zero page equivalence class [ get::return_x#0 ]
|
||||
Added variable main::$0_x to zero page equivalence class [ main::$0_x ]
|
||||
Added variable get::return_x#1 to zero page equivalence class [ get::return_x#1 ]
|
||||
Added variable main::$1_x to zero page equivalence class [ main::$1_x ]
|
||||
Added variable main::$3 to zero page equivalence class [ main::$3 ]
|
||||
Complete equivalence classes
|
||||
[ main::i#2 main::i#1 ]
|
||||
[ get::return_x#2 get::i#1 ]
|
||||
[ get::return_x#0 ]
|
||||
[ main::$0_x ]
|
||||
[ get::return_x#1 ]
|
||||
[ main::$1_x ]
|
||||
[ main::$3 ]
|
||||
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Allocated zp ZP_BYTE:3 [ get::return_x#2 get::i#1 ]
|
||||
Allocated zp ZP_BYTE:4 [ get::return_x#0 ]
|
||||
Allocated zp ZP_BYTE:5 [ main::$0_x ]
|
||||
Allocated zp ZP_BYTE:6 [ get::return_x#1 ]
|
||||
Allocated zp ZP_BYTE:7 [ main::$1_x ]
|
||||
Allocated zp ZP_BYTE:8 [ main::$3 ]
|
||||
|
||||
INITIAL ASM
|
||||
Target platform is c64basic
|
||||
// File Comments
|
||||
// Demonstrates problem with returning a struct into a dereferenced pointer to a struct
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
.label SCREEN = $400
|
||||
// @begin
|
||||
bbegin:
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
// @1
|
||||
b1:
|
||||
// [2] call main
|
||||
// [4] phi from @1 to main [phi:@1->main]
|
||||
main_from_b1:
|
||||
jsr main
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
// @end
|
||||
bend:
|
||||
// main
|
||||
main: {
|
||||
.label _3 = 8
|
||||
.label _0_x = 5
|
||||
.label _1_x = 7
|
||||
.label i = 2
|
||||
// [5] call get
|
||||
// [21] phi from main to get [phi:main->get]
|
||||
get_from_main:
|
||||
// [21] phi (byte) get::return_x#2 = (byte) 0 [phi:main->get#0] -- vbuz1=vbuc1
|
||||
lda #0
|
||||
sta get.return_x_2
|
||||
jsr get
|
||||
// [6] (byte) get::return_x#0 ← (byte) get::return_x#2 -- vbuz1=vbuz2
|
||||
lda get.return_x_2
|
||||
sta get.return_x
|
||||
jmp b2
|
||||
// main::@2
|
||||
b2:
|
||||
// [7] (byte) main::$0_x ← (byte) get::return_x#0 -- vbuz1=vbuz2
|
||||
lda get.return_x
|
||||
sta _0_x
|
||||
// [8] *((byte*)(const struct Point*) SCREEN#0) ← (byte) main::$0_x -- _deref_pbuc1=vbuz1
|
||||
lda _0_x
|
||||
sta SCREEN
|
||||
// [9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #get.p_y
|
||||
sta SCREEN+OFFSET_STRUCT_POINT_Y
|
||||
// [10] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
||||
b1_from_b2:
|
||||
// [10] phi (byte) main::i#2 = (byte) 1 [phi:main::@2->main::@1#0] -- vbuz1=vbuc1
|
||||
lda #1
|
||||
sta i
|
||||
jmp b1
|
||||
// [10] phi from main::@3 to main::@1 [phi:main::@3->main::@1]
|
||||
b1_from_b3:
|
||||
// [10] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@3->main::@1#0] -- register_copy
|
||||
jmp b1
|
||||
// main::@1
|
||||
b1:
|
||||
// [11] (byte) get::i#1 ← (byte) main::i#2 -- vbuz1=vbuz2
|
||||
lda i
|
||||
sta get.i
|
||||
// [12] call get
|
||||
// [21] phi from main::@1 to get [phi:main::@1->get]
|
||||
get_from_b1:
|
||||
// [21] phi (byte) get::return_x#2 = (byte) get::i#1 [phi:main::@1->get#0] -- register_copy
|
||||
jsr get
|
||||
// [13] (byte) get::return_x#1 ← (byte) get::return_x#2 -- vbuz1=vbuz2
|
||||
lda get.return_x_2
|
||||
sta get.return_x_1
|
||||
jmp b3
|
||||
// main::@3
|
||||
b3:
|
||||
// [14] (byte) main::$1_x ← (byte) get::return_x#1 -- vbuz1=vbuz2
|
||||
lda get.return_x_1
|
||||
sta _1_x
|
||||
// [15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
||||
lda i
|
||||
asl
|
||||
sta _3
|
||||
// [16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x -- pbuc1_derefidx_vbuz1=vbuz2
|
||||
lda _1_x
|
||||
ldy _3
|
||||
sta SCREEN,y
|
||||
// [17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0 -- pbuc1_derefidx_vbuz1=vbuc2
|
||||
lda #get.p_y
|
||||
ldy _3
|
||||
sta SCREEN+OFFSET_STRUCT_POINT_Y,y
|
||||
// [18] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
|
||||
inc i
|
||||
// [19] if((byte) main::i#1!=(byte) 3) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
||||
lda #3
|
||||
cmp i
|
||||
bne b1_from_b3
|
||||
jmp breturn
|
||||
// main::@return
|
||||
breturn:
|
||||
// [20] return
|
||||
rts
|
||||
}
|
||||
// get
|
||||
// get(byte zeropage(3) i)
|
||||
get: {
|
||||
.label p_y = 7
|
||||
.label return_x = 4
|
||||
.label i = 3
|
||||
.label return_x_1 = 6
|
||||
.label return_x_2 = 3
|
||||
jmp breturn
|
||||
// get::@return
|
||||
breturn:
|
||||
// [22] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
|
||||
REGISTER UPLIFT POTENTIAL REGISTERS
|
||||
Statement [9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$1_x main::$3 ] ( main:2 [ main::i#2 main::$1_x main::$3 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:7 [ main::$1_x ]
|
||||
Statement [16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x [ main::i#2 main::$3 ] ( main:2 [ main::i#2 main::$3 ] ) always clobbers reg byte a
|
||||
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:8 [ main::$3 ]
|
||||
Statement [17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0 [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a
|
||||
Statement [9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0 [ ] ( main:2 [ ] ) always clobbers reg byte a
|
||||
Statement [15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1 [ main::i#2 main::$1_x main::$3 ] ( main:2 [ main::i#2 main::$1_x main::$3 ] ) always clobbers reg byte a
|
||||
Statement [16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x [ main::i#2 main::$3 ] ( main:2 [ main::i#2 main::$3 ] ) always clobbers reg byte a
|
||||
Statement [17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0 [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a
|
||||
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:3 [ get::return_x#2 get::i#1 ] : zp ZP_BYTE:3 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:4 [ get::return_x#0 ] : zp ZP_BYTE:4 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:5 [ main::$0_x ] : zp ZP_BYTE:5 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:6 [ get::return_x#1 ] : zp ZP_BYTE:6 , reg byte a , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:7 [ main::$1_x ] : zp ZP_BYTE:7 , reg byte x , reg byte y ,
|
||||
Potential registers zp ZP_BYTE:8 [ main::$3 ] : zp ZP_BYTE:8 , reg byte x , reg byte y ,
|
||||
|
||||
REGISTER UPLIFT SCOPES
|
||||
Uplift Scope [get] 28: zp ZP_BYTE:3 [ get::return_x#2 get::i#1 ] 22: zp ZP_BYTE:6 [ get::return_x#1 ] 4: zp ZP_BYTE:4 [ get::return_x#0 ]
|
||||
Uplift Scope [main] 22: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 16.5: zp ZP_BYTE:8 [ main::$3 ] 11: zp ZP_BYTE:7 [ main::$1_x ] 4: zp ZP_BYTE:5 [ main::$0_x ]
|
||||
Uplift Scope [Point]
|
||||
Uplift Scope []
|
||||
|
||||
Uplifting [get] best 732 combination reg byte a [ get::return_x#2 get::i#1 ] reg byte a [ get::return_x#1 ] reg byte a [ get::return_x#0 ]
|
||||
Uplifting [main] best 546 combination reg byte y [ main::i#2 main::i#1 ] reg byte x [ main::$3 ] zp ZP_BYTE:7 [ main::$1_x ] reg byte a [ main::$0_x ]
|
||||
Limited combination testing to 100 combinations of 108 possible.
|
||||
Uplifting [Point] best 546 combination
|
||||
Uplifting [] best 546 combination
|
||||
Attempting to uplift remaining variables inzp ZP_BYTE:7 [ main::$1_x ]
|
||||
Uplifting [main] best 546 combination zp ZP_BYTE:7 [ main::$1_x ]
|
||||
Allocated (was zp ZP_BYTE:7) zp ZP_BYTE:2 [ main::$1_x ]
|
||||
|
||||
ASSEMBLER BEFORE OPTIMIZATION
|
||||
// File Comments
|
||||
// Demonstrates problem with returning a struct into a dereferenced pointer to a struct
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(bbegin)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
.label SCREEN = $400
|
||||
// @begin
|
||||
bbegin:
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
b1_from_bbegin:
|
||||
jmp b1
|
||||
// @1
|
||||
b1:
|
||||
// [2] call main
|
||||
// [4] phi from @1 to main [phi:@1->main]
|
||||
main_from_b1:
|
||||
jsr main
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
bend_from_b1:
|
||||
jmp bend
|
||||
// @end
|
||||
bend:
|
||||
// main
|
||||
main: {
|
||||
.label _1_x = 2
|
||||
// [5] call get
|
||||
// [21] phi from main to get [phi:main->get]
|
||||
get_from_main:
|
||||
// [21] phi (byte) get::return_x#2 = (byte) 0 [phi:main->get#0] -- vbuaa=vbuc1
|
||||
lda #0
|
||||
jsr get
|
||||
// [6] (byte) get::return_x#0 ← (byte) get::return_x#2
|
||||
jmp b2
|
||||
// main::@2
|
||||
b2:
|
||||
// [7] (byte) main::$0_x ← (byte) get::return_x#0
|
||||
// [8] *((byte*)(const struct Point*) SCREEN#0) ← (byte) main::$0_x -- _deref_pbuc1=vbuaa
|
||||
sta SCREEN
|
||||
// [9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #get.p_y
|
||||
sta SCREEN+OFFSET_STRUCT_POINT_Y
|
||||
// [10] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
||||
b1_from_b2:
|
||||
// [10] phi (byte) main::i#2 = (byte) 1 [phi:main::@2->main::@1#0] -- vbuyy=vbuc1
|
||||
ldy #1
|
||||
jmp b1
|
||||
// [10] phi from main::@3 to main::@1 [phi:main::@3->main::@1]
|
||||
b1_from_b3:
|
||||
// [10] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@3->main::@1#0] -- register_copy
|
||||
jmp b1
|
||||
// main::@1
|
||||
b1:
|
||||
// [11] (byte) get::i#1 ← (byte) main::i#2 -- vbuaa=vbuyy
|
||||
tya
|
||||
// [12] call get
|
||||
// [21] phi from main::@1 to get [phi:main::@1->get]
|
||||
get_from_b1:
|
||||
// [21] phi (byte) get::return_x#2 = (byte) get::i#1 [phi:main::@1->get#0] -- register_copy
|
||||
jsr get
|
||||
// [13] (byte) get::return_x#1 ← (byte) get::return_x#2
|
||||
jmp b3
|
||||
// main::@3
|
||||
b3:
|
||||
// [14] (byte) main::$1_x ← (byte) get::return_x#1 -- vbuz1=vbuaa
|
||||
sta _1_x
|
||||
// [15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1 -- vbuxx=vbuyy_rol_1
|
||||
tya
|
||||
asl
|
||||
tax
|
||||
// [16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x -- pbuc1_derefidx_vbuxx=vbuz1
|
||||
lda _1_x
|
||||
sta SCREEN,x
|
||||
// [17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0 -- pbuc1_derefidx_vbuxx=vbuc2
|
||||
lda #get.p_y
|
||||
sta SCREEN+OFFSET_STRUCT_POINT_Y,x
|
||||
// [18] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuyy=_inc_vbuyy
|
||||
iny
|
||||
// [19] if((byte) main::i#1!=(byte) 3) goto main::@1 -- vbuyy_neq_vbuc1_then_la1
|
||||
cpy #3
|
||||
bne b1_from_b3
|
||||
jmp breturn
|
||||
// main::@return
|
||||
breturn:
|
||||
// [20] return
|
||||
rts
|
||||
}
|
||||
// get
|
||||
// get(byte register(A) i)
|
||||
get: {
|
||||
.label p_y = 7
|
||||
jmp breturn
|
||||
// get::@return
|
||||
breturn:
|
||||
// [22] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
|
||||
ASSEMBLER OPTIMIZATIONS
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp bend
|
||||
Removing instruction jmp b2
|
||||
Removing instruction jmp b1
|
||||
Removing instruction jmp b3
|
||||
Removing instruction jmp breturn
|
||||
Removing instruction jmp breturn
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Replacing label b1_from_b3 with b1
|
||||
Removing instruction b1_from_bbegin:
|
||||
Removing instruction b1:
|
||||
Removing instruction main_from_b1:
|
||||
Removing instruction bend_from_b1:
|
||||
Removing instruction b1_from_b3:
|
||||
Succesful ASM optimization Pass5RedundantLabelElimination
|
||||
Removing instruction bend:
|
||||
Removing instruction get_from_main:
|
||||
Removing instruction b2:
|
||||
Removing instruction b1_from_b2:
|
||||
Removing instruction get_from_b1:
|
||||
Removing instruction b3:
|
||||
Removing instruction breturn:
|
||||
Removing instruction breturn:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
Updating BasicUpstart to call main directly
|
||||
Removing instruction jsr main
|
||||
Succesful ASM optimization Pass5SkipBegin
|
||||
Removing instruction jmp b1
|
||||
Succesful ASM optimization Pass5NextJumpElimination
|
||||
Removing instruction bbegin:
|
||||
Succesful ASM optimization Pass5UnusedLabelElimination
|
||||
|
||||
FINAL SYMBOL TABLE
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(struct Point*) SCREEN
|
||||
(const struct Point*) SCREEN#0 SCREEN = (struct Point*) 1024
|
||||
(struct Point()) get((byte) get::i)
|
||||
(label) get::@return
|
||||
(byte) get::i
|
||||
(byte) get::i#1 reg byte a 22.0
|
||||
(byte) get::p_x
|
||||
(byte) get::p_y
|
||||
(const byte) get::p_y#0 p_y = (byte) 7
|
||||
(struct Point) get::return
|
||||
(byte) get::return_x
|
||||
(byte) get::return_x#0 reg byte a 4.0
|
||||
(byte) get::return_x#1 reg byte a 22.0
|
||||
(byte) get::return_x#2 reg byte a 6.0
|
||||
(byte) get::return_y
|
||||
(void()) main()
|
||||
(struct Point~) main::$0
|
||||
(byte) main::$0_x reg byte a 4.0
|
||||
(struct Point~) main::$1
|
||||
(byte) main::$1_x $1_x zp ZP_BYTE:2 11.0
|
||||
(byte~) main::$3 reg byte x 16.5
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@3
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte y 16.5
|
||||
(byte) main::i#2 reg byte y 5.5
|
||||
|
||||
reg byte y [ main::i#2 main::i#1 ]
|
||||
reg byte a [ get::return_x#2 get::i#1 ]
|
||||
reg byte a [ get::return_x#0 ]
|
||||
reg byte a [ main::$0_x ]
|
||||
reg byte a [ get::return_x#1 ]
|
||||
zp ZP_BYTE:2 [ main::$1_x ]
|
||||
reg byte x [ main::$3 ]
|
||||
|
||||
|
||||
FINAL ASSEMBLER
|
||||
Score: 381
|
||||
|
||||
// File Comments
|
||||
// Demonstrates problem with returning a struct into a dereferenced pointer to a struct
|
||||
// Upstart
|
||||
.pc = $801 "Basic"
|
||||
:BasicUpstart(main)
|
||||
.pc = $80d "Program"
|
||||
// Global Constants & labels
|
||||
.const OFFSET_STRUCT_POINT_Y = 1
|
||||
.label SCREEN = $400
|
||||
// @begin
|
||||
// [1] phi from @begin to @1 [phi:@begin->@1]
|
||||
// @1
|
||||
// [2] call main
|
||||
// [4] phi from @1 to main [phi:@1->main]
|
||||
// [3] phi from @1 to @end [phi:@1->@end]
|
||||
// @end
|
||||
// main
|
||||
main: {
|
||||
.label _1_x = 2
|
||||
// get(0)
|
||||
// [5] call get
|
||||
// [21] phi from main to get [phi:main->get]
|
||||
// [21] phi (byte) get::return_x#2 = (byte) 0 [phi:main->get#0] -- vbuaa=vbuc1
|
||||
lda #0
|
||||
jsr get
|
||||
// get(0)
|
||||
// [6] (byte) get::return_x#0 ← (byte) get::return_x#2
|
||||
// main::@2
|
||||
// [7] (byte) main::$0_x ← (byte) get::return_x#0
|
||||
// *SCREEN = get(0)
|
||||
// [8] *((byte*)(const struct Point*) SCREEN#0) ← (byte) main::$0_x -- _deref_pbuc1=vbuaa
|
||||
sta SCREEN
|
||||
// [9] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y) ← (const byte) get::p_y#0 -- _deref_pbuc1=vbuc2
|
||||
lda #get.p_y
|
||||
sta SCREEN+OFFSET_STRUCT_POINT_Y
|
||||
// [10] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
||||
// [10] phi (byte) main::i#2 = (byte) 1 [phi:main::@2->main::@1#0] -- vbuyy=vbuc1
|
||||
ldy #1
|
||||
// [10] phi from main::@3 to main::@1 [phi:main::@3->main::@1]
|
||||
// [10] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@3->main::@1#0] -- register_copy
|
||||
// main::@1
|
||||
b1:
|
||||
// get(i)
|
||||
// [11] (byte) get::i#1 ← (byte) main::i#2 -- vbuaa=vbuyy
|
||||
tya
|
||||
// [12] call get
|
||||
// [21] phi from main::@1 to get [phi:main::@1->get]
|
||||
// [21] phi (byte) get::return_x#2 = (byte) get::i#1 [phi:main::@1->get#0] -- register_copy
|
||||
jsr get
|
||||
// get(i)
|
||||
// [13] (byte) get::return_x#1 ← (byte) get::return_x#2
|
||||
// main::@3
|
||||
// [14] (byte) main::$1_x ← (byte) get::return_x#1 -- vbuz1=vbuaa
|
||||
sta _1_x
|
||||
// SCREEN[i] = get(i)
|
||||
// [15] (byte~) main::$3 ← (byte) main::i#2 << (byte) 1 -- vbuxx=vbuyy_rol_1
|
||||
tya
|
||||
asl
|
||||
tax
|
||||
// [16] *((byte*)(const struct Point*) SCREEN#0 + (byte~) main::$3) ← (byte) main::$1_x -- pbuc1_derefidx_vbuxx=vbuz1
|
||||
lda _1_x
|
||||
sta SCREEN,x
|
||||
// [17] *((byte*)(const struct Point*) SCREEN#0+(const byte) OFFSET_STRUCT_POINT_Y + (byte~) main::$3) ← (const byte) get::p_y#0 -- pbuc1_derefidx_vbuxx=vbuc2
|
||||
lda #get.p_y
|
||||
sta SCREEN+OFFSET_STRUCT_POINT_Y,x
|
||||
// for ( char i: 1..2)
|
||||
// [18] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuyy=_inc_vbuyy
|
||||
iny
|
||||
// [19] if((byte) main::i#1!=(byte) 3) goto main::@1 -- vbuyy_neq_vbuc1_then_la1
|
||||
cpy #3
|
||||
bne b1
|
||||
// main::@return
|
||||
// }
|
||||
// [20] return
|
||||
rts
|
||||
}
|
||||
// get
|
||||
// get(byte register(A) i)
|
||||
get: {
|
||||
.label p_y = 7
|
||||
// get::@return
|
||||
// [22] return
|
||||
rts
|
||||
}
|
||||
// File Data
|
||||
|
42
src/test/ref/problem-struct-return-to-pointer.sym
Normal file
42
src/test/ref/problem-struct-return-to-pointer.sym
Normal file
@ -0,0 +1,42 @@
|
||||
(label) @1
|
||||
(label) @begin
|
||||
(label) @end
|
||||
(const byte) OFFSET_STRUCT_POINT_Y OFFSET_STRUCT_POINT_Y = (byte) 1
|
||||
(byte) Point::x
|
||||
(byte) Point::y
|
||||
(struct Point*) SCREEN
|
||||
(const struct Point*) SCREEN#0 SCREEN = (struct Point*) 1024
|
||||
(struct Point()) get((byte) get::i)
|
||||
(label) get::@return
|
||||
(byte) get::i
|
||||
(byte) get::i#1 reg byte a 22.0
|
||||
(byte) get::p_x
|
||||
(byte) get::p_y
|
||||
(const byte) get::p_y#0 p_y = (byte) 7
|
||||
(struct Point) get::return
|
||||
(byte) get::return_x
|
||||
(byte) get::return_x#0 reg byte a 4.0
|
||||
(byte) get::return_x#1 reg byte a 22.0
|
||||
(byte) get::return_x#2 reg byte a 6.0
|
||||
(byte) get::return_y
|
||||
(void()) main()
|
||||
(struct Point~) main::$0
|
||||
(byte) main::$0_x reg byte a 4.0
|
||||
(struct Point~) main::$1
|
||||
(byte) main::$1_x $1_x zp ZP_BYTE:2 11.0
|
||||
(byte~) main::$3 reg byte x 16.5
|
||||
(label) main::@1
|
||||
(label) main::@2
|
||||
(label) main::@3
|
||||
(label) main::@return
|
||||
(byte) main::i
|
||||
(byte) main::i#1 reg byte y 16.5
|
||||
(byte) main::i#2 reg byte y 5.5
|
||||
|
||||
reg byte y [ main::i#2 main::i#1 ]
|
||||
reg byte a [ get::return_x#2 get::i#1 ]
|
||||
reg byte a [ get::return_x#0 ]
|
||||
reg byte a [ main::$0_x ]
|
||||
reg byte a [ get::return_x#1 ]
|
||||
zp ZP_BYTE:2 [ main::$1_x ]
|
||||
reg byte x [ main::$3 ]
|
Loading…
Reference in New Issue
Block a user