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Fixed file name inside disk.
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@ -1,6 +1,6 @@
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// Create a D64 disk containing the program and a sprite file
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.disk [filename="%O", name="DISK", id=1] {
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[name="%^O", type="prg", segments="Program"],
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[name="KERNALLOAD", type="prg", segments="Program"],
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[name="SPRITE", type="prg", segments="Sprite"]
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}
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.segmentdef Program [segments="Basic, Code, Data"]
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@ -3,7 +3,7 @@
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// To execute the program succesfully you must mount the D64 disk image and execute the kernalload.PRG program
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// Create a D64 disk containing the program and a sprite file
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.disk [filename="kernalload.d64", name="DISK", id=1] {
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[name="KERNALLOAD.D64", type="prg", segments="Program"],
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[name="KERNALLOAD", type="prg", segments="Program"],
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[name="SPRITE", type="prg", segments="Sprite"]
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}
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.segmentdef Program [segments="Basic, Code, Data"]
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@ -856,7 +856,7 @@ Target platform is c64basic / MOS6502X
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// Upstart
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// Create a D64 disk containing the program and a sprite file
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.disk [filename="kernalload.d64", name="DISK", id=1] {
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[name="KERNALLOAD.D64", type="prg", segments="Program"],
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[name="KERNALLOAD", type="prg", segments="Program"],
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[name="SPRITE", type="prg", segments="Sprite"]
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}
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.segmentdef Program [segments="Basic, Code, Data"]
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@ -1268,7 +1268,7 @@ ASSEMBLER BEFORE OPTIMIZATION
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// Upstart
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// Create a D64 disk containing the program and a sprite file
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.disk [filename="kernalload.d64", name="DISK", id=1] {
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[name="KERNALLOAD.D64", type="prg", segments="Program"],
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[name="KERNALLOAD", type="prg", segments="Program"],
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[name="SPRITE", type="prg", segments="Sprite"]
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}
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.segmentdef Program [segments="Basic, Code, Data"]
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@ -1820,7 +1820,7 @@ Score: 811
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// Upstart
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// Create a D64 disk containing the program and a sprite file
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.disk [filename="kernalload.d64", name="DISK", id=1] {
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[name="KERNALLOAD.D64", type="prg", segments="Program"],
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[name="KERNALLOAD", type="prg", segments="Program"],
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[name="SPRITE", type="prg", segments="Sprite"]
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}
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.segmentdef Program [segments="Basic, Code, Data"]
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