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Better documentation
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@ -69,27 +69,30 @@ const char LINE_DMA_COMMAND_SRC_OFFSET = 19;
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// Offset of the DMA destination
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const char LINE_DMA_COMMAND_DEST_OFFSET = 22;
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// Use the DMA to draw a line on a canvas.
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// Graphics mode is 1 byte per pixel. Addressing is based on columns of 8px * 200px arranged to have linear addressing.
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// The line is based on a major axis and a minor axis. The major axis is incremented by 1 for each dot. The minor axis is incremented or decremented based on the slope.
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// - addr: Start address where the first pixel is placed
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// - slope: The slope of the minor axis. Unsigned number representing [0;1[
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// - count: The length of the line along the major axis
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// - colour: The colour of the line
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// - is_direction_y: Defines the major axis. 0: X-axis, 1: Y-axis.
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// - is_slope_negative: Defines whether the minor axis is incremented or decremented whenever slope>65536. 0: increment 1: decrement.
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void line_dma_execute(unsigned long addr, unsigned int slope, unsigned int count, char colour, char is_direction_y, char is_slope_negative) {
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// Put slope into DMA options
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line_dma_command[LINE_DMA_COMMAND_SLOPE_OFFSET] = LOBYTE(slope);
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line_dma_command[LINE_DMA_COMMAND_SLOPE_OFFSET + 2] = HIBYTE(slope);
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// Load DMA dest address with the address of the first pixel
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 0] = BYTE0(addr);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 1] = BYTE1(addr);
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line_dma_command[LINE_DMA_COMMAND_DEST_OFFSET + 2] = BYTE2(addr);
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// Source is the colour
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line_dma_command[LINE_DMA_COMMAND_SRC_OFFSET] = colour;
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// Count is number of pixels, i.e., dy.
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line_dma_command[LINE_DMA_COMMAND_COUNT_OFFSET] = LOBYTE(count);
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line_dma_command[LINE_DMA_COMMAND_COUNT_OFFSET + 1] = HIBYTE(count);
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// Line mode active, major axis is Y
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line_dma_command[LINE_DMA_COMMAND_MODE_OFFSET] = DMA_OPTION_LINE_MODE_ENABLE + (is_direction_y ? DMA_OPTION_LINE_MODE_DIRECTION_Y : 0x00) + (is_slope_negative ? DMA_OPTION_LINE_MODE_SLOPE_NEGATIVE : 0x00);
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// Set address of DMA list
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DMA->ADDRMB = 0;
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DMA->ADDRBANK = 0;
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