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Fixed tests

This commit is contained in:
jespergravgaard 2020-01-12 14:09:16 +01:00
parent a1f490ed49
commit ffdc590b90
4 changed files with 360 additions and 0 deletions

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// Minimal struct with C-Standard behavior - declaration, instantiation and usage
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_Y = 1
.const SIZEOF_STRUCT_POINT = 2
main: {
lda #2
sta point
lda #3
sta point+OFFSET_STRUCT_POINT_Y
lda point
sta SCREEN
lda point+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
rts
}
point: .fill SIZEOF_STRUCT_POINT, 0

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@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] *((byte*)&(struct Point) point) ← (byte) 2
[5] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3
[6] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point)
[7] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
[8] return
to:@return

308
src/test/ref/struct-33.log Normal file
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Replacing struct member reference (struct Point) point.x with member unwinding reference *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X)
Replacing struct member reference (struct Point) point.y with member unwinding reference *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y)
Replacing struct member reference (struct Point) point.x with member unwinding reference *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X)
Replacing struct member reference (struct Point) point.y with member unwinding reference *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y)
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
(void()) main()
main: scope:[main] from @1
*((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X) ← (number) 2
*((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (number) 3
*((const byte*) SCREEN + (number) 0) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X)
*((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_X = (byte) 0
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(const byte*) SCREEN = (byte*)(number) $400
(void()) main()
(label) main::@return
(struct Point) point loadstore = {}
Adding number conversion cast (unumber) 2 in *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X) ← (number) 2
Adding number conversion cast (unumber) 3 in *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (number) 3
Adding number conversion cast (unumber) 0 in *((const byte*) SCREEN + (number) 0) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X)
Adding number conversion cast (unumber) 1 in *((const byte*) SCREEN + (number) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y)
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X) ← (unumber)(number) 2
Inlining cast *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (unumber)(number) 3
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 2
Simplifying constant integer cast 3
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 2
Finalized unsigned number type (byte) 3
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Simplifying expression containing zero (byte*)&point in [0] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X) ← (byte) 2
Simplifying expression containing zero (byte*)&point in [2] *((const byte*) SCREEN + (byte) 0) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_X)
Simplifying expression containing zero SCREEN in [2] *((const byte*) SCREEN + (byte) 0) ← *((byte*)&(struct Point) point)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused constant (const byte) OFFSET_STRUCT_POINT_X
Successful SSA optimization PassNEliminateUnusedVars
Consolidated array index constant in *(SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] *((byte*)&(struct Point) point) ← (byte) 2
[5] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3
[6] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point)
[7] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
[8] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) Point::x
(byte) Point::y
(void()) main()
(struct Point) point loadstore = {}
Initial phi equivalence classes
Added variable point to live range equivalence class [ point ]
Complete equivalence classes
[ point ]
Allocated mem[2] [ point ]
INITIAL ASM
Target platform is c64basic / MOS6502X
// File Comments
// Minimal struct with C-Standard behavior - declaration, instantiation and usage
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_Y = 1
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
// [4] *((byte*)&(struct Point) point) ← (byte) 2 -- _deref_pbuc1=vbuc2
lda #2
sta point
// [5] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2
lda #3
sta point+OFFSET_STRUCT_POINT_Y
// [6] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point) -- _deref_pbuc1=_deref_pbuc2
lda point
sta SCREEN
// [7] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda point+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [8] return
rts
}
// File Data
point: .fill SIZEOF_STRUCT_POINT, 0
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((byte*)&(struct Point) point) ← (byte) 2 [ point ] ( main:2 [ point ] ) always clobbers reg byte a
Statement [5] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 [ point ] ( main:2 [ point ] ) always clobbers reg byte a
Statement [6] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point) [ point ] ( main:2 [ point ] ) always clobbers reg byte a
Statement [7] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) [ ] ( main:2 [ ] ) always clobbers reg byte a
Potential registers mem[2] [ point ] : mem[2] ,
REGISTER UPLIFT SCOPES
Uplift Scope [Point]
Uplift Scope [main]
Uplift Scope [] 0: mem[2] [ point ]
Uplifting [Point] best 49 combination
Uplifting [main] best 49 combination
Uplifting [] best 49 combination mem[2] [ point ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct with C-Standard behavior - declaration, instantiation and usage
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_Y = 1
.const SIZEOF_STRUCT_POINT = 2
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
// [4] *((byte*)&(struct Point) point) ← (byte) 2 -- _deref_pbuc1=vbuc2
lda #2
sta point
// [5] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2
lda #3
sta point+OFFSET_STRUCT_POINT_Y
// [6] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point) -- _deref_pbuc1=_deref_pbuc2
lda point
sta SCREEN
// [7] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda point+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [8] return
rts
}
// File Data
point: .fill SIZEOF_STRUCT_POINT, 0
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __bend
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label __bbegin with __b1
Removing instruction __bbegin:
Removing instruction __b1_from___bbegin:
Removing instruction __bend_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __bend:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction __b1:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(const byte*) SCREEN = (byte*) 1024
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
(void()) main()
(label) main::@return
(struct Point) point loadstore mem[2] = {}
mem[2] [ point ]
FINAL ASSEMBLER
Score: 34
// File Comments
// Minimal struct with C-Standard behavior - declaration, instantiation and usage
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
.label SCREEN = $400
.const OFFSET_STRUCT_POINT_Y = 1
.const SIZEOF_STRUCT_POINT = 2
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
// point.x = 2
// [4] *((byte*)&(struct Point) point) ← (byte) 2 -- _deref_pbuc1=vbuc2
lda #2
sta point
// point.y = 3
// [5] *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) ← (byte) 3 -- _deref_pbuc1=vbuc2
lda #3
sta point+OFFSET_STRUCT_POINT_Y
// SCREEN[0] = point.x
// [6] *((const byte*) SCREEN) ← *((byte*)&(struct Point) point) -- _deref_pbuc1=_deref_pbuc2
lda point
sta SCREEN
// SCREEN[1] = point.y
// [7] *((const byte*) SCREEN+(byte) 1) ← *((byte*)&(struct Point) point+(const byte) OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda point+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
// main::@return
// }
// [8] return
rts
}
// File Data
point: .fill SIZEOF_STRUCT_POINT, 0

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(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_POINT_Y = (byte) 1
(byte) Point::x
(byte) Point::y
(const byte*) SCREEN = (byte*) 1024
(const byte) SIZEOF_STRUCT_POINT = (byte) 2
(void()) main()
(label) main::@return
(struct Point) point loadstore mem[2] = {}
mem[2] [ point ]