FlightControl
4bc7f1bc0f
Updated one demo program.
2021-01-21 20:12:27 +01:00
FlightControl
15fbefa7e5
Documented and cleaned up bitmap-draw.h and bitmap-draw.c
2021-01-21 20:06:58 +01:00
FlightControl
17832182b4
Documented and cleaned up verlib.h and veralib.c
2021-01-21 19:51:09 +01:00
FlightControl
5157db5844
Documented and cleaned up verlib.h and veralib.c
2021-01-21 19:41:14 +01:00
FlightControl
ce8e0ab26a
Documented and cleaned up verlib.h and veralib.c
2021-01-21 19:38:50 +01:00
FlightControl
f60c94a374
Cleaning the code a bit
2021-01-21 12:51:17 +01:00
FlightControl
6f0145d5a8
Cleaning the code a bit
2021-01-21 12:36:47 +01:00
FlightControl
d038a3df9a
Cleaning the code a bit
2021-01-21 12:16:44 +01:00
FlightControl
7e86bebc41
Fixed old bitmap logic by isolating the c64 old bitmap logic into separa .h and .c files!
2021-01-21 12:11:36 +01:00
FlightControl
2cd61a8d78
Bitmap mode working!
2021-01-21 09:15:27 +01:00
FlightControl
4db64f30cf
Bitmap mode working!
2021-01-21 09:02:29 +01:00
FlightControl
962c5f0e17
Merge branch 'master_upstream' into CX16_VERA
...
# Conflicts:
# src/main/fragment/cache/fragment-cache-wdc65c02.asm
# src/main/fragment/mos6502-common/pduc1_derefidx_vbuxx=vdum1.asm
# src/main/fragment/mos6502-common/vdum1=vdum1_ror_1.asm
# src/test/ref/examples/cx16/cx16-sprites.asm
# src/test/ref/examples/cx16/cx16-sprites.cfg
# src/test/ref/examples/cx16/cx16-sprites.log
# src/test/ref/examples/cx16/cx16-sprites.sym
# src/test/ref/examples/cx16/cx16-tilemap.asm
# src/test/ref/examples/cx16/cx16-tilemap.cfg
# src/test/ref/examples/cx16/cx16-tilemap.log
# src/test/ref/examples/cx16/cx16-tilemap.sym
# src/test/ref/examples/cx16/cx16-veralayers.asm
# src/test/ref/examples/cx16/cx16-veralayers.cfg
# src/test/ref/examples/cx16/cx16-veralayers.log
# src/test/ref/examples/cx16/cx16-veralayers.sym
2021-01-21 04:49:08 +01:00
FlightControl
843c6c91c0
Bitmap mode - wip
2021-01-21 04:39:26 +01:00
jespergravgaard
44ad31a27e
Added fragment. Closes #624
2021-01-20 22:27:39 +01:00
jespergravgaard
b56163c82a
Added fragment. Closes #623
2021-01-20 22:24:21 +01:00
jespergravgaard
53bdb9d60b
Improved error message. See #622
2021-01-20 19:02:32 +01:00
jespergravgaard
47f4e03835
Fixed test.
2021-01-20 18:27:34 +01:00
jespergravgaard
14933cbb6a
Added example of how to code a ROM in KickC using a linker file and a segment that is compiled but thrown away by the linker. Closes #621
2021-01-20 17:51:49 +01:00
FlightControl
cf185d539b
Bitmap mode
2021-01-20 09:02:35 +01:00
FlightControl
6c8654fbc8
Bitmap mode
2021-01-19 22:36:08 +01:00
FlightControl
6b690f860b
Bitmap mode
2021-01-19 22:30:51 +01:00
FlightControl
5daa045271
Fine-tuning the logic.
2021-01-18 07:55:59 +01:00
FlightControl
40bc8e42d6
Got all the vera tile demos working now. First versions ...
2021-01-17 22:29:27 +01:00
FlightControl
ead5a43085
Added 2 new fragments to resolve asm dword related code. Optimized a lot of veralib code. Test programs added.
2021-01-17 20:53:13 +01:00
jespergravgaard
789fcd033a
Added missing fragments for @Flight_Control
2021-01-17 19:54:00 +01:00
jespergravgaard
b11256030c
Fixed test data.
2021-01-17 13:01:07 +01:00
jespergravgaard
6366d1a9fa
Fixed problem where Variable used inside ASM is optimized to a constant.
...
Now variables used inside ASM are made volatile before the early const pass.
Closes #618
2021-01-17 12:59:41 +01:00
FlightControl
bdb1dba43b
fixed much code, working on 16x16 8bit tile mode.
...
There is an error in the compiler i think which i need to communicate to Jesper.
2021-01-17 08:39:17 +01:00
FlightControl
056259b2e0
fixed much code, working on 16x16 8bit tile mode.
...
There is an error in the compiler i think which i need to communicate to Jesper.
2021-01-17 08:21:46 +01:00
FlightControl
a5e81ca64d
fixed much code, working on 16x16 8bit tile mode.
...
There is an error in the compiler i think which i need to communicate to Jesper.
2021-01-17 08:21:20 +01:00
FlightControl
a5b10d962f
fixed much code, working on 16x16 8bit tile mode.
...
There is an error in the compiler i think which i need to communicate to Jesper.
2021-01-17 08:20:45 +01:00
jespergravgaard
3bed5e1aee
Updated test data.
2021-01-16 23:51:52 +01:00
jespergravgaard
2577fae6ad
Fixed missing include in conio on cx16. Closes #616
2021-01-16 22:33:11 +01:00
jespergravgaard
7bbfb43912
Added ISR for VIC20 and Plus/4. Re-arranged example programs into platform folders.
2021-01-16 18:39:02 +01:00
jespergravgaard
9681fe8f86
Added ASM-files to examples.
2021-01-15 01:45:16 +01:00
jespergravgaard
354863d157
Updated Manual
2021-01-14 23:57:26 +01:00
jespergravgaard
59a493f5bb
Updated README.md
2021-01-14 23:54:58 +01:00
jespergravgaard
a3c616c1d0
Updated README.md
2021-01-14 23:54:08 +01:00
jespergravgaard
1a5bc79f89
Updated README.md
2021-01-14 23:53:23 +01:00
FlightControl
d45e58a1be
2BPP 8x8 first explanation done.
...
Created new vera functions to set the mode of a layer, in one call, and to paint an area with a tile. More functions like this will be made. (like tile increment, tile template fill, etc, etc).
2021-01-14 21:47:18 +01:00
FlightControl
72dd0f044c
Merge from upstream
2021-01-14 08:04:55 +01:00
FlightControl
bdfb6a21eb
2BPP demo started.
2021-01-13 19:41:12 +01:00
Jesper Gravgaard
f8134facc4
Updated version number.
2021-01-13 18:29:00 +01:00
Jesper Gravgaard
ec1da0250c
Updated CX16 test data.
2021-01-13 18:28:08 +01:00
Jesper Gravgaard
ee9f738f87
Merged FlightControl/CX16_FRAMEWORK implemeting CX16 veralib.h and conio.h by Sven Van de Velde.
2021-01-13 18:18:14 +01:00
FlightControl
598b5b81d2
2BPP demo started.
2021-01-13 13:34:51 +01:00
FlightControl
5ca07ed458
Did the removal of the vsync interrupt reset code.
2021-01-13 08:34:38 +01:00
FlightControl
b812c76427
Updates to make the demo even more compelling. I will continue now with other VERA mode settings.
2021-01-13 08:30:58 +01:00
FlightControl
1333e3c21a
Fixed some spelling mistakes.
2021-01-12 22:32:29 +01:00
FlightControl
69d3f2f395
Worked out a demo for panning the visible screen over the tile map.
...
Worked out functions to set the dimensions of the tile map width and height.
When in conio, scrolling is disabled (by calling scroll(0)), then printf will print beyond the visible screen borders and will print until the tile map border is reached.
I still need to add the scrolling functions, but that is not too much.
I have stolen your irq routine to pan the screen smoothly!
When all the characters are drawn, you can still type or move the cursor :-).
2021-01-12 22:10:17 +01:00