Fixing struct type size struct Entry to 3 Fixing pointer addition (struct Entry*~) main::$0 ← (struct Entry*) ENTRIES + (number) 1 Fixing pointer addition (struct Entry*~) main::$1 ← (struct Entry*) ENTRIES + (number) 2 Rewriting struct pointer member access *((struct Entry*) main::entry0).next Rewriting struct pointer member access *((struct Entry*) main::entry0).value Rewriting struct pointer member access *((struct Entry*) main::entry2).next Rewriting struct pointer member access *((struct Entry*) main::entry2).value Rewriting struct pointer member access *((struct Entry*) main::entry1).next Rewriting struct pointer member access *((struct Entry*) main::entry1).value Rewriting struct pointer member access *((struct Entry*) main::entry).value Rewriting struct pointer member access *((struct Entry*) main::entry).next Rewriting struct pointer member access *((struct Entry*) main::entry).next Warning! Adding boolean cast to non-boolean condition (struct Entry*) main::entry Adding pointer type conversion cast (struct Entry*) ENTRIES in (struct Entry*) ENTRIES ← (number) $1000 Adding pointer type conversion cast (struct Entry*) *(main::$11) in *((struct Entry**) main::$11) ← (number) 0 Adding pointer type conversion cast (byte*) main::SCREEN in (byte*) main::SCREEN ← (number) $400 Identified constant variable (struct Entry*) ENTRIES Culled Empty Block (label) main::@4 Culled Empty Block (label) main::@3 Culled Empty Block (label) main::@5 Culled Empty Block (label) main::@6 CONTROL FLOW GRAPH SSA @begin: scope:[] from (struct Entry*) ENTRIES#0 ← ((struct Entry*)) (number) $1000 to:@1 main: scope:[main] from @1 (struct Entry*) main::entry0#0 ← (struct Entry*) ENTRIES#0 (number~) main::$5 ← (number) 1 * (const byte) SIZEOF_STRUCT_ENTRY (struct Entry*~) main::$0 ← (struct Entry*) ENTRIES#0 + (number~) main::$5 (struct Entry*) main::entry1#0 ← (struct Entry*~) main::$0 (number~) main::$6 ← (number) 2 * (const byte) SIZEOF_STRUCT_ENTRY (struct Entry*~) main::$1 ← (struct Entry*) ENTRIES#0 + (number~) main::$6 (struct Entry*) main::entry2#0 ← (struct Entry*~) main::$1 (struct Entry**) main::$7 ← (struct Entry**)(struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT *((struct Entry**) main::$7) ← (struct Entry*) main::entry2#0 (byte*) main::$8 ← (byte*)(struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE *((byte*) main::$8) ← (number) 1 (struct Entry**) main::$9 ← (struct Entry**)(struct Entry*) main::entry2#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT *((struct Entry**) main::$9) ← (struct Entry*) main::entry1#0 (byte*) main::$10 ← (byte*)(struct Entry*) main::entry2#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE *((byte*) main::$10) ← (number) 2 (struct Entry**) main::$11 ← (struct Entry**)(struct Entry*) main::entry1#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT *((struct Entry**) main::$11) ← ((struct Entry*)) (number) 0 (byte*) main::$12 ← (byte*)(struct Entry*) main::entry1#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE *((byte*) main::$12) ← (number) 3 (byte*) main::SCREEN#0 ← ((byte*)) (number) $400 (byte) main::idx#0 ← (number) 0 (struct Entry*) main::entry#0 ← (struct Entry*) ENTRIES#0 to:main::@1 main::@1: scope:[main] from main main::@2 (byte) main::idx#6 ← phi( main/(byte) main::idx#0 main::@2/(byte) main::idx#4 ) (struct Entry*) main::entry#2 ← phi( main/(struct Entry*) main::entry#0 main::@2/(struct Entry*) main::entry#1 ) (bool~) main::$16 ← (number) 0 != (struct Entry*) main::entry#2 if((bool~) main::$16) goto main::@2 to:main::@return main::@2: scope:[main] from main::@1 (byte) main::idx#5 ← phi( main::@1/(byte) main::idx#6 ) (struct Entry*) main::entry#3 ← phi( main::@1/(struct Entry*) main::entry#2 ) (byte*) main::$13 ← (byte*)(struct Entry*) main::entry#3 + (const byte) OFFSET_STRUCT_ENTRY_VALUE (byte~) main::$2 ← (byte) '0' + *((byte*) main::$13) *((byte*) main::SCREEN#0 + (byte) main::idx#5) ← (byte~) main::$2 (byte) main::idx#1 ← ++ (byte) main::idx#5 (struct Entry**) main::$14 ← (struct Entry**)(struct Entry*) main::entry#3 + (const byte) OFFSET_STRUCT_ENTRY_NEXT (struct Entry*) main::next#0 ← *((struct Entry**) main::$14) (byte~) main::$3 ← < (struct Entry*) main::next#0 *((byte*) main::SCREEN#0 + (byte) main::idx#1) ← (byte~) main::$3 (byte) main::idx#2 ← ++ (byte) main::idx#1 (byte~) main::$4 ← > (struct Entry*) main::next#0 *((byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte~) main::$4 (byte) main::idx#3 ← ++ (byte) main::idx#2 *((byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' (byte) main::idx#4 ← ++ (byte) main::idx#3 (struct Entry**) main::$15 ← (struct Entry**)(struct Entry*) main::entry#3 + (const byte) OFFSET_STRUCT_ENTRY_NEXT (struct Entry*) main::entry#1 ← *((struct Entry**) main::$15) to:main::@1 main::@return: scope:[main] from main::@1 return to:@return @1: scope:[] from @begin call main to:@2 @2: scope:[] from @1 to:@end @end: scope:[] from @2 SYMBOL TABLE SSA (label) @1 (label) @2 (label) @begin (label) @end (struct Entry*) ENTRIES (struct Entry*) ENTRIES#0 (struct Entry*) Entry::next (byte) Entry::value (const byte) OFFSET_STRUCT_ENTRY_NEXT = (byte) 0 (const byte) OFFSET_STRUCT_ENTRY_VALUE = (byte) 2 (const byte) SIZEOF_STRUCT_ENTRY = (byte) 3 (void()) main() (struct Entry*~) main::$0 (struct Entry*~) main::$1 (byte*) main::$10 (struct Entry**) main::$11 (byte*) main::$12 (byte*) main::$13 (struct Entry**) main::$14 (struct Entry**) main::$15 (bool~) main::$16 (byte~) main::$2 (byte~) main::$3 (byte~) main::$4 (number~) main::$5 (number~) main::$6 (struct Entry**) main::$7 (byte*) main::$8 (struct Entry**) main::$9 (label) main::@1 (label) main::@2 (label) main::@return (byte*) main::SCREEN (byte*) main::SCREEN#0 (struct Entry*) main::entry (struct Entry*) main::entry#0 (struct Entry*) main::entry#1 (struct Entry*) main::entry#2 (struct Entry*) main::entry#3 (struct Entry*) main::entry0 (struct Entry*) main::entry0#0 (struct Entry*) main::entry1 (struct Entry*) main::entry1#0 (struct Entry*) main::entry2 (struct Entry*) main::entry2#0 (byte) main::idx (byte) main::idx#0 (byte) main::idx#1 (byte) main::idx#2 (byte) main::idx#3 (byte) main::idx#4 (byte) main::idx#5 (byte) main::idx#6 (struct Entry*) main::next (struct Entry*) main::next#0 Adding number conversion cast (unumber) 1 in (number~) main::$5 ← (number) 1 * (const byte) SIZEOF_STRUCT_ENTRY Adding number conversion cast (unumber) main::$5 in (number~) main::$5 ← (unumber)(number) 1 * (const byte) SIZEOF_STRUCT_ENTRY Adding number conversion cast (unumber) 2 in (number~) main::$6 ← (number) 2 * (const byte) SIZEOF_STRUCT_ENTRY Adding number conversion cast (unumber) main::$6 in (number~) main::$6 ← (unumber)(number) 2 * (const byte) SIZEOF_STRUCT_ENTRY Adding number conversion cast (unumber) 1 in *((byte*) main::$8) ← (number) 1 Adding number conversion cast (unumber) 2 in *((byte*) main::$10) ← (number) 2 Adding number conversion cast (unumber) 3 in *((byte*) main::$12) ← (number) 3 Adding number conversion cast (unumber) 0 in (byte) main::idx#0 ← (number) 0 Adding number conversion cast (unumber) 0 in (bool~) main::$16 ← (number) 0 != (struct Entry*) main::entry#2 Successful SSA optimization PassNAddNumberTypeConversions Inlining cast (struct Entry*) ENTRIES#0 ← (struct Entry*)(number) $1000 Inlining cast *((byte*) main::$8) ← (unumber)(number) 1 Inlining cast *((byte*) main::$10) ← (unumber)(number) 2 Inlining cast *((struct Entry**) main::$11) ← (struct Entry*)(number) 0 Inlining cast *((byte*) main::$12) ← (unumber)(number) 3 Inlining cast (byte*) main::SCREEN#0 ← (byte*)(number) $400 Inlining cast (byte) main::idx#0 ← (unumber)(number) 0 Successful SSA optimization Pass2InlineCast Simplifying constant pointer cast (struct Entry*) 4096 Simplifying constant integer cast 1 Simplifying constant integer cast 2 Simplifying constant integer cast 1 Simplifying constant integer cast 2 Simplifying constant pointer cast (struct Entry*) 0 Simplifying constant integer cast 3 Simplifying constant pointer cast (byte*) 1024 Simplifying constant integer cast 0 Simplifying constant integer cast 0 Successful SSA optimization PassNCastSimplification Finalized unsigned number type (byte) 1 Finalized unsigned number type (byte) 2 Finalized unsigned number type (byte) 1 Finalized unsigned number type (byte) 2 Finalized unsigned number type (byte) 3 Finalized unsigned number type (byte) 0 Finalized unsigned number type (byte) 0 Successful SSA optimization PassNFinalizeNumberTypeConversions Inferred type updated to byte in (unumber~) main::$5 ← (byte) 1 * (const byte) SIZEOF_STRUCT_ENTRY Inferred type updated to byte in (unumber~) main::$6 ← (byte) 2 * (const byte) SIZEOF_STRUCT_ENTRY Alias (struct Entry*) main::entry1#0 = (struct Entry*~) main::$0 Alias (struct Entry*) main::entry2#0 = (struct Entry*~) main::$1 Alias (struct Entry*) main::entry#2 = (struct Entry*) main::entry#3 Alias (byte) main::idx#5 = (byte) main::idx#6 Successful SSA optimization Pass2AliasElimination Simple Condition (bool~) main::$16 [25] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 Successful SSA optimization Pass2ConditionalJumpSimplification Constant right-side identified [2] (byte~) main::$5 ← (byte) 1 * (const byte) SIZEOF_STRUCT_ENTRY Constant right-side identified [5] (byte~) main::$6 ← (byte) 2 * (const byte) SIZEOF_STRUCT_ENTRY Successful SSA optimization Pass2ConstantRValueConsolidation Constant (const struct Entry*) ENTRIES#0 = (struct Entry*) 4096 Constant (const byte) main::$5 = 1*SIZEOF_STRUCT_ENTRY Constant (const byte) main::$6 = 2*SIZEOF_STRUCT_ENTRY Constant (const byte*) main::SCREEN#0 = (byte*) 1024 Constant (const byte) main::idx#0 = 0 Successful SSA optimization Pass2ConstantIdentification Constant (const struct Entry*) main::entry0#0 = ENTRIES#0 Constant (const struct Entry*) main::entry#0 = ENTRIES#0 Successful SSA optimization Pass2ConstantIdentification Constant value identified (struct Entry**)main::entry0#0 in [8] (struct Entry**) main::$7 ← (struct Entry**)(const struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT Constant value identified (byte*)main::entry0#0 in [10] (byte*) main::$8 ← (byte*)(const struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE Successful SSA optimization Pass2ConstantValues Converting *(pointer+n) to pointer[n] [9] *((struct Entry**) main::$7) ← (struct Entry*) main::entry2#0 -- *((struct Entry**)main::entry0#0 + OFFSET_STRUCT_ENTRY_NEXT) Converting *(pointer+n) to pointer[n] [11] *((byte*) main::$8) ← (byte) 1 -- *((byte*)main::entry0#0 + OFFSET_STRUCT_ENTRY_VALUE) Converting *(pointer+n) to pointer[n] [13] *((struct Entry**) main::$9) ← (struct Entry*) main::entry1#0 -- *((struct Entry**)main::entry2#0 + OFFSET_STRUCT_ENTRY_NEXT) Converting *(pointer+n) to pointer[n] [15] *((byte*) main::$10) ← (byte) 2 -- *((byte*)main::entry2#0 + OFFSET_STRUCT_ENTRY_VALUE) Converting *(pointer+n) to pointer[n] [17] *((struct Entry**) main::$11) ← (struct Entry*) 0 -- *((struct Entry**)main::entry1#0 + OFFSET_STRUCT_ENTRY_NEXT) Converting *(pointer+n) to pointer[n] [19] *((byte*) main::$12) ← (byte) 3 -- *((byte*)main::entry1#0 + OFFSET_STRUCT_ENTRY_VALUE) Converting *(pointer+n) to pointer[n] [28] (byte~) main::$2 ← (byte) '0' + *((byte*) main::$13) -- *((byte*)main::entry#2 + OFFSET_STRUCT_ENTRY_VALUE) Converting *(pointer+n) to pointer[n] [32] (struct Entry*) main::next#0 ← *((struct Entry**) main::$14) -- *((struct Entry**)main::entry#2 + OFFSET_STRUCT_ENTRY_NEXT) Converting *(pointer+n) to pointer[n] [42] (struct Entry*) main::entry#1 ← *((struct Entry**) main::$15) -- *((struct Entry**)main::entry#2 + OFFSET_STRUCT_ENTRY_NEXT) Successful SSA optimization Pass2InlineDerefIdx Simplifying expression containing zero (struct Entry**)main::entry0#0 in [8] (struct Entry**) main::$7 ← (struct Entry**)(const struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT Simplifying expression containing zero (struct Entry**)main::entry0#0 in [9] *((struct Entry**)(const struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT) ← (struct Entry*) main::entry2#0 Simplifying expression containing zero (struct Entry**)main::entry2#0 in [12] (struct Entry**) main::$9 ← (struct Entry**)(struct Entry*) main::entry2#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT Simplifying expression containing zero (struct Entry**)main::entry2#0 in [13] *((struct Entry**)(struct Entry*) main::entry2#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT) ← (struct Entry*) main::entry1#0 Simplifying expression containing zero (struct Entry**)main::entry1#0 in [16] (struct Entry**) main::$11 ← (struct Entry**)(struct Entry*) main::entry1#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT Simplifying expression containing zero (struct Entry**)main::entry1#0 in [17] *((struct Entry**)(struct Entry*) main::entry1#0 + (const byte) OFFSET_STRUCT_ENTRY_NEXT) ← (struct Entry*) 0 Simplifying expression containing zero (struct Entry**)main::entry#2 in [31] (struct Entry**) main::$14 ← (struct Entry**)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_NEXT Simplifying expression containing zero (struct Entry**)main::entry#2 in [32] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_NEXT) Simplifying expression containing zero (struct Entry**)main::entry#2 in [41] (struct Entry**) main::$15 ← (struct Entry**)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_NEXT Simplifying expression containing zero (struct Entry**)main::entry#2 in [42] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_NEXT) Successful SSA optimization PassNSimplifyExpressionWithZero Eliminating unused variable (struct Entry**) main::$7 and assignment [2] (struct Entry**) main::$7 ← (struct Entry**)(const struct Entry*) main::entry0#0 Eliminating unused variable (byte*) main::$8 and assignment [4] (byte*) main::$8 ← (byte*)(const struct Entry*) main::entry0#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE Eliminating unused variable (struct Entry**) main::$9 and assignment [6] (struct Entry**) main::$9 ← (struct Entry**)(struct Entry*) main::entry2#0 Eliminating unused variable (byte*) main::$10 and assignment [8] (byte*) main::$10 ← (byte*)(struct Entry*) main::entry2#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE Eliminating unused variable (struct Entry**) main::$11 and assignment [10] (struct Entry**) main::$11 ← (struct Entry**)(struct Entry*) main::entry1#0 Eliminating unused variable (byte*) main::$12 and assignment [12] (byte*) main::$12 ← (byte*)(struct Entry*) main::entry1#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE Eliminating unused variable (byte*) main::$13 and assignment [16] (byte*) main::$13 ← (byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE Eliminating unused variable (struct Entry**) main::$14 and assignment [20] (struct Entry**) main::$14 ← (struct Entry**)(struct Entry*) main::entry#2 Eliminating unused variable (struct Entry**) main::$15 and assignment [30] (struct Entry**) main::$15 ← (struct Entry**)(struct Entry*) main::entry#2 Eliminating unused constant (const byte) OFFSET_STRUCT_ENTRY_NEXT Successful SSA optimization PassNEliminateUnusedVars Constant right-side identified [0] (struct Entry*) main::entry1#0 ← (const struct Entry*) ENTRIES#0 + (const byte) main::$5 Constant right-side identified [1] (struct Entry*) main::entry2#0 ← (const struct Entry*) ENTRIES#0 + (const byte) main::$6 Successful SSA optimization Pass2ConstantRValueConsolidation Constant (const struct Entry*) main::entry1#0 = ENTRIES#0+main::$5 Constant (const struct Entry*) main::entry2#0 = ENTRIES#0+main::$6 Successful SSA optimization Pass2ConstantIdentification Constant value identified (struct Entry**)main::entry2#0 in [4] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 Constant value identified (byte*)main::entry2#0 in [5] *((byte*)(const struct Entry*) main::entry2#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 Constant value identified (struct Entry**)main::entry1#0 in [6] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 Constant value identified (byte*)main::entry1#0 in [7] *((byte*)(const struct Entry*) main::entry1#0 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 Successful SSA optimization Pass2ConstantValues Inlining constant with var siblings (const byte) main::idx#0 Inlining constant with var siblings (const struct Entry*) main::entry#0 Constant inlined main::$5 = (byte) 1*(const byte) SIZEOF_STRUCT_ENTRY Constant inlined main::$6 = (byte) 2*(const byte) SIZEOF_STRUCT_ENTRY Constant inlined main::idx#0 = (byte) 0 Constant inlined main::entry0#0 = (const struct Entry*) ENTRIES#0 Constant inlined main::entry#0 = (const struct Entry*) ENTRIES#0 Successful SSA optimization Pass2ConstantInlining Consolidated array index constant in *((byte*)ENTRIES#0+OFFSET_STRUCT_ENTRY_VALUE) Consolidated array index constant in *((byte*)main::entry2#0+OFFSET_STRUCT_ENTRY_VALUE) Consolidated array index constant in *((byte*)main::entry1#0+OFFSET_STRUCT_ENTRY_VALUE) Successful SSA optimization Pass2ConstantAdditionElimination Adding NOP phi() at start of @begin Adding NOP phi() at start of @1 Adding NOP phi() at start of @2 Adding NOP phi() at start of @end CALL GRAPH Calls in [] to main:2 Created 2 initial phi equivalence classes Coalesced [27] main::entry#4 ← main::entry#1 Coalesced [28] main::idx#7 ← main::idx#4 Coalesced down to 2 phi equivalence classes Culled Empty Block (label) @2 Adding NOP phi() at start of @begin Adding NOP phi() at start of @1 Adding NOP phi() at start of @end FINAL CONTROL FLOW GRAPH @begin: scope:[] from [0] phi() to:@1 @1: scope:[] from @begin [1] phi() [2] call main to:@end @end: scope:[] from @1 [3] phi() main: scope:[main] from @1 [4] *((struct Entry**)(const struct Entry*) ENTRIES#0) ← (const struct Entry*) main::entry2#0 [5] *((byte*)(const struct Entry*) ENTRIES#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 1 [6] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 [7] *((byte*)(const struct Entry*) main::entry2#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 [8] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 [9] *((byte*)(const struct Entry*) main::entry1#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 to:main::@1 main::@1: scope:[main] from main main::@2 [10] (byte) main::idx#5 ← phi( main/(byte) 0 main::@2/(byte) main::idx#4 ) [10] (struct Entry*) main::entry#2 ← phi( main/(const struct Entry*) ENTRIES#0 main::@2/(struct Entry*) main::entry#1 ) [11] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 to:main::@return main::@return: scope:[main] from main::@1 [12] return to:@return main::@2: scope:[main] from main::@1 [13] (byte~) main::$2 ← (byte) '0' + *((byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) [14] *((const byte*) main::SCREEN#0 + (byte) main::idx#5) ← (byte~) main::$2 [15] (byte) main::idx#1 ← ++ (byte) main::idx#5 [16] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2) [17] (byte~) main::$3 ← < (struct Entry*) main::next#0 [18] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← (byte~) main::$3 [19] (byte) main::idx#2 ← ++ (byte) main::idx#1 [20] (byte~) main::$4 ← > (struct Entry*) main::next#0 [21] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte~) main::$4 [22] (byte) main::idx#3 ← ++ (byte) main::idx#2 [23] *((const byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' [24] (byte) main::idx#4 ← ++ (byte) main::idx#3 [25] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2) to:main::@1 VARIABLE REGISTER WEIGHTS (struct Entry*) ENTRIES (struct Entry*) Entry::next (byte) Entry::value (void()) main() (byte~) main::$2 22.0 (byte~) main::$3 22.0 (byte~) main::$4 22.0 (byte*) main::SCREEN (struct Entry*) main::entry (struct Entry*) main::entry#1 22.0 (struct Entry*) main::entry#2 1.5714285714285714 (struct Entry*) main::entry0 (struct Entry*) main::entry1 (struct Entry*) main::entry2 (byte) main::idx (byte) main::idx#1 8.25 (byte) main::idx#2 11.0 (byte) main::idx#3 16.5 (byte) main::idx#4 11.0 (byte) main::idx#5 8.25 (struct Entry*) main::next (struct Entry*) main::next#0 8.25 Initial phi equivalence classes [ main::entry#2 main::entry#1 ] [ main::idx#5 main::idx#4 ] Added variable main::$2 to zero page equivalence class [ main::$2 ] Added variable main::idx#1 to zero page equivalence class [ main::idx#1 ] Added variable main::next#0 to zero page equivalence class [ main::next#0 ] Added variable main::$3 to zero page equivalence class [ main::$3 ] Added variable main::idx#2 to zero page equivalence class [ main::idx#2 ] Added variable main::$4 to zero page equivalence class [ main::$4 ] Added variable main::idx#3 to zero page equivalence class [ main::idx#3 ] Complete equivalence classes [ main::entry#2 main::entry#1 ] [ main::idx#5 main::idx#4 ] [ main::$2 ] [ main::idx#1 ] [ main::next#0 ] [ main::$3 ] [ main::idx#2 ] [ main::$4 ] [ main::idx#3 ] Allocated zp ZP_WORD:2 [ main::entry#2 main::entry#1 ] Allocated zp ZP_BYTE:4 [ main::idx#5 main::idx#4 ] Allocated zp ZP_BYTE:5 [ main::$2 ] Allocated zp ZP_BYTE:6 [ main::idx#1 ] Allocated zp ZP_WORD:7 [ main::next#0 ] Allocated zp ZP_BYTE:9 [ main::$3 ] Allocated zp ZP_BYTE:10 [ main::idx#2 ] Allocated zp ZP_BYTE:11 [ main::$4 ] Allocated zp ZP_BYTE:12 [ main::idx#3 ] INITIAL ASM //SEG0 File Comments // Minimal struct - simple linked list implemented using pointers //SEG1 Basic Upstart .pc = $801 "Basic" :BasicUpstart(bbegin) .pc = $80d "Program" //SEG2 Global Constants & labels .const SIZEOF_STRUCT_ENTRY = 3 .const OFFSET_STRUCT_ENTRY_VALUE = 2 .label ENTRIES = $1000 //SEG3 @begin bbegin: //SEG4 [1] phi from @begin to @1 [phi:@begin->@1] b1_from_bbegin: jmp b1 //SEG5 @1 b1: //SEG6 [2] call main jsr main //SEG7 [3] phi from @1 to @end [phi:@1->@end] bend_from_b1: jmp bend //SEG8 @end bend: //SEG9 main main: { // Run through the linked list .label SCREEN = $400 .label entry1 = ENTRIES+1*SIZEOF_STRUCT_ENTRY .label entry2 = ENTRIES+2*SIZEOF_STRUCT_ENTRY .label _2 = 5 .label _3 = 9 .label _4 = $b .label idx = 6 .label next = 7 .label idx_2 = $a .label idx_3 = $c .label idx_4 = 4 .label entry = 2 .label idx_5 = 4 //SEG10 [4] *((struct Entry**)(const struct Entry*) ENTRIES#0) ← (const struct Entry*) main::entry2#0 -- _deref_pptc1=pssc2 lda #entry2 sta ENTRIES+1 //SEG11 [5] *((byte*)(const struct Entry*) ENTRIES#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 1 -- _deref_pbuc1=vbuc2 lda #1 sta ENTRIES+OFFSET_STRUCT_ENTRY_VALUE //SEG12 [6] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 -- _deref_pptc1=pssc2 lda #entry1 sta entry2+1 //SEG13 [7] *((byte*)(const struct Entry*) main::entry2#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 -- _deref_pbuc1=vbuc2 lda #2 sta entry2+OFFSET_STRUCT_ENTRY_VALUE //SEG14 [8] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 -- _deref_pptc1=pssc2 lda #<0 sta entry1 lda #>0 sta entry1+1 //SEG15 [9] *((byte*)(const struct Entry*) main::entry1#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 -- _deref_pbuc1=vbuc2 lda #3 sta entry1+OFFSET_STRUCT_ENTRY_VALUE //SEG16 [10] phi from main to main::@1 [phi:main->main::@1] b1_from_main: //SEG17 [10] phi (byte) main::idx#5 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1 lda #0 sta idx_5 //SEG18 [10] phi (struct Entry*) main::entry#2 = (const struct Entry*) ENTRIES#0 [phi:main->main::@1#1] -- pssz1=pssc1 lda #ENTRIES sta entry+1 jmp b1 //SEG19 main::@1 b1: //SEG20 [11] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 -- vwuc1_neq_pssz1_then_la1 lda entry+1 cmp #>0 bne b2 lda entry cmp #<0 bne b2 jmp breturn //SEG21 main::@return breturn: //SEG22 [12] return rts //SEG23 main::@2 b2: //SEG24 [13] (byte~) main::$2 ← (byte) '0' + *((byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) -- vbuz1=vbuc1_plus_pbuz2_derefidx_vbuc2 lda #'0' ldy #OFFSET_STRUCT_ENTRY_VALUE clc adc (entry),y sta _2 //SEG25 [14] *((const byte*) main::SCREEN#0 + (byte) main::idx#5) ← (byte~) main::$2 -- pbuc1_derefidx_vbuz1=vbuz2 lda _2 ldy idx_5 sta SCREEN,y //SEG26 [15] (byte) main::idx#1 ← ++ (byte) main::idx#5 -- vbuz1=_inc_vbuz2 ldy idx_5 iny sty idx //SEG27 [16] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2) -- pssz1=_deref_pptz2 ldy #0 lda (entry),y sta next iny lda (entry),y sta next+1 //SEG28 [17] (byte~) main::$3 ← < (struct Entry*) main::next#0 -- vbuz1=_lo_pssz2 lda next sta _3 //SEG29 [18] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← (byte~) main::$3 -- pbuc1_derefidx_vbuz1=vbuz2 lda _3 ldy idx sta SCREEN,y //SEG30 [19] (byte) main::idx#2 ← ++ (byte) main::idx#1 -- vbuz1=_inc_vbuz2 ldy idx iny sty idx_2 //SEG31 [20] (byte~) main::$4 ← > (struct Entry*) main::next#0 -- vbuz1=_hi_pssz2 lda next+1 sta _4 //SEG32 [21] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte~) main::$4 -- pbuc1_derefidx_vbuz1=vbuz2 lda _4 ldy idx_2 sta SCREEN,y //SEG33 [22] (byte) main::idx#3 ← ++ (byte) main::idx#2 -- vbuz1=_inc_vbuz2 ldy idx_2 iny sty idx_3 //SEG34 [23] *((const byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' -- pbuc1_derefidx_vbuz1=vbuc2 lda #' ' ldy idx_3 sta SCREEN,y //SEG35 [24] (byte) main::idx#4 ← ++ (byte) main::idx#3 -- vbuz1=_inc_vbuz2 ldy idx_3 iny sty idx_4 //SEG36 [25] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2) -- pssz1=_deref_pptz1 ldy #0 lda (entry),y pha iny lda (entry),y sta entry+1 pla sta entry //SEG37 [10] phi from main::@2 to main::@1 [phi:main::@2->main::@1] b1_from_b2: //SEG38 [10] phi (byte) main::idx#5 = (byte) main::idx#4 [phi:main::@2->main::@1#0] -- register_copy //SEG39 [10] phi (struct Entry*) main::entry#2 = (struct Entry*) main::entry#1 [phi:main::@2->main::@1#1] -- register_copy jmp b1 } REGISTER UPLIFT POTENTIAL REGISTERS Statement [4] *((struct Entry**)(const struct Entry*) ENTRIES#0) ← (const struct Entry*) main::entry2#0 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [5] *((byte*)(const struct Entry*) ENTRIES#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 1 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [6] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [7] *((byte*)(const struct Entry*) main::entry2#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [8] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [9] *((byte*)(const struct Entry*) main::entry1#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [11] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 [ main::entry#2 main::idx#5 ] ( main:2 [ main::entry#2 main::idx#5 ] ) always clobbers reg byte a Removing always clobbered register reg byte a as potential for zp ZP_BYTE:4 [ main::idx#5 main::idx#4 ] Statement [13] (byte~) main::$2 ← (byte) '0' + *((byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) [ main::entry#2 main::idx#5 main::$2 ] ( main:2 [ main::entry#2 main::idx#5 main::$2 ] ) always clobbers reg byte a reg byte y Removing always clobbered register reg byte y as potential for zp ZP_BYTE:4 [ main::idx#5 main::idx#4 ] Statement [16] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2) [ main::entry#2 main::idx#1 main::next#0 ] ( main:2 [ main::entry#2 main::idx#1 main::next#0 ] ) always clobbers reg byte a reg byte y Removing always clobbered register reg byte a as potential for zp ZP_BYTE:6 [ main::idx#1 ] Removing always clobbered register reg byte y as potential for zp ZP_BYTE:6 [ main::idx#1 ] Statement [17] (byte~) main::$3 ← < (struct Entry*) main::next#0 [ main::entry#2 main::idx#1 main::next#0 main::$3 ] ( main:2 [ main::entry#2 main::idx#1 main::next#0 main::$3 ] ) always clobbers reg byte a Statement [20] (byte~) main::$4 ← > (struct Entry*) main::next#0 [ main::entry#2 main::idx#2 main::$4 ] ( main:2 [ main::entry#2 main::idx#2 main::$4 ] ) always clobbers reg byte a Removing always clobbered register reg byte a as potential for zp ZP_BYTE:10 [ main::idx#2 ] Statement [23] *((const byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' [ main::entry#2 main::idx#3 ] ( main:2 [ main::entry#2 main::idx#3 ] ) always clobbers reg byte a Removing always clobbered register reg byte a as potential for zp ZP_BYTE:12 [ main::idx#3 ] Statement [25] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2) [ main::entry#1 main::idx#4 ] ( main:2 [ main::entry#1 main::idx#4 ] ) always clobbers reg byte a reg byte y Statement [4] *((struct Entry**)(const struct Entry*) ENTRIES#0) ← (const struct Entry*) main::entry2#0 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [5] *((byte*)(const struct Entry*) ENTRIES#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 1 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [6] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [7] *((byte*)(const struct Entry*) main::entry2#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [8] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [9] *((byte*)(const struct Entry*) main::entry1#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 [ ] ( main:2 [ ] ) always clobbers reg byte a Statement [11] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 [ main::entry#2 main::idx#5 ] ( main:2 [ main::entry#2 main::idx#5 ] ) always clobbers reg byte a Statement [13] (byte~) main::$2 ← (byte) '0' + *((byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) [ main::entry#2 main::idx#5 main::$2 ] ( main:2 [ main::entry#2 main::idx#5 main::$2 ] ) always clobbers reg byte a reg byte y Statement [16] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2) [ main::entry#2 main::idx#1 main::next#0 ] ( main:2 [ main::entry#2 main::idx#1 main::next#0 ] ) always clobbers reg byte a reg byte y Statement [17] (byte~) main::$3 ← < (struct Entry*) main::next#0 [ main::entry#2 main::idx#1 main::next#0 main::$3 ] ( main:2 [ main::entry#2 main::idx#1 main::next#0 main::$3 ] ) always clobbers reg byte a Statement [20] (byte~) main::$4 ← > (struct Entry*) main::next#0 [ main::entry#2 main::idx#2 main::$4 ] ( main:2 [ main::entry#2 main::idx#2 main::$4 ] ) always clobbers reg byte a Statement [23] *((const byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' [ main::entry#2 main::idx#3 ] ( main:2 [ main::entry#2 main::idx#3 ] ) always clobbers reg byte a Statement [25] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2) [ main::entry#1 main::idx#4 ] ( main:2 [ main::entry#1 main::idx#4 ] ) always clobbers reg byte a reg byte y Potential registers zp ZP_WORD:2 [ main::entry#2 main::entry#1 ] : zp ZP_WORD:2 , Potential registers zp ZP_BYTE:4 [ main::idx#5 main::idx#4 ] : zp ZP_BYTE:4 , reg byte x , Potential registers zp ZP_BYTE:5 [ main::$2 ] : zp ZP_BYTE:5 , reg byte a , reg byte x , reg byte y , Potential registers zp ZP_BYTE:6 [ main::idx#1 ] : zp ZP_BYTE:6 , reg byte x , Potential registers zp ZP_WORD:7 [ main::next#0 ] : zp ZP_WORD:7 , Potential registers zp ZP_BYTE:9 [ main::$3 ] : zp ZP_BYTE:9 , reg byte a , reg byte x , reg byte y , Potential registers zp ZP_BYTE:10 [ main::idx#2 ] : zp ZP_BYTE:10 , reg byte x , reg byte y , Potential registers zp ZP_BYTE:11 [ main::$4 ] : zp ZP_BYTE:11 , reg byte a , reg byte x , reg byte y , Potential registers zp ZP_BYTE:12 [ main::idx#3 ] : zp ZP_BYTE:12 , reg byte x , reg byte y , REGISTER UPLIFT SCOPES Uplift Scope [main] 23.57: zp ZP_WORD:2 [ main::entry#2 main::entry#1 ] 22: zp ZP_BYTE:5 [ main::$2 ] 22: zp ZP_BYTE:9 [ main::$3 ] 22: zp ZP_BYTE:11 [ main::$4 ] 19.25: zp ZP_BYTE:4 [ main::idx#5 main::idx#4 ] 16.5: zp ZP_BYTE:12 [ main::idx#3 ] 11: zp ZP_BYTE:10 [ main::idx#2 ] 8.25: zp ZP_BYTE:6 [ main::idx#1 ] 8.25: zp ZP_WORD:7 [ main::next#0 ] Uplift Scope [Entry] Uplift Scope [] Uplifting [main] best 1667 combination zp ZP_WORD:2 [ main::entry#2 main::entry#1 ] reg byte a [ main::$2 ] reg byte a [ main::$3 ] reg byte a [ main::$4 ] reg byte x [ main::idx#5 main::idx#4 ] zp ZP_BYTE:12 [ main::idx#3 ] zp ZP_BYTE:10 [ main::idx#2 ] zp ZP_BYTE:6 [ main::idx#1 ] zp ZP_WORD:7 [ main::next#0 ] Limited combination testing to 100 combinations of 2304 possible. Uplifting [Entry] best 1667 combination Uplifting [] best 1667 combination Attempting to uplift remaining variables inzp ZP_BYTE:12 [ main::idx#3 ] Uplifting [main] best 1577 combination reg byte x [ main::idx#3 ] Attempting to uplift remaining variables inzp ZP_BYTE:10 [ main::idx#2 ] Uplifting [main] best 1487 combination reg byte x [ main::idx#2 ] Attempting to uplift remaining variables inzp ZP_BYTE:6 [ main::idx#1 ] Uplifting [main] best 1397 combination reg byte x [ main::idx#1 ] Allocated (was zp ZP_WORD:7) zp ZP_WORD:4 [ main::next#0 ] ASSEMBLER BEFORE OPTIMIZATION //SEG0 File Comments // Minimal struct - simple linked list implemented using pointers //SEG1 Basic Upstart .pc = $801 "Basic" :BasicUpstart(bbegin) .pc = $80d "Program" //SEG2 Global Constants & labels .const SIZEOF_STRUCT_ENTRY = 3 .const OFFSET_STRUCT_ENTRY_VALUE = 2 .label ENTRIES = $1000 //SEG3 @begin bbegin: //SEG4 [1] phi from @begin to @1 [phi:@begin->@1] b1_from_bbegin: jmp b1 //SEG5 @1 b1: //SEG6 [2] call main jsr main //SEG7 [3] phi from @1 to @end [phi:@1->@end] bend_from_b1: jmp bend //SEG8 @end bend: //SEG9 main main: { // Run through the linked list .label SCREEN = $400 .label entry1 = ENTRIES+1*SIZEOF_STRUCT_ENTRY .label entry2 = ENTRIES+2*SIZEOF_STRUCT_ENTRY .label next = 4 .label entry = 2 //SEG10 [4] *((struct Entry**)(const struct Entry*) ENTRIES#0) ← (const struct Entry*) main::entry2#0 -- _deref_pptc1=pssc2 lda #entry2 sta ENTRIES+1 //SEG11 [5] *((byte*)(const struct Entry*) ENTRIES#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 1 -- _deref_pbuc1=vbuc2 lda #1 sta ENTRIES+OFFSET_STRUCT_ENTRY_VALUE //SEG12 [6] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 -- _deref_pptc1=pssc2 lda #entry1 sta entry2+1 //SEG13 [7] *((byte*)(const struct Entry*) main::entry2#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 -- _deref_pbuc1=vbuc2 lda #2 sta entry2+OFFSET_STRUCT_ENTRY_VALUE //SEG14 [8] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 -- _deref_pptc1=pssc2 lda #<0 sta entry1 lda #>0 sta entry1+1 //SEG15 [9] *((byte*)(const struct Entry*) main::entry1#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 -- _deref_pbuc1=vbuc2 lda #3 sta entry1+OFFSET_STRUCT_ENTRY_VALUE //SEG16 [10] phi from main to main::@1 [phi:main->main::@1] b1_from_main: //SEG17 [10] phi (byte) main::idx#5 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1 ldx #0 //SEG18 [10] phi (struct Entry*) main::entry#2 = (const struct Entry*) ENTRIES#0 [phi:main->main::@1#1] -- pssz1=pssc1 lda #ENTRIES sta entry+1 jmp b1 //SEG19 main::@1 b1: //SEG20 [11] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 -- vwuc1_neq_pssz1_then_la1 lda entry+1 cmp #>0 bne b2 lda entry cmp #<0 bne b2 jmp breturn //SEG21 main::@return breturn: //SEG22 [12] return rts //SEG23 main::@2 b2: //SEG24 [13] (byte~) main::$2 ← (byte) '0' + *((byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) -- vbuaa=vbuc1_plus_pbuz1_derefidx_vbuc2 lda #'0' ldy #OFFSET_STRUCT_ENTRY_VALUE clc adc (entry),y //SEG25 [14] *((const byte*) main::SCREEN#0 + (byte) main::idx#5) ← (byte~) main::$2 -- pbuc1_derefidx_vbuxx=vbuaa sta SCREEN,x //SEG26 [15] (byte) main::idx#1 ← ++ (byte) main::idx#5 -- vbuxx=_inc_vbuxx inx //SEG27 [16] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2) -- pssz1=_deref_pptz2 ldy #0 lda (entry),y sta next iny lda (entry),y sta next+1 //SEG28 [17] (byte~) main::$3 ← < (struct Entry*) main::next#0 -- vbuaa=_lo_pssz1 lda next //SEG29 [18] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← (byte~) main::$3 -- pbuc1_derefidx_vbuxx=vbuaa sta SCREEN,x //SEG30 [19] (byte) main::idx#2 ← ++ (byte) main::idx#1 -- vbuxx=_inc_vbuxx inx //SEG31 [20] (byte~) main::$4 ← > (struct Entry*) main::next#0 -- vbuaa=_hi_pssz1 lda next+1 //SEG32 [21] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte~) main::$4 -- pbuc1_derefidx_vbuxx=vbuaa sta SCREEN,x //SEG33 [22] (byte) main::idx#3 ← ++ (byte) main::idx#2 -- vbuxx=_inc_vbuxx inx //SEG34 [23] *((const byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2 lda #' ' sta SCREEN,x //SEG35 [24] (byte) main::idx#4 ← ++ (byte) main::idx#3 -- vbuxx=_inc_vbuxx inx //SEG36 [25] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2) -- pssz1=_deref_pptz1 ldy #0 lda (entry),y pha iny lda (entry),y sta entry+1 pla sta entry //SEG37 [10] phi from main::@2 to main::@1 [phi:main::@2->main::@1] b1_from_b2: //SEG38 [10] phi (byte) main::idx#5 = (byte) main::idx#4 [phi:main::@2->main::@1#0] -- register_copy //SEG39 [10] phi (struct Entry*) main::entry#2 = (struct Entry*) main::entry#1 [phi:main::@2->main::@1#1] -- register_copy jmp b1 } ASSEMBLER OPTIMIZATIONS Removing instruction jmp b1 Removing instruction jmp bend Removing instruction jmp b1 Removing instruction jmp breturn Succesful ASM optimization Pass5NextJumpElimination Removing instruction lda #>0 Succesful ASM optimization Pass5UnnecesaryLoadElimination Removing instruction b1_from_bbegin: Removing instruction b1: Removing instruction bend_from_b1: Succesful ASM optimization Pass5RedundantLabelElimination Removing instruction bend: Removing instruction b1_from_main: Removing instruction breturn: Removing instruction b1_from_b2: Succesful ASM optimization Pass5UnusedLabelElimination Updating BasicUpstart to call main directly Removing instruction jsr main Succesful ASM optimization Pass5SkipBegin Removing instruction bbegin: Succesful ASM optimization Pass5UnusedLabelElimination FINAL SYMBOL TABLE (label) @1 (label) @begin (label) @end (struct Entry*) ENTRIES (const struct Entry*) ENTRIES#0 ENTRIES = (struct Entry*) 4096 (struct Entry*) Entry::next (byte) Entry::value (const byte) OFFSET_STRUCT_ENTRY_VALUE OFFSET_STRUCT_ENTRY_VALUE = (byte) 2 (const byte) SIZEOF_STRUCT_ENTRY SIZEOF_STRUCT_ENTRY = (byte) 3 (void()) main() (byte~) main::$2 reg byte a 22.0 (byte~) main::$3 reg byte a 22.0 (byte~) main::$4 reg byte a 22.0 (label) main::@1 (label) main::@2 (label) main::@return (byte*) main::SCREEN (const byte*) main::SCREEN#0 SCREEN = (byte*) 1024 (struct Entry*) main::entry (struct Entry*) main::entry#1 entry zp ZP_WORD:2 22.0 (struct Entry*) main::entry#2 entry zp ZP_WORD:2 1.5714285714285714 (struct Entry*) main::entry0 (struct Entry*) main::entry1 (const struct Entry*) main::entry1#0 entry1 = (const struct Entry*) ENTRIES#0+(byte) 1*(const byte) SIZEOF_STRUCT_ENTRY (struct Entry*) main::entry2 (const struct Entry*) main::entry2#0 entry2 = (const struct Entry*) ENTRIES#0+(byte) 2*(const byte) SIZEOF_STRUCT_ENTRY (byte) main::idx (byte) main::idx#1 reg byte x 8.25 (byte) main::idx#2 reg byte x 11.0 (byte) main::idx#3 reg byte x 16.5 (byte) main::idx#4 reg byte x 11.0 (byte) main::idx#5 reg byte x 8.25 (struct Entry*) main::next (struct Entry*) main::next#0 next zp ZP_WORD:4 8.25 zp ZP_WORD:2 [ main::entry#2 main::entry#1 ] reg byte x [ main::idx#5 main::idx#4 ] reg byte a [ main::$2 ] reg byte x [ main::idx#1 ] zp ZP_WORD:4 [ main::next#0 ] reg byte a [ main::$3 ] reg byte x [ main::idx#2 ] reg byte a [ main::$4 ] reg byte x [ main::idx#3 ] FINAL ASSEMBLER Score: 1323 //SEG0 File Comments // Minimal struct - simple linked list implemented using pointers //SEG1 Basic Upstart .pc = $801 "Basic" :BasicUpstart(main) .pc = $80d "Program" //SEG2 Global Constants & labels .const SIZEOF_STRUCT_ENTRY = 3 .const OFFSET_STRUCT_ENTRY_VALUE = 2 .label ENTRIES = $1000 //SEG3 @begin //SEG4 [1] phi from @begin to @1 [phi:@begin->@1] //SEG5 @1 //SEG6 [2] call main //SEG7 [3] phi from @1 to @end [phi:@1->@end] //SEG8 @end //SEG9 main main: { // Run through the linked list .label SCREEN = $400 .label entry1 = ENTRIES+1*SIZEOF_STRUCT_ENTRY .label entry2 = ENTRIES+2*SIZEOF_STRUCT_ENTRY .label next = 4 .label entry = 2 //SEG10 [4] *((struct Entry**)(const struct Entry*) ENTRIES#0) ← (const struct Entry*) main::entry2#0 -- _deref_pptc1=pssc2 lda #entry2 sta ENTRIES+1 //SEG11 [5] *((byte*)(const struct Entry*) ENTRIES#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 1 -- _deref_pbuc1=vbuc2 lda #1 sta ENTRIES+OFFSET_STRUCT_ENTRY_VALUE //SEG12 [6] *((struct Entry**)(const struct Entry*) main::entry2#0) ← (const struct Entry*) main::entry1#0 -- _deref_pptc1=pssc2 lda #entry1 sta entry2+1 //SEG13 [7] *((byte*)(const struct Entry*) main::entry2#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 2 -- _deref_pbuc1=vbuc2 lda #2 sta entry2+OFFSET_STRUCT_ENTRY_VALUE //SEG14 [8] *((struct Entry**)(const struct Entry*) main::entry1#0) ← (struct Entry*) 0 -- _deref_pptc1=pssc2 lda #<0 sta entry1 sta entry1+1 //SEG15 [9] *((byte*)(const struct Entry*) main::entry1#0+(const byte) OFFSET_STRUCT_ENTRY_VALUE) ← (byte) 3 -- _deref_pbuc1=vbuc2 lda #3 sta entry1+OFFSET_STRUCT_ENTRY_VALUE //SEG16 [10] phi from main to main::@1 [phi:main->main::@1] //SEG17 [10] phi (byte) main::idx#5 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1 ldx #0 //SEG18 [10] phi (struct Entry*) main::entry#2 = (const struct Entry*) ENTRIES#0 [phi:main->main::@1#1] -- pssz1=pssc1 lda #ENTRIES sta entry+1 //SEG19 main::@1 b1: //SEG20 [11] if((byte) 0!=(struct Entry*) main::entry#2) goto main::@2 -- vwuc1_neq_pssz1_then_la1 lda entry+1 cmp #>0 bne b2 lda entry cmp #<0 bne b2 //SEG21 main::@return //SEG22 [12] return rts //SEG23 main::@2 b2: //SEG24 [13] (byte~) main::$2 ← (byte) '0' + *((byte*)(struct Entry*) main::entry#2 + (const byte) OFFSET_STRUCT_ENTRY_VALUE) -- vbuaa=vbuc1_plus_pbuz1_derefidx_vbuc2 lda #'0' ldy #OFFSET_STRUCT_ENTRY_VALUE clc adc (entry),y //SEG25 [14] *((const byte*) main::SCREEN#0 + (byte) main::idx#5) ← (byte~) main::$2 -- pbuc1_derefidx_vbuxx=vbuaa sta SCREEN,x //SEG26 [15] (byte) main::idx#1 ← ++ (byte) main::idx#5 -- vbuxx=_inc_vbuxx inx //SEG27 [16] (struct Entry*) main::next#0 ← *((struct Entry**)(struct Entry*) main::entry#2) -- pssz1=_deref_pptz2 ldy #0 lda (entry),y sta next iny lda (entry),y sta next+1 //SEG28 [17] (byte~) main::$3 ← < (struct Entry*) main::next#0 -- vbuaa=_lo_pssz1 lda next //SEG29 [18] *((const byte*) main::SCREEN#0 + (byte) main::idx#1) ← (byte~) main::$3 -- pbuc1_derefidx_vbuxx=vbuaa sta SCREEN,x //SEG30 [19] (byte) main::idx#2 ← ++ (byte) main::idx#1 -- vbuxx=_inc_vbuxx inx //SEG31 [20] (byte~) main::$4 ← > (struct Entry*) main::next#0 -- vbuaa=_hi_pssz1 lda next+1 //SEG32 [21] *((const byte*) main::SCREEN#0 + (byte) main::idx#2) ← (byte~) main::$4 -- pbuc1_derefidx_vbuxx=vbuaa sta SCREEN,x //SEG33 [22] (byte) main::idx#3 ← ++ (byte) main::idx#2 -- vbuxx=_inc_vbuxx inx //SEG34 [23] *((const byte*) main::SCREEN#0 + (byte) main::idx#3) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2 lda #' ' sta SCREEN,x //SEG35 [24] (byte) main::idx#4 ← ++ (byte) main::idx#3 -- vbuxx=_inc_vbuxx inx //SEG36 [25] (struct Entry*) main::entry#1 ← *((struct Entry**)(struct Entry*) main::entry#2) -- pssz1=_deref_pptz1 ldy #0 lda (entry),y pha iny lda (entry),y sta entry+1 pla sta entry //SEG37 [10] phi from main::@2 to main::@1 [phi:main::@2->main::@1] //SEG38 [10] phi (byte) main::idx#5 = (byte) main::idx#4 [phi:main::@2->main::@1#0] -- register_copy //SEG39 [10] phi (struct Entry*) main::entry#2 = (struct Entry*) main::entry#1 [phi:main::@2->main::@1#1] -- register_copy jmp b1 }