// Illustrates how inline kickassembler can reference data from the outside program .pc = $801 "Basic" :BasicUpstart(main) .pc = $80d "Program" main: { .label SCREEN = $400 // kickasm ldx #0 !: lda table,x sta SCREEN+1,x inx cpx #4 bne !- // } rts } table: .text "cml!"