__loadstore volatile char A // zp[1]:2 19.0 __constant char *SCREEN = (char *) 1024 void __start() void main() __constant char main::B = 'b' __constant char *main::addrA = &A void sub() __constant char sub::C = 'c' char sub::D char sub::D#0 // reg byte x 202.0 zp[1]:2 [ A ] reg byte x [ sub::D#0 ]