// Commodore 64 PRG executable file .file [name="summin.prg", type="prg", segments="Program"] .segmentdef Program [segments="Basic, Code, Data"] .segmentdef Basic [start=$0801] .segmentdef Code [start=$80d] .segmentdef Data [startAfter="Code"] .segment Basic :BasicUpstart(main) .label screen = $400 .segment Code main: { .label s1 = 3 .label s3 = 2 // byte s1=sum(1,2) lda #2 ldx #1 jsr sum // byte s1=sum(1,2) sta.z s1 // byte s2=sum(3,4) lda #4 ldx #3 jsr sum // byte s2=sum(3,4) tay // byte s3=sum(9,13) lda #$d ldx #9 jsr sum // byte s3=sum(9,13) sta.z s3 // s1+s2 tya clc adc.z s1 // byte s4=s1+s2+s3 clc adc.z s3 // *screen = s4 sta screen // } rts } // __register(A) char sum(__register(X) char a, __register(A) char b) sum: { // a+b stx.z $ff clc adc.z $ff // } rts }