Setting inferred volatile on symbol affected by address-of (byte*~) $0 ← & (byte) idx Culled Empty Block (label) main::@2 CONTROL FLOW GRAPH SSA @begin: scope:[] from (byte) idx ← (byte) 0 (byte*~) $0 ← & (byte) idx (byte*) idx_p#0 ← (byte*~) $0 (byte*) SCREEN ← ((byte*)) (number) $400 to:@1 (void()) main() main: scope:[main] from @1 (byte*) idx_p#2 ← phi( @1/(byte*) idx_p#3 ) (byte) main::i#0 ← (byte) 0 to:main::@1 main::@1: scope:[main] from main main::@1 (byte) main::i#2 ← phi( main/(byte) main::i#0 main::@1/(byte) main::i#1 ) (byte*) idx_p#1 ← phi( main/(byte*) idx_p#2 main::@1/(byte*) idx_p#1 ) *((byte*) SCREEN + (byte) main::i#2) ← *((byte*) idx_p#1) *((byte*) idx_p#1) ← *((byte*) idx_p#1) + (byte) main::i#2 (byte) main::i#1 ← (byte) main::i#2 + rangenext(0,5) (bool~) main::$0 ← (byte) main::i#1 != rangelast(0,5) if((bool~) main::$0) goto main::@1 to:main::@return main::@return: scope:[main] from main::@1 return to:@return @1: scope:[] from @begin (byte*) idx_p#3 ← phi( @begin/(byte*) idx_p#0 ) call main to:@2 @2: scope:[] from @1 to:@end @end: scope:[] from @2 SYMBOL TABLE SSA (byte*~) $0 (label) @1 (label) @2 (label) @begin (label) @end (byte*) SCREEN (byte) idx memory (byte*) idx_p (byte*) idx_p#0 (byte*) idx_p#1 (byte*) idx_p#2 (byte*) idx_p#3 (void()) main() (bool~) main::$0 (label) main::@1 (label) main::@return (byte) main::i (byte) main::i#0 (byte) main::i#1 (byte) main::i#2 Inlining cast (byte*) SCREEN ← (byte*)(number) $400 Successful SSA optimization Pass2InlineCast Simplifying constant pointer cast (byte*) 1024 Successful SSA optimization PassNCastSimplification Alias (byte*) idx_p#0 = (byte*~) $0 (byte*) idx_p#3 Successful SSA optimization Pass2AliasElimination Identical Phi Values (byte*) idx_p#2 (byte*) idx_p#0 Identical Phi Values (byte*) idx_p#1 (byte*) idx_p#2 Successful SSA optimization Pass2IdenticalPhiElimination Simple Condition (bool~) main::$0 [11] if((byte) main::i#1!=rangelast(0,5)) goto main::@1 Successful SSA optimization Pass2ConditionalJumpSimplification Constant right-side identified [1] (byte*) idx_p#0 ← & (byte) idx Successful SSA optimization Pass2ConstantRValueConsolidation Constant (const byte*) idx_p#0 = &idx Constant (const byte*) SCREEN = (byte*) 1024 Constant (const byte) main::i#0 = 0 Successful SSA optimization Pass2ConstantIdentification Resolved ranged next value [9] main::i#1 ← ++ main::i#2 to ++ Resolved ranged comparison value [11] if(main::i#1!=rangelast(0,5)) goto main::@1 to (number) 6 Adding number conversion cast (unumber) 6 in if((byte) main::i#1!=(number) 6) goto main::@1 Successful SSA optimization PassNAddNumberTypeConversions Simplifying constant integer cast 6 Successful SSA optimization PassNCastSimplification Finalized unsigned number type (byte) 6 Successful SSA optimization PassNFinalizeNumberTypeConversions Inlining constant with var siblings (const byte) main::i#0 Constant inlined main::i#0 = (byte) 0 Successful SSA optimization Pass2ConstantInlining Added new block during phi lifting main::@3(between main::@1 and main::@1) Adding NOP phi() at start of @1 Adding NOP phi() at start of @2 Adding NOP phi() at start of @end Adding NOP phi() at start of main CALL GRAPH Calls in [] to main:2 Created 1 initial phi equivalence classes Coalesced [12] main::i#3 ← main::i#1 Coalesced down to 1 phi equivalence classes Culled Empty Block (label) @2 Culled Empty Block (label) main::@3 Adding NOP phi() at start of @1 Adding NOP phi() at start of @end Adding NOP phi() at start of main FINAL CONTROL FLOW GRAPH @begin: scope:[] from [0] (byte) idx ← (byte) 0 to:@1 @1: scope:[] from @begin [1] phi() [2] call main to:@end @end: scope:[] from @1 [3] phi() (void()) main() main: scope:[main] from @1 [4] phi() to:main::@1 main::@1: scope:[main] from main main::@1 [5] (byte) main::i#2 ← phi( main/(byte) 0 main::@1/(byte) main::i#1 ) [6] *((const byte*) SCREEN + (byte) main::i#2) ← *((const byte*) idx_p#0) [7] *((const byte*) idx_p#0) ← *((const byte*) idx_p#0) + (byte) main::i#2 [8] (byte) main::i#1 ← ++ (byte) main::i#2 [9] if((byte) main::i#1!=(byte) 6) goto main::@1 to:main::@return main::@return: scope:[main] from main::@1 [10] return to:@return VARIABLE REGISTER WEIGHTS (byte) idx memory 20.0 (byte*) idx_p (void()) main() (byte) main::i (byte) main::i#1 16.5 (byte) main::i#2 14.666666666666666 Initial phi equivalence classes [ main::i#2 main::i#1 ] Added variable idx to zero page equivalence class [ idx ] Complete equivalence classes [ main::i#2 main::i#1 ] [ idx ] Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ] Allocated mem [ idx ] INITIAL ASM Target platform is c64basic / MOS6502X // File Comments // Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store) // Test a pointer to a memory variable // Upstart .pc = $801 "Basic" :BasicUpstart(__bbegin) .pc = $80d "Program" // Global Constants & labels .label idx_p = idx .label SCREEN = $400 // @begin __bbegin: // [0] (byte) idx ← (byte) 0 -- vbum1=vbuc1 lda #0 sta idx // [1] phi from @begin to @1 [phi:@begin->@1] __b1_from___bbegin: jmp __b1 // @1 __b1: // [2] call main // [4] phi from @1 to main [phi:@1->main] main_from___b1: jsr main // [3] phi from @1 to @end [phi:@1->@end] __bend_from___b1: jmp __bend // @end __bend: // main main: { .label i = 2 // [5] phi from main to main::@1 [phi:main->main::@1] __b1_from_main: // [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1 lda #0 sta.z i jmp __b1 // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1] __b1_from___b1: // [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy jmp __b1 // main::@1 __b1: // [6] *((const byte*) SCREEN + (byte) main::i#2) ← *((const byte*) idx_p#0) -- pbuc1_derefidx_vbuz1=_deref_pbuc2 lda idx_p ldy.z i sta SCREEN,y // [7] *((const byte*) idx_p#0) ← *((const byte*) idx_p#0) + (byte) main::i#2 -- _deref_pbuc1=_deref_pbuc1_plus_vbuz1 lda idx_p clc adc.z i sta idx_p // [8] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1 inc.z i // [9] if((byte) main::i#1!=(byte) 6) goto main::@1 -- vbuz1_neq_vbuc1_then_la1 lda #6 cmp.z i bne __b1_from___b1 jmp __breturn // main::@return __breturn: // [10] return rts } // File Data idx: .byte 0 REGISTER UPLIFT POTENTIAL REGISTERS Statement [0] (byte) idx ← (byte) 0 [ ] ( [ ] ) always clobbers reg byte a Statement [6] *((const byte*) SCREEN + (byte) main::i#2) ← *((const byte*) idx_p#0) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a Removing always clobbered register reg byte a as potential for zp ZP_BYTE:2 [ main::i#2 main::i#1 ] Statement [7] *((const byte*) idx_p#0) ← *((const byte*) idx_p#0) + (byte) main::i#2 [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a Statement [0] (byte) idx ← (byte) 0 [ ] ( [ ] ) always clobbers reg byte a Statement [6] *((const byte*) SCREEN + (byte) main::i#2) ← *((const byte*) idx_p#0) [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a Statement [7] *((const byte*) idx_p#0) ← *((const byte*) idx_p#0) + (byte) main::i#2 [ main::i#2 ] ( main:2 [ main::i#2 ] ) always clobbers reg byte a Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte x , reg byte y , Potential registers mem [ idx ] : mem , REGISTER UPLIFT SCOPES Uplift Scope [main] 31.17: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] Uplift Scope [] 20: mem [ idx ] Uplifting [main] best 409 combination reg byte x [ main::i#2 main::i#1 ] Uplifting [] best 409 combination mem [ idx ] ASSEMBLER BEFORE OPTIMIZATION // File Comments // Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store) // Test a pointer to a memory variable // Upstart .pc = $801 "Basic" :BasicUpstart(__bbegin) .pc = $80d "Program" // Global Constants & labels .label idx_p = idx .label SCREEN = $400 // @begin __bbegin: // [0] (byte) idx ← (byte) 0 -- vbum1=vbuc1 lda #0 sta idx // [1] phi from @begin to @1 [phi:@begin->@1] __b1_from___bbegin: jmp __b1 // @1 __b1: // [2] call main // [4] phi from @1 to main [phi:@1->main] main_from___b1: jsr main // [3] phi from @1 to @end [phi:@1->@end] __bend_from___b1: jmp __bend // @end __bend: // main main: { // [5] phi from main to main::@1 [phi:main->main::@1] __b1_from_main: // [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1 ldx #0 jmp __b1 // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1] __b1_from___b1: // [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy jmp __b1 // main::@1 __b1: // [6] *((const byte*) SCREEN + (byte) main::i#2) ← *((const byte*) idx_p#0) -- pbuc1_derefidx_vbuxx=_deref_pbuc2 lda idx_p sta SCREEN,x // [7] *((const byte*) idx_p#0) ← *((const byte*) idx_p#0) + (byte) main::i#2 -- _deref_pbuc1=_deref_pbuc1_plus_vbuxx txa clc adc idx_p sta idx_p // [8] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx inx // [9] if((byte) main::i#1!=(byte) 6) goto main::@1 -- vbuxx_neq_vbuc1_then_la1 cpx #6 bne __b1_from___b1 jmp __breturn // main::@return __breturn: // [10] return rts } // File Data idx: .byte 0 ASSEMBLER OPTIMIZATIONS Removing instruction jmp __b1 Removing instruction jmp __bend Removing instruction jmp __b1 Removing instruction jmp __breturn Succesful ASM optimization Pass5NextJumpElimination Replacing label __b1_from___b1 with __b1 Removing instruction __b1_from___bbegin: Removing instruction main_from___b1: Removing instruction __bend_from___b1: Removing instruction __b1_from___b1: Succesful ASM optimization Pass5RedundantLabelElimination Removing instruction __b1: Removing instruction __bend: Removing instruction __b1_from_main: Removing instruction __breturn: Succesful ASM optimization Pass5UnusedLabelElimination Adding RTS to root block Succesful ASM optimization Pass5AddMainRts Removing instruction jmp __b1 Succesful ASM optimization Pass5NextJumpElimination FINAL SYMBOL TABLE (label) @1 (label) @begin (label) @end (const byte*) SCREEN SCREEN = (byte*) 1024 (byte) idx memory mem 20.0 (byte*) idx_p (const byte*) idx_p#0 idx_p = &(byte) idx (void()) main() (label) main::@1 (label) main::@return (byte) main::i (byte) main::i#1 reg byte x 16.5 (byte) main::i#2 reg byte x 14.666666666666666 reg byte x [ main::i#2 main::i#1 ] mem [ idx ] FINAL ASSEMBLER Score: 319 // File Comments // Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store) // Test a pointer to a memory variable // Upstart .pc = $801 "Basic" :BasicUpstart(__bbegin) .pc = $80d "Program" // Global Constants & labels .label idx_p = idx .label SCREEN = $400 // @begin __bbegin: // idx // [0] (byte) idx ← (byte) 0 -- vbum1=vbuc1 lda #0 sta idx // [1] phi from @begin to @1 [phi:@begin->@1] // @1 // [2] call main // [4] phi from @1 to main [phi:@1->main] jsr main rts // [3] phi from @1 to @end [phi:@1->@end] // @end // main main: { // [5] phi from main to main::@1 [phi:main->main::@1] // [5] phi (byte) main::i#2 = (byte) 0 [phi:main->main::@1#0] -- vbuxx=vbuc1 ldx #0 // [5] phi from main::@1 to main::@1 [phi:main::@1->main::@1] // [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@1->main::@1#0] -- register_copy // main::@1 __b1: // SCREEN[i] = *idx_p // [6] *((const byte*) SCREEN + (byte) main::i#2) ← *((const byte*) idx_p#0) -- pbuc1_derefidx_vbuxx=_deref_pbuc2 lda idx_p sta SCREEN,x // *idx_p +=i // [7] *((const byte*) idx_p#0) ← *((const byte*) idx_p#0) + (byte) main::i#2 -- _deref_pbuc1=_deref_pbuc1_plus_vbuxx txa clc adc idx_p sta idx_p // for( char i: 0..5 ) // [8] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx inx // [9] if((byte) main::i#1!=(byte) 6) goto main::@1 -- vbuxx_neq_vbuc1_then_la1 cpx #6 bne __b1 // main::@return // } // [10] return rts } // File Data idx: .byte 0