(label) @1 (label) @begin (label) @end (void()) main() (label) main::@1 (label) main::@return (label) main::getScreen1 (byte) main::getScreen1_id (byte*) main::getScreen1_return (byte*) main::getScreen1_return#0 getScreen1_return zp[2]:2 4.0 (byte*) main::screen (label) main::spritePtr1 (byte*) main::spritePtr1_return (byte*) main::spritePtr1_return#0 spritePtr1_return zp[2]:2 4.0 (byte*) main::spritePtr1_screen (const byte**) screens = { (byte*) 1024, (byte*) 5120 } zp[2]:2 [ main::getScreen1_return#0 main::spritePtr1_return#0 ]