mirror of
https://gitlab.com/camelot/kickc.git
synced 2024-11-16 21:07:56 +00:00
1139 lines
47 KiB
Plaintext
1139 lines
47 KiB
Plaintext
Inlined call (byte~) vicSelectGfxBank::$0 ← call toDd00 (byte*) vicSelectGfxBank::gfx
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CONTROL FLOW GRAPH SSA
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@begin: scope:[] from
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to:@1
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(void()) main()
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main: scope:[main] from @1
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(word) main::xpos#0 ← (word) $c8
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(byte) main::s#0 ← (byte) 0
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to:main::@1
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main::@1: scope:[main] from main main::@2
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(word) main::xpos#2 ← phi( main/(word) main::xpos#0 main::@2/(word) main::xpos#1 )
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(byte) main::s#2 ← phi( main/(byte) main::s#0 main::@2/(byte) main::s#1 )
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(byte) position_sprite::spriteno#0 ← (byte) main::s#2
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(word) position_sprite::x#0 ← (word) main::xpos#2
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(byte) position_sprite::y#0 ← (number) $32
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call position_sprite
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to:main::@2
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main::@2: scope:[main] from main::@1
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(byte) main::s#3 ← phi( main::@1/(byte) main::s#2 )
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(word) main::xpos#3 ← phi( main::@1/(word) main::xpos#2 )
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(word) main::xpos#1 ← (word) main::xpos#3 + (number) $a
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(byte) main::s#1 ← (byte) main::s#3 + rangenext(0,7)
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(bool~) main::$1 ← (byte) main::s#1 != rangelast(0,7)
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if((bool~) main::$1) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@2
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return
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to:@return
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(void()) position_sprite((byte) position_sprite::spriteno , (word) position_sprite::x , (byte) position_sprite::y)
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position_sprite: scope:[position_sprite] from main::@1
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(word) position_sprite::x#1 ← phi( main::@1/(word) position_sprite::x#0 )
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(byte) position_sprite::y#1 ← phi( main::@1/(byte) position_sprite::y#0 )
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(byte) position_sprite::spriteno#1 ← phi( main::@1/(byte) position_sprite::spriteno#0 )
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(number~) position_sprite::$0 ← (byte) position_sprite::spriteno#1 * (number) 2
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*((const nomodify byte*) SPRITES_YPOS + (number~) position_sprite::$0) ← (byte) position_sprite::y#1
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(number~) position_sprite::$1 ← (byte) position_sprite::spriteno#1 * (number) 2
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(byte~) position_sprite::$2 ← < (word) position_sprite::x#1
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*((const nomodify byte*) SPRITES_XPOS + (number~) position_sprite::$1) ← (byte~) position_sprite::$2
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(bool~) position_sprite::$3 ← (word) position_sprite::x#1 > (number) $ff
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if((bool~) position_sprite::$3) goto position_sprite::@1
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to:position_sprite::@2
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position_sprite::@1: scope:[position_sprite] from position_sprite
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(byte) position_sprite::spriteno#2 ← phi( position_sprite/(byte) position_sprite::spriteno#1 )
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(number~) position_sprite::$6 ← (number) 1 << (byte) position_sprite::spriteno#2
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*((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (number~) position_sprite::$6
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to:position_sprite::@return
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position_sprite::@2: scope:[position_sprite] from position_sprite
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(byte) position_sprite::spriteno#3 ← phi( position_sprite/(byte) position_sprite::spriteno#1 )
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(number~) position_sprite::$4 ← (number) 1 << (byte) position_sprite::spriteno#3
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(number~) position_sprite::$5 ← (number~) position_sprite::$4 ^ (number) $ff
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*((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (number~) position_sprite::$5
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to:position_sprite::@return
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position_sprite::@return: scope:[position_sprite] from position_sprite::@1 position_sprite::@2
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return
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to:@return
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@1: scope:[] from @begin
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call main
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to:@2
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@2: scope:[] from @1
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to:@end
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@end: scope:[] from @2
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SYMBOL TABLE SSA
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(label) @1
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(label) @2
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(label) @begin
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(label) @end
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(byte) MOS6526_CIA::INTERRUPT
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(byte) MOS6526_CIA::PORT_A
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(byte) MOS6526_CIA::PORT_A_DDR
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(byte) MOS6526_CIA::PORT_B
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(byte) MOS6526_CIA::PORT_B_DDR
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(byte) MOS6526_CIA::SERIAL_DATA
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(word) MOS6526_CIA::TIMER_A
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(byte) MOS6526_CIA::TIMER_A_CONTROL
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(word) MOS6526_CIA::TIMER_B
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(byte) MOS6526_CIA::TIMER_B_CONTROL
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(byte) MOS6526_CIA::TOD_10THS
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(byte) MOS6526_CIA::TOD_HOURS
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(byte) MOS6526_CIA::TOD_MIN
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(byte) MOS6526_CIA::TOD_SEC
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(byte) MOS6569_VICII::BG_COLOR
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(byte) MOS6569_VICII::BG_COLOR1
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(byte) MOS6569_VICII::BG_COLOR2
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(byte) MOS6569_VICII::BG_COLOR3
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(byte) MOS6569_VICII::BORDER_COLOR
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(byte) MOS6569_VICII::CONTROL1
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(byte) MOS6569_VICII::CONTROL2
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(byte) MOS6569_VICII::IRQ_ENABLE
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(byte) MOS6569_VICII::IRQ_STATUS
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(byte) MOS6569_VICII::LIGHTPEN_X
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(byte) MOS6569_VICII::LIGHTPEN_Y
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(byte) MOS6569_VICII::MEMORY
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(byte) MOS6569_VICII::RASTER
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(byte) MOS6569_VICII::SPRITE0_COLOR
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(byte) MOS6569_VICII::SPRITE0_X
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(byte) MOS6569_VICII::SPRITE0_Y
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(byte) MOS6569_VICII::SPRITE1_COLOR
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(byte) MOS6569_VICII::SPRITE1_X
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(byte) MOS6569_VICII::SPRITE1_Y
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(byte) MOS6569_VICII::SPRITE2_COLOR
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(byte) MOS6569_VICII::SPRITE2_X
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(byte) MOS6569_VICII::SPRITE2_Y
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(byte) MOS6569_VICII::SPRITE3_COLOR
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(byte) MOS6569_VICII::SPRITE3_X
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(byte) MOS6569_VICII::SPRITE3_Y
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(byte) MOS6569_VICII::SPRITE4_COLOR
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(byte) MOS6569_VICII::SPRITE4_X
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(byte) MOS6569_VICII::SPRITE4_Y
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(byte) MOS6569_VICII::SPRITE5_COLOR
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(byte) MOS6569_VICII::SPRITE5_X
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(byte) MOS6569_VICII::SPRITE5_Y
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(byte) MOS6569_VICII::SPRITE6_COLOR
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(byte) MOS6569_VICII::SPRITE6_X
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(byte) MOS6569_VICII::SPRITE6_Y
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(byte) MOS6569_VICII::SPRITE7_COLOR
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(byte) MOS6569_VICII::SPRITE7_X
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(byte) MOS6569_VICII::SPRITE7_Y
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(byte) MOS6569_VICII::SPRITES_BG_COLLISION
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(byte) MOS6569_VICII::SPRITES_COLLISION
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(byte) MOS6569_VICII::SPRITES_ENABLE
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(byte) MOS6569_VICII::SPRITES_EXPAND_X
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(byte) MOS6569_VICII::SPRITES_EXPAND_Y
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(byte) MOS6569_VICII::SPRITES_MC
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(byte) MOS6569_VICII::SPRITES_MCOLOR1
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(byte) MOS6569_VICII::SPRITES_MCOLOR2
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(byte) MOS6569_VICII::SPRITES_PRIORITY
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(byte) MOS6569_VICII::SPRITES_XMSB
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(byte) MOS6581_SID::CH1_ATTACK_DECAY
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(byte) MOS6581_SID::CH1_CONTROL
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(word) MOS6581_SID::CH1_FREQ
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(word) MOS6581_SID::CH1_PULSE_WIDTH
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(byte) MOS6581_SID::CH1_SUSTAIN_RELEASE
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(byte) MOS6581_SID::CH2_ATTACK_DECAY
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(byte) MOS6581_SID::CH2_CONTROL
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(word) MOS6581_SID::CH2_FREQ
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(word) MOS6581_SID::CH2_PULSE_WIDTH
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(byte) MOS6581_SID::CH2_SUSTAIN_RELEASE
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(byte) MOS6581_SID::CH3_ATTACK_DECAY
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(byte) MOS6581_SID::CH3_CONTROL
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(byte) MOS6581_SID::CH3_ENV
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(word) MOS6581_SID::CH3_FREQ
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(byte) MOS6581_SID::CH3_OSC
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(word) MOS6581_SID::CH3_PULSE_WIDTH
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(byte) MOS6581_SID::CH3_SUSTAIN_RELEASE
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(byte) MOS6581_SID::FILTER_CUTOFF_HIGH
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(byte) MOS6581_SID::FILTER_CUTOFF_LOW
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(byte) MOS6581_SID::FILTER_SETUP
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(byte) MOS6581_SID::POT_X
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(byte) MOS6581_SID::POT_Y
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(byte) MOS6581_SID::VOLUME_FILTER_MODE
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(const nomodify byte*) SPRITES_XMSB = (byte*)(number) $d010
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(const nomodify byte*) SPRITES_XPOS = (byte*)(number) $d000
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(const nomodify byte*) SPRITES_YPOS = (byte*)(number) $d001
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(void()) main()
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(bool~) main::$1
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(label) main::@1
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(label) main::@2
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(label) main::@return
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(byte) main::s
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(byte) main::s#0
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(byte) main::s#1
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(byte) main::s#2
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(byte) main::s#3
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(word) main::xpos
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(word) main::xpos#0
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(word) main::xpos#1
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(word) main::xpos#2
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(word) main::xpos#3
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(void()) position_sprite((byte) position_sprite::spriteno , (word) position_sprite::x , (byte) position_sprite::y)
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(number~) position_sprite::$0
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(number~) position_sprite::$1
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(byte~) position_sprite::$2
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(bool~) position_sprite::$3
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(number~) position_sprite::$4
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(number~) position_sprite::$5
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(number~) position_sprite::$6
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(label) position_sprite::@1
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(label) position_sprite::@2
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(label) position_sprite::@return
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(byte) position_sprite::spriteno
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(byte) position_sprite::spriteno#0
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(byte) position_sprite::spriteno#1
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(byte) position_sprite::spriteno#2
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(byte) position_sprite::spriteno#3
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(word) position_sprite::x
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(word) position_sprite::x#0
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(word) position_sprite::x#1
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(byte) position_sprite::y
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(byte) position_sprite::y#0
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(byte) position_sprite::y#1
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Adding number conversion cast (unumber) $32 in (byte) position_sprite::y#0 ← (number) $32
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Adding number conversion cast (unumber) $a in (word) main::xpos#1 ← (word) main::xpos#3 + (number) $a
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Adding number conversion cast (unumber) 2 in (number~) position_sprite::$0 ← (byte) position_sprite::spriteno#1 * (number) 2
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Adding number conversion cast (unumber) position_sprite::$0 in (number~) position_sprite::$0 ← (byte) position_sprite::spriteno#1 * (unumber)(number) 2
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Adding number conversion cast (unumber) 2 in (number~) position_sprite::$1 ← (byte) position_sprite::spriteno#1 * (number) 2
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Adding number conversion cast (unumber) position_sprite::$1 in (number~) position_sprite::$1 ← (byte) position_sprite::spriteno#1 * (unumber)(number) 2
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Adding number conversion cast (unumber) $ff in (bool~) position_sprite::$3 ← (word) position_sprite::x#1 > (number) $ff
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Adding number conversion cast (unumber) 1 in (number~) position_sprite::$6 ← (number) 1 << (byte) position_sprite::spriteno#2
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Adding number conversion cast (unumber) position_sprite::$6 in (number~) position_sprite::$6 ← (unumber)(number) 1 << (byte) position_sprite::spriteno#2
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Adding number conversion cast (unumber) 1 in (number~) position_sprite::$4 ← (number) 1 << (byte) position_sprite::spriteno#3
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Adding number conversion cast (unumber) position_sprite::$4 in (number~) position_sprite::$4 ← (unumber)(number) 1 << (byte) position_sprite::spriteno#3
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Adding number conversion cast (unumber) $ff in (number~) position_sprite::$5 ← (unumber~) position_sprite::$4 ^ (number) $ff
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Adding number conversion cast (unumber) position_sprite::$5 in (number~) position_sprite::$5 ← (unumber~) position_sprite::$4 ^ (unumber)(number) $ff
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast (byte) position_sprite::y#0 ← (unumber)(number) $32
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Successful SSA optimization Pass2InlineCast
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Simplifying constant pointer cast (byte*) 53248
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Simplifying constant pointer cast (byte*) 53249
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Simplifying constant pointer cast (byte*) 53264
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Simplifying constant integer cast $32
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Simplifying constant integer cast $a
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Simplifying constant integer cast 2
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Simplifying constant integer cast 2
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Simplifying constant integer cast $ff
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Simplifying constant integer cast 1
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Simplifying constant integer cast 1
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Simplifying constant integer cast $ff
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) $32
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Finalized unsigned number type (byte) $a
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) $ff
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) $ff
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Inferred type updated to byte in (unumber~) position_sprite::$0 ← (byte) position_sprite::spriteno#1 * (byte) 2
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Inferred type updated to byte in (unumber~) position_sprite::$1 ← (byte) position_sprite::spriteno#1 * (byte) 2
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Inferred type updated to byte in (unumber~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#2
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Inferred type updated to byte in (unumber~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#3
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Inferred type updated to byte in (unumber~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff
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Alias main::xpos#2 = main::xpos#3
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Alias main::s#2 = main::s#3
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Alias position_sprite::spriteno#1 = position_sprite::spriteno#2 position_sprite::spriteno#3
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Successful SSA optimization Pass2AliasElimination
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Identical Phi Values (byte) position_sprite::spriteno#1 (byte) position_sprite::spriteno#0
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Identical Phi Values (byte) position_sprite::y#1 (byte) position_sprite::y#0
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Identical Phi Values (word) position_sprite::x#1 (word) position_sprite::x#0
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Successful SSA optimization Pass2IdenticalPhiElimination
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Identified duplicate assignment right side [16] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 * (byte) 2
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Successful SSA optimization Pass2DuplicateRValueIdentification
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Simple Condition (bool~) main::$1 [10] if((byte) main::s#1!=rangelast(0,7)) goto main::@1
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Simple Condition (bool~) position_sprite::$3 [19] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1
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Successful SSA optimization Pass2ConditionalJumpSimplification
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Constant (const word) main::xpos#0 = $c8
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Constant (const byte) main::s#0 = 0
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Constant (const byte) position_sprite::y#0 = $32
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Successful SSA optimization Pass2ConstantIdentification
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Resolved ranged next value [8] main::s#1 ← ++ main::s#2 to ++
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Resolved ranged comparison value [10] if(main::s#1!=rangelast(0,7)) goto main::@1 to (number) 8
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Adding number conversion cast (unumber) 8 in if((byte) main::s#1!=(number) 8) goto main::@1
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Successful SSA optimization PassNAddNumberTypeConversions
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Simplifying constant integer cast 8
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 8
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Alias position_sprite::$1 = position_sprite::$0
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Successful SSA optimization Pass2AliasElimination
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Rewriting multiplication to use shift [8] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 * (byte) 2
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Successful SSA optimization Pass2MultiplyToShiftRewriting
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Inlining constant with var siblings (const word) main::xpos#0
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Inlining constant with var siblings (const byte) main::s#0
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Constant inlined main::xpos#0 = (word) $c8
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Constant inlined main::s#0 = (byte) 0
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Successful SSA optimization Pass2ConstantInlining
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Added new block during phi lifting main::@3(between main::@2 and main::@1)
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @2
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Adding NOP phi() at start of @end
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Adding NOP phi() at start of main
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CALL GRAPH
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Calls in [] to main:2
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Calls in [main] to position_sprite:9
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Created 2 initial phi equivalence classes
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Coalesced [14] main::s#4 ← main::s#1
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Coalesced [15] main::xpos#4 ← main::xpos#1
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Coalesced down to 2 phi equivalence classes
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Culled Empty Block (label) @2
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Culled Empty Block (label) main::@3
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Adding NOP phi() at start of @begin
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Adding NOP phi() at start of @1
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Adding NOP phi() at start of @end
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Adding NOP phi() at start of main
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FINAL CONTROL FLOW GRAPH
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@begin: scope:[] from
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[0] phi()
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to:@1
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@1: scope:[] from @begin
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[1] phi()
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[2] call main
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to:@end
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@end: scope:[] from @1
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[3] phi()
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(void()) main()
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main: scope:[main] from @1
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[4] phi()
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to:main::@1
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main::@1: scope:[main] from main main::@2
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[5] (word) main::xpos#2 ← phi( main/(word) $c8 main::@2/(word) main::xpos#1 )
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[5] (byte) main::s#2 ← phi( main/(byte) 0 main::@2/(byte) main::s#1 )
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[6] (byte) position_sprite::spriteno#0 ← (byte) main::s#2
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[7] (word) position_sprite::x#0 ← (word) main::xpos#2
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[8] call position_sprite
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to:main::@2
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main::@2: scope:[main] from main::@1
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[9] (word) main::xpos#1 ← (word) main::xpos#2 + (byte) $a
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[10] (byte) main::s#1 ← ++ (byte) main::s#2
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[11] if((byte) main::s#1!=(byte) 8) goto main::@1
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to:main::@return
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main::@return: scope:[main] from main::@2
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[12] return
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to:@return
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(void()) position_sprite((byte) position_sprite::spriteno , (word) position_sprite::x , (byte) position_sprite::y)
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position_sprite: scope:[position_sprite] from main::@1
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[13] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 << (byte) 1
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[14] *((const nomodify byte*) SPRITES_YPOS + (byte~) position_sprite::$1) ← (const byte) position_sprite::y#0
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[15] (byte~) position_sprite::$2 ← < (word) position_sprite::x#0
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[16] *((const nomodify byte*) SPRITES_XPOS + (byte~) position_sprite::$1) ← (byte~) position_sprite::$2
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[17] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1
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to:position_sprite::@2
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position_sprite::@2: scope:[position_sprite] from position_sprite
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[18] (byte~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#0
|
|
[19] (byte~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff
|
|
[20] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) position_sprite::$5
|
|
to:position_sprite::@return
|
|
position_sprite::@return: scope:[position_sprite] from position_sprite::@1 position_sprite::@2
|
|
[21] return
|
|
to:@return
|
|
position_sprite::@1: scope:[position_sprite] from position_sprite
|
|
[22] (byte~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#0
|
|
[23] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (byte~) position_sprite::$6
|
|
to:position_sprite::@return
|
|
|
|
|
|
VARIABLE REGISTER WEIGHTS
|
|
(byte) MOS6526_CIA::INTERRUPT
|
|
(byte) MOS6526_CIA::PORT_A
|
|
(byte) MOS6526_CIA::PORT_A_DDR
|
|
(byte) MOS6526_CIA::PORT_B
|
|
(byte) MOS6526_CIA::PORT_B_DDR
|
|
(byte) MOS6526_CIA::SERIAL_DATA
|
|
(word) MOS6526_CIA::TIMER_A
|
|
(byte) MOS6526_CIA::TIMER_A_CONTROL
|
|
(word) MOS6526_CIA::TIMER_B
|
|
(byte) MOS6526_CIA::TIMER_B_CONTROL
|
|
(byte) MOS6526_CIA::TOD_10THS
|
|
(byte) MOS6526_CIA::TOD_HOURS
|
|
(byte) MOS6526_CIA::TOD_MIN
|
|
(byte) MOS6526_CIA::TOD_SEC
|
|
(byte) MOS6569_VICII::BG_COLOR
|
|
(byte) MOS6569_VICII::BG_COLOR1
|
|
(byte) MOS6569_VICII::BG_COLOR2
|
|
(byte) MOS6569_VICII::BG_COLOR3
|
|
(byte) MOS6569_VICII::BORDER_COLOR
|
|
(byte) MOS6569_VICII::CONTROL1
|
|
(byte) MOS6569_VICII::CONTROL2
|
|
(byte) MOS6569_VICII::IRQ_ENABLE
|
|
(byte) MOS6569_VICII::IRQ_STATUS
|
|
(byte) MOS6569_VICII::LIGHTPEN_X
|
|
(byte) MOS6569_VICII::LIGHTPEN_Y
|
|
(byte) MOS6569_VICII::MEMORY
|
|
(byte) MOS6569_VICII::RASTER
|
|
(byte) MOS6569_VICII::SPRITE0_COLOR
|
|
(byte) MOS6569_VICII::SPRITE0_X
|
|
(byte) MOS6569_VICII::SPRITE0_Y
|
|
(byte) MOS6569_VICII::SPRITE1_COLOR
|
|
(byte) MOS6569_VICII::SPRITE1_X
|
|
(byte) MOS6569_VICII::SPRITE1_Y
|
|
(byte) MOS6569_VICII::SPRITE2_COLOR
|
|
(byte) MOS6569_VICII::SPRITE2_X
|
|
(byte) MOS6569_VICII::SPRITE2_Y
|
|
(byte) MOS6569_VICII::SPRITE3_COLOR
|
|
(byte) MOS6569_VICII::SPRITE3_X
|
|
(byte) MOS6569_VICII::SPRITE3_Y
|
|
(byte) MOS6569_VICII::SPRITE4_COLOR
|
|
(byte) MOS6569_VICII::SPRITE4_X
|
|
(byte) MOS6569_VICII::SPRITE4_Y
|
|
(byte) MOS6569_VICII::SPRITE5_COLOR
|
|
(byte) MOS6569_VICII::SPRITE5_X
|
|
(byte) MOS6569_VICII::SPRITE5_Y
|
|
(byte) MOS6569_VICII::SPRITE6_COLOR
|
|
(byte) MOS6569_VICII::SPRITE6_X
|
|
(byte) MOS6569_VICII::SPRITE6_Y
|
|
(byte) MOS6569_VICII::SPRITE7_COLOR
|
|
(byte) MOS6569_VICII::SPRITE7_X
|
|
(byte) MOS6569_VICII::SPRITE7_Y
|
|
(byte) MOS6569_VICII::SPRITES_BG_COLLISION
|
|
(byte) MOS6569_VICII::SPRITES_COLLISION
|
|
(byte) MOS6569_VICII::SPRITES_ENABLE
|
|
(byte) MOS6569_VICII::SPRITES_EXPAND_X
|
|
(byte) MOS6569_VICII::SPRITES_EXPAND_Y
|
|
(byte) MOS6569_VICII::SPRITES_MC
|
|
(byte) MOS6569_VICII::SPRITES_MCOLOR1
|
|
(byte) MOS6569_VICII::SPRITES_MCOLOR2
|
|
(byte) MOS6569_VICII::SPRITES_PRIORITY
|
|
(byte) MOS6569_VICII::SPRITES_XMSB
|
|
(byte) MOS6581_SID::CH1_ATTACK_DECAY
|
|
(byte) MOS6581_SID::CH1_CONTROL
|
|
(word) MOS6581_SID::CH1_FREQ
|
|
(word) MOS6581_SID::CH1_PULSE_WIDTH
|
|
(byte) MOS6581_SID::CH1_SUSTAIN_RELEASE
|
|
(byte) MOS6581_SID::CH2_ATTACK_DECAY
|
|
(byte) MOS6581_SID::CH2_CONTROL
|
|
(word) MOS6581_SID::CH2_FREQ
|
|
(word) MOS6581_SID::CH2_PULSE_WIDTH
|
|
(byte) MOS6581_SID::CH2_SUSTAIN_RELEASE
|
|
(byte) MOS6581_SID::CH3_ATTACK_DECAY
|
|
(byte) MOS6581_SID::CH3_CONTROL
|
|
(byte) MOS6581_SID::CH3_ENV
|
|
(word) MOS6581_SID::CH3_FREQ
|
|
(byte) MOS6581_SID::CH3_OSC
|
|
(word) MOS6581_SID::CH3_PULSE_WIDTH
|
|
(byte) MOS6581_SID::CH3_SUSTAIN_RELEASE
|
|
(byte) MOS6581_SID::FILTER_CUTOFF_HIGH
|
|
(byte) MOS6581_SID::FILTER_CUTOFF_LOW
|
|
(byte) MOS6581_SID::FILTER_SETUP
|
|
(byte) MOS6581_SID::POT_X
|
|
(byte) MOS6581_SID::POT_Y
|
|
(byte) MOS6581_SID::VOLUME_FILTER_MODE
|
|
(void()) main()
|
|
(byte) main::s
|
|
(byte) main::s#1 151.5
|
|
(byte) main::s#2 60.599999999999994
|
|
(word) main::xpos
|
|
(word) main::xpos#1 67.33333333333333
|
|
(word) main::xpos#2 75.75
|
|
(void()) position_sprite((byte) position_sprite::spriteno , (word) position_sprite::x , (byte) position_sprite::y)
|
|
(byte~) position_sprite::$1 1001.0
|
|
(byte~) position_sprite::$2 2002.0
|
|
(byte~) position_sprite::$4 2002.0
|
|
(byte~) position_sprite::$5 2002.0
|
|
(byte~) position_sprite::$6 2002.0
|
|
(byte) position_sprite::spriteno
|
|
(byte) position_sprite::spriteno#0 443.42857142857144
|
|
(word) position_sprite::x
|
|
(word) position_sprite::x#0 420.59999999999997
|
|
(byte) position_sprite::y
|
|
|
|
Initial phi equivalence classes
|
|
[ main::s#2 main::s#1 ]
|
|
[ main::xpos#2 main::xpos#1 ]
|
|
Added variable position_sprite::spriteno#0 to live range equivalence class [ position_sprite::spriteno#0 ]
|
|
Added variable position_sprite::x#0 to live range equivalence class [ position_sprite::x#0 ]
|
|
Added variable position_sprite::$1 to live range equivalence class [ position_sprite::$1 ]
|
|
Added variable position_sprite::$2 to live range equivalence class [ position_sprite::$2 ]
|
|
Added variable position_sprite::$4 to live range equivalence class [ position_sprite::$4 ]
|
|
Added variable position_sprite::$5 to live range equivalence class [ position_sprite::$5 ]
|
|
Added variable position_sprite::$6 to live range equivalence class [ position_sprite::$6 ]
|
|
Complete equivalence classes
|
|
[ main::s#2 main::s#1 ]
|
|
[ main::xpos#2 main::xpos#1 ]
|
|
[ position_sprite::spriteno#0 ]
|
|
[ position_sprite::x#0 ]
|
|
[ position_sprite::$1 ]
|
|
[ position_sprite::$2 ]
|
|
[ position_sprite::$4 ]
|
|
[ position_sprite::$5 ]
|
|
[ position_sprite::$6 ]
|
|
Allocated zp[1]:2 [ main::s#2 main::s#1 ]
|
|
Allocated zp[2]:3 [ main::xpos#2 main::xpos#1 ]
|
|
Allocated zp[1]:5 [ position_sprite::spriteno#0 ]
|
|
Allocated zp[2]:6 [ position_sprite::x#0 ]
|
|
Allocated zp[1]:8 [ position_sprite::$1 ]
|
|
Allocated zp[1]:9 [ position_sprite::$2 ]
|
|
Allocated zp[1]:10 [ position_sprite::$4 ]
|
|
Allocated zp[1]:11 [ position_sprite::$5 ]
|
|
Allocated zp[1]:12 [ position_sprite::$6 ]
|
|
|
|
INITIAL ASM
|
|
Target platform is c64basic / MOS6502X
|
|
// File Comments
|
|
// Tests rolling sprite MSB by variable amount
|
|
// Upstart
|
|
.pc = $801 "Basic"
|
|
:BasicUpstart(main)
|
|
.pc = $80d "Program"
|
|
// Global Constants & labels
|
|
.label SPRITES_XPOS = $d000
|
|
.label SPRITES_YPOS = $d001
|
|
.label SPRITES_XMSB = $d010
|
|
// @begin
|
|
__bbegin:
|
|
// [1] phi from @begin to @1 [phi:@begin->@1]
|
|
__b1_from___bbegin:
|
|
jmp __b1
|
|
// @1
|
|
__b1:
|
|
// [2] call main
|
|
// [4] phi from @1 to main [phi:@1->main]
|
|
main_from___b1:
|
|
jsr main
|
|
// [3] phi from @1 to @end [phi:@1->@end]
|
|
__bend_from___b1:
|
|
jmp __bend
|
|
// @end
|
|
__bend:
|
|
// main
|
|
main: {
|
|
.label xpos = 3
|
|
.label s = 2
|
|
// [5] phi from main to main::@1 [phi:main->main::@1]
|
|
__b1_from_main:
|
|
// [5] phi (word) main::xpos#2 = (word) $c8 [phi:main->main::@1#0] -- vwuz1=vwuc1
|
|
lda #<$c8
|
|
sta.z xpos
|
|
lda #>$c8
|
|
sta.z xpos+1
|
|
// [5] phi (byte) main::s#2 = (byte) 0 [phi:main->main::@1#1] -- vbuz1=vbuc1
|
|
lda #0
|
|
sta.z s
|
|
jmp __b1
|
|
// [5] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
|
__b1_from___b2:
|
|
// [5] phi (word) main::xpos#2 = (word) main::xpos#1 [phi:main::@2->main::@1#0] -- register_copy
|
|
// [5] phi (byte) main::s#2 = (byte) main::s#1 [phi:main::@2->main::@1#1] -- register_copy
|
|
jmp __b1
|
|
// main::@1
|
|
__b1:
|
|
// [6] (byte) position_sprite::spriteno#0 ← (byte) main::s#2 -- vbuz1=vbuz2
|
|
lda.z s
|
|
sta.z position_sprite.spriteno
|
|
// [7] (word) position_sprite::x#0 ← (word) main::xpos#2 -- vwuz1=vwuz2
|
|
lda.z xpos
|
|
sta.z position_sprite.x
|
|
lda.z xpos+1
|
|
sta.z position_sprite.x+1
|
|
// [8] call position_sprite
|
|
jsr position_sprite
|
|
jmp __b2
|
|
// main::@2
|
|
__b2:
|
|
// [9] (word) main::xpos#1 ← (word) main::xpos#2 + (byte) $a -- vwuz1=vwuz1_plus_vbuc1
|
|
lda #$a
|
|
clc
|
|
adc.z xpos
|
|
sta.z xpos
|
|
bcc !+
|
|
inc.z xpos+1
|
|
!:
|
|
// [10] (byte) main::s#1 ← ++ (byte) main::s#2 -- vbuz1=_inc_vbuz1
|
|
inc.z s
|
|
// [11] if((byte) main::s#1!=(byte) 8) goto main::@1 -- vbuz1_neq_vbuc1_then_la1
|
|
lda #8
|
|
cmp.z s
|
|
bne __b1_from___b2
|
|
jmp __breturn
|
|
// main::@return
|
|
__breturn:
|
|
// [12] return
|
|
rts
|
|
}
|
|
// position_sprite
|
|
// position_sprite(byte zp(5) spriteno, word zp(6) x)
|
|
position_sprite: {
|
|
.const y = $32
|
|
.label __1 = 8
|
|
.label __2 = 9
|
|
.label __4 = $a
|
|
.label __5 = $b
|
|
.label __6 = $c
|
|
.label spriteno = 5
|
|
.label x = 6
|
|
// [13] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 << (byte) 1 -- vbuz1=vbuz2_rol_1
|
|
lda.z spriteno
|
|
asl
|
|
sta.z __1
|
|
// [14] *((const nomodify byte*) SPRITES_YPOS + (byte~) position_sprite::$1) ← (const byte) position_sprite::y#0 -- pbuc1_derefidx_vbuz1=vbuc2
|
|
lda #y
|
|
ldy.z __1
|
|
sta SPRITES_YPOS,y
|
|
// [15] (byte~) position_sprite::$2 ← < (word) position_sprite::x#0 -- vbuz1=_lo_vwuz2
|
|
lda.z x
|
|
sta.z __2
|
|
// [16] *((const nomodify byte*) SPRITES_XPOS + (byte~) position_sprite::$1) ← (byte~) position_sprite::$2 -- pbuc1_derefidx_vbuz1=vbuz2
|
|
lda.z __2
|
|
ldy.z __1
|
|
sta SPRITES_XPOS,y
|
|
// [17] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1 -- vwuz1_gt_vbuc1_then_la1
|
|
lda.z x+1
|
|
bne __b1
|
|
lda.z x
|
|
cmp #$ff
|
|
beq !+
|
|
bcs __b1
|
|
!:
|
|
jmp __b2
|
|
// position_sprite::@2
|
|
__b2:
|
|
// [18] (byte~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#0 -- vbuz1=vbuc1_rol_vbuz2
|
|
lda #1
|
|
ldy.z spriteno
|
|
cpy #0
|
|
beq !e+
|
|
!:
|
|
asl
|
|
dey
|
|
bne !-
|
|
!e:
|
|
sta.z __4
|
|
// [19] (byte~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff -- vbuz1=vbuz2_bxor_vbuc1
|
|
lda #$ff
|
|
eor.z __4
|
|
sta.z __5
|
|
// [20] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) position_sprite::$5 -- _deref_pbuc1=_deref_pbuc1_band_vbuz1
|
|
lda SPRITES_XMSB
|
|
and.z __5
|
|
sta SPRITES_XMSB
|
|
jmp __breturn
|
|
// position_sprite::@return
|
|
__breturn:
|
|
// [21] return
|
|
rts
|
|
// position_sprite::@1
|
|
__b1:
|
|
// [22] (byte~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#0 -- vbuz1=vbuc1_rol_vbuz2
|
|
lda #1
|
|
ldy.z spriteno
|
|
cpy #0
|
|
beq !e+
|
|
!:
|
|
asl
|
|
dey
|
|
bne !-
|
|
!e:
|
|
sta.z __6
|
|
// [23] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (byte~) position_sprite::$6 -- _deref_pbuc1=_deref_pbuc1_bor_vbuz1
|
|
lda SPRITES_XMSB
|
|
ora.z __6
|
|
sta SPRITES_XMSB
|
|
jmp __breturn
|
|
}
|
|
// File Data
|
|
|
|
REGISTER UPLIFT POTENTIAL REGISTERS
|
|
Statement [7] (word) position_sprite::x#0 ← (word) main::xpos#2 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 ] ( main:2 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Removing always clobbered register reg byte a as potential for zp[1]:2 [ main::s#2 main::s#1 ]
|
|
Removing always clobbered register reg byte a as potential for zp[1]:5 [ position_sprite::spriteno#0 ]
|
|
Statement [9] (word) main::xpos#1 ← (word) main::xpos#2 + (byte) $a [ main::s#2 main::xpos#1 ] ( main:2 [ main::s#2 main::xpos#1 ] { } ) always clobbers reg byte a
|
|
Statement [13] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 << (byte) 1 [ position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [14] *((const nomodify byte*) SPRITES_YPOS + (byte~) position_sprite::$1) ← (const byte) position_sprite::y#0 [ position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Removing always clobbered register reg byte a as potential for zp[1]:8 [ position_sprite::$1 ]
|
|
Statement [17] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1 [ position_sprite::spriteno#0 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [18] (byte~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#0 [ position_sprite::$4 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::$4 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [19] (byte~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff [ position_sprite::$5 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::$5 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [20] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) position_sprite::$5 [ ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [22] (byte~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#0 [ position_sprite::$6 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::$6 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [23] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (byte~) position_sprite::$6 [ ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [7] (word) position_sprite::x#0 ← (word) main::xpos#2 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 ] ( main:2 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [9] (word) main::xpos#1 ← (word) main::xpos#2 + (byte) $a [ main::s#2 main::xpos#1 ] ( main:2 [ main::s#2 main::xpos#1 ] { } ) always clobbers reg byte a
|
|
Statement [13] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 << (byte) 1 [ position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [14] *((const nomodify byte*) SPRITES_YPOS + (byte~) position_sprite::$1) ← (const byte) position_sprite::y#0 [ position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 position_sprite::x#0 position_sprite::$1 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [17] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1 [ position_sprite::spriteno#0 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::spriteno#0 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [18] (byte~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#0 [ position_sprite::$4 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::$4 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [19] (byte~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff [ position_sprite::$5 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::$5 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [20] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) position_sprite::$5 [ ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [22] (byte~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#0 [ position_sprite::$6 ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 position_sprite::$6 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Statement [23] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (byte~) position_sprite::$6 [ ] ( main:2::position_sprite:8 [ main::s#2 main::xpos#2 ] { { position_sprite::spriteno#0 = main::s#2 } { position_sprite::x#0 = main::xpos#2 } } ) always clobbers reg byte a
|
|
Potential registers zp[1]:2 [ main::s#2 main::s#1 ] : zp[1]:2 , reg byte x , reg byte y ,
|
|
Potential registers zp[2]:3 [ main::xpos#2 main::xpos#1 ] : zp[2]:3 ,
|
|
Potential registers zp[1]:5 [ position_sprite::spriteno#0 ] : zp[1]:5 , reg byte x , reg byte y ,
|
|
Potential registers zp[2]:6 [ position_sprite::x#0 ] : zp[2]:6 ,
|
|
Potential registers zp[1]:8 [ position_sprite::$1 ] : zp[1]:8 , reg byte x , reg byte y ,
|
|
Potential registers zp[1]:9 [ position_sprite::$2 ] : zp[1]:9 , reg byte a , reg byte x , reg byte y ,
|
|
Potential registers zp[1]:10 [ position_sprite::$4 ] : zp[1]:10 , reg byte a , reg byte x , reg byte y ,
|
|
Potential registers zp[1]:11 [ position_sprite::$5 ] : zp[1]:11 , reg byte a , reg byte x , reg byte y ,
|
|
Potential registers zp[1]:12 [ position_sprite::$6 ] : zp[1]:12 , reg byte a , reg byte x , reg byte y ,
|
|
|
|
REGISTER UPLIFT SCOPES
|
|
Uplift Scope [position_sprite] 2,002: zp[1]:9 [ position_sprite::$2 ] 2,002: zp[1]:10 [ position_sprite::$4 ] 2,002: zp[1]:11 [ position_sprite::$5 ] 2,002: zp[1]:12 [ position_sprite::$6 ] 1,001: zp[1]:8 [ position_sprite::$1 ] 443.43: zp[1]:5 [ position_sprite::spriteno#0 ] 420.6: zp[2]:6 [ position_sprite::x#0 ]
|
|
Uplift Scope [main] 212.1: zp[1]:2 [ main::s#2 main::s#1 ] 143.08: zp[2]:3 [ main::xpos#2 main::xpos#1 ]
|
|
Uplift Scope [MOS6526_CIA]
|
|
Uplift Scope [MOS6569_VICII]
|
|
Uplift Scope [MOS6581_SID]
|
|
Uplift Scope []
|
|
|
|
Uplifting [position_sprite] best 937 combination reg byte a [ position_sprite::$2 ] reg byte a [ position_sprite::$4 ] reg byte a [ position_sprite::$5 ] reg byte a [ position_sprite::$6 ] zp[1]:8 [ position_sprite::$1 ] zp[1]:5 [ position_sprite::spriteno#0 ] zp[2]:6 [ position_sprite::x#0 ]
|
|
Limited combination testing to 100 combinations of 2304 possible.
|
|
Uplifting [main] best 817 combination reg byte x [ main::s#2 main::s#1 ] zp[2]:3 [ main::xpos#2 main::xpos#1 ]
|
|
Uplifting [MOS6526_CIA] best 817 combination
|
|
Uplifting [MOS6569_VICII] best 817 combination
|
|
Uplifting [MOS6581_SID] best 817 combination
|
|
Uplifting [] best 817 combination
|
|
Attempting to uplift remaining variables inzp[1]:8 [ position_sprite::$1 ]
|
|
Uplifting [position_sprite] best 810 combination reg byte y [ position_sprite::$1 ]
|
|
Attempting to uplift remaining variables inzp[1]:5 [ position_sprite::spriteno#0 ]
|
|
Uplifting [position_sprite] best 810 combination zp[1]:5 [ position_sprite::spriteno#0 ]
|
|
Coalescing zero page register [ zp[2]:3 [ main::xpos#2 main::xpos#1 ] ] with [ zp[2]:6 [ position_sprite::x#0 ] ] - score: 1
|
|
Allocated (was zp[2]:3) zp[2]:2 [ main::xpos#2 main::xpos#1 position_sprite::x#0 ]
|
|
Allocated (was zp[1]:5) zp[1]:4 [ position_sprite::spriteno#0 ]
|
|
|
|
ASSEMBLER BEFORE OPTIMIZATION
|
|
// File Comments
|
|
// Tests rolling sprite MSB by variable amount
|
|
// Upstart
|
|
.pc = $801 "Basic"
|
|
:BasicUpstart(main)
|
|
.pc = $80d "Program"
|
|
// Global Constants & labels
|
|
.label SPRITES_XPOS = $d000
|
|
.label SPRITES_YPOS = $d001
|
|
.label SPRITES_XMSB = $d010
|
|
// @begin
|
|
__bbegin:
|
|
// [1] phi from @begin to @1 [phi:@begin->@1]
|
|
__b1_from___bbegin:
|
|
jmp __b1
|
|
// @1
|
|
__b1:
|
|
// [2] call main
|
|
// [4] phi from @1 to main [phi:@1->main]
|
|
main_from___b1:
|
|
jsr main
|
|
// [3] phi from @1 to @end [phi:@1->@end]
|
|
__bend_from___b1:
|
|
jmp __bend
|
|
// @end
|
|
__bend:
|
|
// main
|
|
main: {
|
|
.label xpos = 2
|
|
// [5] phi from main to main::@1 [phi:main->main::@1]
|
|
__b1_from_main:
|
|
// [5] phi (word) main::xpos#2 = (word) $c8 [phi:main->main::@1#0] -- vwuz1=vwuc1
|
|
lda #<$c8
|
|
sta.z xpos
|
|
lda #>$c8
|
|
sta.z xpos+1
|
|
// [5] phi (byte) main::s#2 = (byte) 0 [phi:main->main::@1#1] -- vbuxx=vbuc1
|
|
ldx #0
|
|
jmp __b1
|
|
// [5] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
|
|
__b1_from___b2:
|
|
// [5] phi (word) main::xpos#2 = (word) main::xpos#1 [phi:main::@2->main::@1#0] -- register_copy
|
|
// [5] phi (byte) main::s#2 = (byte) main::s#1 [phi:main::@2->main::@1#1] -- register_copy
|
|
jmp __b1
|
|
// main::@1
|
|
__b1:
|
|
// [6] (byte) position_sprite::spriteno#0 ← (byte) main::s#2 -- vbuz1=vbuxx
|
|
stx.z position_sprite.spriteno
|
|
// [7] (word) position_sprite::x#0 ← (word) main::xpos#2
|
|
// [8] call position_sprite
|
|
jsr position_sprite
|
|
jmp __b2
|
|
// main::@2
|
|
__b2:
|
|
// [9] (word) main::xpos#1 ← (word) main::xpos#2 + (byte) $a -- vwuz1=vwuz1_plus_vbuc1
|
|
lda #$a
|
|
clc
|
|
adc.z xpos
|
|
sta.z xpos
|
|
bcc !+
|
|
inc.z xpos+1
|
|
!:
|
|
// [10] (byte) main::s#1 ← ++ (byte) main::s#2 -- vbuxx=_inc_vbuxx
|
|
inx
|
|
// [11] if((byte) main::s#1!=(byte) 8) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
|
|
cpx #8
|
|
bne __b1_from___b2
|
|
jmp __breturn
|
|
// main::@return
|
|
__breturn:
|
|
// [12] return
|
|
rts
|
|
}
|
|
// position_sprite
|
|
// position_sprite(byte zp(4) spriteno, word zp(2) x)
|
|
position_sprite: {
|
|
.const y = $32
|
|
.label spriteno = 4
|
|
.label x = 2
|
|
// [13] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 << (byte) 1 -- vbuyy=vbuz1_rol_1
|
|
lda.z spriteno
|
|
asl
|
|
tay
|
|
// [14] *((const nomodify byte*) SPRITES_YPOS + (byte~) position_sprite::$1) ← (const byte) position_sprite::y#0 -- pbuc1_derefidx_vbuyy=vbuc2
|
|
lda #y
|
|
sta SPRITES_YPOS,y
|
|
// [15] (byte~) position_sprite::$2 ← < (word) position_sprite::x#0 -- vbuaa=_lo_vwuz1
|
|
lda.z x
|
|
// [16] *((const nomodify byte*) SPRITES_XPOS + (byte~) position_sprite::$1) ← (byte~) position_sprite::$2 -- pbuc1_derefidx_vbuyy=vbuaa
|
|
sta SPRITES_XPOS,y
|
|
// [17] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1 -- vwuz1_gt_vbuc1_then_la1
|
|
lda.z x+1
|
|
bne __b1
|
|
lda.z x
|
|
cmp #$ff
|
|
beq !+
|
|
bcs __b1
|
|
!:
|
|
jmp __b2
|
|
// position_sprite::@2
|
|
__b2:
|
|
// [18] (byte~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#0 -- vbuaa=vbuc1_rol_vbuz1
|
|
lda #1
|
|
ldy.z spriteno
|
|
cpy #0
|
|
beq !e+
|
|
!:
|
|
asl
|
|
dey
|
|
bne !-
|
|
!e:
|
|
// [19] (byte~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff -- vbuaa=vbuaa_bxor_vbuc1
|
|
eor #$ff
|
|
// [20] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) position_sprite::$5 -- _deref_pbuc1=_deref_pbuc1_band_vbuaa
|
|
and SPRITES_XMSB
|
|
sta SPRITES_XMSB
|
|
jmp __breturn
|
|
// position_sprite::@return
|
|
__breturn:
|
|
// [21] return
|
|
rts
|
|
// position_sprite::@1
|
|
__b1:
|
|
// [22] (byte~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#0 -- vbuaa=vbuc1_rol_vbuz1
|
|
lda #1
|
|
ldy.z spriteno
|
|
cpy #0
|
|
beq !e+
|
|
!:
|
|
asl
|
|
dey
|
|
bne !-
|
|
!e:
|
|
// [23] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (byte~) position_sprite::$6 -- _deref_pbuc1=_deref_pbuc1_bor_vbuaa
|
|
ora SPRITES_XMSB
|
|
sta SPRITES_XMSB
|
|
jmp __breturn
|
|
}
|
|
// File Data
|
|
|
|
ASSEMBLER OPTIMIZATIONS
|
|
Removing instruction jmp __b1
|
|
Removing instruction jmp __bend
|
|
Removing instruction jmp __b1
|
|
Removing instruction jmp __b2
|
|
Removing instruction jmp __breturn
|
|
Removing instruction jmp __b2
|
|
Removing instruction jmp __breturn
|
|
Succesful ASM optimization Pass5NextJumpElimination
|
|
Replacing label __b1_from___b2 with __b1
|
|
Removing instruction __b1_from___bbegin:
|
|
Removing instruction __b1:
|
|
Removing instruction main_from___b1:
|
|
Removing instruction __bend_from___b1:
|
|
Removing instruction __b1_from___b2:
|
|
Succesful ASM optimization Pass5RedundantLabelElimination
|
|
Removing instruction __bbegin:
|
|
Removing instruction __bend:
|
|
Removing instruction __b1_from_main:
|
|
Removing instruction __b2:
|
|
Removing instruction __breturn:
|
|
Removing instruction __b2:
|
|
Succesful ASM optimization Pass5UnusedLabelElimination
|
|
Removing instruction jsr main
|
|
Succesful ASM optimization Pass5SkipBegin
|
|
Replacing jump to rts with rts in jmp __breturn
|
|
Succesful ASM optimization Pass5DoubleJumpElimination
|
|
Removing instruction jmp __b1
|
|
Succesful ASM optimization Pass5NextJumpElimination
|
|
Removing instruction __breturn:
|
|
Succesful ASM optimization Pass5UnusedLabelElimination
|
|
|
|
FINAL SYMBOL TABLE
|
|
(label) @1
|
|
(label) @begin
|
|
(label) @end
|
|
(byte) MOS6526_CIA::INTERRUPT
|
|
(byte) MOS6526_CIA::PORT_A
|
|
(byte) MOS6526_CIA::PORT_A_DDR
|
|
(byte) MOS6526_CIA::PORT_B
|
|
(byte) MOS6526_CIA::PORT_B_DDR
|
|
(byte) MOS6526_CIA::SERIAL_DATA
|
|
(word) MOS6526_CIA::TIMER_A
|
|
(byte) MOS6526_CIA::TIMER_A_CONTROL
|
|
(word) MOS6526_CIA::TIMER_B
|
|
(byte) MOS6526_CIA::TIMER_B_CONTROL
|
|
(byte) MOS6526_CIA::TOD_10THS
|
|
(byte) MOS6526_CIA::TOD_HOURS
|
|
(byte) MOS6526_CIA::TOD_MIN
|
|
(byte) MOS6526_CIA::TOD_SEC
|
|
(byte) MOS6569_VICII::BG_COLOR
|
|
(byte) MOS6569_VICII::BG_COLOR1
|
|
(byte) MOS6569_VICII::BG_COLOR2
|
|
(byte) MOS6569_VICII::BG_COLOR3
|
|
(byte) MOS6569_VICII::BORDER_COLOR
|
|
(byte) MOS6569_VICII::CONTROL1
|
|
(byte) MOS6569_VICII::CONTROL2
|
|
(byte) MOS6569_VICII::IRQ_ENABLE
|
|
(byte) MOS6569_VICII::IRQ_STATUS
|
|
(byte) MOS6569_VICII::LIGHTPEN_X
|
|
(byte) MOS6569_VICII::LIGHTPEN_Y
|
|
(byte) MOS6569_VICII::MEMORY
|
|
(byte) MOS6569_VICII::RASTER
|
|
(byte) MOS6569_VICII::SPRITE0_COLOR
|
|
(byte) MOS6569_VICII::SPRITE0_X
|
|
(byte) MOS6569_VICII::SPRITE0_Y
|
|
(byte) MOS6569_VICII::SPRITE1_COLOR
|
|
(byte) MOS6569_VICII::SPRITE1_X
|
|
(byte) MOS6569_VICII::SPRITE1_Y
|
|
(byte) MOS6569_VICII::SPRITE2_COLOR
|
|
(byte) MOS6569_VICII::SPRITE2_X
|
|
(byte) MOS6569_VICII::SPRITE2_Y
|
|
(byte) MOS6569_VICII::SPRITE3_COLOR
|
|
(byte) MOS6569_VICII::SPRITE3_X
|
|
(byte) MOS6569_VICII::SPRITE3_Y
|
|
(byte) MOS6569_VICII::SPRITE4_COLOR
|
|
(byte) MOS6569_VICII::SPRITE4_X
|
|
(byte) MOS6569_VICII::SPRITE4_Y
|
|
(byte) MOS6569_VICII::SPRITE5_COLOR
|
|
(byte) MOS6569_VICII::SPRITE5_X
|
|
(byte) MOS6569_VICII::SPRITE5_Y
|
|
(byte) MOS6569_VICII::SPRITE6_COLOR
|
|
(byte) MOS6569_VICII::SPRITE6_X
|
|
(byte) MOS6569_VICII::SPRITE6_Y
|
|
(byte) MOS6569_VICII::SPRITE7_COLOR
|
|
(byte) MOS6569_VICII::SPRITE7_X
|
|
(byte) MOS6569_VICII::SPRITE7_Y
|
|
(byte) MOS6569_VICII::SPRITES_BG_COLLISION
|
|
(byte) MOS6569_VICII::SPRITES_COLLISION
|
|
(byte) MOS6569_VICII::SPRITES_ENABLE
|
|
(byte) MOS6569_VICII::SPRITES_EXPAND_X
|
|
(byte) MOS6569_VICII::SPRITES_EXPAND_Y
|
|
(byte) MOS6569_VICII::SPRITES_MC
|
|
(byte) MOS6569_VICII::SPRITES_MCOLOR1
|
|
(byte) MOS6569_VICII::SPRITES_MCOLOR2
|
|
(byte) MOS6569_VICII::SPRITES_PRIORITY
|
|
(byte) MOS6569_VICII::SPRITES_XMSB
|
|
(byte) MOS6581_SID::CH1_ATTACK_DECAY
|
|
(byte) MOS6581_SID::CH1_CONTROL
|
|
(word) MOS6581_SID::CH1_FREQ
|
|
(word) MOS6581_SID::CH1_PULSE_WIDTH
|
|
(byte) MOS6581_SID::CH1_SUSTAIN_RELEASE
|
|
(byte) MOS6581_SID::CH2_ATTACK_DECAY
|
|
(byte) MOS6581_SID::CH2_CONTROL
|
|
(word) MOS6581_SID::CH2_FREQ
|
|
(word) MOS6581_SID::CH2_PULSE_WIDTH
|
|
(byte) MOS6581_SID::CH2_SUSTAIN_RELEASE
|
|
(byte) MOS6581_SID::CH3_ATTACK_DECAY
|
|
(byte) MOS6581_SID::CH3_CONTROL
|
|
(byte) MOS6581_SID::CH3_ENV
|
|
(word) MOS6581_SID::CH3_FREQ
|
|
(byte) MOS6581_SID::CH3_OSC
|
|
(word) MOS6581_SID::CH3_PULSE_WIDTH
|
|
(byte) MOS6581_SID::CH3_SUSTAIN_RELEASE
|
|
(byte) MOS6581_SID::FILTER_CUTOFF_HIGH
|
|
(byte) MOS6581_SID::FILTER_CUTOFF_LOW
|
|
(byte) MOS6581_SID::FILTER_SETUP
|
|
(byte) MOS6581_SID::POT_X
|
|
(byte) MOS6581_SID::POT_Y
|
|
(byte) MOS6581_SID::VOLUME_FILTER_MODE
|
|
(const nomodify byte*) SPRITES_XMSB = (byte*) 53264
|
|
(const nomodify byte*) SPRITES_XPOS = (byte*) 53248
|
|
(const nomodify byte*) SPRITES_YPOS = (byte*) 53249
|
|
(void()) main()
|
|
(label) main::@1
|
|
(label) main::@2
|
|
(label) main::@return
|
|
(byte) main::s
|
|
(byte) main::s#1 reg byte x 151.5
|
|
(byte) main::s#2 reg byte x 60.599999999999994
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(word) main::xpos
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(word) main::xpos#1 xpos zp[2]:2 67.33333333333333
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(word) main::xpos#2 xpos zp[2]:2 75.75
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(void()) position_sprite((byte) position_sprite::spriteno , (word) position_sprite::x , (byte) position_sprite::y)
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(byte~) position_sprite::$1 reg byte y 1001.0
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(byte~) position_sprite::$2 reg byte a 2002.0
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(byte~) position_sprite::$4 reg byte a 2002.0
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(byte~) position_sprite::$5 reg byte a 2002.0
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(byte~) position_sprite::$6 reg byte a 2002.0
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(label) position_sprite::@1
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(label) position_sprite::@2
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(label) position_sprite::@return
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(byte) position_sprite::spriteno
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(byte) position_sprite::spriteno#0 spriteno zp[1]:4 443.42857142857144
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(word) position_sprite::x
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(word) position_sprite::x#0 x zp[2]:2 420.59999999999997
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(byte) position_sprite::y
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(const byte) position_sprite::y#0 y = (byte) $32
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reg byte x [ main::s#2 main::s#1 ]
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zp[2]:2 [ main::xpos#2 main::xpos#1 position_sprite::x#0 ]
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zp[1]:4 [ position_sprite::spriteno#0 ]
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reg byte y [ position_sprite::$1 ]
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reg byte a [ position_sprite::$2 ]
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reg byte a [ position_sprite::$4 ]
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reg byte a [ position_sprite::$5 ]
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reg byte a [ position_sprite::$6 ]
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FINAL ASSEMBLER
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Score: 555
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// File Comments
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// Tests rolling sprite MSB by variable amount
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// Upstart
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.pc = $801 "Basic"
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:BasicUpstart(main)
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.pc = $80d "Program"
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// Global Constants & labels
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.label SPRITES_XPOS = $d000
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.label SPRITES_YPOS = $d001
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.label SPRITES_XMSB = $d010
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// @begin
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// [1] phi from @begin to @1 [phi:@begin->@1]
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// @1
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// [2] call main
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// [4] phi from @1 to main [phi:@1->main]
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// [3] phi from @1 to @end [phi:@1->@end]
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// @end
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// main
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main: {
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.label xpos = 2
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// [5] phi from main to main::@1 [phi:main->main::@1]
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// [5] phi (word) main::xpos#2 = (word) $c8 [phi:main->main::@1#0] -- vwuz1=vwuc1
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lda #<$c8
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sta.z xpos
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lda #>$c8
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sta.z xpos+1
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// [5] phi (byte) main::s#2 = (byte) 0 [phi:main->main::@1#1] -- vbuxx=vbuc1
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ldx #0
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// [5] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
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// [5] phi (word) main::xpos#2 = (word) main::xpos#1 [phi:main::@2->main::@1#0] -- register_copy
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// [5] phi (byte) main::s#2 = (byte) main::s#1 [phi:main::@2->main::@1#1] -- register_copy
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// main::@1
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__b1:
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// position_sprite(s, xpos, 50)
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// [6] (byte) position_sprite::spriteno#0 ← (byte) main::s#2 -- vbuz1=vbuxx
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stx.z position_sprite.spriteno
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// [7] (word) position_sprite::x#0 ← (word) main::xpos#2
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// [8] call position_sprite
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jsr position_sprite
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// main::@2
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// xpos += 10
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// [9] (word) main::xpos#1 ← (word) main::xpos#2 + (byte) $a -- vwuz1=vwuz1_plus_vbuc1
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lda #$a
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clc
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adc.z xpos
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sta.z xpos
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bcc !+
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inc.z xpos+1
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!:
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// for(byte s: 0..7)
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// [10] (byte) main::s#1 ← ++ (byte) main::s#2 -- vbuxx=_inc_vbuxx
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inx
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// [11] if((byte) main::s#1!=(byte) 8) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
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cpx #8
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bne __b1
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// main::@return
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// }
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// [12] return
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rts
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}
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// position_sprite
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// position_sprite(byte zp(4) spriteno, word zp(2) x)
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position_sprite: {
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.const y = $32
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.label spriteno = 4
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.label x = 2
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// spriteno * 2
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// [13] (byte~) position_sprite::$1 ← (byte) position_sprite::spriteno#0 << (byte) 1 -- vbuyy=vbuz1_rol_1
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lda.z spriteno
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asl
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tay
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// SPRITES_YPOS[spriteno * 2] = y
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// [14] *((const nomodify byte*) SPRITES_YPOS + (byte~) position_sprite::$1) ← (const byte) position_sprite::y#0 -- pbuc1_derefidx_vbuyy=vbuc2
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lda #y
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sta SPRITES_YPOS,y
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// <x
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// [15] (byte~) position_sprite::$2 ← < (word) position_sprite::x#0 -- vbuaa=_lo_vwuz1
|
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lda.z x
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// SPRITES_XPOS[spriteno * 2] = <x
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// [16] *((const nomodify byte*) SPRITES_XPOS + (byte~) position_sprite::$1) ← (byte~) position_sprite::$2 -- pbuc1_derefidx_vbuyy=vbuaa
|
|
sta SPRITES_XPOS,y
|
|
// if (x > 255)
|
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// [17] if((word) position_sprite::x#0>(byte) $ff) goto position_sprite::@1 -- vwuz1_gt_vbuc1_then_la1
|
|
lda.z x+1
|
|
bne __b1
|
|
lda.z x
|
|
cmp #$ff
|
|
beq !+
|
|
bcs __b1
|
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!:
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|
// position_sprite::@2
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// 1 << spriteno
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// [18] (byte~) position_sprite::$4 ← (byte) 1 << (byte) position_sprite::spriteno#0 -- vbuaa=vbuc1_rol_vbuz1
|
|
lda #1
|
|
ldy.z spriteno
|
|
cpy #0
|
|
beq !e+
|
|
!:
|
|
asl
|
|
dey
|
|
bne !-
|
|
!e:
|
|
// (1 << spriteno) ^ $ff
|
|
// [19] (byte~) position_sprite::$5 ← (byte~) position_sprite::$4 ^ (byte) $ff -- vbuaa=vbuaa_bxor_vbuc1
|
|
eor #$ff
|
|
// *SPRITES_XMSB &= (1 << spriteno) ^ $ff
|
|
// [20] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) & (byte~) position_sprite::$5 -- _deref_pbuc1=_deref_pbuc1_band_vbuaa
|
|
and SPRITES_XMSB
|
|
sta SPRITES_XMSB
|
|
// position_sprite::@return
|
|
// }
|
|
// [21] return
|
|
rts
|
|
// position_sprite::@1
|
|
__b1:
|
|
// 1 << spriteno
|
|
// [22] (byte~) position_sprite::$6 ← (byte) 1 << (byte) position_sprite::spriteno#0 -- vbuaa=vbuc1_rol_vbuz1
|
|
lda #1
|
|
ldy.z spriteno
|
|
cpy #0
|
|
beq !e+
|
|
!:
|
|
asl
|
|
dey
|
|
bne !-
|
|
!e:
|
|
// *SPRITES_XMSB |= 1 << spriteno
|
|
// [23] *((const nomodify byte*) SPRITES_XMSB) ← *((const nomodify byte*) SPRITES_XMSB) | (byte~) position_sprite::$6 -- _deref_pbuc1=_deref_pbuc1_bor_vbuaa
|
|
ora SPRITES_XMSB
|
|
sta SPRITES_XMSB
|
|
rts
|
|
}
|
|
// File Data
|
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|