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kickc/src/test/ref/struct-7.log

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CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
(void()) main()
main: scope:[main] from @1
*((const nomodify byte*) main::SCREEN + (number) 0) ← (const byte) main::t_c1_center_x
*((const nomodify byte*) main::SCREEN + (number) 1) ← (const byte) main::t_c1_center_y
*((const nomodify byte*) main::SCREEN + (number) 2) ← (const byte) main::t_c1_radius
*((const nomodify byte*) main::SCREEN + (number) 3) ← (const byte) main::t_c2_center_x
*((const nomodify byte*) main::SCREEN + (number) 4) ← (const byte) main::t_c2_center_y
*((const nomodify byte*) main::SCREEN + (number) 5) ← (const byte) main::t_c2_radius
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(struct Point) Circle::center
(byte) Circle::radius
(byte) Point::x
(byte) Point::y
(struct Circle) TwoCircles::c1
(struct Circle) TwoCircles::c2
(void()) main()
(label) main::@return
(const nomodify byte*) main::SCREEN = (byte*)(number) $400
(struct Circle) main::t_c1
(struct Point) main::t_c1_center
(const byte) main::t_c1_center_x = (byte) 1
(const byte) main::t_c1_center_y = (byte) 2
(const byte) main::t_c1_radius = (byte) 3
(struct Circle) main::t_c2
(struct Point) main::t_c2_center
(const byte) main::t_c2_center_x = (byte) 4
(const byte) main::t_c2_center_y = (byte) 5
(const byte) main::t_c2_radius = (byte) 6
Adding number conversion cast (unumber) 0 in *((const nomodify byte*) main::SCREEN + (number) 0) ← (const byte) main::t_c1_center_x
Adding number conversion cast (unumber) 1 in *((const nomodify byte*) main::SCREEN + (number) 1) ← (const byte) main::t_c1_center_y
Adding number conversion cast (unumber) 2 in *((const nomodify byte*) main::SCREEN + (number) 2) ← (const byte) main::t_c1_radius
Adding number conversion cast (unumber) 3 in *((const nomodify byte*) main::SCREEN + (number) 3) ← (const byte) main::t_c2_center_x
Adding number conversion cast (unumber) 4 in *((const nomodify byte*) main::SCREEN + (number) 4) ← (const byte) main::t_c2_center_y
Adding number conversion cast (unumber) 5 in *((const nomodify byte*) main::SCREEN + (number) 5) ← (const byte) main::t_c2_radius
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 2
Simplifying constant integer cast 3
Simplifying constant integer cast 4
Simplifying constant integer cast 5
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 2
Finalized unsigned number type (byte) 3
Finalized unsigned number type (byte) 4
Finalized unsigned number type (byte) 5
Successful SSA optimization PassNFinalizeNumberTypeConversions
Simplifying expression containing zero main::SCREEN in [0] *((const nomodify byte*) main::SCREEN + (byte) 0) ← (const byte) main::t_c1_center_x
Successful SSA optimization PassNSimplifyExpressionWithZero
Consolidated array index constant in *(main::SCREEN+1)
Consolidated array index constant in *(main::SCREEN+2)
Consolidated array index constant in *(main::SCREEN+3)
Consolidated array index constant in *(main::SCREEN+4)
Consolidated array index constant in *(main::SCREEN+5)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] *((const nomodify byte*) main::SCREEN) ← (const byte) main::t_c1_center_x
[5] *((const nomodify byte*) main::SCREEN+(byte) 1) ← (const byte) main::t_c1_center_y
[6] *((const nomodify byte*) main::SCREEN+(byte) 2) ← (const byte) main::t_c1_radius
[7] *((const nomodify byte*) main::SCREEN+(byte) 3) ← (const byte) main::t_c2_center_x
[8] *((const nomodify byte*) main::SCREEN+(byte) 4) ← (const byte) main::t_c2_center_y
[9] *((const nomodify byte*) main::SCREEN+(byte) 5) ← (const byte) main::t_c2_radius
to:main::@return
main::@return: scope:[main] from main
[10] return
to:@return
VARIABLE REGISTER WEIGHTS
(struct Point) Circle::center
(byte) Circle::radius
(byte) Point::x
(byte) Point::y
(struct Circle) TwoCircles::c1
(struct Circle) TwoCircles::c2
(void()) main()
(struct Circle) main::t_c1
(struct Point) main::t_c1_center
(struct Circle) main::t_c2
(struct Point) main::t_c2_center
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
Target platform is c64basic / MOS6502X
// File Comments
// Minimal struct - nesting structs 3 levels
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
.const t_c1_radius = 3
.const t_c2_radius = 6
.const t_c1_center_x = 1
.const t_c1_center_y = 2
.const t_c2_center_x = 4
.const t_c2_center_y = 5
.label SCREEN = $400
// [4] *((const nomodify byte*) main::SCREEN) ← (const byte) main::t_c1_center_x -- _deref_pbuc1=vbuc2
lda #t_c1_center_x
sta SCREEN
// [5] *((const nomodify byte*) main::SCREEN+(byte) 1) ← (const byte) main::t_c1_center_y -- _deref_pbuc1=vbuc2
lda #t_c1_center_y
sta SCREEN+1
// [6] *((const nomodify byte*) main::SCREEN+(byte) 2) ← (const byte) main::t_c1_radius -- _deref_pbuc1=vbuc2
lda #t_c1_radius
sta SCREEN+2
// [7] *((const nomodify byte*) main::SCREEN+(byte) 3) ← (const byte) main::t_c2_center_x -- _deref_pbuc1=vbuc2
lda #t_c2_center_x
sta SCREEN+3
// [8] *((const nomodify byte*) main::SCREEN+(byte) 4) ← (const byte) main::t_c2_center_y -- _deref_pbuc1=vbuc2
lda #t_c2_center_y
sta SCREEN+4
// [9] *((const nomodify byte*) main::SCREEN+(byte) 5) ← (const byte) main::t_c2_radius -- _deref_pbuc1=vbuc2
lda #t_c2_radius
sta SCREEN+5
jmp __breturn
// main::@return
__breturn:
// [10] return
rts
}
// File Data
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const nomodify byte*) main::SCREEN) ← (const byte) main::t_c1_center_x [ ] ( main:2 [ ] { } ) always clobbers reg byte a
Statement [5] *((const nomodify byte*) main::SCREEN+(byte) 1) ← (const byte) main::t_c1_center_y [ ] ( main:2 [ ] { } ) always clobbers reg byte a
Statement [6] *((const nomodify byte*) main::SCREEN+(byte) 2) ← (const byte) main::t_c1_radius [ ] ( main:2 [ ] { } ) always clobbers reg byte a
Statement [7] *((const nomodify byte*) main::SCREEN+(byte) 3) ← (const byte) main::t_c2_center_x [ ] ( main:2 [ ] { } ) always clobbers reg byte a
Statement [8] *((const nomodify byte*) main::SCREEN+(byte) 4) ← (const byte) main::t_c2_center_y [ ] ( main:2 [ ] { } ) always clobbers reg byte a
Statement [9] *((const nomodify byte*) main::SCREEN+(byte) 5) ← (const byte) main::t_c2_radius [ ] ( main:2 [ ] { } ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [Point]
Uplift Scope [Circle]
Uplift Scope [TwoCircles]
Uplift Scope [main]
Uplift Scope []
Uplifting [Point] best 57 combination
Uplifting [Circle] best 57 combination
Uplifting [TwoCircles] best 57 combination
Uplifting [main] best 57 combination
Uplifting [] best 57 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct - nesting structs 3 levels
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
.const t_c1_radius = 3
.const t_c2_radius = 6
.const t_c1_center_x = 1
.const t_c1_center_y = 2
.const t_c2_center_x = 4
.const t_c2_center_y = 5
.label SCREEN = $400
// [4] *((const nomodify byte*) main::SCREEN) ← (const byte) main::t_c1_center_x -- _deref_pbuc1=vbuc2
lda #t_c1_center_x
sta SCREEN
// [5] *((const nomodify byte*) main::SCREEN+(byte) 1) ← (const byte) main::t_c1_center_y -- _deref_pbuc1=vbuc2
lda #t_c1_center_y
sta SCREEN+1
// [6] *((const nomodify byte*) main::SCREEN+(byte) 2) ← (const byte) main::t_c1_radius -- _deref_pbuc1=vbuc2
lda #t_c1_radius
sta SCREEN+2
// [7] *((const nomodify byte*) main::SCREEN+(byte) 3) ← (const byte) main::t_c2_center_x -- _deref_pbuc1=vbuc2
lda #t_c2_center_x
sta SCREEN+3
// [8] *((const nomodify byte*) main::SCREEN+(byte) 4) ← (const byte) main::t_c2_center_y -- _deref_pbuc1=vbuc2
lda #t_c2_center_y
sta SCREEN+4
// [9] *((const nomodify byte*) main::SCREEN+(byte) 5) ← (const byte) main::t_c2_radius -- _deref_pbuc1=vbuc2
lda #t_c2_radius
sta SCREEN+5
jmp __breturn
// main::@return
__breturn:
// [10] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __bend
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __b1_from___bbegin:
Removing instruction __b1:
Removing instruction __bend_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __bbegin:
Removing instruction __bend:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(struct Point) Circle::center
(byte) Circle::radius
(byte) Point::x
(byte) Point::y
(struct Circle) TwoCircles::c1
(struct Circle) TwoCircles::c2
(void()) main()
(label) main::@return
(const nomodify byte*) main::SCREEN = (byte*) 1024
(struct Circle) main::t_c1
(struct Point) main::t_c1_center
(const byte) main::t_c1_center_x = (byte) 1
(const byte) main::t_c1_center_y = (byte) 2
(const byte) main::t_c1_radius = (byte) 3
(struct Circle) main::t_c2
(struct Point) main::t_c2_center
(const byte) main::t_c2_center_x = (byte) 4
(const byte) main::t_c2_center_y = (byte) 5
(const byte) main::t_c2_radius = (byte) 6
FINAL ASSEMBLER
Score: 42
// File Comments
// Minimal struct - nesting structs 3 levels
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
.const t_c1_radius = 3
.const t_c2_radius = 6
.const t_c1_center_x = 1
.const t_c1_center_y = 2
.const t_c2_center_x = 4
.const t_c2_center_y = 5
.label SCREEN = $400
// SCREEN[0] = t.c1.center.x
// [4] *((const nomodify byte*) main::SCREEN) ← (const byte) main::t_c1_center_x -- _deref_pbuc1=vbuc2
lda #t_c1_center_x
sta SCREEN
// SCREEN[1] = t.c1.center.y
// [5] *((const nomodify byte*) main::SCREEN+(byte) 1) ← (const byte) main::t_c1_center_y -- _deref_pbuc1=vbuc2
lda #t_c1_center_y
sta SCREEN+1
// SCREEN[2] = t.c1.radius
// [6] *((const nomodify byte*) main::SCREEN+(byte) 2) ← (const byte) main::t_c1_radius -- _deref_pbuc1=vbuc2
lda #t_c1_radius
sta SCREEN+2
// SCREEN[3] = t.c2.center.x
// [7] *((const nomodify byte*) main::SCREEN+(byte) 3) ← (const byte) main::t_c2_center_x -- _deref_pbuc1=vbuc2
lda #t_c2_center_x
sta SCREEN+3
// SCREEN[4] = t.c2.center.y
// [8] *((const nomodify byte*) main::SCREEN+(byte) 4) ← (const byte) main::t_c2_center_y -- _deref_pbuc1=vbuc2
lda #t_c2_center_y
sta SCREEN+4
// SCREEN[5] = t.c2.radius
// [9] *((const nomodify byte*) main::SCREEN+(byte) 5) ← (const byte) main::t_c2_radius -- _deref_pbuc1=vbuc2
lda #t_c2_radius
sta SCREEN+5
// main::@return
// }
// [10] return
rts
}
// File Data