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kickc/src/test/ref/ptrtestmin.log

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Culled Empty Block (label) main::@4
Culled Empty Block (label) main::@5
Culled Empty Block (label) main::@6
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
main: scope:[main] from @1
(byte[$400]) main::SCREEN#0 ← ((byte[$400])) (number) $400
(byte) main::b#0 ← (byte) 0
(byte) main::i#0 ← (number) 2
to:main::@1
main::@1: scope:[main] from main main::@2
(byte) main::b#3 ← phi( main/(byte) main::b#0 main::@2/(byte) main::b#1 )
(byte) main::i#2 ← phi( main/(byte) main::i#0 main::@2/(byte) main::i#1 )
(bool~) main::$0 ← (byte) main::i#2 < (number) $a
if((bool~) main::$0) goto main::@2
to:main::@3
main::@2: scope:[main] from main::@1
(byte) main::i#3 ← phi( main::@1/(byte) main::i#2 )
(byte) main::b#1 ← *((byte[$400]) main::SCREEN#0 + (byte) main::i#3)
(byte) main::i#1 ← ++ (byte) main::i#3
to:main::@1
main::@3: scope:[main] from main::@1
(byte) main::b#2 ← phi( main::@1/(byte) main::b#3 )
*((byte[$400]) main::SCREEN#0 + (number) $3e7) ← (byte) main::b#2
to:main::@return
main::@return: scope:[main] from main::@3
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(void()) main()
(bool~) main::$0
(label) main::@1
(label) main::@2
(label) main::@3
(label) main::@return
(byte[$400]) main::SCREEN
(byte[$400]) main::SCREEN#0
(byte) main::b
(byte) main::b#0
(byte) main::b#1
(byte) main::b#2
(byte) main::b#3
(byte) main::i
(byte) main::i#0
(byte) main::i#1
(byte) main::i#2
(byte) main::i#3
Adding number conversion cast (unumber) 2 in (byte) main::i#0 ← (number) 2
Adding number conversion cast (unumber) $a in (bool~) main::$0 ← (byte) main::i#2 < (number) $a
Adding number conversion cast (unumber) $3e7 in *((byte[$400]) main::SCREEN#0 + (number) $3e7) ← (byte) main::b#2
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte[$400]) main::SCREEN#0 ← (byte[$400])(number) $400
Inlining cast (byte) main::i#0 ← (unumber)(number) 2
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 2
Simplifying constant integer cast $a
Simplifying constant integer cast $3e7
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 2
Finalized unsigned number type (byte) $a
Finalized unsigned number type (word) $3e7
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias (byte) main::i#2 = (byte) main::i#3
Alias (byte) main::b#2 = (byte) main::b#3
Successful SSA optimization Pass2AliasElimination
Simple Condition (bool~) main::$0 [5] if((byte) main::i#2<(byte) $a) goto main::@2
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant (const byte[$400]) main::SCREEN#0 = (byte*) 1024
Constant (const byte) main::b#0 = 0
Constant (const byte) main::i#0 = 2
Successful SSA optimization Pass2ConstantIdentification
De-inlining pointer[w] to *(pointer+w) [10] *((const byte[$400]) main::SCREEN#0 + (word) $3e7) ← (byte) main::b#2
Successful SSA optimization Pass2DeInlineWordDerefIdx
Constant right-side identified [4] (byte*~) main::$1 ← (const byte[$400]) main::SCREEN#0 + (word) $3e7
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const byte*) main::$1 = main::SCREEN#0+$3e7
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with var siblings (const byte) main::b#0
Inlining constant with var siblings (const byte) main::i#0
Constant inlined main::$1 = (const byte[$400]) main::SCREEN#0+(word) $3e7
Constant inlined main::i#0 = (byte) 2
Constant inlined main::b#0 = (byte) 0
Successful SSA optimization Pass2ConstantInlining
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
CALL GRAPH
Calls in [] to main:2
Created 2 initial phi equivalence classes
Coalesced [12] main::i#4 ← main::i#1
Coalesced [13] main::b#4 ← main::b#1
Coalesced down to 2 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
main: scope:[main] from @1
[4] phi()
to:main::@1
main::@1: scope:[main] from main main::@2
[5] (byte) main::b#2 ← phi( main/(byte) 0 main::@2/(byte) main::b#1 )
[5] (byte) main::i#2 ← phi( main/(byte) 2 main::@2/(byte) main::i#1 )
[6] if((byte) main::i#2<(byte) $a) goto main::@2
to:main::@3
main::@3: scope:[main] from main::@1
[7] *((const byte[$400]) main::SCREEN#0+(word) $3e7) ← (byte) main::b#2
to:main::@return
main::@return: scope:[main] from main::@3
[8] return
to:@return
main::@2: scope:[main] from main::@1
[9] (byte) main::b#1 ← *((const byte[$400]) main::SCREEN#0 + (byte) main::i#2)
[10] (byte) main::i#1 ← ++ (byte) main::i#2
to:main::@1
VARIABLE REGISTER WEIGHTS
(void()) main()
(byte[$400]) main::SCREEN
(byte) main::b
(byte) main::b#1 11.0
(byte) main::b#2 6.5
(byte) main::i
(byte) main::i#1 22.0
(byte) main::i#2 14.666666666666666
Initial phi equivalence classes
[ main::i#2 main::i#1 ]
[ main::b#2 main::b#1 ]
Complete equivalence classes
[ main::i#2 main::i#1 ]
[ main::b#2 main::b#1 ]
Allocated zp ZP_BYTE:2 [ main::i#2 main::i#1 ]
Allocated zp ZP_BYTE:3 [ main::b#2 main::b#1 ]
INITIAL ASM
Target platform is c64basic
// File Comments
// Test all types of pointers
// Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
// Global Constants & labels
// @begin
bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
// @1
b1:
// [2] call main
// [4] phi from @1 to main [phi:@1->main]
main_from_b1:
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
// @end
bend:
// main
main: {
// A constant pointer
.label SCREEN = $400
.label b = 3
.label i = 2
// [5] phi from main to main::@1 [phi:main->main::@1]
b1_from_main:
// [5] phi (byte) main::b#2 = (byte) 0 [phi:main->main::@1#0] -- vbuz1=vbuc1
lda #0
sta.z b
// [5] phi (byte) main::i#2 = (byte) 2 [phi:main->main::@1#1] -- vbuz1=vbuc1
lda #2
sta.z i
jmp b1
// main::@1
b1:
// [6] if((byte) main::i#2<(byte) $a) goto main::@2 -- vbuz1_lt_vbuc1_then_la1
lda.z i
cmp #$a
bcc b2
jmp b3
// main::@3
b3:
// [7] *((const byte[$400]) main::SCREEN#0+(word) $3e7) ← (byte) main::b#2 -- _deref_pbuc1=vbuz1
lda.z b
sta SCREEN+$3e7
jmp breturn
// main::@return
breturn:
// [8] return
rts
// main::@2
b2:
// [9] (byte) main::b#1 ← *((const byte[$400]) main::SCREEN#0 + (byte) main::i#2) -- vbuz1=pbuc1_derefidx_vbuz2
ldy.z i
lda SCREEN,y
sta.z b
// [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuz1=_inc_vbuz1
inc.z i
// [5] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
b1_from_b2:
// [5] phi (byte) main::b#2 = (byte) main::b#1 [phi:main::@2->main::@1#0] -- register_copy
// [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@2->main::@1#1] -- register_copy
jmp b1
}
// File Data
REGISTER UPLIFT POTENTIAL REGISTERS
Potential registers zp ZP_BYTE:2 [ main::i#2 main::i#1 ] : zp ZP_BYTE:2 , reg byte a , reg byte x , reg byte y ,
Potential registers zp ZP_BYTE:3 [ main::b#2 main::b#1 ] : zp ZP_BYTE:3 , reg byte a , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main] 36.67: zp ZP_BYTE:2 [ main::i#2 main::i#1 ] 17.5: zp ZP_BYTE:3 [ main::b#2 main::b#1 ]
Uplift Scope []
Uplifting [main] best 265 combination reg byte x [ main::i#2 main::i#1 ] reg byte a [ main::b#2 main::b#1 ]
Uplifting [] best 265 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Test all types of pointers
// Upstart
.pc = $801 "Basic"
:BasicUpstart(bbegin)
.pc = $80d "Program"
// Global Constants & labels
// @begin
bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
b1_from_bbegin:
jmp b1
// @1
b1:
// [2] call main
// [4] phi from @1 to main [phi:@1->main]
main_from_b1:
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
bend_from_b1:
jmp bend
// @end
bend:
// main
main: {
// A constant pointer
.label SCREEN = $400
// [5] phi from main to main::@1 [phi:main->main::@1]
b1_from_main:
// [5] phi (byte) main::b#2 = (byte) 0 [phi:main->main::@1#0] -- vbuaa=vbuc1
lda #0
// [5] phi (byte) main::i#2 = (byte) 2 [phi:main->main::@1#1] -- vbuxx=vbuc1
ldx #2
jmp b1
// main::@1
b1:
// [6] if((byte) main::i#2<(byte) $a) goto main::@2 -- vbuxx_lt_vbuc1_then_la1
cpx #$a
bcc b2
jmp b3
// main::@3
b3:
// [7] *((const byte[$400]) main::SCREEN#0+(word) $3e7) ← (byte) main::b#2 -- _deref_pbuc1=vbuaa
sta SCREEN+$3e7
jmp breturn
// main::@return
breturn:
// [8] return
rts
// main::@2
b2:
// [9] (byte) main::b#1 ← *((const byte[$400]) main::SCREEN#0 + (byte) main::i#2) -- vbuaa=pbuc1_derefidx_vbuxx
lda SCREEN,x
// [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
inx
// [5] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
b1_from_b2:
// [5] phi (byte) main::b#2 = (byte) main::b#1 [phi:main::@2->main::@1#0] -- register_copy
// [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@2->main::@1#1] -- register_copy
jmp b1
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp b1
Removing instruction jmp bend
Removing instruction jmp b1
Removing instruction jmp b3
Removing instruction jmp breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction b1_from_bbegin:
Removing instruction b1:
Removing instruction main_from_b1:
Removing instruction bend_from_b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction bend:
Removing instruction b1_from_main:
Removing instruction b3:
Removing instruction breturn:
Removing instruction b1_from_b2:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction bbegin:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(void()) main()
(label) main::@1
(label) main::@2
(label) main::@3
(label) main::@return
(byte[$400]) main::SCREEN
(const byte[$400]) main::SCREEN#0 SCREEN = (byte*) 1024
(byte) main::b
(byte) main::b#1 reg byte a 11.0
(byte) main::b#2 reg byte a 6.5
(byte) main::i
(byte) main::i#1 reg byte x 22.0
(byte) main::i#2 reg byte x 14.666666666666666
reg byte x [ main::i#2 main::i#1 ]
reg byte a [ main::b#2 main::b#1 ]
FINAL ASSEMBLER
Score: 190
// File Comments
// Test all types of pointers
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [4] phi from @1 to main [phi:@1->main]
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
// A constant pointer
.label SCREEN = $400
// [5] phi from main to main::@1 [phi:main->main::@1]
// [5] phi (byte) main::b#2 = (byte) 0 [phi:main->main::@1#0] -- vbuaa=vbuc1
lda #0
// [5] phi (byte) main::i#2 = (byte) 2 [phi:main->main::@1#1] -- vbuxx=vbuc1
ldx #2
// main::@1
b1:
// while(i<10)
// [6] if((byte) main::i#2<(byte) $a) goto main::@2 -- vbuxx_lt_vbuc1_then_la1
cpx #$a
bcc b2
// main::@3
// SCREEN[999] = b
// [7] *((const byte[$400]) main::SCREEN#0+(word) $3e7) ← (byte) main::b#2 -- _deref_pbuc1=vbuaa
sta SCREEN+$3e7
// main::@return
// }
// [8] return
rts
// main::@2
b2:
// b = SCREEN[i++]
// [9] (byte) main::b#1 ← *((const byte[$400]) main::SCREEN#0 + (byte) main::i#2) -- vbuaa=pbuc1_derefidx_vbuxx
lda SCREEN,x
// b = SCREEN[i++];
// [10] (byte) main::i#1 ← ++ (byte) main::i#2 -- vbuxx=_inc_vbuxx
inx
// [5] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
// [5] phi (byte) main::b#2 = (byte) main::b#1 [phi:main::@2->main::@1#0] -- register_copy
// [5] phi (byte) main::i#2 = (byte) main::i#1 [phi:main::@2->main::@1#1] -- register_copy
jmp b1
}
// File Data