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kickc/src/test/ref/struct-18.log

245 lines
9.5 KiB
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Removing C-classic struct-unwound assignment main::v = struct-unwound {*(&main::v)}
CONTROL FLOW GRAPH SSA
void main()
main: scope:[main] from __start
*(&main::v) = memcpy(*(&$0), struct Vector, SIZEOF_STRUCT_VECTOR)
SCREEN[0] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P+OFFSET_STRUCT_POINT_X)
SCREEN[1] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P+OFFSET_STRUCT_POINT_Y)
SCREEN[2] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_X)
SCREEN[3] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
return
to:@return
void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
return
to:@return
SYMBOL TABLE SSA
__constant struct Vector $0 = { p: { x: 2, y: 3 }, q: { x: 4, y: 5 } }
__constant char OFFSET_STRUCT_POINT_X = 0
__constant char OFFSET_STRUCT_POINT_Y = 1
__constant char OFFSET_STRUCT_VECTOR_P = 0
__constant char OFFSET_STRUCT_VECTOR_Q = 2
__constant char * const SCREEN = (char *)$400
__constant char SIZEOF_STRUCT_VECTOR = 4
void __start()
void main()
__loadstore struct Vector main::v
Adding number conversion cast (unumber) 0 in SCREEN[0] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P+OFFSET_STRUCT_POINT_X)
Adding number conversion cast (unumber) 1 in SCREEN[1] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P+OFFSET_STRUCT_POINT_Y)
Adding number conversion cast (unumber) 2 in SCREEN[2] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_X)
Adding number conversion cast (unumber) 3 in SCREEN[3] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y)
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 2
Simplifying constant integer cast 3
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 1
Finalized unsigned number type (char) 2
Finalized unsigned number type (char) 3
Successful SSA optimization PassNFinalizeNumberTypeConversions
Simplifying expression containing zero (char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P in [1] SCREEN[0] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P+OFFSET_STRUCT_POINT_X)
Simplifying expression containing zero (struct Point *)&main::v in [1] SCREEN[0] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P)
Simplifying expression containing zero SCREEN in [1] SCREEN[0] = *((char *)(struct Point *)&main::v)
Simplifying expression containing zero (struct Point *)&main::v in [2] SCREEN[1] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_P+OFFSET_STRUCT_POINT_Y)
Simplifying expression containing zero (char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q in [3] SCREEN[2] = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_X)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused constant OFFSET_STRUCT_VECTOR_P
Eliminating unused constant OFFSET_STRUCT_POINT_X
Successful SSA optimization PassNEliminateUnusedVars
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Consolidated array index constant in *(SCREEN+1)
Consolidated array index constant in *(SCREEN+2)
Consolidated array index constant in *(SCREEN+3)
Successful SSA optimization Pass2ConstantAdditionElimination
CALL GRAPH
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
FINAL CONTROL FLOW GRAPH
void main()
main: scope:[main] from
[0] *(&main::v) = memcpy(*(&$0), struct Vector, SIZEOF_STRUCT_VECTOR)
[1] *SCREEN = *((char *)(struct Point *)&main::v)
[2] *(SCREEN+1) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_POINT_Y)
[3] *(SCREEN+2) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q)
[4] *(SCREEN+3) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
[5] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
__loadstore struct Vector main::v
Initial phi equivalence classes
Added variable main::v to live range equivalence class [ main::v ]
Complete equivalence classes
[ main::v ]
Allocated zp[4]:2 [ main::v ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [0] *(&main::v) = memcpy(*(&$0), struct Vector, SIZEOF_STRUCT_VECTOR) [ main::v ] ( [ main::v ] { } ) always clobbers reg byte a reg byte y
Statement [1] *SCREEN = *((char *)(struct Point *)&main::v) [ main::v ] ( [ main::v ] { } ) always clobbers reg byte a
Statement [2] *(SCREEN+1) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_POINT_Y) [ main::v ] ( [ main::v ] { } ) always clobbers reg byte a
Statement [3] *(SCREEN+2) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q) [ main::v ] ( [ main::v ] { } ) always clobbers reg byte a
Statement [4] *(SCREEN+3) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y) [ ] ( [ ] { } ) always clobbers reg byte a
Potential registers zp[4]:2 [ main::v ] : zp[4]:2 ,
REGISTER UPLIFT SCOPES
Uplift Scope [Point]
Uplift Scope [Vector]
Uplift Scope [main] 0: zp[4]:2 [ main::v ]
Uplift Scope []
Uplifting [Point] best 53 combination
Uplifting [Vector] best 53 combination
Uplifting [main] best 53 combination zp[4]:2 [ main::v ]
Uplifting [] best 53 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct with C-Standard behavior - struct containing struct with initializer
// Upstart
// Commodore 64 PRG executable file
.file [name="struct-18.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const SIZEOF_STRUCT_VECTOR = 4
.const OFFSET_STRUCT_POINT_Y = 1
.const OFFSET_STRUCT_VECTOR_Q = 2
.label SCREEN = $400
.segment Code
// main
main: {
.label v = 2
// [0] *(&main::v) = memcpy(*(&$0), struct Vector, SIZEOF_STRUCT_VECTOR) -- _deref_pssc1=_deref_pssc2_memcpy_vbuc3
ldy #SIZEOF_STRUCT_VECTOR
!:
lda __0-1,y
sta v-1,y
dey
bne !-
// [1] *SCREEN = *((char *)(struct Point *)&main::v) -- _deref_pbuc1=_deref_pbuc2
lda.z v
sta SCREEN
// [2] *(SCREEN+1) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda.z v+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
// [3] *(SCREEN+2) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q) -- _deref_pbuc1=_deref_pbuc2
lda.z v+OFFSET_STRUCT_VECTOR_Q
sta SCREEN+2
// [4] *(SCREEN+3) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda.z v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y
sta SCREEN+3
jmp __breturn
// main::@return
__breturn:
// [5] return
rts
}
// File Data
.segment Data
__0: .byte 2, 3, 4, 5
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant struct Vector $0 = { p: { x: 2, y: 3 }, q: { x: 4, y: 5 } }
__constant char OFFSET_STRUCT_POINT_Y = 1
__constant char OFFSET_STRUCT_VECTOR_Q = 2
__constant char * const SCREEN = (char *) 1024
__constant char SIZEOF_STRUCT_VECTOR = 4
void main()
__loadstore struct Vector main::v // zp[4]:2
zp[4]:2 [ main::v ]
FINAL ASSEMBLER
Score: 50
// File Comments
// Minimal struct with C-Standard behavior - struct containing struct with initializer
// Upstart
// Commodore 64 PRG executable file
.file [name="struct-18.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const SIZEOF_STRUCT_VECTOR = 4
.const OFFSET_STRUCT_POINT_Y = 1
.const OFFSET_STRUCT_VECTOR_Q = 2
.label SCREEN = $400
.segment Code
// main
main: {
.label v = 2
// __ma struct Vector v = { {2, 3}, {4, 5} }
// [0] *(&main::v) = memcpy(*(&$0), struct Vector, SIZEOF_STRUCT_VECTOR) -- _deref_pssc1=_deref_pssc2_memcpy_vbuc3
ldy #SIZEOF_STRUCT_VECTOR
!:
lda __0-1,y
sta v-1,y
dey
bne !-
// SCREEN[0] = v.p.x
// [1] *SCREEN = *((char *)(struct Point *)&main::v) -- _deref_pbuc1=_deref_pbuc2
lda.z v
sta SCREEN
// SCREEN[1] = v.p.y
// [2] *(SCREEN+1) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda.z v+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
// SCREEN[2] = v.q.x
// [3] *(SCREEN+2) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q) -- _deref_pbuc1=_deref_pbuc2
lda.z v+OFFSET_STRUCT_VECTOR_Q
sta SCREEN+2
// SCREEN[3] = v.q.y
// [4] *(SCREEN+3) = *((char *)(struct Point *)&main::v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda.z v+OFFSET_STRUCT_VECTOR_Q+OFFSET_STRUCT_POINT_Y
sta SCREEN+3
// main::@return
// }
// [5] return
rts
}
// File Data
.segment Data
__0: .byte 2, 3, 4, 5