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kickc/src/test/ref/enum-8.log

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Created struct value member variable (byte) main::button_color
Created struct value member variable (byte) main::button_size
Converted struct value to member variables (struct Button) main::button
Adding struct value list initializer (byte) main::button_color ← (const byte) RED
Adding struct value list initializer (byte) main::button_size ← (number) $18
Replacing struct member reference (struct Button) main::button.color with member unwinding reference (byte) main::button_color
Replacing struct member reference (struct Button) main::button.size with member unwinding reference (byte) main::button_size
Identified constant variable (byte) main::button_color
Identified constant variable (byte) main::button_size
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
to:@1
(void()) main()
main: scope:[main] from @1
(byte) main::button_color ← (const byte) RED
(byte) main::button_size ← (number) $18
(byte*) main::SCREEN ← ((byte*)) (number) $400
*((byte*) main::SCREEN + (number) 0) ← (byte) main::button_color
*((byte*) main::SCREEN + (number) 1) ← (byte) main::button_size
to:main::@return
main::@return: scope:[main] from main
return
to:@return
@1: scope:[] from @begin
call main
to:@2
@2: scope:[] from @1
to:@end
@end: scope:[] from @2
SYMBOL TABLE SSA
(label) @1
(label) @2
(label) @begin
(label) @end
(const byte) Button::$0::GREEN = (number) 5
(const byte) Button::$0::RED = (number) 2
(byte) Button::color
(byte) Button::size
(const byte) RED = (number) 2
(void()) main()
(label) main::@return
(byte*) main::SCREEN
(byte) main::button_color
(byte) main::button_size
Adding number conversion cast (unumber) $18 in (byte) main::button_size ← (number) $18
Adding number conversion cast (unumber) 0 in *((byte*) main::SCREEN + (number) 0) ← (byte) main::button_color
Adding number conversion cast (unumber) 1 in *((byte*) main::SCREEN + (number) 1) ← (byte) main::button_size
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast (byte) main::button_size ← (unumber)(number) $18
Inlining cast (byte*) main::SCREEN ← (byte*)(number) $400
Successful SSA optimization Pass2InlineCast
Simplifying constant integer cast $18
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) $18
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Successful SSA optimization PassNFinalizeNumberTypeConversions
Constant (const byte) main::button_color = RED
Constant (const byte) main::button_size = $18
Constant (const byte*) main::SCREEN = (byte*) 1024
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero main::SCREEN in [3] *((const byte*) main::SCREEN + (byte) 0) ← (const byte) main::button_color
Successful SSA optimization PassNSimplifyExpressionWithZero
Constant inlined Button::$0::RED = (number) 2
Constant inlined main::button_color = (const byte) RED
Constant inlined Button::$0::GREEN = (number) 5
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(main::SCREEN+1)
Successful SSA optimization Pass2ConstantAdditionElimination
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @end
CALL GRAPH
Calls in [] to main:2
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
Culled Empty Block (label) @2
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] *((const byte*) main::SCREEN) ← (const byte) RED
[5] *((const byte*) main::SCREEN+(byte) 1) ← (const byte) main::button_size
to:main::@return
main::@return: scope:[main] from main
[6] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) Button::color
(byte) Button::size
(void()) main()
Initial phi equivalence classes
Complete equivalence classes
INITIAL ASM
Target platform is c64basic / MOS6502X
// File Comments
// Test of simple enum - struct with inline anonymous enum
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.const RED = 2
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
.const button_size = $18
.label SCREEN = $400
// [4] *((const byte*) main::SCREEN) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
// [5] *((const byte*) main::SCREEN+(byte) 1) ← (const byte) main::button_size -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [6] return
rts
}
// File Data
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [4] *((const byte*) main::SCREEN) ← (const byte) RED [ ] ( main:2 [ ] ) always clobbers reg byte a
Statement [5] *((const byte*) main::SCREEN+(byte) 1) ← (const byte) main::button_size [ ] ( main:2 [ ] ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [Button]
Uplift Scope [Button::$0]
Uplift Scope [main]
Uplift Scope []
Uplifting [Button] best 33 combination
Uplifting [Button::$0] best 33 combination
Uplifting [main] best 33 combination
Uplifting [] best 33 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Test of simple enum - struct with inline anonymous enum
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.const RED = 2
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
.const button_size = $18
.label SCREEN = $400
// [4] *((const byte*) main::SCREEN) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
// [5] *((const byte*) main::SCREEN+(byte) 1) ← (const byte) main::button_size -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [6] return
rts
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __bend
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label __bbegin with __b1
Removing instruction __bbegin:
Removing instruction __b1_from___bbegin:
Removing instruction __bend_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __bend:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction __b1:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(byte) Button::color
(byte) Button::size
(const byte) RED RED = (number) 2
(void()) main()
(label) main::@return
(const byte*) main::SCREEN SCREEN = (byte*) 1024
(const byte) main::button_size button_size = (byte) $18
FINAL ASSEMBLER
Score: 18
// File Comments
// Test of simple enum - struct with inline anonymous enum
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
.const RED = 2
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
.const button_size = $18
.label SCREEN = $400
// SCREEN[0] = button.color
// [4] *((const byte*) main::SCREEN) ← (const byte) RED -- _deref_pbuc1=vbuc2
lda #RED
sta SCREEN
// SCREEN[1] = button.size
// [5] *((const byte*) main::SCREEN+(byte) 1) ← (const byte) main::button_size -- _deref_pbuc1=vbuc2
lda #button_size
sta SCREEN+1
// main::@return
// }
// [6] return
rts
}
// File Data