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kickc/src/test/ref/struct-ptr-23.log

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Fixing struct type size struct Person to 5
Fixing struct type size struct Person to 5
Fixing struct type size struct Person to 5
Fixing pointer increment (struct Person*) main::person ← ++ (struct Person*) main::person
Rewriting struct pointer member access *((struct Person*) print_person::person).id
Rewriting struct pointer member access *((struct Person*) print_person::person).initials
Rewriting struct pointer member access *((struct Person*) print_person::person).initials
Rewriting struct pointer member access *((struct Person*) print_person::person).initials
CONTROL FLOW GRAPH SSA
@begin: scope:[] from
(struct Person[]) persons ← { { (number) 1, (const string) $0 }, { (number) 8, (const string) $1 } }
to:@1
(void()) main()
main: scope:[main] from @2
(byte) idx#18 ← phi( @2/(byte) idx#19 )
(struct Person*) main::person#0 ← (struct Person[]) persons
(struct Person*) print_person::person#0 ← (struct Person*) main::person#0
call print_person
to:main::@1
main::@1: scope:[main] from main
(struct Person*) main::person#2 ← phi( main/(struct Person*) main::person#0 )
(byte) idx#12 ← phi( main/(byte) idx#10 )
(byte) idx#0 ← (byte) idx#12
(struct Person*) main::person#1 ← (struct Person*) main::person#2 + (const byte) SIZEOF_STRUCT_PERSON
(struct Person*) print_person::person#1 ← (struct Person*) main::person#1
call print_person
to:main::@2
main::@2: scope:[main] from main::@1
(byte) idx#13 ← phi( main::@1/(byte) idx#10 )
(byte) idx#1 ← (byte) idx#13
to:main::@return
main::@return: scope:[main] from main::@2
(byte) idx#14 ← phi( main::@2/(byte) idx#1 )
(byte) idx#2 ← (byte) idx#14
return
to:@return
@1: scope:[] from @begin
(byte*) SCREEN ← ((byte*)) (number) $400
(byte) idx#3 ← (number) 0
to:@2
(void()) print_person((struct Person*) print_person::person)
print_person: scope:[print_person] from main main::@1
(byte) idx#15 ← phi( main/(byte) idx#18 main::@1/(byte) idx#0 )
(struct Person*) print_person::person#2 ← phi( main/(struct Person*) print_person::person#0 main::@1/(struct Person*) print_person::person#1 )
(byte*) print_person::$1 ← (byte*)(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_ID
(byte~) print_person::$0 ← (byte) '0' + *((byte*) print_person::$1)
*((byte*) SCREEN + (byte) idx#15) ← (byte~) print_person::$0
(byte) idx#4 ← ++ (byte) idx#15
*((byte*) SCREEN + (byte) idx#4) ← (byte) ' '
(byte) idx#5 ← ++ (byte) idx#4
(byte[4]) print_person::$2 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS
*((byte*) SCREEN + (byte) idx#5) ← *((byte[4]) print_person::$2 + (number) 0)
(byte) idx#6 ← ++ (byte) idx#5
(byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS
*((byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (number) 1)
(byte) idx#7 ← ++ (byte) idx#6
(byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS
*((byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (number) 2)
(byte) idx#8 ← ++ (byte) idx#7
*((byte*) SCREEN + (byte) idx#8) ← (byte) ' '
(byte) idx#9 ← ++ (byte) idx#8
to:print_person::@return
print_person::@return: scope:[print_person] from print_person
(byte) idx#16 ← phi( print_person/(byte) idx#9 )
(byte) idx#10 ← (byte) idx#16
return
to:@return
@2: scope:[] from @1
(byte) idx#19 ← phi( @1/(byte) idx#3 )
call main
to:@3
@3: scope:[] from @2
(byte) idx#17 ← phi( @2/(byte) idx#2 )
(byte) idx#11 ← (byte) idx#17
to:@end
@end: scope:[] from @3
SYMBOL TABLE SSA
(const string) $0 = (string) "jgr"
(const string) $1 = (string) "hbg"
(label) @1
(label) @2
(label) @3
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_PERSON_ID = (byte) 0
(const byte) OFFSET_STRUCT_PERSON_INITIALS = (byte) 1
(byte) Person::id
(byte[4]) Person::initials
(byte*) SCREEN
(const byte) SIZEOF_STRUCT_PERSON = (byte) 5
(byte) idx
(byte) idx#0
(byte) idx#1
(byte) idx#10
(byte) idx#11
(byte) idx#12
(byte) idx#13
(byte) idx#14
(byte) idx#15
(byte) idx#16
(byte) idx#17
(byte) idx#18
(byte) idx#19
(byte) idx#2
(byte) idx#3
(byte) idx#4
(byte) idx#5
(byte) idx#6
(byte) idx#7
(byte) idx#8
(byte) idx#9
(void()) main()
(label) main::@1
(label) main::@2
(label) main::@return
(struct Person*) main::person
(struct Person*) main::person#0
(struct Person*) main::person#1
(struct Person*) main::person#2
(struct Person[]) persons
(void()) print_person((struct Person*) print_person::person)
(byte~) print_person::$0
(byte*) print_person::$1
(byte[4]) print_person::$2
(byte[4]) print_person::$3
(byte[4]) print_person::$4
(label) print_person::@return
(struct Person*) print_person::person
(struct Person*) print_person::person#0
(struct Person*) print_person::person#1
(struct Person*) print_person::person#2
Adding number conversion cast (unumber) 0 in (byte) idx#3 ← (number) 0
Adding number conversion cast (unumber) 0 in *((byte*) SCREEN + (byte) idx#5) ← *((byte[4]) print_person::$2 + (number) 0)
Adding number conversion cast (unumber) 1 in *((byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (number) 1)
Adding number conversion cast (unumber) 2 in *((byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (number) 2)
Successful SSA optimization PassNAddNumberTypeConversions
Added casts to value list in (struct Person[]) persons ← (struct Person[]){ (struct Person){ (byte)(number) 1, (const string) $0 }, (struct Person){ (byte)(number) 8, (const string) $1 } }
Successful SSA optimization PassNAddInitializerValueListTypeCasts
Inlining cast (byte*) SCREEN ← (byte*)(number) $400
Inlining cast (byte) idx#3 ← (unumber)(number) 0
Successful SSA optimization Pass2InlineCast
Simplifying constant integer cast 1
Simplifying constant integer cast 8
Simplifying constant pointer cast (byte*) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 2
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 0
Finalized unsigned number type (byte) 1
Finalized unsigned number type (byte) 2
Successful SSA optimization PassNFinalizeNumberTypeConversions
Alias (struct Person*) main::person#0 = (struct Person*) main::person#2
Alias (byte) idx#0 = (byte) idx#12
Alias (byte) idx#1 = (byte) idx#13 (byte) idx#14 (byte) idx#2
Alias (byte) idx#10 = (byte) idx#16 (byte) idx#9
Alias (byte) idx#19 = (byte) idx#3
Alias (byte) idx#11 = (byte) idx#17
Successful SSA optimization Pass2AliasElimination
Identical Phi Values (byte) idx#18 (byte) idx#19
Identical Phi Values (byte) idx#0 (byte) idx#10
Identical Phi Values (byte) idx#1 (byte) idx#10
Identical Phi Values (byte) idx#11 (byte) idx#1
Successful SSA optimization Pass2IdenticalPhiElimination
Identified constant from value list (struct Person) { id: (byte) 1, initials: (const string) $0 }
Identified constant from value list (struct Person) { id: (byte) 8, initials: (const string) $1 }
Successful SSA optimization Pass2ConstantInitializerValueLists
Identified constant from value list (struct Person[]) { { id: (byte) 1, initials: (const string) $0 }, { id: (byte) 8, initials: (const string) $1 } }
Successful SSA optimization Pass2ConstantInitializerValueLists
Constant (const struct Person[]) persons = { { id: 1, initials: $0 }, { id: 8, initials: $1 } }
Constant (const byte*) SCREEN = (byte*) 1024
Constant (const byte) idx#19 = 0
Successful SSA optimization Pass2ConstantIdentification
Constant (const struct Person*) main::person#0 = persons
Successful SSA optimization Pass2ConstantIdentification
Constant (const struct Person*) print_person::person#0 = main::person#0
Successful SSA optimization Pass2ConstantIdentification
Converting *(pointer+n) to pointer[n] [19] (byte~) print_person::$0 ← (byte) '0' + *((byte*) print_person::$1) -- *((byte*)print_person::person#2 + OFFSET_STRUCT_PERSON_ID)
Successful SSA optimization Pass2InlineDerefIdx
Simplifying expression containing zero (byte*)print_person::person#2 in [18] (byte*) print_person::$1 ← (byte*)(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_ID
Simplifying expression containing zero (byte*)print_person::person#2 in [19] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_ID)
Simplifying expression containing zero print_person::$2 in [25] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4]) print_person::$2 + (byte) 0)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused variable (byte*) print_person::$1 and assignment [6] (byte*) print_person::$1 ← (byte*)(struct Person*) print_person::person#2
Eliminating unused constant (const byte) OFFSET_STRUCT_PERSON_ID
Successful SSA optimization PassNEliminateUnusedVars
Constant right-side identified [1] (struct Person*) main::person#1 ← (const struct Person*) main::person#0 + (const byte) SIZEOF_STRUCT_PERSON
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant (const struct Person*) main::person#1 = main::person#0+SIZEOF_STRUCT_PERSON
Successful SSA optimization Pass2ConstantIdentification
Constant (const struct Person*) print_person::person#1 = main::person#1
Successful SSA optimization Pass2ConstantIdentification
Converting *(pointer+n) to pointer[n] [12] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4]) print_person::$2) -- *((byte[4])print_person::person#2 + OFFSET_STRUCT_PERSON_INITIALS)
Successful SSA optimization Pass2InlineDerefIdx
Eliminating unused variable (byte[4]) print_person::$2 and assignment [9] (byte[4]) print_person::$2 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS
Successful SSA optimization PassNEliminateUnusedVars
Inlining constant with different constant siblings (const struct Person*) main::person#0
Inlining constant with var siblings (const struct Person*) print_person::person#0
Inlining constant with var siblings (const struct Person*) print_person::person#1
Inlining constant with var siblings (const byte) idx#19
Constant inlined idx#19 = (byte) 0
Constant inlined print_person::person#0 = (const struct Person[]) persons
Constant inlined main::person#0 = (const struct Person[]) persons
Constant inlined print_person::person#1 = (const struct Person*) main::person#1
Successful SSA optimization Pass2ConstantInlining
Constant array inlined into struct $0 = (string) "jgr"
Constant array inlined into struct $1 = (string) "hbg"
Successful SSA optimization Pass2ArrayInStructInlining
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @2
Adding NOP phi() at start of @3
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
Adding NOP phi() at start of main::@2
CALL GRAPH
Calls in [] to main:3
Calls in [main] to print_person:7 print_person:9
Created 2 initial phi equivalence classes
Coalesced [8] idx#20 ← idx#10
Coalesced down to 2 phi equivalence classes
Culled Empty Block (label) @1
Culled Empty Block (label) @3
Culled Empty Block (label) main::@2
Renumbering block @2 to @1
Adding NOP phi() at start of @begin
Adding NOP phi() at start of @1
Adding NOP phi() at start of @end
Adding NOP phi() at start of main
Adding NOP phi() at start of main::@1
FINAL CONTROL FLOW GRAPH
@begin: scope:[] from
[0] phi()
to:@1
@1: scope:[] from @begin
[1] phi()
[2] call main
to:@end
@end: scope:[] from @1
[3] phi()
(void()) main()
main: scope:[main] from @1
[4] phi()
[5] call print_person
to:main::@1
main::@1: scope:[main] from main
[6] phi()
[7] call print_person
to:main::@return
main::@return: scope:[main] from main::@1
[8] return
to:@return
(void()) print_person((struct Person*) print_person::person)
print_person: scope:[print_person] from main main::@1
[9] (byte) idx#15 ← phi( main/(byte) 0 main::@1/(byte) idx#10 )
[9] (struct Person*) print_person::person#2 ← phi( main/(const struct Person[]) persons main::@1/(const struct Person*) main::person#1 )
[10] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2)
[11] *((const byte*) SCREEN + (byte) idx#15) ← (byte~) print_person::$0
[12] (byte) idx#4 ← ++ (byte) idx#15
[13] *((const byte*) SCREEN + (byte) idx#4) ← (byte) ' '
[14] (byte) idx#5 ← ++ (byte) idx#4
[15] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS)
[16] (byte) idx#6 ← ++ (byte) idx#5
[17] (byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS
[18] *((const byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (byte) 1)
[19] (byte) idx#7 ← ++ (byte) idx#6
[20] (byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS
[21] *((const byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (byte) 2)
[22] (byte) idx#8 ← ++ (byte) idx#7
[23] *((const byte*) SCREEN + (byte) idx#8) ← (byte) ' '
[24] (byte) idx#10 ← ++ (byte) idx#8
to:print_person::@return
print_person::@return: scope:[print_person] from print_person
[25] return
to:@return
VARIABLE REGISTER WEIGHTS
(byte) Person::id
(byte[4]) Person::initials
(byte) idx
(byte) idx#10 1.0
(byte) idx#15 2.0
(byte) idx#4 3.0
(byte) idx#5 3.0
(byte) idx#6 2.0
(byte) idx#7 2.0
(byte) idx#8 3.0
(void()) main()
(struct Person*) main::person
(void()) print_person((struct Person*) print_person::person)
(byte~) print_person::$0 4.0
(byte[4]) print_person::$3 4.0
(byte[4]) print_person::$4 4.0
(struct Person*) print_person::person
(struct Person*) print_person::person#2
Initial phi equivalence classes
[ print_person::person#2 ]
[ idx#15 idx#10 ]
Added variable print_person::$0 to zero page equivalence class [ print_person::$0 ]
Added variable idx#4 to zero page equivalence class [ idx#4 ]
Added variable idx#5 to zero page equivalence class [ idx#5 ]
Added variable idx#6 to zero page equivalence class [ idx#6 ]
Added variable print_person::$3 to zero page equivalence class [ print_person::$3 ]
Added variable idx#7 to zero page equivalence class [ idx#7 ]
Added variable print_person::$4 to zero page equivalence class [ print_person::$4 ]
Added variable idx#8 to zero page equivalence class [ idx#8 ]
Complete equivalence classes
[ print_person::person#2 ]
[ idx#15 idx#10 ]
[ print_person::$0 ]
[ idx#4 ]
[ idx#5 ]
[ idx#6 ]
[ print_person::$3 ]
[ idx#7 ]
[ print_person::$4 ]
[ idx#8 ]
Allocated zp ZP_WORD:2 [ print_person::person#2 ]
Allocated zp ZP_BYTE:4 [ idx#15 idx#10 ]
Allocated zp ZP_BYTE:5 [ print_person::$0 ]
Allocated zp ZP_BYTE:6 [ idx#4 ]
Allocated zp ZP_BYTE:7 [ idx#5 ]
Allocated zp ZP_BYTE:8 [ idx#6 ]
Allocated zp ZP_WORD:9 [ print_person::$3 ]
Allocated zp ZP_BYTE:11 [ idx#7 ]
Allocated zp ZP_WORD:12 [ print_person::$4 ]
Allocated zp ZP_BYTE:14 [ idx#8 ]
INITIAL ASM
Target platform is c64basic / MOS6502X
// File Comments
// Example of a struct containing an array
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.const SIZEOF_STRUCT_PERSON = 5
.const OFFSET_STRUCT_PERSON_INITIALS = 1
.label SCREEN = $400
.label idx = 6
.label idx_5 = 7
.label idx_6 = 8
.label idx_7 = $b
.label idx_8 = $e
.label idx_10 = 4
.label idx_15 = 4
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
// [4] phi from @1 to main [phi:@1->main]
main_from___b1:
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
.label person = persons+SIZEOF_STRUCT_PERSON
// [5] call print_person
// [9] phi from main to print_person [phi:main->print_person]
print_person_from_main:
// [9] phi (byte) idx#15 = (byte) 0 [phi:main->print_person#0] -- vbuz1=vbuc1
lda #0
sta.z idx_15
// [9] phi (struct Person*) print_person::person#2 = (const struct Person[]) persons [phi:main->print_person#1] -- pssz1=pssc1
lda #<persons
sta.z print_person.person
lda #>persons
sta.z print_person.person+1
jsr print_person
// [6] phi from main to main::@1 [phi:main->main::@1]
__b1_from_main:
jmp __b1
// main::@1
__b1:
// [7] call print_person
// [9] phi from main::@1 to print_person [phi:main::@1->print_person]
print_person_from___b1:
// [9] phi (byte) idx#15 = (byte) idx#10 [phi:main::@1->print_person#0] -- register_copy
// [9] phi (struct Person*) print_person::person#2 = (const struct Person*) main::person#1 [phi:main::@1->print_person#1] -- pssz1=pssc1
lda #<person
sta.z print_person.person
lda #>person
sta.z print_person.person+1
jsr print_person
jmp __breturn
// main::@return
__breturn:
// [8] return
rts
}
// print_person
// print_person(struct Person* zeropage(2) person)
print_person: {
.label __0 = 5
.label __3 = 9
.label __4 = $c
.label person = 2
// [10] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2) -- vbuz1=vbuc1_plus__deref_pbuz2
lda #'0'
clc
ldy #0
adc (person),y
sta.z __0
// [11] *((const byte*) SCREEN + (byte) idx#15) ← (byte~) print_person::$0 -- pbuc1_derefidx_vbuz1=vbuz2
lda.z __0
ldy.z idx_15
sta SCREEN,y
// [12] (byte) idx#4 ← ++ (byte) idx#15 -- vbuz1=_inc_vbuz2
ldy.z idx_15
iny
sty.z idx
// [13] *((const byte*) SCREEN + (byte) idx#4) ← (byte) ' ' -- pbuc1_derefidx_vbuz1=vbuc2
lda #' '
ldy.z idx
sta SCREEN,y
// [14] (byte) idx#5 ← ++ (byte) idx#4 -- vbuz1=_inc_vbuz2
ldy.z idx
iny
sty.z idx_5
// [15] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS) -- pbuc1_derefidx_vbuz1=pbuz2_derefidx_vbuc2
ldx.z idx_5
ldy #OFFSET_STRUCT_PERSON_INITIALS
lda (person),y
sta SCREEN,x
// [16] (byte) idx#6 ← ++ (byte) idx#5 -- vbuz1=_inc_vbuz2
ldy.z idx_5
iny
sty.z idx_6
// [17] (byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS -- pbuz1=pbuz2_plus_vbuc1
lda #OFFSET_STRUCT_PERSON_INITIALS
clc
adc.z person
sta.z __3
lda #0
adc.z person+1
sta.z __3+1
// [18] *((const byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (byte) 1) -- pbuc1_derefidx_vbuz1=pbuz2_derefidx_vbuc2
ldx.z idx_6
ldy #1
lda (__3),y
sta SCREEN,x
// [19] (byte) idx#7 ← ++ (byte) idx#6 -- vbuz1=_inc_vbuz2
ldy.z idx_6
iny
sty.z idx_7
// [20] (byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS -- pbuz1=pbuz2_plus_vbuc1
lda #OFFSET_STRUCT_PERSON_INITIALS
clc
adc.z person
sta.z __4
lda #0
adc.z person+1
sta.z __4+1
// [21] *((const byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (byte) 2) -- pbuc1_derefidx_vbuz1=pbuz2_derefidx_vbuc2
ldx.z idx_7
ldy #2
lda (__4),y
sta SCREEN,x
// [22] (byte) idx#8 ← ++ (byte) idx#7 -- vbuz1=_inc_vbuz2
ldy.z idx_7
iny
sty.z idx_8
// [23] *((const byte*) SCREEN + (byte) idx#8) ← (byte) ' ' -- pbuc1_derefidx_vbuz1=vbuc2
lda #' '
ldy.z idx_8
sta SCREEN,y
// [24] (byte) idx#10 ← ++ (byte) idx#8 -- vbuz1=_inc_vbuz2
ldy.z idx_8
iny
sty.z idx_10
jmp __breturn
// print_person::@return
__breturn:
// [25] return
rts
}
// File Data
persons: .byte 1
.text "jgr"
.byte 0, 8
.text "hbg"
.byte 0
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [10] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2) [ print_person::person#2 idx#15 print_person::$0 ] ( main:2::print_person:5 [ print_person::person#2 idx#15 print_person::$0 ] main:2::print_person:7 [ print_person::person#2 idx#15 print_person::$0 ] ) always clobbers reg byte a reg byte y
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:4 [ idx#15 idx#10 ]
Removing always clobbered register reg byte y as potential for zp ZP_BYTE:4 [ idx#15 idx#10 ]
Statement [13] *((const byte*) SCREEN + (byte) idx#4) ← (byte) ' ' [ print_person::person#2 idx#4 ] ( main:2::print_person:5 [ print_person::person#2 idx#4 ] main:2::print_person:7 [ print_person::person#2 idx#4 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:6 [ idx#4 ]
Statement [15] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS) [ print_person::person#2 idx#5 ] ( main:2::print_person:5 [ print_person::person#2 idx#5 ] main:2::print_person:7 [ print_person::person#2 idx#5 ] ) always clobbers reg byte a reg byte y
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:7 [ idx#5 ]
Removing always clobbered register reg byte y as potential for zp ZP_BYTE:7 [ idx#5 ]
Statement [17] (byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS [ print_person::person#2 idx#6 print_person::$3 ] ( main:2::print_person:5 [ print_person::person#2 idx#6 print_person::$3 ] main:2::print_person:7 [ print_person::person#2 idx#6 print_person::$3 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:8 [ idx#6 ]
Statement [18] *((const byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (byte) 1) [ print_person::person#2 idx#6 ] ( main:2::print_person:5 [ print_person::person#2 idx#6 ] main:2::print_person:7 [ print_person::person#2 idx#6 ] ) always clobbers reg byte a reg byte y
Removing always clobbered register reg byte y as potential for zp ZP_BYTE:8 [ idx#6 ]
Statement [20] (byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS [ idx#7 print_person::$4 ] ( main:2::print_person:5 [ idx#7 print_person::$4 ] main:2::print_person:7 [ idx#7 print_person::$4 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:11 [ idx#7 ]
Statement [21] *((const byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (byte) 2) [ idx#7 ] ( main:2::print_person:5 [ idx#7 ] main:2::print_person:7 [ idx#7 ] ) always clobbers reg byte a reg byte y
Removing always clobbered register reg byte y as potential for zp ZP_BYTE:11 [ idx#7 ]
Statement [23] *((const byte*) SCREEN + (byte) idx#8) ← (byte) ' ' [ idx#8 ] ( main:2::print_person:5 [ idx#8 ] main:2::print_person:7 [ idx#8 ] ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp ZP_BYTE:14 [ idx#8 ]
Statement [10] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2) [ print_person::person#2 idx#15 print_person::$0 ] ( main:2::print_person:5 [ print_person::person#2 idx#15 print_person::$0 ] main:2::print_person:7 [ print_person::person#2 idx#15 print_person::$0 ] ) always clobbers reg byte a reg byte y
Statement [13] *((const byte*) SCREEN + (byte) idx#4) ← (byte) ' ' [ print_person::person#2 idx#4 ] ( main:2::print_person:5 [ print_person::person#2 idx#4 ] main:2::print_person:7 [ print_person::person#2 idx#4 ] ) always clobbers reg byte a
Statement [15] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS) [ print_person::person#2 idx#5 ] ( main:2::print_person:5 [ print_person::person#2 idx#5 ] main:2::print_person:7 [ print_person::person#2 idx#5 ] ) always clobbers reg byte a reg byte y
Statement [17] (byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS [ print_person::person#2 idx#6 print_person::$3 ] ( main:2::print_person:5 [ print_person::person#2 idx#6 print_person::$3 ] main:2::print_person:7 [ print_person::person#2 idx#6 print_person::$3 ] ) always clobbers reg byte a
Statement [18] *((const byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (byte) 1) [ print_person::person#2 idx#6 ] ( main:2::print_person:5 [ print_person::person#2 idx#6 ] main:2::print_person:7 [ print_person::person#2 idx#6 ] ) always clobbers reg byte a reg byte y
Statement [20] (byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS [ idx#7 print_person::$4 ] ( main:2::print_person:5 [ idx#7 print_person::$4 ] main:2::print_person:7 [ idx#7 print_person::$4 ] ) always clobbers reg byte a
Statement [21] *((const byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (byte) 2) [ idx#7 ] ( main:2::print_person:5 [ idx#7 ] main:2::print_person:7 [ idx#7 ] ) always clobbers reg byte a reg byte y
Statement [23] *((const byte*) SCREEN + (byte) idx#8) ← (byte) ' ' [ idx#8 ] ( main:2::print_person:5 [ idx#8 ] main:2::print_person:7 [ idx#8 ] ) always clobbers reg byte a
Potential registers zp ZP_WORD:2 [ print_person::person#2 ] : zp ZP_WORD:2 ,
Potential registers zp ZP_BYTE:4 [ idx#15 idx#10 ] : zp ZP_BYTE:4 , reg byte x ,
Potential registers zp ZP_BYTE:5 [ print_person::$0 ] : zp ZP_BYTE:5 , reg byte a , reg byte x , reg byte y ,
Potential registers zp ZP_BYTE:6 [ idx#4 ] : zp ZP_BYTE:6 , reg byte x , reg byte y ,
Potential registers zp ZP_BYTE:7 [ idx#5 ] : zp ZP_BYTE:7 , reg byte x ,
Potential registers zp ZP_BYTE:8 [ idx#6 ] : zp ZP_BYTE:8 , reg byte x ,
Potential registers zp ZP_WORD:9 [ print_person::$3 ] : zp ZP_WORD:9 ,
Potential registers zp ZP_BYTE:11 [ idx#7 ] : zp ZP_BYTE:11 , reg byte x ,
Potential registers zp ZP_WORD:12 [ print_person::$4 ] : zp ZP_WORD:12 ,
Potential registers zp ZP_BYTE:14 [ idx#8 ] : zp ZP_BYTE:14 , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [] 3: zp ZP_BYTE:4 [ idx#15 idx#10 ] 3: zp ZP_BYTE:6 [ idx#4 ] 3: zp ZP_BYTE:7 [ idx#5 ] 3: zp ZP_BYTE:14 [ idx#8 ] 2: zp ZP_BYTE:8 [ idx#6 ] 2: zp ZP_BYTE:11 [ idx#7 ]
Uplift Scope [print_person] 4: zp ZP_BYTE:5 [ print_person::$0 ] 4: zp ZP_WORD:9 [ print_person::$3 ] 4: zp ZP_WORD:12 [ print_person::$4 ] 0: zp ZP_WORD:2 [ print_person::person#2 ]
Uplift Scope [Person]
Uplift Scope [main]
Uplifting [] best 196 combination reg byte x [ idx#15 idx#10 ] reg byte x [ idx#4 ] reg byte x [ idx#5 ] reg byte x [ idx#8 ] reg byte x [ idx#6 ] zp ZP_BYTE:11 [ idx#7 ]
Limited combination testing to 100 combinations of 144 possible.
Uplifting [print_person] best 190 combination reg byte a [ print_person::$0 ] zp ZP_WORD:9 [ print_person::$3 ] zp ZP_WORD:12 [ print_person::$4 ] zp ZP_WORD:2 [ print_person::person#2 ]
Uplifting [Person] best 190 combination
Uplifting [main] best 190 combination
Attempting to uplift remaining variables inzp ZP_BYTE:11 [ idx#7 ]
Uplifting [] best 181 combination reg byte x [ idx#7 ]
Coalescing zero page register [ zp ZP_WORD:2 [ print_person::person#2 ] ] with [ zp ZP_WORD:12 [ print_person::$4 ] ] - score: 1
Allocated (was zp ZP_WORD:9) zp ZP_WORD:4 [ print_person::$3 ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Example of a struct containing an array
// Upstart
.pc = $801 "Basic"
:BasicUpstart(__bbegin)
.pc = $80d "Program"
// Global Constants & labels
.const SIZEOF_STRUCT_PERSON = 5
.const OFFSET_STRUCT_PERSON_INITIALS = 1
.label SCREEN = $400
// @begin
__bbegin:
// [1] phi from @begin to @1 [phi:@begin->@1]
__b1_from___bbegin:
jmp __b1
// @1
__b1:
// [2] call main
// [4] phi from @1 to main [phi:@1->main]
main_from___b1:
jsr main
// [3] phi from @1 to @end [phi:@1->@end]
__bend_from___b1:
jmp __bend
// @end
__bend:
// main
main: {
.label person = persons+SIZEOF_STRUCT_PERSON
// [5] call print_person
// [9] phi from main to print_person [phi:main->print_person]
print_person_from_main:
// [9] phi (byte) idx#15 = (byte) 0 [phi:main->print_person#0] -- vbuxx=vbuc1
ldx #0
// [9] phi (struct Person*) print_person::person#2 = (const struct Person[]) persons [phi:main->print_person#1] -- pssz1=pssc1
lda #<persons
sta.z print_person.person
lda #>persons
sta.z print_person.person+1
jsr print_person
// [6] phi from main to main::@1 [phi:main->main::@1]
__b1_from_main:
jmp __b1
// main::@1
__b1:
// [7] call print_person
// [9] phi from main::@1 to print_person [phi:main::@1->print_person]
print_person_from___b1:
// [9] phi (byte) idx#15 = (byte) idx#10 [phi:main::@1->print_person#0] -- register_copy
// [9] phi (struct Person*) print_person::person#2 = (const struct Person*) main::person#1 [phi:main::@1->print_person#1] -- pssz1=pssc1
lda #<person
sta.z print_person.person
lda #>person
sta.z print_person.person+1
jsr print_person
jmp __breturn
// main::@return
__breturn:
// [8] return
rts
}
// print_person
// print_person(struct Person* zeropage(2) person)
print_person: {
.label __3 = 4
.label __4 = 2
.label person = 2
// [10] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2) -- vbuaa=vbuc1_plus__deref_pbuz1
lda #'0'
clc
ldy #0
adc (person),y
// [11] *((const byte*) SCREEN + (byte) idx#15) ← (byte~) print_person::$0 -- pbuc1_derefidx_vbuxx=vbuaa
sta SCREEN,x
// [12] (byte) idx#4 ← ++ (byte) idx#15 -- vbuxx=_inc_vbuxx
inx
// [13] *((const byte*) SCREEN + (byte) idx#4) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2
lda #' '
sta SCREEN,x
// [14] (byte) idx#5 ← ++ (byte) idx#4 -- vbuxx=_inc_vbuxx
inx
// [15] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
ldy #OFFSET_STRUCT_PERSON_INITIALS
lda (person),y
sta SCREEN,x
// [16] (byte) idx#6 ← ++ (byte) idx#5 -- vbuxx=_inc_vbuxx
inx
// [17] (byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS -- pbuz1=pbuz2_plus_vbuc1
lda #OFFSET_STRUCT_PERSON_INITIALS
clc
adc.z person
sta.z __3
lda #0
adc.z person+1
sta.z __3+1
// [18] *((const byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (byte) 1) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
ldy #1
lda (__3),y
sta SCREEN,x
// [19] (byte) idx#7 ← ++ (byte) idx#6 -- vbuxx=_inc_vbuxx
inx
// [20] (byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS -- pbuz1=pbuz1_plus_vbuc1
lda #OFFSET_STRUCT_PERSON_INITIALS
clc
adc.z __4
sta.z __4
bcc !+
inc.z __4+1
!:
// [21] *((const byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (byte) 2) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
ldy #2
lda (__4),y
sta SCREEN,x
// [22] (byte) idx#8 ← ++ (byte) idx#7 -- vbuxx=_inc_vbuxx
inx
// [23] *((const byte*) SCREEN + (byte) idx#8) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2
lda #' '
sta SCREEN,x
// [24] (byte) idx#10 ← ++ (byte) idx#8 -- vbuxx=_inc_vbuxx
inx
jmp __breturn
// print_person::@return
__breturn:
// [25] return
rts
}
// File Data
persons: .byte 1
.text "jgr"
.byte 0, 8
.text "hbg"
.byte 0
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __bend
Removing instruction jmp __b1
Removing instruction jmp __breturn
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing instruction lda #OFFSET_STRUCT_PERSON_INITIALS with TYA
Replacing label __bbegin with __b1
Removing instruction __bbegin:
Removing instruction __b1_from___bbegin:
Removing instruction main_from___b1:
Removing instruction __bend_from___b1:
Removing instruction __b1_from_main:
Removing instruction print_person_from___b1:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __bend:
Removing instruction print_person_from_main:
Removing instruction __b1:
Removing instruction __breturn:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Updating BasicUpstart to call main directly
Removing instruction jsr main
Succesful ASM optimization Pass5SkipBegin
Removing instruction __b1:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
(label) @1
(label) @begin
(label) @end
(const byte) OFFSET_STRUCT_PERSON_INITIALS OFFSET_STRUCT_PERSON_INITIALS = (byte) 1
(byte) Person::id
(byte[4]) Person::initials
(const byte*) SCREEN SCREEN = (byte*) 1024
(const byte) SIZEOF_STRUCT_PERSON SIZEOF_STRUCT_PERSON = (byte) 5
(byte) idx
(byte) idx#10 reg byte x 1.0
(byte) idx#15 reg byte x 2.0
(byte) idx#4 reg byte x 3.0
(byte) idx#5 reg byte x 3.0
(byte) idx#6 reg byte x 2.0
(byte) idx#7 reg byte x 2.0
(byte) idx#8 reg byte x 3.0
(void()) main()
(label) main::@1
(label) main::@return
(struct Person*) main::person
(const struct Person*) main::person#1 person = (const struct Person[]) persons+(const byte) SIZEOF_STRUCT_PERSON
(const struct Person[]) persons persons = { { id: (byte) 1, initials: (string) "jgr" }, { id: (byte) 8, initials: (string) "hbg" } }
(void()) print_person((struct Person*) print_person::person)
(byte~) print_person::$0 reg byte a 4.0
(byte[4]) print_person::$3 $3 zp ZP_WORD:4 4.0
(byte[4]) print_person::$4 $4 zp ZP_WORD:2 4.0
(label) print_person::@return
(struct Person*) print_person::person
(struct Person*) print_person::person#2 person zp ZP_WORD:2
zp ZP_WORD:2 [ print_person::person#2 print_person::$4 ]
reg byte x [ idx#15 idx#10 ]
reg byte a [ print_person::$0 ]
reg byte x [ idx#4 ]
reg byte x [ idx#5 ]
reg byte x [ idx#6 ]
zp ZP_WORD:4 [ print_person::$3 ]
reg byte x [ idx#7 ]
reg byte x [ idx#8 ]
FINAL ASSEMBLER
Score: 159
// File Comments
// Example of a struct containing an array
// Upstart
.pc = $801 "Basic"
:BasicUpstart(main)
.pc = $80d "Program"
// Global Constants & labels
.const SIZEOF_STRUCT_PERSON = 5
.const OFFSET_STRUCT_PERSON_INITIALS = 1
.label SCREEN = $400
// @begin
// [1] phi from @begin to @1 [phi:@begin->@1]
// @1
// [2] call main
// [4] phi from @1 to main [phi:@1->main]
// [3] phi from @1 to @end [phi:@1->@end]
// @end
// main
main: {
.label person = persons+SIZEOF_STRUCT_PERSON
// print_person(person)
// [5] call print_person
// [9] phi from main to print_person [phi:main->print_person]
// [9] phi (byte) idx#15 = (byte) 0 [phi:main->print_person#0] -- vbuxx=vbuc1
ldx #0
// [9] phi (struct Person*) print_person::person#2 = (const struct Person[]) persons [phi:main->print_person#1] -- pssz1=pssc1
lda #<persons
sta.z print_person.person
lda #>persons
sta.z print_person.person+1
jsr print_person
// [6] phi from main to main::@1 [phi:main->main::@1]
// main::@1
// print_person(person)
// [7] call print_person
// [9] phi from main::@1 to print_person [phi:main::@1->print_person]
// [9] phi (byte) idx#15 = (byte) idx#10 [phi:main::@1->print_person#0] -- register_copy
// [9] phi (struct Person*) print_person::person#2 = (const struct Person*) main::person#1 [phi:main::@1->print_person#1] -- pssz1=pssc1
lda #<person
sta.z print_person.person
lda #>person
sta.z print_person.person+1
jsr print_person
// main::@return
// }
// [8] return
rts
}
// print_person
// print_person(struct Person* zeropage(2) person)
print_person: {
.label __3 = 4
.label __4 = 2
.label person = 2
// '0'+person->id
// [10] (byte~) print_person::$0 ← (byte) '0' + *((byte*)(struct Person*) print_person::person#2) -- vbuaa=vbuc1_plus__deref_pbuz1
lda #'0'
clc
ldy #0
adc (person),y
// SCREEN[idx++] = '0'+person->id
// [11] *((const byte*) SCREEN + (byte) idx#15) ← (byte~) print_person::$0 -- pbuc1_derefidx_vbuxx=vbuaa
sta SCREEN,x
// SCREEN[idx++] = '0'+person->id;
// [12] (byte) idx#4 ← ++ (byte) idx#15 -- vbuxx=_inc_vbuxx
inx
// SCREEN[idx++] = ' '
// [13] *((const byte*) SCREEN + (byte) idx#4) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2
lda #' '
sta SCREEN,x
// SCREEN[idx++] = ' ';
// [14] (byte) idx#5 ← ++ (byte) idx#4 -- vbuxx=_inc_vbuxx
inx
// SCREEN[idx++] = person->initials[0]
// [15] *((const byte*) SCREEN + (byte) idx#5) ← *((byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
ldy #OFFSET_STRUCT_PERSON_INITIALS
lda (person),y
sta SCREEN,x
// SCREEN[idx++] = person->initials[0];
// [16] (byte) idx#6 ← ++ (byte) idx#5 -- vbuxx=_inc_vbuxx
inx
// SCREEN[idx++] = person->initials[1]
// [17] (byte[4]) print_person::$3 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS -- pbuz1=pbuz2_plus_vbuc1
tya
clc
adc.z person
sta.z __3
lda #0
adc.z person+1
sta.z __3+1
// [18] *((const byte*) SCREEN + (byte) idx#6) ← *((byte[4]) print_person::$3 + (byte) 1) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
ldy #1
lda (__3),y
sta SCREEN,x
// SCREEN[idx++] = person->initials[1];
// [19] (byte) idx#7 ← ++ (byte) idx#6 -- vbuxx=_inc_vbuxx
inx
// SCREEN[idx++] = person->initials[2]
// [20] (byte[4]) print_person::$4 ← (byte[4])(struct Person*) print_person::person#2 + (const byte) OFFSET_STRUCT_PERSON_INITIALS -- pbuz1=pbuz1_plus_vbuc1
lda #OFFSET_STRUCT_PERSON_INITIALS
clc
adc.z __4
sta.z __4
bcc !+
inc.z __4+1
!:
// [21] *((const byte*) SCREEN + (byte) idx#7) ← *((byte[4]) print_person::$4 + (byte) 2) -- pbuc1_derefidx_vbuxx=pbuz1_derefidx_vbuc2
ldy #2
lda (__4),y
sta SCREEN,x
// SCREEN[idx++] = person->initials[2];
// [22] (byte) idx#8 ← ++ (byte) idx#7 -- vbuxx=_inc_vbuxx
inx
// SCREEN[idx++] = ' '
// [23] *((const byte*) SCREEN + (byte) idx#8) ← (byte) ' ' -- pbuc1_derefidx_vbuxx=vbuc2
lda #' '
sta SCREEN,x
// SCREEN[idx++] = ' ';
// [24] (byte) idx#10 ← ++ (byte) idx#8 -- vbuxx=_inc_vbuxx
inx
// print_person::@return
// }
// [25] return
rts
}
// File Data
persons: .byte 1
.text "jgr"
.byte 0, 8
.text "hbg"
.byte 0