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kickc/src/test/ref/declared-memory-var-5.log

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CONTROL FLOW GRAPH SSA
void main()
main: scope:[main] from __start
main::i#0 = 0
main::SCREEN[main::i#0] = *((byte*)&bar+OFFSET_STRUCT_FOO_THING1)
main::i#1 = ++ main::i#0
main::SCREEN[main::i#1] = *((byte*)&bar+OFFSET_STRUCT_FOO_THING2)
main::i#2 = ++ main::i#1
to:main::@return
main::@return: scope:[main] from main
return
to:@return
void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
return
to:@return
SYMBOL TABLE SSA
const byte OFFSET_STRUCT_FOO_THING1 = 0
const byte OFFSET_STRUCT_FOO_THING2 = 1
void __start()
struct foo bar loadstore = { thing1: 'a', thing2: 'b' }
void main()
const nomodify byte* main::SCREEN = (byte*)$400
byte main::i
byte main::i#0
byte main::i#1
byte main::i#2
Simplifying constant pointer cast (byte*) 1024
Successful SSA optimization PassNCastSimplification
Constant main::i#0 = 0
Successful SSA optimization Pass2ConstantIdentification
Simplifying expression containing zero (byte*)&bar in [1] main::SCREEN[main::i#0] = *((byte*)&bar+OFFSET_STRUCT_FOO_THING1)
Simplifying expression containing zero main::SCREEN in [1] main::SCREEN[main::i#0] = *((byte*)&bar)
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused variable main::i#2 and assignment [3] main::i#2 = ++ main::i#1
Eliminating unused constant OFFSET_STRUCT_FOO_THING1
Successful SSA optimization PassNEliminateUnusedVars
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [1] main::i#1 = ++ main::i#0
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant main::i#1 = ++main::i#0
Successful SSA optimization Pass2ConstantIdentification
Inlining constant with different constant siblings main::i#0
Inlining constant with different constant siblings main::i#1
Constant inlined main::i#0 = 0
Constant inlined main::i#1 = ++0
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *(main::SCREEN+++0)
Successful SSA optimization Pass2ConstantAdditionElimination
Simplifying constant integer increment ++0
Successful SSA optimization Pass2ConstantSimplification
CALL GRAPH
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
FINAL CONTROL FLOW GRAPH
void main()
main: scope:[main] from
[0] *main::SCREEN = *((byte*)&bar)
[1] *(main::SCREEN+1) = *((byte*)&bar+OFFSET_STRUCT_FOO_THING2)
to:main::@return
main::@return: scope:[main] from main
[2] return
to:@return
VARIABLE REGISTER WEIGHTS
struct foo bar loadstore = { thing1: 'a', thing2: 'b' }
void main()
byte main::i
Initial phi equivalence classes
Added variable bar to live range equivalence class [ bar ]
Complete equivalence classes
[ bar ]
Allocated mem[2] [ bar ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [0] *main::SCREEN = *((byte*)&bar) [ bar ] ( [ bar ] { } ) always clobbers reg byte a
Statement [1] *(main::SCREEN+1) = *((byte*)&bar+OFFSET_STRUCT_FOO_THING2) [ ] ( [ ] { } ) always clobbers reg byte a
Potential registers mem[2] [ bar ] : mem[2] ,
REGISTER UPLIFT SCOPES
Uplift Scope [foo]
Uplift Scope [main]
Uplift Scope [] 0: mem[2] [ bar ]
Uplifting [foo] best 25 combination
Uplifting [main] best 25 combination
Uplifting [] best 25 combination mem[2] [ bar ]
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
// Test a memory variable struct value
// Upstart
// Commodore 64 PRG executable file
.file [name="declared-memory-var-5.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const OFFSET_STRUCT_FOO_THING2 = 1
.segment Code
// main
main: {
.label SCREEN = $400
// [0] *main::SCREEN = *((byte*)&bar) -- _deref_pbuc1=_deref_pbuc2
lda bar
sta SCREEN
// [1] *(main::SCREEN+1) = *((byte*)&bar+OFFSET_STRUCT_FOO_THING2) -- _deref_pbuc1=_deref_pbuc2
lda bar+OFFSET_STRUCT_FOO_THING2
sta SCREEN+1
jmp __breturn
// main::@return
__breturn:
// [2] return
rts
}
// File Data
.segment Data
bar: .byte 'a', 'b'
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
const byte OFFSET_STRUCT_FOO_THING2 = 1
struct foo bar loadstore mem[2] = { thing1: 'a', thing2: 'b' }
void main()
const nomodify byte* main::SCREEN = (byte*) 1024
byte main::i
mem[2] [ bar ]
FINAL ASSEMBLER
Score: 22
// File Comments
// Test declaring a variable as "memory", meaning it will be stored in memory and accessed through an implicit pointer (using load/store)
// Test a memory variable struct value
// Upstart
// Commodore 64 PRG executable file
.file [name="declared-memory-var-5.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const OFFSET_STRUCT_FOO_THING2 = 1
.segment Code
// main
main: {
.label SCREEN = $400
// SCREEN[i++] = bar.thing1
// [0] *main::SCREEN = *((byte*)&bar) -- _deref_pbuc1=_deref_pbuc2
lda bar
sta SCREEN
// SCREEN[i++] = bar.thing2
// [1] *(main::SCREEN+1) = *((byte*)&bar+OFFSET_STRUCT_FOO_THING2) -- _deref_pbuc1=_deref_pbuc2
lda bar+OFFSET_STRUCT_FOO_THING2
sta SCREEN+1
// main::@return
// }
// [2] return
rts
}
// File Data
.segment Data
bar: .byte 'a', 'b'