mirror of
https://gitlab.com/camelot/kickc.git
synced 2024-09-29 03:56:15 +00:00
330 lines
9.3 KiB
Plaintext
330 lines
9.3 KiB
Plaintext
Resolved forward reference fn1 to void fn1()
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Resolved forward reference fn2 to void fn2()
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CONTROL FLOW GRAPH SSA
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void main()
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main: scope:[main] from __start
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main::f#0 = (void()*) 0
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main::f#1 = &fn1
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main::$0 = < (word)main::f#1
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main::SCREEN[0] = main::$0
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main::$1 = > (word)main::f#1
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main::SCREEN[1] = main::$1
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main::f#2 = &fn2
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main::$2 = < (word)main::f#2
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main::SCREEN[2] = main::$2
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main::$3 = > (word)main::f#2
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main::SCREEN[3] = main::$3
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to:main::@return
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main::@return: scope:[main] from main
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return
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to:@return
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void fn1()
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fn1: scope:[fn1] from
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*fn1::BORDER_COLOR = ++ *fn1::BORDER_COLOR
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to:fn1::@return
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fn1::@return: scope:[fn1] from fn1
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return
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to:@return
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void fn2()
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fn2: scope:[fn2] from
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*fn2::BG_COLOR = ++ *fn2::BG_COLOR
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to:fn2::@return
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fn2::@return: scope:[fn2] from fn2
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return
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to:@return
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void __start()
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__start: scope:[__start] from
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call main
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to:__start::@1
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__start::@1: scope:[__start] from __start
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to:__start::@return
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__start::@return: scope:[__start] from __start::@1
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return
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to:@return
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SYMBOL TABLE SSA
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void __start()
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void fn1()
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const nomodify byte* fn1::BORDER_COLOR = (byte*)$d020
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void fn2()
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const nomodify byte* fn2::BG_COLOR = (byte*)$d021
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void main()
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byte~ main::$0
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byte~ main::$1
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byte~ main::$2
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byte~ main::$3
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const nomodify byte* main::SCREEN = (byte*)$400
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void()* main::f
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void()* main::f#0
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void()* main::f#1
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void()* main::f#2
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Adding number conversion cast (unumber) 0 in main::SCREEN[0] = main::$0
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Adding number conversion cast (unumber) 1 in main::SCREEN[1] = main::$1
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Adding number conversion cast (unumber) 2 in main::SCREEN[2] = main::$2
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Adding number conversion cast (unumber) 3 in main::SCREEN[3] = main::$3
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Successful SSA optimization PassNAddNumberTypeConversions
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant pointer cast (byte*) 53280
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Simplifying constant pointer cast (byte*) 53281
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 2
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Simplifying constant integer cast 3
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 3
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Constant main::f#0 = (void()*) 0
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Constant main::f#1 = &fn1
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Constant main::f#2 = &fn2
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Successful SSA optimization Pass2ConstantIdentification
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Constant value identified (word)main::f#1 in [2] main::$0 = < (word)main::f#1
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Constant value identified (word)main::f#1 in [4] main::$1 = > (word)main::f#1
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Constant value identified (word)main::f#2 in [7] main::$2 = < (word)main::f#2
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Constant value identified (word)main::f#2 in [9] main::$3 = > (word)main::f#2
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Successful SSA optimization Pass2ConstantValues
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Simplifying expression containing zero main::SCREEN in [3] main::SCREEN[0] = main::$0
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Successful SSA optimization PassNSimplifyExpressionWithZero
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Eliminating unused constant main::f#0
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Successful SSA optimization PassNEliminateUnusedVars
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Removing unused procedure __start
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Removing unused procedure block __start
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Removing unused procedure block __start::@1
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Removing unused procedure block __start::@return
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Successful SSA optimization PassNEliminateEmptyStart
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Constant right-side identified [0] main::$0 = < (word)main::f#1
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Constant right-side identified [2] main::$1 = > (word)main::f#1
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Constant right-side identified [4] main::$2 = < (word)main::f#2
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Constant right-side identified [6] main::$3 = > (word)main::f#2
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Successful SSA optimization Pass2ConstantRValueConsolidation
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Constant main::$0 = <(word)main::f#1
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Constant main::$1 = >(word)main::f#1
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Constant main::$2 = <(word)main::f#2
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Constant main::$3 = >(word)main::f#2
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Successful SSA optimization Pass2ConstantIdentification
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Inlining constant with different constant siblings main::f#1
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Inlining constant with different constant siblings main::f#2
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Constant inlined main::f#2 = &fn2
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Constant inlined main::$3 = >(word)&fn2
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Constant inlined main::$1 = >(word)&fn1
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Constant inlined main::$2 = <(word)&fn2
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Constant inlined main::f#1 = &fn1
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Constant inlined main::$0 = <(word)&fn1
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Successful SSA optimization Pass2ConstantInlining
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Consolidated array index constant in *(main::SCREEN+1)
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Consolidated array index constant in *(main::SCREEN+2)
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Consolidated array index constant in *(main::SCREEN+3)
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Successful SSA optimization Pass2ConstantAdditionElimination
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CALL GRAPH
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Created 0 initial phi equivalence classes
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Coalesced down to 0 phi equivalence classes
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FINAL CONTROL FLOW GRAPH
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void fn2()
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fn2: scope:[fn2] from
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[0] *fn2::BG_COLOR = ++ *fn2::BG_COLOR
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to:fn2::@return
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fn2::@return: scope:[fn2] from fn2
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[1] return
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to:@return
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void fn1()
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fn1: scope:[fn1] from
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[2] *fn1::BORDER_COLOR = ++ *fn1::BORDER_COLOR
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to:fn1::@return
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fn1::@return: scope:[fn1] from fn1
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[3] return
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to:@return
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void main()
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main: scope:[main] from
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[4] *main::SCREEN = <(word)&fn1
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[5] *(main::SCREEN+1) = >(word)&fn1
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[6] *(main::SCREEN+2) = <(word)&fn2
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[7] *(main::SCREEN+3) = >(word)&fn2
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to:main::@return
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main::@return: scope:[main] from main
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[8] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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void fn1()
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void fn2()
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void main()
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void()* main::f
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Initial phi equivalence classes
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Complete equivalence classes
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REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [4] *main::SCREEN = <(word)&fn1 [ ] ( [ ] { } ) always clobbers reg byte a
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Statement [5] *(main::SCREEN+1) = >(word)&fn1 [ ] ( [ ] { } ) always clobbers reg byte a
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Statement [6] *(main::SCREEN+2) = <(word)&fn2 [ ] ( [ ] { } ) always clobbers reg byte a
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Statement [7] *(main::SCREEN+3) = >(word)&fn2 [ ] ( [ ] { } ) always clobbers reg byte a
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REGISTER UPLIFT SCOPES
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Uplift Scope [main]
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Uplift Scope [fn1]
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Uplift Scope [fn2]
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Uplift Scope []
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Uplifting [main] best 63 combination
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Uplifting [fn1] best 63 combination
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Uplifting [fn2] best 63 combination
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Uplifting [] best 63 combination
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ASSEMBLER BEFORE OPTIMIZATION
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// File Comments
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// Tests creating pointers to non-args no-return functions
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// Upstart
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// Commodore 64 PRG executable file
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.file [name="function-pointer-noarg.prg", type="prg", segments="Program"]
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.segmentdef Program [segments="Basic, Code, Data"]
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.segmentdef Basic [start=$0801]
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.segmentdef Code [start=$80d]
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.segmentdef Data [startAfter="Code"]
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.segment Basic
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:BasicUpstart(main)
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// Global Constants & labels
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.segment Code
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// fn2
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fn2: {
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.label BG_COLOR = $d021
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// [0] *fn2::BG_COLOR = ++ *fn2::BG_COLOR -- _deref_pbuc1=_inc__deref_pbuc1
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inc BG_COLOR
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jmp __breturn
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// fn2::@return
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__breturn:
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// [1] return
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rts
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}
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// fn1
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fn1: {
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.label BORDER_COLOR = $d020
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// [2] *fn1::BORDER_COLOR = ++ *fn1::BORDER_COLOR -- _deref_pbuc1=_inc__deref_pbuc1
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inc BORDER_COLOR
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jmp __breturn
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// fn1::@return
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__breturn:
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// [3] return
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rts
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}
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// main
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main: {
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.label SCREEN = $400
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// [4] *main::SCREEN = <(word)&fn1 -- _deref_pbuc1=vbuc2
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lda #<fn1
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sta SCREEN
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// [5] *(main::SCREEN+1) = >(word)&fn1 -- _deref_pbuc1=vbuc2
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lda #>fn1
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sta SCREEN+1
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// [6] *(main::SCREEN+2) = <(word)&fn2 -- _deref_pbuc1=vbuc2
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lda #<fn2
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sta SCREEN+2
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// [7] *(main::SCREEN+3) = >(word)&fn2 -- _deref_pbuc1=vbuc2
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lda #>fn2
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sta SCREEN+3
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jmp __breturn
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// main::@return
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__breturn:
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// [8] return
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rts
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}
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// File Data
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ASSEMBLER OPTIMIZATIONS
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Removing instruction jmp __breturn
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Removing instruction jmp __breturn
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Removing instruction jmp __breturn
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Succesful ASM optimization Pass5NextJumpElimination
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Removing instruction __breturn:
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Removing instruction __breturn:
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Removing instruction __breturn:
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Succesful ASM optimization Pass5UnusedLabelElimination
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FINAL SYMBOL TABLE
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void fn1()
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const nomodify byte* fn1::BORDER_COLOR = (byte*) 53280
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void fn2()
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const nomodify byte* fn2::BG_COLOR = (byte*) 53281
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void main()
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const nomodify byte* main::SCREEN = (byte*) 1024
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void()* main::f
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FINAL ASSEMBLER
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Score: 54
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// File Comments
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// Tests creating pointers to non-args no-return functions
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// Upstart
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// Commodore 64 PRG executable file
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.file [name="function-pointer-noarg.prg", type="prg", segments="Program"]
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.segmentdef Program [segments="Basic, Code, Data"]
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.segmentdef Basic [start=$0801]
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.segmentdef Code [start=$80d]
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.segmentdef Data [startAfter="Code"]
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.segment Basic
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:BasicUpstart(main)
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// Global Constants & labels
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.segment Code
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// fn2
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fn2: {
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.label BG_COLOR = $d021
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// (*BG_COLOR)++;
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// [0] *fn2::BG_COLOR = ++ *fn2::BG_COLOR -- _deref_pbuc1=_inc__deref_pbuc1
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inc BG_COLOR
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// fn2::@return
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// }
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// [1] return
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rts
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}
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// fn1
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fn1: {
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.label BORDER_COLOR = $d020
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// (*BORDER_COLOR)++;
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// [2] *fn1::BORDER_COLOR = ++ *fn1::BORDER_COLOR -- _deref_pbuc1=_inc__deref_pbuc1
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inc BORDER_COLOR
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// fn1::@return
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// }
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// [3] return
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rts
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}
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// main
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main: {
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.label SCREEN = $400
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// SCREEN[0] = <(word)f
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// [4] *main::SCREEN = <(word)&fn1 -- _deref_pbuc1=vbuc2
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lda #<fn1
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sta SCREEN
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// SCREEN[1] = >(word)f
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// [5] *(main::SCREEN+1) = >(word)&fn1 -- _deref_pbuc1=vbuc2
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lda #>fn1
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sta SCREEN+1
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// SCREEN[2] = <(word)f
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// [6] *(main::SCREEN+2) = <(word)&fn2 -- _deref_pbuc1=vbuc2
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lda #<fn2
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sta SCREEN+2
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// SCREEN[3] = >(word)f
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// [7] *(main::SCREEN+3) = >(word)&fn2 -- _deref_pbuc1=vbuc2
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lda #>fn2
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sta SCREEN+3
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// main::@return
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// }
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// [8] return
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rts
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}
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// File Data
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