mirror of
https://gitlab.com/camelot/kickc.git
synced 2024-11-16 21:07:56 +00:00
273 lines
11 KiB
Plaintext
273 lines
11 KiB
Plaintext
Fixing struct type size struct Point to 3
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Fixing struct type SIZE_OF struct Point to 3
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Fixing struct type SIZE_OF struct Point to 3
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CONTROL FLOW GRAPH SSA
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void main()
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main: scope:[main] from __start
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*(&main::point1) = memset(struct Point, SIZEOF_STRUCT_POINT)
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main::point1 = struct-unwound {*(&main::point1)}
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*((byte*)&main::point1+OFFSET_STRUCT_POINT_X) = 2
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((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[0] = 'j'
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((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[1] = 'g'
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SCREEN[0] = *((byte*)&main::point1+OFFSET_STRUCT_POINT_X)
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SCREEN[1] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[0]
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SCREEN[2] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[1]
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to:main::@return
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main::@return: scope:[main] from main
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return
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to:@return
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void __start()
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__start: scope:[__start] from
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call main
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to:__start::@1
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__start::@1: scope:[__start] from __start
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to:__start::@return
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__start::@return: scope:[__start] from __start::@1
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return
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to:@return
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SYMBOL TABLE SSA
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const byte OFFSET_STRUCT_POINT_INITIALS = 1
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const byte OFFSET_STRUCT_POINT_X = 0
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const nomodify byte* SCREEN = (byte*)$400
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const byte SIZEOF_STRUCT_POINT = 3
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void __start()
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void main()
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struct Point main::point1 loadstore
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Adding number conversion cast (unumber) 2 in *((byte*)&main::point1+OFFSET_STRUCT_POINT_X) = 2
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Adding number conversion cast (unumber) 0 in ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[0] = 'j'
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Adding number conversion cast (unumber) 1 in ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[1] = 'g'
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Adding number conversion cast (unumber) 0 in SCREEN[0] = *((byte*)&main::point1+OFFSET_STRUCT_POINT_X)
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Adding number conversion cast (unumber) 0 in SCREEN[1] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[0]
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Adding number conversion cast (unumber) 1 in SCREEN[1] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[(unumber)0]
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Adding number conversion cast (unumber) 1 in SCREEN[2] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[1]
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Adding number conversion cast (unumber) 2 in SCREEN[2] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[(unumber)1]
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Successful SSA optimization PassNAddNumberTypeConversions
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Inlining cast *((byte*)&main::point1+OFFSET_STRUCT_POINT_X) = (unumber)2
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Successful SSA optimization Pass2InlineCast
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Simplifying constant pointer cast (byte*) 1024
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Simplifying constant integer cast 2
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 0
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Simplifying constant integer cast 0
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Simplifying constant integer cast 1
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Simplifying constant integer cast 1
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Simplifying constant integer cast 2
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Successful SSA optimization PassNCastSimplification
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 0
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 1
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Finalized unsigned number type (byte) 2
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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Removing C-classic struct-unwound assignment [1] main::point1 = struct-unwound {*(&main::point1)}
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Simplifying expression containing zero (byte*)&main::point1 in [2] *((byte*)&main::point1+OFFSET_STRUCT_POINT_X) = 2
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Simplifying expression containing zero (byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS in [3] ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[0] = 'j'
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Simplifying expression containing zero (byte*)&main::point1 in [5] SCREEN[0] = *((byte*)&main::point1+OFFSET_STRUCT_POINT_X)
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Simplifying expression containing zero SCREEN in [5] SCREEN[0] = *((byte*)&main::point1)
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Simplifying expression containing zero (byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS in [6] SCREEN[1] = ((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)[0]
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Successful SSA optimization PassNSimplifyExpressionWithZero
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Eliminating unused constant OFFSET_STRUCT_POINT_X
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Successful SSA optimization PassNEliminateUnusedVars
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Removing unused procedure __start
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Removing unused procedure block __start
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Removing unused procedure block __start::@1
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Removing unused procedure block __start::@return
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Successful SSA optimization PassNEliminateEmptyStart
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Consolidated array index constant in *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1)
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Consolidated array index constant in *(SCREEN+1)
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Consolidated array index constant in *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1)
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Consolidated array index constant in *(SCREEN+2)
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Successful SSA optimization Pass2ConstantAdditionElimination
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Finalized unsigned number type (byte) 2
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Finalized unsigned number type (byte) 2
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Successful SSA optimization PassNFinalizeNumberTypeConversions
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CALL GRAPH
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Created 0 initial phi equivalence classes
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Coalesced down to 0 phi equivalence classes
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FINAL CONTROL FLOW GRAPH
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void main()
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main: scope:[main] from
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[0] *(&main::point1) = memset(struct Point, SIZEOF_STRUCT_POINT)
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[1] *((byte*)&main::point1) = 2
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[2] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) = 'j'
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[3] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) = 'g'
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[4] *SCREEN = *((byte*)&main::point1)
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[5] *(SCREEN+1) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS)
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[6] *(SCREEN+2) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1)
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to:main::@return
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main::@return: scope:[main] from main
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[7] return
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to:@return
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VARIABLE REGISTER WEIGHTS
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void main()
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struct Point main::point1 loadstore
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Initial phi equivalence classes
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Added variable main::point1 to live range equivalence class [ main::point1 ]
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Complete equivalence classes
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[ main::point1 ]
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Allocated zp[3]:2 [ main::point1 ]
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REGISTER UPLIFT POTENTIAL REGISTERS
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Statement [0] *(&main::point1) = memset(struct Point, SIZEOF_STRUCT_POINT) [ main::point1 ] ( [ main::point1 ] { } ) always clobbers reg byte a reg byte y
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Statement [1] *((byte*)&main::point1) = 2 [ main::point1 ] ( [ main::point1 ] { } ) always clobbers reg byte a
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Statement [2] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) = 'j' [ main::point1 ] ( [ main::point1 ] { } ) always clobbers reg byte a
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Statement [3] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) = 'g' [ main::point1 ] ( [ main::point1 ] { } ) always clobbers reg byte a
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Statement [4] *SCREEN = *((byte*)&main::point1) [ main::point1 ] ( [ main::point1 ] { } ) always clobbers reg byte a
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Statement [5] *(SCREEN+1) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) [ main::point1 ] ( [ main::point1 ] { } ) always clobbers reg byte a
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Statement [6] *(SCREEN+2) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) [ ] ( [ ] { } ) always clobbers reg byte a
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Potential registers zp[3]:2 [ main::point1 ] : zp[3]:2 ,
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REGISTER UPLIFT SCOPES
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Uplift Scope [Point]
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Uplift Scope [main] 0: zp[3]:2 [ main::point1 ]
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Uplift Scope []
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Uplifting [Point] best 62 combination
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Uplifting [main] best 62 combination zp[3]:2 [ main::point1 ]
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Uplifting [] best 62 combination
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ASSEMBLER BEFORE OPTIMIZATION
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// File Comments
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// Minimal struct with C-Standard behavior - member array
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// Upstart
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// Commodore 64 PRG executable file
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.file [name="struct-24.prg", type="prg", segments="Program"]
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.segmentdef Program [segments="Basic, Code, Data"]
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.segmentdef Basic [start=$0801]
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.segmentdef Code [start=$80d]
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.segmentdef Data [startAfter="Code"]
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.segment Basic
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:BasicUpstart(main)
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// Global Constants & labels
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.const SIZEOF_STRUCT_POINT = 3
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.const OFFSET_STRUCT_POINT_INITIALS = 1
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.label SCREEN = $400
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.segment Code
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// main
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main: {
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.label point1 = 2
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// [0] *(&main::point1) = memset(struct Point, SIZEOF_STRUCT_POINT) -- _deref_pssc1=_memset_vbuc2
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ldy #SIZEOF_STRUCT_POINT
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lda #0
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!:
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dey
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sta point1,y
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bne !-
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// [1] *((byte*)&main::point1) = 2 -- _deref_pbuc1=vbuc2
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lda #2
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sta.z point1
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// [2] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) = 'j' -- _deref_pbuc1=vbuc2
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lda #'j'
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sta point1+OFFSET_STRUCT_POINT_INITIALS
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// [3] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) = 'g' -- _deref_pbuc1=vbuc2
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lda #'g'
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sta point1+OFFSET_STRUCT_POINT_INITIALS+1
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// [4] *SCREEN = *((byte*)&main::point1) -- _deref_pbuc1=_deref_pbuc2
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lda.z point1
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sta SCREEN
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// [5] *(SCREEN+1) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS
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sta SCREEN+1
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// [6] *(SCREEN+2) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS+1
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sta SCREEN+2
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jmp __breturn
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// main::@return
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__breturn:
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// [7] return
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rts
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}
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// File Data
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ASSEMBLER OPTIMIZATIONS
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Removing instruction jmp __breturn
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Succesful ASM optimization Pass5NextJumpElimination
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Removing instruction __breturn:
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Succesful ASM optimization Pass5UnusedLabelElimination
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FINAL SYMBOL TABLE
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const byte OFFSET_STRUCT_POINT_INITIALS = 1
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const nomodify byte* SCREEN = (byte*) 1024
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const byte SIZEOF_STRUCT_POINT = 3
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void main()
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struct Point main::point1 loadstore zp[3]:2
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zp[3]:2 [ main::point1 ]
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FINAL ASSEMBLER
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Score: 59
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// File Comments
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// Minimal struct with C-Standard behavior - member array
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// Upstart
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// Commodore 64 PRG executable file
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.file [name="struct-24.prg", type="prg", segments="Program"]
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.segmentdef Program [segments="Basic, Code, Data"]
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.segmentdef Basic [start=$0801]
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.segmentdef Code [start=$80d]
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.segmentdef Data [startAfter="Code"]
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.segment Basic
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:BasicUpstart(main)
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// Global Constants & labels
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.const SIZEOF_STRUCT_POINT = 3
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.const OFFSET_STRUCT_POINT_INITIALS = 1
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.label SCREEN = $400
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.segment Code
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// main
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main: {
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.label point1 = 2
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// point1
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// [0] *(&main::point1) = memset(struct Point, SIZEOF_STRUCT_POINT) -- _deref_pssc1=_memset_vbuc2
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ldy #SIZEOF_STRUCT_POINT
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lda #0
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!:
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dey
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sta point1,y
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bne !-
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// point1.x = 2
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// [1] *((byte*)&main::point1) = 2 -- _deref_pbuc1=vbuc2
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lda #2
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sta.z point1
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// point1.initials[0] = 'j'
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// [2] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) = 'j' -- _deref_pbuc1=vbuc2
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lda #'j'
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sta point1+OFFSET_STRUCT_POINT_INITIALS
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// point1.initials[1] = 'g'
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// [3] *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) = 'g' -- _deref_pbuc1=vbuc2
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lda #'g'
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sta point1+OFFSET_STRUCT_POINT_INITIALS+1
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// SCREEN[0] = point1.x
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// [4] *SCREEN = *((byte*)&main::point1) -- _deref_pbuc1=_deref_pbuc2
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lda.z point1
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sta SCREEN
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// SCREEN[1] = point1.initials[0]
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// [5] *(SCREEN+1) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS
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sta SCREEN+1
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// SCREEN[2] = point1.initials[1]
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// [6] *(SCREEN+2) = *((byte*)&main::point1+OFFSET_STRUCT_POINT_INITIALS+1) -- _deref_pbuc1=_deref_pbuc2
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lda point1+OFFSET_STRUCT_POINT_INITIALS+1
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sta SCREEN+2
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// main::@return
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// }
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// [7] return
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rts
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}
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// File Data
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