kickc/src/test/ref/examples/crunching/test-byteboozer.sym

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const byte* BYTEBOOZER[] = kickasm {{ .const B2_ZP_BASE = $fc
#import "byteboozer_decrunch.asm"
}}
const byte* CRUNCHED_SPRITE[] = kickasm( uses SPRITE) {{ .modify B2() {
.pc = SPRITE
.var pic = LoadPicture("sprite.png", List().add($000000, $ffffff))
.for (var y=0; y<21; y++)
.for (var x=0;x<3; x++)
.byte pic.getSinglecolorByte(x,y)
}
}}
const nomodify byte* DEFAULT_SCREEN = (byte*) 1024
const nomodify byte GREEN = 5
const nomodify word OFFSET_SPRITE_PTRS = $3f8
const byte OFFSET_STRUCT_MOS6569_VICII_SPRITES_ENABLE = $15
const nomodify byte* SPRITE = (byte*) 8192
const nomodify byte* SPRITES_COLOR = (byte*) 53287
const nomodify byte* SPRITES_PTR = DEFAULT_SCREEN+OFFSET_SPRITE_PTRS
const nomodify byte* SPRITES_XPOS = (byte*) 53248
const nomodify byte* SPRITES_YPOS = (byte*) 53249
const nomodify struct MOS6569_VICII* VICII = (struct MOS6569_VICII*) 53248
void byteboozer_decrunch(volatile byte* byteboozer_decrunch::crunched)
volatile byte* byteboozer_decrunch::crunched loadstore zp[2]:2 2.0
void main()
byte main::toSpritePtr1_return
const byte main::toSpritePtr1_return#0 toSpritePtr1_return = (byte)(word)SPRITE/$40
byte* main::toSpritePtr1_sprite
zp[2]:2 [ byteboozer_decrunch::crunched ]