kickc/src/test/ref/inmem-const-array.log

381 lines
12 KiB
Plaintext

CONTROL FLOW GRAPH SSA
void main()
main: scope:[main] from __start
main::j#0 = 0
main::i#0 = 0
to:main::@1
main::@1: scope:[main] from main main::@2
main::j#3 = phi( main/main::j#0, main::@2/main::j#4 )
main::i#2 = phi( main/main::i#0, main::@2/main::i#1 )
main::screen[main::i#2] = '*'
main::cols[main::i#2] = main::colseq[main::j#3]
main::j#1 = ++ main::j#3
main::$0 = main::j#1 == 3
main::$1 = ! main::$0
if(main::$1) goto main::@2
to:main::@3
main::@2: scope:[main] from main::@1 main::@3
main::j#4 = phi( main::@1/main::j#1, main::@3/main::j#2 )
main::i#3 = phi( main::@1/main::i#2, main::@3/main::i#4 )
main::i#1 = main::i#3 + rangenext(0,$27)
main::$2 = main::i#1 != rangelast(0,$27)
if(main::$2) goto main::@1
to:main::@return
main::@3: scope:[main] from main::@1
main::i#4 = phi( main::@1/main::i#2 )
main::j#2 = 0
to:main::@2
main::@return: scope:[main] from main::@2
return
to:@return
void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
return
to:@return
SYMBOL TABLE SSA
__constant const char GREEN = 5
__constant const char RED = 2
__constant const char WHITE = 1
void __start()
void main()
bool main::$0
bool main::$1
bool main::$2
__constant char *main::cols = (char *)$d800
__constant char main::colseq[] = { WHITE, RED, GREEN }
char main::i
char main::i#0
char main::i#1
char main::i#2
char main::i#3
char main::i#4
char main::j
char main::j#0
char main::j#1
char main::j#2
char main::j#3
char main::j#4
__constant char *main::screen = (char *)$400
Adding number conversion cast (unumber) 3 in main::$0 = main::j#1 == 3
Adding number conversion cast (unumber) 0 in main::j#2 = 0
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast main::j#2 = (unumber)0
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant pointer cast (char *) 55296
Simplifying constant integer cast 3
Simplifying constant integer cast 0
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 3
Finalized unsigned number type (char) 0
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inversing boolean not [7] main::$1 = main::j#1 != 3 from [6] main::$0 = main::j#1 == 3
Successful SSA optimization Pass2UnaryNotSimplification
Alias main::i#2 = main::i#4
Successful SSA optimization Pass2AliasElimination
Alias main::i#2 = main::i#3
Successful SSA optimization Pass2AliasElimination
Simple Condition main::$1 [7] if(main::j#1!=3) goto main::@2
Simple Condition main::$2 [11] if(main::i#1!=rangelast(0,$27)) goto main::@1
Successful SSA optimization Pass2ConditionalJumpSimplification
Constant main::j#0 = 0
Constant main::i#0 = 0
Constant main::j#2 = 0
Successful SSA optimization Pass2ConstantIdentification
Resolved ranged next value [9] main::i#1 = ++ main::i#2 to ++
Resolved ranged comparison value [11] if(main::i#1!=rangelast(0,$27)) goto main::@1 to $28
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Adding number conversion cast (unumber) $28 in [7] if(main::i#1!=$28) goto main::@1
Successful SSA optimization PassNAddNumberTypeConversions
Simplifying constant integer cast $28
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) $28
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inlining constant with var siblings main::j#0
Inlining constant with var siblings main::i#0
Inlining constant with var siblings main::j#2
Constant inlined main::i#0 = 0
Constant inlined main::j#2 = 0
Constant inlined main::j#0 = 0
Successful SSA optimization Pass2ConstantInlining
Added new block during phi lifting main::@4(between main::@2 and main::@1)
Added new block during phi lifting main::@5(between main::@1 and main::@2)
Adding NOP phi() at start of main
Adding NOP phi() at start of main::@3
CALL GRAPH
Created 3 initial phi equivalence classes
Coalesced [11] main::i#5 = main::i#1
Coalesced [12] main::j#5 = main::j#4
Coalesced [13] main::j#6 = main::j#1
Coalesced down to 2 phi equivalence classes
Culled Empty Block label main::@3
Culled Empty Block label main::@4
Renumbering block main::@5 to main::@3
Adding NOP phi() at start of main
Adding NOP phi() at start of main::@3
FINAL CONTROL FLOW GRAPH
void main()
main: scope:[main] from
[0] phi()
to:main::@1
main::@1: scope:[main] from main main::@2
[1] main::j#3 = phi( main/0, main::@2/main::j#4 )
[1] main::i#2 = phi( main/0, main::@2/main::i#1 )
[2] main::screen[main::i#2] = '*'
[3] main::cols[main::i#2] = main::colseq[main::j#3]
[4] main::j#1 = ++ main::j#3
[5] if(main::j#1!=3) goto main::@3
to:main::@2
main::@3: scope:[main] from main::@1
[6] phi()
to:main::@2
main::@2: scope:[main] from main::@1 main::@3
[7] main::j#4 = phi( main::@3/main::j#1, main::@1/0 )
[8] main::i#1 = ++ main::i#2
[9] if(main::i#1!=$28) goto main::@1
to:main::@return
main::@return: scope:[main] from main::@2
[10] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
char main::i
char main::i#1 // 16.5
char main::i#2 // 6.285714285714286
char main::j
char main::j#1 // 11.0
char main::j#3 // 11.0
char main::j#4 // 7.333333333333333
Initial phi equivalence classes
[ main::i#2 main::i#1 ]
[ main::j#3 main::j#4 main::j#1 ]
Complete equivalence classes
[ main::i#2 main::i#1 ]
[ main::j#3 main::j#4 main::j#1 ]
Allocated zp[1]:2 [ main::j#3 main::j#4 main::j#1 ]
Allocated zp[1]:3 [ main::i#2 main::i#1 ]
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [2] main::screen[main::i#2] = '*' [ main::i#2 main::j#3 ] ( [ main::i#2 main::j#3 ] { } ) always clobbers reg byte a
Removing always clobbered register reg byte a as potential for zp[1]:3 [ main::i#2 main::i#1 ]
Removing always clobbered register reg byte a as potential for zp[1]:2 [ main::j#3 main::j#4 main::j#1 ]
Statement [3] main::cols[main::i#2] = main::colseq[main::j#3] [ main::i#2 main::j#3 ] ( [ main::i#2 main::j#3 ] { } ) always clobbers reg byte a
Statement [2] main::screen[main::i#2] = '*' [ main::i#2 main::j#3 ] ( [ main::i#2 main::j#3 ] { } ) always clobbers reg byte a
Statement [3] main::cols[main::i#2] = main::colseq[main::j#3] [ main::i#2 main::j#3 ] ( [ main::i#2 main::j#3 ] { } ) always clobbers reg byte a
Potential registers zp[1]:3 [ main::i#2 main::i#1 ] : zp[1]:3 , reg byte x , reg byte y ,
Potential registers zp[1]:2 [ main::j#3 main::j#4 main::j#1 ] : zp[1]:2 , reg byte x , reg byte y ,
REGISTER UPLIFT SCOPES
Uplift Scope [main] 29.33: zp[1]:2 [ main::j#3 main::j#4 main::j#1 ] 22.79: zp[1]:3 [ main::i#2 main::i#1 ]
Uplift Scope []
Uplifting [main] best 541 combination reg byte y [ main::j#3 main::j#4 main::j#1 ] reg byte x [ main::i#2 main::i#1 ]
Uplifting [] best 541 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Upstart
// Commodore 64 PRG executable file
.file [name="inmem-const-array.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const WHITE = 1
.const RED = 2
.const GREEN = 5
.segment Code
// main
main: {
.label screen = $400
.label cols = $d800
// [1] phi from main to main::@1 [phi:main->main::@1]
__b1_from_main:
// [1] phi main::j#3 = 0 [phi:main->main::@1#0] -- vbuyy=vbuc1
ldy #0
// [1] phi main::i#2 = 0 [phi:main->main::@1#1] -- vbuxx=vbuc1
ldx #0
jmp __b1
// [1] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
__b1_from___b2:
// [1] phi main::j#3 = main::j#4 [phi:main::@2->main::@1#0] -- register_copy
// [1] phi main::i#2 = main::i#1 [phi:main::@2->main::@1#1] -- register_copy
jmp __b1
// main::@1
__b1:
// [2] main::screen[main::i#2] = '*' -- pbuc1_derefidx_vbuxx=vbuc2
lda #'*'
sta screen,x
// [3] main::cols[main::i#2] = main::colseq[main::j#3] -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
lda colseq,y
sta cols,x
// [4] main::j#1 = ++ main::j#3 -- vbuyy=_inc_vbuyy
iny
// [5] if(main::j#1!=3) goto main::@3 -- vbuyy_neq_vbuc1_then_la1
cpy #3
bne __b3_from___b1
// [7] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
__b2_from___b1:
// [7] phi main::j#4 = 0 [phi:main::@1->main::@2#0] -- vbuyy=vbuc1
ldy #0
jmp __b2
// [6] phi from main::@1 to main::@3 [phi:main::@1->main::@3]
__b3_from___b1:
jmp __b3
// main::@3
__b3:
// [7] phi from main::@3 to main::@2 [phi:main::@3->main::@2]
__b2_from___b3:
// [7] phi main::j#4 = main::j#1 [phi:main::@3->main::@2#0] -- register_copy
jmp __b2
// main::@2
__b2:
// [8] main::i#1 = ++ main::i#2 -- vbuxx=_inc_vbuxx
inx
// [9] if(main::i#1!=$28) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
cpx #$28
bne __b1_from___b2
jmp __breturn
// main::@return
__breturn:
// [10] return
rts
.segment Data
colseq: .byte WHITE, RED, GREEN
}
// File Data
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __b1
Removing instruction jmp __b3
Removing instruction jmp __b2
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Replacing label __b3_from___b1 with __b2
Replacing label __b1_from___b2 with __b1
Removing instruction __b1_from___b2:
Removing instruction __b3_from___b1:
Removing instruction __b3:
Removing instruction __b2_from___b3:
Succesful ASM optimization Pass5RedundantLabelElimination
Removing instruction __b1_from_main:
Removing instruction __b2_from___b1:
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
Removing instruction jmp __b1
Removing instruction jmp __b2
Succesful ASM optimization Pass5NextJumpElimination
FINAL SYMBOL TABLE
__constant const char GREEN = 5
__constant const char RED = 2
__constant const char WHITE = 1
void main()
__constant char *main::cols = (char *) 55296
__constant char main::colseq[] = { WHITE, RED, GREEN }
char main::i
char main::i#1 // reg byte x 16.5
char main::i#2 // reg byte x 6.285714285714286
char main::j
char main::j#1 // reg byte y 11.0
char main::j#3 // reg byte y 11.0
char main::j#4 // reg byte y 7.333333333333333
__constant char *main::screen = (char *) 1024
reg byte x [ main::i#2 main::i#1 ]
reg byte y [ main::j#3 main::j#4 main::j#1 ]
FINAL ASSEMBLER
Score: 361
// File Comments
// Upstart
// Commodore 64 PRG executable file
.file [name="inmem-const-array.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const WHITE = 1
.const RED = 2
.const GREEN = 5
.segment Code
// main
main: {
.label screen = $400
.label cols = $d800
// [1] phi from main to main::@1 [phi:main->main::@1]
// [1] phi main::j#3 = 0 [phi:main->main::@1#0] -- vbuyy=vbuc1
ldy #0
// [1] phi main::i#2 = 0 [phi:main->main::@1#1] -- vbuxx=vbuc1
ldx #0
// [1] phi from main::@2 to main::@1 [phi:main::@2->main::@1]
// [1] phi main::j#3 = main::j#4 [phi:main::@2->main::@1#0] -- register_copy
// [1] phi main::i#2 = main::i#1 [phi:main::@2->main::@1#1] -- register_copy
// main::@1
__b1:
// screen[i] = '*'
// [2] main::screen[main::i#2] = '*' -- pbuc1_derefidx_vbuxx=vbuc2
lda #'*'
sta screen,x
// cols[i] = colseq[j]
// [3] main::cols[main::i#2] = main::colseq[main::j#3] -- pbuc1_derefidx_vbuxx=pbuc2_derefidx_vbuyy
lda colseq,y
sta cols,x
// if(++j==3)
// [4] main::j#1 = ++ main::j#3 -- vbuyy=_inc_vbuyy
iny
// [5] if(main::j#1!=3) goto main::@3 -- vbuyy_neq_vbuc1_then_la1
cpy #3
bne __b2
// [7] phi from main::@1 to main::@2 [phi:main::@1->main::@2]
// [7] phi main::j#4 = 0 [phi:main::@1->main::@2#0] -- vbuyy=vbuc1
ldy #0
// [6] phi from main::@1 to main::@3 [phi:main::@1->main::@3]
// main::@3
// [7] phi from main::@3 to main::@2 [phi:main::@3->main::@2]
// [7] phi main::j#4 = main::j#1 [phi:main::@3->main::@2#0] -- register_copy
// main::@2
__b2:
// for( byte i : 0..39)
// [8] main::i#1 = ++ main::i#2 -- vbuxx=_inc_vbuxx
inx
// [9] if(main::i#1!=$28) goto main::@1 -- vbuxx_neq_vbuc1_then_la1
cpx #$28
bne __b1
// main::@return
// }
// [10] return
rts
.segment Data
colseq: .byte WHITE, RED, GREEN
}
// File Data