kickc/src/test/ref/struct-ptr-7.log

402 lines
17 KiB
Plaintext

CONTROL FLOW GRAPH SSA
void main()
main: scope:[main] from __start
main::$0 = 0 * SIZEOF_STRUCT_POINT
main::$8 = (char *)points + main::$0
main::$8[OFFSET_STRUCT_POINT_X] = 2
main::$1 = 0 * SIZEOF_STRUCT_POINT
main::$9 = (char *)points + main::$1
main::$9[OFFSET_STRUCT_POINT_Y] = 3
main::$2 = 1 * SIZEOF_STRUCT_POINT
main::$10 = (char *)points + main::$2
main::$10[OFFSET_STRUCT_POINT_X] = 5
main::$3 = 1 * SIZEOF_STRUCT_POINT
main::$11 = (char *)points + main::$3
main::$11[OFFSET_STRUCT_POINT_Y] = 6
main::$4 = 0 * SIZEOF_STRUCT_POINT
main::$12 = (char *)points + main::$4
main::SCREEN[0] = main::$12[OFFSET_STRUCT_POINT_X]
main::$5 = 0 * SIZEOF_STRUCT_POINT
main::$13 = (char *)points + main::$5
main::SCREEN[1] = main::$13[OFFSET_STRUCT_POINT_Y]
main::$6 = 1 * SIZEOF_STRUCT_POINT
main::$14 = (char *)points + main::$6
main::SCREEN[3] = main::$14[OFFSET_STRUCT_POINT_X]
main::$7 = 1 * SIZEOF_STRUCT_POINT
main::$15 = (char *)points + main::$7
main::SCREEN[4] = main::$15[OFFSET_STRUCT_POINT_Y]
to:main::@return
main::@return: scope:[main] from main
return
to:@return
void __start()
__start: scope:[__start] from
call main
to:__start::@1
__start::@1: scope:[__start] from __start
to:__start::@return
__start::@return: scope:[__start] from __start::@1
return
to:@return
SYMBOL TABLE SSA
__constant char OFFSET_STRUCT_POINT_X = 0
__constant char OFFSET_STRUCT_POINT_Y = 1
__constant char SIZEOF_STRUCT_POINT = 2
void __start()
void main()
number main::$0
number main::$1
char *main::$10
char *main::$11
char *main::$12
char *main::$13
char *main::$14
char *main::$15
number main::$2
number main::$3
number main::$4
number main::$5
number main::$6
number main::$7
char *main::$8
char *main::$9
__constant char * const main::SCREEN = (char *)$400
__constant struct Point points[2] = { fill( 2, 0) }
Adding number conversion cast (unumber) 0 in main::$0 = 0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$0 in main::$0 = (unumber)0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 2 in main::$8[OFFSET_STRUCT_POINT_X] = 2
Adding number conversion cast (unumber) 0 in main::$1 = 0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$1 in main::$1 = (unumber)0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 3 in main::$9[OFFSET_STRUCT_POINT_Y] = 3
Adding number conversion cast (unumber) 1 in main::$2 = 1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$2 in main::$2 = (unumber)1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 5 in main::$10[OFFSET_STRUCT_POINT_X] = 5
Adding number conversion cast (unumber) 1 in main::$3 = 1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$3 in main::$3 = (unumber)1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 6 in main::$11[OFFSET_STRUCT_POINT_Y] = 6
Adding number conversion cast (unumber) 0 in main::$4 = 0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$4 in main::$4 = (unumber)0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 0 in main::SCREEN[0] = main::$12[OFFSET_STRUCT_POINT_X]
Adding number conversion cast (unumber) 0 in main::$5 = 0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$5 in main::$5 = (unumber)0 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 1 in main::SCREEN[1] = main::$13[OFFSET_STRUCT_POINT_Y]
Adding number conversion cast (unumber) 1 in main::$6 = 1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$6 in main::$6 = (unumber)1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 3 in main::SCREEN[3] = main::$14[OFFSET_STRUCT_POINT_X]
Adding number conversion cast (unumber) 1 in main::$7 = 1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) main::$7 in main::$7 = (unumber)1 * SIZEOF_STRUCT_POINT
Adding number conversion cast (unumber) 4 in main::SCREEN[4] = main::$15[OFFSET_STRUCT_POINT_Y]
Successful SSA optimization PassNAddNumberTypeConversions
Inlining cast main::$8[OFFSET_STRUCT_POINT_X] = (unumber)2
Inlining cast main::$9[OFFSET_STRUCT_POINT_Y] = (unumber)3
Inlining cast main::$10[OFFSET_STRUCT_POINT_X] = (unumber)5
Inlining cast main::$11[OFFSET_STRUCT_POINT_Y] = (unumber)6
Successful SSA optimization Pass2InlineCast
Simplifying constant pointer cast (char *) 1024
Simplifying constant integer cast 0
Simplifying constant integer cast 2
Simplifying constant integer cast 0
Simplifying constant integer cast 3
Simplifying constant integer cast 1
Simplifying constant integer cast 5
Simplifying constant integer cast 1
Simplifying constant integer cast 6
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 0
Simplifying constant integer cast 1
Simplifying constant integer cast 1
Simplifying constant integer cast 3
Simplifying constant integer cast 1
Simplifying constant integer cast 4
Successful SSA optimization PassNCastSimplification
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 2
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 3
Finalized unsigned number type (char) 1
Finalized unsigned number type (char) 5
Finalized unsigned number type (char) 1
Finalized unsigned number type (char) 6
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 0
Finalized unsigned number type (char) 1
Finalized unsigned number type (char) 1
Finalized unsigned number type (char) 3
Finalized unsigned number type (char) 1
Finalized unsigned number type (char) 4
Successful SSA optimization PassNFinalizeNumberTypeConversions
Inferred type updated to char in main::$0 = 0 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$1 = 0 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$2 = 1 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$3 = 1 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$4 = 0 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$5 = 0 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$6 = 1 * SIZEOF_STRUCT_POINT
Inferred type updated to char in main::$7 = 1 * SIZEOF_STRUCT_POINT
Constant right-side identified [0] main::$0 = 0 * SIZEOF_STRUCT_POINT
Constant right-side identified [3] main::$1 = 0 * SIZEOF_STRUCT_POINT
Constant right-side identified [6] main::$2 = 1 * SIZEOF_STRUCT_POINT
Constant right-side identified [9] main::$3 = 1 * SIZEOF_STRUCT_POINT
Constant right-side identified [12] main::$4 = 0 * SIZEOF_STRUCT_POINT
Constant right-side identified [15] main::$5 = 0 * SIZEOF_STRUCT_POINT
Constant right-side identified [18] main::$6 = 1 * SIZEOF_STRUCT_POINT
Constant right-side identified [21] main::$7 = 1 * SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant main::$0 = 0*SIZEOF_STRUCT_POINT
Constant main::$1 = 0*SIZEOF_STRUCT_POINT
Constant main::$2 = 1*SIZEOF_STRUCT_POINT
Constant main::$3 = 1*SIZEOF_STRUCT_POINT
Constant main::$4 = 0*SIZEOF_STRUCT_POINT
Constant main::$5 = 0*SIZEOF_STRUCT_POINT
Constant main::$6 = 1*SIZEOF_STRUCT_POINT
Constant main::$7 = 1*SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2ConstantIdentification
Simplifying constant evaluating to zero 0*SIZEOF_STRUCT_POINT in
Simplifying constant evaluating to zero 0*SIZEOF_STRUCT_POINT in
Simplifying constant evaluating to zero 0*SIZEOF_STRUCT_POINT in
Simplifying constant evaluating to zero 0*SIZEOF_STRUCT_POINT in
Successful SSA optimization PassNSimplifyConstantZero
Simplifying expression containing zero (char *)points in [1] main::$8 = (char *)points + main::$0
Simplifying expression containing zero main::$8 in [2] main::$8[OFFSET_STRUCT_POINT_X] = 2
Simplifying expression containing zero (char *)points in [4] main::$9 = (char *)points + main::$1
Simplifying expression containing zero main::$10 in [8] main::$10[OFFSET_STRUCT_POINT_X] = 5
Simplifying expression containing zero (char *)points in [13] main::$12 = (char *)points + main::$4
Simplifying expression containing zero main::$12 in [14] main::SCREEN[0] = main::$12[OFFSET_STRUCT_POINT_X]
Simplifying expression containing zero main::SCREEN in [14] main::SCREEN[0] = *main::$12
Simplifying expression containing zero (char *)points in [16] main::$13 = (char *)points + main::$5
Simplifying expression containing zero main::$14 in [20] main::SCREEN[3] = main::$14[OFFSET_STRUCT_POINT_X]
Successful SSA optimization PassNSimplifyExpressionWithZero
Eliminating unused constant main::$0
Eliminating unused constant main::$1
Eliminating unused constant main::$4
Eliminating unused constant main::$5
Eliminating unused constant OFFSET_STRUCT_POINT_X
Successful SSA optimization PassNEliminateUnusedVars
Removing unused procedure __start
Removing unused procedure block __start
Removing unused procedure block __start::@1
Removing unused procedure block __start::@return
Successful SSA optimization PassNEliminateEmptyStart
Constant right-side identified [4] main::$10 = (char *)points + main::$2
Constant right-side identified [6] main::$11 = (char *)points + main::$3
Constant right-side identified [12] main::$14 = (char *)points + main::$6
Constant right-side identified [14] main::$15 = (char *)points + main::$7
Successful SSA optimization Pass2ConstantRValueConsolidation
Constant main::$8 = (char *)points
Constant main::$9 = (char *)points
Constant main::$10 = (char *)points+main::$2
Constant main::$11 = (char *)points+main::$3
Constant main::$12 = (char *)points
Constant main::$13 = (char *)points
Constant main::$14 = (char *)points+main::$6
Constant main::$15 = (char *)points+main::$7
Successful SSA optimization Pass2ConstantIdentification
Constant inlined main::$2 = 1*SIZEOF_STRUCT_POINT
Constant inlined main::$12 = (char *)points
Constant inlined main::$6 = 1*SIZEOF_STRUCT_POINT
Constant inlined main::$13 = (char *)points
Constant inlined main::$3 = 1*SIZEOF_STRUCT_POINT
Constant inlined main::$14 = (char *)points+1*SIZEOF_STRUCT_POINT
Constant inlined main::$15 = (char *)points+1*SIZEOF_STRUCT_POINT
Constant inlined main::$9 = (char *)points
Constant inlined main::$7 = 1*SIZEOF_STRUCT_POINT
Constant inlined main::$10 = (char *)points+1*SIZEOF_STRUCT_POINT
Constant inlined main::$8 = (char *)points
Constant inlined main::$11 = (char *)points+1*SIZEOF_STRUCT_POINT
Successful SSA optimization Pass2ConstantInlining
Consolidated array index constant in *((char *)points+OFFSET_STRUCT_POINT_Y)
Consolidated array index constant in *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y)
Consolidated array index constant in *((char *)points+OFFSET_STRUCT_POINT_Y)
Consolidated array index constant in *(main::SCREEN+1)
Consolidated array index constant in *(main::SCREEN+3)
Consolidated array index constant in *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y)
Consolidated array index constant in *(main::SCREEN+4)
Successful SSA optimization Pass2ConstantAdditionElimination
Finalized unsigned number type (char) 2
Finalized unsigned number type (char) 2
Successful SSA optimization PassNFinalizeNumberTypeConversions
CALL GRAPH
Created 0 initial phi equivalence classes
Coalesced down to 0 phi equivalence classes
FINAL CONTROL FLOW GRAPH
void main()
main: scope:[main] from
[0] *((char *)points) = 2
[1] *((char *)points+OFFSET_STRUCT_POINT_Y) = 3
[2] *((char *)points+1*SIZEOF_STRUCT_POINT) = 5
[3] *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) = 6
[4] *main::SCREEN = *((char *)points)
[5] *(main::SCREEN+1) = *((char *)points+OFFSET_STRUCT_POINT_Y)
[6] *(main::SCREEN+3) = *((char *)points+1*SIZEOF_STRUCT_POINT)
[7] *(main::SCREEN+4) = *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y)
to:main::@return
main::@return: scope:[main] from main
[8] return
to:@return
VARIABLE REGISTER WEIGHTS
void main()
Initial phi equivalence classes
Complete equivalence classes
REGISTER UPLIFT POTENTIAL REGISTERS
Statement [0] *((char *)points) = 2 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [1] *((char *)points+OFFSET_STRUCT_POINT_Y) = 3 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [2] *((char *)points+1*SIZEOF_STRUCT_POINT) = 5 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [3] *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) = 6 [ ] ( [ ] { } ) always clobbers reg byte a
Statement [4] *main::SCREEN = *((char *)points) [ ] ( [ ] { } ) always clobbers reg byte a
Statement [5] *(main::SCREEN+1) = *((char *)points+OFFSET_STRUCT_POINT_Y) [ ] ( [ ] { } ) always clobbers reg byte a
Statement [6] *(main::SCREEN+3) = *((char *)points+1*SIZEOF_STRUCT_POINT) [ ] ( [ ] { } ) always clobbers reg byte a
Statement [7] *(main::SCREEN+4) = *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) [ ] ( [ ] { } ) always clobbers reg byte a
REGISTER UPLIFT SCOPES
Uplift Scope [Point]
Uplift Scope [main]
Uplift Scope []
Uplifting [Point] best 65 combination
Uplifting [main] best 65 combination
Uplifting [] best 65 combination
ASSEMBLER BEFORE OPTIMIZATION
// File Comments
// Minimal struct - direct (constant) array access
// Upstart
// Commodore 64 PRG executable file
.file [name="struct-ptr-7.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const SIZEOF_STRUCT_POINT = 2
.const OFFSET_STRUCT_POINT_Y = 1
.segment Code
// main
main: {
.label SCREEN = $400
// [0] *((char *)points) = 2 -- _deref_pbuc1=vbuc2
lda #2
sta points
// [1] *((char *)points+OFFSET_STRUCT_POINT_Y) = 3 -- _deref_pbuc1=vbuc2
lda #3
sta points+OFFSET_STRUCT_POINT_Y
// [2] *((char *)points+1*SIZEOF_STRUCT_POINT) = 5 -- _deref_pbuc1=vbuc2
lda #5
sta points+1*SIZEOF_STRUCT_POINT
// [3] *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) = 6 -- _deref_pbuc1=vbuc2
lda #6
sta points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y
// [4] *main::SCREEN = *((char *)points) -- _deref_pbuc1=_deref_pbuc2
lda points
sta SCREEN
// [5] *(main::SCREEN+1) = *((char *)points+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda points+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
// [6] *(main::SCREEN+3) = *((char *)points+1*SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
lda points+1*SIZEOF_STRUCT_POINT
sta SCREEN+3
// [7] *(main::SCREEN+4) = *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y
sta SCREEN+4
jmp __breturn
// main::@return
__breturn:
// [8] return
rts
}
// File Data
.segment Data
points: .fill 2*2, 0
ASSEMBLER OPTIMIZATIONS
Removing instruction jmp __breturn
Succesful ASM optimization Pass5NextJumpElimination
Removing instruction __breturn:
Succesful ASM optimization Pass5UnusedLabelElimination
FINAL SYMBOL TABLE
__constant char OFFSET_STRUCT_POINT_Y = 1
__constant char SIZEOF_STRUCT_POINT = 2
void main()
__constant char * const main::SCREEN = (char *) 1024
__constant struct Point points[2] = { fill( 2, 0) }
FINAL ASSEMBLER
Score: 62
// File Comments
// Minimal struct - direct (constant) array access
// Upstart
// Commodore 64 PRG executable file
.file [name="struct-ptr-7.prg", type="prg", segments="Program"]
.segmentdef Program [segments="Basic, Code, Data"]
.segmentdef Basic [start=$0801]
.segmentdef Code [start=$80d]
.segmentdef Data [startAfter="Code"]
.segment Basic
:BasicUpstart(main)
// Global Constants & labels
.const SIZEOF_STRUCT_POINT = 2
.const OFFSET_STRUCT_POINT_Y = 1
.segment Code
// main
main: {
.label SCREEN = $400
// points[0].x = 2
// [0] *((char *)points) = 2 -- _deref_pbuc1=vbuc2
lda #2
sta points
// points[0].y = 3
// [1] *((char *)points+OFFSET_STRUCT_POINT_Y) = 3 -- _deref_pbuc1=vbuc2
lda #3
sta points+OFFSET_STRUCT_POINT_Y
// points[1].x = 5
// [2] *((char *)points+1*SIZEOF_STRUCT_POINT) = 5 -- _deref_pbuc1=vbuc2
lda #5
sta points+1*SIZEOF_STRUCT_POINT
// points[1].y = 6
// [3] *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) = 6 -- _deref_pbuc1=vbuc2
lda #6
sta points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y
// SCREEN[0] = points[0].x
// [4] *main::SCREEN = *((char *)points) -- _deref_pbuc1=_deref_pbuc2
lda points
sta SCREEN
// SCREEN[1] = points[0].y
// [5] *(main::SCREEN+1) = *((char *)points+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda points+OFFSET_STRUCT_POINT_Y
sta SCREEN+1
// SCREEN[3] = points[1].x
// [6] *(main::SCREEN+3) = *((char *)points+1*SIZEOF_STRUCT_POINT) -- _deref_pbuc1=_deref_pbuc2
lda points+1*SIZEOF_STRUCT_POINT
sta SCREEN+3
// SCREEN[4] = points[1].y
// [7] *(main::SCREEN+4) = *((char *)points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y) -- _deref_pbuc1=_deref_pbuc2
lda points+1*SIZEOF_STRUCT_POINT+OFFSET_STRUCT_POINT_Y
sta SCREEN+4
// main::@return
// }
// [8] return
rts
}
// File Data
.segment Data
points: .fill 2*2, 0