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20 lines
610 B
Plaintext
20 lines
610 B
Plaintext
constant const byte MAX_OBJECTS = $10
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constant word* OBJ_WORLD_X[MAX_OBJECTS] = { fill( MAX_OBJECTS, 0) }
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constant byte RADIX::BINARY = 2
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constant byte RADIX::DECIMAL = $a
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constant byte RADIX::HEXADECIMAL = $10
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constant byte RADIX::OCTAL = 8
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void main()
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byte main::i
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byte main::i#1 reg byte y 16.5
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byte main::i#2 reg byte y 11.0
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bool move_enemy(byte move_enemy::obj_slot)
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byte~ move_enemy::$0 reg byte a 303.0
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byte move_enemy::obj_slot
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byte move_enemy::obj_slot#0 reg byte a 112.0
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bool move_enemy::return
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reg byte y [ main::i#2 main::i#1 ]
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reg byte a [ move_enemy::obj_slot#0 ]
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reg byte a [ move_enemy::$0 ]
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