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todo sprite collisions

This commit is contained in:
Irmen de Jong 2020-02-16 23:04:51 +01:00
parent f3f1abab88
commit 0dd97ba41c

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@ -109,7 +109,7 @@ internal class Screen(private val chargen: Rom, val ram: MemoryComponent) : JPan
}
private fun renderSprites(vicBank: Address) {
// TODO sprite-background priorities
// TODO sprite-background priorities, collisions
// TODO multicolor sprites
val spriteImage = fullscreenG2d.deviceConfiguration.createCompatibleImage(24, 21, Transparency.TRANSLUCENT)
val spriteGfx = spriteImage.graphics