mirror of
https://github.com/g012/l65.git
synced 2025-01-03 03:32:53 +00:00
Added vcs_spr48 sample.
This commit is contained in:
parent
e07c87b45d
commit
f84ea4e357
BIN
samples/dotbin.png
Normal file
BIN
samples/dotbin.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
@ -58,7 +58,7 @@ do
|
||||
local PERIOD = 128
|
||||
local f = \x((math.sin(x*2*math.pi/PERIOD)+1)/2 * (STEP_COUNT-1))
|
||||
local rotation = {}
|
||||
for x=1,128 do
|
||||
for x=1,PERIOD do
|
||||
rotation[#rotation+1] = math.floor(math.min(f(x-1), (STEP_COUNT-1)))
|
||||
end
|
||||
@@logo_rotation byte(rotation)
|
||||
|
139
samples/vcs_spr48.l65
Normal file
139
samples/vcs_spr48.l65
Normal file
@ -0,0 +1,139 @@
|
||||
require'vcs'
|
||||
mappers['2K']()
|
||||
|
||||
local i = 0x80
|
||||
local ramk=i i=i+51
|
||||
local spritestack=i i=i+31
|
||||
local stackbackup=i i=i+1
|
||||
local time=i i=i+2
|
||||
local seed=i i=i+2
|
||||
local spritepos=i i=i+1
|
||||
local tmp=i
|
||||
|
||||
-- load the 6 sprites and the shared color palette
|
||||
local img = assert(l65.image("dotbin.png"))
|
||||
@@col samepage byte(linecol{image=img, y0=30, y1=0, yinc=-1}, 0, 0) end
|
||||
local sp = sprite{image=img, y0=185, y1=0, yinc=-1}
|
||||
for i=1,6 do
|
||||
section{"spr"..i, align=256} byte(sp[i])
|
||||
local c = #sp[i]
|
||||
end
|
||||
|
||||
-- sprite anim frames offset in spr*
|
||||
@@frame samepage dc.b 0,31,62,93,124,155 end
|
||||
-- sprite anim palette offset
|
||||
@@paloff samepage dc.b 0,0,0,2,0,0 end
|
||||
|
||||
-- division by 3 table: result in 6 LSB, remainder in 2 MSB
|
||||
do
|
||||
local t = {}
|
||||
for x=0,113 do t[#t+1] = x//3 & 0x3f | x%3 << 6 end
|
||||
@@div3 samepage byte(t) end
|
||||
end
|
||||
|
||||
-- y: sprite pos
|
||||
-- return result of division in x
|
||||
@@slide
|
||||
lda#_start>>8 pha
|
||||
lax div3,y and#0x3f clc adc#_start&0xff pha
|
||||
samepage
|
||||
sta WSYNC
|
||||
@_start
|
||||
rts
|
||||
for i=1,35 do dc.b 0xc9 end
|
||||
dc.b 0xc5 nop
|
||||
end
|
||||
rts
|
||||
|
||||
-- y: sprite pos
|
||||
@@setpos
|
||||
jsr slide sleep(6) sta RESP0 sta RESP1
|
||||
txa lsr lsr and#0x30 sta HMP0 adc#0x10 sta HMP1 sta WSYNC sta HMOVE
|
||||
rts
|
||||
|
||||
-- y: frame index
|
||||
@@setframe -- modify ram kernel with new palette offset and sprite frame pointers
|
||||
lda#col&0xff sta tmp lda paloff,y clc adc tmp sta ramk+3
|
||||
lda frame,y
|
||||
local off = { 10, 15, 20, 29, 32 }
|
||||
for _,o in ipairs(off) do sta ramk,o end
|
||||
tsx stx tmp ldx#spritestack+30 txs
|
||||
sta tmp+2 clc adc#31 sta tmp+1 ldy tmp+2 @_push lda spr4,y pha iny cpy tmp+1 bne _push
|
||||
ldx tmp txs
|
||||
rts
|
||||
|
||||
@@spritek
|
||||
ldy tmp lda col,y sta COLUP1 sta COLUP0
|
||||
ldx spr1,y stx GRP0 lda spr2,y sta GRP1 lda spr3,y sta GRP0
|
||||
sleep(8) -- use this time to set COLUPF :)
|
||||
ldx spr5,y lda spr6,y tay pla
|
||||
sta GRP1 stx GRP0 sty GRP1 stx GRP0
|
||||
dec tmp bpl spritek
|
||||
jmp spritek_done
|
||||
|
||||
local kernel = function()
|
||||
ldy#50 @_delay sta WSYNC dey bpl _delay
|
||||
|
||||
tsx stx stackbackup
|
||||
lda#30 sta tmp ldy spritepos
|
||||
samepage
|
||||
jsr slide sleep(24)
|
||||
ldx#(spritestack&0xff)-1 txs
|
||||
jmp ramk
|
||||
end
|
||||
@spritek_done
|
||||
lda#0 sta GRP0 sta GRP1 sta GRP0
|
||||
ldx stackbackup txs
|
||||
end
|
||||
|
||||
@@rand
|
||||
beq _xor asl beq _nor bmi _nor
|
||||
@_xor eor#0x5f
|
||||
@_nor rts
|
||||
|
||||
@@glitch_cmphi dc.b 0xFF,0x03,0x02,0x02,0x02,0x01,0x00,0x00,0x00,0x00
|
||||
@@glitch_cmplo dc.b 0xFF,0x10,0xA0,0x60,0x30,0x20,0xE0,0xC0,0x90,0x60
|
||||
@@glitch dc.b 4,3,2,1,0,1,2,3,4
|
||||
@@sproff_cmphi dc.b 0xFF,0x03,0x03,0x02,0x01,0x00,0x00
|
||||
@@sproff_cmplo dc.b 0xFF,0x40,0x10,0x80,0x20,0xA0,0x60
|
||||
@@sproff dc.b 7,3,1,0,1,3,7
|
||||
@@sproff_add dc.b 6,8,10,11,10,8,6
|
||||
|
||||
local on_vblank = function()
|
||||
inc time bne _noover inc time+1 @_noover
|
||||
|
||||
-- frame change
|
||||
lda time; and#3 bne _keep lda seed jsr rand sta seed @_keep
|
||||
ldy#8 @_glitch
|
||||
lda time+1 cmp glitch_cmphi,y bcc _glitchdone bne _glitchnext
|
||||
lda time cmp glitch_cmplo,y bcc _glitchdone
|
||||
@_glitchnext dey bne _glitch
|
||||
@_glitchdone
|
||||
lda glitch,y tay lda seed cpy#1 bcc _wait @_lower lsr dey bne _lower @_wait cmp#6 bcc _noreset lda#5 @_noreset
|
||||
tay jsr setframe
|
||||
|
||||
-- position change
|
||||
lda time; and#7 bne _skipmove
|
||||
ldy#6 @_move
|
||||
lda time+1 cmp sproff_cmphi,y bcc _stay bne _movenext
|
||||
lda time cmp sproff_cmplo,y bcc _stay
|
||||
@_movenext dey bne _move
|
||||
@_stay
|
||||
lda sproff,y sta tmp lda sproff_add,y sta tmp+1
|
||||
lda seed+1 jsr rand sta seed+1; and tmp clc adc tmp+1 adc#50 sta spritepos tay jsr setpos
|
||||
@_skipmove
|
||||
end
|
||||
|
||||
@@main
|
||||
init()
|
||||
lda#vdel.ENABLE sta VDELP1 sta VDELP0
|
||||
lda#nusiz.THREE_COPIES_CLOSE sta NUSIZ0 sta NUSIZ1
|
||||
-- load kernel into RAM
|
||||
ldy#50 @_loadk lda spritek,y sta ramk,y dey bpl _loadk
|
||||
@doframe
|
||||
overscan() vblank(on_vblank) screen(kernel) jmp doframe
|
||||
|
||||
;
|
||||
writebin(filename..'.bin')
|
||||
writesym(filename..'.sym')
|
||||
print(stats)
|
9
vcs.l65
9
vcs.l65
@ -383,16 +383,17 @@ image_scan = function(img, opt)
|
||||
yinc=opt.yinc or 1 y0=opt.y0 or 0 y1=opt.y1 or img.height-1
|
||||
if x1<x0 and xinc<0 then x0,x1=x1,x0 xinc=-xinc flipx=true end
|
||||
if y1<y0 and yinc<0 then y0,y1=y1,y0 yinc=-yinc flipy=true end
|
||||
assert(y1>=y0 and x1>=x0 and x1<img.width and y1<img.height, "invalid dimensions")
|
||||
assert(y1>=y0 and x1>=x0 and x1<img.width and y1<img.height,
|
||||
string.format("invalid dimensions: x[%d -> %d] y[%d -> %d] for img[%d, %d]", x0, x1, y0, y1, img.width, img.height))
|
||||
width = 1 + (x1 - x0) // xinc
|
||||
height = 1 + (y1 - y0) // yinc
|
||||
for y=y0,y1,yinc do for x=x0,x1,xinc do b[#b+1] = img[y*img.width+x+1] end end
|
||||
if flipx then for y=0,height-1 do for x=0,width//2-1 do
|
||||
local i0, i1 = y*width+x, y*height+width-1
|
||||
local i0, i1 = y*width+x+1, y*height+width
|
||||
b[i0], b[i1] = b[i1], b[i0]
|
||||
end end end
|
||||
if flipy then for y=0,height//2-1 do for x=0,width-1 do
|
||||
local i0, i1 = y*width+x, (height-1-y)*width+x
|
||||
local i0, i1 = y*width+x+1, (height-1-y)*width+x+1
|
||||
b[i0], b[i1] = b[i1], b[i0]
|
||||
end end end
|
||||
return b, width, height
|
||||
@ -442,7 +443,7 @@ sprite = function(opt)
|
||||
local s={} sp[#sp+1]=s
|
||||
for y=0,h-1 do
|
||||
local o=c*8
|
||||
local e=o+7 > w and w-1 or o+7
|
||||
local e=o+7 >= w and w-1 or o+7
|
||||
local i,color = 7,0
|
||||
for x=o,e do
|
||||
if b[y*w+x+1] ~= 0 then color = color | 1<<i end
|
||||
|
Loading…
Reference in New Issue
Block a user