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e57aee36bd
- show anametable - show a 8x8 pixels sprite - show the metasprites
93 lines
3.3 KiB
Plaintext
93 lines
3.3 KiB
Plaintext
require'nes'
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-- samples : extacted of the demo : Let's Go To The Very Important Party 2018
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-- original code : 2018 - mara/flush
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-- asm code : 2019 - mara/flush
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-- gfx : Exocet/Up Rough
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mappers.CNROM{chrmap = function(ci) return ci*0x2000, 0x2000, (ci&1)*0x2000 end}
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location(chrrom0)
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@@ghosts_tiles do local f, s = assert(io.open('nes_ghosts.chr','rb')) s=f:read('*all') f:close() byte{s:byte(1,-1)} end
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location(prgrom)
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@@nmi rti
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@@irq rti
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-- ghosts' palette
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local ghosts_pal = { 0x0F, 0x30, 0x25, 0x15, 0x0F, 0x21, 0x31, 0x30, 0x0F, 0x1B, 0x19, 0x1B, 0x0F, 0x0F, 0x0F, 0x0F }
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-- metasprite is a set of sprites to draw a big sprite
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-- here you have two big sprites, the son and mother ghosts
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-- it's a set of oam bank
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-- index, x position, y position, tile number, palette number
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local ghosts_spr = {
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{ 2, x= 0+0x80, y= 0+0x88, tile=0x01, palette=1 }, -- begin sprite son
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{ 3, x= 8+0x80, y= 0+0x88, tile=0x02, palette=1 },
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{ 4, x=16+0x80, y= 0+0x88, tile=0x03, palette=1 },
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{ 5, x=24+0x80, y= 0+0x88, tile=0x04, palette=1 },
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{ 6, x= 0+0x80, y= 8+0x88, tile=0x07, palette=1 },
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{ 7, x= 8+0x80, y= 8+0x88, tile=0x08, palette=1 },
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{ 8, x=16+0x80, y= 8+0x88, tile=0x09, palette=1 },
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{ 9, x=24+0x80, y= 8+0x88, tile=0x0a, palette=1 },
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{ 10, x= 0+0x80, y=16+0x88, tile=0x0f, palette=1 },
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{ 11, x= 8+0x80, y=16+0x88, tile=0x10, palette=1 },
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{ 12, x=16+0x80, y=16+0x88, tile=0x11, palette=1 },
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{ 13, x=24+0x80, y=16+0x88, tile=0x12, palette=1 },
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{ 14, x= 0+0x80, y=24+0x88, tile=0x17, palette=1 },
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{ 15, x= 8+0x80, y=24+0x88, tile=0x18, palette=1 },
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{ 16, x=16+0x80, y=24+0x88, tile=0x19, palette=1 },
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{ 17, x=24+0x80, y=24+0x88, tile=0x1a, palette=1 },
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---------------------------------------------------------------
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{ 18, x= 8+0x40, y= 0+0x80, tile=0x05, palette=0 }, --begin sprite mother
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{ 19, x=16+0x40, y= 0+0x80, tile=0x06, palette=0 },
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{ 20, x= 0+0x40, y= 8+0x80, tile=0x0b, palette=0 },
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{ 21, x= 8+0x40, y= 8+0x80, tile=0x0c, palette=0 },
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{ 22, x=16+0x40, y= 8+0x80, tile=0x0d, palette=0 },
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{ 23, x=24+0x40, y= 8+0x80, tile=0x0e, palette=0 },
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{ 24, x= 0+0x40, y= 16+0x80, tile=0x13, palette=0 },
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{ 25, x= 8+0x40, y= 16+0x80, tile=0x14, palette=0 },
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{ 26, x=16+0x40, y= 16+0x80, tile=0x15, palette=0 },
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{ 27, x=24+0x40, y= 16+0x80, tile=0x16, palette=0 },
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{ 28, x= 0+0x40, y= 24+0x80, tile=0x1b, palette=0 },
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{ 29, x= 8+0x40, y= 24+0x80, tile=0x1c, palette=0 },
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{ 30, x=16+0x40, y= 24+0x80, tile=0x1d, palette=0 },
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{ 31, x=24+0x40, y= 24+0x80, tile=0x1e, palette=0 },
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{ 32, x= 0+0x40, y= 32+0x80, tile=0x1f, palette=0 },
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{ 33, x= 8+0x40, y= 32+0x80, tile=0x20, palette=0 },
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{ 34, x=16+0x40, y= 32+0x80, tile=0x21, palette=0 },
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{ 35, x=24+0x40, y= 32+0x80, tile=0x22, palette=0 }
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}
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@@main
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init()
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vblank_waitbegin()
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lda #0b00011000
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sta PPUMASK
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lda #0
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sta PPUCTRL
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-- load SPRITE palette in PPU RAM
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ppu_addr(OBJPAL)
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for _,v in ipairs(ghosts_pal) do lda #v sta PPUDATA end
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-- load the metasprites
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for _,v in ipairs(ghosts_spr) do oam_set(v) end
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-- reset scroll position
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ppu_addr(0) sta BGSCROL sta BGSCROL
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-- idle
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@_loop jmp _loop
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writebin(filename..'.nes')
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writesym(filename..'.mlb', 'mesen')
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writesym(filename..'.nes', 'fceux')
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print(stats) |