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https://github.com/c64scene-ar/llvm-6502.git
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66 lines
1.2 KiB
C
66 lines
1.2 KiB
C
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char rcsid_string[] = "$Id$";
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#include <stdio.h>
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#include <string.h>
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#include "b.h"
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#include "fe.h"
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static StrTableElement newStrTableElement ARGS((void));
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StrTable
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newStrTable()
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{
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return (StrTable) zalloc(sizeof(struct strTable));
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}
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static StrTableElement
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newStrTableElement()
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{
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return (StrTableElement) zalloc(sizeof(struct strTableElement));
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}
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void
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dumpStrTable(t) StrTable t;
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{
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List e;
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IntList r;
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printf("Begin StrTable\n");
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for (e = t->elems; e; e = e->next) {
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StrTableElement el = (StrTableElement) e->x;
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printf("%s: ", el->str);
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for (r = el->erulenos; r; r = r->next) {
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int i = r->x;
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printf("(%d)", i);
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}
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printf("\n");
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}
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printf("End StrTable\n");
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}
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StrTableElement
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addString(t, s, eruleno, new) StrTable t; char *s; int eruleno; int *new;
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{
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List l;
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StrTableElement ste;
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assert(t);
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for (l = t->elems; l; l = l->next) {
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StrTableElement e = (StrTableElement) l->x;
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assert(e);
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if (!strcmp(s, e->str)) {
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e->erulenos = newIntList(eruleno, e->erulenos);
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*new = 0;
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return e;
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}
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}
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ste = newStrTableElement();
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ste->erulenos = newIntList(eruleno, 0);
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ste->str = (char *) zalloc(strlen(s) + 1);
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strcpy(ste->str, s);
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t->elems = newList(ste, t->elems);
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*new = 1;
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return ste;
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}
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