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97 lines
3.8 KiB
C
97 lines
3.8 KiB
C
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//===-- llvm/BasicBlock.h - Represent a basic block in the VM ----*- C++ -*--=//
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//
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// This file contains the declaration of the BasicBlock class, which represents
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// a single basic block in the VM.
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//
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// Note that basic blocks themselves are Def's, because they are referenced
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// by instructions like branches and can go in switch tables and stuff...
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//
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// This may see wierd at first, but it's really pretty cool. :)
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//
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//===----------------------------------------------------------------------===//
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//
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// Note that well formed basic blocks are formed of a list of instructions
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// followed by a single TerminatorInst instruction. TerminatorInst's may not
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// occur in the middle of basic blocks, and must terminate the blocks.
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//
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// This code allows malformed basic blocks to occur, because it may be useful
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// in the intermediate stage of analysis or modification of a program.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_BASICBLOCK_H
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#define LLVM_BASICBLOCK_H
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#include "llvm/Value.h" // Get the definition of Value
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#include "llvm/ValueHolder.h"
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class Instruction;
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class Method;
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class BasicBlock;
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class TerminatorInst;
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typedef UseTy<BasicBlock> BasicBlockUse;
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class BasicBlock : public Value { // Basic blocks are data objects also
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public:
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typedef ValueHolder<Instruction, BasicBlock> InstListType;
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private :
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InstListType InstList;
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friend class ValueHolder<BasicBlock,Method>;
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void setParent(Method *parent);
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public:
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BasicBlock(const string &Name = "", Method *Parent = 0);
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~BasicBlock();
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// Specialize setName to take care of symbol table majik
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virtual void setName(const string &name);
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const Method *getParent() const { return (const Method*)InstList.getParent();}
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Method *getParent() { return (Method*)InstList.getParent(); }
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const InstListType &getInstList() const { return InstList; }
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InstListType &getInstList() { return InstList; }
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// getTerminator() - If this is a well formed basic block, then this returns
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// a pointer to the terminator instruction. If it is not, then you get a null
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// pointer back.
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//
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TerminatorInst *getTerminator();
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const TerminatorInst *const getTerminator() const;
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// hasConstantPoolReferences() - This predicate is true if there is a
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// reference to this basic block in the constant pool for this method. For
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// example, if a block is reached through a switch table, that table resides
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// in the constant pool, and the basic block is reference from it.
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//
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bool hasConstantPoolReferences() const;
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// dropAllReferences() - This function causes all the subinstructions to "let
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// go" of all references that they are maintaining. This allows one to
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// 'delete' a whole class at a time, even though there may be circular
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// references... first all references are dropped, and all use counts go to
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// zero. Then everything is delete'd for real. Note that no operations are
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// valid on an object that has "dropped all references", except operator
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// delete.
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//
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void dropAllReferences();
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// splitBasicBlock - This splits a basic block into two at the specified
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// instruction. Note that all instructions BEFORE the specified iterator stay
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// as part of the original basic block, an unconditional branch is added to
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// the new BB, and the rest of the instructions in the BB are moved to the new
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// BB, including the old terminator. The newly formed BasicBlock is returned.
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// This function invalidates the specified iterator.
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//
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// Note that this only works on well formed basic blocks (must have a
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// terminator), and 'I' must not be the end of instruction list (which would
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// cause a degenerate basic block to be formed, having a terminator inside of
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// the basic block).
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//
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BasicBlock *splitBasicBlock(InstListType::iterator I);
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};
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#endif
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