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https://github.com/c64scene-ar/llvm-6502.git
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44 lines
1.4 KiB
LLVM
44 lines
1.4 KiB
LLVM
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; RUN: llc -march=mipsel -mcpu=mips16 -relocation-model=pic -O3 < %s | FileCheck %s -check-prefix=16
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@iiii = global i32 25, align 4
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@jjjj = global i32 35, align 4
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@kkkk = global i32 100, align 4
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@riii = common global i32 0, align 4
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@rjjj = common global i32 0, align 4
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@rkkk = common global i32 0, align 4
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define void @test() nounwind {
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entry:
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; 16: .frame $16,16,$ra
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; 16: save $ra, $s0, $s1, 16
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; 16: move $16, $sp
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; 16: move ${{[0-9]+}}, $sp
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; 16: subu $[[REGISTER:[0-9]+]], ${{[0-9]+}}, ${{[0-9]+}}
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; 16: move $sp, $[[REGISTER]]
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%0 = load i32* @kkkk, align 4
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%1 = mul i32 %0, 25
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%2 = alloca i32, i32 %1, align 4
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%3 = load i32* @jjjj, align 4
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%4 = load i32* @iiii, align 4
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%arrayidx = getelementptr inbounds i32* %2, i32 %4
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store i32 %3, i32* %arrayidx, align 4
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%arrayidx1 = getelementptr inbounds i32* %2, i32 %3
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store i32 %0, i32* %arrayidx1, align 4
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%arrayidx2 = getelementptr inbounds i32* %2, i32 %0
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store i32 %4, i32* %arrayidx2, align 4
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%arrayidx3 = getelementptr inbounds i32* %2, i32 25
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%5 = load i32* %arrayidx3, align 4
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store i32 %5, i32* @riii, align 4
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%arrayidx4 = getelementptr inbounds i32* %2, i32 35
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%6 = load i32* %arrayidx4, align 4
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store i32 %6, i32* @rjjj, align 4
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%arrayidx5 = getelementptr inbounds i32* %2, i32 100
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%7 = load i32* %arrayidx5, align 4
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store i32 %7, i32* @rkkk, align 4
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; 16: move $sp, $16
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; 16: restore $ra, $s0, $s1, 16
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ret void
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}
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