mirror of
https://github.com/c64scene-ar/llvm-6502.git
synced 2024-12-26 21:32:10 +00:00
Initial checkin of tree pattern parser and type inference engine (which still needs work).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@7668 91177308-0d34-0410-b5e6-96231b3b80d8
This commit is contained in:
parent
84a393bd0d
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@ -6,7 +6,9 @@
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//===----------------------------------------------------------------------===//
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#include "InstrSelectorEmitter.h"
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#include "CodeGenWrappers.h"
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#include "Record.h"
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#include "Support/Debug.h"
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NodeType::ArgResultTypes NodeType::Translate(Record *R) {
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const std::string &Name = R->getName();
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@ -17,6 +19,22 @@ NodeType::ArgResultTypes NodeType::Translate(Record *R) {
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throw "Unknown DagNodeValType '" + Name + "'!";
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}
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std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N) {
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if (N.isLeaf())
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return OS << N.getType() << ":" << *N.getValue();
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OS << "(" << N.getType() << ":";
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OS << N.getOperator()->getName();
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const std::vector<TreePatternNode*> &Children = N.getChildren();
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if (!Children.empty()) {
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OS << " " << *Children[0];
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for (unsigned i = 1, e = Children.size(); i != e; ++i)
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OS << ", " << *Children[i];
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}
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return OS << ")";
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}
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void TreePatternNode::dump() const { std::cerr << *this; }
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/// ProcessNodeTypes - Process all of the node types in the current
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/// RecordKeeper, turning them into the more accessible NodeTypes data
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@ -52,9 +70,148 @@ void InstrSelectorEmitter::ProcessNodeTypes() {
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// Add the node type mapping now...
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NodeTypes[Node] = NodeType(RetTy, ArgTypes);
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}
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DEBUG(std::cerr << "Got node type '" << Node->getName() << "'\n");
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}
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}
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static MVT::ValueType getIntrinsicType(Record *R) {
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// Check to see if this is a register or a register class...
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const std::vector<Record*> &SuperClasses = R->getSuperClasses();
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for (unsigned i = 0, e = SuperClasses.size(); i != e; ++i)
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if (SuperClasses[i]->getName() == "RegisterClass") {
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return getValueType(R->getValueAsDef("RegType"));
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} else if (SuperClasses[i]->getName() == "Register") {
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std::cerr << "WARNING: Explicit registers not handled yet!\n";
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} else if (SuperClasses[i]->getName() == "Nonterminal") {
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}
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//throw "Error: Unknown value used: " + R->getName();
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return MVT::Other;
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}
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// Parse the specified DagInit into a TreePattern which we can use.
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//
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TreePatternNode *InstrSelectorEmitter::ParseTreePattern(DagInit *DI,
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const std::string &RecName) {
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Record *Operator = DI->getNodeType();
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if (!NodeTypes.count(Operator))
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throw "Illegal node for instruction pattern: '" + Operator->getName() +"'!";
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const std::vector<Init*> &Args = DI->getArgs();
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std::vector<TreePatternNode*> Children;
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for (unsigned i = 0, e = Args.size(); i != e; ++i) {
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Init *Arg = Args[i];
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if (DagInit *DI = dynamic_cast<DagInit*>(Arg)) {
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Children.push_back(ParseTreePattern(DI, RecName));
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} else if (DefInit *DI = dynamic_cast<DefInit*>(Arg)) {
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Children.push_back(new TreePatternNode(DI));
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// If it's a regclass or something else known, set the type.
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Children.back()->setType(getIntrinsicType(DI->getDef()));
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} else {
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Arg->dump();
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throw "Unknown value for tree pattern in '" + RecName + "'!";
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}
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}
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return new TreePatternNode(Operator, Children);
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}
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// UpdateNodeType - Set the node type of N to VT if VT contains information. If
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// N already contains a conflicting type, then throw an exception
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//
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static bool UpdateNodeType(TreePatternNode *N, MVT::ValueType VT,
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const std::string &RecName) {
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if (VT == MVT::Other || N->getType() == VT) return false;
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if (N->getType() == MVT::Other) {
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N->setType(VT);
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return true;
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}
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throw "Type inferfence contradiction found for pattern " + RecName;
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}
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// InferTypes - Perform type inference on the tree, returning true if there
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// are any remaining untyped nodes and setting MadeChange if any changes were
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// made.
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bool InstrSelectorEmitter::InferTypes(TreePatternNode *N,
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const std::string &RecName,
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bool &MadeChange) {
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if (N->isLeaf()) return N->getType() == MVT::Other;
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bool AnyUnset = false;
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Record *Operator = N->getOperator();
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assert(NodeTypes.count(Operator) && "No node info for node!");
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const NodeType &NT = NodeTypes[Operator];
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// Check to see if we can infer anything about the argument types from the
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// return types...
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const std::vector<TreePatternNode*> &Children = N->getChildren();
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if (Children.size() != NT.ArgTypes.size())
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throw "In record " + RecName + " incorrect number of children for " +
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Operator->getName() + " node!";
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for (unsigned i = 0, e = Children.size(); i != e; ++i) {
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AnyUnset |= InferTypes(Children[i], RecName, MadeChange);
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switch (NT.ArgTypes[i]) {
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case NodeType::Arg0:
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MadeChange |=UpdateNodeType(Children[i], Children[0]->getType(), RecName);
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break;
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case NodeType::Val:
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if (Children[i]->getType() == MVT::isVoid)
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throw "In pattern for " + RecName + " should not get a void node!";
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break;
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case NodeType::Ptr: // FIXME
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default: assert(0 && "Invalid argument ArgType!");
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}
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}
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// See if we can infer anything about the return type now...
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switch (NT.ResultType) {
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case NodeType::Void:
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MadeChange |= UpdateNodeType(N, MVT::isVoid, RecName);
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break;
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case NodeType::Arg0:
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MadeChange |= UpdateNodeType(N, Children[0]->getType(), RecName);
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break;
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case NodeType::Ptr: // FIXME: get from target
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case NodeType::Val:
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assert(0 && "Unhandled type constraint!");
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break;
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}
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return AnyUnset | N->getType() == MVT::Other;
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}
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// ReadAndCheckPattern - Parse the specified DagInit into a pattern and then
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// perform full type inference.
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//
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TreePatternNode *InstrSelectorEmitter::ReadAndCheckPattern(DagInit *DI,
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const std::string &RecName) {
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// First, parse the pattern...
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TreePatternNode *Pattern = ParseTreePattern(DI, RecName);
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bool MadeChange, AnyUnset;
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do {
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MadeChange = false;
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AnyUnset = InferTypes(Pattern, RecName, MadeChange);
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if (AnyUnset && !MadeChange) {
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std::cerr << "In pattern: " << *Pattern << "\n";
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throw "Cannot infer types for " + RecName;
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}
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} while (AnyUnset || MadeChange);
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return Pattern;
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}
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/// ProcessInstructionPatterns - Read in all subclasses of Instruction, and
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/// process those with a useful Pattern field.
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///
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@ -62,9 +219,12 @@ void InstrSelectorEmitter::ProcessInstructionPatterns() {
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std::vector<Record*> Insts = Records.getAllDerivedDefinitions("Instruction");
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for (unsigned i = 0, e = Insts.size(); i != e; ++i) {
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Record *Inst = Insts[i];
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if (DagInit *PatternInit =
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dynamic_cast<DagInit*>(Inst->getValueInit("Pattern"))) {
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if (DagInit *DI = dynamic_cast<DagInit*>(Inst->getValueInit("Pattern"))) {
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TreePatternNode *Pattern = ReadAndCheckPattern(DI, Inst->getName());
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DEBUG(std::cerr << "Parsed inst pattern " << Inst->getName() << "\t= "
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<< *Pattern << "\n");
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}
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}
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}
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@ -74,6 +234,8 @@ void InstrSelectorEmitter::run(std::ostream &OS) {
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// Type-check all of the node types to ensure we "understand" them.
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ProcessNodeTypes();
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// Read in all of the nonterminals...
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// Read all of the instruction patterns in...
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ProcessInstructionPatterns();
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@ -9,8 +9,11 @@
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#define INSTRSELECTOR_EMITTER_H
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#include "TableGenBackend.h"
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#include "llvm/CodeGen/ValueTypes.h"
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#include <vector>
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#include <map>
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class DagInit;
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class Init;
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struct NodeType {
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enum ArgResultTypes {
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@ -36,6 +39,47 @@ struct NodeType {
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static ArgResultTypes Translate(Record *R);
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};
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class TreePatternNode {
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/// Operator - The operation that this node represents... this is null if this
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/// is a leaf.
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Record *Operator;
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/// Type - The inferred value type...
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MVT::ValueType Type;
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/// Children - If this is not a leaf (Operator != 0), this is the subtrees
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/// that we contain.
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std::vector<TreePatternNode*> Children;
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/// Value - If this node is a leaf, this indicates what the thing is.
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Init *Value;
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public:
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TreePatternNode(Record *o, const std::vector<TreePatternNode*> &c)
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: Operator(o), Type(MVT::Other), Children(c), Value(0) {}
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TreePatternNode(Init *V) : Operator(0), Type(MVT::Other), Value(V) {}
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Record *getOperator() const { return Operator; }
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MVT::ValueType getType() const { return Type; }
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void setType(MVT::ValueType T) { Type = T; }
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bool isLeaf() const { return Operator == 0; }
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const std::vector<TreePatternNode*> &getChildren() const {
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assert(Operator != 0 && "This is a leaf node!");
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return Children;
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}
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Init *getValue() const {
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assert(Operator == 0 && "This is not a leaf node!");
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return Value;
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}
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void dump() const;
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};
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std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N);
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class InstrSelectorEmitter : public TableGenBackend {
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RecordKeeper &Records;
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@ -55,6 +99,21 @@ private:
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// ProcessInstructionPatterns - Read in all subclasses of Instruction, and
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// process those with a useful Pattern field.
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void ProcessInstructionPatterns();
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// ParseTreePattern - Parse the specified DagInit into a TreePattern which we
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// can use.
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//
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TreePatternNode *ParseTreePattern(DagInit *DI, const std::string &RecName);
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// InferTypes - Perform type inference on the tree, returning true if there
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// are any remaining untyped nodes and setting MadeChange if any changes were
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// made.
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bool InferTypes(TreePatternNode *N, const std::string &RecName,
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bool &MadeChange);
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// ReadAndCheckPattern - Parse the specified DagInit into a pattern and then
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// perform full type inference.
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TreePatternNode *ReadAndCheckPattern(DagInit *DI, const std::string &RecName);
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};
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#endif
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@ -6,7 +6,9 @@
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//===----------------------------------------------------------------------===//
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#include "InstrSelectorEmitter.h"
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#include "CodeGenWrappers.h"
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#include "Record.h"
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#include "Support/Debug.h"
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NodeType::ArgResultTypes NodeType::Translate(Record *R) {
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const std::string &Name = R->getName();
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@ -17,6 +19,22 @@ NodeType::ArgResultTypes NodeType::Translate(Record *R) {
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throw "Unknown DagNodeValType '" + Name + "'!";
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}
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std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N) {
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if (N.isLeaf())
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return OS << N.getType() << ":" << *N.getValue();
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OS << "(" << N.getType() << ":";
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OS << N.getOperator()->getName();
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const std::vector<TreePatternNode*> &Children = N.getChildren();
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if (!Children.empty()) {
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OS << " " << *Children[0];
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for (unsigned i = 1, e = Children.size(); i != e; ++i)
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OS << ", " << *Children[i];
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}
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return OS << ")";
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}
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void TreePatternNode::dump() const { std::cerr << *this; }
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/// ProcessNodeTypes - Process all of the node types in the current
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/// RecordKeeper, turning them into the more accessible NodeTypes data
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@ -52,9 +70,148 @@ void InstrSelectorEmitter::ProcessNodeTypes() {
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// Add the node type mapping now...
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NodeTypes[Node] = NodeType(RetTy, ArgTypes);
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}
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DEBUG(std::cerr << "Got node type '" << Node->getName() << "'\n");
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}
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}
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static MVT::ValueType getIntrinsicType(Record *R) {
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// Check to see if this is a register or a register class...
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const std::vector<Record*> &SuperClasses = R->getSuperClasses();
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for (unsigned i = 0, e = SuperClasses.size(); i != e; ++i)
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if (SuperClasses[i]->getName() == "RegisterClass") {
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return getValueType(R->getValueAsDef("RegType"));
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} else if (SuperClasses[i]->getName() == "Register") {
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std::cerr << "WARNING: Explicit registers not handled yet!\n";
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} else if (SuperClasses[i]->getName() == "Nonterminal") {
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}
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//throw "Error: Unknown value used: " + R->getName();
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return MVT::Other;
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}
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// Parse the specified DagInit into a TreePattern which we can use.
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//
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TreePatternNode *InstrSelectorEmitter::ParseTreePattern(DagInit *DI,
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const std::string &RecName) {
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Record *Operator = DI->getNodeType();
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if (!NodeTypes.count(Operator))
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throw "Illegal node for instruction pattern: '" + Operator->getName() +"'!";
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const std::vector<Init*> &Args = DI->getArgs();
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std::vector<TreePatternNode*> Children;
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for (unsigned i = 0, e = Args.size(); i != e; ++i) {
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Init *Arg = Args[i];
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if (DagInit *DI = dynamic_cast<DagInit*>(Arg)) {
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Children.push_back(ParseTreePattern(DI, RecName));
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} else if (DefInit *DI = dynamic_cast<DefInit*>(Arg)) {
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Children.push_back(new TreePatternNode(DI));
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// If it's a regclass or something else known, set the type.
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Children.back()->setType(getIntrinsicType(DI->getDef()));
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} else {
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Arg->dump();
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throw "Unknown value for tree pattern in '" + RecName + "'!";
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}
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}
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return new TreePatternNode(Operator, Children);
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}
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// UpdateNodeType - Set the node type of N to VT if VT contains information. If
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// N already contains a conflicting type, then throw an exception
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//
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static bool UpdateNodeType(TreePatternNode *N, MVT::ValueType VT,
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const std::string &RecName) {
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if (VT == MVT::Other || N->getType() == VT) return false;
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if (N->getType() == MVT::Other) {
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N->setType(VT);
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return true;
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}
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throw "Type inferfence contradiction found for pattern " + RecName;
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}
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// InferTypes - Perform type inference on the tree, returning true if there
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// are any remaining untyped nodes and setting MadeChange if any changes were
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// made.
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bool InstrSelectorEmitter::InferTypes(TreePatternNode *N,
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const std::string &RecName,
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bool &MadeChange) {
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if (N->isLeaf()) return N->getType() == MVT::Other;
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bool AnyUnset = false;
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Record *Operator = N->getOperator();
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assert(NodeTypes.count(Operator) && "No node info for node!");
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const NodeType &NT = NodeTypes[Operator];
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// Check to see if we can infer anything about the argument types from the
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// return types...
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const std::vector<TreePatternNode*> &Children = N->getChildren();
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if (Children.size() != NT.ArgTypes.size())
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throw "In record " + RecName + " incorrect number of children for " +
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Operator->getName() + " node!";
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for (unsigned i = 0, e = Children.size(); i != e; ++i) {
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AnyUnset |= InferTypes(Children[i], RecName, MadeChange);
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switch (NT.ArgTypes[i]) {
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case NodeType::Arg0:
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MadeChange |=UpdateNodeType(Children[i], Children[0]->getType(), RecName);
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break;
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case NodeType::Val:
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if (Children[i]->getType() == MVT::isVoid)
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throw "In pattern for " + RecName + " should not get a void node!";
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break;
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case NodeType::Ptr: // FIXME
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default: assert(0 && "Invalid argument ArgType!");
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}
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}
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// See if we can infer anything about the return type now...
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switch (NT.ResultType) {
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case NodeType::Void:
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MadeChange |= UpdateNodeType(N, MVT::isVoid, RecName);
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break;
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case NodeType::Arg0:
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MadeChange |= UpdateNodeType(N, Children[0]->getType(), RecName);
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break;
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case NodeType::Ptr: // FIXME: get from target
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case NodeType::Val:
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assert(0 && "Unhandled type constraint!");
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break;
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}
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return AnyUnset | N->getType() == MVT::Other;
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}
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// ReadAndCheckPattern - Parse the specified DagInit into a pattern and then
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// perform full type inference.
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//
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TreePatternNode *InstrSelectorEmitter::ReadAndCheckPattern(DagInit *DI,
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const std::string &RecName) {
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// First, parse the pattern...
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TreePatternNode *Pattern = ParseTreePattern(DI, RecName);
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bool MadeChange, AnyUnset;
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do {
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MadeChange = false;
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AnyUnset = InferTypes(Pattern, RecName, MadeChange);
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if (AnyUnset && !MadeChange) {
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std::cerr << "In pattern: " << *Pattern << "\n";
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throw "Cannot infer types for " + RecName;
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}
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} while (AnyUnset || MadeChange);
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||||
|
||||
return Pattern;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// ProcessInstructionPatterns - Read in all subclasses of Instruction, and
|
||||
/// process those with a useful Pattern field.
|
||||
///
|
||||
@ -62,9 +219,12 @@ void InstrSelectorEmitter::ProcessInstructionPatterns() {
|
||||
std::vector<Record*> Insts = Records.getAllDerivedDefinitions("Instruction");
|
||||
for (unsigned i = 0, e = Insts.size(); i != e; ++i) {
|
||||
Record *Inst = Insts[i];
|
||||
if (DagInit *PatternInit =
|
||||
dynamic_cast<DagInit*>(Inst->getValueInit("Pattern"))) {
|
||||
if (DagInit *DI = dynamic_cast<DagInit*>(Inst->getValueInit("Pattern"))) {
|
||||
TreePatternNode *Pattern = ReadAndCheckPattern(DI, Inst->getName());
|
||||
|
||||
|
||||
DEBUG(std::cerr << "Parsed inst pattern " << Inst->getName() << "\t= "
|
||||
<< *Pattern << "\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -74,6 +234,8 @@ void InstrSelectorEmitter::run(std::ostream &OS) {
|
||||
// Type-check all of the node types to ensure we "understand" them.
|
||||
ProcessNodeTypes();
|
||||
|
||||
// Read in all of the nonterminals...
|
||||
|
||||
// Read all of the instruction patterns in...
|
||||
ProcessInstructionPatterns();
|
||||
|
||||
|
@ -9,8 +9,11 @@
|
||||
#define INSTRSELECTOR_EMITTER_H
|
||||
|
||||
#include "TableGenBackend.h"
|
||||
#include "llvm/CodeGen/ValueTypes.h"
|
||||
#include <vector>
|
||||
#include <map>
|
||||
class DagInit;
|
||||
class Init;
|
||||
|
||||
struct NodeType {
|
||||
enum ArgResultTypes {
|
||||
@ -36,6 +39,47 @@ struct NodeType {
|
||||
static ArgResultTypes Translate(Record *R);
|
||||
};
|
||||
|
||||
class TreePatternNode {
|
||||
/// Operator - The operation that this node represents... this is null if this
|
||||
/// is a leaf.
|
||||
Record *Operator;
|
||||
|
||||
/// Type - The inferred value type...
|
||||
MVT::ValueType Type;
|
||||
|
||||
/// Children - If this is not a leaf (Operator != 0), this is the subtrees
|
||||
/// that we contain.
|
||||
std::vector<TreePatternNode*> Children;
|
||||
|
||||
/// Value - If this node is a leaf, this indicates what the thing is.
|
||||
Init *Value;
|
||||
public:
|
||||
TreePatternNode(Record *o, const std::vector<TreePatternNode*> &c)
|
||||
: Operator(o), Type(MVT::Other), Children(c), Value(0) {}
|
||||
TreePatternNode(Init *V) : Operator(0), Type(MVT::Other), Value(V) {}
|
||||
|
||||
Record *getOperator() const { return Operator; }
|
||||
MVT::ValueType getType() const { return Type; }
|
||||
void setType(MVT::ValueType T) { Type = T; }
|
||||
|
||||
bool isLeaf() const { return Operator == 0; }
|
||||
|
||||
const std::vector<TreePatternNode*> &getChildren() const {
|
||||
assert(Operator != 0 && "This is a leaf node!");
|
||||
return Children;
|
||||
}
|
||||
Init *getValue() const {
|
||||
assert(Operator == 0 && "This is not a leaf node!");
|
||||
return Value;
|
||||
}
|
||||
|
||||
void dump() const;
|
||||
};
|
||||
|
||||
std::ostream &operator<<(std::ostream &OS, const TreePatternNode &N);
|
||||
|
||||
|
||||
|
||||
class InstrSelectorEmitter : public TableGenBackend {
|
||||
RecordKeeper &Records;
|
||||
|
||||
@ -55,6 +99,21 @@ private:
|
||||
// ProcessInstructionPatterns - Read in all subclasses of Instruction, and
|
||||
// process those with a useful Pattern field.
|
||||
void ProcessInstructionPatterns();
|
||||
|
||||
// ParseTreePattern - Parse the specified DagInit into a TreePattern which we
|
||||
// can use.
|
||||
//
|
||||
TreePatternNode *ParseTreePattern(DagInit *DI, const std::string &RecName);
|
||||
|
||||
// InferTypes - Perform type inference on the tree, returning true if there
|
||||
// are any remaining untyped nodes and setting MadeChange if any changes were
|
||||
// made.
|
||||
bool InferTypes(TreePatternNode *N, const std::string &RecName,
|
||||
bool &MadeChange);
|
||||
|
||||
// ReadAndCheckPattern - Parse the specified DagInit into a pattern and then
|
||||
// perform full type inference.
|
||||
TreePatternNode *ReadAndCheckPattern(DagInit *DI, const std::string &RecName);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user